#Perseus Pals
1 messages ¡ Page 11 of 1
fuck
lol
the turret itself is s7, but the guns it can use is s5
wait no im wrong
two s7 laser cannons as stock
for the M
its the K that gets downed to s5
I see, not for the k?
idris K doesnt list any s7 weapons, just the turret itself
There is a S7 twin turret on the Idris - at the front
Thats variant depending
It is, on the Idris-M. Two M9A by default
Maybe a better view now?
This is how I imagine the Perseus đ
there we go
So it is confirmed stealable you say
theres already guides on yt
Already, for 4.1.1? 
ye lol
lmao
I died twice to the Idris, on my third attempt the ship was just stationary... so.
yeah see an guide where they just set their spawn point in the med bay of the idris xD
Which makes it .... pretty easy to clean it especially with T0 Item Recovery
So you board an enemy vessel, set your spawn there and then gg? this is cheap
basically, yes
i mean it works on player ships too
Basically being a permanent parasite till they give up
maybe then, with the Perseus not having a medbay, its a silver lining?
catwalk
literally, just lower the cargo bay floor
Perseus is perfectly equipped with anti boarding functions
just missing an interior automated turret in the cargo bay
a tiny s0 repeater
yes
I hope either way that the airlock is armored
like the one on the polaris, needing multiple magazines of LMG's to open
considering the airlock tucks away under the armour, id assume teh hull of teh ship will act as the second hatch
hmm? how so?
Those are the new Idris M values
It works until you use the admin function on the terminal to clear the respawns for that bed
Biggest pirating tip, clear the respawns, then attack the crew
oh i see, just derived from existing numbers
The Idris felt like flying a heavy fighter. Something is off there
Interesting didnt know there is an admin function
Can do all party member that or only the owner
Or everyone?
People said the same about the polaris 
All player owned beds have one for that reason, I think anybody can access
Somebody called me a hacker last time I used it when they were trying to pirate my polaris.
Yeah the whole event was a comedy of errors
i think only the owner can access it, i couldnt access my freinds medbed admin menu
the admin panel is owner only^
ah wait im being illiterate again
Interesting:
The Idris has remote turrets 4x S4 twin gatlings - and the according stations were not manned, but the turrets were shooting after I restocked them. Did not notice them earlier.
I believe we get something similar for the Perseus. After all it was said that the ship has automated remote turrets.
Perseus? ):
thats a fleetweek paint
Oh
I thought theyâre gonna wait for sq 42
Maybe itâs like a one time exhibit thing?
If they ever let us buy it like the Polaris after release, I might get one, otherwise Polaris is already too much for me 
I ainât playing the F5 wars
F5?
Idris is a Hull Limited ship. They may not even sell it
if they do, maybe a handful lol
its Idris P
so no big cannon
wait, im sorry
The Idris-P is the civilian variant that features a larger cargo hold with the trade off of not having a missile bay and it also has no front mounted gun installed on the size 10 gun hardpoint, other major key features are identical to the Idris-M.
so they'll sell lots of it
the Idris K is the upgrade path for the P
Idris-K is an upgrade kit designed for the Idris-P but is also compatible with the Idris-M, it includes one size 10 Exodus Laser Beam and several automated turrets.
perhaps you could get the P, and pull a Softdeathed idris weapon onto it?
like the new missions have the idris as an ambush target........ no one except polaris can deal with it...
The weapon are fricking massive
i'd like to see an Upgrade Kit for the Perseus
Trading the Torpedo bay for an upsize in guns
Turn it into laser instead of ballistic lol
Yeah
In this video I will give everyone a quick Gilly's combat mission guide for all 8 mission scenarios and in the end we fought an NPC Polaris for the first time, Enjoy
refreshing the page the moment it becomes available to buy in order to get it before it sells out
it's pretty reliable if you put it in your cart beforehand, but it sells out within a few seconds for the warbond versions
Is there store credit version?
the new money ones aren't an issue, because they stay available for minutes, sometimes hours
yeah, store credit and new money
I donât have that kind of new money lol
yeah lol
most people just want to melt their fleet to get it
you can always buy back your fleet over time, but getting an idris or javelin is a chore
they have these capital ship missions. BUT NO ANTI CAPITAL SHIPS IN THE GAME
WHEN WE COULD HAVE THE PERSEUS
SMHHHHHHHHHHHHHHHHH
very good looking skin even tho won't pick it up
absolutely
We only have a semi anti cap ship which are the ares
the only paint we need
Well Perseus isn't anti cap, its anti sub cap 
if they do the wikelo route then I'd rather do some easy missions regardless of the grind than outright buy it
better than nothing
the fun part is that the ares is anti cap....
But has also S7
I was about to say, yeah
ohhhhhhhhhhhh duuuuuuuuuuuuuuuude, so there's new armor coming, and spring promotion is starting
PATCH BUNDLE TIME
CIG is really strange about how they categorize things
maybe when 4.1.1 actually releases live we'll get patch bundle
Yeah its stupid either way, they said S6 is the largest anti fighter gun
means S7 is entry level of anti cap ships.... yet perseus is classified as anti sub cap
and it's not like the ares has maneuverability to make it sit behind caps or outmaneuver everything, it has worse handling than a connie, pretty sure worse than a corsair
if the ares is anti-cap, so is the connie with its 8k DPS lol
they been fighting this polaris for an hour in a valkyre
