#industrial-professions
1 messages · Page 127 of 1
fair
SO, I keep finding abandoned ships, owner unknown, that I cant interact with at all. Whats the deal?
Also, I like to strip modules off salvage wrecks for RP feels, but where do I sell Baler Heads?
gotta enter the ship kinetically
I cant. Shooting them doesnt seem to do anything. Personal weapons, ship weapons.
what ship?
I dumped 3 shotgun mags into the door latches on the last one and nothing
Last one was a Vulture. I came across a Mole tonight that I ignored
takes more to break ramps than it does airlocks
yea ignore moles
vulture... gotta break the back ramp, it'll take a bit
takes 3-4 mags with a c54
ballistics on your ship help
I can do that. Moth weapons are mostly decorative
So if I want to do long trips in the black salvaging, I need a fk ton of ammo?
gotcha, thanks
doesn't take many shots from a ship weapon
is there a sub-targeting system, or do I just need to familiarize myself with where the ship ramps/locks etc are?
and thank you so much. Ive been trying to get an answer all day. No one has responded before now
thank you
tip is put more energy pips into your weapons on the MOTH
i was able to crack open hangar bays on a perseus with it
oh nice. can I do it with energy weapons, untill I can upgrade to ballistics?
depending on if shields are on, yeah usually
yeah all of them so far have had shields on
ballistics ignore shields, so its the recommended one
I assume I aim for the hatch itself, not the button
the button will kill it too or just above
i think its by trial and error depending on the ship
gotcha
just go around and test it out, i still don't fully understand the science myself, just shot till it worked
the cargo lift on this moth I found is not popping open. Does it take a lot of lasering?
shields regened x.x
on the moth, try shooting the actual lift just above the cargo
that one dropped after a few tries for me
had to break into one
I'll try EVA with my rifle. then go back to shooting if that doesnt work. Thanks!
good luck
o7
i pushed my MOTH power pips to max for weapons when i used it and it was much easier
headed to bed but gl gamer
yeah Im maxed for my guns
alrighty. Ill come back when I have ballistics. This isnt worth my time :/
collected 100+ rmc, goin for a landing to sell now. might be just over an hour, by a few min, but...
don't have to unload, because it all fit on grid
solo reclaimer rmc is still worth
i think collecting csalvage too will on avg be more profit, but also more work and require longer sessions to see the value
when the orison shuttle arrives just as you need it to
834400 aUEC in 1 hour scraping rmc in a reclaimer solo (+5min)
but i found there's room for improvement
i should abandon missions till i get a starfarer or hammerhead, scraping a caterpillar is a waste of time
lots of dead space that give no or very little rmc
starfarer is much better now than it used to be
also... if going for profits, don't go after every bit of hull on a s hip, get the stuff you can get efficiently
abandon go next
So, watching a Youtuber doing cargo runs... one thing I am curious about - he parks his ship at an angle to the freight elevator. Each and every time. In a hangar, on the surface of a planet... every time at an angle. Like 45 degrees to the door to the freight elevator. Why?
Consistency leads to efficiency
45 degree angle means you are turning only 45 degrees rather than 90 when moving through the door, if you’re standing at one side of the door (outer of the angle), which used to be a far more efficient position when you moved everything with either ship tractors or an ATLS
But now with moving most things using hand tractors, it can be better to just be straight on to maintain momentum
see what works for you
not a bad number, really bad ship the caterpilar, losts of space for around 10scu. HH and Starfarer brings around 30, starfarer a bit trickier for the angles
last day i farmed 200rmc, all on grid, no load or unload cargo. around 1.4M
For the starfarer I just scrape top bottom and go next
Screw the angles, get the easy stuff :p
im not saying its better than full cm 1.6k scu, but way more easy
no loading unloading,no box jugling
Though you can get a little more if you angle on the top side slightly
yap, but hh its the king
Yup
2 planes flat
I think my strategy will be scrape starfarers only, and crack every one of them
id like to try go full RCM only HHs
So each one will give you 30ish rmc and 240ish csalvage , very consistently
it will force you to unload manually, with the time spent, and refine
So you can directly sell the rmc on grid at orison, then offload to your herc or whatever
But also… we’re moving in the direction of not selling or refining
apparently you can dock in the -1s, refine and sell in the place
Gathering for org group events to turn it all in for rep
oh
thats great
anyone know whats happening with the actual resources when fabrication drops? will i have random quality? minerals wipe?
i might start gathering some stuff
Not sure 100% other than all minables have quality and I think salvage does too
Refining is supposedly changing in a significant way, but haven’t heard anything significant about that
hmm, i might go for a mining trip for cool resources, titanium iron aluminium
I’ve also heard about materials I’ve never heard of till this last test too
Maybe stuff we’ll be getting at rock breaker
If not literally new materials out in the verse
the day it goes live, im going to pyro stations, i hope noones around xd
i want a corbel set for indrustrial gameplay
Def gonna be a good time to be in pyro if you’re focusing on mining
bye bye to all the regolith and monstersc work apparently, the mineral distribution will change
The unverified salvage missions around yela are too good, to the point where no other salvage source even comes close
yap
What I want to see is salvage quests in pyro that send you to a sort of… field of ships
would be amazing
An assortment of crashed ships like a battle happene
Large ships, medium ships, small ships
reclaimer fangs sharpening
I will get a reclaimer if it gets auto salvage unload
you can freely use the grid cargo
or you mean from buffer to grid?
Like the fortune yeah
that would be great
They've released 3 salvage ships recently and now that feature out numbers the ones that don't
totally true, and cant argue its for " small solo ships " cause the KING also have it
vulture doesnt tbf
I think it will eventually
I get the reclaimer is supposed to be a multi crew ship, and that having someone move boxes supports that, but it being a competitive ship while being properly crewed while also not being crazy op solo seems like a hard mark to hit if the multi-crew isn’t mostly made up of people in lasers
As it is it’s in a weird place because it has one less laser than the moth
Sure it’s lasers are bigger but by having just 2 there’s no reason you’d ever have more people on it than you’d have on a fully crewed moth
Which ain’t right
i love the reclaimer but it needs a lot of work
Yeah, it's not worth it imo right now when the moth gets fixed
1 thing i want for reccy is a grid infront to put some salvaged components and guns in
I would also love suregrips on the salvation
I would assume that if its not a full wipe that currently farmed materials will be minimum quality.
Looking to get into mining and already own Polaris... Would it be efficent to fill the polaris's cargo hold with empty drake golem pods, go to an asteroid field and fill the golum, change the pods to empty ones and then bring one huge haul back to refine?
Use a prospector and argo bags
Prospector can be carried by a polaris
Does anyone have a definitive list of what ships each salvaging ship can fracture and disintegrate?
Am doing salvaage contracts at the moment and I don't want to waste money if I can't fracture the contracted ship... Using a Vulture at the moment.
Vulture, Fortune : any size 4 ship and smaller.
