#Raven Guard 2.0 - Theorycrafting
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I just need to know (if anything) that my list is still viable.
But afaik Battlescribe has yet to update with the new rules so I'm waiting till I can share it in that format. As I have not bought the new box or book yet so I can't check.
And I'm terrible at the game overall, haha
I will endeavour to keep this constructive and restrict my bitching to elsewhere.
Bitching? On what account? Having issues with the new rules?
Oh yes, but I shall zip on that and concentrate on the good stuff
I think Recons are going to be a solid Troop choice for us; I can see myself having a unit in every list
Interesting! I'll admit I've kept myself fairly distant from previews so I'm practically a blank slate and only heard good stuff from those that did read through previews or get the books early.
I just like RG too much not to start them
I'm used to playing with meh rules I played DG
I'm liking infiltrating Tac Support with meltas/plasmas (according to what you need)
I'm thinking of doing Pride of the Legion with melta Veterans
My thing about shooty vets is you seem to be spending a lot for melee capability that you won't be using
WS5, 2A etc
Perhaps 'won't be using' is the wrong expression - 'won't be maximising the use of'
Well I was thinking 5 melta, and chainswords, just a generalist unit with some fire power
My current force is set up with Liberation Force with Assault Marines as my troop choice in two Units of 15 iirc.
With elites being two units of Dark Furies and two Mor Deythans one in a Storm Eagle (Darkwing)
3000 points in total.
I heard we lost our Darkwing though, which is unfortunate.
Definitely worth giving them a go - I'm probably not giving them a fair go
The issue with Lib Force at the moment is having to wait for the IA rules
I really want to give it a run out - giving Hatred to Furies is really good
You'll have to forgive me, but IA rules?
Sorry - Imperial Army! Your Solar Aux or Militia detachment
I think their 2nd ed book comes out in October or something
I usually don't run with any Militia or Solar Aux on my list though.
I want the feel of an elite core of Isstvan survivors. You think I could still achieve that vibe through Recon Company?
In order for it to be viable? Or did they change the rules for it?
It's one of restrictions for the Rite - must include a Militia/Solar Aux allied detachment of at least 4 units
If you want them to be the creme de la creme of hardbitten hombres, PotL is probably the way to go, very fluffy.
But Recon Company also works to me as a good representation of a lighter, hit and run force too
Wtf... Right my whole list needs reconsideration then. Goddamnit.
Cool cool, if you were to build PotL how would you do the Veterans/Terminators?
So now that I've established my list is fucked, I need to reconsider everything. Currently I've got 30 Assault Marines split in 15.
20 Dark Furries split in 10s
20 Deythans 10 with snipers
5 with Meltas, 5 with Flamers.
1 Storm Eagle.
1 Contemptor.
And a single Praetor with dual blades.
How fucked am in list building terms? Lol
I need to go and put a list together I think, so satisfy my curiosity! (I'm being naughty and chatting at work at mo)
But I would probably try and build some melee-ish Vets, and some Cataphractii to hold objectives. Really hoping the Deliverers port over to 2nd ed well!
For heavy lifting in the AA/AT area I'd probably use Contemptors. The single HS/FA slot is a killer - I personally think you can never go wrong with Javelins.
Run them as Decap Strike and you're doing great
Would melee type Veterans be like 5 chainswords, 5 power weapons?
Wish I had a book or the wonderful Battlescribe magicians do their trick so I can read up on the limitations and rules on that.
That's probably a decent spread - depending on what else you're putting in, maybe stick to lances to go poking 3+ saves and leave Termis with Fists/Hammers to deal with 2+ saves
They're working on it, as I understand. Big job though
Oh definitely huge work and a massive contribution, the guys doing it has my utmost respect.
Maybe I could take Recon Company with sniper troops and melta squads in rhinos and then have the Elites be Veterans and Terminators to show this elite core that are all Dropsite survivors
I've set up my army as a fun imaginary situation, where it's a "what if" scenario with Sharrowkyn if he met up with a Raven Guard force and was put in charge of it. So I kitbashed my HQ to sort of resemble or set him aside with his gear being a slight mismatch.
