#industrial-professions
1 messages · Page 198 of 1
ah thanks
Any recommended hotspots for a prospector?
was gunna buy a star runner as my cargo ship today but realized its not available ;~;
rip
Is trading still fucked?
nothing has changed about it since December
Ah ok
Is there an easier place to buy Scrap than Lorville?
I guess it’s just a matter of if they’re bugged or not
It's FUBAR
What are the best plants for roc mining? I know of Arial but i always get killed by pirates
okay thank you
I bought a Caterpillar recently and I'm so impressed with the interior design.
But I'm curious to how the cargo would be loaded on with it's tiny elevator? Or is there other elevators that I've missed?
Download the Caterpillar brochure https://robertsspaceindustries.com/pledge/ships/drake-caterpillar/caterpillar You can find the answers there 😉 and even more about this great ship. Its a nice reading.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
Aberdeen has been my favorite. Arial is good also. You'll need Pembroke armor for those. Some like Yela and Daymar, but I've not mined those
https://sc-trade.tools/mining?q=%257B%2522depositType%2522:%2522Greycat%2520ROC%2522%257D
Feel free to refine by using the filters! 😄
Is cargo and mining the fastest way to make money?
at the moment bounty hunting is king
mining is quite slow
ROC mining isn't bad
ship mining is a lot of trouble
and all the trade locations are both supply and demand
how much would you net an hour?
and how much does bounty hunting make in the same amount of time?
once you earn rep you can earn 50 to 60k off a single contract that takes you ~10 minutes
oh dang
sorry i'm still brand new so i'm trying to find what would be best to start with
is this right
like buy from and sell to?
What ship?
You are correct, that's how you should read those cards.
My website only tells you the most optimistic values though, due to how the game works (https://sc-trade.tools/home#faq). You'll rarely make as much as it says, but it's a good estimate.
Ah okay, Thankyou.
In a few weeks we should have 3.13, and hopefully they bring trading back into the balance.
It's not terrible right now, if you do small quantities, but bounty hunting and even missions are quite profitable now.
does everything wipe after updates?
nothings been wiped for a year at least now, but should always expect it to happen sooner or later
Anyone been scrap hauling lately? Can u unload a cat full?
@real narwhal i did.. it was hardly worth it tho. Could've done 78,000 aUEC VHRT bounties at least 2 times in the time it took me to buy and sell the scrap
You can unload it all at PO
hauling scrap from a TDD to, say, Port Olisar works good. No issues. Not huge coin, but pays none the less. ON the other hand, I bought diamonds on the flip flop and for two days I've been trying to sell those off.
Hercules C2 soon it seems? but trading is still useless now right?
Trading is still useless.
inb4, the only reason to own a C2, is to carry the tonk.
considering the cargo capacity it can also do that. actually carrying tanks is pretty useless too tho xD
It can also carry like 30,000 Picos, so there's that
Can you sell ship cargo if you land at the NB ground entrance? Getting real tired of these trains and their doors 
Is SC Trade Tools the most accurate?
I did a route and the cargo I tried to purchase was more expensive by 20 aUEC and almost out of stock
Yes and no; supposedly the optimistic sell price for quantanium is 88aUEC and I've just sold for 80.7aUEC per unit. That's why the front page is heavily caveated ^^
Ah I see, thank you. Will trading be better and more accurate on trading sites in patch 3.13?
I doubt the trading sites will have dynamic pricing any time soon, but hopefully the demand for materials planet-side won't be crushed by the commodity duplication issue
I have so many questions about trading haha. That's the route I'm going to take to earn aUEC
Since that's what I did in no man's sky
I'm keeping my own list of commodity prices based on what I'm finding in-game, prices seem to be a few aUEC lower per CSCU than in the data-mined game files
Trading is pretty broken at the moment, but it has good potential ^^
I think the stores refresh a small amount every 5 minutes, or something determined by the server tick that is close to 5 minutes. There are some viable trade routes, but they're not especially profitable
Other people would probably be better informed than me though, I mostly just haul refined minerals from mining ^^
So on the site what does it mean when it says;
Max 5,000 units + 100/min
I'd hazard a guess, but I don't want to get it totally wrong 
It means it only hold the max of 5000 units.. so you can only buy that many. After every minute passes it restocks 100 units.
Oh ok thank you!
That's what I figured but I sat at a trade terminal for a couple minutes but it wasn't restocking as much as it said on SC Trade Tools
Trading is broken this patch.
I was reading the patch notes on 3.13, and I didn't see anything about trading. Is there something I miss that would fix/improve it?
Doubtful
I'm thinking the work they are doing in relationship to the patch won't make the notes. With the Hercules coming out in the next 3.13.x patch, they might not even address Trade until the get ready to release the ship.
Hopefully trading will be fixed. My 315p can only do so much in terms of combat after all the upgrades lol. I'm planning to purchase the Crusader Industries MSR with aUEC though.
I know package deliveries will get a new life next patch. With Trade being such a expansive and "invasive" (server wise) element. They may want a little more time. Plus with Ship to Station docking collars coming, we could see some of the smaller Hull series ships make an appearance.
To be fair I haven't got to a trade terminal that has a max inventory yet. It's always almost empty
And we gotta start somewhere :C
The only way to make any money with trades this patch is if you have a large ship.
LF2M mining in a Mole
Correct, it's almost base price right now for every refined minable 😦
I'm trying my best 😄
Since the servers are not open with APIs, there's no way to know the state of the inventories for real.
What I present right now is indeed "the best case scenario", but I'm working on a way to have the less-than-ideal cases as well. It'll always be a game of catch-up and estimations though :/
APIs would be the dream :D Are the base prices also listed in the data mined files? I'm keeping track of them myself, but it would be good to cross-check what I have ^^
I had a CAT full of diamonds, at the TDDs the purchase rate for the store varied from 1.5 SCU to 8 SCU. Do the math with 576 SCU. Finally finished clearing the ship on day 3
the odd thing was that two days before I sold all the cargo in the CAT in one pass
It's all there! I'll add it in at some point (https://github.com/EtienneLamoureux/sc-trade-tools/issues/69)
So much to do and so little time 😄
Your work is really appreciated ^^
Guys what is the link between mass of a rock and SCU? 1000 mass how many scu ? 😮
About 100mass equals 2 SCU
nice! thanks Doc
Although I haven't checked in a while
Its fairly easy to check in-game by yourself now, ever since the mining UI refactor
@mortal drum If you want to do some mining sometime, just lemme know and I'm happy to join/help out ^^
Thanks, I'm mining myself with both prospector and ROC, it is just that I was wondering if there's a conversion table cause I was struggling to understand how much qiant I was getting from that 6k mass rock >D
I just love it when they switch between uSCU and SCU, keeps you on your toes
The game files say cSCUPerMass="2", so 0.02 SCU/unit of mass. That makes 1 SCU per 50 unit of mass. Don't forget to apply the composition % to that! 🙂
@crimson mantle Love and appreciate your work on the website btw! I’m planning to donate a little bit if there’s an option to!
That's very generous of you ❤️
If you want to support the project, the links are in the footer.

Hey y’all... where can I sell Hadanite?
Usually at the mining outposts on the moons directly: https://sc-trade.tools/commodities/Hadanite
I like Lorville because it's safe from pirates
Probably because it's laggy as fuck
whats considered the best mining head for the prospector?
helix is still pretty meta @copper canopy
not gonna be great if you are a new miner however
only problem with the lancet is max power output
you might run into issues breaking those larger rocks
its certainly not a bad head by any means tho
in comparison:
i take it ever since the change of not being able to customize rented ships that renting a prospector is useless right?
It sucks, cuz I have no clue what I'm doing in a roc
Have you tried watching a ROC mining guide?
I just bought me a Prospector now I need to figure out how to become a miner
Upgraded mining head is probably the first step! Lancet is a really good choice for the Prospector because of the instability reduction, but you'll also need some consumables like Surge and Stampede to have the power to crack big asteroids
It is simple in principle but there is a mastery that takes a little while. Be sure to buy consumables and gear at the refinery stations because they are half price in this patch.