MOTH : any 125000m^3 ship and smaller. That's basically like the two above with a few S5 ships added.
Salvation, I don't recall exactly, but I believe it's size 3 and smaller.
Thanks - Is there a list of what size ships are? I know I can munch a Constellation 😉
Go to !erkul and sort them by size
• Calculator • Shops • Ships • Weapons •
Ah neat - Thanks 🙂
Don't most commodities get disappeared during patches?
unsure, I typically dont hold onto commodities
I was going to try salvaging in pyro because the convenience of having an xl hangar, refinery, and selling on the same station sounded awesome. The pervading feeling of needing to get a tetanus shot is kind of detracting from that though
Is there any ship to do it there?
I never salvaged in pyro
You have to grind up faction rep before you get the good salvage missions there
You mean like the regular stanton contracts?
And theres " ilegal " contracts like yela and hur?
I just got the hull C last night, and was wondering if you can use it to do the AA cargo missions?
theres some huge missions for it
I haven't used it for any other missions yet so I dont really know how it works...
i think its 1M pay
in AA?
check yt videos,not intuitive at allk
yes, the cargo haul - large scale
500-600k payment
awesome thank you
I docked and nothing happened so im not sure what I did..
its hard to explain here, check yt tutorial, its not intuitive at all the Hull C loop
Im at Levski with 2600 SKU of mold treatment, where do I dock to auto unload?
You don't dock, you hail the cargo ATC and they give you a box to park in in space
Typically yes but there is no Hail Cargo at Levski
There is normally, what ship are you in?
freight elevators are down at the bottom of the hole, so maybe
@keen garden I just learned the Polaris from the QV stations is scrapeable... use that as you will
don't think you can crack it but you can scrape it
Are there any stations that have both an extra large hangar and a refinery? Trying to work out issues before I fill my polaris with drake ore pods
The Gateway stations only have a refinery, but you can still (un)load cargo there with external freight elevators.
I have recently found that every station doesn't respond when you try to hail the cargo landing services and doesn't give me a cargo elevator
I have seen other people have been having this issue too in global chat
Yeah i have The Same Problem my Hull C is Fully Loaded and i chill outside off The Station over 1 Hour trying to Call Cargo
I wish they stopped doing usless content and just fix the cargo stuff
Warp away from the station, then warp back and try again.
I will try
This is what I like to do with my Reclaimer. Park the butt right over the freight elevator, have one guy chuck the boxes out and another grab them and place them. Pretty easy to dump almost 2000 scu of freight that way
I did this it didn't work
Okay so next question...
If my polaris is full of ore pods on the cargo grid and I store it at the station after docking. Will I then be able to refine the material from the console?
And then will I be able to get the finished contents loaded back into the cargo bay of the polaris or will I have to manual load?
Yes if its on the. Grid Shadow
Yes to both
You can refine directly from Grid and take the refined stuff and directly store it from Refinery screen to the Polaris
That’s how I load my Hull C
Amazing thank you so much
I just have it sitting in the Refinery and that’s what I load into
I'm going to fill my polaris with empty golem pods and use it as a base for my golem 🙂
It will ONLY count the grind stuff though
Grid
Which absolutely sucks for Reclaimer pilots like me
Yeah that's fine I think like 20 ore pods will be enough lol
Yeah that really sucks man
Because I can get close to 2000 scu off grid, and only 80!!!! On grid
I thought the reclaimer has like 400scu of grid storage??
Actually that might be right.
split over like 3 decks
The problem is
Using the lift for it all?
It’s split between 2. There is no grid on the “salvage cargo” part
It’s only in the Cargo and Salvage Processing parts, and its a bitch to move between. You can only feasibly move 3 16 SCU containers at a time
That's so rough
Yeah I bet
Reclaimer seems so good but so not at the same time
The potential is there
I adore my Reclaimer. best ship in the game visually and game loop wise, but this cargo area needs a full overhaul
Sadly didnt work still thanks
You mean im Comms? Then yes same result
Hmmmm. That sucks. I am out of ideas, except for the nuclear option. Alt F4 then immediately log back in
You should be back in your cockpit
Can fix a large number of issues
I will first look for a Cargolift then i will ALT F4
My Game crashed my Cargo is gone i fly just The Caterpillar xD
Oh no, I’m so sorry lol
I heard that when taking paid salvage contracts, there are certain ships that have a high chance of containing military components, would anyone have a list of these ships?
If you mean military components in general, not caring what size/grade, look for the military ships. Off the top of my head vanguards / retaliators / valkryes are ones i think i seen in salvage contracts.
If you find a prowler those have a stealth A quant drive, but tis annoying to get out of the ship cause it barely fits.
and it's not a chance, it's about what ships come with stock
^^ I was gonna mention that too but didnt know if that changed with the new missions tbh
havent done many of the new missions
Every ship on !Erkul is listed with the default load out until you edit it.
See what each ship ciels with.
• Calculator • Shops • Ships • Weapons •
thankyou
Am I reading the notes on crafting changes wrong, or does it sound like we will finally be able to tell empty ore pods from full?
is there any benefit to doing AA cargo with a group?
oh shit i didnt notice that
thats why people are doing the huge mega groups for the event, it makes the grind far easier
It’s definitely tricky but possible. What I found easiest was to get it kind of wedged, then get underneath it and pull it down.
Also do NOT ignore Player wrecks. Especially newer ships. I got a full suite of Military A S2’s off a wreck of a Hermes
NPC ship contracts seem to always be in stock config
some of those stock configs will have military c comps
or sometimes better, depending on the ship
Correct. IMO those are just there to teach you how to Salvage.
The real fun is finding player wrecks.
And they are working on a system to have player wrecks automatically spawn salvaging contracts
That would be so cool
Have they forbidden the salvation from using anything other than cinches yet, like they said they would?
Not that I’m aware of
I think it can use any S1 head
But then again I use a Reclaimer so I don’t know
Whenever I do find random ships around they always have the power on and i have issues breaking into them to turn it off lol
i guess i just need to shoot doors open etc?
Correct! Most exterior ship doors only require 2 mags from most weapons to open, however there are some caveats to this. One is the Polaris. Its exterior docking doors take a TON of mags, like 10 or more, to get through.
The other one is sometimes ship doors can be at 0% health and stuck closed. In these instances, you can sometimes use a repair tool to repair them, and then open them. However, most of the time you just have to look for another door.
Elevators however, are a little weird. You can shoot them open by shooting them down to 0% but then you need to repair them to get them to move upwards.
That’s the cool part of being a “Type 3” salvager, someone who only really goes after player ships to salvage, every ship presents itself as a little puzzle to solve on how to get inside and turn off. ESPECIALLY ships that might be on a planet, upside down etc.
I just thought of a perfect automated cargo system they can Implement it would be a freight Cargo grid where you activate an entire tractor beam that emanates from the entire circumference of the cargo grid so all you do is you take your cargo and throw it into the beam and it automatically places it onto the grid instantly
This is cool, thanks for this info
Np! Salvaging is my primary profession!
