#Perseus Pals
1 messages · Page 5 of 1
doesnt look so, that liiks about right with the concept
Polaris.
No refueling in game yet.
that gap is bigger than a vulture at that distance
itd look like this then (left), the right looks about right with that descroption
they couldâve put a pdc there 
thatâs about it
black lines are same length
I could be wrong but based on the concept art I dont see how the gap between the 2 barrels of the s7 is just as wide as the docking collar section
heres an image that might be better for measuring
ok yeah i can see what you mean now
it could be the angle
i think its the perspective and the blurriness of the ISC clip
OOOHHH
Youre looking at the "tridents" by the Torpedo tubes
i think
Iâm going to touch Chris inappropriately if this is true.
Big gun is still in the bottom back of the ship
Maybe top gun got upscaled to s8? Lol
It's really weird how far apart the gun is esp at the distance we're seeing it at, but it looks like it lines up with everything we know so far
They may have changed the design of the turret
To allow for angles while shooting, because previously it could barely shoot up
We may know more today in the new ISC
Upscaled S8? Turret change?
would be epic
What I wouldnât give for upscaled Perseus corvette with battleship turret layout two turrets front one rear , rsi cruiser style, then slap a snub bay between engines galaxy style, then maybe a cargo elevator that can hold like 2 novas, would melt Polaris in heart beat
im waiting for something like that too, itll be the next ship id be willing to drop new money on
Pls somehow make another picture with a third turret behind bridge between engines so that I can day dream about little pocket battleship
someone else already made that lol
Uncontrollably cooms
Who ever made that should have raised the rear turret alittle bit more just so itâs more seeable of course wouldnât make sense but yea
Thats because of the lighting, we already have a very good looking 3d model of the kraken in game, check the hologram at cousin crows
Nothing in ISC
Damnit
@crystal sleet if you haven't saw, there's nothing in the new ISC

PERSEUS
peeerrrrseuuus.
Perseus...
sad perseus sounds
Honestly i think its good theyre not showing the perseus everytime, the excitement would probably die out
Though a more clearer look would be pretty cool
And sneakpeeks
It ainât a sneak peek if itâs clear 
Clear peek then
Nah theyâll give a close up of a part of the ship that makes it hard to tell what type of ship it is from but deep down weâll all know itâs Perseus
Fortune be like
I have a feeling its going to be a super close up view of its S7 barrel.
If one comes out......
It will be the lip of the turret that connects to the hull
they just post this and we go apeshit
is perseus getting up gunned
the remote turrets, to s4
some people are saying theyre turned into quad s4
Remote turrets to dual size 4 and 4 pdc which the pdc will definitely get nerfed no way they would allow that
i could see even if percy isnt done by ILW it will be added to show floor and in the cinematics so you can see the exterior and size on the show floors
like the polaris
The s4 part is believable, I refuse to believe itâll have 4 PDCâs after fine tuning
i think the turrets will either be AI Bladed with no PDC, or Remote with 4 PDC
if they're AI Bladed and with 4x PDC, then holy shit stonks
Either way, both of those will make the ship much better, wonât be murdered by a single fighter lol
i think it will have PDC because its military ship
and shame on CIG for not adding PDC to the Hammerhead
think they will on gold pass
The hammerhead is a flying PDC
All those turrets are designed to shoot the most annoying things in the verse
yes
no one: "you can't see a image with for pixel"
me: " Perseus?"
You guys excited for the Perseus to go up 75$ or more at ILW? :>)
It's already locked for me soooo đ
this is the first ship i ever really played the WB game on, and prob only ship i do it with
Light Fighters?
Starter Ships? :>)
That too!
the evil arrows
The enemy of Society.
gimme perseus please
Hopefully with Engineering, a ship ram wonât kill your ship but just disable components at worst
Once maelstrom is added, hopefully its even less of a problem
the bane of existence of all large ships
nothing more dangerous than someone who has nothing to lose
if I recall, it's right under, yeah?
either way, 100m ship, not gonna be incredibly hard to get around
It's 2 rooms away
Like
It goes: Bridge, Elevator, Engineering
that's what I like about RSI ships ngl
the layout is very smart
polaris, perseus, arrastra
all have pretty smart internals and weapon seat/chair placements, alongside engineering
Hm
The bottom turret seems easiest to get to
Besides remote for the s4'turrets from copilot
it's also the worst placed turret on the ship though
we'll have to see the actual design (since the concept is 5 years old now), but that bottom turret can't really shoot straight
good for shooting things below it, but I doubt its effectiveness head on
Wait, what?
Pls donât give it Polaris treatment, I like Perseus smooth paneling
yeah i agree the bottom remote turret should swap places with one of the s1 PDCs, preferably infront of the "bulbous bow" of the Perseus
see where that bpxy part of the bow is? right infront of there
actually no, itd change the way the ship would look
mmmmmhhh
i feel like the Perseus will keep her smooth appearance considering the concept is quite modern, unlike the Polaris which was more of a 2d render
Perseus gonna be ending up the one ship where they added instead of removing stuff
Plsplsplspls

