#Horus heresy 3.0 rule book leak

1 messages · Page 2 of 1

surreal hornet
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sure, but it means that some strategies people may have tried in 2.0 just wont work

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on the flip side they made you able to charge out of rhinos

lofty nacelle
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Psychic powers just leaked - did we post that yet?

surreal hornet
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so maybe new strategies will develop around that

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an equivalent of that word bearer rush list might be very tasty with that

lofty nacelle
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Do I post pictures directly or to imgur links

surreal hornet
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world eater*

dim pasture
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Damn, not the biggest fan of that. WS4 into 5 is pretty rough

surreal hornet
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I just hope theres less artificer armor this edition

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no legion veterans with 2+ saves, that shit was dumb

hidden flame
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my favorite part of all of the psychic stuff.

lofty nacelle
rigid canyon
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Looking at the force org stuff so far. I wonder if there will be legion specific consul org unlocks. Like an Iron Warrior specific consul that gives a generic aug + a specific (like support).

lofty nacelle
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Psychic powers here

Also:

rigid canyon
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And Named Characters doing something similar

dim pasture
hidden flame
rigid canyon
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Yeah I think RoWs as we knew them might be out. Considering we've seen no mention of them yet... Maybe

hidden flame
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I wouldn't be super sad about that. Each legion getting two RoWs was always a mixed bag creatively. Like, for Emperor's Children, they were perfect. One representing Maru Skara, the other representing 3rd company elite. But then for Raven Guard you got Decapitation Strike, which was excellent, or the one where you ally with solar aux or imperial militia. That one felt a bit shoehorned.

rigid canyon
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Anyone seen anything yet that gives more reaction points other than game size?

surreal hornet
rigid canyon
dim pasture
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I'm still pondering on the points and game size changes.

lofty nacelle
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Those psychic powers are amazing - blowing up as a pyromancer is fucking hilarious

raven marsh
winged vapor
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Come on...that one is very easy to understand.
I fail to understand why people dislike that sort of simple math.
It's easy to remember and easy to do.

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The way it is now will also be more consistent.

hidden flame
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so far there's only two rules that have me scratching my head. Massacres and the Disgraced status

sudden walrus
lofty nacelle
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I think my BIGGEST thing is I’m gonna mess up on so many special rules like shred, twin linked, hatred, ect cause they all changed

surreal hornet
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forgetting how armorbane works will lead to some situations

dire gale
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Like gaining something when you do it

ebon willow
idle falcon
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Massacres basically means what happens when the enemy dies before your dudes get to swing, Disgraced replaces the old "Refuse a Challenge = one of your characters doesn't get to fight this round"

surreal hornet
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yes

lofty nacelle
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RVERYTHING changed

surreal hornet
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it now makes glances pens (and thats it)

ebon willow
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oupsie i did not see the knew armourbane

lofty nacelle
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Literally there are NO similarities between special rules between 2.0 and 3.0

surreal hornet
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so its MUCH weaker, it means that Av14 is now hard to crack at range for basically anyone

dark lion
lofty nacelle
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Ughhhh don’t make me flip through againnnn

lofty nacelle
hidden flame
tired pier
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Breaching is the same too

winged vapor
dark lion
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I don't remember seeing differences for Barrage

lofty nacelle
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Them psychic powers tho are fucking phenomenal

hidden flame
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Rending is very different. Now it does nothing against vehicles, so I wonder what role autocannons will have.

lofty nacelle
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I wanna big booty slam someone with buimancy

surreal hornet
sudden walrus
surreal hornet
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theres no "2d6 at close range". So your odds of doing ANY damage are lower, but the damage dealt once youre in is greater

dark lion
winged vapor
surreal hornet
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true

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provided you get that high roll

winged vapor
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Av14 should be tough

surreal hornet
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but the armorbane component does very little now

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iron warrior meltas might be brutal though, at least if they keep the legion trait

rigid canyon
hidden flame
winged vapor
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Now, penetrations having no vehicle dmg table effects is weird af

hidden flame
surreal hornet
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yea

rigid canyon
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I feel like Glancing will rarely come up now. Both Lascannons and Melta having armourbane

surreal hornet
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feels like an oversight

rigid canyon
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Wonder how haywire will work

hidden flame
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well, it'll depend on how AP and strength have changed across various weapons

dark lion
idle falcon
dark lion
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I mean I wouldn't be against krak missiles being better. I love missiles

hidden flame
rigid canyon
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Krak missiles better have breaching 4+ this edition IronWarriors

sudden walrus
nimble sierra
hidden flame
# idle falcon Ye

that's what I thought, it just feels... like a lot of words to get there.

rigid canyon
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Didn't see any missile squads all of 2nd

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Aside from certain terminator units that will remain unamed

dark lion
hidden flame
deft fox
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The pyromancer discipline is funny

sudden walrus
surreal hornet
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ws7 champion centurions anyone?

winged vapor
surreal hornet
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Also means you really want repair dudes if you use many tanks

hidden flame
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Yeah, Techmarines may have just gone from a 'neat thematic thing' to a 'must have if you like tanks'

dark lion
winged vapor
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Battlesmith seems much easier to use now.

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It has a 6in range.
No need for base contact anymore.

hidden flame
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time to convert up some forge lords

dark lion
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Just bring back those servo automata buddies and I'll be extra happy

hidden flame
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oh gosh yeah. who knows what sorts of shenanigans mechanicum will have access to

dire gale
full tapir
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Rhino takes penetrating hit from a lascannon, goes right though no problem.

Takes a glance from a single IW boltgun. BRACE! PANIC!

dire gale
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so you can fix it up then move somewhere else

steel shadow
teal basalt
idle falcon
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I've gathered everything we've seen so far and organised it the best I could, if I've missed anything let me know

lofty nacelle
lofty nacelle
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Nvm I see it on the preview lol

last bone
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Real ass question, who's out here moving 20+ inches

lofty nacelle
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Hmmm did anyone post building rules yet

last bone
ebon willow
dim pasture
idle falcon
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WS bikes are at like 15" move, +5 initiative gets you to 20

dim pasture
idle falcon
ebon willow
winged vapor
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I really hope they change the IW legion trait.

lofty nacelle
winged vapor
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It's horrible to play against.

full tapir
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A heavy bolter would also work, just wanted to go with the smallest weapon

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Because the rules for glances are very silly

winged vapor
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Actually, it's the penetrations that are weird.

last bone
ebon willow
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Any word on twin-linked ?

wraith plank
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not yet

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but there seems to be very few rerolls so far

dim pasture
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Definitely a departure from 40k

sudden walrus
solemn oak
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Please tell me someone is compiling all the leaks as they're happening. Cause I really don't want to scroll up for everything

solemn oak
lofty nacelle
gloomy trout
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Thank you 4chan. Praise /tg/!

idle falcon
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Kinda glad they didn't get Chicken Jockey'd to death

surreal hornet
lofty nacelle
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Oh your in there - lol ok proceeds to knock down building with glee

surreal hornet
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the issue with their trait was that penning vehicles was super easy anyways

winged vapor
surreal hornet
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but now that its a bit harder due to the lack of rerolls and the change to armorbane, being the anti-vehicle legion might be good

sudden walrus
iron tree
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has someone found the weapon skill chart yet?

surreal hornet
surreal hornet
dark lion
surreal hornet
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at least thats what the guys itt told me

iron tree
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oh nooooo

trim jetty
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wonder if entire pdf gets leaked today.