Haven't started the "Clearing the Air" thing yet. When it it done? Is it worth it?
Pretty nice permanent rewards. It's running for all of 4.6.
Thought those were guns as a reward on the defense part but then I read in spectrum that is was a skin for some guns. I didn't even know that was a thing.
It isn't a skin. They likely just got confused cause the M series weapons got a reworked looks.
Only the size 1-3 for now.
So are those cannons a new type of cannon or just a reskinned Behring?
Hmmm, too bad the skin for the Apollos don't work on the Hermes! As far as I've heard at least. I'll probably have a Hermes soon but not an Apollo.
They don't.
Would be nice if CIG included the skin for the Hermes in that.
Oh, so you don't get the fabricator unless you complete the whole thing? Guess that's the grand prise.
You don't have to 100% everything, you can also 300% one thing only.
I GOT Transport 21k points Collections 22k points Defense 32k points and total is 76k points and still dot get the last reward
Is it in your hangar on the website ?
no
got all relards only the 100% one its no there persius paint and fabricator and med pistol
does refining cmat produce silicon? Trying to work out why i suddenly have 2000scu of silicon in storage
Refining CMAT rubble/scrap or whatever produces CMAT.
weird
Still kinda sad they gave us 2 Apollo skins rather than 1 Apollo and 1 Hermes
(or you know... the skins being useable on both)
How do you remove inert materials from ore pods??
Sell it at the terminals to the left of the refinery terminals.
Amazing thank you
Because of the change on how refinery jobs work, you can also now make individual mining jobs for each ore you mined, reducing the overall time it'll take. Any ores you don't refine will stay in the bags, just like inert materials, and can be refined in separate orders. (Just give the game a moment to update the ship/bags after starting an order.)
Does the salvation gather faster than the fortune?
Speed modifier is 10x on the salvation, compared to 9.6 on the fortune, but the fortune has a bigger diameter bonus. They are fairly comparable though.
The real difference is going to be the cargo grid and buffer difference though, salvation is going to fill up and rtb much quicker.
If with a mothership which would be preferable?
I rlly wanna get a capital ship(with auec) which ship that is currently available is the most profitable
Depends on the mothership I’d think, on an idris you can fit a fortune pretty easily, multiple even, and less trips = more boxes per hour
890J also works for that
For anything smaller… the salvation would be the only option
But generally using a carrier just adds time landing/taking off and running through the carrier to get to the cockpit
Best to just run the fortune or vulture directly and offload at the destination
I am using a polaris
Not sure if fortune will fit in that, maybe with the hangar door locked open?
what I am doing is doing one of the salvage claims for a big ship and scraping it then unloading into the polaris
it can fit 2 and close
I was just scraping an a2 and it felt like it took a long time so was wondering if the salvation would have performed better
fair enough. I just didnt want to unload a reclaimer
Technically… you can fit a salvation in a reclaimer
If I had it I'd be using a moth and munching things
The only capitalship available for auec right now is the Reclaimer
You can skip unloading the reclaimer, it can dock/store and refine or sell from grid.
Its just that most of its storage space isn't on-grid, but it does have a lot of even on-grid.
Isn’t the 890 jump available too?
Er, I forgot about that one. That doesn't really have a profitable game loop associated with it. Its a yacht.
I suppose theres the carrack too
I have acquired a reclaimer
I thought that was just large
It is.
I stand corrected
I want to go mine space rocks, but first I need to fix why my PC dies everytime I go into QT.
what makes a rock impossible to crack and can mining gadgets change that?
The mass + resistance + instability vs active laser, and yes gadgets can change it
And… impossible doesn’t always mean you can’t break it with your current setup
Generally means you are either right at the edge of being able to move the bar, or can’t move the bar
If using active gadgets, they aren’t taken into account unless they are active
would Salvation with Abrades be the goto for uber fast RMC?
Fairly sure vulture or fortune would be faster because their heads cover more area
Hey y'all, I have 2m in credits and am wondering what my move should be to start snowballing some funds. I rented a vulture but have found salvaging to be less profitable than I'd like (unless I'm missing something). Should I save up for a raft and do hauling? Get a better fighter and do some bounty hunting?
I've got the Avenger Titan from my starter, eventually I'd like an Asgard to daily drive as I appreciate the versatility.
I really enjoyed the salvaging loop btw, I just need to have solid ship besides the vulture to go alongside it, should I end up buying one. I was thinking about getting a salvation to put in the Asgard later on.
How much SCU of RMC and CMAT were you making before going back to TDD/refinery ?
Vulture can fit 39 SCUs.
You can rent a raft on lorville
I was fitting 39 exactly, selling for about 230k
Also, where did you rent a vulture btw?
Teach's. my vulture rental ends today, wondering if I should re-rent, rent a different ship, or try something new
Do you want to stick with industrial?
I ask because… there’s an fps mission that can give you 677k per completion, do it in a team of two and you can pretty easily do two an hour, then sell the rcmbnt’s it also gives you on the player market
teachs vulture swaps the abrade for trawlers
abrades will be slower but get you more rmc per ship scraped
Mining is more $$ per hour than salvage, but unless you dip into the player market you will be kinda capped. Right now quant mining is the only industrial loop that produces player market goods
I would like to have a solid solo industrial loop before jumping in on stuff that depends on the player market personally- just something to unwind with after work.
Mining will be king next patch
teach's fortune has an abrade and might be more money/hour
But it’ll be player market driven
Takes 30min solo.
also swing based on quality.
Good to know about the abrades, i knew the trawlers were less efficient but i did like being able to hit several ships much faster, just for fun factor
Abrade def the way to go
is that the 890j boarding mission?
Hyperion, in onyx
Jorrit Dossier, Hyperion.
Not industrial at all
Maybe the question I am really asking, is should I focus on buying and optimizing a vulture, or should I save up and do some hauling missions instead?
Do what you enjoy.
hauling missions are probably about comparable for money over time, so you def want to do what you enjoy
Imo, get a ship to support each of them
If you want to get serious about salvage, eventually you will need a cargo ship
This is true of mining too
Too broke for that, just wondering which I should do first lol. And yes that's what I'm thinking for end goal. Caterpillar + Salvation sounds amazing to me, but not doable with my 2m
Raft is solid, and fairly affordable at just over 3 mil
raft is rentable in lorville, and pays for its rental on first mission
Just keep doing what you’re doing and make another mil
But if the cash difference between salvage and hauling is negligible, I think I would buy a vulture next
Don't think the Salvation fits in the Cat.
do not, under any circumstances buy a drake caterpillar. that ship is horrible.
An m50 can if you cut off its wings and are happy with it constantly bouncing around
if you want to see why first hand, theres an alliance aid mission where you can borrow/rescue/steal one.
in this case old means all the cargo compartments are badly designed for physical cargo, and its flight model wasn't designed with it being loaded in mind. so you have to take off at full afterburner. Its interior is also a dozen tiny claustrophobic compartments.