ommmmmmmmmmmmmmmmmmmmm
lmaooooooooooooooooooooo
Weapon size will matter, you know that?
the only reason I think they don't want to call the perseus anti-cap is because
- shitty shields
- large and cumbersome
in terms of firepower it can definitely go after something like a polaris, but in terms of protection it stands no chance
I mean wrong ship for an capital fight
in 5 years, and they haven't even finished stating how they want armor to work
terms of protection? it has the heaviest armor in its class xD
anyways, 4x S7 guns, we're all sucking copium hoping that perseus gets upscaled guns to make it more prevelant as an anti capital ship (sub or not)
as there's LEGIT NOTHING
else
I'm not talking about a future with armor mechanics, because it will be in the game WAY before armor comes, and CIG knows that
way before ? Engineering has T0 Armor
better than nothing tho
T0 is literally "hey we want to work on this but have pretty much nothing"
it's just a way for them to say they want to work on something
i don't think it needs an upgun to S8, aslong its more movable than an capital which it clearly should be able to as sub cap being just half the size.... it can stick to its ass at least in PvE (and probably most PvP) situations
Even the tutorial polaris is shield cycling lmao 
its funny as fk
good luck beating that thing if they shield cycle now
with the way star citizen is looking, there will never be balance when it comes to sub-caps fighting caps
you are meant to get steamrolled lol
Steal an Idris, kill Polaris, profit
steal idris, ram polaris, profit
It's sold every ILW & IAE, and if released outside of those events, it'd be sold at release too
Dunno if its worth it for the polaris, you need still multiple shoots
You donât even need to ram, the ai turret are brutal
True
even in the case that you spend 2 hours killing the enemy idris, you still have to spend 10 hours unloading the 1000 SCU's of cargo lol
The Idris I stole killed a HH in like 30 second
it's also really easy if you just let a guy torp it, hammerhead usually dies after the first or second torp
and then insurance scam (scummy but required)
but torp costs money
or insurance fraud which costs time
also showing up with an idris is cooler 
insurance scam, expedite, munch on something for 15 mins, do another 15+ ERT's
I wonder if its still as easy to stick on an idris ass like its used to?
although, it's not like you need to worry anyways, the AI can shoot your polaris for an hour and you would still be fine
probably easier
I assume you can easily fly with an ares behind a polaris aswell then
or hammerhead
And just stick to its ass, staying consistently in the blind spot
hammerhead is an annoying one with the ares, but polaris is very doable
i meant sticking with a hammerhead behind a polaris/Idris :p
I think someone tested it recently after the ares buffs and it was like 80 hits with shields up
oooooo, probably not very easy
hammerhead pilot view is also questionable at best haha
well I did it multiple times very easy, but that was pre 4.0
and pre polaris
dunno if they changed the behaviour of cap ship AI since then
if not, it should be easy to kill an polaris AI or Idris AI aslong you have the fire power
last I saw, they're pretty much flying dress up dolls
they look nice and dangerous, but they're the most baked AI to ever exist
well hope it works with a percy then aswell 
they might hit you some with the s5, but they never use their main weapons
my only fear with the perseus regarding that is CIG being incapable of balancing ships around features they promised but don't exist
the dual S6 is pretty easy avoidable either way lol
for example
it should be more agile than a polaris, period
look at the ares, it had a anti-cap gun, should be able to shit on sub-caps in terms of raw damage
it took them years to finally buff it to damage better than s6
less than a hammerhead, more than a polaris
with the perseus I fear they'll give it too low hull HP because they expect armor, a missing feature, to compensate for it
so it'll just get chewed up because it has the same shields as an M2
so shields are out of the question 
Well fair view, i mean the HH also has way to low HP
P! It's the P!
Sub Capital with Medium Armor but only 200K Hp while lowest armor for a cap is ~4 million??? 
AI hammerheads are incredibly easy in ERT's
yes you got it right, i fudged up
when the AI isn't having a stroke they're somewhat scary, but otherwise I just sit there, shoot them for a couple dozen seconds, and profit
ya
The hammerhead itself yes, I always just struggle with its escort including the hammerhead
Because for some reason they always stick as group .-.
and never leave formation
I beg CIG to give the eclipse a reasonable rearm rate for the current economy 
I melted mine after a while when they nerfed the torp cost to like 200k+ each
we'll see how the perseus releases... untill we have raw data....
the old data is not the best.....
old data stats are dated..
regardless of how the perseus turns out, I'll still like it ofc
half of star citizen is about looking at the eye candy 
yeah, it's one of the few large ships with a realistic crew requirement
even if they make its shields or hull Hp shit
2 S7 just kill the target faster than the shields are down
getting you and 2 buddies in one ship to have all the guns running is going to be a great feeling
especially when those guns are s7
Hell yeah
it's the annoying thing about the polaris for me
love the ship, but it has insane blind spots if you aren't running 6+ people
Bruh my autocorrect is been annoying lately
Well if they balance the perseus as it should be, less agile than a hammerhead, more agile than a Polaris, but damage wise 4x an ares inferno
Polaris is in for a very bad time

