#Thousand sons - 2.0 theorycrafting
1 messages · Page 4 of 1
If they don’t have psyker they can’t activate their claw.
thanks for doing it btw
Np. Like I said, it's not called 'sometimes asked questions', so there needs to be some coordination
Oh another one @rigid narwhal the Asphyx Bolt Cannon has always been a replacement for Mauler Bolt Cannons hence why only Achea get them (you've accidentally said Osirion get them when they don't)
Gotcha.
Asphyx shells on rotor cannons would be one of my questions
It was a nice rule in 1.0 because tsons liked rotors
I'm limiting it to 'Bolt' weapons
That one isn't actually an oversight. It's just confusing because it's listed in the same place and they've renamed contemptor heavy bolters to gravis bolt cannon for some reason
Yeah Asphyx being lost for rotors is a bit of a head scratcher. Maybe they just forgot that was a thing last ed
I'm just limiting it to things with 'Bolt/Bolter' in the name, which is fine
seems to fall in line with what they're intending
Does asphyx bolters work with fury of the Legion?
That's another one potentially
It should
RaW no
But I feel it should
I've also had 2 people in my gaming group say that it's intended that they replace the bolter. Even though iron warriors specifically allow fury with theirs
They do?
already in there
Ah didn't see it
I think it's on one of their RoWs replaces fury with a better version and specifies that shrapnel bolts replace their fury with that version
the thing so far
Can you fury with that
Can anyone think of anything else off the top of their head? I've hit basically what I've seen.
Does Pyrae stack with existing HoW
No, it's pretty clear it doesn't
There is merit to the question: Pyrae doesn't increase already existing Hammer of Wrath, however it did in the previous edition, was this change intended?
Thousand Sons clearly pay for the sins of their father both in lore and rules
Think the cats out the bag on the new Achean Configuration RoW
I'm absolutely part of the problem though 
Nice!
I do hate building castellax, super fiddly
Is there a way to buff the WS, A and I of our robots? Can that robot consul do anything new this edition?
Haven't looked too closely at the powers in the core book yet but +1 toughness from biomancy is all I've seen
Praevian doesn't get battlesmith sadly
Then what can praevian do actually? I remember they only buff normal automata last edition
He's a flavour pick for the requirements for Achean config because he does nothing for them
...What
He gets master of Automata (Patris Cybernetica last edition) which allows him to join automata and he allows for a unit of castellax or vorax to be selected in the same force org slot. If selected his unit of Automata gains his LA trait
LA TSons does nothing for automata because they aren't infantry or cav
...
Unlike last edition he doesn't have to join his unit though so he is free to join a unit of achea
Lmao, we maybe need to put this in the email.
In fact his unit isn't even forced anymore. You can take a praevian without having any automata in the list
Like “dear GW, can the tax character we put in the rite of war have some uses for our themetic automata “
For 15 pts he gets a discipline so can use that to support the achea but that's it
Unique wargear for a praevian is cortex controller for free and can buy a cyber familiar for 15 pts
Outside of biomancy, not really adding anything
What can cortex controller do now?
Well, I guess 5 t7 automata with line can still be useful and interesting
Cortex controller let's you ignore machine behaviour or other, less psychic, robots
Hmm. Annoying, I was quite enjoying my praevian last edition but it doesn't really gain anything now
And if castellax are ws3 t6, can't react, no thanks.
Ws3 t6 i3 a2
At 100+ ppm they need more than that.
Automata ignore programmed behaviour when within 6". But achea don't have programmed behaviour
Well they have, you just need psyker
Yeah and the praevian is a psyker 🤣
To be fair you can give him Pavoni and have him join the unit for 10" move castellax
I'm running it because robots cool and they're scoring but jetbikes and landspeeders are far more efficient ways to get relentless aether plas cannons
It's simply all psykers in the unit and as pointed out earlier Achea are psykers
Yeah. So corvidae could also be useful. .
If pyrae gets changed to add to existing HoW that could be useful too 3 automatic str 6 hits is pretty decent
If Corvidae does turn out to be 'focus fire the one thing until it dies' that could be great
That’s insane though, I guess it will be faqed.
Just finished airbrushing this bad boi :)
Now time to make the command squad work !
So, if you -can- stack multiple instances of the same Arcana, Asphyx tac squads with an Apoth and 2x Raptora might be really solid
I don't think it would ever work like that even if it did stack because it says "first wound", both instances would affect the first wound
unlike most others just isn't stackable
Nah, it’s just the wording. “Once the model is removed as casualty, the remaining wounds are allocated as normal.”
damn choosing between the sniper thing and the +3'' will be hard
yeah, no "model" can have or use more than one
all those models must select the same upgrade
nothing about benefitting from it being turned on
at list building you buy apoths as part of a different unit
so unfortunately we are forced into one per squad
RAI you can only have one
so i'll try not to exploit raw to keep a casual setting for my club's HH
btw pavoni don't add range on the charge
as the +3'' is only on movement phase
An Apothecarion Detachment is selected as any other
unit, using up a single Force Organisation slot and bought
in the same manner. However, before the first turn begins
and any models are deployed to the battlefield, all models
in an Apothecarion Detachment must be assigned to
another unit from the same Detachment of the army
they were selected as part of
you only join them "before the battle"
not at list building
yeah raw
that does mean all your apoths must have the same one though
but rai it clearly show they only want one bonus per squad only
that wasn't my read whatsoever tbh, so I wouldn't say it was RAI
technically yeah
hmmm....
I'm not trying to game things really either, I wouldn't play stacking cult powers for instance
btw we can add to the list the fact that all apoth are forced into the same arcana
as it's clearly not intended
well I'd say that is intended and them being allowed to have a different arcana to the squad they join isn't haha
wait maybe I misworded
but you get my point
the TS rule should have been playtested too much
we both have very different reads
instead of the mess they are currently
/at all lol
for now i'd say:
Raptora: trash/maybe combat units
Pyrae: on jetpack units
Pavoni: good on literally everything
Corvidae: good on everything that can shoot
Athanaen: Good on pinning weapon
*jetpack and jetbike
pavoni is def the standout, I think pyrae is a bit lacklustre except as a splash into units - like 20 despoilers would love it but need pavoni more right. Corvidae I don't think is always useful just as sometimes you already have precision shots/there won't be a good target to snipe but it is certainly second best. Athanean I think the issue is more that halluc is just so much better than regular pinning that why take units that can pin when you could have your psykers near guarantee whatever pins you want - it just doesn't do enough.