I was glad I didn't have to go through the elevator and find my way to the cockpit in the supply or die event
Just EVA directly on the catwalk, cockpit first door to the right.
The rear part of this ship and the Starfarer are comparable. Fucking maze.
Okay! I think that settles it all. Vulture > Asgard > Salvation will be my plan moving forward
Asgard is a great multirole ship
Thanks yall for the help, this does feel like the right move for me
More or less a bigger cutty
-# consider a Hercules as your mothership for operations with Salvation. Or better yet, Polaris/Idris to pair with Vulture/Fortune.
Vulture is a bitch to fit in the 890J.
I think those are excellent stretch goals. This just instills confidence that I'm good to start investing in a vulture, I think
Mother ship gameplay is so gonna be my jam eventually haha
I mean, salvation also fits in the corsair, not sure how much romo that leaves for cargo tho
I probably wouldn’t build my fleet around carrying around a salvation for myself, the problem you run into is moving lots of small boxes sucks
This fr. And if you use auto loading, a lot of small boxes cuts the costs a lot
If you are getting to the point where you are doing sessions long and productive enough to justify a carrier for your rmc or cmats, its probably time to buy a bigger salvage ship
I mean I'd love a MOTH but that's a whole other can of worms, beyond even just being bugged
Right now the reclaimer is the only bigger one, but the moth will be buyable in game in the next 6-8 months
Should I be considering the reclaimer for solo use? I actually haven't looked into it yet
I think it’s fine solo, some people hate it
Maybe borrow one before you spend the aUEC
I run it solo, with 2 people, and with 3 people
Def more fun with more people
Okay! I'll take a look and weigh the cost. Having less 1scu crates does sound very appealing lol
We’ve done larger scale ops with fortunes before, 8-10 of them unloading in an idris, and it’s the 1scu boxes that make it rough
Having to move 100s of boxes into storage at the end of the night
Moth is life
Really wish containers would snap to each other anytime rather than just on grid, and that we'd be able to carry a cluster of them with tractor beams.
We need a metal band tool
So we can take a group of boxes and make them one movable object
the reclaimer has a scraper and tractor beam right?
is it possible to reattach modules in the field if they got knocked off my laser
is there a way to offload raw ore to station without removing bags
store the ship
then got to the refinery terminal and select the ship as the location
raw ore
yeah. just send your ship down the elevator. then go to the refinery terminal. unless you just want to store it and not refine it?
yes, raw ore. not refined. I want to store it then transport it to be refined elsewhere
no clue. might be easier to just go to the place you want to refine to begin with
like take the bags off?
by default both salvage turrets have a trawler and a tractor. Id recommend maybe keeping one tractor and swapping the a trawler and one tractor for abrades.
at least with the vulture having more than one tractor on a target is fairly likely to cause a crash to desktop
are those the seats behind the claw operator?
yes, those control salvage turrets.
control screens in the room with the elevator control the remote weapon turrets.
weird, it wasnt let me get in those
you can get in, but you have to find the terminal power button and turn them on
2 are weapon turrets 2 are scanner terminals that don't function
I was too close the pop up was behind me. I need to remember it's an old ship with those little floating popups and not on the seats
yes, thats annoying af
same thing with the elevators outside
Refine from ship, or detach bag. No other option.
its a fun ship once you get used to all the quirks
you can attach the bags to a cargo ship and store that, that works too, but the ore is in the bags.
do you think it's better solo than moth
debatable, but it has the huge benefit that it actually works mostly and doesnt cost real money
its at least rougly comparable
if you are scraping its 100% better since you know, that doesnt really work on the moth.
im just munching
it does have an advantage there int hat its buffer is 240 scu and it can crunch any ship size
but the way its not pilot controlled can be frustrating, you have to swap seats to chase drifting parts down sometimes.
it also doesnt auto print so you have to move crats, but it can print 32 scu at once in 2 16-scu crates
would be neat if it had a tractor beam I could remote into and move the printed cubes with
even if it didnt get auto print
nope, but theres def enough room to get an ATLS into it
oh god the cargo grid sucks
I see why people say it can hold so much off grid
can't wait to get my reclaimer chain so I can stop at the moth until this thing gets touched up
is there a known bug where cargo deliveries complete, but don't pay out?
no, they broke off because they are damaged. As far as I know they are done and the only way to get them back is to repair or claim the ship.
any way to improve the delay between looking at a rock and scanning it?
thats entirely server based, unfortunately.
I think the reclaimer can beat the moth at crunching, if you maximize your per trip cargo
Aka, fill the grid in the processing area with 16 scu boxes, then print 100 more of them and fill the hopper before you return to checkmate or orbituary to unload
Or levski
Refine at levski then you’ll need to load up the result on a hauler to take it to hur l4 etc, maybe even wait till you’ve done it twice to visit hur l4 to maximize profit
Why do industrial mission turnins have cooldowns...
like, i can collect more fynmaline than these missions will let me turn in in the amount of time i have to wait between missions
including travel to and from pyro
Something I've wanted CIG to do with mining is not focus too much on danger to yourself and your ship, but to your rewards. An example is ore that is enclosed in ''impossible'' rocks your ship cannot mine. With salvage you can still DO something to ships you cannot break down. A Salvation can still scrape a C2 even if there's no chance it could break the wreck up.
So as an example, I'd like CIG to have some sort of function of mining ships that allows each tier of mining ship the capability to ''do'' something with rocks they cannot break.
There are ways to sort or… extend, what your ship is capable of breaking, at a significant risk to the output you’ll get from the rock
A Salvation can't get the really valuable good stuff achieved from breaking a ship apart and melting it down - let Prospectors, Moles and Golems do ''something'' to rocks they cannot break
But it’s certainly also fair, to see the rock being so explosive when that happens that it pretty much guarantees your prospector is toast as a bit too much
Let's say, ''harvest'' the surface of an impossible rock for example
Sure, the ship cannot break the rock up because, by design, it's impossible
Eh, well what I mean is impossible isn’t actually a rule
But let us do SOMETHING to it so we get something from it before moving on
Like, you can throw a sabir on it and use two surges to push beyond
We can't get all the good ore out of it, but at least let us get something from it
But in doing so you may lose some of the rock because you’re probably going to overcharge it
Take this rock for example
So if I found a really good Haephestanite rock in a Golem, but I cannot break it up because it's too big - let us sort of... ''scrape'' the surface of the rock to gain a small portion of the ore from it
So instead of seeing an impossible rock and being SOL and just moving on, give us gameplay around impossible rocks, even if the gain is very minor
I cracked it in a mole with just a hair wide green zone, I still got away with 50+ quant, even though it was an “impossible” rock
Impossible rocks are gameplay your simply denied
That’s not true
It is true
Impossible/challenging/medium/easy are just estimations
But anyway, thanks for listening
Based on your equipped modules and the attached gadget, even at impossible, with the right amount of instability, you can sometimes still get the green bar to move in your favor
If what I’m being told of the crafting test moves forward to live as is, mining is going to get quite a bit simpler
In terms of breaking rocks specifically
It isn't.