sudden walrus
iron tree
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at this point it is possible lol

surreal hornet
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Exactly, so +1 to pen

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as opposed to "rerolls to pen" or whatever

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a minor buff that makes them good at the task

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the issue being that in 2.0 penning vehicles is so easy that the buff is unnecessary

trim jetty
idle falcon
lofty nacelle
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I need custodies pdf lol

hexed mantle
idle falcon
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The guy leaking all the rules only had the core rulebook from the Saturnine box, it'll probably be a while before we see any faction-specific stuff

teal basalt
solemn oak
gloomy trout
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I've played 10 Leman Russ against Iron Warriors and it wasn't that cancer. Was a close game till he rammed my force commander to death

dull jewel
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has the profile of chainswords leaked?

solemn oak
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It's not that they're cancer imo. It's that it's just not interesting to be the iron warrior player

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Like cool I can glance a rhino to death with bolters and my lascannons can continue to pen flare shields. It's not interesting

wraith plank
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No, no weapon profile has leaked so far

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tbh I just play IW because it's easier to paint

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then I like big tanks

dull jewel
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play IW because you want to paint them with an Athenian theme 🗣️

gloomy trout
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Run exclusively kratos tanks and say something about being Greek and showing buttholes

indigo kiln
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Hm

surreal hornet
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theyre not supposed to be some big rules change, DA and SW were a mistake

surreal hornet
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them and sicarans

dull jewel
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I hope they make the sicaran a single profile

fleet dew
dire gale
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Hey is cut them down anywhere in there?

surreal hornet
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not a thing any more

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now if you catch a fleeing unit you just charge them again

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you can also shoot them in the back as they run away instead

rigid canyon
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Ah what! Damn that sucks. No more hero sergeants wiping a whole squad on their own?

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I'm wholeheartedly against that

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That shit was hype af when it actually happened.

surreal hornet
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Yea, its just a charge now

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Im not sure I like it, but it should make big squads of mooks less vulnerable. Which is maybe for the best. Less elite melee units struggle as is with the WS chart being what it is.

rigid canyon
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Big mobs not being an issue is what made Heresy combat great. It was speedy and lethal. This just feels like a bad change.

surreal hornet
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Big mobs not being viable just further encourages melee deathstars of terminators

rigid canyon
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Gotta chase those guys all the way off the board like I'm playing 5th

surreal hornet
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or kill them

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since thats eminently doable in most cases

rigid canyon
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What's wrong with a unit of terminators being scary? That's what they should be!

fleet dew
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They still are

surreal hornet
# dim pasture Da hell

You heard me. You and your "we get multiple special legion traits that drastically change how core elements of the game work"

surreal hornet
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if all that matters is the ws5 terminator deathstar 1v1 then whats the point of despoilers or assault marines or destroyers or whatever else?

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whats the point of quantity if quality is all that matters

dim pasture
surreal hornet
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DG have one single rule

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SW get two, because theyre special like that

dim pasture
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That broke the game more than anyone else.....

fleet dew
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Legion rules should be impactful, immersive and make the legions feel distinct. The 2ed didn't so that at all.

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At least most of them didn't

rigid canyon
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Well that's an experience I didn't really have so I can't say much. I thought elite termies were great and you needed to bring out plasma/melta or equivalents to deal with them. Can't just throw cheap troops at them and expect to do well. They're supposed to be nigh-invulnerable to common weaponry

dim pasture
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SW legion traits were on point, thematic and to the lore. IW deserved something better than just a flat plus 1.

surreal hornet
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SW should have had to pick ONE of their legion traits, not both

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you either get run and charge, or you get +1WS with things that dont run

dim pasture
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Why?

surreal hornet
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because everyone else* gets one

fleet dew
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Rg didn't

surreal hornet
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Rg got 0

fleet dew
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They got three

dim pasture
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Then you should petition for the rest to get more? Why take someone elses ball home with you?

surreal hornet
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but you dont see IF get "if you dont have bolt or auto weapons get X" or NL get "if you cant outnumber your opponent get Y", because those rules are well designed

surreal hornet
fleet dew
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Thousand Sons didn't, Blackshields didn't etc I think legions should be like they are in shattered legions. One big buff, one lesser one and some minor drawback

surreal hornet
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its better to hammer the protruding nails

dim pasture
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SW were protruding? Lmao

surreal hornet
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SW were badly designed

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im not speaking about balance, but design decisions

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every legion trait should have been like the IW one

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"you get +1 to the thing sometimes"

dim pasture
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They were done well, others were not, they should have also been done well

fleet dew
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I hated the change to the Iron Warriors legions rules

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Terrible design decision. Took away all flavor

dim pasture
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It's all marines, they need to differentiate when they are sharing all the same profiles

fleet dew
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Or hopefully haven't done since the books are already printed

dim pasture
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I agree. SW have a great set of traits that leans into their lore. Maybe it was easier to put that into rules than others. I'd never advocate for others to lose traits, rather improve and broaden them to bring the feel of the legion to the table with effectiveness.

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IW trait was annoying in two ways. Oppressive against struggling vehicles and boring.

fleet dew
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They used 2ed to lure in 40k players and expanded on the depth in 3ed to keep them interested is my theory

dim pasture
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I hope so. I read through the black books and the legions had some great flair and rules to really standout. I want that back

fleet dew
dim pasture
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Yeah I never got the sense of the grinder I always understood the IWs to be playing against them. It's just putting my LRs back in my box and being greatful my knight looked cool on the table for all of 1 turn.

full tapir
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It was better than what a lot of 40k editions have done and just copy paste the IF rules

hidden flame
last bone
fleet dew
last bone
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Idk what you could give them this edition NGL, they're a legion that could benefit from having a couple smaller rules instead of one big one

fleet dew
last bone
fleet dew
last bone
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Stubborn against shooting LD checks would be good

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Maybe reroll ones to save Vs blast?

idle falcon
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Stubborn against shooting casualties feels a lot more fitting for the IW than blowing up vehicles better

last bone
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Honestly I fuck with the idea of giving them surge moves either

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Like say if you get hit by a shooting attack you can roll on cool to make a surge move

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Represent that "we're bolting across no man's land" side of IW

dim pasture
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Now we are cooking

wraith plank
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The more I read the more I’m looking forward to hh3e

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Hope to read about legion rules soon

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So far it feels exactly like what an enhanced 7e should have been

surreal hornet
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I want relics back, or at least "more weapon options"

dire gale
surreal hornet
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if not relics add some weapon customization

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let people build 2 handed power axes or whatever

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idk "unstable power field: power weapon only, the weapon has an additional -1I modifier but gets shred(5+)" or something

dire gale
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Idk if we need more weapon options necessarily just balance them so you actually want to take them all, the Graviton maul being 15 more points for a straight up worse weapon isn't great

surreal hornet
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I just realized the escaton power claw might finally see some use this edition

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almost teared up

surreal hornet
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?

crisp tulip
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Love the super claw

surreal hornet
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Ah, yea, I want it to be good but its just a baffling weapon currently "hey what if the instant death weapon had murderous blow"

wraith plank
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right now we simply have no idea what the commander weapon profile will looks like, but one thing I love about this edition is weapons seem a lot more flexible with the new challenge system

surreal hornet
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but in the new edition, assuming they keep the rules, it might be something like "shred(x), critical strike(6+)" which is actually useful

wraith plank
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back in 2e it was just see who fail the thunderhammer/powerfist save

surreal hornet
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yea, one strike and youre out

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but it seems wound totals are higher this edition, and no ID

wraith plank
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yeah, since there's no longer instakill, and 2+ saves are a lot less frequent, I would expect a lot of fun stuffs around the challenge system

surreal hornet
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are 2+ saves less frequent?

