#industrial-professions
1 messages · Page 216 of 1
Ferry 3 prospectors, leave the liberator tucked away somewhere or landed planetside, and have at it
granted, you'd be entirely defenseless, but it would be the highest profit margin
so it seems like the first steps of quantum come with 3.16 for 3 products and for the propability volumes
Tony Zurovec leads a discussion with Rob Reininger, Ben Dorsey, and Luke Pressley about upcoming features like selling, local inventory, the convergence of the reputation and mission systems, why physicalized cargo is so important, the next couple of Dynamic Events, and more.
Roberts Space Industr...
You can scroll through the category tabs with the mouse wheel and see "utility" which will contain the mining laser heads and modules.
Yep, I learned about that after I'd gone out and announced the problem to everyone I could find. Lovely thing.
Yeah, I had to dig a while to find that too, luckily someone had replied to the main Issue Council record with the steps. Now I'm faced with the reality that without the ability to transport mining modules to another station, you end up with a collection of modules specific to a station only available to your inventory at those stations. Aside from the one equipped that is. Ugh.
Until we can load then in the ship's storage
I was able to load mining heads and modules into my ship cargo and transport them. It's all the other ship components that can't be moved.
How did you go about storing them as cargo?
Buy them at the station, call the ship, go down into the ship, F+Right click->Personal Inventory, then change the top left tab to 'Ship' and then drag/drop heads and modules into Ship inventory. Reverse at home station.
Thanks @bright flame !
👍
This is an important note! Thanks, I figured it was something like that but I had not taken the time to figure it out. Thanks for the quick summary
is it possible to mine minerals with ROC in 3.15?
I guess CIG didn't fix the terrible scan system for ROC miners...
You have to be within 2km for the Roc rocks to show up as unidentified contacts...
I had some luck finding a fly-into-able cave but the the bit I landed at couldn't fit the Roc through to the bit with the gems in so I just got a few on foot and got out tbh
3.15 mining with current patch:
Fixed scanner: Excellent
Broken Paralax Scanning: Awful
Ghost Rocks: Still there
ROC mining: Still very broken as much as 3.14
CIG must hate miners who earned huge money🤔
1k is the distance, I wish it was 2k again
I hope they will be fix those issues until MPUV-1M come
Hence 'fly'in cave
Hey. Your rocks are floating
Orbitting. They just swirl around and around as the laser sucks them up, one at a time. Quite noisy and even jostles the ROC around a bit. Seems to work to get every bit as the cargo went up with each munch. Very weird, though.
oh lol I hate when that happens
They aren't exploding outward, like when you overcharge the rock. They're orbiting around the collection laser after the rocks were already broken. It's very weird and I wish I had capture software to take a video.
now try that in a mountain slope lewl
While we're talking about things that CIG didn't fix: Trading is still broken on the PTU right? 🥲
Trading got a hotfix few days ago
You can now fill a Connie Taurus with laranite and sell it easily
Where and what's the best way to mine these days?
It should be the same state as current live trading after the recent hotfix that increased trading values
Oh I see nice ^^
it would be good to submit an IC about this or support one if there is already. Post the link back here so we can contribute to it if you do post one
In a Prospector? ROC? For Prospector I really like mining in Aaron's Halo (Asteroid belt). A quick way to get there from CRU-L1 is to aim for ARC-L3, QT and the drop out of QT at 11.5M Km from ARC-L3.
Laranite seems to work fine but drugs are still broken
can't believe no one posted this already:
TRADING/MINING IN 3.15 SHOULD (CIG ™) BE SAFE FROM 30ks

Will probably be some weirdness happening if you get recovered with raw quant in your hold though
it depends, we could test similar scenario even now: if you activate self-destruct on pad, then die to store ship, will the ship get destroyed? In 3.14 there are also bugs with quant disappearing when storing ship but otherwise I think it stops the timer for volatile cargo.
So how many SCU did the ole Taurus end up with?
I believe 174
Yeah 174
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It's finally over, we won against the 30k's
How much is 32 scu if hadanite worth
what is 30k?
error 30000. basically you and the other people lose connection to the server and it crashes. The server can also lose connection to the server room and shutdown
and when that happens in previous patches you would 99% of the time lose all your cargo and respawn at the last station you called atc at and you would reclaim your ship
ah, dayum. glad thats fixed
yeah
You know what kinda loop hole that makes tho
Imagine you are getting chased
For that cargo
boom Pull the internet plug and 30k
your shits safe
not sure what the devs will do to counter logging
It seemed more to me to be something that activates with a server crash, not a client side thing with any 30k
I mean I hope they got something in place
Yeah, I'm pretty sure they distinguished between server issues and client disconnection
does simply logging out to the menu and relogging put you back in the same spot with your cargo intact?
They specified the recovery is specific to server crash
So the only way to abuse it would be to provock server crash
Getting chased with a load of drugs in cargo hold
Activate ddos

You'd have to go to the server the pu is running on and pull the internet plug there. Good luck
This would be possible. If there's no sort of ddos mitigation running. But in the long term it would also be hurting development. So whoever does this wouldn't want the game to ever release xD
It should afaik
Yeah in the spectrum post it specifically says:
so if you're being pirated while trading could you just log out to menu instead a causing a 30k through disconnecting?
just logging out will not work
you lose your cargo on log out?
yes, just like it is now, you will spawn and have to claim your ship
unless you log out in your bed
in your ship
ahh ok so bed logging can be a thing then?
Hello
I can’t find any good rocks
Went near HUR L3 then on Lyria’s surface
Found a 3% QT rock in 2 hours
Buy a Lancet lazor
Fly to Crusader L1, land to set it as your respawn just in case
Point at Arc L3 and begin QT
Drop out of QT when you're 11.5milion km from Arc L3
Scan
Find Quant Rocks
Eat them whole
Fly back to Cru L1
???
Profffffits
nop, because your ship doesn't despawn the moment you disconnect
It stays there a few minutes, so the pirate will just destroy it
ahh ok cool ty, was wondering what happens with logging and pirate gameplay. Used to Elite where it sets off a timer if you try to log out
Maybe when you revive from a 30k, you can retrieve your ship and then go straight to the refinery.
Time to find my way to AWS
Did someone tried drugs ?
Is it worth ?
Is it hard to buy or to sell ? Or both ?
It's not. You can only sell 500 units at a time.. Not SCU.. Units
I've been selling 10 SCUs for an hour now lmao
yeah, so selling problem 😦
Yep
I'm finally at my last 487 units
and only made 100k
So maybe if you stock up on 500 units of each drug and fly around the system it's worth it
I wished the problem was buying
So later on we'll need to get into Pyro to buy
Then try to comeback stealthy without jumpoint in order to not get caught by police
Then sell "easily" on Stanton
Actually, that might be the way to go. Stock up on 500 units of each kind of drug and make multiple stops
probably gonna try that then, thanks
231 units left
When I’m refining I set it so it stores in my star lifter and where do I go sell it when it’s full
TDD of Area18 or New Babbage or CBD of Lorville
If you are near MicroTech you can land outside the Commons and run to the TDD. But landing at a zone is safer because you won't loose your cargo if server 30k's on you.
I normally run to A18 as a rule because I just hate Hurston Lorville
Okay thanks one more question i can log off and still have the cargo stored in my ship as long as my ship is stored right?
Yes, infact, if all you've done is transfer the cargo to the ship at the refinery, the ship is now at the refinery and it is in a stowed position until you spawn it on the pad. It is 30k proof in that position (buy maybe not "Bug proof"). I normally do not move any cargo to my ship until I am ready to go trade. You can keep it in the refinery que for as long as you want (but it will get wiped on a patch update, as a rule).
Or a character reset
Cool thanks bro
Off the top of my head: Bexalite, Borase, Hephistanite and Larinate... And while there's probably a few better places you can find it in the asteroid belt again.