A single perseus with a full crew, will be able to put ALOT of damage on target, with or without shields on enemy... The ballistics will knock off shit that lasers just wont touch
atleast untill shields are down
yeah, polaris can't do much against a ship like a perseus without having like 4 people (including pilot) minimum, until AI blades ofc
(and that would be more common than fully crewed vs fully crewed realisticly)
and most polaris' are solo or duo crewed
Polaris needs badly escort then
although, shooting a polaris might not even be worth it if the perseus cannons don't deal reasonable damage
which I fear is another thing CIG will do
if they do similar, if not higher damage than an ares inferno, which they should
The engines of the polaris are pretty fast gone xD
how many shoots do they tank from an Ion? 10?
each perseus cannon imo should be way more effective than an ares one
the ares is the case of putting a smaller gun of the same class on a smaller ship, while the perseus has a proper s7 gun
thats what I would think of realisticly even if i would be fine if its simply the exact same dps
just with a way higher ammo amount
even less I think
yeah now imagine that with a single dual turret....
if same dps, as a cannon. it will be really good.
or even both turrets
12
because the gatling has spin up, and it has massive spread
so... technically 6 for the perseus if 2 crewed...
i mean its still 12 but the time of 6
Yeah
I'm more looking at the ion instead of the inferno, the ion is more similar to what the perseus has than the inferno regardless of one being laser repeater and one being an actual cannon
Inferno have marginally higher dps than ion
yes, but the inferno is a gatling gun, which is more of a damage by volume than single shot damage
(idk if it was 1.5x increase? compared to laser?)
the perseus and ion both focus on single shot damage
10.3k Per Turret (2xS7) or 5.15k per gun.
For cannon type weapon of same size, ballistic have more dmg per shot
I'm hoping they negate current game environment to artificially buff it to squeeze past resistance modifiers untill armor but .... people will bitch
after the last buff, they're almost equal in raw DPS
let me check something so we can maybe get an idea
few hundred difference I think
fair, but ballistic ignores almost the entire shielding 
just mixxing things up now - 2 AM lol
the ion is kinda a scam in terms of its DPS though. The way SC damage works is that if a laser repeater shot takes out a shield with 10 HP left, it doesn't transfer the rest into the hull, it just disappears
so a shot that SHOULD 1 shot a small ship, will usually take 2
good that this does not happen to ballistic
one of the few benefits ballistic has atm 
well but only in terms of cannons 
yeah
and we don't have any S7 cannon yet
Ballistic Cannon : 1024 Alpha. 100 FR. 3300 Range. 820 Speed.
Laser Cannon Equivalent : 922 Alpha. 100 FR. 3300 Range. 920 Speed.
well - besides the one on the javelin
I think its a safe assumption that Perseus turret will be slightly above ion's alpha
CIG is too lazy to design a s7 ballistic cannon, so they'll just make another shitty bespoke
which is wild, considering you would expect MOST larger sized cannons to be ballistic
there's a reason why we don't make super tiny railguns 
it just doesn't make sense compared to making a massive one
in terms of cost and demand
Hear me out, if they ever wanted to design a 160m capital class PerseusâŚ.ill be the first to recommend that as the concept
Still copium about having basically a bigger perseus as carrier from anvil
I think you'd probably lose the front turret to that. But fix forward 2xS10 with only the rear turret would be cool
More like losing the torpedos
Or the bottom turret, that bottom turret would have more use turned around lmao
I say we can fit another one on top of the bridge
what if they make S7 gun require a "Large" Computer to blade
I can make it happen
womp womp solo dreams
but I placed another smaller turret ontop of the bridge actually 
ehhh, when they do add AI blades I think they'll only allow one large gun to be bladed
they even mentioned that the manned turrets can be bladed as a fallback
and the 2 s3 (s4 maybe) are remote, not manned
yeah
"Medium computers have 3 blade slots"
I still have my doubts that it'll release like that, but I can dream
I can't wait to hear their excuse for not copying over the PDC behavior onto them
mhm...
all they need to do is allow them to target large ships
and it would be no different from current PDC
apable of shredding sub-capital class goliaths
hope they increase the range if they should copy the behaviour from pdcs
because pdcs have a range of what? 2 km? 1?
fair its S1, but percy got S3 (leaked S4)
should be around 3K then, just like usual S3 guns
suppposed to be automated if not manned *
going to be (really good) if it releases with automation out of the box
will make alot of people upset
but also alot of people happy
but S3's hoo boy... that's some weak sauce right there, but yay for automation, no one will ever man those pitiful turrets
(i still think they'll get upscaled)
better have it than not having it
against the average player they're still good enough, in PvE it will do its job
but sure some people think they can do the same with the polaris
just go into an bounty and just sit there and wait letting the pdcs and automated turrets do their job
don't think that will be possible with a perseus xD at least not on higher threat bounties
In the brochure, it states that âTwin ballistic Gatling guns can be fully automated or remotely controlled to keep incoming ordnance at bay.â Will it require AI blades to automate these, or is automation part of the ship design as this line of the text seems to imply?
These turrets will come equipped with blades, so can be automated by default. In addition, they will be controllable remotely from the bridge if a player wishes to manually control them.
nova? lol
as usual
concept artwork by miles better than the actual thing

