#Polaris Palooza
1 messages Ā· Page 7 of 1
And the fact that the Polaris is thick and you can't look downwards through the ship
The LF might get shot down!
well that's called a goddamn skill issue
the game does not need to account for your skill issue
and even without a fighter if you and a crewed polaris cannot deal with a mantis that guy is a fucking legend, just get over it
holy moly why do you need your $750 video game item to completely be invulnerable and destroy everything in the game
that's not a fun game
i don't get it
they literally said light fighters are the counters to this thing
like what are you upset about
If your fighter (which can be anything froma Fury to a goddamn F8C) gets shot down by a single Mantis who also has to worry about keeping in the blindspots of the Polaris' 6 gun turrets and single Missile turret and the others can't do anything about him for 6 hours then he deserves the kill
yes
jesus h christ yes
Not invincible. Just $750 not losing to $70.
Why and how?
What if the Mantis just... stays 15 km away.
yeah well womp womp money does not straight up buy you into winning the game so sad
you must literally not be reading
Well why TF not?
Fighter
because this isn't a competition of who's paying more
you're paying for the capability of taking 12 people on your ship
that guy with the $70 ship needs his friends to also have $70 ships
Have you... not looked at the Polaris? It's pretty clear from the exterior model where the turrets won't be able to shoot.
you're paying for the ability to access different gameplay loops, not the ability to murder everyone with no goddamn consequences
That is true. But... Why was it removed!?!
in the name of walter white and his associates what is this discussion
yeah true
i've never seen him not ragebait
Fake News!
It stopped being funny weeks ago
Just... why TF does it not have a top turret, like, what is the reasoning?
It can have vulnerabilities without being completely rediculous.
It doesn't need a giant shoot here sign.
i've literally sent bristerian actual information from the wiki and they still gaslit me saying i was the wrong one
you must actually be an npc if you're going to just sit there while a mantis shoots away at you
like
you deserve it if a mantis kills you in a polaris
im confident that if im solo in a polaris i could walk turret to turret or get my light fighter out and kill that cunt all on my own
Behold, more blindspots. This is perfectly normal for a ship this size
As long as the fix the actual issues brought up in issue council Iām fine everything else is skill issues
if you're worried about a crewed polaris dying to a mantis you have a skill issue
like the carrack literally exists no
and it's supposed to be a military explorer
that thing got more blind spots than it has turret coverage
The power situation and the size 6 being doodoo are my main ones
doesnt the carrack straight up not have a gun on the bottom or am i misremembering
Behold, top section coverage
That too it should at least get double
Iād go full ballistics if we had a way to fucking reload them lol
With the Missile and two Top turrets which don't have a rotation restriction, I'd argue that Polaris has better coverage up top.
would swapping out the guns by hand not reload them
i mean that wont work in combat but still
Though that's coupled with less PDTs/
The time sink in a extended combat situation just arenāt going to work and how much storage will back up guns costs
polaris has perfectly fine coverage for what it is, bristerian is just being bristerian
Typical origin enjoyers
I still haven't seen Brist make a single good take
literally
look in the galaxy chat, at some point he literally argues apollo is a better galaxy with me
I remember that lmao
ye that discussion lives in my head rent free bro it was insane
tbh it should just be s7
"Drake is bad."
wasn't it concepted s7
Yes! this!
Original
no, his point still stands
pretty sure I can fit 4 arrows in the cargo and 2 f7as in the hanger if you canāt deal with threats with that than youāre crew just aināt gonna make it
Oh based
You have a literal fighter wing
Polaris torpedos and guns are bad.
See,, I do make good takes!
Please donāt talk to me
Or... even S6? because it is currently S5.
based
like
bro just called the current most powerful player ownable ship that's flyable "bad"
Most powerful, yes. Defeatable by a LF, also yes. I suppose I am disapointed is all.
Maybe the shoulder turrets can shoot backwards at a flat angle?
jesus christ you're actually a troll
That's it. Get on PTU.
I am the LF. Fite me!
im not going to get my ass out of my warm comfy bed to prove you wrong my friend
Because even I can do this with releative eaze.
and remember, i was talking about a crewed polaris
but i probably wont even need a crew to get you
simply with how much you're underestimating the polaris
Back it up. I will even use my Arrow which I hate.
There's actually very few blindspots from the top/bottom.
Then just grab Nori and Cuddly.
again, not gettin outta bed for that one chief
Ok, well, then it's not so bad.
i don't care to prove you wrong
1 extra person is enough bro
Keep dreaming friend. Back it up?
Rest easy friend
no no
imma do this thing first quick then you guys can do your thing
im gonna get out of bed for it
Polaris and a fighter vs me and my friend in fighters.
Ok. Well...
look up and see where i used plural
Where is your crew?
the classic bristerian switcheroo
Ok but... you guys will die very fast.
honestly i don't know if i should get out of bed for it
Well, tomorrow also works.
fam tomorrow i got 6 hours of lab and 2 exams
Well what did you have in mind? Because 1 vs a crewed polaris is still a slaughter since I can just... hide from all the weapons!
ok thats it
Ok. well... soon. Soon I will prove my point whenever you are ready.
@rain carbon plz hop on
you gonna have to gun i've literally not touched turrets since the rework
This is where I prove that I am right.
well you're versing a guy who literally does not do combat of any sort and a gunner
i can always use that as an out if we do end up dying but in the most likely scenario where you die that's gonna be a bummer for you
Then grab a bigger crew. No outs this time. I want my rear turret and it is dumb that I cannot have it.
yeah i'm pretty sure we can kill you with 1 turret manned
im not getting into pu for this shit
wanna hop in vc or you think we good
Do remember that the turrets are currently bugged and both their gimballs and targeting pips aren't working.
what the fuck
It's a WIP Polaris issue.