Lancet seems to be the new favorite but I use the Helix for everything unless I am focusing on Quantainium (lancet has a better Optimal charge windows, to me the only upside of this head).
Be forewarned for this patch: Refinery bug is causing all kinds of issues when you try to sell your refined goods.
Still viable, just might take longer and a few minutes of waiting around in a TDD
Yeah, raw quantanium sells for as much as the next best refined mineral
I love being in the Prospector, to me it is like going fishing. Relaxing and fun
That's exactly how I think of it too, like a fishing minigame ^^
LOL, true!
Any idea how asteroid explosions work in mechanical terms? I'm probably going to take a stealth Prospector loadout, but I don't know how a stealth shield will soak up damage from an overcharged rock compared with something like a Palisade
You don't have to use stealth shields for lower EM admission. The E7 (?) ones do great
Let me find a great video on that setup
Oh yeah, that's a good point
this is my favorite by Ryan from SMB
https://www.youtube.com/watch?v=3MLHd3PMuWs
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-Today I show you how to stay hidden & crack 8k+ rocks u...
Thanks! Just curious about whether the damage is considered ballistic AoE similar to a cannon, and whether something like a S1 Sukoran would stop the bleed-through of damage
It's not something I've given much thought to before
I normally put 250% to front but I've found that most often (unlike missiles and the like) that rock explosions also hit more than just the front
I borrowed Prospector just once and it ended like my fishing - I fell asleep
that could happen for those who dip their toes in the water
Can't think you're gonna know how to make it happen, not pulling a 12lb large mouth base out of the lake
my lesson from it? Im a MOLE guy 😄
yea, MOLE keeps you running up and down the stairs at least!
Hopefully the refinery bug + trading gets fixed next patch. I want to do something else other than bh
I want to teach my friend some new game play so he has more things to do lol
please god let it be fixed
I tried to do a mining run last week and there were so many issues every step of the way
including my quantainium disappearing
Did it turn into inert materials while mining? That happened to me recently
it turned into nothing
the trade screen showed my ship was 100% full with only 40% worth of actual materials
Is trading still bad / bounty hunting still op? Haven't played the game for a month.
nvm I can't scroll up
cargo running has a lot of issues
first off
they reworked all the inventory of terminals so many of the old places don't accept the same things as in november
second off
due to a refinery exploit people can duplicate materials and are selling them which is driving demand to 0. nobody can sell anything
thirdly
stock refreshes very slowly so its incredibly hard to fill a cargo ship in the first place
gone are the days where you could just fill your cat with laranite
"haha, ROC extractor goes sucky sucky."
Yep that sucks. But np you can always bh. Except if the minimap stops working which happens almost all the time 
where is hidden terminal in cru l5?
im going mad trying to find it before a 30k lol
is there even one there anymore?
I know there's one at Samson & Son's Salvage Center on Wala near Arc Corp
all the stuff on it is outdated
ill try that
wala is a moon
They removed most hidden unlawful terminals over the last patches. If you have stolen stuff to sell, try https://sc-trade.tools/best-buyer?q=%257B%2522itemName%2522:%2522Agricium%2522,%2522itemQuantity%2522:1,%2522isCargoStolen%2522:true%257D
Is is this an RP or ORG advert?
I don't really get all that group ROC mining.
It's a kind of vehicle, you just load on a small-ish ship, and go solo mining.
Yeah they must just do it for the company. It doesnt seem any more productive
for more fun maybe? I can´t stand hand/ROC/Prospector mining anymore, but put me in ROC+ROC+hauler party or MOLE party and I would play that whole week
Please advertise your org in the org channels. Start here
For you roc mining lovers, If u want more reward for the risk. U can use MPUV cargo to store ur cretes at outpost. Is safe there because its a snub, cargo stores well in it, and 30k - its already at the outpost can just retrieve it after.
But the reward is the same.
You're just delaying the point at which you sell it.
yea but ideally if it werent for 30k's youd be stacking ur cargo in ur ship anyway if u want to maximize how quickly/long you can be out. especially if u find a sweet spot which I do all the time who wants to abandon a 14/18 rocks becuz u filled up? Or should be so u can stay out longer. Plus its always nice to have a bigger sale.
They fit in my Carrack too so that's a good idea
150 cretes and counting. This is 1/3 ships used to store them long-term until ready for sales. Soon. That update is coming 🤔
inb4 chucking random garbage into people's Cats when theyre not looking so that they cant fill up as much lmao
It was a prospector.
yeah, just made me think of one time I chucked a water bottle inside my cat and lost it, but it was still listed as cargo
oh god
imagine having to clean up a mess if people chucked like 1000x water bottles around the inside of a Javelin
did just that exact same thing, took forever to find that sucker, then dropped a med pen in a 600i, that was fun too. Dang it
lol
new player here, how do you all season players feel about the Reliant Kore?
better than its given credit for imo, the quirky form factor and the horizontal/vertical flight modes can be bit polarizing to some
no big deal once you get used to it tho really
I was just looking for a good cargo ship to hold 2 to 3 people but I’m kinda not satisfied, any recommendations?
yeah its too small to do any worthwhile hauls with current game commodities/economics
would look at cutlass black or freelancer, still on the small side but more capable for 2-3 people crews
*small side cargo-wise
Thank you 🙏🏾
if you have a bit more budget to go with the freelancer max or constellation taurus is where the hauling ability starts getting more substantial
so i looked at some reviews and i went with the cutlass black for now being a starter,
Lots of space, decent fire power, easy to fly.
Cutty Black sure is a nice all arounder.
yeah you get a lot of ship for the $
Especially when you add a 170k aUEC ROC to it.
hope the hatch don't cause you too much hassle, been acting up on my cutties lately
bugs and glitches aplenty comes with the alpha territory for better or worse
Yeah I just encountered one logging in and trying to hop on the elevator
it can become a bit exhausting now and then, but over time you'll get the hang of how to work around most of it
Cutty is the Swiss Army Knife of SC. Good at everything, great at nothing
I started with the Titan and then upgraded to the Cutlass black and that was a great move for game play
Nah you need a javelin to start with
Easy solo ship
Has some good cargo
Decent guns
Really well rounded ship
And pretty cheap
Is your profile picture discord... but if razer developed it? XD
ye
For me, I haven't done any group stuff. But getting in and out of your vehicle all the time is not only time consuming, I feel like you're inviting a 30k to fuck you up. I'd rather run around 30 mins looking for a 30-40% quant with prospector and then race back to refine.
ROC mining is mega fun and buying the ROC when it first came out helped me jump start my climb to aUEC riches. 30K is gonna get you no matter if your sitting in a Prospector or flying around with a ROC. Same difference and you loose exactly the same thing: your time.
Refinery bug is making it difficult for a lot of miners, I've stopped all together trying to refine and just sell raw for now. ROC brings good coin with avg of about 200k per run
Well hopefully when 3.13 drops trading should be fixed cuz I want to do something else other than bounties or waste my time roc mining and not being able to sell
have you gone to the outpost on the moons? Don't sell at admin offices or TDD. I've not had any issues selling at the stations where I mine the gems.
So if you go back to the spot where you spawned your ROC and tried to sell at the trade kiosk there in the building, you shouldn't have any issues.
Yeah I’ve tried it just shows them as red and won’t let me drag the slider
Can you transfer them to your person?
I’m not rlly bothered since I can can make 200k in 15-30mins with bounties
I've only had that issue at space stations or at admin offices or TDD, never at a moon outpost. Try pulling them off the ROC into your Armor and then selling them
Yeah I might next time
But I might just not play until 3.13 hits
As long as trading gets fixed so I can try proper ship mining I’m happy lol
just popped on for a run in the mole... first rock was 48 quant in a 54...that was a good 15 min online 🙂
do you take time to refine the Quant or do you just sell raw?
i take the time...no rush...probably lose some orders when 3.13 hits
Yes, I anticipate a full refinery reset. It happened from one of the patches but not the last one. With the issues of the refinery bug, I'm sure it will be purged.
i'm hoping they fix the selling issue...crazy at the mo
I've rented a roc/cutty twice. And yeah, the payout is good. But as much as I've had to deal with either the roc bugging or some weird hatch stuff, it's just to frustrating for me. I'd rather just chill and prospector. But that roc is one endurant mofo.
