The usual causes for double inputs are :
- Either you plugged/connected your controller whilst in game so DSX has no time to instruct HidHide to hide the controller on virtual device creation so the game keeps a hook on the physical controller then it takes inputs from both the physical and the virtuak controllers
- Or HidHide isn't configured properly and doesn't hide the physical controller at all when it should, resulting in the same consequences as the first pont