I invited you.
So you guys are operating with no pips and no accurate targeting systems.
panther or rhino @rain carbon
ok everything is rhino
idk how any of this works so lets see
im not lobby owner
@fierce arrow
bruh bristerian just left
just did
also i literally dont have my hotas set up and it's a pain to fly with a mouse
I am in an Arrow. This is where you die!
Oh Megxde, if you're piloting use the Co-Pilot seat. Both it and the Pilot have missile control, but Pilot lacks UI in missile mode for some reason
No. Probably not.
if you use fighter it's too easy
we're making a point hold up
get in game im starting
yea
I can't respawn.
so one gunner polaris vs an arrow with half the turrets not working kills an arrow
Whatevs. You win fairly.
btw mid fight he went top turret but it had no pips so
you were long dead if the thing had pips
I know that. But like... It didn't help much.
cuz i would have just went on a top turret while he was on the bottom and you'd die before even figuring out what was going on
you literally died to the bottom back turret of a polaris
Riiggghhhhttttt.
Yes. I am well aware.
while i literally could not freelook around btw so most of the time i had no clue where you were
because i don't have my hotas setup
so, you see the point now im hoping
Bleugh!
womp to the womp
im saving this clip
every time bristerian rage baits me
im sending it
Nooooo
Hahahahaha
Reading all of this with the ending was a great story. Enjoyed.
i try not to spew bullshit
Reads like a novel where the MC gets verbally slighted over and over and gets tired of it. MC and has to get out of bed, do their training arc and slay the demon king.
lul
The sounds of the point defense blasting missiles out of the sky is very satisfying as well
I am not the demon king.
you most definitely are not
aurora ramming is caused by shit server dsync
the aurora reaches a speed faster than server fps and can phase into the polaris, but when server fps catches up is realises two ships are occupying the same space and blow them both up due to collision
so even capital armour wont solve that problem if servers stay shit
I am however a King.
15/20 of the top trending on issue council are about the polaris
Iāve been upvoting everyone too
Could someone whenever they get time test how many arrows we could shove in the cargo? Would mean a lot debating if I should outfit my new bois with arrows instead of the Titan deal
does pisces red fit in cargo?
yes
hell yeah
that's a stretch
King of bad takes and misinformation yes
Itāll be fine dude I think cig knows Polaris has bad turrets and bad turret coverage, which is why they left the door open with the comment about ālooking into further up gunning in the futureā combined with the fact they havenāt decided yet whether theyāll leave pdc to shoot at ships or not which they will probably to help with the blind spots and bad turret overlap
Iām fine with blind spots as long as I have a enough fucking power to use the turrets properly lol
A power plant that big shouldnāt have any issues especially with the built in hot tub for the homies
The s6 turret is a joke, and a nuclear reactor not producing much energy is stupid
It shouldnāt have to worry about basic systems running out of available power to spread evenly
this
a third of the ship is the engineering/reactor
and it's got less power pips than a redeemer
hello cig I'd like to have a talk
I'm fine with having to balance pips and turn off some extrenous stuff like the tractor beam to maximise combat efficiency.
It's a gameplay thing, but imo the unupgraded default Polaris should run with more power, so that blades and stuff can add on the balancing act.
The capacitors are the real issue atm, they're absolutely miniscule.
yeah
You can max out Shields and either Engines or Weapons by turning off the tractor beam and life support. So power plant isnt that huge an issue for me.
But even at full power the weapon capacitors are tiny.
Getting two shots per gun on your top turrets at the default power allocation, and like 5 or 6 at most is sad.
love how in lore they made the ship to combat the vanduul
and its just mid
LOL
they will definetly buff it after all this feedback
It's not really mid, just has some issues which are probably due to the whole parallel development thing. MFD2.0 also had a soft introduction of Engineering power allocation to go with it, and when it dropped I recall it fucked over the Hammerhead's capacitors as well.
What used to be each turret having it's own became the ship splitting them across all turrets which messed with things.
It does really well in Vanduul swarm lmao, they Vanduul can barely hurt it in that gamemode unless they ram.
You can just sit there for like 40 waves without much major hull damage.
that's funny, people in pirate swarm said it was really bad
cannot wait to see Polaris vs BMM fight
Iād win.
Ok but like⦠The Vanduul canāt hurt it even if they ram. I was rammed by a Prospector and an Aurora and took no damage.
so wait i saw a video of nova tank not fitting in polaris but people in the comments say you can remove the dual barrel laser mg thing on top and it fits, is this true?
But its not 
My friend switched them out for attrition 6ās
They work
And work well
Now are you SUPPOSED to switch em out? No
Here they are:
if they did that, then wouldn't people be ripping the stat bumped s6s off a Polaris to put on other ships?
I think the intention is that people just cant touch them at all
oh right lol, so make them part of the ship and give them better stats
the actual item when you take them off is just a barrel
yeah
gotcha
are these the first size 6 guns in the game?
ares has a s7
but nothing has s6 yet afaik
so can the hangar allready rearm and refeul?
No
Wtf? I thought that was a feature
They haven't implemented manual refueling and rearming yet.
And I haven't been able to do hangar services while in there, which makes sense given that's generally for automated procedures at stations rather than on ships.
what if u were in the station inside the Polaris
My friend did it once in an f7 i believe
so ill need to try myself i guess
We have total 10 size 6 ship weapons in game and all of them can be equipped to your Polaris, so in this video we will talk about them and test them to find out which one is the best size 6 for your Polaris. Enjoy!
Star Citizen Alpha 3.24.3 PTU.9410828
-----------------------------...