I got tons of "impossible" rocks in the past which can be cracked with the right equipment/gadgets
That's pretty sick
but all the quant pieces were like 2scu and 26scu inert
so i only got around 3scu raw quant...
Just get a Hercules with 40 ore bags and fill them all with 0.01 SCU of quant each, ez 40 SCU of quant when refining with the rounding up 
Dont the bags explode ?
Hey Guys what Happend if i store a Hull C in Hangar with full Cargo?
You can't get the landing gear down with the spindles out. You'll need to dock it
But I wouldn't store it full of cargo
I Can Store it from Docking Port
i Just to try find a Workoraund because Hailing Cargo Bay dont work
Yeah the hull c can be a pita
Yeah
Well i can Retracted my Ship with Full Cargo so maybe when i store it in Hangar its stays on my Ship 
Well its actually worked 
well almost
i still need to go to cargo bay
when i call my Ship its comes to Large Hangar and explodes

Man I really need to test the salvation abrades vs fortune abrades
Isn’t salvation only one of the small ones? Can’t remember the name, or it was a bug that you could not change it?
You can always swap the scraper modules.
You can change them. I am using abrades
@spare cloud do you solo the mole?
Yeah
How would you set up the 3 lasers?
Helix[2xRieger-C3+Surge]
Impact[3xFLTR-XL]
and that's really all you need, covers the whole range.
You can have a 2nd Helix for a friend, or if you're unhinged, you can get a Hofstede[2xFocus] to do hand/ROC mining 
Isn't in atmo mining rough for the solo mole?
It's harder, but you can find angles to land it and mine.
Why would you pick an impact over a hofstead?
Cause you don't need to go as low power as Hofstede, Impact already is low power enough to crack any small rock without being too powerful, and you have 3 slots for modules of your choice. Mine are filtering modules
I don't need larger green zone, don't need faster green charge, don't need extraction speed, I just take filtering modules so if there's bad cracks I can still get the good ore in it without being annoyed my inert materials.
-83% inert materials is cool.
ah, didnt realize impact s2 only had 2 slots
can the MOLE carry a ATLS GEO? that might be a better option for someone who wanted to do hand/vehicle mining
Nah
A shame

https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-6-live-hotfix-central
mentions client side fixes. crossing my fingers for moth scrape fix
Sweet summer child, why would they hide fixing the moth?
Undisclosed likely means some kind of cheat/exploit being fixed
fair, /sigh
anyone ever tried outfitting a reclaimer with all distortion weapons
so if anyone gets close they get shut down and then you can just eat them with the claw
distortion weapons are 100% stopped by shields
You should try it out and let us know how it goes.
What this person said, if they have shields up you won't do anything to them
what is a good loadout for the prospector these days?
Helix, Rieger-C3 Surge or dual Surge.
hofstead reiger or focus if you are pair mining and they have a helix
i wa gonna say the last time i mined, it was the Hofstead? so thats still better then a helix solo?
ok glad i asked!
will do!
how do i spawn the hull c with cargo on a dock
i don't think you can
could summon it in the hangar and just hope the kraken isn't hungry
tried that, doesnt work
it just gets stuck
spindles open
I'm hungry
always, always compress the hull-c before storing. it always gets summoned to a large dock extended if you don't. such a stupid bug. should just make it spawn at a docking port if it was stored from one.
I can't compress it when it has cargo
dont store it when it has cargo
But when I don't store it the inventory doesn't show up on the commodity terminal
So I can't sell
are you at a station with an exterior cargo elevator?
Yes
then you should ( assuming server is liking you atm ) , call the cargo atc and unload that way.
I try to call cargo atc before I dock but I get no response
I've tried seraphim and baijjin point
No
sometimes it acts like theres a queue if theres other hull c unloading, but doesnt tell you.
You can try ending the open comm channel and calling again and hopefully it gives you a slot eventually.
Ok
my ship is stuck in auto dock
i hate this game
nothin works
paid 70 dollars for a buggy mess
I mean, eventually its going to explode and you can claim it.
hull c is very buggy, unfortunately. When it works its basically zero effort to print money
dude ive been trying just to do a singe trade with the hull c for like 10 hours since yesterday
ive lost 20 million in total
I mean, you stored it right?
no
Didn't the cargo show up for you to sell?
i couldnt leave the ship
ive tried like 10 times to do a trade, ive lost a ton of cargo, i go to try to do what you suggested, which was to call cargo atc before selling, and when i go to buy the cargo to sell, it gets stuch in autodock and i cant leave or do anything, i just rage quit
this game would be a 10/10 if it just worked
and i just bought the game after having a blast during the freefly
hull-c is one of the like top 5 buggiest ships in the game, sorry.
Not ur fault, the hull c is such a cool ship, I love hauling cargo, just wish the game would let me do it
Hopefully the devs see this and fix it
Ty man, I'll check it out, I appreciate it
what happened to the camera view?
?
What about it ?
I fixed it was very close up in 3rd person view
so helix for cracking and impact for collecting?
Helix to crack large/medium rocks, and Impact to crack when Helix's too powerful.
And don't need to switch to Impact to collect if there's no inert materials to filter.
I have all three lasers on my Mole setup for use. Helix II + Rieger-C3 x2 + Focus III in front, Helix II + Rieger-C3 x3 on the left, Hofstede-S2 + Rieger-C3 + Focus III on the right.
I don't get why people give power mods to a Hofstede.
Or green zone mods.
Like the head is challenging to use.
I put a focus on it because I’m not always the one operating it
Same for the impact, I don’t need more power out of either side laser so both get a focus and a torrent to just make cleaning up sub cracks more comfortable, then only target the largest rocks and crack them all with the helix up front
Place a sabir, crack with helix, backup 20 meters, clean up witu hofstead
So I can use it on more rocks and not have to use the Helix II's with their annoyingly short range and small optimal windows
And gadgets are annoying when you're mining on a moon, as I often am, because it means you have land, go use the gadget, come back, take off, and get into position again
And even with a Focus III, sometimes the optimal windows are annoyingly small
Gadgets are annoying. No extra context necessary.. Idk if they fixed them in 4.6 but they were basically unusable for me last patch.
From what I saw on a stream today, not entirely fixed, but they can be used
With my setup though, I don't need to use gadgets much.
I've been known to larp around in SC because I can't take doing any industrial work seriously with rampant auec floating around for the most basic of things and buying out all ship shops with auec already but holy shit did I really get to the point of wanting to helix my own dick off rather than use gadgets..
Might try Okunis with my Super Helix though.