Optimism, I like it. I've lost faith.
f
what ship is that
Star Farer
U mean from the cargo retrievel/dead pilot missions? Yea seems about that. But most of these grey cretes are ROC cargo 😉
Oh my
We around 14-15 mil total cargo on the SF alone. more on another ship.
it saves.
o damn
once landed/in hanger its safe. Been 2-3 weeks now since we started
little here and there.
nice nice
anyone interested in contributing, I pay 100k over market value for ur ROC cretes/cargo. U can get an Argo MPUV to use as storage. Its a snub, can be called at outpost, can hold 12-15 cretes, and is nearly 30k proof.
what I mean is, since its on a pad already, during 30k, u should just be able to retrieve it from the same outpost later.
i might have to start doing this in my msr tbh
its great for ppl who have issues with CTD< bugs, or crashing. Even partial cretes Add up. can stay out longer for those that find good patches just store it on ship, put in MPUV later
Can you summon the 100 series at a pad?
I dont think so. Couldnt get the c8 on there.
do you need an mpuv for this stuff or can i just my msr and roc
That's a pretty good idea. I'll have test that theory
224k
o damn
Pretty sure cheap, yeah
ull want the cargo one*
so you can log out in the sf and keep the crates in it or do you need to put it back in the mpuv
or store it to say
naw, any ship with storage/cargo space can store/hold it at any station, city. Once landed ur safe 🙂
ah ok
the MPUV is just to help while ur out mining
yeah yeah
plus after being out for 2-3 hours mining I find its safer to have it stored in the MPUV and hope servers before flying it back to a station for further storage.
welp i might have something to do now
ur welcome to join up with us if u wish! We also do all kinds of other stuff 🙂
well be getting set to divide all these cretes out soon, before that update finally comes out XD
nice
I don't get the purpose of this. Is it a for fun thing or is there some reason to not just sell at the outpost?
Also DONT park ur ship on a pad or too close to one... I land right outside the platinium bay. Ive had guys ships depsawn calling the MPUV because their ship was on/too close to a any of the pads.
Well ideally when ur out and u find a nice spot but u can only collect 2 out of say 16 rocks.. cuz ur suddenly full.. who wants to leave that to just sell when u could have a lot more. If it werent for 30k's, I'd assume you'd stay out longer and mine more at once. Having a big sale is great 4-5 crets is 1-1.2 mil
in 3.11 I was pulling cretes from my roc because the hadanite spawns were much bigger, even tho 30k's were worse, I was able to make 1.2-1.4 mil every 2-3 hours.
saved time on running back and forth having to find spawns again.
So you just leave your roc and take an MPUV from the spot to the moon station?
Honestly didn't even know they had cargo transfer yet
the MPUV never leaves the outpost. Its safest there. even off the pad, it still picks it up as at Norgaard and should be retrievable. Why wouldnt u sell cretes right off the ship - I guess that part is more for the fun.
Also some ppl have issues with CTD/bugs and such and this allows them to collect more before selling. I had guys having issues getting a full crete, told them about this, they started pulling halfs.
So u would have cretes on ur ship already, or some in the roc, and would just transfer it at the station. if Ur out with groups, U can go as far as trying to fly the MPUV to pick up cretes, there is always risk there but if say it you had 4-5 cretes and ur buddy came to u from Outpost with the MPUV, would only take like 5-10 mins to load and get back to land/store
Yes. Which makes it kind of more ideal then prospecting as u can haul more at once in a sense.. not that its quicker but 😛 for groups its a great idea.
8 of us pulled out 15 cretes in 90 minutes
I was not aware of that. That's pretty cool. Is that the only ship that allows that atm?
u mean to pull the cargo from the ROC? Or storing Cretes?
Pull the cargo from the roc
Yea its the only vehicle u can do that to atm.
15 crates in 90 min. Nice.
hopefully Wave 1 Monday
Yes
I always land at the Common's building now instead of dealing with the space port. I do anchor at everus harbor just in case something happens.
Is anyone mining anywhere right now?
I did some testing for Cargo and 3.13 PTU.. and I'm sorry to say it's the same issues as 3.12
So its good then, its not Live now
You can rent the ROC at the refinery store (any L1 station like HUR-L1) for 4k aUED. You will need a ship to carry it. The Cutlass Black is one that is often used. You can also rent that if you need. In one run you can make enough to buy the ROC for 172K aUEC at New Deal in the Lorville Spaceport
Buy the Pembroke armor at the refinery store if you don't already have it, it is half price there.
Aberdeen and Arial is good. A lot of folks also like Daymar and Yela. I tend to do both ROC and Prospector mining at Aberdeen. In 3.12, because of the refinery bug, running the full mining game loop in the Prospector (mining, refining, selling) is a problem most of the time.
I got lucky last night and was able to get on a US sever with one 5 people on it. Iv never seen the game run so well 😂
That's awesome! The dream one day that will be our normal experience
is trading fixed
is it?
what would make more $ per minute, 2 standard ROCs, 2 ROC DS's, or 1 ROC DS with 2 players?
depends I guess
I heard that the ROC DS is able to mine bigger rocks than the ROC
so I'm curious if that means we're going to get new mineables or if its just going to be a shitty prospector
Are you in the store on the refinery deck?
LF2m for mining Quantanium
go to #looking-for-session for that
Does anyone know whether hauling will actually be a viable option for some good profit after 3.13 releases?
I was able to help a buddy get a (almost) full load of Laranite on his Cat last night, so let's hope so
all from the same place, too
Why has hauling just become so unprofitable? I havent played in a little over a year so it was a bit confusing as to why its changed.
idk the specifics, but I do know that the outposts would barely have any commodities to trade, so it was really hard to turn a profit when you have to go outpost to outpost to even just fill up a Valkyrie (30 SCU)
you would 30k before you were able to fill it up
I remember the original reason i actually stopped playing was because with a full load on a phoenix i 30k'd haha sad times
indeed
There is an issue of refined ore loaded on ships that cause a bug of the ship having "infinite cargo" ... this is totally jamming the servers as some players sell their way to wealth. With the bug and nasty refresh rates, the TDD is hosed. Sometimes you can sell material you are hauling, sometimes not. One time I sold a load of diamonds in a CAT with no issues, a couple of days later that same trade took two days to sell off.
Just bail
I've always wanted to try and see what happens when you get caught
Nah just scanned and discovered with drugs
yes that
how upset does npc cop get
Prob not unless you’re wanting to try trading out
You just get a fine
You can explore your best case scenarios here: https://sc-trade.tools/trade-routes
It's at most 10k in the best of days, so nothing too remarkable unfortunately 😦
whats your favorite cargo run?
regarding mining in 3.13. If new mods installed in same sub-item slots of laser heads, this means that in case of 30k you loose ~180k of aUEC instead of cheap consumables?
I did use it and for some reason, i didnt see a profit. Had 61k before buying, bought around 57k and when sold had 61k
LFG anything i have a ship for most anything
At the moment in 3.12.1 there's very few profitable options. I'm hoping they fix the bugs that plague large-volume trading for 3.13.
Right. If you buy the last units of a commodity and sell them to an almost full shop, you'll indeed make ~0 profit.
It's quite tricky to make money trading in the current patch. You have to go for mass produced/mass consumed goods that are not minable.
But those only give slim margins, and only if you trade them in very large quantities.
Another suggestion to add to the site would be that when you search commodities it will display the profit margin %
Per unit
If you hover over the total profit it will say the profit per unit, but the margin is not a bad idea.
I usually end up doing the calculation myself 🙃
I can add it to the roadmap (https://github.com/EtienneLamoureux/sc-trade-tools/issues) 🙂
🙏
So at this point, you can't offload the mole's/prospectors mined resources right?