Damn the Polaris is looking to be kind of a flop in ptu
yep
Very low power output, weak shields, main dual gun does less damage than ballistic f7a, can get 1 shot by a s10 missile
And then only 300 unreloadable shots on a main ballistic cannon for a long range patrol capital? What a joke
Letās hope they clean it up for live
LOL the switch up is insane
they will I'm sure
No, you were yapping about giving it dual size 7s and other stuff not needed
The main issue is probably the power output at the moment which you didnāt have an issue with
dual s7 would be nice
Well it obviously is.
Power output is fine. Not great but fine.
Max out the shields and then balance engines and weapons.
Why do we need dual s7s??
Because the S6s suck.
Yeah buff them
Like⦠I couldnāt kill an Aurora and a Prospector on an illegal monitor mission.
So⦠then what?
Only because theyāre built around a single one like an a10 warthog
Nautilus has 1 and itās a support ship.
s7 Is meant to be the basic anti-cap size, given this is a capital ship focused on killing other capital ships, it would make sense to have one
Have the bespoke s6 duals do more damage, but less than a s7
Also this.
The torps are what makes the Polaris dangerous to caps though
Or make them⦠non bespoke. Currently they do as much damage as a S5.
Yeah I know they need to be fixed but not upgunned to s7 I donāt think
Think of it like this. Modern destroyers primarily use missiles to threaten and kill other ships of their size, but they have a gun for redundancy
Constellation and Starfarer were the OG caps.
Exactly.

The gun also provides more flexibility in usage
Shush.
A S7 would have let you do that sooner. Or even a better S6.
Ok⦠here me out: Spinal S8.
Beam Laser.
I want an anvil cap with a beam laser like the idris has a railgun
Takes crazy power, overheats with too much use or something
RSI does it better.
ship explodes if you let it overheat š„š„šš»
Just⦠buy an Idris K.
Yeah Iām guessing anvil cap at iae as well
Huh??
Announcement I mean
Rail gun is boring, like shooting a potato gun
I'm in the rambling mood, but polaris is often thought of as a submarine which is somewhat flawed. A submarine (like our dear Polly), uses torpedos for its primary form of damage, but submarines also are built to not be detected, which our Polaris is not.
thanks for coming to the ted talk
K has pew pew pew laser shots not a solid beam
M has KABOOM
Thatās because the devs talk about it like a submarine lol
The K has a laser.
Really???
No⦠it does not. Itās literally the only beam laser currently available.
M has railgun. K has Beam Laser.
you sure? have you seen it used?
Pros: so powerful, youāll have to disable your shields.
Cons: so powerful, youāll have to disable your shields.
No but thats all thats been said.
Like a constant laser stream? Beam weapon?
Yes.
Which is straight up unfortunate. It's much more like a modern destroyer or frigate :(((
Give the Polaris 3k detection range and no lockon alarm and call it a day
just make it invisible
That coupled with stealth systems and more reliable torpedos
ez space sub
More reliable torpedos, yes. Stealth systems: no.
Yeah kind of has an identity crisis
and invincible
Submarine that has a capital class signature
and s10s torps travel as fast as a laser repeater
however we do not have cool space sub, so we're stuck with modern frigate/destroyer
dont forget they cause emp damage
I'm more talking about how easy they are to defeat with countermeasures
yes yes
Retaliator�
remove radar station that doesn't work at back of bridge and give QED too
In what way?
100km range
But⦠decoys.
i also think it needs a cap ship size tractor beam to pull things into the hangar
Wait will we be able to test Polaris against Idris soon? Like the ones you glitch into
huh? we talking about QEDs here
Why would we want a 100km QED?
Yes.
Hell yeah canāt wait for some footage
like a star destroyer tractor beam
š„
yeah that would unironically be fire asf
Because the stolen idris guns are all manned, fully crewed Polaris vs stolen Idris would be epic
why wouldn't you?
polaris needs to be able to solo fullcrew jav
Side note we need way cooler effects coming into and out of quantum for capitals
All of them?
Sounds too difficult to escape from. Especially when a friend gets bored and has too fly 100km to log off.
Should make a massive noise and flash
you never cease to confuse me, difficult to escape from is the whole point 
polaris should be god king of ships
also make all weapons pilot controlled
size increase to 7 km
remove hangar camera and add S3 turret inside
to kill boarders
that try to sneak in while hangar closing
also add in titan suit storage
add Tesla gates to all doors
need crew id badge to go through
else it's instant death
ā¦
Noooo
It will already be able to solo your jav since you plan on solo crewing it
Fake News!
It was fact checked by TRUE UEE patriots
You Are Fake News!
you are fake, what else is news!
bro it aint a cargo ship
what do you need a cap size tractor beam for
jesus
honestly that would be goated
bristerian your takes are weird my man
you know that QED's can be turned off ye
Yes⦠but that would also let pray escape.
why is your buddy logging in the middle of goddamn combat #@#@#@#@#@#@##@#@#@@##@#@#@#
Literally me one time because I got bored.
yea but very busted LOL
who cares
it's got a goddamn nuclear reactor it got the juice to power a QED
if they wastin all that space for a nuclear reactor better make use of it
not me!!!
either use the nuclear reactor for some useful shit or remove it and make it useful space
lol i was joking
No?
Bristerian only makes W takes.
in your goddamn dreams
it's okay, polaris is a stealth ship now so it is working as intended
??
he pretty much always has terrible takes lol
A gun, not a very big one like others that rely on ballistics do, so it fits the polaris.
And I would compare it more to a sub, the lack of stealth is the only reason it wouldn't be considered a submarine. Even then could be done with some modifications to parts and rerouting power.