thought its some kind of artillery tank
would be sick, like standing a few km away from your target and a small minimap on an MFD
and you can shoot like over mountains to an target on the map
It's the concept
that would be nice.
And wont ever See that probably
All the vehicles are massive, presumably for ease of animation and moving around
Animations dont matter there
They probably just went with the metric size they had at the start, never changed it and yeah stuff happens 
perseus might be my favorite upcoming ship
Especially if they let the upgrade kits work
If Idris exists:Turn Around
The Perseus?
yeah
Or just come hang out in mine
Ez
I got booze
That's really overpriced imo
id rather hang out in someone elses


When the day comes, you'll be able to find a turret seat
Everyone wants to man a big pp turret
true
1x 2xS8 Top Turret, and 1x 2xS7 Bottom Turret incoming
4x PDC, 2x 4xS4 PDC Turrets

Manifesting destiny
Perseus Upgrade Kit
+1 M Computer, +1x 2xS3 PDC
Manifesting
500k HP, Grade A Components Default

Does it not have either way military grade A by stock (leaked?)
Also if I think about it it has S3 components I assume... just like every other ship that size... but we cannot 'extract' them like on S2 and S1... how are you supposed to get S3 or bigger military components if not by stock if they're not buyable? Since you also cannot get them fron CZ I assume
I think Polaris is Grade A default so that's why I said Grade A by default. (Hopium)
isnt HH also grade A by stock
how do you get grade A HH components then since you cannot buy them lol
Ommmmm
and everything military is grayed out so you cannot buy it
L ship
and also don't get it by CZ since they don't offer S3 components
so - if your ship has S3 or bigger components and don't has Military B or A by stock you're borked
I see
I assume you will be able to craft S3 components but till then good luck XD
Underwhelming, overmanned, and quite literally outdated boomer ships
HH barely got used either way only by orgs because those were the only ones able to crew them
thats prob why the percy is so beloved besides the design
it only needs 2-3 crew
instead of 7
If Perseus doesn't release with grade A or B military by default, I'm going to assume they will update it, just like the stealth ships recently had military and got it updated to all stealth by default
But it'll probably release full Grade A
if pooplaris has A
ingame price stonks 
it can have 7
Just would model it myself at that point 
When the dev is so slow players model the ships faster
I mean there is someone on yt twho does exactly that
And He is by years faster than cig
Reason it takes so long to make a ship or not
Is whether the team doing it is multitasking other things as well
I know, but thats simply a thing of poor managment
Same dude also made the Galaxy?
I think yes
I mean ofc they are quality wise not on an sc Level but they get close (tbf He doesnt have same assets, texturings etc)
and now imagine there's a leak that shows the Perseus at the holo tables xd
I'll take it
thatd be so fucking sick, or what about an unmarked perseus wreck somehwere
Tbf just seeing it in a future video would be enough for me to cope my cope
Why did you split it then