Another good way of doing it. Although if you are using Elite slots on Vets/Termis you've got less room for Dreads (who I have a personal hard on for)
I would really like to build a melee vet squad all with Raven's Talons... the problem is it's just too expensive to justify the cost
There's 4 Elites slots right?
I haven't actually got to that book yet! But I hear he's a dude
Yep, and you can always squad up the Dreads if you want multiple
2 Veterans, 1 Terminators, 1 Contemptor
He's admittedly a bit of a Gary Stu. Haha
It's just there are so many good Elites!
He's definitely a Gary Stu
Doesn't the Damage output justify it?
If they make it there!
Pair of RTs costs more than the Vet you're putting it on
Ain't many that can get to say they headshotted a Primarch and walk away surviving the fallout from it. Haha
And even beating supposedly the greatest duelist in 30K. (Besides Sigismund ofc)
Any idead how to kit Mor Deythan since combi flamer fun is over? Combi volkites?
Combi Flamers is over?
Combi volkites
Combi volkites if you want to get the biggest bang for your buck out of Fatal Strike
No Fatal Strike Rending on templates anymore
Sadly yes
Good thing I got 10 Mor Deythans unassembled yet. So great timing.
I'm going to use the chargers from the Special Weapon box
Good idea!
Hm Mor Deythan are Elites too
Damn I really want Veterans but there's so much competition for their slot
Sounds like PotL is what you wanna do
But I really like Recon Company ngl I like both
And I think Veterans are really fluffy, but not going to do very well with rhinos and such
Iirc only difference, at least in old rules is that Mor Deythans has one more WS.
I'll probably cut the terminators tbf
Between Veterans or Mor Deythans at least.
Yeah like I do get the same list vibe if I have 2 Mor Deythan squads instead of Veterans
Especially if I convert the Deythan
I want 2 edt rules for deliverers! 🤠
Me too
Yeah, if they keep deep strike I'll want some
I've decided I'll go Recon Company first because I want the Fast Attack slots a lot
How do Mor Deythan and recon stack up?
Both excellent; think of them as complementary, not competing
Yeah they're not really comparable, Deythan are just far more elite and Recon are cheap
Very complementary
Fit very well together in a list both slot-wise and thematically
My personal opinion is that Nemesis bolters are better on Recons, using the MDs as a platform for combi weapons and or something else fun.
However, they are Relentless, so using them as a mobile source of sniper fun is an option
Does 2x10 Recon squads and 2x10 Melta Support squads sound like an OK core for Recon Company?
And then maybe something like 2 volkite squads idk
Sounds good to me
What you thinking for anti tank/anti dread
Well the melta squads will aim for heavy tanks if needed. I'd like a Contemptor of some sort too. I could get speeders / Javelins?
Like things that are still thematic and effective?
Sounds great - Speeders and/or Javs are ace. Probs what I'll be taking (either or both, depending on game size)
One issue to remember is that Javs have Heavy (...) and so have to come in from Reserves in Recon
But they've got DS and Outflank, so it's no terrible hardship
How about a squad of 6 Multi-Melta jetbikes?
That would be very good anti-tank and it can deploy
Also what loadouts would be good on regular land speeders?
Double gravgun baybeeeeee
Or MM, another good option
I have this down so far, that's 1,670 points
Maybe shell for 10 points for helical on the dread so you've got an AA option
What about HQ?
I'm unsure, my group always takes praetors so a Delegatus would just get toasted
But as of now I don't really have a good unit or support for a Praetor to vibe with
Yeah that's awkward. What total points you aiming for?