I might try finding another station though because the Cru L1 is favoured by Quant miners as it has a bonus to that yield.
when im refining do i have to wait for my order to finish or can i just go right back out and keep mining?
Go out there again
Try and math up to whatever ship you use as a cargo haulers maximum capacity and keep that much ore refined and then haul it all to sell in one go
Hi guys. Question. Considering the time limitations of collecting and transporting Quant, will I be able to mine more in an argo mole compared to a prospector? Or will the Mole be more suitable for less volatile ore (essentially quantity over quality). I haven't used one yet but I have a doubt that you can fill up a Mole with quant in good time. This is regarding solo play only.
you can hold more ore i'm p sure, but it all comes down to how you plan it and how quick you are mining
find the fattest rock or two rocks and mark them, then saw them down to their smallest forms before they start ticking
and collect one, then the other
unless you're looking for a quick payday, always bring delivery boxes and mark one big quant rock and then go secure another so you can maximize ore gain
This ^^ the half hidden benefit of 3x the holding capacity, is if you have scoop chunks that are 50% quant, you don't have to go around checking you get all the 100%s first, wasting time scanning them all as you scoop, I generally just scoop everything I broke so long as I know the argo can easily hold what I'm breaking. Giving you that extra time if you've broke more than one rock
Mole has three times the capacity of the Prospector but while you can easily hit that limit with normal ore using one person running between a couple turrets and the bridge, you'll probably blow up if you try to do it with Quant because of the time limit, you really need two people minimum, ideally four for most efficiency. If you've got a full crew, using it for quant shouldn't be an issue and even with a four way split you'll soon be rolling in it.
@wintry ruin cool cool. That confirms my suspicions.
If you don't own one, then you can learn all the mechanics by renting one. Renting won't earn you much money because the laser on it is pathetic and can't crack higher value ore. A 24 hr rental should allow you to learn all the basics of the gameplay loop.
There are two stages of mining: 1. "Cracking" the ore down to smaller levels. You break the ore down, then you see "orange" outline. This means it needs to be broken again. When it is harvestable you will see a purple outline. 2. Collecting the ore you switch your laser from "Mining" to "Extraction" mode.
Hey guys which one of the clusters is the best for mining
Here is a guilde that will help: https://www.youtube.com/watch?v=al97C_VdFUE
Let me show you how to make money fast in this Star Citizen 3.14 Prospector mining guide! I will show you my two favorite places to do prospector mining in 3.14 Star Citizen! You will certainly know how to make money fast in Star Citizen! With this amazing prospector mining guide.
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"Clusters" do you mean the type of Ore?
No, which one of the 'HUR L1, MIC L1 etc" is the best one for mining
Most anywhere in Aaron's Halo is good. I get it by starting at CRU-L1 and aiming for ARC-L3. You go 11.5M km and then drop out of QT
The you didn't drop out at the right spot. Here is a guide:
Ik how to mine
Thankss
Bu[ idk how to actually mine with prospector
I'm not sure I follow your question then
How do you do the act
Theres a pilot seat which I can drive in
Wheres the drill seat
i just accidentally jumped out of my prospector in QT rip
Idk how mine in a prospector
np
then after you split the asteroids in good pieces press right mouse button to change to collection mode
when i first started i aimed for the rocks with the most less amount of NERT materials
which is the best material to mine tho
Quantanium is best, but also the hardest
These videos helped me figure out how to mine and refine, but feel like between the travel time, seeking suitable rocks, dealing with bugged out rocks. I just can't see how, for me personally, it's possible to earn over 1mil in an hour. I would say max 650k max for 1 hour of work, with the results coming a day and a half later.
to be hair I haven't watched this specific video and I only do quant mining.
It's all a pot shot anyway because there is a fair amount of random results.
with some roc mining when i want to change it up.
If ROC mining gets restored, then I'll be a happy earner
i watched a video recently, let me find it, by loud guns(?), and he gave some excellent tips. I've had to successful hadanite trips recently on aberdeen.
Please do, I'd like to see that
mined and fully loaded roc
his method of searching for them actually works well.
I know a lot of folks have been having trouble finding ROC mineables since the 3.14 changes to scanning - so I thought I'd break down scanning technique in a bit more detail and try to help you out.
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The PING limitation is really the deal breaker. Then add the excessive wear on components along with the laser failing, all that equals "let her be" awhile
what i found out was that I was moving too slowly. it's about pinging constantly but also moving large distances. go around a speed of 300, this will minimize the ping scanning the same area. it does mean that you have to focus on the ping hits and quickly recognize the gems.
now i feel like when i want to roc mine, i am confident i can find hadanite. at the dense places of course. Eg Aberdeen, Arial, Daymar.
Quantanium is the best then follow in this order, BexTBLA. Not my idea, saw it in a vid. Bexalite, Taranite, Borase, Laranite, Agricium
Borase, as a rule, is trash because it breaks apart awfully.
I did notice they were found on highly unstable rocks, mostly i don't bother because the effort to selling price wasn't worth it for me.
Anyone think the BMM looks like something out of final fantasy?
Banu ships could be add in either Final fantasy or even Star Wars without a problem tbh
Gorgeous ship
I think it's going to be the highest capacity cargo ship that you'd want in unsecured space
I loved having defender for almost a year as main ship
Only thing about the BMM is that it'll be a pain in the ass to offload a full load of cargo, so it might actually not be the ship you'd want for short-haul journeys
Yeah, that's what I was thinking too, it might be a real pain to load/offload
But well, atleast when it will be loaded, it will be well secured 😅
im trying to mine an asteroid but its not letting me
Harder to load and offload means it'll be hard to pirate
You're probably better off stealing the whole ship
To incapacitate it, you'd need to destroy his engine
Harder to steal a ship that can't move :/
Exactly. Piracy of those massive freighters is going to be a very complicated endevour
Safest way would probably be to bring a shit load of SRVs with you and tow the whole ship somewhere cozy to take your time looting
Will be very fun though 😄
how do you do cargo
is there like a webste that tells you what is good to buy and sell?
You get journal notifications you can use as indicators of "buy here, sell there", that update as the game progresses
You can also use sites like UEX and SC Trades
I hope in long term everything will be like commidities alert
like:
shop has Big stock = low price to buy/sell
shop has Low stock = big price to buy/sell
supply and demand
Just bring a bigger ship that can fit the freighter
https://sc-trade.tools/mining
Given the fact Trade was broken until recently this is a touch out of date in some areas but still overall good.
Misc freelancer or should I just mine?
LOL like the Retribution?
A Vanduul Kingship, maybe?
Shove the BMM in there
gobble it up
thx
They're reverting the 400i, no more ROC for now
Maybe with 3.16 when they add the ramps that can adjust
Prehaps
i mean, the Q&A explicitly says it was designed for the X1 and only the X1
anything else is a bonus
400i with a dropped suspension, pretty baller tbh
Everyone wants their lowrida 400i
Did a short run to Wala in the Freelancer MAX. Grabbed a 120 SCU of Laranite and jumped to A18. 75K aUEC profit. Not a bad run. Risk was 300K aUEC but that won't be a factor when 3.15 comes out.
did you make it?
Yus
Out of date? I datamine straight from the game's files 😄
I'd be curious to know where you found it to be inaccurate.
Huh strange. Also you said you were waiting till the cargo refractor to do major work in it
Getting a reclaimer and salvaging a ship with the crew still inside is my dream. Just keep on going until they surrender.
Hmm how is it looking for drug-trading 🤩🤩
hello 🙂 any thoughts on having 3 cargo ships to solve or largely alleviate the cargo loading timer ?
What loading timer do you mean?