im gonna try to do a Rocinante and fire off some torps pointblank at the engine nacelles
She was destined
Itâs already getting Polarised.
i think its possible that on release of the ship it will get shit on and cig will have to change some of the design. im watching a 1 year old video regarding the concept model and bro is shitting on the ship
limited fire arcs, lack of pdcs, undergunned, etc etc
Title says it all. the Perseus as is will be terrible. but it doesn't have to be, stick around and watch the video to findout why it will be trash and how to fix it.
Also i mispoke and said "Picket ship" like 20 times in the video.
I want to clarify it is a Frontline brawler/skirmisher When in a fleet. That is its role in a group battle.. But ...
Another video by billionaire ninja calling for the upscale on persus's guns to better fullfill it's role as a sub capital fighter.
tbf, from the speculation, 90% of those issues are going to be fixed
4 PDC and the s3 upgraded to s4 fixes the most glaring issues
that's hopeful, and yes it will
having 2 PDC up top and 2 PDC below, plus the rear and top s4 (which will be automated most likely) will provide lots of defense
depends on how far CIG does though
Would be perfect
cause PTU is subject to change
If Perseus is meant to be a defense ship, then it needs what the leaks said right
on top of it being slow
the hammerhead doesnt really need pdc, it cant tank most missiles and the gunners can easily shoot down torps
ehh, its a fighter screen but i wouldnt say its a pdc
i talked to this guy and he has some good points
well yeah, it's more of a metaphor. But the hammerhead provides the same role a PDC does (when actually crewed). Murders figters if they get too close (my polaris knows all too well) and shoots down the 500 m/s torps being fired at you
PDC's arent for murdering fighters
they are for shooting down torps/missiles
them beind able to shoot at fighers is just a bonus which may end up being taken away in the future
We need moar paints >:C
iâm telling yâall the arcs of fire on the defence turrets are BUNSSSđđđ»
Yes, it NEEDS some redesign
Persy for 4.1
Itâs current design with the added PDCs and (Quad?) S4s is fine but the firing arcs are bad. Itâs also priced too high. People are expecting something huge because itâs priced so high when itâs really just a Redeemer XL.
It's a boat and I'll toot the horn as I please! 
will read that fully soon. exploring a polaris in a minute
S4 possible. Quad? nu-uh
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I remember the leak list only said 2 size 4 and 4 pdcs though?
Dunno where he got that info from...
4.1 evo will have Perseus i bet
maybe not at first
but hopefully it will get datamined
Perseus Interior is the length of 1 and half Zeus interiors
Perseus Bridge to Elevator looks to be same as connie's
infact. the interior of the Perseus is basically the interior of the Connie in terms of length.
honestly such a W ship, its going to be spectacular.
so when
đ Hopefully some time
the closer the release date, the further it seems
they said 4.1 evo is building for thursday?
We are looking to start the 4.1 PTU phases in the next couple days with Evocati and will have more info on this when we are closer
its prep for ILW
guaranteed
they need to balance the Ironclad, Perseus, etc into the PU
beautiful
tbf, the perseus has 3 levels, so getting around won't be as easy
but I do really like how small it is for its firepower and armor
only thing the perseus is missing for me is a medbay on the 2nd floor lol
they could have fit like 2 beds on the second floor above the docking collar
because I doubt that will be gridspace
at least we can use the ursa as a fix for that
but it doesn't have the same meaning lol

engineering is right behind too
although, I think that'll change a little
I don't think they can fit everything lol
I'm surprised they gave the thing 20 s5's
very compact
enough room for a pool table apparently
i could see em like they did to the Zeus, putting double bunks, and condensing the living quarters
sliding in a single t3 medbay
or expanding from cargo bay a little medbay
they did say it might grow a little bit, but that could just be a few meters
or none at all
they already said it grew, not polaris size but ye
The Perseus is the next RSI capital ship in production (instead of the Galaxy) purely down to the greater percentage of shared assets with Polaris.
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/galaxy-clarification/7328459
thats not about its growth
đ
IDK where tf i saw the post about Perseus, or what i read. I cannot find it.
hm
so actually in the same thread
but not confirmed grow
It's not a capital ship.
No...??
yes !
If you will fill that area with Pico plushies, i'll vouch to keep it