Nemesis Bolters are actually actively bad on Mor Deythan, because they don’t interact with Fatal Strike
For some reason
I guess taking Nemesis on MDs would be less about Fatal Strike and more about running around hipshooting BS5 sniper rifles. If you were going to do that you'd probably take other things that don't mesh with FS like missile launchers
Personally don't think it's worth it but I'm sure there's some mad lad who'll give it a go
The thing is, just take like Seekers at that point
Tbh, I’m a bit sad at the design direction they’ve gone in with Mor Deythan
How the birbs doing in 2.0 so far? I’m still getting into my first listing. Thought I’d ask the dedicated soldiers. Lol
They don’t have any rules for being better Snipers or for Stealth (other than Shroud Bombs but that doesn’t count)
Decent, I’d say upper mid tier
Good to hear! Torn between being a Raven boy. Or white sonic.
We do have a partially non functional legion trait
But like hey
At least part of it works
My third attempt to get a 2k list that has everything I want in it is currently at 3.5k... May need to do some whittling
The good bit of the Legion trait is good - it's just depressing how little of the list gets to benefit, and how many of the fluffy choices get nothing at all.
Like, I don't really mind that heavy tanks don't benefit (although it would have been nice); that's not really our schtick. But bikes, nothing; Assault marines, basically nothing; anyone who takes the signature wargear, nothing, etc etc
Oh damn I said I was going to be positive!
Honestly one of the things I’m saddest about, is that other legions got a bunch of cool new wargear
But we out here with 2 pieces of wargear formerly for everyone that are now unique for some reason
The infravisor is good in theory, I just think it's a bit pricey. If it gave the whole unit Night Vision then fair play
It does technically
Only need one model in the unit with Night Vision to give the whole unit the rule, but if the Sergeant dies then yeah bye bye
Oh it does; man, I wish I could read. But still, the susceptibility to Blind gives me the willies
It’s pretty useful because of how common night fighting is
It’s just not actually unique which makes me sad
I still feel really funny that the deliverers have the infravisor
also funnier is that traitor deliverers has hatred(corax), yet corax has blinding on his melees
yeah they are quite awkward
I get they were trying to copy paste Justaerin
But like
Why not do something cool and unique
They all has BS5, but not much good shooting...
and if you want shooting then you have to take power weapons that sucks
Their rules are powerful, because deep strike and all that
But they
- Don’t feel like RG
- Aren’t really that fun
I mean, they shouldn't, as in lore they are the awkward few, even among the terran RGs
But yeah, I agree, they don't have to be generic terminators with limited options...
Personally I think it’s just lazy
Because this deliverer lore is new (and also contradicts all previous lore), but they decided to make them discount Justaerin lore wise
Instead of something cool and unique
What happened to them being Coraxs rage manifest
Well given that most Terran born deliverers died on Isstvaan V according to the Horus Heresy Book 3: Extermination I could see how they'd have a lesser impact post-Dropsite Massacre
Unless they officially retcon the Black Books
Tbh my issue is more that the Deliverers hate Corax
Why didn’t those Deliverers just leave with the Predation Fleets
Because we know some percentage of Deliverers would’ve adopted the culture of Deliverance, so logically those would be the Deliverers who stay
The thing is I think it's logical to assume that what Terrans remained may have been loyal to Corax if they didn't turn renegade like the Ashen Claws or be sent away like the predation fleets. I just don't like the lore they wrote for the Deliverers (Or paint scheme for that matter)
Exactly, that’s my line of thought on this as well
But hey at least we got Deliverers as the exemplary battle unit and not Raptors
I'd have preferred Raptors if it meant unique terminator sculpts like many other legions got
I love how everyone in this chat so far bar two are also in the RG discord lmao
A firm brotherhood to be sure lol
You love to see it
I’d prefer Raptor models over legion Terminators tbh
Fair, I just worry Raptors would end up being primaris scale Mk6 and that's it
I'd love to see Rough Raptors specifically though, or a mix like 5 smooth 5 rough
Smooth raptors would be a bit boring
I want really fucked up Roughs
Like, the ones around the time of Weregeld
Where they can barely wear power armor or hold bolters
It’d be so cool
I’d love it
Raptors are just such a cool unit
It’d be dope if like, their geneseed was corrupted, and it spawned a successor chapter of marines like them
With greater strength and speed, but with the deformities
If rules ever exist for RG Raptors you could definitely find some really good .stls sculpts in order to print them. There's some nice mutated models out there.