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I hope so, but I dont think theres any indication of that

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But my real hope is that the headsmans axe is good, god knows that weapon needs something going for it

wraith plank
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I'm fairly certain, power armor is no longer a wargear for marines, which means no longer an option for artificer I believe

surreal hornet
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centurions have 2+ save base iirc though

wraith plank
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the way I see it, 2+ would basically only exist for praetor, centurions, retinues and termies

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yeah, and that's a HQ character, which makes sense

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but regular line troops shouldn't have artificer

surreal hornet
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amen

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hopefully legion vets dont have 2+ this edition

wraith plank
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yeah

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2+ everywhere was cancer in 2e

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basically forces everyone to either lascannon/melta or go home

hidden flame
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gosh if artificer armor went away I'd be so happy...

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or if it changed to where you only got the 2+ save in challenges, I'd be ok with that

wraith plank
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there was a brief page of what was called ' command control legionary'

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appears to be a 5 men squad, but only upgrade option being special weapon

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notice that 'power armor' isn't even listed under wargear, unlike in 2e

flat grove
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A user on reddit, who was verified by the recent major leaks, said that artificer armor is gone for sergeants

full tapir
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They could have used their favourite 6 paragrahs of text to fix wound allocation but the simple way out works too

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I wont miss it, but now we can get champion sargeants it might be felt more

wraith pasture
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Also AA could be fixed by just making majority armour save be what you use against shooting and sergeants/characters in the squad can't be targeted until they're the last ones unless it's a precision shot

full tapir
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Now that I've had the evening to attept to read the rules, i can't wait for someone to make an non-EULA speak version of the rules. These are an absolute headache and i feel I'm having some kind of brain trauma. The wound allocation 》make saving throws is an an entire solid page of text

wraith plank
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Yeah it’s like they made 3 years worth of faqs into the rulebook itself

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The actual rule isn’t more complex than 7e, some add on flavours, but not complex at all

full tapir
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Yeah, once you've read it a couple of times and get what its trying to say its very simple

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Just a headache to get there

merry maple
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I think they're trying very hard to prevent any form of rule lawyering.
Hence making pages worth of text for very basic interaction.
Just to be sure nobody can try to read that rule funnily which would require FAQ afterwards.

wraith plank
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I blame competitive tryhards

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But once I tuned my brain to GW’s specific use of language I feel that it’s somewhat readable

merry maple
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Same thing here, the rules itself isn't hard, it's just Gw "legal" verbatim to try to make sure nobody can try to bend the rules in a way that wasn't planned.

Which ultimately makes something that looks pretty straightforward for someone using common sense a text nightmare.

wraith plank
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I’m fairly certain there are going to be cheatsheet

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So far the core rule seems solid

full tapir
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Theres even a tbing about not allocating Strike Groups to dead models, or allocating your wound rolls to vehicles

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Like who is this for

last bone
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They learned their lesson from necromunda I imagine, which has a lot of rules with too many edge cases

wraith plank
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I think their goal is that both a 14 years old and a 50 years old granny could follow the rules to the letter and finish a game

last bone
fleet dew
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Same here. Rules in 2ed were often written very unclear

tranquil epoch
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Probably just allow you to take troops or whatever in command slots

last bone
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That was uh, a scary game I imagine if players RAW

teal basalt
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What is RAI that seems pretty straight foward

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Oh I see

full tapir
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I don't have enough brain ridges to see the problem? Reroll hits of 1 on melee attacks?

fleet dew
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Oh no, I see it. That's why we bring a dreadsock to games

sudden walrus
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I hope legion traits come with drawbacks again. And they should all be put in a similiar degree of power, instead what we have now.

sick nimbus
# last bone

let me guess, you could read this as applying to your whole army?

sudden walrus
dark lion
full tapir
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Wonder what Autocannons will even do now with rending gone

last bone
last bone
green torrent
wraith plank
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No, but I too wonder if autocannon will still have rending of this type

full tapir
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Rending is gone and has a different effect, though they reused the name

dim pasture
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Isn't breaching essentially rend now?

last bone
full tapir
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Breaching is still Breaching which is old Rending that didnt work on vehicles, none of the new Breaching/Shred/Rending work on vehicles

green torrent
dim pasture
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Tbh never felt like rending was needed to keep vehicles in check

green torrent
#

rending is old rending without the "ignores armour" part

slender patio
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Rending+Breaching is going to be very big for anything that gets it.

last bone
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Yeah

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I wonder if plasma is gonna be breaching or just flat AP2 this edition

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If it is just AP2 it'll really made disintegrators mid

teal basalt
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No shot they go AP2. At most they revert back to 3

wraith plank
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that's good

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always thought rending and breaching were excessive in 2e

fleet dew
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I thought on the other hand that the introduction of Breaching was a great step in the right direction.

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Or did you mean how many unit had them?

sudden walrus
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I find gw over corrected by removing so man, ap 2 and 3 weapons, made arti sarge tanking so much worse. I hope battle cannons and demos go back to having some bite

dim pasture
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I would say we should have saw more 4+/5+ breaching on alot of weapons

sudden walrus
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We should have also seen more brutal then what we got. But now we got a full new edition, so who knows what will happen

last bone
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Surely getting direct impacted by a tank shot should kill a terminator

sudden walrus
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Give it back big blast at least. Or else it will just be useless again

last bone
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That too

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I always forget it's a small blast

full tapir
#

Blasts look to have a hit roll now

dark lion
dim pasture
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I don't know about more brutal especially with ID. It wasn't my favorite part tbh.

last bone
dim pasture
full tapir
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Potentially? The hit test.mjgjt be the same as current but who knows

last bone
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Hit = no scatter, miss = scatter

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Indirect = always scatter

dim pasture
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Not sure how I feel about that

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Might speed up some of the jankier blast weapons I guess

sudden walrus
last bone
full tapir
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Vs now where all 10 scatters

last bone
dim pasture
last bone
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I think we'll see people using more blast weapons

sudden walrus
last bone
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Just cause much more reliable

sudden walrus
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does someone have the text on the blast rules then? We seemingly only got barrage here

full tapir
#

We're missing a lot still

sudden walrus
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mostly army lists and points at this point. And weapon profiles and legion rules

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those are at least the big 4 that come to my mind

flat grove
flat grove
fleet dew
last bone
full tapir
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I know, not confimred its like Necromunda just a maybe

last bone
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Warmonger drop them in the middle of the center and just reaction fire everyone who tries to charge you and gun down the survivors

full tapir
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And of course there was nothing wrong witb 'always scatters' we have now but you know GW apparently has a word count minimum this edition

fleet dew
full tapir
#

But Barrage has variable scatter distance which probably wouldnt be necessary if it scattered by default

fleet dew
last bone
dark lion
last bone
dark lion
#

Plz be AP 3 plz be AP 3 plz be AP 3

fleet dew
last bone
dark lion
sudden walrus
last bone
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Only one way to find out

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Actually I wonder if demolishers will go up an Ap now they no longer have AP3

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Or just have a comical damage stat

sudden walrus
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no blast

full tapir
#

Sir thats a vanquisher

last bone
wraith plank
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do we have a leaked weapon stat yet?

sudden walrus
sudden walrus
full tapir
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I like we have just enough info to have no clue at all about playing the game

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Lots of rules but no stats or important bits

last bone
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I'm waiting for something really funny to come out

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Like "why tf are power mauls damage 3??"

