#Multiplayer related Question

5 messages · Page 1 of 1 (latest)

cedar current
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Is anyone else experiencing FPS drops on multiplayer servers that have been running for multiple hours?

I as well noticed "if that should be helpful for the dev to know, if this is even linked to the problem" that for some reason the ping is very high as well parallel to the FPS going down at the same moment for example: i join the server then have 60 fps for like 20-30 sec with a ping of 168ms (using the server ms i am connecting to regularly) and then the FPS drops to 16-17 and the ping gradually increases until 288 and the FPS drop until 5 until eventually the game crashes

For some reason that is resolved when the host closes the server and continues it again, after that the server is fine again for a couple hours

compact echo
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I suspect this might be something to do with props getting stuck or falling off of the ship, which means they are now constantly in motion and updating their location on the network, generating both physics cost and network load.

That's just a guess, but it would make sense. I shall investigate further 🙂

neon urchin
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Small fps hit, but server crushes after 24+ for me in MP

cedar current
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@compact echo thank you for your efforts and this amazing game 😄

Appreciate the time you invest into this game and i am mind blown by what you have already achieved, i will point out anything else i should spot to help out in any way possible 😁🫡

Gods speed

safe trail