Broad agree though
well a 5man squad with rotor cannon can be really good
and quite cheap
Pyrae can be really good with assault marines too
I'd def rather +3" than +1 HoW per model if I had to pick
both are v nice for melee though
I think at least different minor arcana can affect a single unit.
Other wise attached IC and Magnus’ knowing all arcana is silly
Or of course maybe they just intend to make Magnus sillier, I don’t doubt that.
are you meaning that they want magnus to be even more trash
just cost him at 1k like horus
Sad there's no Unrestrained version
I mean if only minor arcana can go off for a unit, Magnus’ ability of knowing all minor arcana seems pointless
Fuck it he can solo titans but is 2k points
Arite so this is kinda where I'm at with my list
Pride of the legion so relying on the vets to bully other line off objs
And hallucination spam to force pinning on anything that comes remotely near me
Curious how you would build the vets given that vague build, and whether I have enough anti tank?
Do vets get line?
in pride ye
Huh, nice
only one heavy weapon on your veteran squad?
for corvidae sniping
I'm actually considering the opposite, dropping the missile and corvidae entirely in favour of just taking some nemesis bolters
Ah oh, no shooting window anymore?
whaaaat
What! Nooo
Yeah firing ports have been removed entirely, probably because the rhino and aurox are the only vehicle that have them iirc
For what it's worth my read of minor arcana is the same and Benlisted's. Each unit can only have one but the apoth and techmarines are different units and therefore can bring a second or potentially third arcana into the unit they join and all benefits can apply assuming the psychic tests are passed
I don't think the same power or arcana will/should stack though
should do
Not making the veteran shooty squads corvidae and the biomancy healing apothecaries pavoni makes me sad. What about the flavor? Have you no shame...
My understanding is the apothecaries would have to be the same cult arcana as the unit they join.
That absolutely slaughters the ability to have different cults across your infantry though. All apothecaries from the same force org slot all need to have the same cult
It will do as the cap for raptora is 4++
Loving that kitbash, been meaning to do a squad like that myself. Just need to source some regular mkIV backpacks
Ok so mathmatically, Ahriman kills a standard praetor in the first round of combat 0.83 times, (fudging master crafted into an extra attack). He strikes first due to reach, is ap2 and instant death. Against a centurion its 1.6 times.
Only way to improve this i can think of is a chaplain, this ups it to 1.16 kills against a praetor, 2.1 against a centurion (if i've got the reroll maths right, probably not lol).
Yeah Ahriman is mental in combat now. That melee weapon is glow up of the century
Was ctrl f'ing through playtest for something else but came across this for DA. It feels like we should've got the same rule
Wow look at that a rule clarifying different situations
Well there would be veterans from every cult, and apoths are all cult of the jackal for which there are no rules. But could easily switch them round!
Sounds pretty good
With him hitting on 5s MC is 2/3 of an extra attack I think?
I mean he on average Doesn't kill the Praetor so I'm not totally feeling it, But I think the stats are good enough to scare someone into not accepting the challenge, which is its own victory
Why don’t we have achean lance?
it would be a staff, but yeah, it's noticably missing
it's not like thousand sons don't use staffs
Bought some rubrics to turn into vets. What do we think for a good load out?
Amon is ws6 while ahriman is WS5, this is funny
Considering Ahriman is one of the first legionaries while Amon was turned into one when he was already an middle age scholar?
Yeah, doesn't really make sense
while you were studying the warp, I was studying the blade
apos are order of the jackal, cults and orders are separate things
most apos were pavoni cult, and all part of the order of the jackal
Wait...so the Apoths are mostly Pavoni, which makes you go faster....TS Medics really into performance enhancers!
no wonder the space wolves hated the thousand sons, they were always so uptight about keeping it fair at the legion olympics
though i've not read the TS rules in depth much in 2.0, would pavoni apothecaries affect the unit they're attached to with their power?
Personally I think no, there is a rule saying all characters in the unit must be the same. So yes it can cast as a backup to sergeant.
ah thats very lame
We need a faq.
I guess they want to prevent using cheap characters to stack cults into one unit and make it really powerful
A lot of faq tbh
Just gonna multicast Pavoni
pavoni best cult anyway tbh
Biomancy is awesome
Because there's only restrictions on 'use', not on 'being affected by'
Considering you have about 25% chance to fail a ld test, I dunno if they really need to worry about stacking
looks like they worried about it anyway tho
Hopefully it gets FAQ'd out, seems like theres a lot in here that needs an FAQ
And Magnus’ ability of knowing all arcana will be pointless since he will effectively only know one once he join a unit.
Yeah that doesnt make sense either .
Running through all magnus options , you're only going to cast Telepathic fugue and biomantic augmentation. Nothing else really works.
He's like 75 pts overcosted.
Being generous
And still you could just have other characters and a bodyguard for his cost
Two librarian interns does his job as a buffing unit better and can act independently for less points
So no Id dread for him
and with points left over for a bodyguard
Actually, can psychic hood stack?
No
Thank god
But a Chaplain is just as skilled a psyker
I assume Magnus primarch rule makes him immune to psychic hood at least
Yep
A librarian, a chaplain, and a unit of Sekhmet get to cast 3 powers and 3 Arcana for 10 more points than Magnus, though
Because the limitation on Arcana is only for the 'Character' subtype
and if you take one of the ICs as the Warlord you get Magister of Prospero for the whole unit
Yeah, I think that’s really the best one buff wise
tbh it's also a matter of slots
don't think librarian is worth it
just go with primus
i'm thinking arhiman, primus and chap with a 10man sekhmet
deathstar time
Scale of game too, yeah.
will probably start to do my list soon
as my 5 lascannon ond 5 volkite culverie should arrive soon
Librarian is only worth it if you're facing another psyker army
Just the single libby is probably enough to just go ruin the one enemy psyker in most armies.
I think Telepathy is strong enough most armies that can take it will
Or Biomancy if going for a death star
I need to find a primus model since didn’t get the official one because of disliking it.
you can get a grey knight nathelcium
on a terminator
and it will look great
and GK bitz are quite cheap and easy to get
Let me see.
This bitz, there it's expensive af
but don't need that much work to go on a cataph
The official primus medicae looks like poop
send me the stl and i'll tell you =p
In stc discussion
Ngl the age of 3d printing is making me overthink weapon options. Already done every combi weapon and pistol options with mag holes so can swap.
ok so if i get a 5 totor squad to make hq/elite choice
i need what? 1 primus, 1 chaplain, 1 librarian?
what else can i do?
or maybe i can do primus, chaiplain and 3 dudes with claws
just cause they look good despite being shit on the table
That's been my thing. A bunch of MKIV marines is reasonably-priced for GW, but I will happily print or obtain from 3rd parties all the conversion bits.