One of the other issues was that when I started mining, I would only have been able to carry around 2 or 3 gadgets. Now you can carry more thanks to much bigger backpacks.
anyone got a proper list of minerals with their prices per SCU, i have no idea what is worth mining and what isnt and the ones i saw on the internet are incredibly confusing, additionally which modifications should i get for my moth, mining wise
MOTH, mining wise ? That's the MOLE.
oh yes mb
Use !regolith and uexcorp.space for mining loadouts, best refineries and ore prices.
Use the website to search for ore location, optimal mining loadouts and the best trade locations
i keep getting them mixed up
You can load a Pembroke backpack with gadgets and tractor it into a prospector, or for the mole just use a storall
Xtra storage for all your tools
Do not keep your gadget attached below the backpack in a MOLE 
If you over charge the rock, rip gadget.
question, is commodity trading with the hull c just straight up impossible, ive tried countless methods and workarounds and none of them have worked, havent been able to sell anything
unloading manually should work, so not totally impossible
auto load/unload is hit or miss, mostly miss
I need help fast. I need info on what mineables are FPS and what are Surface gems? are the seperate or are all surface gems found in caves and vice versa?
!regolith ⬇️
Use the website to search for ore location, optimal mining loadouts and the best trade locations
I looked there i couldnt find anytrhing on if something was only in caves or not
There's literally a page that's ROC/FPS (gems) so everything else is ship mineable.
Janalite is cave only. Rest isn't afaik.
alright thank you
my fav for a good mix of aphorite/dolo/hadonite is wala, but there's probably better places in pyro since it has bigger deposites
Is there a way to tell if a FE at a shubin facility will eat your cargo?
Ask the FE butler. He might say the FE hasn't had breakfast today.
just assume it will because half the contracts fail atm
That made me remember that the atls or geo has a gadget attachment slot at the backpack side
I kinda want to get into mining but I dont really like any of the ships currently for that

Solo mole go brrr
Buy an Arrastra already
Get both 
If you havent "got into mining" how do you know what you dont like?
im a very vibe guy fiest and then gameplay xD
Good question
the reclaimer sold me on salvage for example
IMO I have more fun salvaging in the Moth.....I mean I like the Reclaimer....but dragging it out is such a PITA.
Even though the moth is "broken"....
Ill hit it hard when the King gets a fix
And a good fix, not some workaround mess
Btw can the moth handle 32scu containers?

24 max
Why over the arrastra?
I want a ship that doesn’t exist and may be nothing like it was actually described
Printer does 8 SCU boxes. Grid up to 24 SCU boxes.
I like big ships, im not evercompensating 
I just like the looks of it tbh
mole is fine, anything bigger than the mole is going to need a new best source of rocks to crack because it’s gonna be too cumbersome to move around quickly in atmo. Which, tbf, I’ve seen mention of that maybe being a thing, aka bigger asteroids, but… iunno. I’m sure arrastra will be fine and they’ll eventually add rocks big enough to justify it existing,
asteroids right now are pretty bad for mining compared to pyro surface clusters
I mean even for salvage the sources are meh, so many ships abandoned and there is no system for players to clean them
Imo Stanton should stay like it is, and nyx should have bigger asteroids/clusters
maybe we will get them bit by bit when they finish the system
Nyx for asteroid clusters, pyro for surface, Stanton for all round but not great at any
yeah
I just don’t think bigger ships makes mining any more interesting
The only reason I use a mole is because there’s rocks the prospector can’t break. When they release a bigger ship and bigger rocks I’ll just move up a ship tier
It’s not an interesting choice, it’s just what’s best
Thank you
Like since I have a reclaimer I never scrape with a ship smaller than it, it’s just not worth the time
I can get far more scraping with the reclaimer
Hauling… doesn’t have this issue as bad, but only because contract payouts don’t scale enough as you go up to counter the increased time handling boxes
Small ships are neat, but I like less trips
Except my combat ships are the smallest as I only use the arrow when solo
I want a manned ship turret that’s just the top half of an atls
Hey Could i get some advise from you guys i'm debating between Golem And the Prospector which one do you think should get
Prospector is more capable and customizable
If you want to pair them with motherships, the Golem fits in Asgard/Hercules, while the Prospector needs 890J/Polaris/Idris. Whichever pair fits into your budget.
Without a mothership, Prosp hands down.
In fact make all manned tractor turrets this
And place one on bith Sides of the cargo bay on both ends of the c2, tucked into the wall
"manned tractor turrets" :
- Taurus
Every other tractor turret is remote.
whats with mthe mining missions or even the priorety missions not finishing
Bugs.
damn
make moar
Is there a ship that can carry a small miner and salvager? I like the idea of being a nomadic industrialist only coming into port when it’s time to refine, sell, and restock supplies
Or even a ground miner and a salvation reliably
I think the C2 can
C2 can do the golem
just one, or you think I can get both in there and still have room for a Nursa?
Planning my Longterm Goal until the Ironside is out for UEC or I have the cash to swear.
I was thinking a Prospector and a Fortune
is the golem the small one?
yea
My mistake. Salvation should fit too then, its pretty small.
Nursa is the ground vehicle with the med bed
Ursa Medivac if we are using its government name lol
hmmm i think your right
Sweet
you will lose about 60% of cargo space and sorting space but you should beable to fit them in with some carefull flying
awesome, I can manage that I think
C2, and 890J. Though the 890J right now likes to blow up ships that you put in the hangar at times. Putting the ships sideways on the hangar might possibly keep them from being blown up, but not totally sure. But I've seen a Salvation, Golem, and Golem Ox go down on the hangar elevator intact despite how buggy the 890J hangar is right now.
Thanks!
You will need Polaris or Idris to fit both Prospector and Fortune.
C2 can take both Salvation and Golem.
890J can fit one or the other of Prospector and Fortune.
C2 can fit none of these two.
the only way to get a mining laser out of a stor*all is using the freight elevator and warehouse right? doesnt seem to allow to drop the mining laser from box, nor put in hands, nor drag over into personal inventory.
Freight elevator or storage terminal, same thing.
Anyone know if the ROC mining laser is still misaligned?
it is misaligned (or it was 2 days ago)
Damn. Thank you.
thank you!
running off an Idris as an idustrial base would be cool, but I doubt I could convince someone to help me grind one out. Or maybe even 'gift' me one as salvage
i know it wouldnt be practical
Actually found it quite effective for a geo mining night
Was expecting it to be slow and cumbersome to use on ignis… but… it really wasn’t
Loaded it with a roc ds and a bunch of geos
Admittedly there’s smaller faster ships that woulda worked just as well, like an Asgard
This is specific to pyro ground vehicle mining tho
Deposits in Stanton are only big enough to justify a cutty sized ship and 1-2 people
strange The only time I've had my 890 destroy my guardian MX was when telling the elevator to go up and the elevator door not opening
I’ve seen it eat a scorp while closing
Doors didn’t start closing till the elevator was all the way down, but it purpled anyway
tbf The scorpion is a larger craft lengthwise
you probably want to land that with the elevator down & the door open
which is the current best-in-class base ship for these types of operations? Polaris, C2 or something else? (Lets assuming just salvage so I dont have to deal with swapping bags.)