@woeful moss loading timer that will be implemented in the future so that the cargo can't be instantly loaded into the ship anymore but would take time
I think if you have three ships you're going to triple your loading times...
You should be able to hire NPC's to do it though so if you got a spare ship, you can take that out while the NPC's bumble around
Hi. I'd like some thoughts. After the wipe. Which would you prefer. Quant mining with a prospector? Or cutlass black plus roc?
Both are viable and I have both as an option after the wipe (Except I've CCU'd my cutty to the MAX, much better for ROC transport). The only considerations is that you will need to purchase the Lancet, though it isn't expensive, it is an expense. The ROC can earn straight stock config. The issue with ROC is that the PING really sucks so it will take a bit longer to fill her up (but we won't have to worry about 30k's and loosing all the hadanite). ROC/Cutty is a cheaper start, plus the cutty can be used for small trades and also deliveries. Then when you buy a Prospector in-game, the cutty can be used to transport refined ore to market.
Also, with the Prospector, you have to have another ship for cargo transport.
You're right about needing transportation with the prospector. So you actually use the ping on the ROC? Normally I just take it out after I found a deposit while flying around in the ship.
No, "Ping" in general in the game
Ah ok
I only unload/mine/load the ROC, all ping is done from the ship. Unless I'm near multiple deposits that are within a reasonable range.
I think ROC+cutty (or max) can net more consistent earnings at the beginning compared to a prospector. As you said you do need extra expenses for the mining head and transportation
It depends if you have other ships or not. A prospector alone locks you into mining, but a cutlass/freelancer can let you dabble in other things.
Agreed, if having to make a choice, the Prospector option should be "Stage 2" or something to be reached. As to when first starting out, like SC Trade said, the Cutty/FL combo with ROC offers many more opportunities for game play.
It would be after the wipe so I'm assuming I would only have the ships/vehicles I've pledged for. Everything else would be gone.
Correct
But the ROC is dirt cheap, might as well count on it
I do own a ROC (backup LTI Token), so that factors into my plans of rebuilding
The good ol pledge economic stimulus
I dont think folks will understand how much that is gonna help at launch
I'm sort of excited about starting all over again. Did once, can do it again 🙂
I am too esp since cargo should be a decent time now
I wonder when they'll be adding a Map or GPS system in vehicles.
If they did, a ROC would be all you need to start your mining career
I dont think they will unless they do a scanning ship that stays in orbit for you
I remember them showing (or saying) that ground vehicles would have a map.. or at least a GPS.
you sure about tripling it ? i mean in my mind it's ship 1 go to point A and buy cargo then at that point i take ship 2 to point B and buy cargo again and take ship 3 which is at point B and go back to point A to again buy cargo but then i would take ship 1 there which would have the cargo loaded in it by then and i repeat the process ?
Assuming you stop to unload it then yea
If the NPC's are doing it for you then you can leave them to it and go elsewhere
well what we dont know is the time it would take to load it otherwise there could be a waypoint to converge the time to move from point A to point B and the time to load said ship/ships
this can definitely be possible with the new star systems the thing is if it's worth doing it or not VS the amount of money it would bring
I'm not sure what you mean?
Isn't it easier to have org slaves do it?
Yes, but that ship will still be stuck there. You'd need another ship to take off elsewhere.
if it take say 20min to load the cargo in point A and lets say 17min to go from point A to point B then well yeah you get the idea ^^
yes that's why i said having 3 cargo ships
I'd bring a craft with a QT capable snub fighter for the A > B leg and just take that back to pick up the first craft as it's being unloaded
oh damn i completely have forgotten about the unloading timer too xD
They better make the whole timer mechanic engaging in some way. If it's just a "wait around" time I don't see how it can be fun.
It will even reduce the traffic for pirates.
Time will tell! 😄
immersion my guy
I'm going to get through a few books either way...
And they better let us play Snake and the like on the MFD's on the bridge when we're on the graveyard watch and the Skipper's kipping in his cabin while in transit.
When is next sale?
Hey @crimson mantle, not sure if you've said it yet but have you updated the website since the stock refresh buff?
no rush just wondering 😁
Oh yes, all updated
(Technically the data didn't change: it now behaves the way it should 😄 )
was the cargo refactor ever on the release view?
lol just lost like 350k to 30k just moments from lorville, hopefully the last such case with the new mechanics
Hopefully it will be in one of the PTU builds this week
So I took my new roc out today and in an hour I found no mineables. The scanner showed the large rocks I'd normally target with my prospector but obviously didn't work. Am I doing something wrong? Clearly I am. Lol
Choose a heading. Then start moving in a straight line at about 250/300 speed and keep pinging. look our for cube ping hits below or around 1km away. Fly low, around 1k, a little higher is fine. You will get a lot of ping hits so it might take a little time to train your eyes to spot the symbol you want. You can fly a little slower if you want to get used to it. Once you see the hit you want, break immediately and head turn towards it, at speed you will most likely fly past it.
What moon were you on? I believe there are only a handful of moons that are worth looking for the most valuable roc stones, which is hadanite.
Is Arial still the goat for hadanite?
do cave on other planets have more hadanite than the surface?
like Microtech for example? I really want to mine out some flyable caves.
i hope someone can chime in on that. i've never tried flying into caves. sounds kind of cool.
Reminds me of Airwolf. Entering and exiting caves
only flown into caves to do fps mining in something like a Hawk/300i. not sure you'll be able to drive a ROC around in there with the terrain
The one on Microtech you can
the ROC is ok for mining the tiny rocks?
didn't think a Cutty Black would fit in a cave
hmm must be a specific one then. most of the ones I checked out even a Reliant Tana was tight
only done it around 15 times though so there's heaps I haven't seen
so in your case you flew in, then did hand mining?
yah the caves I went to you couldn't get to the bottom by foot. was around a 150 metre descent into a big hole
I kinda got hooked on it as it's super fun
there's alot of crawling through tunnels to get to the next sections in the caves though so no idea how a ROC would work
Be interesting to see what they add to the caves in the way of loot with 3.15.
Hello everyone!
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In the game I am a transporter and I must admit that after many months of research, I still can't find a profitable trade route. I have almost no money left, so I'm desperately asking you if anyone has a profitable trade route. I know that often players don't reveal theirs routes but I appeal to the solidarity of the star citizen players.
Thanks and see you in the 'verse!
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I usually take Agricium from moons around Area18 and sell it at NewBabage and take medical supplies back to Area18
Make sure you are selling at Loreville, NewBabage or Area18
Check the bottom of https://sc-trade.tools/deposits/Hadanite
It's Aberdeen and Arial by quite a margin 😄 (This is only for surface rocks)
You can give a shot to https://sc-trade.tools/trade-routes as well. If you have a big ship, don't forget to add a "refresh rate" filter (~33-50% of the ship's total) to only trade in abundant commodities. https://i.imgur.com/3XNgXCy.png
Thank you all, I'll look into these sites.
See you in the verse'
how is the c2 vs the cat? c2 holds more but how are flight characteristics? which is better in atmo/landing?
The C2 handles much better:
It takes a bit to learn to land without face planting though 🙂
thanks, ill save for c2 then next patch
pledge ships gladius, nomad, freelancer, plan is buy with auec roc, prospector, taurus, mole, c2 in order
or is trading better than mining with new refresh rates? should i get taurus before prospector and do trading instead?
I can't say in terms of $/hr, but they are very different gameplay to begin with.
i wish they would fix the bugged asteroids.
mining is lots of flying around pinging
i guess more interesting than sitting in quantum.
but landing / taking off is fun too when not in quantum. and walking around city to get to tdd
At least the 30k recovery, if it makes it, will remove a lot of the wasted time of mining and risk of trading
i hope so. how bad is the bug where mined cargo can empty it mentions in ptu known bugs?
often?
cool
I actually prefer sitting in quantum doing long hauls than aimlessly flying through a asteroid field trying to find smth
The fun in hauling for me is landing and taking off and navigating.