Shoulderpads, heads, weapons
Would like to see how they design mk 6 heads for us.
Slightly too salty rundown of Magnus the red
You are a magister.
Wait what, Magnus cannot even use our special reaction
Lmao.
Actually all primarch cannot use reaction, is that true?
Any special reaction that confers a defensive boost primarchs can't use
Speaking of stls anyone have files for aether fire cannons?
Yeah, wanted some to mount on some land speeders.
Cheers I saw them but difficult to see in the photos but they don't look quite right to me
I bought the 10k happy butter sons and you're right
the aether cannons are very flat
I've got a mate who's a 3d artist might throw him some cash and one of my castellax to model me one up
Twin asphyx gets pricey, I'd probably just keep them as is for a bodyguard for an aether fire moritat. He gets all 12 shots since our plasma doesn't have gets hot
(He also can't activate them unless he's always part of the unit)
Also why can't Destroyers have 2x plasma as well? Or anything else for that matter? It'd be sweet...
A bit stuck on how many plasma support squads I want....
Did destroyers get to keep the option to swap pistols to volkite serpentas in final? That's a good shout
yeah they have a surprising amount of options
including a disintegrator on the foot version, which AFAIK has never had a model.
where i got up to in digital kitbash
The disintegrator was available on that limited edition rogue trader marine they did a few years back
technically thats a combi disintegrator, but yeah that will have do (and i have the stl)
I have that model in my hands now.. it could totally be a destroyer, but it would be basically impossible to get a unit to match it
can give the whole squad melta bombs, if you really want to make sure a tank dies.
Look chunky.
Hope we get some special destroyer in our pdf.
Maybe I'm too pessimistic but what our PDF just be us getting our special scouts back
I will seethe
I'd love achean force weapon assault marines
what else are we missing from 1.0?
other than the snipeybois
also, 'eye' spot my eye torso far right.
So in terms of missing options I think its Ammitara, tartaros option for sekhmet, Psychic upgrade for Ahrimans command squad, and psychic upgrades for veterans
And asphyx rotor cannons
Achaean Thallax would be cool
I want them to get our basic units working before branching out, tho
I notice 10 laser cannon hss only cost 275 pts, and can chip even a Spartan with flare shield 2 glance per phase, this is actually pretty solid.
Is there other hs lost unit more efficient at damage dealing?
volkite culverin
cause fuck the infantry
getting a 5man lascan squad AND a 5 man volkite dudes
Hmm, that’s definitely more destructive on infantries.
Holly molly hss is actually good now.
And let's be honest it look cool
are those cable bits naturally flexy? Or do you need to warm them up?
you need to warm them
shall receive my kit on the week
time to destroy infantry 🙂
Is there a reason to run regular Cataphractii over Sehkmet for Sons? Trying to figure out what to do with my Age of Darkness box
Save points?
not pay an exorbitant taxe for a unit that is worse than thunder hammer?
How much does a catac with fist cost though?
tbh forge world should sell the resin parts of the sekhmet kit separately like they do with the khenetai
Yes!
🙂
if any of my chinese friends actually offered that as an option I would take it
if you want to slide into my dm to ask me for the link i fear i couldn't help myself and not give a link to you, but of course i heavily condamn recast 😆
I wouldn't mind either tbh if you heavily condemned recasts by sending me such a link please
😆
of course as a thousand sons we only use those to catalogue the knowledge of such heresy
🤡
It's only heresy if you have your fingers crossed whilst reading it.
Well I have secured enough parts for 5 more sekhmet. No idea what to do with the other 5 cataphractii tho
Still thinking force axes for sekhemt ?
Aye, too expensive to not taking axe.
well i think they would be better with thunder hammer tho =p
I mean, if points enough , sure.
Regular terminators with hammers is just better
Command squad I assume?
Especially Command squad with Line.
that is very tempting
I kinda feel like if you're making them a melee ID unit you're taking hammers, and if you're taking Sekhmet trying to just make them Powerfists + Extra isn't great
Sadly, the axes are the only way to get AP2 on them otherwise
So as a counter-terminator or dreadnought unit, Hammers are just better.
Sekhmet with Swords and Athanaen + Telepathy make a pretty decent Anti-Power Armor unit, tho
What worries is our unit lack buff of those melee legions, meaning we are more or less the worse in combat.
Maybe we should make our melee unit as cheap as possible to screen those melee elite and let range unit do the work.
Like, I think matchups like Sons of Horus we use the Sekhmet to kill the power armor squads
Because they're -1 Strength to wound, encouraging them to wall off or tarpit.
But 6S Sekhmet don't care
And yeah, then stuff like Aetherfire or Dreads take on the 2+ save stuff
sekhmet have access to biomancy so they go to T5 avoiding ID
it's SUPER powerfull
and with TH + bio you have STR9 so you are "immune" to -1S, that make it absolutely insane in close combat
With Thammer, 5 Sekhmet is 375 pts though.
You could just cast Biomancy with your Praetor on his command squad
If you wanna pay 375 points for that, be my guest
Is it weird that khenetai can't take jump packs
Can always make them Pavoni, I guess?
They never could but it doesn't quite seem to make sense and AA
it did feel weird last edition since legions with a similar unit could generally put jump packs on them
still feels weird but at least a lot of those units lost that option this edition
artificer armour is definitely something they should get
Praetor almost finished, still not sure if i should play him cataphractii or tartaros
Can the dreadnought HQ in fury of ancient choose their warlord trait or its fixed?
. So he can choose a warlord trait.
Seems like it
You know what I am thinking...
Eidolon of Suffering?
Very Angry Dread
Man the core warlord traits are underwhelming
I was going to suggest alternatives but there's only three of them and they're really not that good...
do you have to take that dreadnought warlord in a FotA army?
I mean I guess they didn't want them to be so good everyone just picked the core trait all the time but these are not great.
ah so you do
Yeah
Given how good dreadnoughts are I understand why the limitations are in place
Shame you can't make a leviathan your warlord
Theoretically, you only need to cast 1 power and two minor arcana, you can get a A9 brutal(3) mad 4++ dread...
Really the biggest issue is we can't take an osirion talon and make that our warlord
Nor take them as Troops
Wait, does the limitation say you can not take leviathan?
You can't make one your warlord
You can take as many dreadnought talons as you want but standard contemptor talons are troops choices. You can only have one fast attack and one heavy support option that isn't a dreadnought
Oh, I get.
Actually I don’t think this row is bad for us. If we want magus Osiron contemptor, the elite is usually very tight. At least now we can have some normal dread running around.
tbh with how dreadnoughts are edition I dont think that RoW is bad for anyone
except your opponent
And our consul can still be psyker...
can a mortificator take an osiron as his dread bud?
