#3000 point Solar and Reaping

7 messages · Page 1 of 1 (latest)

viscid cedar
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2035 points Solar Auxilia Solar Cohorts

Legate Marshal with charnabal weapon, volkite serpenta, artificer armor, iron halo, cyber familiar

Tactical command tercio:

Command section with 10 men with bolters, vox, and vexilla

Veletaris tercio:

Veletaris section with 10 men with volkite, charnabal sabre, blast pistol, vox and vexilla and aurox

Veletaris section with 10 men with volkite, charnabal sabre, blast pistol, vox and vexilla and aurox

Veletaris section with 10 men with volkite, charnabal sabre, blast pistol, vox and vexilla and aurox

Vanguard section with 10 men with heavy flamers, hand flamer,  charnabal tabar, vox, vexilla  and aurox

Lasrifle tercio:

Lasrifle section with 20 men with vox, bayonets, charnabal sabre, blast pistol, and vexilla

Lasrifle section with 20 men with vox, bayonets, charnabal sabre, blast pistol, and vexilla

Lasrifle section with 20 men with vox, bayonets, charnabal sabre, blast pistol, and vexilla

Leman Russ squad with 3 tanks with vanquishers

3 Aethon with Volkite

956 Death Guard The Reaping

Praetor with artificer armor, power sycthe, rad grenades, combiflamer and serpenta

Heavy support squad with 5 man with missile launcher, nuncio vox and vexilla

Tactical squad with 10 man with bolter with bayonet, nuncio vox, vexilla, artificer, and chainsword

Gravewardens with 5 men with 3 assualt grenade launchers, heavy chem flamer, combiflamer, rad grenades, and proteus land Raider with hunter killer and searchlights

Is this better for showing what each faction is about while being useful?

noble garden
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<@&877303590690111508>

molten kraken
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Looking at just the DG portion, I'm not really seeing where The Reaping's benefits would come in for you aside from fishing for Instant Death with the Praetor's scythe. You should just run him with a Paragon Blade tbh for more consistent damage at initiative, as I assume you'll be sticking him in with the Gravewardens with power/chain fists.

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For the Gravewardens, you should never take them with anything but the assault grenade launchers. There's many other, cheaper ways to get alchem flamers. If you need to free up points, this is also a squad that can easily ditch the rad grenades, as the benefits they get from them really only trigger when fighting someone who's T5.

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The nuncio-voxes are also unnecessary. They might help boost your Ld for Night Fighting, but the only scatters you can re-roll for that detachment is five frag missiles from the HSS. Just not worth it IMO.

viscid cedar
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<@&952604865450893312>

viscid cedar