Eh, it’s best to not use a cargo ship solo
But if you’re gonna use one, probably the c2?
polaris is nice but stations cant detect cargo from its hold
for refinement
I have noticed that it is nice for Refinement from the Reclaimer for CM BUT be carefull because once refineing is done , even though it does see the reclaimer to put the refined CM in it Do NOT for each time i have experimented the CM dissappears..litteraly. So just put the refine CM in the inventory of the station. Untill CIG lets us be able to move the CM somehow manually into the Reclaimer one wil have to use a smaller ship for now.
if i min quantinium and i put the bags with the quant in a ship and swap the bags out will the quant filled bags blow up or how will it work
Timer is on the bags. 25min. Paused when ship is stored or bags are sent down the freight elevator.
alright noted so when i do a massive mining run with an c2 full of ore bags dont pick up quant
Or pick a bunch of quant and run
If you see quant, you could mine it, take it straight to the refinery, come back, make sure your other ship is still there, and go back to mining.
is quant really that much more valuable than other resources?
It’s like a million times more valuable
If not 100m
To the TDD, quant is worth 80k ish iirc? But on the player market it’s 24 scu per Polaris bit
Its used for the polaris wikelo trade ins so players will pay massive amounts for it.
Whats more fun mostly-solo, c2/golem mothershipping or mole?
Ive done the golem/c2 in the arron halo....IMO its peaceful
Is there any good guide for efficient hauling? I kinda need one
Would be nice if we didnt have to scan each individual Rock especially once it's cracked which takes up to a minute Plus at times one Global scan should tell what's in every single Rock it would make the mining profession a little bit more enjoyable
buy low sell high 😛
Are people using the golem more than the prospector these days? It kinda seems so. Why would that be? Since the prospector can change to more powerful heads ?
Golem is sold as a starter package, prospector isn't. That shifts the numbers already.
Also Golem can be paired with decently sized motherships, while the Prospector needs unreasonably sized ships to carry it.
what's ya'll fav cargo ships that arn't cargo ships? I think i found mine:
The helix is the most powerfull head for the prospector right? But doesn’t the helix make the green window really small?
Why ship is that
lol
so i try to take contracts between cities/DCs etc places where you don't have to dock
I dunno if it's a recent thing, since the tethers don't break on the tractor beam anymore you get kinda elastic band effect if you turn really fast with boxes 😄
Is there a bug or something?
No it's just a tech limitation of the old ATC, it prioritises docking ports for ships that have functionality so Hull C, etc will always go for a docking port instead of a hangar when available, even at Orison when it's your residence
You have to store the Percy then call it to a hangar
I've tried using the external docking but my tractor beam didn't work due to armistice and there's not a ship tractor beam
Very small its relative, but yes the helix has the highest power
i love the hermes Tractor beam...would you say the TB on the raft is , as good, better or worse?
how do you all keep track of all your refinery orders? man it gets confusing if you are at a few..
Any tips for hauling and mining? Been playing for a week...got a c1 and ground miners
Surface mining is great on the moons around Pyro IV and for hauling in the C1 I recommend doing the local missions around Microtech/Hurston from the LEOs to DCs as you can stack a few at a time, you need Member Rank.
regolith sessions
but also the game kinda tells you where you have complete orders every time you log in
does the screen capture still wrok on that site? i tried it this week, and it wold not fill in any of the info for me
it's never not worked for me
well, except for when i try to capture rock stats with white text over a mostly white background
so then you jsut type it all in manually?
i usually just spin the ship around till the text is on a more convenient background if possible
otherwise yea, type it in
on the dark side, turn lights off
but dont you have to screen shot the refinery screen at the station?
right..i was usimg tje stream option
but you have to be at the screen for that correct?
not sure i understand the question'
the refinery work order needs to be on the last step before actually starting it
all materials you want refined selected, visible on screen, and the refine method selected and quote obtained
i take mine, while standing in front of the work order kisot..you mentioned you "turn your ship" and i was confused, how are you in your ship taking a screen capture of the work order?
you can scan rocks too,
they're submitted as scouting reports
that's the only time the scan doesn't work all the time for me, is what i meant
ok ill google how to properly use, it..i may not be using it corect..ty~
setting up the refinery orders always seem to work,
start order, select materials, select method, click get quote, then go to regolith and start capture
leave the target area alone, unless it's not big enough to get all the important bits
my screen is just shows picture capture. do i have to acticate anyting for the streaming one?
hey guys would i make more money taking salvage contracts in pyro compared to stanton? (I'm in a reclaimer)
or nyx? if anyone has tested
Watch out trying to turn in those Ore quest for the event it's been taking my ore but not completing the mission I have jumped 5 times to different servers all the same.
Ore? Or refined materials? You have to refine it first.
can i spawn the golem at outposts?
No.
What would be a good upgrade from using the Hull A for cargo hauling?
Lol I wish, I got my eye on it
In game now, RAFT, Hermes(pledge), Asgard(overpriced), Hercules.
big oof
Contracts just aren’t completing consistently, it’s any contract not just that one. Eats the quest item, doesn’t complete
yeah, I know that's also an issue, but he said "ore". If he really meant ore, then that's why his aren't completing, he's sending the wrong thing down.
if it was the wrong item it wouldn’t have been deleting his “ore”
I don’t think Asgard is overpriced if you buy it on secondary market though. $275 for that ship is fair and I think the best all-rounder in that range
is there any way to check how long a commodity sale is going to take after you sell?
Refine materials it shows the mission complete in the Moby glass with the exact amount that it actually took but it doesn't officially complete the mission and you don't get the credit for the mission. this is happening globally to a lot of people right now and it's sort of a game breaker to this event
Lmao

I was talking about aUEC price to begin with, and even then, 350 or 275 is still overpriced.
Also GM, lol. Just chain it yourself.
Having used auto unloading you mean ?
It's a defined time per box of each size, so just gotta add all that together.
Tho I don't know of any resources that would've gathered those times 🤷
Guys, does the ATLS GEO has a buffer? I took out the box from the back and it still shows that is full. what am I doing wrong?
Don't fill the GEO boxes to 100%, it bugs them and you can't reuse them after emptying it.
You need a new container now.
thank you, have a good one
Really wish CIG would redesign the Caterpillar to add multiple tractor beams to have one in each section of the cargo areas
Oh good to know, I mine gems from time to time
Anyone tried to do multiple planetary hauling contracts to the same location at the same time lately and only one of the complete even though all SCUs were delivered shown to count on the notification dialog?
Worked fine for me yesterday
Ocasional bug, compleded contracts doesnt finish
unrealted to taking multiple to the same spot
just chance to happen with literally any contract
Theres any news around the moth fix? Were in march
I guess it's better to send contract by contract down in that case?
I don’t think it really matters
It’s so random that you can’t really just assume the second won’t work because the first didn’t,
Is there any mining contracts, not like hand mining but w golem or prospector
Not yet but it's something they plan to add.