Gone but never forgotten
Polaris Captains Quarters yet?
any polaris balance changes?
New S6 gun?
the whole game runs like shit why would they care about polaris
although it was bundled along with the other passes so it could be implied it was in the context belonging with said group
Because the Polaris is why it runs badly.
at this point it needs s7 guns 
hell they dont even need to change the sizing if they just called it "Polaris bespoked main guns"
IT really does.
That's what they are called... and they hit like a bad S5.
and just up the numbers or smth 
ur telling me a military capital ship has to manually switch out its cannons to reload by hand?
SAEF super destroyer cannons we re apparently barrel loaded 
it's insane to me that i have 15% gpu usage in this game
you are simply giga cpu bottlenecked in this game
yeah i sit around 30% max gpu and 60% max cpu
nothing being strained and getting 70 frames
i have a 3600 and i sit around 70% usage on that too
abysmal optimisation
"capital ship armaments" 
like it's crazy that i can run cyberpunk ray tracing at 1080@60 (which is the new crysis) but i can't run sc at that
what does c2 do with ballistics?
so a medium cargo ship with pilot controlled weapons does more damage than a military capital ship with a dedicated (non-pilot controlled) turret?
Polaris Bespoke is S4!?!
they don't know how to balance their own goddamn game
Except... it shoots slower than a Rhino by a lot.
this is some riot games type shit
wtf are they even doing? do they just write down random numbers
theres not a single thing they got right about that dual turret
doesnt do s6 damage, barely any rounds, cant be controlled by pilot, cant be reloaded
Oh goodie!
It's not as ugly as it could have been.
is the corsair crippled in live servers now?
like you can never use all guns on it?
Yes..
lol they really dont want pilots to shoot guns
Yes.
Incase the turret operator becomes incapacitated and a lot of crew dies.
polaris is meh but why cant corsair pilot fire all forward facing weapons?
And? Then don't sell it like that.
yeah i thought the firepower was going to be balanced out by a weak drake maelstrom hull in the future
It should have been.
lol just gotta laugh and remember "its an alpha its not meant to be balanced"
in theory they would nerf it now to make it balanced and then buff it way back up with maelstrom
but we know cig aint sensible
unless they are planning to balance ships based on their stock loadout?
That's a Polaris problem. Not a Corsair problen.
yeah no capital armour yet
honestly i don't know why people think cap ships should have pilot guns
like turrets on the polaris are almost exclusively to engage ships that cannot be shot by torps, which are ships you cannot rate fight against
yes idris has a pilot controlled railgun but that's for engaging cap ships which don't rate fight
has anyone tested 5 man polaris vs 5 ballistic f7as? at least semi competent pilots
polaris would win imo
if 4 man on turrets
but currently it has pip problems
i think except for like 2 turrets on the polaris all of them are missing pips
Because why shouldn't they?
it's useless and stupid
Since when?
bmm s s8 pilot guns 
and militaries do not like useless shit
what if the pilot wants to shoot something with his guns...
It reduces crew requirements and increases survivability.
he better stop bein a pilot and start bein a gunner
average horrible bristerian take
its forced multicrew dude
I'm right.
^
anything you can rate fight in the polaris will die to torps to begin with
adding turrets to pilot make the pilot focus on more than flying, which in the context of a huge battlefield makes their job harder
sucks for solo players but the polaris aint a solo ship
like what ships do you intend on using pilot controlled guns against
idris? other polaris? jav?
the torps for one
PDS is literally a thing
aiming and firing forward facing torps
you're way better of changing your aspect so more PDS gets angle on the torp
no i mean the polaris pilot should have the ability to shoot torps
its arbitrarily restricted to another chair to force multicrew
did you not get pds on your polaris
did it not come with one outta the factory or what
this still stands
Also correct.
No it does not.
you're gonna be way better of focusing on how to give your turrets and PDS better angles than shooting torps
your 7 poor gunners will lose their shit if you focus on torping rather than flying so they can get angles on the f7's rear ending you
heh the lack of turret coverage on the back was a nerf
there used to be 2 turrets there
smaller ships use pilot guns because they don't have so many turrets that the pilot is better off focusing on maneuvering for turret visibility than shooting
instead of 1 turret and 1 missile pod
the argument for pilot controlled guns on anything as big as a polaris is just dumb imo
Still no pool table, we truly lost bois
^
plus idris railgun is fixed
railgun should be a turret controlled by co pilot 
torps can be fired off boresight
so an eclipse but not stealthy
Hot take
Dual size 6 nose
Dual size 5 top guns
Quad size 4 side hull guns
Quad size 4 rear top and bottom guns
Remote Missile turret moved to front of hangar and belly controlled by same seat
a lot of things in SC are arbitrary, including this, but this one is for good reason
pretty sure they didn't intend it for a good reason and it was arbitrary, but it's a W choice
same seat should also control torps and be able to fly
otherwise it's forced multicrew!
i remember they said torp control could be delegated to another seat
so u have the option to have a dedicated torp operator
But eclipse is better at killing Polarisās then Polaris
which is better than pilot torping but at the same time doesnt get rid of it
Size 3 shouldnāt be on a cap.
like the ka-50 irl literally had the problem polaris would have if it had pilot controlled torps or guns
the pilots were literally not able to operate the weapon systems and fly at the same time, on a test they got like 1/24 targets with single seater, literally got to 23 targets on average with double seater
same thing, if pilot needs to focus on torping/gunning also they're gonna die
If size 5 is minimum capital penning weapon then size 4 should be the anti fighter and size 5 and up should be its main anti cap guns
they said that used to be the case
So caps nerfed?
