#give aliens AI faster unit production
1 messages · Page 1 of 1 (latest)
I think they already do. As Aliens the production time for crabs is really not bad, especially if you stack spawning pools, you can pump out a ton of them if you want
but the ai doesnt make more than 1 spawning pool
I think thats the point more spawning pools, more zerglings ahh i mean crabs.
This is why we need two alien AIs to double up against
More spawning pools can solve any time issue. My problem is the resource cost. 1 rifleman can easily destroy a group of crabs, wile crabs costs the same. Combine this fact with extremely limited resources for the aliens and it becomes a disaster.
this is an interesting shout, maybe it could be part of a set of handicap game configs before the game starts?
I allways pledge for a swarm system on alien side. Having a crab is great. Having 10 crabs, follow that one crab is bether.
Yes just yes
Can't believe it took someone named HIV positive to come up with a quick and easy solution
Lmao
It's not a bad idea...
just gotta build more spawners imo