And with cargo refactor loading
yeah, i like the landing and taking off part
same reason i like box missions, but i dont do those to make money
Anyone prospect mining and need a hand, dm me
Prospector's solo
We better start seeing some cargo refactor in this next season of ISC
I did a small laranite run from Wala to A18 and cleared 70k aUEC in a MAX
What would be a good amount of auec to go with when runningyour first Caterpillar trading run?
depends on what you buy but probably around 3-500k at the very least, for higher value commodities you'll need upwards of 1-2mil or more
is there a good site to help with trade or do i just have to guess?
@true mica https://sc-trade.tools/home
i liked using this one when trading wasnt borked
but since its fixed ill prob use it again
ok thanks
How is it borked?
it used to be before the hot fix since every shop had linked inventories
so when a server crashed the system thought all the items in the shop were bought and nothing would be there, and some places had no demand for anything
@hallow swallow that's where I went wrong- I landed and was driving the roc and scanning lol
5.24 probably
move the decimal two to the right and round
left
I mean left
all the quant
But that doesn't take into account the inert mats, however once you break it down you might get pure 100% quant rocks and three or four of those will fill a prospector quite nicely.
5% quant is awful
never settle for less than 20%
I've spent 20 mins or more searching for higher percentages and they're nice when they come up but frankly, after ten/fifteen minutes I'm wasting time. Often I do get lucky with the breaks on what started out as 5% or so and wind up with some juicy chunks of 80% extractables up to 100% that fill the tank to capacity.
I normally, if I have a bad roll and the server hates me, will begin to mine other valuable ore. Normally when I have about 60% of misc ore, that's when I find the 40% Quantainium rock
if I see significant laranite or bex I will mine them and then "top off" with quant
This happened when I straight up couldn't find any quant a few times. I was like "Sod it, I just passed a 30% Hep, 60% laranite rock" or something very juicy
Like it was just two tasty ores and a bit of inert. Before I started Quant mining I'd have been very excited to find that.
on lyria I found a 49% quant rock right next to a 37% quant rock
Two ores I never mine any longer it's hep and borase, I've never had them break good for me
After the great reset I'll need to earn enough to equip the Prospector. So deliveries, ROC mining and maybe a few low end bounties. Once I can mine, I'll build enough aUEC to begin trade. But we all must remember that the cleanliness of theory is no match for the messiness of reality, especially in Star citizen
is the glitching on the hud when I do mining a part of the game now?
What glitching?
the pixels on the hud thing that comes and goees when in mining mode
nno its not my pc....
Multi-tool or ship? Either way I've not had issues with anything on the HUD coming or going except in the Connie's, and then not even this update... they just go blurry
I'm going to pistol some fools and collect loot boxes. armor up and then buy a ROC and go roc mining
in prospector 3.15 PTU
Before someone pistols your fool aase, collects your loot boxes, armours up, buys a ROC and goes ROC mining, thus continuing the cycle.
No, there has been some glitching and blooming of the HUDs
Sounds like the perfect plan
ok .. thx
Asking in #4-8-0-live normally might be better as I think they're specifically for PTU but Tripper here seems to know all things Industrial XD
I'm mining in cave to stay safe 
This PTU is pretty rough, way more so than 3.14
that is true, its a new game now ;D
That just means you only got one way out.
that means only one entrance to concentrate fire on
Caves love me, so much that they never let me leave
What's the highest SCU ship under 90 $/€ ?
Nomad
wait. it's 95$ if you are buying a gamepackage though
Flew a Connie into a vertical drop cave on Microtech the other day, level with VTOL on and everything, high beams sweeping around 'till I found a ledge, it felt wonderful.
I have a mustang game package already upgraded to 300i. Wanted to try some cargo next patch without spending more than 30€
Then on the way out, still in the cave, I tipped her back, balanced her on her plume and just rocketed upwawrds. I wish we could leave scorch marks behind us... that way the hangers at Lorvil would know my displeasure every time I leave.
are you just buying the ship or upgrading your 300i?
I do need to visit the new caves, they were too popular when they first came out, so they were crowded and a death trap
if you are upgrading I think the Max
okay. Nomad for sure
cutty black maybe
if you don't mind stretching
what's SCU of nomad and cutty?
nomad is my favorite ship in game
I have many hours in the MAX, I finally upgraded my Cutty to a MAX for this reset
120 SCU and super easy RORO for the ROC
Cutlass Black is still the best entry level "Swiss Army Knife" of the game though
nomad
Good at everything, great at nothing
because price
honestly hauling in anything less than a Max is a super waste of time. buy a nomad and do things till you can buy a Max in game
Except going pop
I don't live for a space crap, it matters not, LOL
how much is a freelancer and a freelancer max in-game aUEC?
The MAX or the Taurus is when you get into serious game play in SC
the max in game is 2 mil-ish
Also feel of it. I can't remember if the Cutty has beds or not at this point but it's all just... ehh. Bare minimum.
Nomad I actually wouldn't mind living in, it's a nice interior.
I believe
cutty has two beds but no toilet
I thought it did have a crapper
the red does
Either way the interior is just as fugly as the outside
By that mentality I could keep my 300i and grind with that until I can buy a freelancer. But I'd like to change ship as I've had this for 2 year
without paying a lot
And i'd save my cash and go for a connie of some kind. It hauls good, it takes hits, and it gives hits
FL 1.7M, MAX 2.1 (rough est)
I have that beautiful $10 CCU from MAX to Taurus if I ever want to upgrade that path
Love the 300 series, and my 325a will be good for entry level bounties and deliveries
anyone got a link to the ship sheet excel with all the cargo stuff and details?
Not a spreadsheet but you can sort by Cargo, etc is https://www.erkul.games/
It's about the only damned thing missing from Erkul's spreaadsheet
Cargo is? dang, let me go look
I know right? You'd figure it'd be in there
It shows up on each ships page, but you can't compare them in the sheet
nomad is just better
Also there's a first time for everything XD
or is the site wrong?
that is probably a blend of cargo and personal storage
It's datamined from the games files directly I believe so if the site's wrong, the game's wrong 🤣
Yea that might be taken into consideration. The Connie Tarus has an extra cargo bay for smuggling, not sure how that'll work out
All ships will now have some sort of personal inventory storage SCU, but now in pico
it also says the 315p has 14scu, while it only has 12 in reality. Must be something wonky going on there
The C2 was like that, it showed more storage than what was on the books
It's the personal storage that is coming in 3.15
I'm keeping a Pico the Penguin in the nose storage on the Sabre. At least until they let us bungie cord them to the nose itself.
OUR "wonder bag" of infinite storage is going away
No more hammer space.
but I like hammer space...
I like trains
Honestly I'm glad, it'll be less of a bother running back to the station to pick up something I've forgotten than scrolling for months through half the armour and weapons and ammo in the game just to find the one thing I want that I bought five minutes ago...
Then doing the same for every one of the dozen entries on my ammo storage
Well, it is going to be a rough adjustment, that is one thing I think I can predict
I can't wait to stuff my nomad with bullets and instant noodles and soda
They're taking @wintry ruin 's hammer and breaking everything apart
Wondering how that is going to work for older ships that lack functional lockers.
There will be a storage, T-0 we won't use the actual lockers
Gotcha, cause yeah, they got a lot of work to do before thats viable lol.
Well, there are ships like the gladius which have small storage holds built into the Hull itself. I imagine that will happen to most ships without dedicated item storage in them.
Anybody know the best places on Aberdeen to find Hadanite? I've been flying around with my Constellation Taurus and a ROC for at least an hour now and I've only found 2 rocks.
Yeah from the way they explained it in an isc, they said those small storage compartments are the ship inventory. Cargo is different etc.