a helicopter flying through atmo is not the same as a building sized ship floating in 0 gs and rotating around
idk what they did to gun sizes
Tbh I feel like size 6 is the new size 5
thus the weirdening
logic applies imo, fighting is fighting and a polaris pilot does have a lot of workload in a real fight where you have idrises and other polaris and perseuses that you need to keep tabs on
like imagine pilot controls torps, you go to try and torp a polaris, get tunnel-visioned and a idris railguns you to oblivion
If size 7 is mounted on fighters now truly entry level anti cap weapon
whereas if that's on a different seat you got all the time and attention to see who's pointing at you and maneuver accordingly
the ares ships 
i got a better solution
allow us to use torp operator mode on both seats
2 man is better but 1 man isnt out of the question
if I die, I die
well that's just wrong for gameplay purposes
irl in 2 seaters both people can do everything pretty much, but put that on a polaris and you're gonna quickly find out how annoying it is
also honestly just get over it, it was already very clear they were not going to be pilot controlled so this dicussion doesn't even matter
Polaris M upgrade kit when?
ive been dumbfiring fully crewed reclaimers coming into grim hex with a single seater eclipse, how is the polaris worse
it's a bigger torp?!
and you got way more?!
?!!!
how is this a question
it has 9x the torps and won't die
the eclipse wont die either unless youre getting chased by a fighter
this is bristerian level takes right here
still the fact remains a solo eclipse pilot can take out fully crewed capital class ships with one button press
i don't see what this points out
And there should still be! What if a small ship gets back there and kill them?!?
the fact that it's supposed to get torp control on other seats?
it points out that both seats can have torpedo control
and currently the polaris from the front
No it isnāt.
ok bristerian
yeah, is that fun?

now 9x the amount of torps with a way tankier ship
yeah, when entering a remote turret
i'm not against that
as long as they're not the one doing the flying cool
subjective, but its in the game and has been for a while
yeah well fun is subjective, but i don't think many people would enjoy that
its incredibly fun one shotting a fully loaded reclaimer coming into GH???
like it's subjective sure, but i'm pretty sure nobody wets their pants from excitement when they get torped in a reclaimer with full load my guy
for the few degenerates who indulge in this gameplay, yeah, the majority of the players don't engage in this behavior
and it's not a healthy concept for a polaris to be able to do the same thing solo
dude ur big fat ship loaded with money is coming to the pirate station, of course you will need to be on lookout
i agree
and?
the reclaimer currently cannot dock to stations therefore they basically have no choice other than to waste an hour climbing in and out of atmo
so the eclipse is fine for doing that but not polaris.... because polaris has more hitpoints?
no, eclipse doing that is an unhealthy gameplay loop, polaris doing it is worse
because 9x torps and more hp
you could just put 9x more torps on an eclipse and honestly it would be worse than a polaris
not for a pilot...
again, bristerian level take
waiting for perseus pilot controlled 4x s7
who agrees the pilot of a capital class ship should be able to control some level of weaponry?
i mean
you might get more people saying they should, but more people wanting something does not mean it's not a degenerate gameplay feature
the majority is not always right you know
in fact most of the time they tend to be wrong especially on things where people get emotionally invested
a.k.a. a ship they paid $750 for
you would not give a shit about this and probably think they should not get pilot guns if you didn't like the polaris
who paid that for their polaris lol
a lot more people than you seem to realise
people will always want a ship they paid for to be better, that's simply a fact. if you asked would you like to see a railgun/bigger hangar/more, faster torps/(insert anything better here) on the polaris, majority would say yes
mine s a 50%
mine is also around that but that's not the majority of polaris owners
at least i'd heavily assume so
pretty much
unless you wanted a serialised
yeah exactly the argument i'd expect from someone who thinks polaris should have pilot controlled torps
imma stop replying to this discussion tbh, it's a brick wall
at this rate your galaxy will need a module switching chair to allow you to switch the modules out
Keep dreaming. My Polaris was $750 and most peoples were as well.
bet bro
Donāt give them Ideas.
Although they already had something similar in the Ironclad.
āShip operations chair.ā
Press a button to feed power to the special module.
yeah he seems to think most people actually spending money on this game give a fuck about saving 500 bucks
antares
like bro people are 10k deep into this thing
People care. Just not a large percentage of them⦠myself included.
most people just aint got time to bother with doing the ccu game
just working and getting more money rather than trying to save 10 bucks on a warbond simply is easier
Same. Now give me rear turret back or me and the other Whales will not buy this IAEs ship. 
and let's be honest, your minimum wage mcdonalds worker ain't buying a polaris. most people who are buying it are well off
and now you're the small percent not buying IAE ships
and i doubt you won't anyway
me three
I'm in uni 
Only 10k
Dont forget the free whiskey
How are people feeling about the manned turrets (not including the s6) on the polaris?
i wanted the double missile pod setup it had
1 on top and bottom
that was cool having a 360* tracking missile defense against fighters
i believe they were s3 too
not only fighters had to dodge turret fire but also mind the missiles tracking them 
the Polaris engines block the view of the pod rn i think
best u got is forward and backwards
original turret setup didnt have s3 guns
imo it should get s7 main guns
non capital weaponry on a capital ship is L
capital weaponry on a minelayer 
perseus gets 2x2 despite being non cap but lacks anything smaller
Pilot controlled 2x s8 on bmm, an alien merchant ship
while a human capital warship gets s6 max 
i should get a bmm and use it for combat 
Bare minimum
Dual size 6 nose
Dual size 5 top
Quad size 4 sides
Quad size 4 rear top and bottom
Missile turret moved to front of hangar and one added to belly both controlled by same seat
Agree with this, as it currently stands it only deals as much damage (exluding torps, ofcourse) as a hammerhead
Plus Polaris has a bunch of weaknesses already built in, very bad turret overlapping fire and coverage, weaker then normal cap armor, and a yacht has more shields then a military capital ship
Surely we'll get two shield gens like the 890j too, we have 3.9m hp we could take a bit of that and turn it into shield 
And over size PowerPlant does really nothing beside give it a massive fuse and easy kill when engineering comes in, power management should not be a thing on Polaris with 25% of ship being a reactor
Thatās why I said bare minimum and what the size 5 on top are for
The polaris can't really defend itself against larger groups of smaller fighters currently though
The shield goes down fast and the guns are extremely exposed
Size 3 should not be on a military capital ship.