I don’t think?
and since osirons are no longer an upgrade for a normal contemptor that means they cant hang with a mortificator
my mortificator isnt even in my thousand sons army so this doesnt affect me but I am still disappointed
no ed and al mortificator/osiron duo
Add it to the faq list I guess
Or just get opponents permission
It's not like you're not paying points for everything anyways
how long is the Tsons FAQ list now 😂
the book of Magnus is just the things we need FAQ'd for 2.0
Book of grudges but its just filled with FAQ changes and Grammar corrections
Wait can the mortif take a terminator armor?
Yes
Oh seems good
They're actually specifically listed under the terminator consul entries
So apoth for dread with totor armor
Can you send it?
I have so many terminator consul to kitbash 😆
And I'll probably do 2 of each to chose armor pattern
Ok time to buy kaldor Drago and do the sickest convesion ever
He comes with either demon summoning or a santic bolt of anti demon
Can you take a herald in a command squad with another flag bearer? 😆
I mean heralds are ics
Heralds are fearless and have fear(1)
So might not be useful in a command squad
His legion standard likes others grants the unit he joins line
And makes the unit ld 10 for pinning and moral
Wow nice
Rundown of Ahriman in 2.0
You mention Ahriman getting AP1, how does he do that?
Damn, misremembered his stick, that was Magnus
Ap2 handy but not quite the tank killer
@pastel crest was the same last edition but noone noticed
Oh really? Lol, totally had no impression
Both were bad at dueling last edition so I guess no one care about their melee power.
I confess I don't think I ever ran either
Neither did, either praetor or Magnus and consuls
So for the time being in lack of an achean force staff weapon here is the house rules I suggest using:
Achean Force Staff
Strength +1
AP 3
Type
-Melee
-Reach(1)
-Achean Force (+2 Strength on force check success)
(Reach means +1 initiative)
Plz don't give rules to staves
Literally the only change to the force staff is achean force instead of force
So I can continue using them as maces, sword and axes
i5 ap3 S8 attack with biomancy...
Not bad, not bad at all.
We just more models to be able to take these weapons
Catching up on this thread, I'm curious as well.
I am getting one box to split with my wife for her emperor's children. I'm thinking she gets all the mk6 while I'll get all the terminators and the spartan. I already have 20 tacticals painted up and I have a bunch of tartaros and some cataphractii terminators already. I'm wondering if pride of the legion with regular terminators is the correct rite of war or if I should try the guard of the crimson king. Any other recommended generics?
I would argue it's the inverse, there's very little reason to run Sehkmet over regular cataphractii. Sehkmet are exceptionally expensive for what they do
You're paying a lot for Achean weapons on every model but you can achieve the same outcome by putting power fists on regular cataphractii, it's still cheaper and you don't have to take multiple Ld checks to get str 8
from a rules perspective. The reason to run Sehkmet is because they're cool
Sekhmet I think only really have merit as a deathstar with tons of characters buffing them up
competitively ofc
run sekhmet because they're bad as penance for the sekhmeta
A cataphractii command squad is just a better deathstar unless you really need the extra cast from the sergeant to achieve whatever you're doing
hmmm run sekhmet models as command squad...
Yeah that's the strat really
Won't really be playing competitively, the goal is just to paint fancy stuff and have fun
Yeah that's fair, I don't think anyone should be playing heresy competitively
Yeah, Sekhmet probably compare more closely to a large command squad than an elite cataphractii squad. Will have to do a deep dive on them at some point.
TLDR their main USP is another biomancy slot.
so a lot hinges on if that stacks
Yup
@tired comet I think GOTCK is much better than Pride of the Legion tbh, but I guess line on terminators and Veterans IS good, if you want to run them, but you don't get the teleport option.
One heavy slot is painful though
Yeah. Pofl doesn’t worth it.
I still think Sekhmet worth it thoug, point wise it’s more efficient than generic termies
Does the dedicated transport of one of the chosen units for court of the crimson king gain deep strike?
No
I think pride has play if stacking lots of bully line units, that's what it's for really
GOTCK is for Deep Strike smash
Ah yes let's deepstrike 6 land raiders onto the board and make the 5th edition blood angels so jealous that they trigger the black rage early
I think pretty much whatever you drop your stuff next to is dead
Sekhmet are an extra psyker slot
Where we only have 3/4
I'm adjusting Sekhmet in my list depending on how much stuff I actually need to pin
3 ICs and 2 Osirons should cover a bunch
How do we arrange our elite slot though? Two magus osiron and one apoth detach only leave one slot open.
8 votes and 14 comments so far on Reddit
Tactica rundown on reddit (not by me)
Can you post a run down here? Don’t have an app at the moment.
you can use a webpage version surely?
For some reason reddit forces me to use app or doesn’t load page.
Wierd
A lot of points missed on this one
Wait is he correct that biomancy benefits only work in our own turn
He doesn't mention that Khenetai can't activate in their vehicles, and can't have ICs
doesn't mention ICs not getting Achean weapons at all
Or that the rending shots actually cause autopens with Aetherfire
Ugh he is correct... it only works in our own turn
Yep
To be fair I think khenetai Can activate in vehicles
Overwatch can trigger biomancy.
@nocturne cove yes, but potentially can be activates in overwatch/returnfire
He's also completely wrong about how Brutal works
But the limitation of “instead of shooting weapon” make it useless in combat is just dumb
So you can cast psyker shooting in over watch?
Nothing says you can't (yet..)
Why not(
The +1 toughness seems pretty dumb as well as it only protects you from reactions
And first round of combat
Does pinning give any benefit in combat?
You can charge a pinned unit in terrain without going last
Shame
or, you can always just pin everything but what you want to charge, turn off its reactions, and then shoot the pinned stuff
forcing units to just stand there getting plasma'd seems hilarious
It's a niche situation because most units have grenades
Even Magnus this edition
can somebody explain the apothecary can take different minor arcana to me? I think I understand how it works, but some buddies of mine saying you can't. And dont have the physical book yet to explain it properly
And are there any alternatives for them in terms of characters we can take a lot of?
No they can’t. Apoth in one unit can take only one minor.
But you can attach them to unit with different minor
I don't think you can. It gives you redundancy for casting the same minor though.
So Magnus actually get 25 pts more expensive, that’s ridiculous...
I genuinely think magnus is costed for a 1.0 version of psychic powers where they were all really good
Guess I'm referring to this, but that's also a discussion
Honestly they should just dump magnus being able to cast any psyker powers from the core book and instead give him his own special discipline only he can cast from.