No
you might be able to sell them unrefined at the refinery deck, but the amount you get isn't really worth it
A full prospector of laranite is about 40k or 50k raw
how much refined?
Double it and subtract the cost of refining
So 40 or 50k? Because 40.000*2-40.000=40.000
cost depends on how fast you want it refined
hows the cargo hauling in 3.13?
reports are good but we'll see how to supply holds up in live
PTU cargo hauling live cargo hauling are two totally different animals
they'd better have improved it for the c2
the new delivery contracts are disappointing
you have to fight stuff to get to your packages and then you have a 15 minute timer to deliver it and it pays 11k
"How can we make deliveries fun and worthwhile?"
"Add a timer!"
"Make them slower!"
"Have them make virtually no profit!"
Though I'm sure it'll look a lot different when deliveries are balanced into a viable gameplay loop
Deliveries will be fun and worthwhile when they integrate with other gameplay loops
Running cargo from one landing zone to another is one thing, but running actual usable supplies from a landing zombie to a player run outpost, or making back-and-forth runs of raw materials from a mining operation in progress is way more fun and meaningful
Man, what were they thinking with the ROC DS?
mining mineral deposits on cave ceilings? Maybe the current ROC hasn´t such upward reach https://inhabitat.com/wp-content/blogs.dir/1/files/2015/06/Luminosity-by-Joseph-Michael-11-889x593.jpg
..so the miner on the laser seat doesn´t have to be protected against outdoor temperatures (temp in caves is stable), which has been the subject of discussions covered pilot in cabin vs. "naked" miner
Anyone know where the big quantanium rocks hide? Been struggling to find these 30% fellers I've seen people talk about
check asteroids around HUR-L3
The composition is entirely random: if you see quantainium rocks, there's a chance it will be good; all quantainium rocks "are the same" in that they are generated the same way.
For q-type asteroids (https://sc-trade.tools/deposits/Asteroid (Q-Type)), the chance of getting a >30% rock is <10%.
Thanks guys, I'll check this out
Wheres the popular places to go on crusdader for roc mining?
Here's the list: https://sc-trade.tools/mining?q=%257B%2522depositType%2522:%2522Greycat%2520ROC%2522%257D 🙂
Some people find that Aberdeen has too much rocks, but it does have the most Hadanite
Close to Crusader, Daymar is the best
As far as armed transports are concerned, would the valkyrie fit the bill, even with it's low SCU capacity?
Hello guys
Could somebody quick explain to me how cargo money making works?
I was thinking about saving for a freelancer max or smth
Right now I'm making money doing bountyhunter with an avenger titan, and the pay is pretty good
So let's say you buy diamonds at 5.85/unit
You can fly to another location and resell them for 7.36/Unit
Thats all there is to it
If in-between you didn't blow you ship
If in-between you didn't got a 30k (server bug)
If in-between you didn't met pirates (other players having fun killing merchants)
If there are stock at your buy point and demand at your selling point
Trading is imo pretty risky actually. you can lose everything you spent hours to earn in a second
Indeed
Yeah trading is a terrible idea atm if you're looking to make decent profit
Really only worth doing "for fun" right now
Keep mind that filling up a freelancer make with diamonds can cost upwards of 800k
Same risk as crypto, I'm fine with that xD
And if something bad happens then you can lose all of that money
Ok, kinda sad
yup, hauling was one of my fav game loops
I lost 1.4mil on a cat laranite run because of a 30k. I swear to never do trading till 30k isn't really solved
I've lost similar amounts a handful of times
You were able to fill up your cat with Laranite?
because I didn't know when to stop
What is this? 3.9?
I filled it only once yeah on last november. was lucky
Oh I guess you were talking about 3.9 lol
You can fill up a cat with laranite with enough dedication to mining 
oh god, it's worse than I thought
if you really feel like trading you could always do some scrap runs for the heck of it
it was on 6th december. I sold at lorville
15 minutes max xD
glorious!
problem is I got 30k on the second attempt few days after that one. No need to say I raged hard xD
Which outpost if you don't mind me asking. I tried some trade in the PTU 3.13 and it went smooth but I couldn't locate a laranite source on either of Arial's outpost. Titanium was a nice profit though.
Just use the sc trade tool
I used to do bezdeck lorville run but it was rare when I filled. I was doing both laranite and titanium back then
Hi guys, I'm unable to sell my refined agricium at lorville, it's showing in my cargo hold but the price is in red, what's going on here?
There's an issue at the moment where refined ores and metals are being duplicated by some people.
They then flood the market and saturate the buyers, leaving them unable to buy anything until the next refresh tick.
Ahh I see, how often do they refresh?
In theory once per minute, but it's shared across all servers, so it may take sometime to sell it all, depending how, many people are trying to do the same.
For agricium, Area 18 buys the most: https://sc-trade.tools/best-buyer?q=%257B%2522itemName%2522:%2522Agricium%2522,%2522itemQuantity%2522:1,%2522depositType%2522:%2522Greycat%2520ROC%2522,%2522showDetails%2522:true,%2522locationNames%2522:%255B%255D%257D
Sc trade tools is a nice tool to have, specially when cargo gets fixed
Any one wanna loan me 3mill for prospector n save me 70 quid 😂 wanted to mine and fly it for ages and just got the game money is slow going xD 😂😂 @me xD ❤️
Fastest way to make aUEC is bounty hunting. when 3.13 drops mining/trade might pick up if they got rid of the infinite cargo glitch.
Yea not really my thing love the mining aspect of the game travelling and the sexy ass ships. Seeing if any one nice enough to save me £70 haha 😆. Can’t blame a man for trying 😂 thanks tho man:)
You can also rent the prospector for 41k/day. https://finder.deepspacecrew.com/ShipRentals1/f68ee841-88d1-46f3-a1e2-5dc71d9d5d97
I'm not really into combat, but I've been doing it to get aUEC while waiting for mining to be profitable
Ahh ye makes sense tbh. Just not the best at it haha.
Piloting is fine and combat just meh haha. And auro ms or what ever variant
The Cutlass is only 1.3M aUEC, can hold a ROC for mining, and can also be outfitted for combat. It's a good jack-of-all-trades and will be way more profitable than the Aurora.
Ye I have like 4K haha that’s why I thought eh 70 pound irl to jump to what I wanna do not bad haha.
what's your IGN? I've give you 35k so you can rent a Cutalss black and ROC for a day and see how you like surface mining. You can sell the gems at the mining outpost you spawn the ROC from and avoid the trade issues
never hurts knowing how to efficiently murder someone in this game, there will always be people who'll try taking shots at you 
Wow really. It’s RADIOACTIVETUX9 thanks man
😂😂😂😂
I've never seen someone misspell "defend yourself" as "murder someone" before 😛
must show them you mean business beyond mere self defence

looking forward to the full unrestricted armistice, you could kill your assailant, then return to the place he spawns and stab him again at the terminals

Does the cutless rental come with the roc ?
no, but both can be rented at the refinery decks
Ahhh ok sweet
my net was out for a few minutes, I'm loading SC now
Thanks man add me as well will pay ya back 😛
are the servers having issues? I'm having trouble getting connected
I’m not sure tbh I’m not playing atm
same
all good here so far today
If want to make some money, should I rather rent the small buggy with the cutlass black or should I rent the meteor mining ship?
ROC+black makes way more money
make sure you're at a terminal capable of spawning ground vehicles
Mining options until the refinery bug is fixed (and/or you get bored of bounties) is to sell raw ore and also do ROC mining. Those bypass the crashed TDD issue
Does someone have a list of ships that can consistently hold a roc without going boom?