Tbh I wouldnāt care as long as Polaris gets some love at this point
Don't even think it
Iāll still call cig out for being dirty cheaps if they do that while still buying it
I just don't want the polaris to be another ship that will have people go "why are we in this polaris anyway? 12 f8c's/f7a mk2's roll it"
if it contains a s7 turret I might 
My beloved, the Polaris we deserved
Surely it wont get an S7.. the perseus will be depreciated then
so doubt cig will do it
Crazy idea quad size 4 nose and everything else size 4 but top turrets become dual size 6
Eehh i'd rather have some upgunning on the 3's and 4's
the s6 is sick, for what it's worth
I mean up gunning the quad 3 to 4 would allow them to up gun the quad 4 to dual size 5 at minimum on top
And then the rear turrets should both become quad size 4 since they have limited firing angles so allow them to do more damage when enemy decides to sit in those angles
Either way I have a feeling the Polaris q&a is gonna be enlightening
We will see yeah
Probably gonna be soul crushing but yeah
I donāt remember ever cig say nova would fit in Polaris but I saw a few people saying cig devs said the tank would fit awhile back, I know Iāve seen cig say they looking into further up gunning Polaris in the future so clearly what ever cig says canāt be listened to until action is taken
imagine if we had a Polaris w escorts during this scene firing volleys of s10 instead of tali s9 s
I mean isnāt this the battle that started the idea of Polaris in lore
it is
it was the battle we realized we needed a more nimble ship than the idris
that ship got s6 s 
marketing
i dont see CIG doing it until atleast after perseus is out
That makes no sense
Javelin is leagues larger
polaris is not
Not a fanboy
Just saying that's probably why
It's literally 66m larger
jav is 480m
Not gonna mention the ares and inferno? 
Not against the polaris having a S7, but if it gets it it'll be after perseus is out i would guess
You guys seem to forget that the Polaris has 28 s10 torps. It ides not kill cap ships with guns, it kills cap ships with torps. upgunning the turrets will make it EVEN HARDER to defend itself from small craft.
How would upgunning make it harder to kill small craft?
Me personally I'm fine with the s6 front, i do really dislike the s3's the most though
well i personaly think, that atleast in space, ranges should not be a thing.... so
S3 should have same range than a S9
its space... the range should be almost inifinty
now in terms of balancing, hihger Sizes shoot slower and have slower velocity, which makes it harder or impossible to hit fast targets
but yeah... well the system is allready there, they will not change it ... sadly
Different size guns will not necessarily impact speed of projectile, that depends on what guns you put on it
Up this to S7.
so sad they removed the flight deck observation/control room they showed off in one of the ISCs
size 6's are fine for the polaris, the reason the size 6's suck at the moment is due to them lacking their explosive damage i believe
Which one?
Oh? When will it be added?
its just bugged in ptu
realistically thier damage is comparable to size 7's im pretty sure
I heard somewhere that the polaris' size 6's are only dealing their ballistic damage, they are supposed to have some explosive damage aswell, while that may be untrue i dont know im just saying what sounds fairly believeable
Yup, after the bullet entered the hull it would have some explosion damage, although is a subject to change [probably]
The Bespoke dual size 6 currently on the Polaris are kinda bugged
I can say freely that they are EXTREMELY BUGGED/not working as intended
CIG Announced that they planed to implement new Ammunition/types of ballistic/laser guns in the future
It's not impossible that they will implement Something similar to the ION/INFERNO Bespoke guns
Apologies then, i dont really have a source
BESPOKE man
Not true
More than the PiP's
Right that's why they could implement such a thing
Who does not know that ?
It could be Explosive damage
tf am I reading
.
Please read carefully what i stated
We could guess/share our opinion based for what they said
We can only guess right
Yeah bugged in No PiP's
Damage not corresponding to the size/ammo type
Balanced in PTU
Yhea
Can't be a balance
A balance needs to correspond to the other guns that share the same Size/Type
Which corresponds a bit but not totally
polaris hangar overlook greybox
gone after polish pass
https://youtu.be/j9d8GXMtHOs?t=686
https://youtu.be/j9d8GXMtHOs?t=808
While Drake is preparing to kick off DefenseCon 2954, don't miss your chance to get an early preview of their newest concept ship, followed by an update on the RSI Polaris.
Disco Lando Character Head by Star Citizen Admiral_Holland. š«”
Roberts Space Industries is a spacecraft manufacturer within t...
While Drake is preparing to kick off DefenseCon 2954, don't miss your chance to get an early preview of their newest concept ship, followed by an update on the RSI Polaris.
Disco Lando Character Head by Star Citizen Admiral_Holland. š«”
Roberts Space Industries is a spacecraft manufacturer within t...
Eh??
it was at the stern of the ship, above engineering, looking toward the bow
Im sure they couldve made it fit, probably changed it because they wanted those stairs going down to engineering instead
Better use of space? I donāt even think there is anything there now
They really trying to get one turret to carry a capital
Well the torpedos sure aren't.