Nope. They haven't even directly confirmed how or if they are going to fix the scraping bug.
The last update said the fixes were being scheduled for 4.7
Their actual response to the salvaging rate in that post was "The teams are currently reviewing the system."
They keep dodging the question and its really starting to sound like they are either not going to fix it or they refuse to admit its broken.
Can't blame you for the pessimism, however acknowledging that they're looking into it at all is a lot more than most bugs get
I suspect 4.7 will probably be mid March, so probably got 1-2 more weeks wait
Yes, check under the ship mining tab
I grabbed a ccu for moth just in case they fix it right after they take it out of the store
is there any hauler that fits the spot between Caterpillar and Raft/ASGARD for SCU? some of these runs are for like, 360 SCU and just a bit too small for a cat or a C2.
er, for SCU
ah, Hermes is 288, just under what i'm looking for, rip
thanks Zorgh - I'll take a look at the carrack, seems to slot in just above what I was looking at
Uh, yeah maybe not that one.
It's not fun loading cargo in the upper layers of the Carrack's cargo grid.
3rd and 4th layer are hardly accessible because of the way the cargo pods open on their sides.
ew
too bad the starfarer series is the ugliest ship I've ever seen 💀
yeah at this size it's either suffer the cat or just load the C2
Just use the reclaimer, its super easy to load trust
💀 not a chance I load the Reclaimer
i've unloaded the reclaimer a few times, and that elevator is satan
yeah
plus, the requirement to dock unless landing on a planet is a nope
External freight elevators are an option at most places you'll be unloading at.
True, but poop chute exists
isn't that just where the refinery sits
how the hell would you load it
without using the dogass elevator
Oh that's just to unload.
yeaaaaah
where's the Hull-B when you need it
surely that won't have the Hull-C problems
ikr?
It won't, since it won't be using the auto loading blue box
also whoever designed the caterpillar grid is on drugs
what the hell is this
i don't even know if 360 SCU would actually fit
From a time before physicalized cargo, when the boxes magically appeared and disappeared. A simpler time
that explains a lot tbh
I guess i could also try shoving 160SCU extra into this free Starlancer Max I have rn
And hauling contracts weren't a thing too.
Just buy 576 SCU Laranite for 1mil on Cellin and sell for 1.5m at PO 
wtf
Ship insta loaded/unloaded with 1SCU boxes.
When Carrack was usable 
that's so tragic
so I guess my best bet is to either suffer the caterpillar or wait 30 minutes for my insurance claim on my C2 that's at levski
yup
C2 king hauler
its my favorite ship for a reason, but I hate calling that thing when it's not in port
although nothing beats the astronomical claim times on a Hull-C or reclaimer 💀💀
Fly the caterpillar to levski, and then fly the C2 back to wherever you are. probelm solved, trust
Most convenient, and even if 2x or 3x 200 SCU contracts don't make up 696 SCU, it makes very sure you won't be bothered by multiple box sizes badly stacking.
unironically great idea, i'll take a smaller daily driver over
I need to figure out which ship is best for long distance driving
Not ships with S1 QD.
I end up using my cutty red for that most of the time
i've got my corsair available, might just fly that
I really need to pick up a C1 just for the sake of flying
Hopefully not with default QD
it's default I think 💀
Corsair QD is ass. Tho still much better than old Bolon 
i've got upgraded QD on the asgard though, could call that
so the carrack is that dog for loading, huh
unfortunate
I see so many random Carrack fans in the wild, tragic that it's shit for loading
One day it won't be anymore.
Carrack cargo pods used to not open at all.
This wasn't an issue when cargo magically loaded in and out. We didn't even need to store our ships to load cargo in and out at the time.
After they physicallised it, Carrack was 100% useless because you could only get 1-2 SCU boxes in through the ramp and doors.
Carrack concept features openable cargo pods, which we now have. But they're also supposed to lower to the ground, making it easy to load.
Kinda like how the caterpillars door are supposed to work like elevators
Lovely Caterpillar doors without the middle option of "opened but not lowered", rendering them useless.
or that the lowered door compeltely shorts out boxes rendering them ungrabbable sometimes
i used that thing to push to member rank in covalex with planetary hauls
was mildly painful
yikes
the only good part was the sections so i could plan which location was where when doing the multi runs
mmm yeah, its good for that. I used a zeus CL to get to member rank, and I'd just split the groups up as best I could and hope I remembered lol
how's the zeus for hauling?
I'd figure you'd be better off using a C2 or a raft at that point
Thats the only time Ive really used it for hauling, and it did fine. I did have a couple issue with the ladder breaking and locking me out of the ship when it was fully loaded
Yeah they would be, but I already had a zeus from wikelo, so I just used what I had 🤷
ah yes, the biggest design flaw with the asgard - ladders
Limited whenever you get multiple 8 SCU boxes or larger.
You're best at not using the grid.
oof
Use tractor beam with right click so boxes don't snap.
Actually I've also used it alongside my fortune for salvaging, thats just 1 SCU boxes though so any ship can do that well
does the fortune fit in the bay?
No definitely not lmao
lmao
I took one of the 890 jump boarding missions, cleared it out with the fortune (leaving one guy alive, so I still had the mission marker) and then backspaced to bring the zeus out
here it is
I like salvage, what can I say :)
valid
The old times when you could just fly away with the 890J 
that was fun lol
I think the Vulture and Reclaimer got to see those times. No other salvage ships.
No, they just made it unresponsive, long before engineering. Like 3.22 or .24 smtg.
I remember salvaging so many of the 890 missions, and the reclaimer missions when salvaging first released
Join up with some randoms in this discord, and spend 4-5 hours just chatting and salvaging. Only to have the server 30k at some point, of course
.....someone was parked at the levski quantum point and blew me out of the sky as i came through
er
from stanton to nyx, as i was coming into nyx
well thats rather unfortunate
yup
Wait doesn't that work anymore?
I haven't tried it since I took those screenshots, but it probably still works
I've not seen those particular missions in awhile.
I've seen them recently, they still spawn
Solo crunching in the MOTH is ~650k per hour. I wonder if crafting will require Salvage materials.
It will eventually, maybe not the initial release
I sure hope so, at least for the initial release. I'd like to be able to do something other than sell it
How cooked is mining gonna be after 4.7
Because people are saying it’s gonna be Ike not profitable anymore
OK if someone shoots my caterpillar out of the sky when flying to levski i'mma be depressed
If not crafting for fps, but ship parts and base building will probably require it.
If by people you mean an ai generated video claiming we should all be mining titanium…
Mining is going to remain the most profitable industrial activity next patch, because it’s the only industrial activity that produces materials needed by the player market in any real quantity
I think there’s some things that might need salvage next patch? Maybe? But most of the crafting materials are minables
And no, it’s not going to require an org level activity to mine the highest quality rocks, just a mole and maybe a friend
I’m sure it’ll also be available in smaller rocks