There. Now you have full freedom and free reign to balance him exactly how you want to. That's how the designers should've done him
Not cost him against a constantly changing set of powers
I think 2 Achea stacks up badly to an Osiron magos tbh for very similar points. How much telepathy casters are you going with out of interest?
all 5
Athanaen + Telepathy
are most lists going to have 5 good targets to pin? I genuinely don't know
yeah that's def my read, you buy the unit and all Apoths in it need to have the same cult, but then "before battle" they can join any other unit regardless of cult. Not 100% though as heresy doesn't have a pregame operation order list like 40k
/still have pinners when some die
One thing I am trying to work out is whether one Telekinesis caster is worth it for the 5++
I still want to do all the cults I think.
but need to make an excel sheet to figure out exactly how and what. (I rely on Battlescribe an awful lot normally)
there's definitely some use for each
like Raptora on those units you're never going to take
I was thinking even like rhino rush would love an invuln if you could get them in the dome reliably
sure, but you need that guy standing back someplace, and preferably not alone
embedded in a squad ofc. I guess if you start the guy on the line you can probably catch a good amount of rhinos moving past you tbh. Or could put it on a char with infiltrate
The dome guy is probably just a base Centurion + Power
He's gonna be standing still a lot and you don't want him shot, or charged
Armistos or master of signal in some heavies works
yeah I feel like if you're spending that much on a guy to stand at the back a little extra for a solid buff/utility is alright
depends on the list though
Master of signal is dumb for deepstrike...
Hm. I'm a little concerned about the viability of Thousand Sons outside casual/narrative play
Which is unfortunate, because I love how Castellax-Achaean Battle Automata and Sekhmet Terminators look
I got a bunch of these shoulder pads to use as alternatives with the achean shoulder pads
Let’s say I decided on TSons, they like tactical marines right? What would I want to add to the box first?
Dreadnought.
APOTH SPAM
literrally have 10 apoth conversion ready to be printed once i'll get my printer
Where did you get those?
@nocturne cove oh those are cool, wherefrom?
@rotund helm @willow mirage
Thanks for the pointer
Maybe we should ask code walrus for z faction channel :)
Instead of using the theory crafting one 😂
Damn the damaged shoulder pad look good
Looking at changes to magnus from p1 to final. See if I can work out why he's costing 520.
So in p1 at 520 pts he had
Arcane litanies (now gone)
Adamantium will 2+ (now 3+)
Gave army wide extra dice to psychic tests( now 1 less wound from perils minimum 1)
Could cast 3 powers (technically still can, but the way the powers work he never will)
Ignored cover and shrouded
Gun was s5 (10) (now s3(6))
Even then its nothing to shout about, unless p1 psychic powers were a lot better.
The extra dice was insane
Btw he still have 2+ adamantium as he have a 3+ and give a +1 so 2+
The extra dice made him worth the extra point
Oh damn
P1 Magnus was correctly priced
Rn he may be worth 400 pts at best
And I'm not sure I'd use him for that point cost
3 vindi are also worth 400 points and so war more work
😆
Already asked. They said they couldn't handle moderation of 18 different faction legion channels
Well we will continue theory crafting then 😂
Got my praevian and his boys all built up this morning, ready for them to suck big time on the table
Fabulous
I need to get me some robots. I have 3 darkfire castellax.. but no rule for them yet.. (and I'm unlikely to get the mechanicum book just for one unit lol)
What’s the base model for the praevian?
3d print? Or traditionnal cast?
The new chaos sorcerer kit. FW praevian backpack and servo skulls, the blade is off a khenetai
FW
I'm probably gonna stick a big claw on the back of a terminator+ a forgeworld weapon and call it a day :)
Too many consuls to do
Could use the IH Iron Father if it's cataphractii you're using it's basically just a terminator forge lord, not to much IH iconography on him iirc
paint them and they will automatically roll better 😄
Only after the first game. First game after painting a unit always dies before doing anything🤣
This is true
My unpainted custodes baner guy that survived 2 turns of focus fire by 10 amiger disagree
With one wound remaining ofc
He's a custodes and couldn't tell he wasn't unpainted because they're usually all one color, anyway 😛
Siege of Terra Praevian ?
If only my custodes paint scheme make me buy so much nuln oil. Going from silver to black with nuln oil was a mistake maybe
5 coats of it
What kind of praetors are y’all eying up?
Have you seen the muscle wizard build?
Certainly later heresy. Honestly just wanted a praevian that was more sorcerer looking than tech looking
This is the way. Especially with how easy it is to stack: squad uses minor arcana, squad casts, squad activate achean weapons
No, and i am intrigued
Basically, you take the Warlord Trait that make your Praetor not wizard but angry everything someone cast a spell near him.
You put him on a bike
Minor Arcana Command Squad on bike.
And it's choom choom mobile.
I was looking at trying to do a terminator librarian or power armor, no bike
Try airbrushing Black Templar. Might be faster.
https://www.youtube.com/watch?v=s7ZMdUyEDmM So these guys rated ts top tier. What are your guys thoughts? (I am prepared for salt)
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Pretty sure their loyalist list thoroughly proved they didn't have a clue what they were talking about?
Can I be even bothered to watch why they think TS are top tier
They think Magnus is strong
^ 🤣
Oh they put salamanders at the bottom
whats the consensus with sekhmet are they worth the extra points over standard?
Really wondering if theyve even read the rules
They don't really understand how any of the TS rules actually work. And they don't look at points at all
Seems like confusion on the pysker unit type as well
Tbf even the writers got that wrong
I really doubt each achea was meant to get a psychic discipline each
Though it does justify thier points cost. 😆
Yeah gonna need a day one faq
On Achea to be totally fair they were 140 pts last edition too and their rules haven't changed that much
Their weapons got worse but that applies to a significant percentage of the total range
Plus they're not competing for a heavy support slot now
I'm not saying they're good, I'm more saying they've never been good
they are totally ignorant of 30k it seams
Four big factors though.
T6 down from 7
Ws3 is terrible now
Kraks are ap3
No Reactions
damn those castellax are pretty
Kind of a general question but how are vehicles shaping up? What ones catch your eye? Is there any love for taking the new plastics and just splashing them in?
LR proteus is plastic is a boon but idk how well we can take advantage of that with the shape of how our termies are
Stick an artificer armour command squad in a LR, they look pretty good, doubly so because they get line
In an attempt to inject some positivity in the discussion. What stuff is going to work well?
Is everybody planning on running Asphyx shells all over and mounting up tacticals with Apoths for some solid medium/close range firefighting squads? I can see this being a good bang for buck option run with either Corvidae or Athanaen to try and knock out sarges or panic squads with the 25% checks.
