#Virtual input showing trigger deadzone

7 messages · Page 1 of 1 (latest)

timber veldt
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If I have the trigger’s deadzone from 0 to 1 and I slightly press the trigger, shouldn’t the virtual input feedback mode show that the trigger is fully pressed?

weak zenith
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I believe this works with virtual emulation but not in native?

timber veldt
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Tried all 4 types of emulation and none showed the trigger going fully pressed, dont know if the deadzone is not working or if it's the graphic

timber veldt
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Yes! Thank you. Didn´t know this tool. Gamepad tester showed the trigger going all down, so i guess it´s a bug en in the app

weak zenith
thin cliff