#GFL2 Pull Tracker Website @ Exilium.moe
1 messages · Page 1 of 1 (latest)
Pulls appear to be sorted by Time, then by pull # which is really weird right now too
I guess my issue with Recent Procurements is the weird border colours that kinda screw with the rarities. I get that they're meant to indicate whether you're getting them before/on pity, but it feels odd
As with both screenshots, I'm not sure if it's an error with calculating pity on your end, or if GFL2's gacha is somehow not giving a Standard item every 10 pulls
I'm seeing some Standards going above 10 pulls
you looking for additional dev help as well?
One last thing, clicking back to Import Tutorial then back to Procurement Tracker empties the tracker
Probably a good idea to preserve that state in local storage or indexedDB
will it work with Hao version?
Sure, I'll DM
if i read the script correctly, it extracts uid and access_token, but not the data directly from files.
are you doing a manual api call to the servers using the player's access token?
night shift 
In my opinion, this could be Pity counter, not the Current Drop SSR pity
i already pull 10 again in suomi banner , so 10/80 i guess
is SSR luck also taking SRs into account? this is way too low http://puu.sh/KjUoq/26d3140c14.png
looks like u fixed it but heres my rolls https://puu.sh/KjUw6/fc61a0f1a0.png https://puu.sh/KjUw9/a9d93e49dc.png
sry late reply
yea its fine and ty lol http://puu.sh/KjUwD/50e5f95d05.png
@edgy vessel i believe u were interested in global pull tracker

I dont think the script works for me cause I have the game downloaded to a drive I use for storage
sure I dont mind
@tepid stone does this work on CN servers?
@tepid stone whih in-game history details do we need to open? The access records under any banner? If so, im not sure if the script is working for me since the script runs without error but after pasting the json it shows ive done no pulls at all
@tepid stone doesn't work in CN servers since we have a different name for the filepath 
at least this is one of the reason it doesn't currently work in CN
ye
no clue
I also suspect it won't work in TW server since it is likely they have another name for that filepath
and who knows what tomfoolery would they put in the log to make it not work just like in GFL1
self insert certificate PTSD intensifies
yeah
its fucking bs, I have to jump through multiple hoops to make GFLalarm (basically a all in one GFL1 monitor) work
I don't think they mess with the logs but in TW we need to do HTTPS decryption to access the data
they probably have their own reasons but at the end it only fucks up players, since apprently TW is the only server who does that
AND THE GUIDE TO SOLVE THIS ISSUE IS IN KOREAN 
well on the good side GFL1 taught me basic trobleshooting like this one
well the alarm is developed by korean so yeah
stamina timers, gacha viewer (see what doll you get before the timer runs out), map viewers, daily mission view
basically everything you can imagine
yeah and the GF1 community is fucking amazing at helping people like me figure out shit like this, there is a reason why GF1 has a cult following
I got Suomi yesterday, but it's not showing on the website. I've tried importing my data multiple times. Is there something I'm doing wrong?
looks like u have standard banner selected
Oh wait, you meant the website 💀 Sorry, I'm so stupid. It's all good
tracker down?
yeah asking for that reason
used yesterday was just fine on chrome
i mean refreshed for a couple of hours
still nothing
not a big deal
just a great tool
so was looking forward to using it frequently
not even worry about that
already you did a great work imo
mobile cant
edge isnt same thing as i use chrome?
im in italy
Rome to be precise
yeah may be U block origin?
sure
wait
im dumb
on edge is working fine
nope
with chrome even disabling U block origin still wont work
i can try reboot my pc
and see if anything works
gimme couple of mins
done the reboot still nothing on chrome
on edge it works
yeah for that reason i was thinking was the same
didnt add anything new today with chrome
so may be temporary issue
ill let you know if tomorrow changes
kekw 
of course
@tepid stone There's also the Mystery Coin banner in case you want to add that. I'm not sure there's even a pity there, but it does have a history
now work after claering the cache thanks for the insight
deleting the 24hours wasnt enough
so i cleared for the whole week and gone well
reimporting rolls since i cleared cookies so i could load the site, looks like your script's not filling in "server" for darkwinter http://puu.sh/KjZ70/c8908a8a97.png
got curious and found a file that includes my token, though I think my issue might be niche enough that it can probably be ignored
E:\GF2Exilium\GF2 Game\GF2 Game\GF2_Exilium_Data\LocalCache\Log\log_20241206001642.bin_c1
the file name changes every launch I think, you so might have to go off the extension
Hmmmmm?