I can also see a cheap dome bro Centurion holding a line with breachers quite well offering the 4+ inv from turn 2 against shooting and boarding shields if someone wants to get close.
Its a shame Sekhmet are a shadow of their former selves, but with the addition of combi upgrades + Biomancy they will still be one of the best options we have to hit something really hard...perhaps a little too pricy, but a damage ceiling worth thinking about.
whats everybody's thoughts on running support squads with Aether fire blasters? Doesn't seem very good compared to plasma except the Str 8 rending could be great at putting some hurt on dreads/vehicles.
How come 3+ invul? The minor capped at 4+
I will choose melta support over aetherfire.
ah yep its a 4+ from turn 2.
And Sekhmet are not any better at hitting things hard than regular Terminators outside their WS, which I'm really not sure is worth all the hoops.
I'll be using them as extra Athanaen + Telepathy casts
also, I'm definitely running aetherfire support squads. They only have to kill a couple things to make back their points.
Aetherfire is worse than plasma against regular infantry and Dreadnoughts. Its better against multiwound t4 (esp with fnp) and vehicles.
(But so are meltaguns).
Given I think we'll see terminator deathstars I think it's a worthwhile unit to run, but has hard competition with melta support squads who do a lot of the same things, just at shorter range.
Just reviewing some things, vigilator with athanaen minor arcana seems very powerful
Shellshock 2 + the modifier from athanaen plus precision shots with the rifle taking out a sgt with rending 2+ is essentially a pinning test at -4 Ld
On revision Athanaen and Pyrae seem pretty decent for shooting & CC squads respectively. Getting some I10 HOW attacks in before some A-force weapons is going to add up over a game if you can pull off a couple of charges.
Are we able to cast Minor Arcana & Discipline powers in the same turn/phase?
I haven’t seen anything saying that you can’t
Most of the powers say instead of doing x you may cast this power instead
And the minor arcana mostly say at the beginning of x phase you may do this power
Would that allow STR 5 HOW from bio+pyrae?
Yeah Bwoii
Even better with Rad grenades. Kinda spicy destroyer + moritat combo
Even ignoring the idea of double biomancy to get s6
Damn I'll probably run one of them then
Custom dice bag came
Legendary
Yes jump packs do come with hammer of Wrath (1) but this wouldn't stack with pyrae.
Admittedly I'm thinking of danger close teleport rather than jump packs, but that's probably safer
Hopefully they FAQ Pyrae to stack given it used to do that
Damn it's so cool, we need a reference now
How good do we think jav is?
Looks solid tbh. No bonus for ts but maybe a good target for divination.
This is probably a stupid idea but could you take an Allied Alpha Legion Recon Company and still use TS snipers with rewards of treason...
Is it just me, or the wording of raptora power actually prevent a deepstrike unit using it?
unless deep striking is considered a 'move' id say thats the intention. Raptora is my favourite cult of the TS, but boy did they really cut off any cool applications of using it in the list except maybe Tarteros...but even then id rather just use another arcana. It sucks but I think the others just have better application so I won't be using it much.
That’s lame...
Only 11 more weeks at least until our helmets come out...
tbh, our achean one is good
and when i see what the DA have... i'm happy we don't have one yet
A TS bare head would be nice
just get a dude with no hairs
A pseudo Persian egyptian type head is hard to come by
cause we are nerd
just 3d print Ben Kingsley head, he is exactly how i picture arhiman head
Lol that's totally what I did for my epic Amon. Ofc it's too small to see.
really need to find a good model for it
for my custodes i printed Canvil face for my valdor 😆
One of my epic custodes is Vin diesel. Don't think anyone noticed.
that one custodes shield captain from FW looks like christian slater
Deep strike yes, disembarking from a drop pod no
I've been toying with the idea of 1kSons orbital assault over the last day or so
I got the heretic book in my hands...
Anything you think interesting we have not hear of yet ?
It explains a lot of 30k tson legion markings and stuff that wasn't touched upon before
As well as some veteran and Sargent markings... sargents lead "Chantry's" and Lt. And Captains lead "Circles". Whilst legion Officers such as consuls and praetors can act as the command wing of one of the nine fellowships that make up the legion.
Beyond this there are also cult markings that signify ranks within each cult
There's also a new variant of armour in the book called the historical variant which is our pre magnus helmet. A subtype of mark 2 called "Stygian"
Interestingly the Achean helmets. I.e. the ones that look like Mark 3 that you can get from forge world are actually mark 2...
This helmet
The markings it goes over are:
Tactical line unit
Rapid Attack unit
Fife support unit
Legion elite marking
Legion command marking
Legion Armourial.
Khenetai Occult Marking
Destroyer Squad Marking
Ammitara Occult Marking
Veteran Armourial.
Nothing else new apart from lore stuff to do with markings
So they acknowledge Ammitara occult exist and have their own markings but they don't recognise the unit that goes with them
Unless this is a subtle nod it will be in the pdf
What's also interesting is that there is now an official destroyer squad marking for tsons
Hype! Special destroyers plz
Maybe when they get back to making those special units they might give tsons a destroyer squad
I have to wonder if destroyers fall under order or ruin or order of the Blindness. Given Blindness usually handles all the shadey shit
I think it should be order of ruin, destroyer is definitely not subtle enough..
Thanks for that
Is it confirmed stygian helmets are something special now and not just a helmet from stygies btw? From what I remember they didn't get much detail in Inferno beyond "this is a stygian helmet that they used cus it was available"
No it doesn't unfortunately
Kinda hope we get to see this helmet on the tabletop. Its nice
It's really nice yh
Prefer it to normal mkII
That was true in Inferno too
Could you share it please?
Would you mind share alo that?😄😄
oooo that destroyer squad one looks cool!
Yes wheredo you get that from?
I've been looking for them for a little while now
So that eye symbol actually stands for ammitara! Damn, they didn’t specify its meaning on the transfer sheet!
Thank you. Good that all those are in the decal sheet
I used it for my artillery and shooty dreads...
The khenetai symbol is also not specified before...
Yeah it looks like all the transfer sheets got meanings now
The wording for everything is still the same btw
Achean force still sucks etc
As expected 😅
From a circle of creators I am part of :)
@barren frost destroyer symbol is in the transfer sheet 👌
Can I get some of them?