It's like a med
Has to break in half to get what's inside
lmao


Swimming to CIG HQ to get us Perseus Leaks. Be back soon
O7
can confirm, juicy goodness inside
God I hope I had a 3d printer
Iâll get 1 soon.
Is the Perseus top turret S7 or S10?
both are s7
im now wondering why youd think they were s10
i presume persepectives
probably mixing up the javelin with the Perseus stats
I might have hallucinated
S8 Upgrade Kit
god thatd be insane, imagine if it was a golden ticket type event, or an Initiative Overdrive type event
Yes.... Hoping they do it...... make it an option....
the full arms upgrade
lol dude
hammerhead legit exploded just from the idris's vtol thrust with landing gear down
oh man...
it pushed polaris and 890 J with zero issue
a physics kill? damn
happy that the ship is nearing completion. can finally move on to other things
but... lol
Oddyssy đ
the Idris Railgun is s10 i think
damn bro, i dont think ive seen you since we last talked in DMs
yeah my best way to cope with the wait for the Perseus is to not think about it, but i fail to this task nowadays xd
same, i had been ignorant of the Perseus for the last 2 years until they announced it for this year, then all hell broke loose in my psyche
now im really hoping to see it out for invictus but that's just hopium
the fact is... end of white box in march is a bit late for invictus
i assume youve seen the supposed leaks for the perseus changes?
yes
happy about the s4, it would make sense
But idk about the reliability of the leak...
i feel like the PDTs are real, but the comps are just placeholders
some people are also thinking the Perseus will get quad s4 instead of dual, which is apparently due to the Paladin
let's wait and see đ
either ILW or IAE 2026đ¤
yeah, i was also wondering, did CIG ever got large ships out in the game, between these 2 events? like, just part of an update
im not sure honestly, i cant remember because i didnt really pay attention. Though a part of me feels like itll be IAE because the Whitleys Guide on the Perseu had it being revealed during IAE
thought so too xd
But there is the possiblity that they may introduce / release it with an ingame event like fight for pyro
since that story event thing will go on till 2026
would make sense as well
Like "oh watch faction XYZ has stolen a prototype of the Perseus" and 1 patch later we will havew it flyable ingame
that would be lovely, just easing the Perseus release into the gamr
theres always a first for anything
Steal / capture the stolen perseus from faction YXZ and bring it back to facility XYZ
plus the ambush contracts
could be an ambush X Capture contract
would be even better with engineering
Ambushing the ship - softkill it - board it and clean all hostiles - repair it - bring it back to the facility
- you may encounter quantum interdiction on the way back to the facility
would be a better mission than most of the fight for pyro missions 
itd be cool if you had to dock at those navy capital drydocks at statioms
or could also be an optional mission with infiltrated enemy base and steal the perseus
like one ambush ship vs ship fight mission or ground ops mission
maybe thats when they update the distribution centers with the lower levels
Sure could even expand that mission even further
Maybe the percy is not refuelled and you have to open XYZ ventiles and defend those against enemy waves till the percy is refueled
same for an hangar console for the door
also manual turret reloading
So many possibilites - and they surely could do those things by now
and yet they don't

theyre waiting for the perfect moment to drop
i mean mission wise they could do so much better stuff
I mean it works with hathor, why not use the same stuff for general missions
they used up the "Cool mission mechanics" budget up



Its just painful, had high hope for ILW with Ironclad and perseus, now there are maybe not even display models


