#2k Fun Tournament List

1 messages · Page 1 of 1 (latest)

hushed swift
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Hello. This list is for a 2k point tournament coming up. I just wanted a few critiques to see what people think.

Crusade
High command
Praetor - Paragon Blade, Combi-Alchem Flamer
-120

Command
Centurion - Thunder Hammer, Combi-Melta
Prime - Unnatural Resilience
-105

Siege Breaker - Thunder Hammer, Bolt Pistol
-115

Troop
Tactical squad
Prime - Logistical - War-Engine
-100

War-Engine
Contemptor w/ dual Plasma Cannon
-170

Transport
Rhino
-60

Rhino
-60

Apex - Army Vanguard
Veteran Tactical Squad - Volkite Chargers
Prime - Logistical - War-Engine
-180

War-Engine
Contemptor w/ dual Plasma Cannons
-170

Storm Battery
Support
2x Phosphex Quad Launcher
-150

2x Phosphex Quad Launcher
-150

Reaping Host
Troop
Breacher Squad
Prime - Logistical - Heavy Transport
-140

Heavy Assault
Indomitus Terminators - Assault Cannon
-195

Heavy Transport
Land Raider Carrier
-265

=1980

Any help is greatly appreciated

rigid nymph
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How come practically nothing has upgrades?

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I don't relaly get the point of the dual plasma cannon contemptors.

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Seems a waste to not take special weapons on the breacher squad.

hushed swift
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What would you take instead of dual plasma and why? Why give lascutters to scoring units?

broken ravine
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In my experience playing vs someone who uses breachers and lascutters, they definitely make the unit nastier and are an extra variable to be cautious of.

rigid nymph
# hushed swift What would you take instead of dual plasma and why? Why give lascutters to scori...

If all I want out of a dreadnought is dual weapons ranged, the first question becomes, can I do this cheaper on a something else?

Like, in example, a boxnaught (casta ferrum) with same weapons is 135pts. A predator with a single shot, but S8 and breaching 4+ is 125pts. 5x plasma cannons (3" blasts, but 2.5x as many of them) is 150pts on a heavy weapon squad.

I like dreadnoughts, but if you aren't taking the melee weapons, you are creating a unit that can get tied up in melee pretty easily, so you need to have weapons that you can't get for cheaper elsewhere to justify it.

But with a melee arm, the dreadnought becomes dangerous to assault version of any of the above.

hushed swift
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But knowing all this Plasma cannons might be a go

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On infantry that is

rigid nymph
hushed swift
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I have a Tac squad for my safe objective, Breachers for a middle objective and Veteran Tacticals for my opponent’s safe objective

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3x Line units for objectives was kind of a good rule of thumb in my mind

rigid nymph
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If you'll be in the middle, you'll be close enough to get attacked, give them some weapons.

hushed swift
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That’s what the Indomitus were for but yes ok

rigid nymph
hushed swift
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Combi-bolters, fists and an assault cannon. Power scythe on the sgt

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I could take Cat for nearly identical cost but then I have to paint more trim lol

rigid nymph
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You know the cata have 4++ and the indomitus have 5++?

hushed swift
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Yes

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I guess I’ll just get the Siege box and use Cataphractii

rigid nymph
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Anyway, list wise, the main issue, and it might be a non-issue depending on your opponents, is a lack of AT weapons to punch AV 14.

You got the lascannons on your land raider, and the combi-melta on one character, and you can glance it with power fists. But I don't think anything else can hurt AV14.

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Str+d6=AV for glance, Str+d6>AV is pen.

hushed swift
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I mean what am I gonna take at 2k for AV14? A Cerberus?

rigid nymph
hushed swift
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I’m being sarcastic

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AV14 at this points value is a real pita

rigid nymph
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You've got one

hushed swift
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Taking out AV14 is harder than adding it

rigid nymph
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I'd, personally, have one at 1000pts.

rigid nymph
hushed swift
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Oh ok. Please enlighten me

rigid nymph
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Okay, so there's any vehicle with the MM pintle mount.
If cheap, can take a combi-melta pintle mount instead

Most squad sergeants and characters can take melta bombs.

Terminators can take chain fists (not every guy, just 1)

And dreadnought melee can easily destroy land raiders.

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You don't need one unit that takes out the LR instantly, you need to threaten the AV14.

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You can always use a couple of units together to remove one.

hushed swift
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Ok. So I keep one dread and swap to a fist and plasma cannon. Then add a chainfist to my Cataphractii squad. Add on Meltabombs to every troop unit and character. Add pintle multi-meltas to my Rhinos. Then if I have points I can take a 5 man plasma cannon squad

rigid nymph
hushed swift
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Well the dread is D2 and breaching on a 5” blast so not bad. Overload is also less likely to wound a dread vs infantry

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What would you take over plasma?

rigid nymph
hushed swift
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Nah

rigid nymph
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Though, if I'm shooting from the back, I might just get a predator

hushed swift
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I’ll keep my plasma

rigid nymph
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your call.

hushed swift
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The local meta is either going to be way too much AV14(so a stat check) or no armor at all

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The meltagun and lascannon choices are pretty bad on dreads

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A predator might be cool though

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I just don’t have one

rigid nymph
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I will note though, that since the chapter traits applies to the dreads, but not the vehicles, the advice on dread weaponry choices can change depending on your army.

