suggestions

126 threads · Page 2 of 3

Improving attribute/resource information visibility 3 messages
Take Arcane rune out of research 10 messages
Separate Buy Multipliers For Different Areas 3 messages
Harvesting an empty garden plant triggers a (silenceable) warning similar to new spells and such 2 messages
Make scrolls applied to attributes have the same consistent order 8 messages
Critical Effect for Brain Biscuit (Spell) 2 messages
Cancel spell echo 59 messages
Option to Link Loadouts 3 messages
Please Let Us Cancel Developments 8 messages
Make actual loadout swapping(not menu open) able to be done with keybinds 5 messages
Research Scaling Feels Too Intense 16 messages
Alchemy QoL 15 messages
More lisibility needed 3 messages
A living glossary. 7 messages
New beta feels "different" not better 97 messages
Milestone leaderboard 3 messages
"Cancel all spells" and "disable echo" button 2 messages
Unobtrusive hint feature 2 messages
Search by tag in global search. 3 messages
Sort attributes by 'cheapest' first 11 messages
Speed Up the Start of the Game 30 messages
Russian localization 5 messages
A late game wizardy upgrade 2 messages
delete this haha 5 messages
Post on steam 10 messages
Small automation for QoL (Research) 29 messages
there should be a matriel book for quality like what you craft 9 messages
Make mutagenic spell's power from mastery based on highest mastery level 87 messages
Minor QOL idea 12 messages
Dud spell 24 messages
Fix echo in rituals 12 messages
resource and what can affect it 5 messages
Quality Of Life Additions/Unlocks 3 messages
Ritual Rework idea 7 messages
Piono's Tab Concepts 27 messages
Clean up spell glyph recipe assignments 9 messages
detailed info on upgrades 4 messages
Game Section Suggestion: Familiars 20 messages
Add "Goals" 12 messages
auto use potion or crystal 7 messages
Keybindings 3 messages
Achievements 3 messages
Ritual Revamp 2 messages
global search function 7 messages
"What next" icon 4 messages
using WASD to traverse Aspects and Menu tabs. Making switching menus more hands on. 5 messages
Balance resource 4 messages
Dificultys 18 messages
More research control 6 messages
Add auto-generated harmful resource -entropy- as a late-game challenge 17 messages