Make the nose longer, add another turret and am magazine, and put the Medbay next to the ammunition magazine.
ye lol it prob aint getting one
"Sub capital is still where it'll be, it may grow a little but not to true capital size or role, it was just an easier way to group the three RSI ships talked about as a collective."
so basically the normal 'development' growth
i hate spectrum holy lordy lol
ye, won't be much larger because the polaris was an outlier
any ship from 2020 and sooner is pretty well scaled
I stg if they move the elevator and force us to run acrossed the ship to get to the bridge

please let the elevator be faster than the polaris elevator
I practically scream at the thing whenever I use the polaris
Just a friendly reminder for those persy pals late to the party. Evo 4.1 in a few days, maybe we'll get some datamine info
No but it would be good.
I missed out on so much discussion wtf
Also damn 4.1 evo soon?
I still think they need to downscale the messhall, its the same size as the polaris messhall apparently
true, it's weird how small everything else is, but the mess hall is the size of the entire habitation
hopefully we get some nice leaks with 4.1 evo
Itll be so fire
I'm hoping that they might show some more of the interior, at least some snapshots
and hopefully they haven't given the exterior the polaris treatment
I just need to confirm the turret designs and overal shape of the perseus
The original concept is clean asf
đŻ
Kinda agree. It has a crew of what, 3? That's the same as the RSI Zeus while it's messhall could almost hold an entire RSI Zeus.
max crew of 6
What do they all do.
1 Pilot
2 Manned Turret Gunners
2 Remote Turret Operators
1 engineer
"Remote turret operators."
Blades.
well yeah that is true, but theyre still remote turrets so theyll need some operators to work them. Consider those operators extra engineers when not operating
plus if manual reloads are a thing, the blades can take over while the operators are reloading the turret magazines
Blades.
Single seater pilot: âNooooo you canât get those turrets working because you donât have enough crews!â
Perseus owner: âblades go brrrrt
â
i feel likethat istead of the guns being the main focus of balancing issues, the remote turrets will be constantly be tweaked
Put a gremlin creature in the engineering bay by default. Lives in the vents and growls if you touch the fuses.
The guns are going to suck until armor is implemented
Every mom and it's ship has 50% reduction
The hopeful thing is it has enough Alpha that when it hits, IT HITS and immediately blows something up
If they balance for now, each turret should be a combined 10k Alpha
But considering Polaris bespoke cannons.... It'll be 7200 total turret
Hopefully s7 gets the ion treatment
post release nerf ion or post rebuff ion
Ion s7 is special treatment. 100% increase over previous size. When the Norm is 50% .
well considering both ion and perseus guns are bespoke, id assume itll be the same, if not slightly worse to keep the ions somewhat special
Maybe we'll get 8.4k burst dps each turret to better align with the inferno
Since they're 4.2

Hope so
itd be a godsend (and sad for ion owners) if they just give the Perseus guns above 100% damage increase than what the ions got
so the ion has 860m/s per shot, and the polaris gets what you said with the s6 cannons.
fuck
DPS 2k or 4k total (turret)
god i hate numbers
hopefully maelstrom lets us play with imaginary numbers and floating values
So they either follow the ion in s7 tier and up by 100% over previous tier
Or they shit the bed and only 50%
id say the Perseus guns will get between 1200-1400m/s
while damage gets upped by 100% or more
either way, we'll get 100% of something, 100% good, or 100% trash
i bet once the Perseus drops, the Ions and Infernos will be flown a lot more to combat Perseus's
Nope
I hate when CIG uses "bespoke" weapons because they can just nerf or buff the weapon to their likings instead of following a set formula
Aurora

( and it's most likely a nerf)
No ion or inferno here Xero. We'll see hornets spinning around the ship
All hornet owners complain that the antiair is too powerful