For deathguard, if a drop pod/dreadclaw dread can disembark below 4" and count as stationary.

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But then you need to buy that pod model....

hushed swift
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I dunno. This question was posed with Rhinos and Infantry as well

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So far we are allowed to move with a Rhino then disembark and gain the Heavy benefit

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But the TO can rule otherwise. I’ll have to ask

hushed swift
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Yeah I mean if you can get out and still make a full move why not, right?

rigid nymph
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deathguard trait is moving under 4" is stationary.

hushed swift
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Right. What I’m saying is that the unit CAN still make a full move. It is ELIGIBLE to do so

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After disembarking

rigid nymph
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maybe? I'd have to read the passenger rules again to be sure. Remember that the vehicle doesn't benefit from the trait.

hushed swift
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Yes I know

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But a unit can make a full move after disembarking

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Correct?

rigid nymph
hushed swift
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Same

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They are NOT eligible to move

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I would say you can’t get the Legion bonus then

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They count as having moved. It states it explicitly in the disembarkation process

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Pg 230-231

rigid nymph
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Notable that it applies only to heavy X, not to ordnance X.

hushed swift
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Right but since they aren’t eligible to move that insinuates they have moved their maximum distance

rigid nymph
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And ultimately, the ability doesn't say they count as stationary, just that they benefit from the Heavy X rule.

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Anyway, up to your TO, but as written, I would assume that unless that unit specifically has moved more than 4" (or rushed) that it may utilize the heavy X rule.

hushed swift
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No sense arguing. They should have covered it in the FAQ. I’ll see how the TO wants to roll

rigid nymph
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Chapter trait wise, even with my take on it, it's not particularly powerful over the others.

hushed swift
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Not that I’m putting tons of stuff in Rhinos as it were

hushed swift
rigid nymph
rigid nymph
hushed swift
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Right it just gives a bonus

rigid nymph
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And the bonus often is very minor.

hushed swift
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I was very excited about that given our rule from last edition

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Yeah it definitely doesn’t do much

rigid nymph
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It's not a terrible trait, but it's not overpowered.

hushed swift
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There’s not much on the menu for heavy weapons at 300 points for 10 Autocannons

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You can just take vehicles that are better

rigid nymph
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vehicles don't get the trait

hushed swift
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I am aware

rigid nymph
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So that's where the dreadnoughts shine

hushed swift
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I’m saying heavy support squads are pricey

rigid nymph
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ah. yeah.

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would also apply to sniper rifles, I think, and I think the vet tactical squads can take heavy weapons.

hushed swift
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Like I would love an Autocannon squad but I can get a mounted Terminator squad for not much more

rigid nymph
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I think the main value would be for a MM squad to be embarked and jump out with "stationary" mm

hushed swift
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Lol for 350 points

rigid nymph
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I didn't mean a 10-man

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HSS is 5-10 now.

hushed swift
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I am aware

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But what are you melting?

rigid nymph
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sorry, keep saying things as if you are new

rigid nymph
hushed swift
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Vs AV14 you might get 6 damage on it

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MAYBE

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With smoke etc

rigid nymph
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S9 with armorbane? pens on 5s...

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6 damage for every pen

hushed swift
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You’re going to miss with 1-2 so you’ll pen with 1-2

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I guess that’s not bad for a 5 man

rigid nymph
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it's not that bad. exactly

hushed swift
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You could finish with a Lascannon

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I already have 10 MMs basecoated too lol. I just need more Rhinos

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Transfers done too

rigid nymph
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And drop pods don't scatter anymore. so while the deep strike armies aren't a thing, drop pods are still fearsome.

hushed swift
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What’s the screen out zone like? 6”? 9”?

rigid nymph
hushed swift
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Lolololol

rigid nymph
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but the deep strike is once per turn.

hushed swift
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So you really only want one unit for that. Plus a MoS

rigid nymph
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Exactly.

hushed swift
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Cheaper than a Land Raider

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But I already HAVE a land raider lol

rigid nymph
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Well, technically, the cheap land raider is 220pts.

hushed swift
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No assault ramp

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Womp womp

rigid nymph
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and 2 less cargo space.

hushed swift
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I might put the SB with the Cats

rigid nymph
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but it is cheaper and that does matter.

Plus it outflanks, which is kinda cool.

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And it's got an automatic dozer blade and +2" of base movement.

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Anyway, I need to go. TY for the conversation and good luck with your list.