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I suspect hammers will be D3 tho

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Need something to crack open saturnine termies

wraith plank
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hammer better be d3

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is hammer supposed to be slower than fist?

last bone
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Like I could see it being D3 -1A -4 initiative

dark lion
last bone
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It's slow, unwieldy but holy shit if you hit someone they die

last bone
dark lion
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Actually, I do wonder what lightning claws are gonna look like with re-rolls being mostly removed

last bone
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Bucket of extra attacks?

flat grove
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Maybe they're AM+2 for a pair

sudden walrus
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I bet we will see a regular power claw and paired power claw, and the pair gives more attacks

dark lion
full tapir
#

They'd certainly waste the ink by making a whole extra weapon for a pair

sudden walrus
#

yes

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because conserving ink is clearly not part of their MO this edition

full tapir
#

Or else its "if a model you control is equipped with two Lightning Claws (that is, it has two individual lightning claws) then that model you control gains a bonus to its attacks of two if attacking with either of the aforementioned Lightning Claws it is equipped with. This is regardless of if they have three or more lightning claws.

wraith plank
#

for some reason, I am 120% certain that "model equipped with more than 3 weapons of the same type do not benefit from further extra attack" is going to be in the rulebook somewhere

sudden walrus
#

"Unless it has the automata subtype"

full tapir
#

Knights had the 3 weapon thing but none ever got more than two i think

fleet dew
#

Anyone got the link with 43 pages?

flat grove
wraith plank
#

that sounds fun

#

and I like the changes to vehicle

dim pasture
#

I wonder how having multiple statuses applied to a vehicle will work

hidden cave
teal basalt
hidden cave
#

anti-armour weapons (armourbane I look at you) are not applying statuses, but barely strong enough random stuff is?

teal basalt
#

Yeah there’s an argument is some cases glancing is better than pen

#

D1 weapons especially.

hidden cave
#

vehicles can attempt to get rid of the status by doing 6+ check (with some of them having this ability boosted to 4+)

teal basalt
#

Isnt that just rhinos with repair?

#

Or does everyone get it?

hidden cave
#

every vehicle on 6+

green torrent
teal basalt
green torrent
#

unless they shake it off in the end turn phase i mean

teal basalt
#

I mean immobilise is still grim and 6+ is unlikely, despite what the people who hate explodes want you to think.

#

Reacts meh, but into a 10HP Spartan or something like that, glances ain’t shabby.

humble brook
#

Do we know if vehicles are still limited to reacting with defensive weapons?

humble brook
#

Lame

teal basalt
#

ah nvm ive found it

hidden cave
#

for other people

full tapir
#

Because for years they've rightly surnised that a single glance shouldnt neutralise a 400pt tank

teal basalt
#

Don’t even know what it does, my point being, especially for D1, it’s not going to be uncommon to hope for a glance.

wraith plank
#

do we know if flare shield is still a thing

flat grove
#

Glances are punishing, but it's still better to actually kill the vehicle

full tapir
#

Also the snap shots they make are 5+ now, but kills blast weapon vehicles still

teal basalt
flat grove
hidden cave
teal basalt
flat grove
silent yoke
#

keep in mind this is from the box set and not from the LIber

teal basalt
#

lmao praetors weaker than terminators

untold pollen
#

Oh I know. But the centurion and tactical are the same as the one shown in the article. They just have LD instead of all the advance stats

silent yoke
#

for the sake of the simplified rules

#

but could also be typo

#

actually yeah. i think typo. because initiative is not different enough

inner dragon
#

As it says, they're basic rules andshouldn't be used with the core rules that have the real stats

silent yoke
#

Also - Guys please don't post the links direct here, upload to imgur or mega and post that link instead

full tapir
#

Oo vets are only WS4

#

Makes keeping the old chart hurt less

#

WS4 BS5

teal basalt
#

assault vets are probably WS5

full tapir
#

Saturnine are 4/4, Praetor is 6/5

stoic orbit
#

Armour can stop the round, but sensors are still vulnerable and concussions definitely still affect the crew.

hidden cave
silent yoke
#

its a never ending spiral if you try to apply real world logic. it will validate one aspect of the game and invalidate another

tribal jetty
#

kind of what happened with the addition of Sternguard/Vanguard

wraith plank
#

I doubt vets are going to get fixed loadouts

silent yoke
#

i expect someone will lose some sort of unit one way or another

wraith plank
#

that's the most not-30k thing gw can do

silent yoke
#

great time to make new stuff

tribal jetty
silent yoke
#

same as 1.0 - 2.0 there will be some changes. but too soon to tell for sure

fiery widget
full tapir
#

I'll imgur it since no posting anymore i think

dark lion
#

BS 5 veterans babeyyyyy. 2025 year of the heresy sternguard😎

tepid crown
#

They really want you to use those disintegrators

median hawk
#

Worth noting that's normal veterans (tacticals).

#

Presumably, Veteran Assault Squads (and Despoilers if they exist, possibly Breachers?) will be statted accordingly.

#

i.e. WS5 for Assault and Despoilers.

#

But BS4.

full tapir
#

There might be despoiler vets

median hawk
#

Veteran Tacticals and Assaults would suggest Despoilers likely exist as well, yeah.

humble brook
#

That would be dope

full tapir
#

Don't think we know about assault vets yet

median hawk
#

Not the profile, no.

#

Just that they exist as an option.

full tapir
#

Aha

humble brook
#

So they are basically baby dreads

full tapir
#

There we go then lol

median hawk
#

Amusingly, this is something the Panoptica team rather rightfully argued in favour of - so it's nice to see it properly reflected in the core rules.

humble brook
#

And boss man is basically a dread haha

scarlet rampart
#

Just noticed the saturnine praetor is S4 when the normal ones are S5, is that a mistake?

dark lion
wraith pasture
#

Has this been posted yet

inner dragon
#

yes, and as always you don't post them directly

wraith pasture
#

I don't have a link

inner dragon
#

sitck it on imgur and boom, instant link

silent yoke
wraith pasture
#

I dont have an imgur account

silent yoke
#

but yes has already been posted which is the alternative and recommended thing to check first

tepid crown
#

lol sweep is gone

#

Games are going to be sooo much longer

#

With volley shots, no sweep, more book keeping, statuses everywhere, challenge sub phase

#

I'm just baffled by the quantity of changes, not a single person I know wanted this

#

I'll remain optimistic that it all comes together in the end..

solemn oak
#

Sweep being gone makes me sad. Unironically will probably hohserule it back

hidden cave
#

there is like 5 times more outcomes for fights rn

sudden walrus
tepid crown
pale basalt
#

i seriously doubt the current dreads will dominate

the saturnine dread on the other hand

sudden walrus
teal basalt
sudden walrus
tepid crown
#

I think it actually makes it so you can bring as many dreads as you want. You lose all your consuls if you do that and multi wound weapons can shred right through them

teal basalt
languid badger
sudden walrus
teal basalt
#

actually read the dreadnought profile before you decide they need a homebrew rule to limit them

teal basalt
tepid crown
#

Tartaros would have been op if sweep was in still. Combat resolution is determined by models now, not wounds

silent yoke
#

we dont need to be sassy

last bone
#

That's funny lol

#

My 40 lobotomites will hold the front lines!