I see S12 manual guided torp( Aurora)
it will always end in a nerf to sell the next size up of weapons
What they gonna make? The Idris small?
aren't the next size Idris' main railgun?
Idris junior
arent the railguns s10?
Something like that yea
a mini Corvus cruiser with s8 cannons
are size 8,9 weapon planned?
no
well bhering does have s8 and s9
laser cannons
the idris railgun being the largest
on erkul atleast
I thought the bengle has bigger guns
they do, im going off by what is available on erkul
I don't use erkul so dunno what's on there : P
how have you been building your loadouts then
What looks best with my paint
Is going up there
And I only own a Perseus and a F7A soooo
Only thing that matter is the quantum drive
that is respectable
So... Ironclad assault?
source?
Square.
Heavily armored.
Actually has better turrets being Quad S5 instead of Dual S5.
Ironclad is only speculation rn, we dont know when itll be put into active dev. Some of us speculate late 2027
That thing is going to be awesome for what it is
Hammy head jr
thats the paladin
I thought it was already in dev for Invictus�
Hammerhead +.
says who? CIG never said anything about the Ironclad, they still havent even shown us what it looks like
Said many people?
4X size 5 on the front turret right
The paladin
But it's following the concept of the Valkyrie which is kind of booty cheeks
Honestly that thing is crazy for what it is
so many gunships being released, what are they planning
Battleship class Perseus
I hear the imperial March
I'm going to make a meme
South Park character with terrets with text "Perseus mentioned"
Awwwhhh that's fucked
bhaplebhipb
this is funny for a different reason and i cannot explain why lmao
Well 90 is already slow it might not have capital but considering it's speed I'm assuming it has heavier armour than the usual heavy armoured ships
đ
Well I mean javelin main gun was quad size 8 I think but then now we see dual barrel javelin which probably means dual size 9, but the quad turret under bengal is quad size 12
Quad size WHAT
QUAD SIZE BEEG
alot of boom
the ship has a "magazine" of gunners to "reload" the turret seat because the recoil of the guns instantly kills the gunner eachtime they fire
then they send the signal to fire the guns from the terminal through the gunner, electrocuting them to death with each fire
hmm, id fancy an arrow but i got too many fighters
What if they mention the Perseus in the upcoming ISC
Livestream Thursday

Probably not right. Lol
fuck i hope, i knew they werent gonna mention the perseus last ISC
maybe this time
I think there's opportunity because I'm sure they'll mention the Phoenix
And RSI
And follow up with a teaser for the Perseus
the connie phoenix?
ooooh, i hope we get some teasers for the interior, or a sneakpeek at the bridge looking out towards the turrets
Yeah
Yup
I think there's a big possibility
Would be really cool of them to presale a paint for it lol
or they can just do another last ISC, putit in the backgound, but closer
$64 saved for those paints

Hopefully tease interior
Next month talk about maybe some growths of it
And then May announce upgrades, PDCs, etc
The specifics
With ILW
yeah, going indepth with any changes to the interior too
100% theyll show a Hammerhead getting blown up, then a Perseus flies through the flaming wreakage
Ommmm
Yeah they will. Like the Polaris
I feel tho. The truth will be them talking about the sneak peak of the week and mining, mission content
i bet theyll also "false advertise" by showing the Perseus going up against an Idris or Javelin lol
.
for workplace skills and profession training (mostly workplace skills and knowledge)
gonna dream of Perseus tactics now,goodnight
Goodnight buddy
Why would RSI be mentioned next ISC?
Am I missing something?
Because RSI is their current focus
Although that might be changing due to the pioneer and ironclad
I wouldnât expect the pioneer to show up for a hot minute, when base building itself isnât being really shown at all
Pioneer is massive though, weâll see stuff about it long before it releases
Pioneer ainât until next year
Base building current production timeline has it ending in October but cig is never right about anything especially when it comes to dates so base build Christmas gift or come back next year and we know base building is currently planned to ship before pioneer is ready
it's in active production, it could easily release before base building as there is no other feature that it needs
Pioneer can definitely be expected to launch late q3 into q4
pretty sure the reclaimer was added WAY before salvage, yeah?
and the pioneer outside of base building is a glorified cargo ship
so wouldn't be surprised at all to see it early
Pretty much yeah, but i think they wanna avoid the reclaimer scenario of releasing ships without their main functions being ready
most likely yeah, but they also have people breathing down their necks to release old ship pledges, and the pioneer with base building could easily be 2 years away
they would have to give it the galaxy treatment of working on it and then jumping ship for a year to wait
Well they can atleast work on small size building tech for the moment to give the pioneer SOME level of usability, thats what they did with the reclaimer too with just the salvage beams without the hull fracturing
Are those the just the zeus bedrooms with extra beds instead of a 4th wall. I've never noticed that before
Seems like it yes, might even be some of those personal closets and bedshelf thing too if they wanna use that too
if they drop the percy
and make the game tolerable
ill deadass play this shit game
lol yâall are funny if you think pioneer is launching this year
provide 1 reason other than the fact base building isn't in the game
the perseus and pioneer are the only large ships in active production other than the ironclad (which is almost done)
Cig is literally the worst when it comes to time management combined with the fact pioneer is bigger then Polaris has mechanics that are still barely in development, no assets to flip and you think it will take less time to develop then Polaris
pioneer is larger, but most of it is empty space
still, to say it won't be finished by the end of the year is a stretch
it's certainly possible
Theres also the issue of how the ship will move construction material through the ship, unless if theyll just have the system magically teleport them around like the fortune
We might get a greybox at the end of the year i suppsoe
They are all 3 large. Perseus is the smallest of the 3 though isnât it?
they'll probably go with the lazy route, where things just teleport around
It will take *wayyy longer.
yeah, ironclad is like 20m larger
then again, there's a whole lot more going on in the perseus than the ironclad
Pretty much, smaller than the Hammerhead (before the growth)
i like and dislike the ironclad, same as starlancer tac
New mechanics. It will be 2026 or later.
i like the ironclad assault as a vehicle and cargo hauler and the repair bay is great
but i have a liberator that does ships vehicles and cargo at the same time
I hope the gravlev crafter cart will be ingame though
Very true.
just doesnt repair ig
Similar size?
Almost, like 5-10 meters shorter
Same.
I doubt perseus will have switchable ammos on release anyways
Nah, just AP i bet
they would need to design some AOE shells
Or APHE if they wanna get creative
All itâs turrets are on top. Much sadge.
Mobile groundbase with antiair
i like the repair bay, interior turret in the cargo hold for defence, opening roof and front door and i think it has a detatching command module still
but i cant find a reason to own one if i have the liberator already
assault has a repair bay?
refuse to believe that after the polaris show they'll properly get it working
It should. Thatâs its entire thing.
they'll be like "oh, well you can do it by hand is what we mean"
as seen here
Ok but what about when itâs flying.
yeah no they changed their mind on the polaris
cause the polaris has the refueling pumps and they're never gonna get those working
after having modeled the stuff needed for it đ
âBy hand.â