and the ships which do release there are quite bad 
ILW is gonna be dead
Guardian MX nobody will use
SL Tac is shitty from concept
Asgard is leak wise only perhaps an valkyrie "variant" which is also trash
literally either the Ironclad or Perseus would make ILW worth it this year, but Ironclad is probably Defence Con and Perseus is in limbo
i mean asgard can perhaps still be a good concept ship and maybe theyre just trolling with the datamined stuff but 
After rewatching the sq42 demo;
vandul upgrade kit with 2x s8 beam turrets
And possibly a second power plant
perseus has 2 power plants
the Perseus comps are jsut the stock Hammerhead ones, indicating its just a place holder atm
Polaris got Military A stock wouldn't be suprised it perseus gets the same treatment
not looking at leaks
if they dont give PDC's, then the remote turrets need to be automated from the start
its only Mil A because its a capital ship, dont think you can upgrade its comps, whereas the Perseus is subcapital, plenty of large comps to use
oh i forgot this showed comps
still migth be outdated with how engineering is shaping current and future ships
uh you noticed since CZ you cannot get S3 or larger military comps?
There is literally no way to get them
i have not ran any CZs for a while
CZ has only S1-S2
And shops don't sell Military comps anymore
so if you have S3 Industrial you are stuck with it
maybe theyre introducing a new area to get large comps?
the s1 automated ones?
YES
Thats just a laser beam at that point 
i was thinking, if the perseus didnt get upscaled, we'd atleast have automation S3 turrets which would be miles better than the PDCs
fuck no
yeah, its impossible to dodge, gotta kite them or just keep moving backwards aaway from them
I assume crafting
Or wikelo (?)
I assume another feature coming in a couple months
oh wikelo, i keep forgetting bout that guy. Highly likely since theyre adding a new room at the Imporium
crafting implies basebuilding t1
I know
Still copium and hopium that Basebuilding will come this year
Maby buying through beskar, I mean merc guild credits
wtf did they add recently for wikelo.... new armors coming, some crafting recipes got changed, and they're adding the merc scrips
we will atleast get t0 this year
yup, theyre letting us use the scrips for wikelo stuff
ace pilot helmet, and merc scrips get wikelo favor. which would be cool if they added 'wikelo' components
Because look at this shiny house and how cool it looks from the inside and thats just a medium building 
also crafting thing in the left corner
at the red wall
just a reused Microtech asset, its RIGHT THERE
they have it, atleast as an object
its either way weird to me
they have millions of assets by now possibly
Wait are we having to physically go and grab the helmets from downed bounties, or is it like a mission reward?
the only thing that holds them back are probably only the simple mechanics how to let players use it
not the models
grab from body during mission
has like a couple merc scrips on the body too
idk if you have to kill the ace pilot of if hes already dead
Aww ffs, that's going to slow down the loop so much. And make it shit playing with friends
yeah, itll be really wierd to just see fabs just blink into existance with the precursor base building UI, itll probably be quite laggy with animations and effects
its from the new foxwell missions, so make sure to get foxwell rep now before update
the scrips are considered physical cargo, so it will need to have cargo space
ambush and escort missions
@wooden trench
they're small handheld object so can fit in your backpack
wait what missions are Foxwell
I mean I get that making basebuilding feature functional is surely hard work especially with the ground voxels having to adapt buildings or foundation etc and not ... just become holes in the ground
or the ones that have you go to 'distress beacons'
But model wise they should have everything or at least the majority already just from the cities
they seem to only spawn in hurston
they increased the payment again
it was 26 then 30
now 32
Is there terrain deformation, I thought it was just clutter removal?
im getting the feeling that most buildings will be either high up off the ground to acommodate the usually bumpy and rocky environment, or theyll add a feature that "flattens" chosen landscapes and claimed lands to make it easy
dont do the mission xero, its always bugged
They showed also terrain adaption, yes
have to cope with the beacon missions
are they ingame rn? Havent seen them before
aw
I want a stilt town anyway, as long as they add catwalks between buildings
go to hurston
you'll get them
ooh ok
They showed already terrain adaptions in citizenscon + clutter removal but they also said there will be foundations you can build before - i guess the foundation thing is a way safer way for CIG and players because foundations would mean that there are no holes in the ground causing you to fall to the core of the planet xD
i can only do the yellow contracts as orange spawn like 12 enemies and by the time i try to get in and save the ship.. it's already dead
ah, i mustve not noticed or paid attention to that part
Our little org is planning a microtech build and I seem the only one interested in building and cargo/logistics so looks like I'm a foreman now
it was like the second clip or such with the stones
can give you timestamp if i should find it
im probably gonna try and build a Perseus production facility, prepping the base at T0-T1 for the large hangar crafter in later patches after T1
Finally I can put my thousand of being an builder in Minecraft for multiple servers to an use again - in star citizens 
minecraft was more forgiving tbh, itll be like Satisfactory with how you need to place them in a certain space
i hope we get actual logistic stuff like pipes and power lines
Nice, ours will probably be a chopshop/drug depot legitimate self storage and salvage company
that will be fun to do
good money to make in that industry
Satisfactory you say?
almost 1K hours 
Need to find a nice spot with mountains and trees in the snow, but also next to one of the ice lakes
Use the ice as a landing field
oh god, yeah your base is gonna be efficient as FUCK
and it will look good wait
mines probably gonna look like a beginner Space Engineers base
current main base of mine in satisfactory
that literally is just the Distro Center isnt it