pale basalt
#

we know nothing about dreads other than weapons seem to be better against them

stop doomposting

teal basalt
#

and theyre harder to take than even lords of war

last bone
#

Wait actually.... Tech thrall melee bricks night not be bad

pale basalt
last bone
#

Fuckers are T5 now so they'd definitely clog up despoilers

pale basalt
#

if they are still super cheap my human armies will riot

last bone
#

Throw a priest or arquitor kitted for melee and suddenly you have a reasonable damage output

sudden walrus
silent yoke
#

yaaaaa. its awesome

#

painless, thoughtless dudes absorbing fire. still a 6+ save

sudden walrus
#

has that been confirmed or just another rumor floating around?

silent yoke
#

it was in the first article of the edition

#

#hh-news message

sudden walrus
#

oh shit, just saw that.

#

such a dumb change for no good reason...

last bone
silent yoke
#

i find it incredibly thematic

full tapir
last bone
#

Be useful for once!

#

We on the hopium train in this Mechanicum taghmata

silent yoke
#

it also just like... makes sense?

sudden walrus
#

They are disposable guy that got the least amount of needed cybernethics. Why should they be tougher then a marine or techpriest?

last bone
#

That's my assumption is that priests will be a T5/6 deal

silent yoke
#

lack of feeling or emotion make them "tougher". they still have a 6+ save so they die. there is no regard for their existance

last bone
sudden walrus
last bone
#

Your gonna wound on a 5 and more than likely just kill the thing when you do

sudden walrus
#

unnecessary. Guess it is good to spam heavy weapons then

last bone
#

Also like, thrall are leadership 4 or something like that

silent yoke
#

thralls had no real purpose in the game. giving them t5 is an interesting way to add objective controlling and screening units to the faction

last bone
#

I can see tacs charging in after shooting to make them run

last bone
sudden walrus
silent yoke
#

layers of rules in teh mechanicum mo

sudden walrus
last bone
teal basalt
# tepid crown With volley shots, no sweep, more book keeping, statuses everywhere, challenge s...

I'd argue some of these aint so bad:

volley shots only happens if A. the squads arent so close that they get locked together by the set up, and B. one of the sides have assault weapons, which might be bolt pistols, but definetly not on everything that was assault before (no shooting meltas at a sprint)

Sweep was a massive all or nothing mechanic, and now that has been broken down into several mechanics that allow you options between pursuing a fleeing foe, shooting them in the back, or moving elsewhere.

statuses are everywhere, but frankly so was pinning. the statuses all having the same root prevents a common heresy 2 issue: multiple rules having minor variations that are impossible to remember individually, i just hope this carries over to deep strike and its relatives.

the challenge sub phase fixes 2 issues: challenges being mathhammered out. sigismund, the best challenger, was useless, because everyone knew they would lose so locked him with a mook. the other issue it fixes is primarchs getting in combat turn 2 or 3, and their combat ending when the game does.

#

i wasnt asking for these, but im quite enjoying what im seeing

last bone
sudden walrus
last bone
#

Which is another way to handle em, but I kinda like the shambling horde aspect of them now

tepid crown
sudden walrus
tepid crown
#

And everyone's got bolt pistols

sudden walrus
tepid crown
#

Like non marine armies? Yea

#

I'd say that's 10% of my club

sudden walrus
#

custodes will probably have assault on almost everything none dreadnaught

teal basalt
#

Guardian spears have to be assault surely. They’re already gonna be pointing them at the enemy

dark lion
last bone
sudden walrus
teal basalt
last bone
#

But like also to do the volley fire stuff

sudden walrus
#

Well, most automata already got quite limited on reactions, so I guess it will be more an ability of the dominus to give his squad

last bone
#

True

#

Castellax MM stocks have gone through the roof in other news lol

teal basalt
#

But they can’t cap objectives atm, but maybe cybernetica sorts that out like 1.0

last bone
#

Probably

#

Or they make castellax our equivalent of a box dread, entirely dedicated to just killing people

flat grove
wraith plank
#

There’s no more sergeant?

#

Or is it just a simplified rule for saturnine

quaint torrent
#

These are starter box extremely basic profiles

dull jewel
sudden walrus
rigid canyon
#

Drawbacks was awesome

#

It's great for long term balancing as well; if a trait is too strong you can just faq in a harsher drawback.

Not that GW would bother to FAQ with any sense though.

wraith plank
#

To be fair from what I read so far, 3e has less book keep despite being a reading nightmare

#

while keeping the rule more interesting overall

#

that's... good

sudden walrus
untold palm
#

so army building will be more rewarding to people who take the time to understand it, and its not so much that there are a bunch of new special rules but rather they work differently.

fleet dew
#

I write like GW did 😂 But I hope you still understand

wraith plank
#

The only thing I hate about 3e is the GW verbatim, but those I can get used to

pale basalt
#

the status thing is a plus in my book

we already kinda had weird specific statuses. like the test a unit takes when a transport gets pen'd

#

now it just has a name

wraith plank
#

Yeah, and a token

untold palm
#

i would rather gw write a short bolded section and then also have the long paragraphs because tournament grognards exist and will eventually move even more into Heresy

wraith plank
#

Same, can’t believe it took 5 pages to write “line of sight and 12 inch, charge 2d6 pick the highest, attack based on I, roll ld when ended”

#

Or was it 7 pages

pale basalt
#

the most insane one to me is the challenge part

untold palm
#

you forgot to add shoot snapshots as well, but yes seven pages.

wraith plank
#

Ah, yeah, don’t think it’s something I’d be trying on my first game

#

But imo at least it made challenge interesting, back in 2e challenge basically boiled down to who fail that thunderhammer save

untold palm
#

new alpha legion power, nominate a random model to now be a character at the moment of a challenge

quaint torrent
#

Right?

untold palm
wraith plank
#

Can’t have both way

#

Too short, you get rule lawyers and tryhards complaining about lack of FAQ

#

we are now the other way around, maybe GW overdid it a little

untold palm
#

maybe but now i have something more effective to throw at people than the little resin space men.

fleet dew
untold palm
#

it also shows designers intent so we get RAI

hot tundra
#

I wonder how many messages this thread will have by the time 3.0 launches. We're at 1656 right now (6/12/2025)

wraith plank
tepid crown
sudden walrus
sudden walrus
pale basalt
tepid crown
#

Do we know how disembark works though?

quaint torrent
#

We do not have the Transports pages yet so far as I am aware

wraith plank
tribal jetty
#

Not that many USRs actually predate 6th edition/HH1. The only old pre-6th one I've seen that's noticeably changed is Rending, though I don't think we've seen most of them.

sudden walrus
#

By the looks of it also shred, tank hunter, melta (But that one is a given)

tribal jetty
#

Tank hunter is old, I don't remember seeing that in the new rules

wraith plank
#

shred was there in 2e also, not sure about tank hunter, where is it?