Like if your ship as has drawers or compartments for things they're that inventory now. Hence not so much space as the cargo hold
ROC mining is "Broken" for all intents and purposes because of the PING issue. The Ping use to allow us to locate ROC deposits up to about 2200 meters, now it is 1,000 meters (or less). We also have to deal with all the noise from large deposits over 15k away. So as you fly, you have to look for pings that are under 1K. We need to continue to contribute or create Issue Council tickets about this problem.
You haven't done anything wrong, it's just that messed up. Originally when 3.14 was in PTU, this problem was listed as a "Known Issue" but CIG never did anything about it
what's a good planet to do hand mining on and what armour should i wear when doing it? Novikov? I usually wear the mining helmet and torso for the aesthetics with light limb armour
I don't do much hand mining, but Caves are what you are looking for.
Not really. I know for Hadanite (as a rule) that Aberdeen and Arial are great for those. The Pembroke armor (can get at Refinery store) is best for those hot environments
last time i tried hand mining i was unable to sell it iirc so idk what i was doing wrong
i was at a trade terminal
Regular terminals in Admin offices or on outpost should work for you
I did hear once that if selling off of personal inventory didn't work, then you would need to make a box and sell it from the ship
right
ok, time to head to work 😦
oof
have fun
has loot at derelict sites been implimented yet on ptu?
I wanna raid that downed Jav
has it been implimented or not yet?
Not really. They need to polish the loot system, it's still not implemented. You can loot players but I don't think you can sell the loot yet
Any idea of how much the BMM will possibly cost during the IAE ?
Of gracious, I don't recall but I think in the $500 USD range
nah its gonna go up in price, noone knows how much, anywhere between 700-1000 is my guess
you planning to buy one? 😁
Yeah, I'd like to upgrade my M2 into a BMM
But damn, the price could be 1200 I wouldn't even be suprised...
I hope it stay below 800 at IAE, then maybe increase in price later on until release x)
But that would be too good 😅
I bought a BMM last time it was on sale so I'm pretty 😊
hi guys, i'm in a bit of a pickle. I filled up a ROC. Now if I drive it into my cutty red forward, I can get into the ship. Now i'm thinking I can get out to sell my ores, but I won't be able to get in again! Can I take my ROC out of the cutty and still sell what's in the cargo?
You damn lucky
nvm sorted. I took out the roc and parked it next to the cutty. The trade machine still recognized it had cargo.
Nice!
You can also empty the back the ROC into a box and dump that in your ship. No need to even carry the ROC back 😄
I tried this, but it seems that the roc has to be inside the ship. otherwise it won't let me do it.
how are people feeling about cargo come 3.15? Or even this patch for that matter. I have an MSR and Im thinking of doing some runs.
Supposedly its fixed
hmm...guess it's time to do some trucking
yeah compared to recent patches its pretty good, you can make a decent profit
in my C2 i make about 125k per run
its from lyria (moon of arccorp) to area 18
so a pretty short run
no clue how long it takes but not very long
is anyone else as hyped for the cat's gold pass (2023?) as i am
excited for the cargo refactor at the very least
hopefully the gold pass will come with A: disconnecting the command module and B: modularity
oh yeah
and lift gates working
it feels like they have the tech for lift gates and the command module already
Hi. So I find in the prospector that I move around the rock when I'm breaking and extracting. As a solo player is it going to be a problem in a Mole, since I would need to switch to the mining laser and out of the pilot seat?
I'm saving towards a Mole for the cargo space. So I don't have to be so picky with extraction. I think that would speed up the overall time with quant mining.
Is anyone else just completely unable to use trading consoles to sell/buy anything?
working fine for me in the last hour. did notice some desyncing occassionally.
I've had a load of mining cargo that I've been unable to sell for days 
Hey guys. I have a question. I heard somewhere the cargo has been “fixed” for 3.15. Is that mean we can go back to do cargo the way it was some time ago or is it just for what shows up in the journal? Did they fix the amount of goods you can find in the outposts?
Refresh rates have been slightly buffed. Still kinda the same before the buff but thats my opinion. I don’t think trading will ever be the same as before.
I miss the good old trading. I use to make so much money between 2 30ks lol
Yeah. I know the feeling man. Coming back as I said before in the other chat. I was highly impacted by this because I still remember all my old routes. And none of them were any good.
Highly recommend you try to experiment with routes. I’ve heard there are a few good places to trade to and from but it has to be a custom route. Something that no one else is doing.
I used some website (forgot the name) which would give you the best places to buy and sale.
For some time now the mining has been more profitable. Been doing some quantanium mining to train for 3.15 and make some money as soon as possible.
After I’m in to experiment any route that nobody uses. I just wish the old trading gameplay would be back.
I just bought a C2 for half the price on the market and total going to use it with my MOLE
We all do.
I use my M2 or the carrack with my mole or my prospector (depends if I multicrew or not) It’s a giod way to make money
I went with the C2 because of the larger cargo space.
I hate to speculate this, but sounds like the ship is bugged with your cargo. If you had been transferring the refined ore to the ship over time and keeping the ship to store the cargo, then that might be the issue. I would recommend only transferring refinery jobs at one time then spawning the ship to take it to market. Do not use your ship as storage for refinery jobs as they complete. The refinery has no limit on the number of jobs, so you are not in a rush to move it.
Also, are you going to the TDD/CBD and not the admin offices, right?
Laranite will never return like that, however, that doesn't mean this hotfix they did doesn't help in a huge way. As you may know, every time a server crashed (which was often) the trade system thought that everything on that server had gotten SOLD and that was killing the inventory on all servers.
Now that this issue has been removed, the tick rate of goods will be more steady. I did a quick laranite run in 3.15 (I've not tried in 3.14) from Wala to A18 in a MAX and cleared 70K aUEC in that one trip.
Glad to hear that. I tried some cargo in 3.14 and I couldn’t get more than 16 SCU regardless where I was going. Being able to get a descent amount of cargo and make money out of it is always nice. I will probably alternate between freight and mining to make money wafter the wipe.
Other ores like Titanium, diamonds and agricium will be much more readily available and will still offer a good margin. Of course after the wipe, I won't have enough cash to immediately begin trading or properly equip the Prospector, so I will be doing Pizza Deliveries and also ROC mining until I have proper funds. Plus the illegal survey (?) and low level bounties.
It’s going to be the same for most of us. Being able to have options is great. I glad I have ships with good cargo capacity like my M2 or Carrack or options for the mining like my prospector, mole , ROC or ROC DS. Even if it will be a struggle at the beginning it’s still better start than some.
plus some bounties here and there for some extra cash. I saw on the PTU the security missions pays better in 3.15.
have they made commodity trading any more profitable?
The new cargo rates are on the servers already. So if you're not happy with how it is right now, not much will change with 3.15 besides the 30k band-aid fix. Take reports from ptu traders with a grain of salt since there are less players running there too. @hollow sedge
I haven’t been able to spend much time to try the PTU and I haven’t tried trading on 3.15. I just wanted to know if the amount of cargo was better when you want to buy some. The price is what it is. I heard in a video on youtube they fixed cargo for 3.15. I was wondering if it’s just the fact you are not suppose to lose your cargo now or if we can make money out of trading again.
Most certainly grains of salt from PTU but overall there is a small heartbeat of trade to be found in LIVE.
Speaking of heartbeat, the 30K defense will be a welcome change to for those who will be trading or mining.
I hope that rolls out in the PTU build this week to test.
before the live release of 3.15, will everyone get a chance to try the PTU? Still not available to me.
Still in Wave 1, I could see open PTU by the end of this week or first of next. But this is pure speculation on my part.