it has 2 on bottom either side of the door tho right?
They had better!
better get that multitool ready so you can rebuild an entire fighter 
Does it? And what size if so?
nvm it has 2 remotes and a manned down there
i think they size 3
Oh, huh. Not actually that bad.
alooot of crew
6 if all turrets manned probably 7-8 if including engineers for the ship and repair bay if thats a semi player hands on thing
like idk pressing start every once and awhile
Who is manning S3s�
they are quad s3s
My hornet gets Quad S4sâŠ
theres 3 manned turrets 2 remotes and a remote missile turret somewhere
get 2 oblivious friends, force them to buy an aurora starter pack
free gunners
and that interior turret
in the cargo bay
does your hornet have 100k hp
and the quantum fuel of a refinery
Then I have to distract them for a month though.
not possible 
ironclad has alot of cargo tho
No. But I wonât lose any of it since I will just stay out of range of the S3s.
it's gonna be really nice
ironclad is gonna be the easiest ship to unload in the game
you mean the ground assault facing s3s 
for clearing a LZ
the assault doesnt have a tractor beam does it?
oh it does
omg its perfect
Easier than C1�
okay, not that easy, but the easiest of large ships
What if a Hornet gets beneath the ship?
hold ctrl and crush it
Plus all the ships we donât know their working on
nah fr tho just deploy the 70 furies you got from the opening roof
and forget abt the hornet
Plus always chance of pioneer getting bmm treatment, cause 100% doubt station building will be part of base building tier 0 or anything larger then a campfire and log cabin lol jkjkjk but yea
When it goes above 1K, I must apply LTI to mine.
100% it will got above 1k if station building is considered end game base building and pioneer is so far the only thing that can build the platform that builds stations then yea they gonna make it to where you canât upgrade to it to milk ya hard
Then theyâll announce concept for ship that can build everything but stations that sits right below 1k lol
So⊠Starlancer BLD and Galaxy? Actually they are both much closer to $400.
They've not confirmed if the ground assault will have the retracting roof
these bay doors are the exact same
They confirmed both versions have opening roof
however the assault does not have tractor beam turrets
How can I know what the next ISC is above
CIG will tell us, or we can just speculate
Top Towards Enemy
Also this channel has suddenly become the Ironclad channel lmao
Itâs the soon tm channel
Look at how the galaxy channel has fallen
This is the only active one left
All the channels merge into one single channel, becoming the #star-citizen2 channel
They died when the Perseus sapped its life force
True, I think they still might be blaming us 
lmao
The closer a ship is to its release, the more active a channel will be because they have more info and things to speculate on
still super happy that Perseus interior is basically connie sized.
super awesome ship
Speculate on? Weâve been starved of info for months, this is just the cope and hope channel 
Itâll be deceptive since the Connie only has 1 level and the Perseus has 3
Itâll be nice not having to run through hallways though
And god I hope the elevator is faster than the Polaris one
I hate when ur ship is under attack and have to wait for elevators
Sad and hollow.
It does, connecting the second and bridge floors
As far as i know
I hope, my biggest issue with ships like the polaris is the lack of stairs
cause star citizen ladders are absolute dogshit
they're too sticky and slow
oh, and on the polaris they added a door infront of the ladder access, meaning it takes even longer đ
Ngl I like the idea of a ship with spinal mounted S9 with a s6 turret as a competitor from Anvil for Perseus
pretty much what the BMM is gonna be 
yeah, a size 8
well, it's top side
not bottom
pretty much the opposite of what the idris is
tbf, I doubt the final concept is gonna be that OP
they might downsize it
since that's an insane weapon for a civilian freight ship to have
imagine trying to rob a BMM and it just kills your ship in one shot 
Is there any statement of us getting vandul destroyers like the one in SQ42 ch1
WELL IT CANT BEAT A PERSEUS IN A 1v1 BECAUSE LORE REASONS
Basically a super aggressive mining ship that instead if mining rock it mines your ship
I doubt we'll ever see large vanduul ships in the PTU
maybe a kingship event or something, but not to own
It didnât say Perseus took it down itself
would be pretty interesting ngl
a castra or something kingship event
Real
the idris event but a whole lot bigger 
Maybe it got nuked by S10 railgun first X D
CIG likes to over dramatize ship lore, but it's safe the say the perseus is gonna be the strongest sub cap in game
and an absolute menace against other sub-caps
it's also one of the few ships that will handle the introduction of armor, since anything less than size 5 will be ineffective against larger ships
while size 7's are introduction size for anti-cap
fucking better be Drift
I also expect kinetic weapons to be WAY better when armor comes, as it will mean energy weapons are less effective
nah, they've pretty much confirmed that it'll work like that
we just gotta wait for armor 
give it like 2 years at this rate
Is armor listed for 1.0?
nah, but it's definitely coming by 1.0 I would hope, unless they plan to release 1.0 within 2 years
it's a core feature
I think the alpha will be similar to the ion
so 5k times 4
hope so

