#DSX v3 Crashing Randomly
82 messages · Page 1 of 1 (latest)
@timid dawn @wind fog .....
what version?
what controller?
more info
Testing real quick myself
Then I get back to gaming since there will be no issue
Yeah everything works here so no more pings pls unless it's proven, thx
My dsx crashing too
No the app it self
Open the app > connect the controller > opening sekiro 45second i hear windows sound and dsx stops working without saying what i is the problem
Open Event Viewer, Application logs, share screenshot
Or... play a game instead.... ok, can't be that important then
Iam not playing tho xd
Iam trying to find error in the log so i can ss to you
i have the same error but the app crash
Gimme a sec i will try another game to see if it's a game issue or wat
follow these steps
Goodness, read what I wrote
Extend the columns so one can read stuff
Application: DSX.exe
CoreCLR Version: 7.0.1223.47720
.NET Version: 7.0.12
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentOutOfRangeException: Unknown error code (Parameter 'error')
Actual value was 3758096402.
at Nefarius.VirtualPad.Runtime.Exceptions.VirtualPadApiErrorExtensions.HaltAndCatchFire(VPADAPI_ERROR error, String message)
at Nefarius.VirtualPad.Runtime.Internal.EmulatedDeviceBase.PostSubmitActions(Boolean& isNotReady, Boolean suppressThrowOnInvalidDeviceState, VPADAPI_ERROR error)
at Nefarius.VirtualPad.Runtime.Devices.Xbox360Controller.SubmitNativeReport(XINPUT_GAMEPAD report)
at Nefarius.VirtualPad.Runtime.Devices.Xbox360Controller.SetButtonState(Xbox360Button button, Boolean pressed)
at DSX.DeviceButton.HandleEmulatedBitPress(Object sender, ButtonPressEventArgs eventArgs)
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback)
at DSX.DeviceButton.PostProcessPress(Byte strength)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Gl (small hint i just came up so I didn't know about the event viewer thing thanks @serene lava for helping tho )
i have some problems, first need to fix users can install easy the new drivers, no all people can see next button, second with the new Nefarius Virtual Pad Driver v2.95 the app crash all the time, i change joystick thinking thath was the pronblem but not was that
We know, we're working on it
Alright, that should be it @wind fog pls pull and publish Steam update ASAP
Wait nvm
Found another
Make the app full screen to see the next button. This has been adjusted already, but coming in the next beta version
Now 
Will work on it soon
Also the exception handing in HandleEmulatedBitPress is wrong, that's why it crashed
I'll fix that too
Same problem here when starting Starfield. Never faced similar problem previously. This started to happen after Nefarius update
It has nothing to do with any game, you need to wait for a DSX update
Thank you!
2023-11-19 20:00:07 [FTL] [Core] Unhandled AppDomain exception occurred
System.ArgumentOutOfRangeException: Unknown error code (Parameter 'error')
Actual value was 3758096402.
at Nefarius.VirtualPad.Runtime.Exceptions.VirtualPadApiErrorExtensions.HaltAndCatchFire(VPADAPI_ERROR error, String message)
at Nefarius.VirtualPad.Runtime.Internal.EmulatedDeviceBase.PostSubmitActions(Boolean& isNotReady, Boolean suppressThrowOnInvalidDeviceState, VPADAPI_ERROR error)
at Nefarius.VirtualPad.Runtime.Devices.Xbox360Controller.SubmitNativeReport(XINPUT_GAMEPAD report)
at Nefarius.VirtualPad.Runtime.Devices.Xbox360Controller.SetButtonState(Xbox360Button button, Boolean pressed)
at DSX.DeviceButton.HandleEmulatedBitPress(Object sender, ButtonPressEventArgs eventArgs)
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback)
at DSX.DeviceButton.PostProcessPress(Byte strength)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Its crashing in my forza
We. Know. 
i posted the log to see if it could help with anything. But if there's another way I can help you detect the error...
We already know the error and the fix
Making an update in the middle of the bloody night takes time
Patience
I'm glad you got it! You are beasts! 🙂
@timid dawn testing with Forza Motorsport, few minutes in, no crashes yet
no crashes, but no vibration even i use xbox profile
That has nothing to do with me 😉
No crashes means I did my job 
must be a bug with yakuza
@dusty basin , I use the controller wired, dont know if that makes any difference
any direct download for Nefarius Virtual Pad Driver v2.95 , having error to download from dsx
What error? Cmon people, were not psychic
Also directink should now be in the app since last update
this error is personal mine...
happer for live in cuba... sorry for that
from dsx click button on download to install and nothing happen..
the button said retry
Everything perfect now after this new update. Thank you team for the fantastic work. You guys are amazing!