tribal jetty
#

I guess melta was technically a weapon rule (as opposed to type like assault/rapid fire/heavy) but was moved to USRs so I guess that counts

wraith plank
#

yeah, I'm actually surprised that meltagun lost assault keyword

tribal jetty
#

that doesn't surprise me really

#

it's more that every weapon had to fit into the 4 categories back then

teal basalt
tribal jetty
#

the one old assault weapon I'm curious about is flamers

pale basalt
#

i think flamers will have it

the volley fire seems kinda built for them

wraith plank
#

curious if pistol will have them also, or will they have a pistol keyword

tribal jetty
#

bolt pistol has assault

#

Assault is a special rule now, like heavy

#

So most or all pistols will likely have it

wraith plank
#

ah, that makes sense

sudden walrus
wraith plank
#

armourbane

#

no more ordnance or sunder, wonder if lance is still there

tribal jetty
#

Tank Hunters was reroll armor pen, and was a rule for units rather than weapons

quaint torrent
#

Sunder is gone, but we havent seen larger weapons yet. Unknown if Ordinance or Destroyer are gone as traits

pale basalt
#

we have seen ordinance

think it was still just rerolls

teal basalt
wraith plank
#

huh, I wasn't aware that weapon profiles are already leaked

teal basalt
pale basalt
#

we havent seen weapon profiles

#

but the special rule was dropped

#

i dont have it

but you could try searching for it in this chat

sudden walrus
#

Right, armor bane, not tank hunter, My bad

quaint torrent
#

So if there is more info, please provide

tribal jetty
#

we get a glimpse on the screnshot for the Line rule but we can't see much

wraith plank
#

I thought line was already in the leaked rule? Basically gives you extra vp when on objective

quaint torrent
#

We know what Line is. Kothra is referring to the screenshot that gave us Line has a tiny part of the Ordinance rule (it's cropped such that we get maybe two or three words per line)

dark lion
#

Although, does any faction other than Mechanicum have a weapons with Lance?

sudden walrus
dark lion
quaint torrent
#

White Scars bespoke jetbike lancers have it

tepid crown
#

Is there no charge bonus anymore for attacks?

#

don't see it anywhere but maybe missing a page

#

There's also no "set to defend" so maybe?

teal basalt
#

yeah, maybe its somewhere else. it seems super weird because disordered charge is the only malus for charging out of transports

tepid crown
#

Don't get a setup move

#

I think the charge bonus to attacks is gone

#

Oof

flat grove
teal basalt
#

oh thank god, that at least cuts down a rhino to charge distance by 3"

tepid crown
#

So it would seem that there's no core rule that gives any advantage to being the first to charge against another unit. In fact it's worse because you eat overwatch. Maybe there's special rules

near hull
#

If it's gone, I'll be bummed, but yknow
We'll see

tepid crown
#

Would be weird for there to be no incentive

tepid crown
#

Yea you get to challenge first. Other player can still challenge

teal basalt
#

but it costs a reaction to do so

#

if your out of reaction points at that point which is likely, you could be denied the challenge at all

wraith plank
#

Also charge bonus is still there

teal basalt
wraith pasture
#

if charge bonuses didnt exist the game would become a game of baiting people into charging so you can overwatch them because there's literally no point to charge first

teal basalt
#

other than the obvious, your unit is better than theirs at melee

tepid crown
#

I'd still rather be charged

#

I mean if they're a shooting unit yea obviously

tepid crown
wraith pasture
#

overwatch is just an extra free shooting attack in your enemies' turn

#

or almost free

civic acorn
#

Which you can completely prevent by getting close enough to your target before charging, fwiw. Not getting volley fire/overwatch/evade if you're within the setup move distance feels like a huge benefit to melee, as does being unable to gain status during this process (as much as I love psychic powers, I spit on your grave, telepathic hallucinations)

wraith plank
# teal basalt could you point to where?

Oh, my bad, there isn't straight up 'charge bonus,' but rather 'bonus granted by Special Rules that require the Unit or Model to have successfully Charged an enemy Unit'

#

the 'Disordered Charge' section between step 3 and 4

wraith plank
# wraith pasture or almost free

It's far from free, looks like for game under 1.5k, each player during opponent's Turn only gets 1 Reaction Allotment unless affected by Special Rule, between 1.5k and 3.5k, 2 Reaction Allotments

#

And no reaction can be performed by unit under Status

#

I remember hearing about special support units that could temporarily increase Reaction Allotment through special rule or unit action

near hull
#

Augur command squads can reduce the cost of a reaction by 1 with an int test

#

Also, warlord traits will possibly give reaction points in SOME way

wraith plank
#

yeah, I'd expect something like that also. Looking at the amount of reaction available, I'm more inclined that reaction points are precious resources to be spent at key moments

#

rather than a bonus that could be used whenever

near hull
#

I want that to be the case, so hopefully they're not TOO generous

wraith plank
#

Hopefully not, if an entire command squad is required to generate one extra point through int check, other methods better be as, if not more difficult

#

Oh hey, there's an advanced reaction that moves your targeted unit away from the charging unit that takes place after the volley attack

#

I feel like reaction point is more akin to CP in 9/10th

civic acorn
#

But also I really hope that augury scanners don't hand out free interceptor because that was so frustrating. At least planes get intercepted on the board edge, not final position, so you can maybe outrange some stuff instead of just getting glanced to oblivion by every random gun on the table

wraith plank
#

yeah

#

it's far more limited than reaction in 2e that I'd hesitate calling them the same stuff

civic acorn
#

Even if free interceptor is everywhere, shooting your real guns with it is 1) snap shots 2) preventing that unit from doing any other reactions.

I do also appreciate that combat drop-off still lets you deploy the unit even if you get blown up on interceptor, with a vastly more friendly rule than "everybody in this arvus lighter takes an S10 hit, have fun with that". And combat air patrols can spend almost all their time being impossible to intercept if they want to, so maybe it's worth it to finally paint my planes! Please. Please gw. This fire raptor has hurt me enough.

wraith plank
#

when was the last edition that planes were revelent again

#

6th?

civic acorn
#

I think I also did horrible things to people with flyer wings full of helldrakes in 7th

#

Map campaign restricts slots, I only get one flyer slot...which can apparently fit 4 helldrakes in it this is fine

#

Actually early 8th was also plane city to the point where I was seriously evaluating running a warhound with double flamers to swat them out of the sky, and GW responded with the "boots on the ground" rule where you automatically lost if you only had planes left

#

And I think in 9th there was a hot minute where ork flyers were so busted they tabled people turn 1 more or less regardless of what you did to defend yourself

#

...so I think it's been "every edition except HH 2e" actually

teal basalt
#

the other thing with reactions is that the int test happens after committing. if this is standard, this means that you have to really REALLY hope that int test passes

#

because if you throwdown 2 interceptors and you whiff both, you have no options for that turn

humble brook
#

Hot take. Flyers need to not exist. They don’t make sense in any capacity in the game.

teal basalt
#

Neither do titans, but I like them in the game any way

#

I think their newest iteration is the best way they’ve been done

civic acorn
teal basalt
civic acorn
#

Ah gotcha, not a part of all reactions in general

humble brook
#

Titans make way more sense than the flyers.
I have read the new flyer stuff yet but having fast moving aircraft just hanging about the little battle area doesn’t make sense. At least the titan is feet on the ground and can stand still.

teal basalt
#

But them disappearing could be seen as them circling around. Essentially attached CAS

#

If the area can be important enough to warrant a primarch or a titan it can be important enough for direct air support.

teal basalt
untold palm
#

So incase this hasn't been called yet, I'm going to bet RoW have been changed to either be special detachments with different rules or modifiers to what can be taken in certain slots. I.E. Pride of The Legion can replace troop slots with elite slots.