If
For example: Ships can have T7 Armor. T6 and below weaponry should not be able to penetrate. I will be happy
Ofc weak points but , premise stands
Also apparently? T7 is the capital class armor? Minimum and Polaris has T6 cannon
Doesn't make sense
If the Polaris is anti capital, but the cannon can't do shit to capitals
What's the point
People were calling for an upscale on the Polaris gun. I heard some shit that it was upscaled or they're planning to upscale
I need to check concept material
aren't it already upscaled?
Yeah
I think
Anyways
I'll look in a min
Perseus will be heavy armor, not capital. But again people call for capital armor if it means it can't defend against light fighters. Like if it doesn't get PDCs
Because those heavy fighters will circle jerk around it
That seems correct though? Aren't heavy fighters supposed to punch sub capital
I'd say they can implement armor ingame first as it act as a second health pool. Weapon size that are smaller than armor tier would deal damage to the healthpool first and Weapon size higher than armor tier would deal damage to the original healthpool
pretty much right
how old is this?
Oldddd
Wait what? Where is the turret operators, where is the pilot, and what happened to the armor and shields?
Oh, that's good.
I'd say armor "light" is relative for its class?
can't wait for tomorrow's ISC
Hope they talk about the changes that happened throughout the pipeline.
ah, that is outdated btw
Thursday
that was before the polaris had any capital components, pretty sure it wasn't even considered a capital ship then
Yea drifting
how I look at it is that the polaris does have good armor, but it's a lighter alloy that doesn't hold up as well
probably how it's intended armor wise at least
that's tomorrow for me ; D
ye, Q&A and ISC
Fuck 4 years ago
it says it has heavy armor that is worse than capital armor, but I think that may have changed some
because if capital sized armor was supposed to be so much better, then why does something like a polaris have light armor
heavy armor relative to light fighter
Yeah drifting
so either CIG was smoking stuff, or they think light capital armor is way better than heavy sub-cap armor, which to me doesn't make sense in a balance standpoint
because a good 30% or more of the perseus internal size is taken up by armor
straight up meters of armor, and we're supposed to believe the polaris with the relatively thin hull, has better armor
So I'm reading something
S7
According to them 4 years ago
Isn't even for capitals
You have to knit pick apparently
Theyâre expected to be effective against all large-size ships. If targeting critical areas on capital ships, they should provide similar effectiveness as the Crusader Aresâ Size-7 weaponry.