They've not updated the Message of the Day if there is a build being considered for Tuesday.
cool cool
@hallow swallow when you will see PTU open to all backers you will have the possibility to play it. Sometimes the PTU is open to everybody for a few days or more (depends on the stability of the PTU) before they release it to the live sometimes within 48h it will be live. You can’t know for sure how long the PTU is open to everybody but they always open it at some point to all the backers.
they try to run an elevated stress test on the build before live, as a rule
sounds good. I remember being able to play a PTU last year. I've just recently come back to the game a month+ ago.
Nice thing about having it is that when LIVE rolls out, all you have to do is rename your PTU folder to Live and you're done (except for maybe a small patch).
I never tried that… That’s actually a good idea lol
Changes are MONSTEROUS in this build. It is going to be a shell shocking experience for everyone
I used to do something similar with steam games back in the day, before they implemented moving game folders.
I can't wait. I'm hearing about lots of bugs etc. I don't care. Love to try out new stuff, or check out changes.
@north oyster indeed. I’ve been struggling the little I played the PTU with the all inventory thing
They are not kidding when they say you will need to consider your actions and things needed. Even the process of setting your starting point will have huge ramifications to your game play
Me too
From that very first choice when you start the game?
yes, your "home" will mean that EVERYTHING is dumped there
All I know i don't want Orison. I can't stand the long flight through atmo
no matter how pretty it looks
you can select any city in game
I chose Microtech because of the ground vehicle bug, but that will need to be cleared as a game blocker before Live
I chose Microtech as well. They have a good amount of equipments in the stores. I like Orison but as you said @hallow swallow flying out of atmosphere is painful.
My old computer sucks wind even on a good day, Orison totally destroys it without a second thought. If I spawn there, it is the end of the line for me with 2 FPS
I have a Ryzen 7 7500G in the box, now just trying to find a decent motherboard to run with it. 32gb sitting in the box also. Ticked that I've gone through 3 MB and still can't run with it.
oh wow. As long as you can run the game and know where you can’t go
yeah, everywhere in the 'verse it good but Orison. BUT now the Crow's place has all the premium parts and NB Omega has been stripped of inventory
And there's no FedEx in the game 😦
Not yet hahahaha. I’m sure they will think of something like that. Or someone being able to buy something for you in game.
It'll be awhile but resell and transfers like that will eventually show up. Conversation of selling parts and ships back is also on the table.
I look forward to do that. Being able to take armors, weapons and equipments from dead bodies and sell them.
I like the fact we can take them and keep them it’s already a good improvement.
IMO, the Looting system has to be fully fleshed out before 3.15 rolls to LIVE
right now, it is not
Also, there is a dilemma of how to handle purchased and owned items from user's hanger.
It’s like any new tech. It’s going to take some time before they figure the best way to use it.
I do love the idea that if I'm out mining and a 30K happens that we can spawn our ship in the last state it was in (no insurance claim, no penalty). Also, I'm sure if it has Quan, that you can then direct claim the ore at the refinery after you get the ship. Talk about a super shortcut to the refinery.
hahaha I like the idea way too much to think they might do that.
Quickly hopping in between work calls: Have detection ranges for ROC/hand-mineable been adjusted in 3.15? In 3.14 I struggled to find anything flying around minus the lucky chance that I was flying directly on top of it.
I think you were pretty close to the mark, I did a character reset and I was able to use the trading console again. Think it got mega bugged because the cargo I had loaded had been sitting in the refinery since I had done a different reset
3.15 is the same garbage as 3.14 for the PING and ROC mining, unfortunately. Seems we can't get CIG's attention at this time.
OK, I need to keep that in mind. I normally try to clear all refinery jobs before any patch because they tend to get gone but I can see how some left between patches would get bugged.
Yeah that cargo bugged me pretty bad. Couldn't even buy sell in ships that had never touched said cargo haha
Just to chime in on the LIVE trading hotfix, I lost 500k to my C2 exploding when I reentered it after filling it with *product.
Then another run, with a different product, I made 100k back.
well that sucks
I was really hoping to do some ROC mining after the reset to get back into the money
only takes 9 full ROCs to buy a cutty irc
not much more for a vanguard instead
yeah ... but good luck filling those rocs if you cant find ore
I don't know. I just fly level about 800 meters up at 400m/s and eventually find them
I just kind of pick a direction
I do exactly this, except max move at 300m/s. Gives me a chance to identify the right ping then brake and swing back around. Usually I fly past it but the ping will stay almost up to 2km when I overshoot. It will be detected around 1km or less however.
Nomad seems to handle well enough for a 400ms
Aberdeen, Arial, Daymar, still the go to moons for Hadanite. Even within those moons some zones are more dense with gems then others.
honestly I really want to fly down into caves. mine with the fps tool and with the ROC
maybe drop a mission box inside so I can fly back to it and continue
Need to try this myself too.
I'm down to bring a friend. one person hand mines while the other uses the ROC
I wonder if it's worth it. I've never hand mined outside of prison
we can fill the nomad inventory, both our personal inventories, and the ROC inventory
do you have a pledged ROC?
I'm thinking about post-wipe
Ah
Well. I'm still considering how to use my store credit after the wipe
store credit?
I mean whatever I've pledged towards the game I can exchange for game package and any ship upgrades. Or even the standard roc (I think).
huh. I just have the Nomad, a game package, and a paint scheme for the nomad
that's it for me
Yeah I started with a cutty package. Upgraded that to a prospector after learning about mining. Which has helped me earn enough to buy a few in game vehicles.
I bought a cutty in game then grinded about 10 mil worth of bounties for various ships
they nerfed the hell out of my prowler
Your willpower to grind is strong 😆
not too hard at 2 group VHRTs per hour
did they fix the refresh for all stations?
does Grimhex finally buy 100 altru per minute?
Allegedly yes (split across all servers of course)
Don't do drugs 😉
When the Ore value index on SC trade tool says aberdeen is 629k does that mean the whole moon spawns in that many units worth of hadanite?
No, the index (OVI) has no unit: just use it to compare with the other locations.
More is better
It's a "general abundance" value
how is it calculated?
Oh boy
roughly
Number of clusters per volume blocks * average cluster size * average deposit composition * ore values
is this data-mined?
It's not adjusted for rock size, so don't compare planet values with space values
Absolutely: straight from the files
neat
idk. all I want to do is sell a nomad full of slam
something about just sitting there with a ton of drugs in a pickup truck feels funny
20 per minute
Yeah
If you are lucky and not many people sell at the same time you can sell a bunch when you first arrive
Yeah, you'd make more doing illegal surveillance missions than waiting around (or sell, then run to a mission, the come sell again).
oh my I have done the same thing. I finally tried my hand at trading. I had a successful medical supplies run. Then thought I'll go all in and try move some SLAM. I've got so much still sitting in the hold. Oh I should done more research. Was a bit too excited. Didn't realise it was difficult to sell.
1 SCU per 5 minutes if you're really really lucky
i waited a few rounds, sold some off. then couldn't be bother anymore. Went over to cru L4 where I could sell the whole lot for cheaper at a loss.
yeah, dipping your toe into the contraband sometimes doesn't go so well.
what is the best plane to do cargo and combat and is fast, solo.
intro-level or period?
starter
Nomad
thx
np
Still the avenger titan.
Nomad is better for cargo, and I love it. But the titan can run rings around it
thx
this is irrelevant as NPCs are stupid
8 S2 and 3 S3 with 3 small shields
and 24 SCU
and ground vehicles
and bed
nomad is the all-rounder starter
Won't be stupid forever, and players aren't.
I do love the nomad. If you can rent them both for a day I suggest doing so and seeing which you prefer.
Also the nomad looks good...
But the murder penguin looks better
I wouldn't go after players in anything that wasn't a dedicated fighter
marginally better combat performance doesn't outweigh triple the ground vehicle and cargo performance imo
also I have a moderate hatred for anything that mixes pilot controlled gun sizes
Don't badmouth my 325a, K?