Each legion and faction will also in turn gain access to specific detachments. I.E. Alpha legion will have a detachment that has increased elite slots or fast attack slots depending on if all legion specific troops become elites or not.

civic acorn
teal basalt
untold palm
#

They will either make alpha legion even more powerful or completely nerf us. There will be no inbetween.

civic acorn
#

I wish I didn't need the sarcasm tag for that one but also I have seen people seriously worried Mechanicum will be able to take a total of 4 castellax and no other robots because they're definitely all going to be treated as individual dreadnoughts with no special faction rules either so 🫠

untold palm
#

Yeah the level of meltdowns and doom posting I've seen so far has been comical. This really is just the LI system with a couple of tweaks and the fact people didn't see that coming a mile off has been wack.

civic acorn
#

I am VERY interested to see what happens with the ruinstorm though; at least for summoned daemons. Probably a special detachment unlocked by Esoterist types?

...will Lorgar still let you replace any random slot in your army with daemons?

untold palm
#

Who knows. Im willing to lean on the side of something like that but then they would have to show up in the heretics liber and that would just inflate its size and value over the loyalist one unless they get militia for some reason. Oh and I am willing to go out on a leg that militia will be a army type in the solar auxillia liber.

civic acorn
#

Hey now, the loyalist book can have the extra space filled with warlord traits and RoWs for playing the traitor component of the loyalist legions, as is tradition.

flat grove
hidden flame
#

the new rules are quite nice for flyers. Very much like they're used in Legions Imperialis. I don't think it'll make them 'good' per se, but at least more thematic to work with

#

rather than a fighter jet mysteriously hovering around doing 90 degree turns

tepid crown
#

I'm just kind of astounded by how much they changed. Charge phase for example got gigantic changes, 5x more time spent doing it, and I don't think it was in anyone's list for things that needed improvements from 2e

silent yoke
#

I think it’ll be quite fast after a few games.

#

It’s not hard, just different. And I’m okay with different. The rules by and large are more clear if someone actually reads them. A rarity in the player community I know

tepid crown
#

Every charge has the potential for two mini shooting phases with hits, wounds, saves, statuses, different weapons with different damages, FNPs

#

We're going to shoot so many bolt pistols

#

Shooting is fun I guess. I think they got rid of all the rerolls cause they added time rolling elsewhere

#

A 10 man squad with bolt pistols will get a single wound through on a volley against power armor about 50% of the time

humble brook
tepid crown
#

I'm hoping pistols aren't such a point sink in the libers. Will make volleys feel worth it

silent yoke
silent yoke
#

Or included

tepid crown
#

Yea the +1 attack was always a bit awkward

#

Hopefully not many weapons get assault so it's mostly for two melee units charging at eachother fighting

#

I guess every support squad and tac gets pistols too, so will have equal firepower against charges

tired furnace
#

funny how people didnt leak the whole book right

#

they only leaked shit that was about to be revealeled the next day

near hull
#

I mean, they've leaked the entire psychic section, and the summary pages of the assault phase.
It's just a mix of different things (and them taking requests).

Them starting posting the army building stuff first, the day before the army building article, is really just a sign of how hungry people were to see the new system

hidden flame
hidden cave
#

any new, fresh leeks?

untold pollen
#

leaker said they're busy with work/life stuff. be the weekend before we see anymore

last bone
#

Today we're meant to get an article on vehicles

wraith plank
#

None of the liber books have been out yet, and the saturnine book only seem to carry a simplified game rule. Wonder if A2 for pistol plus sword is still there or is it incorporated into the weapon stat

wraith plank
#

It's a mix of military realism and solid combat rule, hh2e tried but feels lackluster overall, 10th is basically a card game at this point that makes money off the TOP TEN META UNIT every 3 months

hidden cave
#

Changes are, indeed, more narrative-oriented

last bone
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Today we're meant to get an article on vehicles so yay

tribal jetty
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I'm still unsure how I really feel about the vehicle changes but today's article may change that

last bone
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Wanna see what they did to dreadnoughts

tribal jetty
wraith plank
sudden walrus
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I am still unsure to some of the changes to vehicles, but they don't feel overly worse off. Though I still doubt this will be that big of a vehicle edition, or atleast tank edition.

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Dreadnaughts, robots and especially stuff like sentinels will be curious however. And some miltitia picks like artillery batteries, if the smaller ones will also be split apart, as it vehicles squadrons were

hidden cave
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There’s actually a whole system for infantry assaults against Titans, in which valiant troops climb all over the enormous war machines and desperately probe for weaknesses while the crew fight them off! You can even dispatch jump-pack equipped Space Marines to attack the head in close combat…

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Woah

tribal jetty
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oh that's cool

full tapir
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Guessing points go up a lot because its so hard to kill one

wraith plank
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that's super cool

random orbit
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Really hyped for what they did with vehicles

hidden cave
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is there a change to WS to hit table?

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Was it leaked somewhere?

random orbit
hidden cave
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any screens to confirm that?

dim pasture
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Really wanted hitting into a +1 to go back to 4s.

wraith plank
tribal jetty
last bone
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It seems like meltas won't be too big a problem killing vehicles

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Even against a basic predator, they're penning on a 5

last bone
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Statistically 5 aren't too likely to instant kill one

hidden cave
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within 10" you need just one shot to insta kill predator

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additional 2HP do not change anything at all

dim pasture
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If you are letting melta goombas get in that range, that's really a tactical blunder on your end

last bone
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Yeah

hidden cave
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alright

tribal jetty
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I'm more worried about multi meltas than regular ones

last bone
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Especially given they're only T4 3+ bodies, definitely killable using majority of units in the game

last bone
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I could see a MM being like a 25 point per model weapon tho

hidden cave
dim pasture
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Like above, you should be screening tanks

tribal jetty
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I can see MM being Heavy(RS) as well

last bone
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Still, only 12 inches for the crazy damage

wraith plank
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Also I think melta no longer rolls 2d6

last bone
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Might even see MM get a range nerf to 18 or something

hidden cave
last bone
hidden cave
wraith plank
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so basically +1 to ap, and double the damage

hidden cave
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it one-shots contemptors and predators within 6" (meltaGUN)

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Laser cannons are now 2D when stationary, and will also easily eliminate a Predator or Contemptor

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it's getting more brutal

dim pasture
hidden cave
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with exploding vehicles gone, now we have a different way of having the same exact outcome after shooting

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in this case wore for dreadnought for sure (that's deserved)

last bone
dim pasture
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Dreads at least still have a invul

dim pasture
last bone
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One vibe I'm getting is this edition is gonna be very lethal

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Which I'm kinda hyped for, especially if SoH still get good melee buffs

quaint torrent
random orbit
wraith plank
hidden cave
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That is kind of "easily"

wraith plank
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6 hit, half pen, 2d, that's exactly 6 damage