well, the issue with the original concept of armor and weapons is that "anti-cap" size is different
size 5 was originally the anti-cap introduction size
now it's size 7
and they haven't put any info that updates the current plan
okay so. If you don't have S7 don't even fkn try
Awesome
Sounds good as it should be
it's still tuesday for me đ
PLEASE LET ME TIME TRAVEL LIKE YOU
also, the ares size 7 I would assume is gonna stay nerfed
pretty sure both use behring weapons
same manufacturer
Behring sucks?
but the ares has always been nerfed to shit because it would be OP otherwise
do u live in the US??
yeah, but the question is if they're gonna give the perseus the unnerfed size 7, or are they gonna give it similar damage to the ares size 7 which is nerfed to shit
ye, east coast
I'm at the land down under XoX

bespoke so CIG can nerf it after the cash grab
If they intend the turrets to move super slow
better than being a Zealander smh
people forget to even add them on the map half the time
It otter be good
I think they'll be pretty spot on with the SQ42 size 7 turret on the javelin
Javelin? 4x S7?
????
Idk
12 size 7
it's the same manufacturer as the perseus guns
pretty sure the SQ42 javelin had ballistic guns as well

not laser
one size 84 XoX
so I think they'll just port the characteristics of that gun over to the perseus
I need to find video
same gun size, same manfuacturer, both ballistic
Relive the excitement of CitizenCon 2954 with an exclusive first look at live Squadron 42 gameplay!
Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for informa...
here
Imtyyy
ye
Tyyy
but bespoke
I already had it up lol
11:43
Thanks!
star citizen is terrible in terms of realism honestly
space doesn't behave like a vacuum at all
despite the fact it's the fucking thing that defines it
also, just realized that the cannons in the video are M9A
but still
similar idea what you can expect I think
M9A
ye
Anyways, that turret moves so fast
I do hope they move the small turrets n put it on the big guns
Or I guess leave them separate for automation
Or both
probably seperate for automation
Put on top of big guns, big guns stay unmanned but top is automated until manned
I think the game would bug out some though if they put 2 seperate turrets on top of eachother, with one being automated
since this game already doesn't do well with moving parts
quad size 7
on the jav?
it's some tiny turret controlled by the gunner
it's AD4B
M9A is S7
but they can reload
Ooooooo
I hope S7 gun on Perseus can reload
??
Perseus getting SQ42 animation and first ship with physical reload
That's what they said and the loader being under the turret
Can choose ammunition type

Holy shit if that makes it in and it's not blank basic cannon
I will cooom
what do mean by "animation"
The reload
ah I see
Ain't no other turret in the game got that kick back reload I'm pretty sure
Wow
Perseus stonks up
I think it will work like switching between missiles? At least I would expect it to
you hit MMB and wait a little for the ammo to cycle
middle mouse button, as in how you switch between the gun and missile
when piloting
Please please please please HE, AP, (??)
That's what I imagine it to be : D
I really hope they have an animation you can watch for the ammo cycling
Please please please please
Flak: D
Please please please please
I feel like the SpongeBob meme begging
When SpongeBob's good star was getting taken away

I can't wait for it too
would be funny if the flak was similar to the real life yamato flak shells
with top turret and bottom turret having different colors
Beehive shell
Could you imagine flying over jumptown and using the bottom cannon to shell HE infantry rounds on the ground
Everyone hiding inside
Ya
hmm
uhh
5 UTC
: D
pm or am
5PM UTC

