#Breacher Class Infantry

1 messages · Page 1 of 1 (latest)

blazing spindle
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An idea for a new infantry class.
Might be irrelevant due to the Infantry rework that is planned.

Heavy class infantry uses rocket launchers, miniguns, Stingers/manpads, etc

Breacher class is similar, but uses lighter weapons. Doesnt use exclusively heavy weapons but does use things like:
Auto Shotgun (20-30m max effective range)
Grenade Launcher (200m max range) (poor damage to armored vehicles, poor damage to structures, good damage to infantry and lesser aliens)
Flamethrowers (50m max range)
Could also give the Breacher a riot/bullet shield + SMG
Heavier/more protective armor than Heavy class infantry. Very slow movement and highly resistive to small arms fire.

Should win pretty much every fight with a crab unless the crab can stealth its way up to the Breacher.
Because a crab charging an auto-shotgun should mean insta death

A Hunter should take out a single Breacher (with a shotgun) with relative ease. 2 Breachers would mean losing an annoying amount of health. 3 Breachers should be able to a formidable damage to the Hunter, even kill it if the Hunter shows its weakpoint to any of them.

A rifleman should be able to kill a breacher without too much difficulty since the Rifleman can use range to his advantage.
But if a rifleman assaults a barracks or structure with a Breacher in that same building, the Breacher has a clear advantage

karmic lake
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Might be irrelevant due to the infantry rework that is planned.

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Had it in the first half

blazing spindle
# karmic lake > Might be irrelevant due to the infantry rework that is planned.

From what I know, Dram's vision is that infantry class is essentially an armor set that you choose and that there is a wide range of weapons that can be chosen from.

So some weapons will range across multiple classes and some wont. So Heavies get access to rocket launchers and miniguns since their armor has an exosuit that can support the weight of those weapons.

My Breacher armor would be heavier/more protective than the Heavy armor because

  1. it will require closer ranged combat
  2. it doesnt need to support a massive gun and therefore can focus on damage resistance
limpid jackal
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So you want a rifleman with heavy armor and a shotgun , cool pick up the heavy armor gear and shotgun weapon with the Rifleman or Commando.

karmic lake
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Yeah I don’t think any of these suggestions warrant an entire new class.