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but again, 10 lascannon shoooting a predator in the open should absolutely kill it

dim pasture
hidden cave
quaint torrent
wraith plank
last bone
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We also gotta see how expensive these units will be

wraith plank
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yeah, in the end of the day we need to see the cost

last bone
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If 10 las costs a cool 500 points that's less good

dim pasture
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Also the issue now wasn't the lethality of a las team, it was that they could shoot 3 times in the opponents turn via reactions. That's been gutted

wraith plank
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that applies to everything, but from what I can see, it seems that units are getting more expensive

dim pasture
wraith plank
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this is 3k

hidden cave
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I mean they cannot shoot 3 times any longer

dim pasture
full tapir
hidden cave
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Well, that's true. If you wont save a Reaction Point for Overwatch on your las team then any unit can easily down them in the glorious melee combat without any troubles, becouse then cannot Volley Fire nor fight properly

full tapir
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If you swapped Corax for like 40 despoilers it'd be bigger

dim pasture
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Just like setting up multi charges

random orbit
teal basalt
wraith plank
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with no upgrade or whatsoever

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huh...

teal basalt
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is that all of the upgrades thrown in?

wraith plank
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no, zero upgrade, just base unit based on number of model

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but I doubt full upgrades will make a 800pts difference so I think the points definitely get raised

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we are looking at 3.5k for the original 3k I believe, and 1.5k may actuallty be viable

ebon willow
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No way a tactical squad is anything else than 100pts barebone

hidden cave
wraith plank
random orbit
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I have 2400 pts without option

wraith plank
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seems like assault squad and despoiler squad will rely on some kind of synergies

random orbit
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Except catphractii in TLC

random orbit
rigid canyon
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Just saw the new warcom article. "Vehicles have way more HP!!"

Way more is 3->5 CryLaugh I can't see this working out in vehicles favour with Damage 2 lascannons rocking about. Nevermind the melta threat too.

Points going to tell a big story.

random orbit
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They are the template unit

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LSS need to be nerfed not only for the damage output against others but to promote the others Weapons option

wraith plank
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yeah

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the reason LSS everywhere in 2e was due to the fact lascannon kills everything, and there are too many thing that only lascannons could kill effectively

rigid canyon
wraith plank
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had I had 10 HB they wouldn't do shit against, say, a squad of special smurf jump marine all rolling in 2+

random orbit
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I play HSS with volkite because volkite is cool

dim pasture
wraith plank
rigid canyon
random orbit
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Happy to see more strategy of neutralize ennemy before butcher them

rigid canyon
teal basalt
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because it lands really close

wraith plank
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in 2e I could see: jump marine rolling in range of LSS, then recon squad with nemesis bolter pinning them in place

dim pasture
rigid canyon
random orbit
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We need to tenderize the flesh first

teal basalt
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stunning will be good but i think its not going to be super vital

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if anything itll be bigger for shooting armies

rigid canyon
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For most legions they don't wanna be doing disordered charges though. Well, it remains to be seen tbf, mine didn't care about disordered much since we still got our bonus but others really did care. Who knows how it'll be now.

teal basalt
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they dont want to be doing disordered charges if they can help it, but a despoiler squad can still ruin a TSS's day without the bonuses

rigid canyon
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Yeah but it's gotta be a lot more killy now without sweep. If your opponents saves are good your unit can be locked up chasing them down for 2 or 3 turns.

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Already thinking about making more power weapon models to prepare 😅

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Might to with mauls cause mauls are cool Bo

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And ap3

hidden cave
teal basalt
hidden cave
hasty jay
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Huh... Is there overlap between the statuses? Like if you're suppressed but not stunned... can you still react with shooting?

wraith plank
teal basalt
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theres some key overlaps, go to I1, and so on, but the 3 main things: snap shoot, cant move, cant react, are all unique

wraith plank
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wait, let me check again

hidden cave
wraith plank
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I see, only stunned and routed disable reaction

rigid canyon
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Na just stunned stops reactions

wraith plank
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surpressed and pinning remain unchanged

rigid canyon
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Any status makes it i1 combat iirc

wraith plank
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yeah, but can still overwatch

hidden cave
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Suppressed status is not only causing units to fire snap shots, but also their charges are distrupted (no set-up move) and they cannot gain bonuses for remaining stationary (so it effectively shuts down HSS Lascannon teams damage output GREATLY)

dim pasture
wraith plank
hidden cave
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I like how complex this game will be

dim pasture
hidden cave
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I wonder how volkite weapons are going to look like

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and we havent see any of the Assault trait weapons that can Volley Fire yet

wraith plank
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I always had 5 of them running on foot because they are cheap, and are a nuissance if ignored

rare crystal
humble brook
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oh we get to see the tank stat line

hidden cave
humble brook
# hidden cave Where was it shown?

would need to double check but I believe it was on the page with the volley fire rules said something about assault or pistolsdouble checked and it does say just assault weapons.

rare crystal
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Can't remember but I'm sure I saw a bolt pistol with the assault rule. Maybe in a preview?

hidden cave
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nvm found it

full tapir
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Oh so everyone will always volley fire after all

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So much time wasting to charge, I'll stick to my guns

humble brook
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I mean.......maybe

sudden walrus
humble brook
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just depends on how much stuff gets that sweet sweete Assault tag

full tapir
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Yeah, easy to forget not everyone just has pistols and grenades all the time

hidden cave
humble brook
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that would be great, love me some volkite

dim pasture
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Anyone have a shot of the barrage special rule for 3.0?

wraith plank
# dim pasture Anyone have a shot of the barrage special rule for 3.0?

A Weapon with this Special Rule may be used to attack Target Units out of Line of Sight.

If a Unit for which a Shooting Attack is made includes any Models with one or more Weapons with this Special Rule, then in Step 2 of the Shooting Attack process they may ignore the restriction on requiring Line of Sight to a Target Unit. If a Player uses this Special Rule to declare a Shooting Attack on a Unit that the attacking Unit cannot draw a Line of Sight to, then in Step 3 of the Shooting Attack process that Player may only declare attacks with Weapons that have this Special Rule.

If a Weapon with this Special Rule and the Blast (X) Special Rule is used to attack a Unit without Line of Sight to that Unit, then no Hit Test is made and an Indirect Scatter Roll must be made for the Blast Marker placed as part of the attack. If such a Weapon makes more than a single attack then a separate Indirect Scatter Roll is made for each attack. When making an Indirect Scatter Roll for such an attack, the number of Dice rolled alongside the Scatter Dice is determined by the value of X for the Weapon with the Barrage (X) Special Rule, the value of these Dice is then totalled to find the distance the attack Scatters.

Thanks Claude

hot tundra
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Almost to 2k messages guys. Keep it up

grave plume
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only 28000 to go

tulip garden
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Lupercal Lupercal Lupercal

fleet dew
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Live laugh love

wraith pasture
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Any new leaks

wraith pasture
stoic orbit
acoustic gale
wraith pasture
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Busy developing the new meta before anyone else gets a chance

near hull
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I love the idea of posting fake leaks just to get ahead of the ACTUAL meta, that'd be so funny

fleet dew
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If I were him I would be busy with a second account being in here spreading some stupid theories what will be broken and what will be overpowered.

wraith plank
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regardless I must purchase that rapier squad...

humble brook
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I'm hyped about them and hopefully can get my hands on some

wraith pasture
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"Oh yeah you're TOTALLY gonna need 8 boxes of tarantulas"

fleet dew
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Speaking off, I will order some rapiers tomorrow

wraith plank
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even the gw store won't be getting them until weeks later right?

humble brook
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I would guess its going to be a two week "pre-order" window

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so like end of June or early July