Corax made sure it'd not happen tho 😆
That is the only issue
Def, I’d also love a Navar Hef model as a “Loyalist Argel Tal” type thing
I've already posted this, but I am definitely stuck on my 2.5k list, what would you guys add to this? It's Recon Company rite and it's at 1,670 points atm
I was thinking a squad of 6 Jetbikes maybe?
That’s always good
That's 2,150. Mor Deythan are a definite point horde
And maybe I should drop a melta squad
20 melta guys is probably more than enough
Yeah I'll drop to 10 and maybe have a volkite caliver squad instead
I would include more Troops with the line subtype as the TSS doesn't have it and just 2 Recon squads can give you a disadvantage concerning objectives
Maybe an Assault Squad to follow Dark Furies?
Dark Furies will slaughter any unit assault marines can even touch
Anything with a 3+ save is just dead if Dark Furies touch it
And Assault Marines won’t kill terminators
Yeah because that's not the intended use of the unit
I just though because they have Line
Oh of course, but I don’t think the two should work together tbh
and can DS
I’m generally a fan of tactical marines
Because you can infiltrate them onto objectives
Like 10 in rhino or big blob?
And should I always aim for 10 Deythan or will 8 or so perform the job?
Sorry, I know I spam this chat a lot, but I'm really confused, but eager to start RG. They play so different to DG and BA. Not a lot to do when bedridden haha
8 is probably fine for a lot of stuff, but 10 is nice
And would they need a rhino?
They don’t need it, but the rhino is super powerful
Noice
Look good?
Yes
No problem
Did I miss anything as to why the tactical support sqaud would use meltaguns instead of volkites?
i thought it was the go-to
Plenty of anti inf already in the list; melta TSS is to bid sweet farewell to whatever tank/dreadnought they are pointed at
Conversion weapons have blind now, how rude ha
Melta is anti tank, volkite anti infantry
Volkite really only excells on Mor Deythan
Hello crow friends - so, the Praevian: what exactly does he give to his accompanying unit?
To quote the rule (relevant text bolded by me):
An army that includes a model with this special rule may take a single unit of Castellax Battle-automata or Vorax Battle-automata as part of the same Force Organisation choice as the model with this special rule. Any models in a Castellax Battle-automata or Vorax Battle-automata unit included in an army due to this special rule gain the same Legiones Astartes (X) special as the Legion Praevian they share a Force Organisation choice with, but may not select any Legion specific Wargear or other options.
So do his best bot pals get:
- the same bonus that the Praevian has (i.e. Infiltrate and a 6+ Shroud)?
- Shadow and Fury (i.e. Nothing, because there is no reference to the Automata unit type in the rule)?
- to wait for an FAQ on the matter?
My guess is the 'nothing' interpretation, but I'm interested to see how other people parse that bold sentence...
They’d get nothing most likely
Yeah, that's the conclusion I came to too. Bummer really
Infiltrating stealth castellax were hilarious in 1e. Might be a product for the automata rite
just another time where our legion trait does nothing sadge
Dya know what annoys me most about it?
It's like, clearly they were trying to be 'elegant' with it - using the 'Heavy' subtype as a differentiating parameter, for instance - but then realised that didn't work on its own.
So they then had to go back and put in all the specific named exceptions like Tartaros armour, Jump Packs etc, but didn't actually just take the time to reassess what actually did get the 'bonus' (HSS with reroll W on the charge...)
And then still manage to entirely leave out troop types like Automata.
Argh! It's just frustrating
Frankly I can’t tell if HSS getting the Falcons rule is intentional
It might be an explicit nerf
I buy that they might not have wanted infiltrating HSSs (although I would strongly dispute they'd have been overpowered)
But to give them a reroll that's charge dependent - on dudes whose guns prevent them charging? Nah that's just daft
Oh it’s very stupid
But considering that part of the legion trait does literally nothing
I wouldn’t be surprised
Could be worse. Thousand Sons lose their trait if the sergeant gets sniped out, don't they?