Cutlass(any), Carrack, valk, freelancer(any), MSR
First rule is do not use any ship that has a "Lift style" like the Connie, Nomad, etc. Only use ships with a RAMP. For me the Freelancer MAX is the best RORO (roll on, roll off) ship for the ROC. Plenty of room, big ramp, not expensive ingame purchase and fantastic fuel economy. She flies like a brick, but I'm not dogfighting with her for this purpose.
you can easily fit a couple rocs in an msr
ROCs in Cutlass Red+Blue and Freelancers but MAX are not so great to drive in there, but yeah, the question was "consistently hold a roc without going boom" 🙂
if you had a couple of buddies you could have two miners and someone in a scout ship looking for the next node cluster
/acting as escort
MAX is super simple to drive into, no idea why @manic whale would say "not so great to drive in there". The advantage of the MAX over the MSR is cost of operation. MSR cost a lot more to use but is a lot more enjoyable to fly, that is for sure.
yeah the msr is very lovely to fly, kinda like a big fighter
I used there "but MAX" for "except MAX" 🙂
ah! Roger, my apologies for misread
Thanks for the clarification, I see that now.
yo
for this patch, you can get the mining laser heads for half price at the refinery stores
Size ONE is the prospector. You will need to go to HUR-L2 for those I think
let me check
The Lancet has a larger green zone, so you might want to try that first
ye the best one for quantieam is 102 grand i have 10k so just working my way up need to know where the best place to go with the default lazer xD
Lancet is cheaper than Helix
Helix is hard to use and harder with Quantainium
Lancet is 11,700 at HUR-L2
Also consumables are half price there also. You will need to look at Surge and Stampede
and maybe Lifeline
On the second half of this video, Ryan goes over breaking large rocks -
https://www.youtube.com/watch?v=3MLHd3PMuWs
Consider Becoming a Patron?: https://www.patreon.com/SuperMacBrothers
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-Today I show you how to stay hidden & crack 8k+ rocks u...
thanks man. how bout locations where should i mine
really have pay to claim ur ship back when u get dced from the server 2 time a row thats happened now ffs now im broke haha
what's your handle ingame Whip?
CMDR_Whip_lash
I eventually got two more Prospectors so that I would never have to wait on a claim. That's just me, but it helped having one extra
ye not been playing long so getting in to it loving it so far tho
add Tripperdan99 to your friend list, I will be in the PTU mostly but I'll be glad to help sometime.
Do you do any ROC mining?
Will do man. And. No yet pledged and upgraded my starter to a drake Black like half hour ago so I can just need to earn money from mining to get the roc the n will give that a go
OK, good move. The cutty is a great ROC escort. You can buy ROC at New Deal for about 172K or rent the ROC for 4k aUEC
It might be better to just sell your ore from the Prospector raw, you don't get paid as much but the turn around is way faster, less hassle and there is the refinery bug that is causing issues
Is there a refinery at New Babbage?
Found a YT video where he walks into planetary services but seems like terminals are gone
So what are the differences with the new ROC-DS? What does DS stand for? The current ROC seems perfectly capable of mining gems, so what does DS improve?
"Duel seater"
Current consensus seems to be that it takes more space... and doesn't do anything better 🙂
lol that's the SC way..derp 😉
does it even fit in a cutty?
omg then why?
if you've got room for two ROCs, then you probably have an MSR anyway
ah ok, splittin hairs maybe
technically you can fit 2 in a cutty but not worth it imo
CIG: "The ROC-DS: For the friend who just likes to pew pew but can't parallel park for shit."
can anyone give me a rough estimate of how much money a fully crewed mole can make in an hour?
thanks in advance
Last time I went with a full crew we got around 100-180k each since we got fairly lucky and most of our load was bexa. Really depends on luck
hey guys you advise me to mine or for a prospector
anyone want to teach me how to mine ?
There are in-depth guides out there 🙂
https://testsquadron.com/threads/the-complete-test-squadron-mining-guide-v3-12.18373/
Table of Contents
Denotes link to section
An Introduction to Mining
General Locations to Prospect
List of Minerals, Ores, & Gems
Minerals, Ores, & Gem Deposit Locations
First Person Mining*
FPM Tools & Accessories
Core Elements
Environmental Armor
Additional Items
FPM Gear Price Table...
It's relatively easy to learn, though it will take a lot longer to master (not too long). The best thing is watch a few videos and then go out and just do it. Mining with the Prospector is pretty straightforward. Mining with ROC is easy enough but you have to load and unload the buggy from the ship.
CUR-L1 is where you find the MicroTech refinery, it won't be on the main planet or moons. Once you refine your goods, then you will sell them at the TDD located in the Commons in New Babbage.
mhhh the mining in prospector is profitable or is bad
It's profitable but this patch the refinery part is pretty "iffy"
it is faster to just sell the raw ore
The problem is trying to sell the refined ore at the TDD, that's clogged most of the time
i see different guys tell the roc is the best way for it to be profitable
this is real or
no
?
The ROC is indeed a very good way to make money, if you can deal with the amount of setup and vehicle management required 🙂
mileage varies but my last two outings in the ROC was 168K and 203K aUEC. Remember to get Pembroke armor (for hot). You can rent the ROC for about 4k at the refinery store or buy at New Deal for 172K.
Aberdeen and Arial are good places to mine with the ROC
Buy the armor at the Refinery Story also, it is half price there for this patch
but is the roc and more profitable than the prospector
They are both profitable. This patch I would give the nod to the ROC
ROC is cheaper to get started with than Prospector
Game loop for Prospector is rough in this patch because of the refinery bug
yu think in de futur patch the prospector will be more profitable ?
Yes, that's pretty sure. They are adding in new sub components for the Prospector, they should, again I stress "SHOULD", address the refinery bug. So you can be confident it will. I run Both ROC and Prospector. it is a great change up
I personally expect the prospector to edge-out the ROC in the future, as the ROC is an entry-level vehicle.
Time will tell though! It's all speculation.
ok thanks for yu answer
"I can guarantee that Trade will be worked on" SC Live
Late but I prefer Arial because of the flat land @orchid jolt
Aberdeen tends to be more mountainous while Arial is some parts can be relatively flat
So I have this weird issue that keeps happening...
I'm trying to load ROCs into a Carrack
and no matter where I go the Carrack disappears while I'm trying to do it
I can get 1 or 2 loaded on but then poof
no more carrack
I've tried on planets
moons
cities
outposts
landing on the pad
not landing on the pad
Has anyone had this happen and any idea how to stop it from despawning?
there is no way to get past it
you can have three ships (vehicles) in space at the same time
ohhh
I didn't know that
haha
I waisted so much time and money
So even if someone stays with the ship it will go poof?
that might extend the time a bit, but if you want to go do stuff with people have everyone spawn their vehicles, don't spawn it all from the same person.
Usually you want these other people to use up their 3 vehicle allotment to fill the main ship. So no one person has more than 3 things out.
No way to know, but I would bet that there will always be a limit to how many things one person can spawn.
someone told me just a second ago that after 2 the 3rd could go away... am I safe with 3 or could one still go away?
I was running into the issue when spawning the 4th
Also thank you for the info... that was really driving me nuts
On the talk today that question was asked, it all has to do with server performance. They really didn't answer it at this time
Imagine the servers bearing more than one of those things without crashing
it can't operate with the current "own the cargo" trade model. It will have to be more of a contractor like in real world. The ship's captain doesn't own the cargo
I plan to get a Hull C but imaging the expense of filling that up? Let alone a Hull D or a Hull E.
Why can't it operate with that trade model?
Owner of the cargo isn't realistic for the huge ships. You are looking at upwards of over 300,000,000 aUEC to load up the Hull E.
Where are you getting that number from?
Simple math
Say laranite is 25 per unit. An SCU is 100 units.
2500 per SCU * 98,304
that's 245M for that example
What ship has 98,304 SCU?
Hull E
that's worse than caterpillars in current patch
Are you sure it's not 983 scu?
4608 for the Hull C is a big chuck of change

@subtle cradle No, it's 98000 SCU
When you buy a product, you don't buy it in SCU units
Damn that's massive
that's why the paradigm of Trade in SC isn't going to work for this scale
That's like 163 Cats then
it's a lot of cats
The Hull C, which there will be a lot of those, is 4600 SCU. I am not game for risking life savings unless there is a contract or insurance
Contract for trade transport makes more sense
Based on quantum and how supply and demand work, it's likely that will be the case
Imagine tying up about 12,000,000 in one laranite run?