Not as such, curious why proxy the Gacha history requests through your server. Seems.. unnecessary
Both understandable and kinda a privacy concern
Only reason I call the privacy concern is the passing of the token
Yeah... I can't find a way to invalidate tokens atm, which is EEEH
would i need to re-import the data when i want to refresh the tracker?
Ios support coming soon?
@tepid stone any way of exporting a json with the pulls so we can store on cloud? (like google drive)
why is it 8 when its 3?
Also, I do have an IOS, i could download the gfl darkwinter client there to help with development
I did notice paimon moe has this sort of extractor for ios genshin: https://paimon.moe/wish/import
sure, i'll tweak to download darkwinter on my ipepega this week and that app as well
wrote a poc for this previously https://github.com/chew01/elmotracker but there was simply something icky about storing access tokens + identifying data that stopped me from doing this
Yeah I do agree that storing access tokens is eeeeeeeeeh
if you query clientside you run into an identification or spoofing problem, and querying serverside is a load of security and privacy issues no software engineer worth their salt wants to dip their feet into
no two ways about it and that’s why i’m out
the CN player that did this, kept it a client only application for that reason
hi kinji. im with you on this one. though i didn't voice my concerns previously.
that's why i haven't used the tracker so far.
though mine is not much about privacy, but the fact if it's done in web-client, the requests can be easily identifiable with referrer.
my paranoia returns from 10 years back about game devs banning those that do third-party api calls 
wouldnt the game store the data temporarily when we fetch it in game? Wouldn't be safer to try to find said file then?
this would be great
Any update on the removal of server side proxy?
the solution for this dilemma is on the OG developer side. either they put a public facing API for third-party tools to use, which would protect their users, or put a client-side solution like logging and journaling, something like Elite:Dangerous's dev did, in which the third party devs uses to get the data they need.
both could be either by the community's request, or by the dev's own volition
hmmm after reading all this, if I have cocerns after using the site will relogging change/delete/whatever my previous access token and should my account be safe even if a third party were to get access to exilium.moes data? sorry for any incorrect assumptions in advance.
that depends on how mica implemented the tokens. If they did it properly access token should be timed out and reissued fairly often
but during the timeframe where the token is valid, you can do anything with it
beside resetting passwords and the likes
hmm ill reset to be safe LUL
resetting only works with refresh token, it wouldn’t invalidate access token
oh
i’ll do some digging into mica’s api later and see how they actually implemented this
but that was the standard token auth flow
sweet thank you
IMO, the best way going forward is to actually ask permission from MICA, or at least, their official stance on this
average users/players shouldn't be too worry about the tech babbles that being discussed in this thread. they should only worry about whether MICA 'allows' this or not
me, being a dev myself, not too worry about it either, since i understand the risk and what entails from it (from giving my access token to a third-party tool/dev)
but me being a user, still curious about MICA stance on this. i mean, OP post this on the OG dev official discord, means that the dev should be aware of this already
though, i tend to perceive a 'willful ignorance/blindness' as silent agreement, but, that's me, don't take my words for it lol
wouldnt go as far as presume devs are aware of this, especially when i dont any mods or mica personel on the sidebar (meaning they never opened this thread)
moreover posting in the official discord is pretty different from the right people knowing this is being done in the first place
It only shows them on the sidebar if they chat here specifically
also are there any plans for ios or android importing as well?
from what Firu mentioned ios side faces the same issue with using access token
also they dont have an ios device to test out
Well in GFL1 there is a device know as GFLalarm which is miles more invasive as what Firu is doing, a lot of known high ranking players are using it since very early on, but the devs did not react
and from what I can tell from interviews with YZ, he is pretty laissez faire about these issue, like at one point he even said GFL2 might support modding
so I doubt mica would do much about it as long as it doesnt affect their bottom line (aka no cheating, no gacha manipulation, no hurting mica revenue etc)
Does the tracker lose the data for anyone else? Every once in awhile when I re-open the site the history is gone
havent lost yet. maybe youre clearing cache once in a while?
Nah I'm not. Dunno what's with the site for me🤔
well I had to import again once a few days passed, dunno if the dev update something causing the reset
assuming you implement, id technically be able to fetch the data myself after running your script to locate the access token?
it’s just an api call
i guessed as much, safest option would be to fetch the data via postman and upload it to the tracker manually then?
yes
or you can literally make the request in the browser
the code for this probably takes a day max
do you know whats the endpoint to make the pulls history request?
What is the status of this project, abandoned?
the tracker is up and running, the dev has finals so he taking a break
Anyone got any clue as to what causes this?
what server you from? DW?
Haoplay Global
they mentioned adding haoplay support not long ago, not sure if they managed to do so, since this is tooled toward darkwinter
try the macchiato app
I think it might've been because I was using an emulator