Friday 4 am for me 
rip
Yup

nice
Airburst shells would be fucking devastating. If those were a thing, orgs would probably be organising events where defenders have to fend off a fleet of Perseus's configured for ground attack
Also with the whole manual reload thing, if they want to still automate tye s4 remote turrets, the remote turret operators can just become loaders for the two turrets. But if loaders are a thing, that means the max crew size rises up to 8
having the crew size of the perseus increase entirely defeats the point of the ship
it's supposed to be easily operated by 3 people (or 4 if you want an engineer) while still dishing out the same firepower at a ship larger than it
So most likely manual loading will be an emergency back up or a downtime activity
The moment i set foot here i instantly forget what main chat was going on about. Like Severance, but Percy
depends, we're only as sane as the next person atm
cope/hopium 
if anything it'll probably be similar to how engineering will work, you won't need to do it in the middle of comabt if you have everything set right beforehand, but you will need to after combat
that or (I hope) it's automatic
similar to how the polaris torps reload, you have to wait for the mechanism to finish putting new ammo/torps in
I wonder if theyll use the cargogrid conveyor system from the fortune to automatically load shells in, the gunners being able to use a screen to select what shells are loaded
Would be really nice if we could see the boxes move one at a time on the belt
That would require the game being able to visually move the boxes in ways that doenst break cargogrid logic, like not taking the lowest box thatll make a stack collapse
True, probably would have to take the furthest box and pretend that itâs moving lol
Now that i think of it, anyway they tried to do it, thered need to always be a grid border around the main cargo grid just to move boxes around from the top to the floor then wherever itd need to go, requiring extra volume for the boxes to get around. I dont think CIG will tolerate floating boxes
Theyâre not gonna change the game logic so yeah, there would need to be some other way
Either they also add an automated tractorbeam turret
, or they just have us plug 1 scu boxes into a wall socket till the magazines recharge
Finally a use for those shitty ammunition crates I always get from bounties 
That begs the question though, in the future when reloading on ship is added, how are we gonna get the boxes through the doorway??
Or will it open up from under
Would be pretty cool if instead of having just boxes of shells, they let us plug boxes of construction material to 3d print ammo directly into the magazines
It will be loaded onto the cargo grid when its lowered
The cargobay is an elevator
Honestly, CM would make a whole lot more sense
It would also be a good change in terms of cost to rearm
Would still need chemicals for propellant and explosives
So maybe a port that takes ammo, CM and chems like a reverse buffer
They could always have the current event material (dextra something something) be propellant
That could work, plus CIG wouldnt have an issue adding new commodities anyways, expands the economy and stuff
Not dextra lol
Dedatrine
They would probably want to make it less volatile if they want it to be for rearming
But otherwise it works
Oh the chems for pharmaceuticals and drugs lol
I donât think they specified a use for it, other than the fact it blows up faster than your ship when it hits something at 1 m/s
"Capital Power Plant."
Angled armor to deflect vanduul rams. So... probably strong vs rams.
It had Lasers.
Different manufacturers. Aegis vs RSI. Javelins were also Lasers.
Jave has Quad S9. Although in the video, they showed Twin S?? So let's hope they are S10 now.
Incendiary, Flak, Distortion/EMP, and Beehive when?
dunno why we would need incendiary tho
because it is probably the most effective round against the majority of ships which are⊠solo.
Wouldnât HE shell with explosive radius like taskforce 1 be more effective?
I could be wrong but I think originally it was quad size 8 but then became dual size 9
Explosives canât spread and consume the entire ship.
Nope. They used to be Quad S9. I dunno what they are now but they better not have been reduced to only Dual S9.
As of taskforce 1 is outperforming rn
It can indeed cover up to most of medium fighter
Idk am I weird to say drop the Torp bay? It's a gunboat, why we need 20 t5 torps
Ooh. Noted.
To assist us in combat and beat Polaris at itâs own game.
also just incase you need to fuck something up more than the s7 guns can dish out
Hot take : PDCs are out performing right now
proof - Solo Polaris doing Contain Frontier Fighter contracts
yeah
death by a thousand (or just like 6 or 7) papercuts
I understand Idris/ Polaris PDCs could stop some larger torps, but it is said Polaris could overwhelm the PDCs with its torp
so either PDC needs to be "bespoke" with less damage or larger torps should have more health
Imagine the Perseus size 5 torps have more health than those size 10 corpse
And so what you run into is the size 5 towards hit every time
I'm going to check
Nope. Torps are just bad.
HP wonât help. Just make the torps 2-3X faster and reduce minimum lock on range down to 1KM max.
Torpedos and missiles should have an option to launch in volleys of how ever many tubes you have. Not one at a time.
I bet 0 bucks that Perseus would appear next ISC
funny you should mention that, the Perseus has 4 tubes
IT HAS 4 TUBES?!?!?!
YIPPPPEEEEEEE
yus
OMG THIS SHIP SELLS ITSELF
can barely just see the upper tube on the right there
I need it
btw, they said they're gonna try and start phase 1 of PTU today after evocati
evocati starts later today, phase 1 after that (which shouldn't be under NDA)
I don't think they have any reason to put the Perseus or any of it's assets
4.1 don't think will be ILW but rather 4.1.1
Maybe we'll get a ship list datamine for ILW
ive been thinking and cross referencing. I dont think well be getting stiars in the Perseus
if you look where the elevator to the bridge floor is, there looks to be what appears to be a "ramp" going up from the mid floor to the bridge
im starting to believe that was a perspective thing with the internal model creating wierd shapes
I saw there's like an incline that looks like it leads to the area above the cargo
te only incline i see is the Zeus hallway that leads up to the captains quarters
plus look at the bridge cutaway, there doesnt seem to be space for stairs anywhere
I see you made your point and I can't argue with that. Guess we'll find out soon. HEY
Do you see those boxes on the Torpedo room walls
Is that.... Physcalized ammo?
no, theyre put of the way and seems to have no way of wlaking over to eithout tripping over tubes and such
Is it meant to be ammo
also, just some theory, if they did want stairs connecting the bridge and second floor, they could just cut the part ofthe wall where the red "stairs" are, the questing is if the space betweeen the walls are wide enough
there was no explanation to what the boxes are, could be decorative
DELETE THE SINGLE BEDS