No
Lorville outer walls actually 
But i wanted to build a distro center in space engineers 2
god, structures in SC would take ages to make in any other base building game
either due to the scale or the details
well that wall there took me like 3 hours 
but only because you usually cannot place foundations like that and have to use a mod for that xD
So either way, you can expect my base to work on 100% efficience and also look good 
But will probably become expansive as fuck because of all the material you need for everything probably 
And also because I have to find someone first to rent at least 1 L drone first to build the large drone build tower so i have 4 Large drones myself
unless they sell the SL BLD at ILW and if its not that expansive and has L drones I may upgrade to it
ill need to see how forgiving early basebuilding is, then imma just plan based on what i know about logistics
I assume it will be buggy as hell tbf
Because it changes so much about the enviroment and such stuff, Map holes just everywhere
I hope foundations are easy to get
100% players will figure out how to put stuff in the ground mesh, and buildings inside one another
theyll figure out how to place hangars above the ground, like floating
I bet the hangars will be fucked up at least because the game surely will think there is still "planet" ground mesh there were the door of the hangar is
and even if the door is open you will crash against the planet
itll have all the bugs the hangars used to have before
No Mans Sky floating base 
discount Orison
"The Town in the Air"
If you build it on castra it may also be in the clouds xD
god, cliffside bases, or on the sides of mountains
i bet theyll add different styles of bases for that
the conventional flat ground bases, and then the side hanging bases
Oh god
Basebuilding will give them the opportunity to sell basebuilding stuff for real cash
EA Sims 2.0
overpriced DLCS
fuck...LTI bases...

I mean they already started to sell overpriced basebuilding stuff
7⏠for a wikelo hologram
thats worse than EA actually 
i dunno, ea kinda on their own level
well there you get an entire set of new furnitures for 9âŹ
SC offers you a SINGLE ITEM
for 7

EXCLUSIVITY
FOMO skin
they GOT my ass with that paint fucking 4 YEARS after its concept release
https://www.youtube.com/watch?v=WLLLtaM0Jf0 Timestamp is 1:43:24 when he places the building you can see that the terrain around it slightly rises and changes even colour because of it
Experience Day 2 of CitizenCon 2954 as it is broadcast from Manchester Central UK, including the following panels and everything in between:
Crafting Your Home
Captains of Industry
The Stars My Destination: Star Citizen 1.0
Roberts Space Industries is a spacecraft manufacturer within the persistent-...
got lucky at the GM and got one for 60 AUD
the next cheapest one was 120 AUD

I wonder if people will pay ingame money for it so that other people build them a nice home
because they cannot make it look nice themselfes
now its 69 usd, or upwards of 100 usd
i can see that happening, like construction companies and contractors
delulu prices
Would prefer to upgrade my ship for that money, over than buying a single freaking skin
but the base skin isn't bad either 
And don't forget that there will be farmable / earnable skins ingame too
the stock Perseu paint is mint
- cheaper paints at release
yah but fomo paint
the Wikelo paints would look so nice on the PErseus
And then you wasted those bucks on the fomo skin 
wikelo upgrade kit pls
hell nah
then i have the fomo paint

my buddy, hes in the navy
When purple perseus skin tho
he's obsessed with this paint type
i only got it just to collect every paint possible for the Perseus
he fucking loves the blocky white camo
that concierge paint is just the start
i want this paint scheme, the lower half being red and the upper half being navy grey
your first build project in space engineers 2 you say

jokes on you, i actually made a ship with that paint job
it was shit and non combat
but in SE2 

im probably gona waste a week building in SE2
Somehow I got the feeling basebuilding in SC will take way longer than that
Simply because of resource farming
definitely, itll be Warframe level grinding

7 days build time just for a single furniture
and having to grind the same mission 100 times before just to get a single use blueprint
Fomo Blueprints "buy now a perseus blueprint one time use only for 500⏠and you can build your own perseus!"
jesus if they did that...
id be juggling debt with groceries
wait, i got a forklift license, i can get good money
Forklifting to the percy
once the Mule gets working forks, itll be my go-to shuttle car around my base
Just going to be doing ERTs and stealing whole ships. Hopefully i can get a good chunk though that
90% of cargo is chaff atm but I feel it will all be useful once basbuilding gets there
Well if they won't increase ERT difficulty
If ambush and patrol got now both an Idris as max rep enemy, why not bounty
I hope looting from bounties + mining via base build miners will be enough to have an consistent flow enough to build easily without having to go buy a salvager or / and mining ship
Ambush and Patrol missions will be fun with Perseus
Well
Idk what ambushing we'll be doing with a Perseus lol
@crystal sleet almost got gotted by that fake leak
courier missions will be fun with perseus
yah know i yoinked an enemy spawn andromeda
both the turrets were manned with ai
CIG could ... COULD. give us the ability to have ai man our turrets
but they dont want to đ
well you know they want more from AI crew than just sitting in the turret
They pretty much want them to be like "sims" from sims
Aka needing food, water, rest time
(payment)
it's a whole thing https://www.youtube.com/watch?v=1I2XuEdu-1I&t=57s
Star Citizen Live Game Director Todd Papy is in studio for a special ALL PAPY edition of our weekly Q&A series.
Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal...
6 years ago 
and they're not even at the company anymore 
Well he said yes to that question
That part changed by now
So far I know they said AI crew will only be as good as an 'average player crew'
whatever 'average' is in their eyes
because average isn't that good from what I've seen 
honestly i was skeptical about it, since what variant could youmake with the Perseus
Perseus Ion.
well they could just make the Perseus bespoke weapons line like the Vanguard nose guns
A perseus MX with even more s5 torpedoes
actually a missile boat Perseus might not be a bad idea, just a massive VLS cluster in the front of the ship
Honestly
That's totally doable
basically a guided missile cruiser
maybe then the Perseus gets a spinal mount for something to balance it out
A spinal mount?
like idris laser beam or something sp it istnt completely a sitting duck
yup, just for that since its S7 turrets would be removed
Just upscale the PDT xd
make em quad s4's
maybe

