#Some Resource Rebalance

1 messages · Page 1 of 1 (latest)

desert citrus
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Been playing alien a lot and i've noticed this issue, Currently the way that the alien faction works is interesting but theres an issue with the fact that as an alien faction you HAVE to spam. However with the way the resources work for the aliens our nodes simply get eaten up so quickly for only a measly amount of troops in comparison to the humans. Of course we can make more troops than them but on average our troops are worse off than human units especially considering when players are in control of them.

And then theres somemaps where it takes an alien forever to get to the node required for resources via expansions, yes you can build nodes to get the resources faster but now im spending resources to get resources so that i get resources faster so that i can make more more units that waste tons of resources with little payoff unless you have players controlling them or the human player isn't lucky.

One fix i would like is being able to chain construct nodes and increasing the resources in a singular node so that aliens can effectively make a swarm without having to scour the entire map hoping that the humans aren't smart enough to send tons of buggys to snipe your shrimp.

yes you can make turrets but players aren't stupid and you can just tell the AI to bypass the turrets which is like the easiest thing to do.

heavy rune
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i have to admit it can be annoying but even as aliens depending on how you play should you control the aliens directly they can be strong and are meant as a swarm type army though they do die quickly

desert citrus
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half the time i just get rushed early game by humans with buggys

heavy rune
# desert citrus half the time i just get rushed early game by humans with buggys

yeah, i was once playing aliens in a server with quite alot of players and it was a direct 1 human faction vs alien faction where they buggy swarmed us at the start though we was lucky to kill them and once they were gone because they did the attack so early it screwed with them because (as you said with luck) their harvestors glitched i think or we just planed our attacks that well we ended up winning but i do admit even though the game was 20 mins long we cleared out 5 resource nodes and never saw a goliath

desert citrus
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not too suprised you didnt see goliaths they are only useful for killing bases

real sentinel
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Not to mention the shrimps get stuck on the biotics rocks many times not doing anything

heavy rune