I'm very curious to know what the launch state of the universe will look like. How many quanta, how many resources to go around, how many entities contributing
I think they said something like 10 percent players, 80 percent AI?
I'm sure there will need to be forced balances in aspects of the economy
Likely, but i hope it's in a dynamic way, like opening up new trade opportunities by creating new nodes in the verse
A new factory here, a new mine deposit there, stuff like that
it'll be a delicate balance between making the players feel like they can make meaningful contributions, but not allowing significant enough contributions to throw the system into disarrazy
Hello
I look for a crew on a agro mole mining runs in the aaron halo
Profits are shared equally
You might have better luck on #looking-for-session
Oh okay thanks
Sry
CURRENTLY THIS PERSON IS SAYING THEY CANNOT BUY ANY SIGNIFICANT AMOUNT OF COMMODITIES. IS THIS BEING LOOKED INTO?
I think it depends on what this person considers significant.
In particular for certain shops and stuff like that they're not supposed to be carrying a hell of a lot of inventory. And also the way we refill that inventory changes and adjusts and basically... Where it's currently at in particular with these changes going in now we will be updating. I guarantee you. We will be updating that. It will just be stuff that happens. I don't know if it can be hotfixed and if it can be then we'll update it right away and it wont require us to do a new patch.``` *-Todd*
rip
I would've liked them asking about selling at the TDD and the system being totally constipated.
I did like that the "I guarantee you" part of fixing trade, but I wonder if they will actually know it's broken.
They did say that they had daily calls with player relations about exploits, so I bet they know 🙂
The refinery bug effectively killed both the mining loop and the trade industry. Because there was not a true "stress load" on the system, all my testing in the PTU when 3.12 was there looked great, as it does in 3.13. It's the "LIVE" part that forces these issues to light
Makes me wonder whether filling an endless stream of Cats was the intended behaviour for trade, or whether the planetside mining locations are going to be more suited to Freelancer-sized ships
LOL, Jared talking about his dad sending text about it
We saw that in 3.8 and prior when the trade was not sync'd. When they turned on the server sync, that killed the CATs lining up for laranite
Was server sync behaving as intended at that point? I've missed a lot since I last played, just trying to get a feel for their vision for trade ^^
During the golden age of Laranite, stuff was most definitely not working as intended 😄
LOL, concur 100%
But I had a MAX running trade from Daymar to PO and I was making about 60k or more per run
Doing what? That seems a bit steep.
And I never understand this mining loop/trade industry death. I've never had an issue selling a cat worth of quant.
There's rarely enough commodities to buy, and often demand is low as well
^
Quantanium? There's plenty of other stuff worth trading
Quantum rather, Quanta is the NPC in the simulation my b my b
Quantum still the best presentation in SC history don't @ me
There was a discussion in flight-and-combat about the elevator in the Constellation Phoenix working better than the other variants for loading ground vehicles (eg a ROC). Has anyone had experiance with that? I've got a Cutlass Black, but I'm looking for something easier to load/unload with and a better scanner. I can't afford a 600i, I'm just over 1M credits.
is there a way to purge the prospectors cargo ?
only unstable cargo
ah pretty new trying ot figure it out i mined an asteroid'
@hoary monolith where do i sell aluminum ?\
thanks
be aware that it puuls it's numbers from the game files - so it can be a bit optimistic
also, right now refining/selling minable goods is borked
cargo disapears if ship gets destroyed ?
lots of fun in mining, but not a lot of profit. If you want to get a comfortable amount of aUEC, you'll need to do bounty hunting
yes
gotcha thanks for the info
Its fucked
worth it for fun, but not profit
issue is an infinite cargo glitch with refining - you'd need to find someting that doesn't come from the refinery eg gasses and oddball stuff
I found it difficult to fill even an MSR with anything decent
Kinda torn between going MSR or Connie
Currently run the cutlass with a roc but gonna try renting a prospector to get into bigger stuff so need something that can haul more
MSR is probably better for most practical things
the connie's main pro over the MSR is that it has 4x S4 pilot weapons
MSR has 2x S3
Connie also has a ton of missiles, if you care about that
The connie is sitting a bit in a bad spot atm, it's buggy and the interiour needs a redesign. But other than that it's an awesome ship that you can be a lot more agressive with than an MSR. On the other hand the MSR will be able to handle data transport. Kinda up to you what you find more important.
Have u tried it on 3.13?
Msr is not a pew pew ship really
Once exploration comes and you can use the data blades. It's gunna be amazing
how is trading now i have had a cat for a year that i never used
i have been only doing bounties in a vanguard... but i want to use mt cat...
use it to transport scrap you wont fear to lose much
trading is actually the most risky gameplay imo
Hey after the 3.12 Update my Helix mining laser is gone, i'm in 55.2k has someone around 50k to spare
no begging please, read the rules
wwhere tdo u go to buy goods to sell
cargo runs
gone some where and says ship to big for pad even tho it aint
You can always land at planetary/moon outposts: no need to call them and ask for permission 😄
so i currently have the cutlass. my plan was to trade it in for the msr and get the taurus/andromeda. not 100% sure how the msr stacked against the cuttie though
People claim they can sell more at area18. I've had problems selling much anywhere tho. Had around 180 scu refined quantanium in a Cat and sold for just around 200k aUEC over a couple of days before I gave up.
That should have given me 1.4 mil
are any of these good to sell?
With the current state of trade I would personally avoid metals and minerals. It will most likely get better in 3.13.
thanks!
You want might to consider missions: satellite cleaning, bounties or boxes. They will pay better than trading if what you have to work with is an avenger and 8.5k 🙂
satellite cleaning is very easy: discover the location of all 3 spy machines with the radar ping. Once you have all 3 spotted, destroy them quickly.
You'll double your money in 10 mins 😄
It's in PTU wave 1 right now, so soon(tm).
(Usually a week or two)
ok awesome!!
Are there any ships better for transporting a ROC / mining than the Cutlass Black?
Any ships that make the ROC easier to load/unload or have better scanners for mining gems?
I wish we could put the stuff we mined in to the ship 😂
you kinda can - make it into a box and load onto the ship
but you risk a crash making you lose whatever you havent sold
Ye I mean in the actual ship and ye that true
ROC vs Prosp (selling unrefined): which is more aUEC/hour?
Most people quote 200k/h for ROC mining, and my usual rate for prospector mining is around 220k/h for selling unrefined quantanium. On average, there probably isn't a noticable difference.
Prospector is potential 500k/hr, but just not right away due to refining. I don't know why you'd want to sell unrefined.
I guess the potential 500k/hr isn't including the time it takes to transport and sell the refined material, and flying to a rental location to rent a cargo ship if you don't already have one. If you get unlucky and the TDD is only buying 6 SCU of refined quant at a time, your profit/hr can sink quite a bit, and it's boring to wait around.
What’s tdd?
Trade and Development Division, one of the places you can sell refined materials, each planetside location has one (I think Lorville's is called the Central Business District or CBD))
Oooh gotcha
Was thinking of buying the caterpillar to do drug runs but I'm not sure what to buy and where to sell. I know about 30ks but want the risk factor
I would strongly advise doing that 🙂
Doing vices in a caterpillar is an exercise in patience, to say the least: https://sc-trade.tools/trade-routes?q=%257B%2522ship%2522:%2522Caterpillar%2522,%2522investment%2522:1000000,%2522allowWaitTimes%2522:true,%2522showDetails%2522:true,%2522itemTypes%2522:%255B%2522Vice%2522%255D,%2522itemTypesType%2522:%2522whitelist%2522%257D
Even Distilled Spirits, or the alternative commodities of the drug labs, are never sold/bought in the quantities relevant for a Cat
You're better off running drugs in a Cutlass Black.. you're even better off not trading at all this patch tho tbh lol
I heard next patch is just as shitty for miners and traders
Well I've been doing bounties the HH ones and the idris when it pops up so doing drugs in a cutty would want to make me more but I do hear what yous are saying. Does anyone know when they will be bringing in the refuelling other players ships or salvaging?
https://www.robertsspaceindustries.com/roadmap/release-view Salvage T0 is provisionally listed against 3.15 in Q3
That's for ship-to-ship refuelling
Bounties are way more profitable at the moment sadly
Usual roadmap caveats apply
I'm sick of bounties, always wanted to buy the caterpillar and do cargo runs or drug runs looks chill but I know the danger, maybe that might make the game more fun for me. I also know how easy it is to make bounty money. Just not sure of o should buy the cat or maybe buy the ship that carry fuel I want a different gameplay
new to the game but i would like to buy a mining or cargo ship that can fit 2-4 crew members. would like to hire a captain to run my ship and show me the ropes!
this may have already been answered, but I use the Freelancer MAX almost exclusively for transporting my ROC. She does fly like a brick but when scanning for ore, you're not flying fast anyway. The Hydrogen scoops are great, so when you land to unload the ROC, just turn the engines off but leave the ship on. By time you get back you fuel tanks will be full. The ramp is very wide and easy to RORO.
