#Are you guys working with a marketing company?

17 messages · Page 1 of 1 (latest)

strange gyro
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I'm not in marketing or anything, but genuinely curious. This game seems to have all the pieces to be a breakout game, but the population is in the gutter, and no one I talk to has ever heard of it. When do we start seeing the "RAID shodow legends" style wave of adds on youtube?

lavish hemlock
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the 700 active playerbase is the ONLY thing thats scaring me away, when I see a obvious rugpull like Dungeonborne get 50k immediatly its scary....

undone flame
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IDK playing EU and there are always players to play. In prime time you can fight with 3-4 trios each game if play aggressively.

I think continuous dungeon mechanic works well.

turbid inlet
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I think the main problem with player count is the games price, It should be like 10 or 15 dollars for Early Access

dark path
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They haven't done their big marketing push yet

strange gyro
# lavish hemlock the 700 active playerbase is the ONLY thing thats scaring me away, when I see a ...

I am not really worried about a rug pull, so much as I'm worried about a good game dying before it gets a chance. We do see that occassionally. Kingdoms of Amalar was pretty great, but it lost a ton of money. Last Oasis was killed off by it's own player base. Stuff like that.

Basically, this game needs to have noob friendly zones to flourish. But it doesn't have the population you need to justify those additional zones. The game needs an injection of like 20k users, minimum. More so when you look at the financial requirements for a game like this. Then you start looking at a target more like 100k+ sales.

So...Where is the marketing. How are they going to get there? An occassional Asmongold clip isn't going to make it happen.

sterile fox
sterile fox
wary skiff
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its extraction trash what u expect

maiden mountain
wary skiff
maiden mountain
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“Extraction trash” is the centerpiece of what makes the game unique

wary skiff
tepid anchor
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Steam reviews reflects this game issues, potentially great ...

modern token
# wary skiff its extraction trash what u expect

Does someone pay you to come in here and trash talk the game every day? If not, what is your goal?

If you hate the genre and the fundamental aspect of the game, don’t play it. If you don’t play the game, why be active in the discord?

visual gate
strange gyro
# visual gate They have talked about wanting to have a more finished product and more to show ...

I think my concerns are rooted in the skill curve, and how discouraging it must be for the few and far between new player that is starting say this week.

Imagine it's your first game, you load in on your level 1 rogue, kill a medium hard PVE critter, stop to loot, and get absolutely demolished by a warrior in blues.

10 minutes later it happens again. And again.

Like, for a new player starting right now, I think it would be hard to recommend the game, because they would be getting clowned by people with a hundred hours plus into the game.

Unless...There was a wave of noobs, and maybe those noobs got their own map to learn on or something. 🤷‍♂️ Anyway. Sometimes good games fail. I think this one has potential, but we need a much bigger player base. Not just to keep it fun for us, but to make sure the devs get paid. Right now they're sitting on what, $250k in sales? Minus steams cut, taxes, and split however many ways?

Love to see that get more balanced for them.