I've been looking for them for a while
The scarab being for khenetai I'm going to have to just ignore as I've put it on everything already
I really like the pre heresy helmet for destroyers
According to Inferno it's also used for command iconography, and is shown on a centurion colour plate
It's termed the Achean Scarab and shows up on tac marines in inferno too
My charitable explanation is that it's just an example of a khenetai's shoulder and the Achean Scarab is a cult rank icon
The reality is probably closer to whoever wrote that section didn't cross check anything beyond the iconography page in Inferno
That said Inferno also labels what is clearly tartaros as cataphractii and a contemptor as tartaros
I mean I like that they assigned meaning to some of the mysterious symbols on the transfer sheet, I really do. I just wish they'd done it when they released it.
I've just always taken them to be cult icons
this one is on the sheet
They all are on the transfer sheet :)
I'd guess we'll get a rerelease of the Amitara occult at a point
With proper models
It's not like they wear mk6 armour either
even with mk6 it would be fine to me
but legion specific unit/upgrade are FW resin anyway
so it'll maybe not be mk6 (even if an armour made for stealth/agility is perfect for a sniper squad)
Didn't they use scout armour in 1e instead of power armour anyway?
Neither did I, might be misremembered
But it would be cool to get a unique scout armour sculpt
Power armour is so last millennium
Yeah it was scout armour, and yeah unique sculpts would be amazing
can confirm they used recon armor
damn their psychic power would be insane in v2
A good looking scout armour unit is a challenge for nowaday FW...
Have forge world ever even made a scout armour unit
If they manage to make worse scouts than the 40k model I'd be so impressed I'd buy it anyway
They clearly put effort into a model that bad
Do you by chance know how these red ones look on black?
Yeah. You do get a single red one on the burning of prosporo sheet.
tbh i find the idea of a SINGLE red one funny
Wait no I've been doing a white shoulder pad, and currently all my scarabs are white so IDK what things will look like on it
Gold on white is ok
gold on cream
ftw
hmmm for ts jetbike what should i use? Plasma cannon? the TS plasma? anything else?
hmmm so it's anti tank
if i go for 3 vindicator i may not need extra anti tank
=p
Yeah because there is a black pad with anubis head in inferno, so I went that way.
Looks good to me. Might be highlighted by the camera, but I'd consider going over the whole pad with a gloss or matte depending on what effect you want. Helps hide the edges of the decal. Though being gold, maybe you don't want to to keep the gloss..
Yeah definitely, just not familiar with using gloss varnish yet.
Has anyone ever done a Tsons Recon Squad? @here
Not mine but @fullcirclehobby on insta did a nice one
Lowkey I think the lack of pauldrons is a really good look
you gotta line em up right, though, else they look derpy
Yeah. A bit
Yeah, lining them up isn't the hardest thing in the world at least
All of that guys thousand sons stuff is really impressive tbh, worth a look if you've not checked him out already
wow, that looks absolutely fantastic
so are they standard mk4 arms without shoulder pads?
No, primaris marine arms.
ooo, those I have
Rundown of Sekhmet in 2.0
10 cata only 325, that’s savage...
Liber Panoptica was born of a desire by a team from the HH: Age of Darkness Discord Partner Server to ensure that nothing and nobody was left behind with the release of Warhammer: The Horus Heresy (also known as HH2.0). Whilst in development, we referred to it as Operation: Retrograde - and this name stuck even on release.Within this document yo...
Fan rules for Ammitara are in here btw
Also been putting the red down on the squad finally
Damn look fine, hope I'll finish my veteran soon
Hmm ammitara. Idk. Cool enough rules, but do they really compare to sniper vets? If they had ld9 maybe but at ld8 you're going to kill yourself trying to cast that power so often.
Skirmish is a good rule though. Yeah I like them.
I'll probably take a squad once I've got a way to get a nice recon armour set for them
I'm a sucker for the concept of them though
These look great. That reminds me that I need to make the trim on my printed shoulders way thicker. The real deal seem to be way deeper.
lovely looking red
What load out works well for a kratos for us
I can't think of any particular difference for TS. Just build to compensate for list deficiencies.
That said, if I had one, I'd try a Force dome parking lot build, do something with a bit of range.
Ofc you can build it to have the turret weapon swappable.
I will probably build it to magnetise all options
damn the spartan take forever to build
the contemptor also manage to be longer to build than the resin one (but less anoying)
What, why? Because no character?
Yep !
I, I think you are right...but this is a bit stupid
I’ve been building mine today too, and this is spot on
Very cool. Where's the sword from?
Good question
Lovely conversion for it
magnus
Sword looks a bit like the smaller blade from 40k Magnus belt
the big knife
That's it
Hmmm how hard is that to get I wonder.r
It's not the sword in his hand as my 40k magnus is equipped with his sword
I was planning a similar conversion with the same blade at some point lmao
Glad it looks good definitely gonna do it if I ever find the thing now
I used his big blade to make an arm blade similar to the osiron on a leviathan to use as a siege claw
The exalted sorcerer kit fits perfectly on the Mk VI for making fancy sergeants
definitely picking that up
Damn I'm drunker than I thought, bought it already
know that feeling
Looks lovely. I haven't played 30k yet but just pottered around in the battlescribe for 1.0. Are your sgts having staves an aesthetic thing or can you actually upgrade them to have a staff?
i think you would probably proxy it as a power maul
(or do they get achean force staves in 2.0?)
No sadly not
Only axes maces or swords
On that note did we ever come to a conclusion on which weapon loadout was best on sekhmet?
I was thinking axe on the sergeant and maces on everyone else
arent force staves the equivalent of force mauls anyway though?
I swear the force stave just had power maul stats but as a force weapon
damn finally finished my list (1500 pts for now)
What's the list?
@odd edge the force staff is in the new book. S+1 ap 3 and reach which is plus one initiative. But they didn't include an achean version, which is just dumb imo.
😅
Cheers, yeah it's just going to be an achean maul. I'd run it as an achean stave but as others said we didn't get one for some reason
Beginning of muscle wizard’s goon squad
Cataphractii praetor w/combi melta + paragon blade + psyker
Cataphracti command squad (4 chosen) w/combi melta + thunder hammer
Primus Medicae w/combi melta + thunder hammer + psyker
2x20 dudes tac squad (aug scanner or vox)
2 apothecary
1 contemptor w/melta + havoc launcher
Vindicator laser destroyer w/dozer blade
I aim to test the command squad and the vindicator with the list
it was screwed over yes. It is a very silly worded rule imo
maybe new models in future who knows
I'm sure this discussion has been had - what's the general thoughts on Aether-fire? Breaching on Plasma is 4+ as opposed to the 6+ Rending, but Rending also affects vehicles and the Achean Force can give that important S8
They seem pretty equivalent overall?