0 damage because they are too slow. a maximum of 750K damage.
What are you on about 
PDCs have a 100% interception rate.
Yes, for now
This is easily tuned and will be tuned later
It's a delicate balancing act, cause either the torpedos will instantly annihiliate anything or they will be useless if balanced too much in either direction
the 2 ships that have PDCs?
- Constellation Pheonix, Polaris, and 890J.
huh?
lets be real
nobody running an 890j
slightly more might be running a phoenix
theres still the rest of the cast getting 1 shot rn
is that the back bottom size 3 remote?
or a side gun
top or bottom
top is missile nvm
and they said it had bad arcs 
seems working to me
thats 2 bridge stations then
cool
Dumbfiring torpedos won't save you from my 890J.
Doesn't the 890j currently have like peanut hull hp?
Well fix it??
I Agree
But i dont think the torps will be needed
š
e/ Brist
3.24.3 PTU PDS test - 8 size 10 torpedoes vs 890
PayPal donations: https://www.paypal.com/donate?hosted_button_id=NYKZER78YAXN2
#starcitizen #spacesim #Sciencefiction
https://docs.google.com/spreadsheets/d/1OJXg7MQsG_IVTPsmlmZYaxEPK4n4iqnhQx4oigIlJHg/edit#gid=1200824202
Erkul's DPS Calculator: https://www.erkul.games/calculator
Olakeen's Ship...
Polaris DOA smh smh
Canāt have turret firepower and itās purpose is a gimmick
Man at that point rail gun upgrade kit when?
No. No! Dumbfiring won't help.
I mean is that really gonna work when it comes across idris and jav which probably better pdc then some rich guys space boat
When Polaris is designed to lose in close range matches
*Spaceship. And no, no it will not.
Stop reposting that!
Captains quarters unlocked yet?
that DPS buff is pretty nice
did they forget to increase the power pipsā¦.
the gun and power were the two most pressing issues
breh
so thats a no on the captains quarters?
probably
Is it really?
I mean the alpha damage is through the roof.
And it pierces armor better so probs can damage multiple components
The Alpha is fine. But like... while that is a good thing, it isn't high enough to 1 or 2 shot something so Alpha ultimately doesn't mean much here.
It should either be reloadable mid flight or become a Laser.
Reloadable ballistics coming this never š
eh
tbh, after the buff, out of all of the S6, its actually quite good:
- its got the highest alpha (2400 vs next highest 1537),
- highest total damage dealt (720,000 vs next highest 461,160),
ā but highest time taken to deal all dmg (360s, vs the next lowest @ 180s) - highest range (5200m, vs next highest 3600m),
- third highest speed out of all (1300m/s), only beat by lasers (1584m/s, 1800m/s)
as long as they add a way to rearm the cannon from the cargo bay mid-fight, I dont mind it being bespoke.
and those numbers are without considering the fact that there are 2 of them on the ship:
1,440,000m total damage
4800 alpha nearly every second
4000 dps for 360s
5200m range
1300m/s speed
thats why they buffed the speed so much, not gonna talk about accuracy or the armor pen, but seriously a step in the right direction
projectile speed is the main thing stopping turrets from being able to compete with fighters
for sure, but youre talking about using a S6 cannon on a fighter
its clear that is not the intended use case of the main battery
much harder for a L/XL ship to dodge at that range, like an idris or a HH
barely after this buff
Scroll down past that, I literally told you the only time it showed up was the Ironclad ISC and it wasn't shown on any of the floorplans and layouts before that. The ISC shows that extra space in the hangar but not the existence of a third deck or access to it.
Even my 890J could evade.
Why does it have glass and computers?
I literally posted the timestamps in the message directly above this
praise the lord the tonk does fit, remove the dual badgers up top then reverse the tank up the ramp (ignore broken turret)
As I said last time, the ATC room hadn't been part of the Polaris plans/concept before seeing it in the ISC and was most likely a leftover of how they design Greyboxes by taking parts from other ships for use in rooms which aren't 100% done before replacing it with something more bespoke when needed.
I watched it but⦠where did they go?
to greybox hell
Well it was shown, even if not on the deckplans so where did it go??
Speculatively, removed when they actually designed and polished the hangar. They've talked about how whiteboxing is often done via kitbashing and the individuality is then added back via model updates during the greybox period
As I've said to you multiple times, it was most likely from a different model that was substituted in for the Hangar interior.
Probably, the room in the ISC looks a bit squished and we know the Jav hangar is a lot taller.

a lot of messing around in combat to deploy it tho
idk if i can be bothered
i knew tonk would fit as soon as i saw the badgers catch on the roof
just dont deploy it in combat
landing a Polaris in combat is probably a huge ask
even sending it out to go to combat
from safe range
takes awhile
i mean do we even really need those badgers just go boom boom with main gun
I just wouldnt want to use the polaris as a drop ship
loading the tonk is the semi difficult part, but once landed just drive forward right out
true
i mean when base raiding you cant attack with air forces the shield prevents air attacks, so you cant land anywhere near base but if you far enough from base defense probably safe enough to land your troops
Why not?
Not all of them.
because it is very large and makes for a huge target
I can either send a c2 and unload 2 tonks
It has shields and PD.
pretty sure theres two shields the ones you fight over that makes your base unraidable for week, and then the ones we build which force ground assaults and if they can destroy the shield gens then air attacks can come in
Weak shields and no PD.
it's called I don't want to risk a polaris
But they still have health bars, right?
Then why did you get one??
which is not combat effective in atmosphere
to use in space
idk but if they pushing the idea of ground assaults to take out shield gens then would assume thats how you pop it
�
tbh is a great idea cause right away removed the ability for pay to win ships to beat on people since ground vehicles are cheap enough for everyone to get in game fast
I demand orbital bombardment.