Is that worse than flat out not getting any benefit from the trait
Not getting it with one unit type? Yes.
Essentially two
I'm not keen on HSS but TSS seem as good as they've ever been. It's not turn 1 plasmaguns pods but infiltrate still strong
Which two? I know Automata is one
HSS doesn’t have a good trait, but it does technically work
Do bikes not get Hawk?
How do lightning claws and chainswords prevent traits from having an effect?
Bikes get it, the effect just gives them an ability they already had
(Shrouded 5+ when you run)
The Falcons trait is reroll 1s to wound
Ah, that is unfortunate
The falcons thing is a problem, I agree. Although it does mean you can still choose other weapons and still have access to a reroll
I don’t have as much of a problem with the falcons trait
Because it does have an effect
I feel it should just be reroll 1s to hit or something of the like
The Bikes thing is a problem. Automata, I’m not sure is an issue - are there even any automata RG can take that have rules?
Praevian
That’s kinda just a minor oversight I don’t think anyone super cares about though
I somehow always forget that Praevians exist
Especially because RG are Sworn Bros with Mechanicum
So if you want robits you can get em
(Plus it’s very fluffy)
Honestly same
My biggest problem with RG’s traits is that Raven Guard are kind of a combo Night Lords and Alpha Legion….but the trait is less interesting than either of those.
The trait is a bit boring
I’m doing a homebrew RG rule set cause I don’t love the current rules, and I’m playing around with Talons making Recons and Scouts normal troops
Because in lore, RG were all trained as recon marines and tactical marines
I’ve found most of the traits to be either boring or just not impactful
The only ones I’ve actually liked are Alpha Legion and (specifically because of amusing interactions with Fury of the Legion) Death Guard
Yeah, the NL one is ok
That reminds me, one of the biggest missed opportunities in the RG rules is not giving them any bonuses to hit and run
Even though the legion constantly uses hit and run tactics
It’d be a powerful rule and also quite unique
Same for Rapiers, they can't even charge to begin with 
It would have been the easiest thing just to have ported it over - Infantry get Infiltrate, Jump and Termis get Furious Charge (1). Think of something new for Dreads and Cav, whatever.
But, yeah, if you wanted to go a bit more interesting, Hit and Run on Jump and Cav would have been a pretty cool choice
I think furious charge is also a bit weird
I’d prefer something that interacts with Claws in a meaningful way
For Cav just let me reroll failed shrouded
It’s what ravenwing get
That's a good one, although would be nice to have something Javelins could benefit from too
True actually
Okay corvid chums, let's talk Raven's Talons. Awesome, right? How often do you take them? If you're anything like me, not actually all that often (except on the guys who come stock with them)
I have come to the conclusion that they're just too expensive; 5 points to upgrade regardless of whether you have one or a pair seems to me to be the sweet spot (rather than 5 points each).
Lightning Claws give you +2 A for having the pair; but then the base pair of claws is priced accordingly - so paying double to upgrade the pair means you're essentially paying twice for that benefit (rather than just paying for the upgrade from Rending (6) to Rending (5)).
Fair on a WS5 unit that is
On a WS4 unit I’d never take em
(Outside Dark Furys but them being WS4 is stupid don’t @ me)
I agree that the bonus is good, but like I said, you pay for that +2 A twice.
In terms of value for money, you're better off just upgrading one of your pair to a Talon and leaving the other as a basic bitch LC and getting by with +1A, which just seems weird to me
Yeah, they're a bit of a kick in the teeth. Would've been nice - and fluffy - for them to have come with PE(Characters) or something like that
My pipe dream is them getting +1 WS on the charge
But that might be a bit unreasonable
Also good
I just want a unit that can at least kind of tussle with big boys
(No, Deliverers do not count, we do not speak of Deliverers)
Yeah kinda sad that a chaplain is near necessary for a elite melee unit.
