Currently the light system in the game is not the greatest at night especially with things like the beam of light for where you're pointing being extremely hard on the edges instead of fading out as light would normally do
This is then coupled by things like this in the image attached where you have a shadow at the bottom of the tree even though theres no light source above it and a very strong light source to the side
Improvements
- Dynamic shadow system
- God rays
- Shadows on all objects instead of only trees
- Fading out the light for the laser
I wouldnt call this a major thing to fix since content comes first but figured would note it down