#Broken Arrow
1 messages · Page 2 of 1
Is it only IFV’s that get the supplies for infantry units or do things like RSOV’s get them too?
Might be a reason to keep super light Vics on the field for a little bit longer than just sending them home right away
RSOVs get it too
Only .14-.4 tons tho (I forgot which I think it’s .14)
Is that even enough to fully resupply a stinger squad?

Kinda handy ig but I think I would rather just have a more fwd supply point and get the points back for returning the vehicle
The only ones that I would actually keep on the field would be the Russian skrezhets
You get more as vehicle size increases
All APCs have supplies now
This is just the minimum
I think you can get upward of 400kg?
I still think it’s kinda meh
Better than nothing
My issue with it is you get less “interest” in point accrual with the more units you have on the field. Whereas I can return the troop transport get the return back, higher interest, and run an actual supply point out to the front with WAY more supplies.
i need to get on
Imma take a nap for an hour or so. I’ll be on then
the mf bees got him
creaming in my jorts
actually so fire
Lwk is when we are 5 stacked
we gotta play tn or ima touch all of yall
im down
i may have to touch all of yall
@vernal haven CONGRATULATIONS!!!
Wondered why I somehow didn’t get that achievement yet lol.
And I got that a few days ago chief.
eh, potato poetato
https://www.reddit.com/r/BrokenArrowTheGame/s/zTZGsirHfo @everyone apparently PAC-2 and S300 are getting giga nerfed.
More reason to run CAP fighters
Saw ts earlier
Thought the same thing
Yeah.
I think it’ll be a good change
More dynamic and involved gameplay than just planting LRAD in the back and letting it work
Besides LRAD even before this on PTE was lowkey not worth bringing compared to MRAD/Regional combo’d with CAP
Idk
Won’t this just make precision CAS even better than it already is?
GBU-56, JSOW, etc
Whatever the Russian ones are
At first glance it feels like that even with the fighter loitering you can’t effectively intercept the strike, and it’s less economical to do so
PAC-2 costs 200 points for 4 missiles, and an F18 with 4 gunslingers costs… 350? 370? But those are most useful for air tax when you can detect the enemy aircraft
By the time the CAP can reach the target, your units have already been hit and the aggressor is already gunning it back to their own air defense net, and it’s no longer worth it to pursue
It just @ the people in the thread
aww shame
i think cap is lowkey like useful but still need aa
it wont stop a su25 strike most of the time
this guy is insane bru
sus……
Good LORD
first one was start of the game nuke within like 30 secs
one would think to eventually arty the s300
Hotfix for PTE on May 15 In addition, today, the testing branch has been updated to a new build with the following changes.
• New unit for the USA Airborne Troops specialization — Airborne Recce, a 4−man squad with two loadouts:
• Recce Scouts, 70 pts — M4A1 MOD. 2 ×2 · M110 · M2010 · M3E1 (M551C RS ×6, 450 mm).
• Recce Fire Support, 70 pts — M7 ×3 · M250 · M320 · AT4CS HP ×3 (600 mm). ⠀
• Squad size increased — 6 → 7 — for the following infantry units:
• Mech. Riflemen · Mech. Riflemen MMG · Mech. Riflemen AA · Mech. Engineers ⠀
• Mech. Riflemen AA, additional FIM−92F missile added — 4 → 6
• Mech. Riflemen MMG, additional M240L added to the new squad member. ⠀
• MT−LBVM, seat capacity increased — 12 → 14
• M2 Bradley (IFV family), seat capacity increased — 6 → 7
• M1283 AMPV, seat capacity reduced — 12 → 9
• M113 (APC family), seat capacity increased — 10 → 14
• ACV−P, seat capacity increased — 13 → 14
• AAVP−7A1, seat capacity increased — 21 → 22 ⠀
• CV9035 (MK4 mod and up−armor), price reduced — 70 → 60 and 20 → 15 respectively. ⠀
• Aim−time reduced — 16−20 → 12−15 sec — for the following artillery units:
• 2S1M1 Gvozdika · M1152A1 Hawkeye MWS · M1298 Stryker SPH
- MiG−29SMT, moved from Motorized Brigade to Mechanized Brigade.
• Su−27SM, moved from Mechanized Brigade to Motorized Brigade. ⠀
• Availability limits increased — 2 → 3 — for the following jets:
• F−15C Eagle · F−15E Strike Eagle · F−15EX Eagle 2 · A−10C Thunderbolt 2 · F−22 Raptor · F−35A Lightning 2 · F−117 Night Hawk ⠀
• KAB−500, GBU−53, GBU−54, and GBU−55 rearm timers have been reduced.
• Overall payload price reduced — 120 → 100, GBU−56 ×2
• ODAB−500 loadout price increased — 45 → 70, ×2 · 80 → 100, ×4 · 110 → 120, ×6 — for the following jets:
• Su−34 · MiG−29SMT · Su−24M2 · YaK−38M ⠀
• F−15E Strike Eagle, payload adjusted — 100, CBU−87 ×4 → 120, CBU−87 ×6 for the fuselage pylons. ⠀
• Accuracy increased for the following rocket pods:
• S−8 · S−13 · Hydra−70 · Zuni — 20 × 20 m → 8 × 12 m
• APKWS · DAGR — 15 × 15 m → 4 × 6 m ⠀
@everyone
perfectly balanced
Almost won a 2v5 at the end
Simply just did not have enough units too keep up with the amount they had
when i get home next week i wanna try the pte fixes so bad 😼
@everyone apparently the guardian has been returned to SOF. Rejoice!
please elaborate for me
did they remove it or ?
it was originally moved from SOF to Airborne and now it's back on SOF
duality
its either "shit, they moved this thing to ____" or "NOOOO THEY REMOVED A SINGLE GUY FROM 'x' UNIT"
Oh yo
Huge w tbh
I honestly stopped running sof over marines or airborne because the only good thing about sof is the rq-170 and somewhat delta
Though I swear delta is kinda mid
Put them in a building they get arty’d put them in the woods and they lose to 2x AAA squadrons
????
Little birds, silent hawks, STT, green berets flash
Raiders CQC
SOF is goated with the sauce for infantry
Normal 80 pt rangers teams are my bread and butter
i love the little birds but i find the regular black hawks to treat me better
im probably just bad at using the silent hawks but they get lit up by AAA either way
and the main reason is the regular black hawks can carry supplies
the rangers are really nice though
spread them out and have an easy defense for light stuff and enemy troops
stt is nice ill admit put them in the back to lase and scout or have more AAA up front
idk what the green berets do sadly i havent had the spare points to experiment with them sadly