Hey guys.. i have a ROC.. cant sell in any HDMS places my ores.. always get an error? any fix for that?
also already lost 2 rocs yesterday for bugs and lost all cargo inside and I just cant mine and sell ores for like 2 days now.. dont know what to do
I already tried diferent locations to sell it
Also tried already with 3 diferent ROCS
even tho doesnt work..
Does selling, let's say, half the load work? Or a small amount?
Then it sounds like a bug/issue of their shop service 😦
It might work later, hard to tell.
the only way that I saw that work
is go to the ROC put inside my backpack
and sell and do it like 10 times
would work.
LOL
Can you sell from a box in your ship?
Might save you a few trips on foot if you unload the whole thing in your ship first.
If it's on the cargo grid of your ship, it should detect as sellable.
There's no getting the stuff from a box back into your armor or the ROC, as far as I know
They just did a talk about refueling and hinted it would come, as a rough first pass, for the release of the Pyro system: https://www.youtube.com/watch?v=iMVaqFNTgsk
(We don't know when Pyro will launch)
It's Todd! It's Rich! It's All About Alpha 3.13 this week as we answer questions LIVE from the community.
Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal f...
Yeah worked.. storing inside the ship
thank you a lot
I will also look into this video thanks man
Yesterday i lost 2 ROC
full cargo due to a bug
sad
unfortunate reality of sc rn
"Its an Alpha"
Anyone on here a pro at cargo or drug runs?
I can help, to some extend. With the understanding that 3.12 is pretty rough for trade, the first thing to understand is the system itself. Here's my primer on it: https://sc-trade.tools/home#faq
Th main points are:
- inventories are shared across servers
- shops have a maximum inventory
- shops slowly refresh their inventory over time
The prices on the website are the absolute best case scenarios. The worst case is 0 profit: you cannot lose money trading commodities right now (except fuel and 30Ks)
If you want to deal in bulk cargo, you have to go for the goods that are well supplied: the important number is the refresh rate (the X/min number). Here are some example cargo runs for a caterpillar, with a refresh rate filter of 10k units (100 SCU)/min: https://sc-trade.tools/trade-routes?q=%257B%2522ship%2522:%2522Caterpillar%2522,%2522investment%2522:1000000,%2522showDetails%2522:true,%2522minQuantityPerMinute%2522:10000,%2522itemTypes%2522:%255B%255D%257D
As for drugs: only SLAM (https://sc-trade.tools/commodities/SLAM) is currently bought at a "reasonable" rate (10X the other drugs; 20 SCU/min). Everything else will have you wait by the terminal for a long time if you have more than a handful to sell.
Reclamation & Disposal Orinth is a very popular sell spot because of that: it might be patrolled
@crimson mantle can I ask you a few questions about your website
Of course
do you pull from game data or reports or a combination?
pure game data
does it update automatically or do you schedule them manually?
I'm working on something to adjust the prices compared to estimated player load, but it's not simple 😄 https://github.com/EtienneLamoureux/sc-trade-tools/issues/108
It's only updated when a patch is deployed (i.e. 3.13)
There are no API to look at the in-game prices.
Not to my knowledge, and it's not coming soon: https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/external-third-party-access-is-it-possible/3420709
The main issue with the way I organised the data is that it is in graph format, with nodes and vertices.
When someone ask me to get the data, I always ask back: what do you want to see/use it for? Maybe I can add the functionality to the website directly.
That being said, SCUnpacked does have it: https://scunpacked.com/commodities
(https://scunpacked.com/api/shops.json for the raw data)
It could be a gameloop for datarunners - MSR, Herald ...to scan some beacon, without having to land, in the main cities to acquire stock demand and "fly-to-copy" this data to the stations, refineries... and those would display it on their big-screens for miners, haulers to read whats "hot" for 2, 3 days.
That would be pretty cool ngl
Hey guys.. like the cutlass is there a ship that u can rent and that u can fit 2 ROCs?
Would give me another use for my neglected msr
Msr,valk are pretty good
thanks for you time. I am always curious about this sort of thing. I run a discord bot which pulls ship data.
Free lancers are also good
Not sure how maintained it is (could be very up-to-date!), but there was one for discord: https://www.reddit.com/r/starcitizen/comments/isoe9f/sc_tradebot_main_update_discord_bot/?utm_medium=android_app&utm_source=share
awesome, I appreciate the link
Here https://finder.deepspacecrew.com/ShipRentals you have a ship rentals. ..yeah, Cutlass and Freelancer only, but watch some YT how its "easy" to ride-in/ride-out a ROC into Freelancer
Though it can't be rented, the Freelancer MAX is a good candidate for two ROC transport. Super wide ramp, large storage area. I use it exclusively for my ROC transport. Flies like a brick but she's a beaut
Only 2.1m aUEC
Also, if you get her, when you are landing, just turn off the engines but leave the ship running. By time you get back in the ship, the fuel will be at 100%. The Hydrogen scoops for her are great
...and it could be well payed cause of a vital info for the production chain + desired by pirates, who could hack it to lure ppl to certain areas 😄
Msr will be a beauty when you can get it in game
I have the MSR and I think many will be excited about getting it in game in the 3.13 patch. I have run it with the ROC and have compared it with the MAX. The MSR is agile and fun to fly and it is rather large. The MAX is a brick but steady and dependable. For me, the primary thing that made the difference was the MAX expense of operation for ROC mining was darn near zero. Not so for the MSR. But no one would ever fault someone for using the MSR for ROC mining, but it is just spending twice as much for more expensive operation.
Oh yeah
For new players roc or max is best
But I sometimes play for the aesthetics so the msr is perfect for me lmao
MSR is a fun ship. I didn't care for it originally because it was too freaking expensive to operate for ROC or Trade. It is still expensive but at least some of that is offset with halfway working hydrogen scoops.
she's a beautiful ship and I love how she handles, that is for sure. I hope my Hercules has some of the same genes as it's little sister
msr consumes like
five times the fuel of the max
My hydrogen in the MAX never goes below 98% when mining in the ROC
max has way better scoops
I think MISC has best in class in that area
Which is good when considering the HULL series
- the different passages Max vs. Valk vs. MSR to/from the ROC from pilot seat
True, straight shot bit for MAX
did they nerf trading recently? titanium is hard to sell at lorville
yes, greedy players nerfed it 😄
It didnt fluctuate as much. Are there that many players saturating the market?
nah, there's an bug that duplicates cargo (or better said: conjures infinite amounts of minerals out of thin air) and players have been exploiting it to no end
yep
and they don't even have to go anywhere or do anything special
once the bug begins you just open the terminal and it duplicates
I wonder if it's fixed in the PTU, I've not seen a bug report... so maaaybe?
took me 45 min to sell titanium from 2 cat runs and only make 27k.....wtf
3.12 trading
If i don't see a profit margin that is at least 1.1 or higher I just store the ship and server hop
already lost 4 ROCS since yesterday
3 rented and 1 i bought
nice.. game wont let me retrieve it
already fixedf
That's known as the "refinery bug" but it gives refined goods infinite inventory. So the players with these ships keep slamming the servers with maximum sales of ore. This is jamming most everything especially any ore that can be mined, refined and sold.