Thatās a bad thing.
how is it a bad thing,
it levels the playing field cause everyone can easily get ground vehicles with in game credits compared to spending 100s of dollars to get a ship that gives you an edge over someone who doesnt want to cough up the money
If I pay money, I should be better. A level playing field means spend a few hundred k credits and there is no more purpose to doing anything else.
i mean if the attackers are good enough pop the shield gens and then boom free to use your paid for ships to finish the rest of the base
Of course you still need large ships capable of bringing those vehicles to the ground.
And those are generally expensive.
yes and thats fine
Both in game and with real money
L take from Bristerian as per usual
No. Let me use my paid for ships from the get go.
No?
No, U.
i mean you can use your paid for ship to trap them behind their shield then bring in your ground combat guys, creates alot more gameplay then just swipe credit card for win
Ah yes, the Nova Tanks will magically appear on the ground near the base the fight tskes place in. Makes perfect sens
No. I swiped credit card. Gimme win.
really bad take dude worst ive seen
Any ship can bring in a tank. Why buy a Javelin when even a C2 can do it.
No, You.
Lol, lmao even
only a handful of ships that can carry nova
And the Javelin isnāt one of them so WTF is my Jav for?
to attack stations?
and probably give you a chance against mega org and their bengals
Javs donāt stand a chance against Bengals or against stations.
and your jav cant enter planet atmosphere so?
jav probably has better chance against stations and bengals and other javs then a polaris or idris
Origin man doesn't understand spaceship roles. News at 6
It has orbital bombardment capability.
Fake news. In what way.
Fake News!
i had to block him i cant take the rot anymore

is the polaris unrammable? i havent been able to blow up from ramming the ground or being rammed
bruh no guns shoot that far
It's tough to tell but the damage from ramming is really wonky.
In my Arena Commander experience so far, getting rammed by light to medium craft does basically nothing to the Polaris.
But in the PU or Online depending on the tickrate a ramming ship can end up inside/sharing space with the Polaris, which instantly kills both.
Not sure about the ground.
the ground felt like a cusion
Does the Spartan fit in the Polaris Garage ?
Yes
However centurion gets stuck on ramp because of ground clearance but can be rammed in, and ballista canāt cause of invisible wall
Fun fact nova tank can also fit, remove top dual badgers, and reverse it in
So thatās not what centurion is getting stuck on
Centurion has bad ground clearance and gets stuck on top edge of ramp between front tires and rear tires
But you can give it a light bump with another ground vehicle to get over that edge
Idris M does.
So I assume we talking about the size 10 rail gun, it can sit way up in orbit fire and it will impact the ground?
The only thing I can think of jav has that will be able to do that is maybe itās size 12 torps
But that sounds like a horrible idea, only able to launch 2 at a time and would probably be the only thing that can travel that far only to be highly intercepted by ground pdc, seems like a waste of credits to resupply those
Yup.
That and the S9s on the back??
The twin quad S9 turrets on the back??
They're fire mode locked and can't swap Gimballs/Use the aiming portion of precision targeting either. It's a weird bug.
not sure the rules around thread sharing but if we can get some talk around the ramp it would be kewl 
I doubt they'll touch that, doors opening after taking damage is like a general thing that all ships have
And with them having talked about proper destructibility and maelstrom, I bet the answer is "we're working on part destruction long term that will eventually address this"
correct but you can still have both
damage shouldn't deploy but disable the lock feature that stops randoms opening the ship
the silhouette stays clean an people can still shoot ramps to get in
win win
this issue just becoming more visable on the Polaris
cause the ramps are huge
That's if they have that as a function they can turn in individually, or if it's a general rule enabled on like a per door basis.
I think they can 100% do it they just haven't
they did what they've done as a slap job
Turning on/off a toggle or rule which goes "door opens when it takes damage" is easier than making a new one for locking/unlocking.
that's my point
Oh 100% it's doable, but they've generally shown that they won't change up these placeholder mechanics if something else is in the pipeline
I am pretty sure the ramps deployed block the side turrets vision
Hence my doubt that anything will be done about it.
Dang Polaris can be soft death by one size 5 bomb from a1 spirit
Is there anything that bombs can't kill with a direct hit right now?
I mean, its a bomb,
Unlike a torp, it doesn't need much space, so its a larger blast
Makes sense, shouldn't be leaving it exposed like that
ok the 2nd set of polaris buffs are nice but what about the power??? is it still 27 pips?
they really need to buff the power
W
TF does doubled shield health and regen mean?
what you think?
they doubled shield capacity and regen
So now the Polaris has some sorta super shield? Or is it 2 S4s?
Make nose gun non bespoke and add rear laser turret.
Then how was it doubled...?
Wait, what?
yeah!!!!!!
Idris has 2 S4. Polaris has 1 S4. but doubly boosted?
doubled from what it was before
Well what was it before then??
half of what it is now
less than a s4 is supposed to be
And it's still worse than either of the Idris shields??
did they get buffed???
bombs only really work in spaces with gravity anyway
Hello fellow deep pocket spenders, now, as you know, Terra-meda is out on PTU. my question, will this ship fit in the hanger of the Polaris?
it would be nice to have 2 medical places
Yes.
The PDCS shoot in vanduul swarm!
it works only if the target is red
Soloing early waves with a polaris that is unmanned.. i love this 
PDC's will also shoot its own dumb-fire missiles š¤£
It's not as if the PDC's will just nuke whatever comes close enough, they only occasionally shoot a salvo at a nearby fighter it seems