Think it's better Vs termies and vehicles worse Vs the rest iirc
Worse than melta. The best way to use them I think is moritat with aetherfire pointing at vehicle
Longer range though
Lower effectiveness though. If a kit-up meq can not win back their points in one-two turn they are pretty much wasted.
It's better than plasma against multiwound t4 and vehicles. It's better than melta against light infantry (and slightly longer range.)
The fact it doesn't get hot is a big bonus, it's also assault which is nice.
Unfortunately it's worse against contemptors than both melta and plasma, and contemptors are a really big issue.
i think it is generally better against most things
as no gets hot
and rending is a little better than breaching
plus the force is good
What are Castellax-Achaean Battle Automata for, besides looking cool?
with the one row they can absorb perils which is pretty useful
So…just passing off Perils in that one RoW? That’s disappointing. They’re such a great looking model.
Their largest problem is dread are now too good...
Which makes automata seems unworthy
I’ve been trying to pick a legion. I like how Thousand Sons look, but their units are just so disappointing - particularly Castellax-Achaean and the Sekhmet
I can't love them. With Line, and a praevian, they could be a passable defending/counter assault unit, but they are so many points.
There is the cheese that as written they get a psychic discipline each. I mean i won't be trying that one out.
Sekhmet are.. OK. Khenetai are good, and TS Consuls are top of the line.
dreads with psychic powers are also pretty cool
they extend range of powers too which is useful
Welcome to messy 2.0 Tson rule
i feel they are very meh
I feel like we have some interesting flexibility and utility with the powers...but I'll admit I'm just concerned other legions hammer to face style rules will just make anything fancy we can do obsolete.
That's one of my concerns. Thousand Sons have some neat abilities, but other legions seen to do just as much with way less effort
What do people think of Thousand Sons (and, in particular, Castellax-Achaean Battle Automata and Sekhmet Terminators) in low point games? At, for example, 1k-1.5k points
damn i just checked the rule for psyker:
A command squad have no character so it don't gain access to an arcana ... BUT it still give the squad psyker
A command squad have therefore a free discipline as it's a psyker unit without an arcana
so atm command squad are... broken for us
No, if you gain psyker through la tson, you won’t have free discipline as long as the unit is infantry
you will have if you are not a character
character gain arcana
Indep gain arcana + power (paid)
But without a character you just have... a free power
No, the LA particularly says infantry & cavalry unit can not have free power even if they gain psyker subtype.
LA?
Legion Astarte (Thousand Sons)
where?
so you have in a side: you gain the trait but it don't add the disc
And the main rule saying "if you are a psyker go get a discipline"
the faq is gonna be massive
fairly sure this specifying that they're not granted a discipline overrides the main rulebook
Nevertheless we really need a faq at moment.
may as well give us the Liber FAQ book
And maybe legion specific power
God, sw, ws and even nl characters powers are so good...
yeah having more psykers is nice but better psykers is also fun
our praetors have the same casting potential as other HQs now right? just with better leadership so better odds of it going off
Yeah, less able than a psyker chaplain
yeah would love if consuls could take force weapons too or achean force
silly they cannot
command squads able to buy discipline would be great also
i do wonder if eventually they will do codex's for the various legions
maybe idk
i also wonder if in future there will be more psychic powers. The current ones seem a little meh in many ways
Making our praetors be better psykers in some way would be good to represent the legion commanders having got to the most advanced levels of their cult
Like they were in 1e by being able to get ML3
yeah like maybe praetors get the old ignore perils gear. The scroll thing
idk tho.
i miss 1e already in that respect aha
i think powers are more reliable to cast
but in output
all the powers are meh
I do prefer this psychic system definitely
But it doesn't lend itself too well to the thousand sons as a psychic legion
i agree there. I always prefered it based on leadership too
Definitely
And not having to roll for your powers is very much welcome
the problem is also is when there are lots of anti-psyker stuff
being a psyker actually needs to be good
and the minor arcana things are very ... eh
most of the actual discipline powers are eh
raptora is biggest letdown of arcana power imo
yeah isnt raptora just the same as what they had in 1e except instead of just having it they need to make a psychic check for it
not only is major nerf in it can only go to 4+ (meaning cataphracti can never be raptora,((they can but why would you)) shame as great part in book with that)
but the trigger conditions are too specific to be of use in many situations
no no
you have to end movement phase in a certain distance of an enemy model
and then you can cast power
yknow i never liked phosis tkar all that much so i dont mind his cult getting nerfed but also wtf why would that ever be useful
surely if you're taking a power to activate when you're close to the enemy you'd just take an assault based arcana like pyrae
like raptora would at least be handy for surviving a footslog across the table without the distance condition
Somebody reaaaally didn't like Sekhmeta so they smothered raptora pretty hard.
i guess it would be ok on some tartaros termies to give them cataphractii-level saves but even then its only gonna be in the first round of combat cus it activates when they're chosen to move or run
okay so to trigger you have to order a unit to make a move or run and have it end within 12" of enemy unit and then if you pass test you get +1 inv that lasts until beginning of your next turn and cant go beyond 4+
so yeah...
its weirdly specific and combats after those first player turns (1 game turn) no added inv save for you
imo pyrae is best cult as is
all models in unit get +2 attacks on charge
downside is they count as flame attacks
and at AP -
corvidae and athanaen are useful in certain situations
I think those are likely to be the "not sure so just stick that on" option. particularly Athanaen.
Khenetai, good? I struggle to find a use for them
The wording on Raptora is a bit off too. It's cast before you move but you must end that move within 12" of am enemy unit. What's super unclear; if you attempt to manifest and fail the check, do you still have to finish a move within 12" on an enemy?
Also what happens if you cast it successfully, you go to.move within 12" of an enemy and they use the reaction to move away, taking them outside of 12"?
They're better than Sehkmet, they're very expensive melee only vets, but assuming that mindsong can be cast inside a transport; they have an amazing output. Really they should've got 2+ save for their cost and swords a still pretty underwhelming
Pavoni is the best imo, mobility wins games
I think 3+ save is fine if they all had ap2 or increased ap with mindsong
that'll make them true glass cannons
I wish they could increase initiative, so avoid damage
I'm thinking apothecary and techmarine, for 2+ inclusion, coupled with someone else with telepathy (to disable overwatch) in a land raider. They should be able to punch hard, then keep going.. is the theory..
I think we have plenty of tools to deal with 3+ saves I'm looking for a unit to deal with 2+ t5 terminator blobs
its such a shame the robots lost their power claws with AP2
That's an issue most armies have now. Terminators are so survivable. My plan is a unit of multi melta jet bikes
Tbh terminator not being easy af to remove from the table is good for the game
I was thinking biomancy sekmet with achea force axes