I found that being in a really small server helps with selling
Sure it was with my refined load but I sold all of it with no wait
it varies greatly, that is for sure. Even running simple things like diamonds can take days if you hit it wrong
no issues in the PTU 3.13 but at the same time, when I tested trade in 3.12 there were no issues. These type bugs don't show up with lite trading and small numbers
Yeah
Well I had a full msr of different ore so I’m surprised I was able to sell that much
I still got some quant to sell tho so I’ll see how that goes
some claim that Quantainium sells without issues. I've not tried it because with all the crud, I now just sell raw or mine gems with the ROC
Really sucks having to spend more than an hour just to be able to sell quant at a terminal
That's all commodities as a rule. Took me about to days to sell the refined ore from a cutty one time. It's ugly this patch
how long till trade is fixed
Noone knows, but seems like the glitches causing it doesn't work in PTU
The Cargo and Trade is getting a total revamp, but that will be maybe June. This is needed for the Hull series of ships. However, in last week's show, they said they would do something about trade in the meanwhile. It appears the trade issue is on CIG's radar
just bought the caterpillar in game to get ready for 3.13
anybody able to guess what the best trade route gon be?
The one that isn’t too common so pirates don’t hijack ya
From my understanding, the sales on each subserver of servers are connected. Or are you talking about AUS in general?
I haven't really seen pirates unless it was a pre-planned event. But it's definitely a smart suggestion for the future.
You can make sure that I'll update https://sc-trade.tools/trade-routes as soon as 3.13 hits 🙂
okay. was actually going to ask about that
You know, i was thinking. Assuming you'll be able to take cargo running missions in a Hull E, what's to stop someone from just, straight up stealing the entire load and selling it?
The RoI for something like that would be in the hundreds of millions
Your assumption also goes on the premise that the Hull E will keep its 98thousand SCU capacity, which it will more than likely not keep
i mean the hull e looks like it will
but it does not seem like you will be able to fill it all
you know
That's what they said about the Carrack's 1k SCU capacity and look where that ended up
Down from 1k to less than 500
in the trash lol i see what you mean
the scu measurement standard was very different in the early days
Don't place too many bets on ships keeping their concept SCU capacities, the Hull E especially given it was concepted before the new SCU metrics
I don't know how recent the hull series estimates are though
oh if its the old then its probably gonna be roughly half yes
Well, even if it's not 98 thousand, it's still going to be an obnoxious amount of cargo
taurus was initially slated for 480scu I think, likely won't be even half that when it finally releases
Be lucky if it has close to 300
My guesses on how they mitigate that:
- mission cargo might be worthless to anyone but the intended delivery location. For example, you can't steal packages right now.
- reputation: you'll only steal that much load once before being banned for life from shipping orgs
- selling that much stolen cargo might take a loooooooong time
*All wild speculation of course
I'm expecting somewhere between 150-200 tbh, if it manages more then great
I imagine if i was a pirate wanting to loot a Hull E, i'd either need to have like, a dozen SRVs on standby to quickly offload the containers, or hijack the whole ship and store it somewhere
I've been running some test routes in 3.13 PTU, which isn't a real representation for Live but I've been pleased (except when I fell through the planet at T&M with a full load of laranite and titanium)
Some of the small trade routes in the MAX also did good. Make 14k aUEC on a short hop with Astitane in the ArcCorp area
Great news: Lights for the Freelancer was working and the thrusters for the MAX actually worked on heavier gravity planets
The Pirate game loop has a long ways to go before it is close to profitable, but the whole Trade and Cargo system is getting a revamp also, sometime after June/July if I understood the chatter in one of the shows last week.
Yup, cargo refactor to actually be able to dismount SCUs from the grid is a neccesary part of piracy, absolutely
Yup, all the pieces slowly coming together
slowly being key word, aka Soon(tm)
I think the end of 2021 is gonna put us in a really nice spot as far as loops go
it is exciting to see how things are ramping up
I agree, lots of new toys on the docket
I want 3.13 to come to live so I can stockpile some mined minerals
and do some legit selling
if they address the refinery bug, it will be a blast
not this refinery duplication bs 
I'm not sold on the sub components yet, they needs some more balance
if you have the aUEC there's no reason not to use them from what I've seen
because you can still use consumables with them
Consumables perform so much better, my testing in the PTU with the sub components have been very lackluster
I've not tested it yet, but some claim you loose the sub components, which make no sense at all. I will try to verify that
If you spend 180k aUEC on sub components, they should persist with ship
ah, I think I understand now, my apologies for being slow. Need much more java
Nah I was just in a small server with some guys from the org I’m in and I went to go sell and sold them with no problem
If you were selling quant, I don't think it's an issue. I've yet to have a problem sellinlg anywhere. But, All EU servers share demand, just like All US, and All AUS.
i havent sold my quant yet, had a problem with the refinery trying to pick it up lol
what should i mine with a rented prospector, i tried yesterday and most of the good stuff the default laser couldn't mine
and i ended up only making 30k
You'll have an easier time with the ores with a resistance of 0.6 and under: https://sc-trade.tools/ores/MISC Prospector or Argo Mole
The blue-coded resistance you can deal with no problem, the green maybe, depending on the mass.
thank you
I believe the stock laser now allows one consumable. You can look at using Surge if it does. Be careful with this, you'll easily blow yourself up in a heartbeat with it.
whats that?
never heard of it
The Surge gives the laser a sudden power spike. I use it with the Helix when cracking 8K size or larger rocks. There's a pretty good video on using it I'll try to find
oh ok
The Rental use to be able to change laser heads, but that got "fixed" so we can't any longer. However, the did add more power and also a slot for consumables to the stock laser
The main thing with a rental Prospector is to focus on volume. I would say sell raw unless you did a one week rental.
Have you tried mining with the ROC?
understand, you can rent a cutty and a ROC. Also will need Pembroke armor. You can get all that at the refinery store. ROC is only 4k to rent. I forgot the rental cost for a cutty, not now terrible.
is that better than prospector
I think you can do everything for about 55k. You can make about 150k to 200k per run in a ROC
unupgraded?
Yes, also some quick tips: You want to look for hadanite to mine. If you find a large patch of dolivine, then that's ok, but you get about half for dolivine than hadanite.
You sell the gems at the outpost on the moons
If the outpost station has "Mining" in its name, you'll make about 10% more on the sale
To avoid griefers, if you QT to the planet surface, turn and go about 50k from the point that you QT to.
GO SLOW when pinging for ore. The hand minables only show up when you are within about 2k of them.
They sometimes hide in the "shadow" of the large ore. So you want to ping (at 100%) when you are over one of the large ore deposits to see what pops up.
does it matter what planet i go to
yes
I would suggest Aberdeen and Arial
different moons appear to have different concentrations of hadanite
as well as terrain and environmental differences
Arial is easier to mine because it doesn't have as many hills
I have hit very large deposits on Aberdeen but I don't mind the hills
ProTip: to be in a place that is ALWAYS daylight and away from everyone (as a rule). QT to orbital marker 1 (OM-1) and dive down to the surface there. OM-1 is at the north axis of the planet and is always twilight. It will take about 3 minutes to reach the surface. The OM markers for moons are about 140K above the surface.
10 trips in the ROC and you will be close to being able to buy a Cutlass Black and a ROC
how do i put the roc in the cutlass
you take the cutlass to a planetary outpost
You'll see two small pads there.
ship also?
yea
ok, take the cutty to the moon of your choice and summon the ROC there
One day ... they will have it where we can summon it with the ship (maybe).
You can stow the ROC in the cutty. One important rule I would suggest doing, when you get out of the ROC in side the ship, turn around and Close the ROC's access door for the operator. The ROC stays open when you exit.
I have had it turn into a coffin for me when I've gotten into it after having been stowed with the ship. I think they fixed that, but I do it out of habit.
**Don't forget your Pembroke armor and helmet **
won't be fun without that, LOL