Just have two size 4's
I was just wondering how many different gun sizes the Corsair has, LOL
this wounds me in ways you can't imagine
it's fine for turrets to be different sizes
but pilot weapons being different gives me anxiety
I think it has sz1, sz2 and sz3 for pilot, or some odd combo. Totally bizarre LOL
nah. they're all S3-S5
I thought there were a couple small calibers on the outlying wings
along side the missiles
only the turrets are S2
everything else is 3-5
it's got enough guns to thoroughly explore a cargo ship
LOL, I'm wondering if CIG will do the traditional Drake nerf on her
Looking at the 400i, I'm more sold on the Corsair. I'll probably melt my 400i for the Hull C
the corsair is my last hope
unless the cutty re-work is kind
I love my cutty but it's painfully slow for something with that much engine
They did add in an extra shield for the CAT, if they can magically do that, they should give the cutty that when they mod a toilet in her
it's my dearest hope
2 cutties and a mantis or cutty-blue should be a good small-gang hunt
pull from quantum
take 100scu of the cat or hercules
vamp
but we'll see
Clean in theory, might be ugly in reality. The looting system, when they finally get one (3.15 should be there for it) will change the dynamics of the game in a huge way
The refactor still has a ways to go
part of me hopes 3.17
that sounds about right. Next year might be crescendo crazy with change, and of course 4.x rolling out with Pyro. The pirating/cargo/looting will need to be developed by that point.
do you think 4.0 will be here by the end of next year?
most certainly, imo
concur
physicalized cargo and shards will be huge along with 2 new gameplay modes
piracy and salvage
even static shards will be a massive bump, let alone the dynamic shards that will ultimately make it all alive
I can see the merits but the downside is scary
yeah
it's a huge tech undertaking with moderate benefits
I'm not sure even the whole set of systems needs more than a few thousand players to be thrilling
well...10 thousand
just having a population beyond the 50 will be mindblowing all by itself, LOL
well I'm talking about 100 systems
I'll savor that thought for a moment ... so massive, so much to do
This will be Ready Player One level stuff
I will have a very expensive setup for sure
likewise
I told my wife she better prepare for my second marriage
I'm still in secret squirrel mode at the moment, the reveal hasn't happened yet, LOL
Low-key
very very
I'm trying to get her to play
since she is a nerdy gamer type
then my kids
and I'll have my own crew
awesome and good luck. Mine isn't at all but the idea has merit. My son is of the mindset "if dad plays it then it isn't worth looking at" for now. My daughter is too busy with her career but later it might be an option. We use to all play Lord of the Rings Online together, maybe one day with SC.
the family that pirates together, stays together
I was planning to get my son involved by having him help me get better with FPS since I haven't messed with learning it in game.
My situational awareness needs to be enhanced a little more. I was pretty good when I played Fighter Ace and could engage multiple bogies at the same time and still come out on top. Not so here, still haven't gotten the feel for it yet. Even with the Tobii and dual sticks, it still alludes me. But I'll get it.
it's just not as satisfying as the fps combat
Physicalized cargo, imo, is just if not more game changing than personal inventory
It allows actual coop gameplay for mining and refining, actual piracy that doesn't just share a gameplay loop with murder hoboing
I agree, they said that the physicalized cargo refactor touches everything in the game
I just want to know what we'll be able to bring up the freight elevator that they've talked about
Just cargo and commodities, or can we bring up empty external inventory crates, 32 SCU shipping containers, components, ship weapons, even vehicles.
Some automation will need to be inline, can't see filling a Hull C with a handheld tractor beam
extra saddle bags for prospectors
Absolutely, i really wonder how that's going to work. We're getting the hull-c soon, and how exactly will it work?
Very slowly 😄
it'll be just like all the other ships that got brought into the game without the infrastructure and mechanics to support it.
the hull series really doesn't need to be in game until we have other systems IMO
it will be like owning a starfarer
Then again, might be a good test of the variable physics grids
I'm still a little salty about my C2 collecting dust until the hotfix came out last week or so
I honestly have no idea how CIG plans to implement that in the future. For this initial implementation, though, I didn't think manually loading and unloading cargo is in. Cargo is physicalized, yes, but it's still kind of just spawned on your ship
true dat
I'm almost confident that the loading time and having to either manually load cargo and/or hire NPCs to do it is a later feature
Or the loading and offload will be included in the contract that was picked up for the haul
Well, cargo isn't even physicalized, they're just static parts of the mesh right now, a "facsimile" as tony put it.
I also need my ship tractor beam along with physicalized cargo
Yup, cat needs those onboard tractor beams
unless my greycat can move a whole SCU
i'm surprised we haven't seen more tractor beam tech yet.
That's a benefit the Caterpillar will have over something like the C2; you can use the tractor beam to load and offload cargo from your ship (allegedly)
that goes back to the cargo refactor deal for tractor beam usage
The cat is gonna be a hella efficient hauler
All those doors, the throughput will be crazy
but it'll probably be one of the easiest cargo ships to pirate
efficient to rob too
great minds
indeed
BMM will be the opposite of that
Having to get control of the cargo lift will make it such a hard egg to crack
a decently armed egg too
pirating a hull or merchantman means a boarding action
which makes me grin ear-to-ear
I wonder if there will be a way to disable self-destruct
I wonder how many SRVs you'll need to bring to tractor the whole ship off to somewhere else
Self destruct, imo, shouldn't be a thing
no need. the penalty of self-destructing will be super-high compared to losing 100SCU of cargo
Life/death situation, the attacked might want to make it as costly as possible for the attacker
Because if you're getting pirated, and it's a lost cause, why would you not self destruct
would you like to lose 30%? or 130%?
30% of what?
why not kill everyone on the ship and take the ship with you instead of remove cargo?
If they've boarded your ship, why would they not just kill you and grab it all?
because they are pirates
they get what they can reasonably handle and leave
and future traders know that being good little merchants means keeping things intact
and not losing everything
a ship under attack will probably be scuttled no matter the outcome
no
absolutely
that's a stupid thing to do
any pirates know that you have to have a reputation as fair
do what we say and things will go easy
you're confusing pirate with marauder
if pirates attack you might be able to pay them off with no boarding action
otherwise people will fight like it's the end
pirates hate risk
fair pirate 😄
yep
i can definitely see the opportunities, but self destruction should either take a long time and can be disabled or cancelled
if you start self destruction I might tag your ship and have my crew make it KoS until you write an apology note promising to be good and let us take some from then on XD
I will post it on spectrum
Balancing around the goodwill of other players and a metagame that may or may not exist isn't a solution
It will be interesting because of the "price of death" but I do see marauders being an issue that makes pirates look bad all the time
marauders are lame
no mind for business
us pirates keep lanes safer by killing marauders who would threaten our little chunk of space
and the merchants all chip in to pay that price
that being said I have yet to see if CIG makes piracy tenable
Now if that was the case, that'd be a tariff I could see
sure we "levy a fee"
I mean "taxing" people is pretty bog standard piracy affair, there's lots of options between that and marauding.
