#control - # not consistently registering

1 messages · Page 1 of 1 (latest)

wispy sentinel
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Often times I'll control - # a unit or building and it doesn't register. Happens so much that I always test it first before moving on because then I'll lose it and not be able to quickly pull it up when I need to. I've never asked if others experience this but I experience it very frequently. Every game I command.

shut trail
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Hey that sounds pretty annoying. I can't seem to reproduce it. Is it worse with low fps? Does it happen with different binds as well? If you rebind the assign unit actions does it still occur? How long has this gone on for?

Thanks again for letting me know - you're right to report the bugs here even if you think we know about them 👍

wispy sentinel
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As long as I can remember... I'll play a single player game and try to reproduce it

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I'll screenshare too.

subtle nacelle
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I have the same thing. Mostly with aliens. When i try building a node to expand i click the left mouse to build and it just doesnt register. Then i switch to a diferent building and then a node again and then it finnaly works

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Same thing is indeed with controlling units and sending them somewhere. Verry often you have to click multiple times before they finnaly start moving to the waypoint you clicked

wispy sentinel
subtle nacelle
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i'm not pressing C

wispy sentinel
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Well. Regardless it's a different bug than what I'm describing

shut trail
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Haven't been able to reproduce this one so if anyone has any other info please post here

Requesting logs from anyone that experiences this issue 🦀

mild arrow
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I've regularly experienced this since first playing summer of last year. I get around it by:

  1. Click on the building
  2. Ctrl+#
  3. Click off the building
  4. Hit the # hotkey to make sure the building comes up
  5. Build units

If instead I do it how it's supposed to be done:

  1. Click on the building
  2. Ctrl+#
  3. Make units
    Then often times I later find out that the # hotkey didn't stick
wispy sentinel
shut trail