Lol
Only scared if they're s3
That's not.... Very.... Good.... When platform like the paladin gets quad S5, and a quad S3(?) plus two wing guns at S3(?)
well the paladin is a multipurpose gunplatform, for both antifighter and large ship
perseus focuses on anti large and xl ship
I know we got big guns and that should be it's focus, big ships
And maybe the relevancy comes in when armor comes in. But feel that dual S3 ... It's not going to deter a heavy fighter with ballistics to shoot the turret off
They could legit face tank it
i trust the leak that theyre upgunned to s4, just not the quad one
plus with s4, it can be modded for anti large ship too, slap on some laser cannons on it
Was thinking
What if they bespoke the whole ship
Except for the turret heads themselves to sell an upgrade kit
that would be too much, even for CIG, but thsyd surely have to make something really good while making the others bad on the Perseus
Bespoke S5 laser cannons (with slow velocity) PDT
which would mean, since the S7 guns are the focus of the ship, the other stuff if bespoke would be bad
lasers with explosive effects
flak lasers go hard
id somewhat be fine with it, since i fell in love with how it is preleaks, the leaks would be a bonus on top
Ye
esp since i run with a group that maintains anti air squads
Automated dual S3 still a decent missle deterrent
s3 would be the perfect intro into bladed turrets
then afterwards they might just upgun it in the future
The fuck you mean
Railgun Perseus?????? 
why make that a variant when you can just sell the guns as part of a bespoke line of Perseus guns
You mean like a S8 Mount on the tip or what 
no, like being able to swap out the ballistic cannons for railguns, because its bespoke to the Perseus
like the Vanguard nose guns
i guess, maybe have the bow open up and the railgun just slide out
make it look like a trident from above
or
Just make the percy modular but not the guns
but the torpedo room
Torpedo room switchable to either torpedos, or a railgun, maybe even medbay
that would be pretty cool
maybe give us an electronic warfare suite with jamming and scanning
or a directed jamming/microwave emmiter thatn slowly cooks the crew or components inside the enemy ship
sure, smaller ships could outrun it, but same class or bigger would have a very hard time
would be also cool, slowy to cause enemy ships around you to rise interior temperatur rapidly
slowly at the start but then it goes faster up till components start to take damage, maybe start to burn, and crew needs anti high temperatur armor to not melt alive
wait, what about instead of a railgun or laser beam, the torp room was replaced by a small particle accelerator for a particle accelerator spinal mount, or an electromagnetic containment tank for antimatter to fire fast pellets of antimatter
something like this, but on a smaller scale and shots instead of a beam
does insane damage but very limited numbers of uses, liek 3 or 4 shots
yeah actually, im not sure how im trying to explain this but yes its a railgun
BUt that would break their point of it being sub capital focus
Since that would be an clear anti capital weapon xD
the characteristics of the antimatter pellets would be more localised and be more like a sabot, punching through a hull and spreading out in a tight cone through the ship
not enough to blow massive holes into a ship, but spreads the effective area of damage through its direction of travel
yeah, imagine if they combined spalling squash heads with sabot
dunno if plasma will be something in that direction just weaker
since it is AOE damage
Yeah but don't think we will get anything close to that xD
MAYBE the retribution in SQ42
I mean the Kingship is probably the closest to that
the Ret is just gonna delete things
Even if its just a huge laser beam
You know whats funny
They build the Ret to compete in an direct fight with a kingship
Yet an single squad of heavy fighters and retalliators was able to kill it pretty much

the problem is that it required the entire fleet based at Vega to distract the rest of the vanduul flet
sure they would never been able to get that near the kingship with its fleet around it




