#Haptics tab none of the features working

56 messages · Page 1 of 1 (latest)

toxic garnet
#

Everything works perfectly except haptic feedbacks tab and when i run DSX my dualsense haptics speakers stops running it doesnt gives any type of sound in the test on windows but when i close it its working. (There is no issue with my controller i tested it with ps5 and it was working with my old pc)

#

Green means its working red means its not by the way

west wind
toxic garnet
#

yeah i know that thing im already connected it with wire i tried type c to type (default iphone charger cable) and my usb a to type c cable that i used with my old pc which was working with these features i thought issue was cable but its not

west wind
#

hmm

toxic garnet
#

and its on native mode i tested other emulations too...

west wind
#

it didn't work in the other ones either?

toxic garnet
#

yeah sadly

#

i have a application which is factory installed on my computer called nahimic

#

but i dont think this is the issue

west wind
#

ya probably not that THONKERS hmm

#

can you show your HidHide tab?

toxic garnet
#

it was disabled i enabled it to show you

west wind
#

ohh

west wind
# toxic garnet

what happens if you leave it enabled, turn on one of the emulation modes, and then test the haptics?

toxic garnet
#

lemme test it

#

sadly same

#

i saw one person has the same issue on reddit page of dsx

#

my adaptive triggers and all other type of stuff working

#

too

west wind
#

hmm

#

it is workin okay for me

west wind
toxic garnet
west wind
toxic garnet
#

yeah

west wind
# toxic garnet yeah

can you close your browser, pick an emulation mode, and then open thate site and try again?

toxic garnet
#

okay lemme try it

#

i also enabled hid hide

west wind
#

okay that looks right

west wind
# toxic garnet

mm what happens if you set the latency up to 20? in the haptics settings?

toxic garnet
#

still same

west wind
#

very weird

toxic garnet
#

is there any log file about it that i can send to you

#

i know how hard is it to solve things without knowing the issue :D

#

maybe it can help

west wind
#

you can send your DSX logs, there's a tab in the app that shows them, but idk if it would have the relevant info. but it's worth sending!

toxic garnet
#

i thought it was only audio to haptics that is not working but the whole tab is not working idk if it will help but

west wind
#

@drifting helm some loggies to look at. tap2k is havin trouble getting any of the wired haptics presets to work. as far as i can tell, hidhide is working properly and the haptics aren't working in any of the emulation modes or native mode. they tried two different cables. the logs show some errors but idk what they mean

toxic garnet
#

thanks man its not a big deal its working in games like uncharted while dsx closed but i want it working its irritating me dsxBlobSweat

west wind
#

hopefully we can figure it out!

placid girder
#

This seems like it could be a few things :

  • Make sure your Dualsense Audio is enabled in DSX My Controller tab : General Settings - Audio ; without the proper settings there, DSX will forcibly disable the audio of the controller making those "red" feature settings not work at all
  • Once that's assured, all modes should work besides maybe Rumble-to-Haptics and Audio-to-Haptics ; if the first one isn't working, it could be that Rumble Passthrough for your emulation mode isn't enabled (or just that there is no rumble being sent to the virtual controller) ; if the second one isn't working, maybe try to not use Nahimic and be direct to your Audio output device without such software processing and select the relevant output in DSX to pick and route as Haptics and or Speaker/Headset audio for the DS
west wind
#

@toxic garnet

remote plover
#

@toxic garnet @west wind I had the same Problem but got a fix.

My fix was re-enabling the Audio-Output of the Dualsense Controller in Windows Sound settings.

I disabled it initially, because the Controller wanted to be the Primary/Standard Audio source (for both Sound and Mic), but you can also change the "Primary/Standard" to whatever you want, so do that instead (if you don't want the Controller to be the main Speaker/Mic of your System).

After that, my Haptic Feedback Modus worked as it should.

placid girder
#

Expectedly so, users should rather choose to set the Dualsense Audio device as Default for Communications only in order to avoid it being set as all around default when re-plugging it

#

Windows quirky behavior and settings at fault tho 😢

remote plover
#

Yeah I know. That should be declared imo - maybe in the Haptic Feedback Mode section as a hint or something.

I enabled Audio only and not as a standard, because I have a dedicated Audio Interface with a Mic connected, so the Speaker and Mic from the Controller are useless to me (speaker for the most part, but some cool features are there to have fun with)

placid girder
#

Agreed, but besides a warning, a better solution would be to monitor the status of the DS as an Audio device in Windows Settings but this needs looking into in order to figure out how to do it and allow DSX to change this for the user. I've brought it up to the dev team a little while back, it's considered.

remote plover
#

Yes 100% (and thanks @placid girder).

Anyway, I hope @toxic garnet got a working fix and @west wind got some knowledge i guess 😅

toxic garnet
#

@remote plover thanks for the fix it worked man also thanks for your help guys @west wind @placid girder