You might want to try and make off with a whole load if you have good intel on what's being transported
With or without bloodshed
true but if we know you're a payer from past interactions we're unlikely to take much. though it might be a higher fee this time
repeat customers are lifeblood for any business
I have no doubt we'll see crews running liberators or krakens with SRV fleets to intercept high value targets and jack the whole thing out of space
But those same HVTs might have the sense to hire escorts
Which means battle, which means fun
yes
liberators and krakens are great
you can have a lib with 2 troop transports, 8 arrows, and a mantis
that's one hell of a force
Libs are gonna be great
in laser mine
that works in movies or books, not in game
I was paid several times and all things were returned.
walk up to a ROC with a charged railgun. 50k and I leave and you keep mining
he offered 30k
we settled on 35k
he was an idiot
nah. he got to keep his half load of hadanite
and keep mining
I got my piece and moved on
no lost time and a minimum of lost money
he was smart
sure 😄
he should instead abandon a full ROC of Hadanite? and have to claim everything again?
he had half a load and 5 rock in front of him
that's a 300k loss plus claim time, loading time, and finding new rocks
he lost less than 15% rather than 115%
I dont see anything smart in letting me bullied by someone not willing to work, but stealing from somebody else instead
the penalties for death only get steeper my friend
I dont care. Its a game, not rl
I'm fine with you losing everything, looting what's left behind, and moving on
your choice
I believe in pirating NPCs, but you do this 3, 4 times to player and he will just move to other gameloop, no stress. If not, he´s an idiot for me.
All other gameplay loops aside from bounties and fps missions or deliveries can be pirated though
you're going to massively reduce your scope over petty cash?
That's also assuming you're operating in unsafe space; A pirate isn't going to try and stick up an area of space where there's like, 30 other mining ships and a security contingent, or a well traveled route where security is minutes away, instead of hours. whether those be players or AI. Cargo haulers, miners, and salvagers etc. will all have an opportunity to do so safely, but with a lower profit margin
Sure, but a marauder still needs to survive to get anything out of it, or have enough time to breach a ship and board it, two things they won't be able to do if security shows up
Obviously that's system dependent, i assume piracy is going to be nigh impossible in terra
well. security might just be more to loot
I mean doesn't stanton security eventually send idris's to fuck with you?
I think it does
It does
that's beautiful
Yeah, so Stanton might have idris's that eventually come, but Terra may throw an idris at you right off the bat
Just Idris' patrols to spare
Or maybe Hammerheads or Perseus's
it's cool. I'll just maraud from a Bengal 😎
I'd like to see someone bring a stolen Bengal into Terra and a UEE fleet come to match it
it would be amazing
I quite liike that. Rapid fire on the wings, single shot high damange on the nose for when the shields pop
Also Bucc, II have a STRONG hatred for any ship that mixes more gun sizes than we have keybinds
lol
I'm gonna try to solo the hammerhead in my Nomad
5 sec damage shield delay should make it possible
..and If I deny to "pay your pirate", will you fly away to not become a marauder? I think not. Then you will become "marauders are lame" 
Marauders are lame because they offer no other alternative
no business sense
will you fly away? Thats the question.
of course not. only if you pay
If you don’t pay up. Force will have to be used. With a probability of costing you more than it would have to comply?
the difference between a marauder and a pirate is that the pirate offers a sensible alternative to being blown up and looted
Right the marauder just come in guns blazing
Shoot first ask questions later mindset
is there anywhere i can go to just join a call and mine shit?
So cool I can separate the cargo space use. Doing a little cargo hauling between ROC mining.
that looks like 1 SCU
wait...2 SCU
2000k is 2 million mSCU right?
They apparently spawn in 0.125, 1 scu and 2 SCU sized boxes
hmm. As much as I want to believe I am in doubt. Imagine being able to load a Nomad with pure Hadanite
what ship is that?
Bay looks long, cold be perspective. Colour scheme iesn't quite the Aquila, I can tell you that much.
As the others have mentioned, it's the Constellation Taurus.
I parked the ROC there specifically to see how it would work when I added cargo to fill up the remaining space. I wonder how the game would deal with the boxes and ROC if I had parked it in the middle of the cargo bay. Would it auto rearrange? Something i'll try out.
@hallow swallow is that in 3.15?
nah, sadly I'm not in the first wave of testers.
figured it could be possible. when you have a vehicle in cargo, at the trade terminal the overall space has reduced on that ship.
ah
Yeah, it’s done that for quite a few patches
So coming back after 2 months, whats the state of cargo?
@opal yokebout the same dood
3.16
Trade has a hotfix patch that has given it some life
Sounds alright then, so I can finally fill up my C2 then?
Yes, but not laranite, LOL
Shaaaame, but duh
The word is that some players discovered that every time the server 30k'd, The game thought that all that product had been purchased
Guys between MSR and 400i as a multirole daily (except fight obviously) what would you pick?
400i is not a multirole ship
its a luxury exploration ship ... DASSIT
low cargo, no ability to carry any current ground vehicles ...etc
if you want multi-role, go MSR
Connie
Connie is nice but too hard to stabilize on a rocky ground
I tho they changed so the roc can fit?
rocky ground as in? mountainous region?
they did... then they said they will revert the change.
or flat-ish area with a lot of rocks.
yeah I'd trouble some times ago with elevator not touching ground or stuff like that. It was a while ago maybe they improved that since
and Connies fly like a spoon in cold peanut butter
i think they've improved. i'm flying a taurus right now. did couple rounds of roc mining yesterday
i do have to find a small patch of ground that is somewhat flat. zero issues with the ROC jumping.
i did have one issues when i lowered the cargo hold over a rock large rock, made the whole connie jump a little.
yeah ... melted my connie for an MSR sadly
I have seen videos from older versions where it was quite tough to deal with a roc and connie.
I'd roc and msr when msr got released and it worked fine (except the hydrogen leak back then but corrected already)
its just better at everything that I would do with a connie (no I am not taking out as a combat ship nor do I give a shit about a snub fighter)
so i want to clear something up. when you guys say melt, is that to exchange for store credit on the RSI website? sorry if it's silly question. not a long time player.
yes
connie is a claimjumper killer or light ship sniper but once close range good luck
exactly
I also don't care much for the snub so I went with the cheaper taurus to try out for now.
almost flipped my desk when fighting a stupid M50 in a connie. Fight took 15 minutes cuz the connie cant turn for shit
agreed, i put on m6 and m7 canons and try to make the kill before it gets in close.
one tactic i've had with those pesky m50's in the connie is to actually set it up so I fly backwards fast in decoupled.
this way the m50 needs more time to catch up and fly past.
connie can't turn to keep up, so i found this is one way to keep the m50 infront of my long enough to get in a few good hits, which is enough for the kill.
yeah. thats what I ended up doing. The M50 spawned as the third add to a bounty that I killed before it even rendered.
how did you melt for the MSR? i don't even see any purchase options on the website.
oh ... i did it a long time ago
ah got it
when the green MSR and Tumbril were on sale together
Sadly the Connie is what brought me to the game to begin with. I saw the original video for it and was sold!
i know many despise it's looks. but i love it.
i also love the look of the cutty.
so yeah.
its beautiful ... and on paper, it should be one of the best ships in the game at its size
the origin ships look nice but too pretty for me. haha
i recently upgraded my Cutty to a Taurus. super happy with both ships tbh
but alas ... CIG has a habit of making older ships useless when they drop new ones in their 'class'
I love my cutty black on my alt 🙂
i think they'll go through some overhauls when more systems are close to final.
i hope anyway.
is there a way to unload the prospector? It's full of useless ores but not quant
no you can't
just refine it
you have to take all to the refinery
ok
They have. I've had little issue finding no more or less a flat an area I'd have needed for any other ship to put down in, and the fact you can drive in/out from either direction onto the hold is handy as hell in such situations.
You can selectively refine what you want, so toss the rest, set it refining, go out, mine more, rinse, repeat until you have enough to fill your cargo hauler almost full. Then you're good to go. I say 'almost' because it won't let you over fill a hold obviously xd
For ROC escorting and operations, I have found the MAX to be rock solid. The RORO is unmatched, fuel usage is phenomenal and she can land and fit anywhere on a planet.
So much so that I CCU'd my cutty to the MAX just for this. I do have the CCU for MAX to Taurus on standby if I want to take it up another level.
Roro?
Roll On, Roll Off