well in fairness Dark Furys are super cheap
Hey guys, new to HH and 40k. I hear we can play traitor ravenguard, how do they differ? Havent received my book just yet
There isnt really any difference outside of not being able to use Corax
Actually
Deliverers are different
Instead of gaining Battle Hardened, they gain Hatred (Corvus Corax)
cool, i think hatred looks more ideal tbh
Loyalist Deliverers are wayyyy better
Hatred (Corvus Corax) means you get Hatred when in Close Combat with Corvus Corax
So you only get the benefit if you
- Are playing an RG Mirror
- The other RG player brought Corax
- the other RG player decided to charge Corax into a unit that specifically gets a buff against him
its really silly that Loyalist Deliverers are a top tier terminator unit and Traitor Deliverers are a bottom-mid tier terminator unit
Oh i havent got the book yet so i assumed hatred would be against loyalists not just corax haha
I get what they were trying to go for, and honestly its pretty cool
But its really bad
I wish they just gave Hatred on top of Battle Hardened
Well frankly I wish the unit had entirely different rules (not just being copies of Justaerin)
But that may be a pipe dream
yeah its not like their different in tech and skills, their the same group except they really hate corax
Honestly I imagine theyd be better
Because I dont think the best Deliverers, dudes literally trained by the Justaerin, are gonna stay loyal to Corax
yeah, maybe a bonus if allied with SOH
Id love that
Personally if I was doing Deliverers, id give traitors Hatred (Loyalist Raven Guard) and Fearless when Horus is on the Battlefield
(On top of the other bonuses)
The other thing you get that's specific to Traitor Raven Guard is a dedicated Warlord Trait.
Not sure exactly how useful it is, mind, but it's an option
the Traitor RG Trait is so fucking cool
Maybe the coolest in the game
But its not amazing
Thats some saiyan power up haha
Shame it doesn't really - with the Infantry/Cavalry restriction, it really only means you'll see a benefit if:
a) you take a Centurion as your Warlord and end up in combat with an enemy Praetor, or
b) you end up facing someone like Corswain or Raldoron or whoever
Yeah its that great
I wish they made it so if there wasnt a higher stat for the enemy, you just got to pick one to make higher
Honestly the Warlord Traits are the one aspect of the RG rules im happy with
All 3 are super fluffy and fun
Good titles too
I think Hidden Hand is my favourite, but sometimes you just want to build a beatstick Praetor and roid him up something good
Hidden Hand is super well named and very thematic
also just genuinely fantastic
Dark Furys with +5 to charge? yes please
not to mention the deliverers has Infravisor and all corax melee has blinding...
WAIT LMAO
I didnt realize that
That really does make Traitor Deliverers hilariously bad
(well they were already hilariously bad)
Space dad gon give spanks to bad children
Whats everyones opinion on cataphract?
If loyalist deliverers, not bad! Regular cata are also decent if you want chainfists, but traitor deliverers are terribad
Tartaros are pretty good with claws to bully infantry, especially as they can sweeping advance while cata can't
Hm. I guess the leak images don’t have the Deliverers… Anyone have an image of their page handy? I, unfortunately, don’t have the cash to spare for the Loyalist book at the moment
They're not out yet - they were one of the Exemplary Battles units at the very end of 1st edition
They are being ported over to 2nd ed (SoonTM, allegedly)
Oh. Then why are people talking about how the Traitor versions are bad, if we don’t even have rules for them?
You can see their first edition rules on the Warcom website - people are hypothesising how they'll translate over
But they (currently) have a considerable weakness in the mirror match.
Because their 1.0 rules were explicitly stated on Warcom to be written with 2.0 in mind
The other thing is that they're a funny old unit (Traitor or Loyalist) in that they're pulled in several directions by their bonuses, all of which are a bit anti-synergistic
(although that's a bit RG-all-over, in 2nd ed anyway)
I believe a later article even stated that exemplary battle sheets were usable in 2.0 but I might be misremembering
They would need a bit of work, at the very least to give them a Move stat
Yeah I doubt it
We’re all salty about their existence
(The joke is funnier because RG have 2 rules named after Metallica songs)