#industrial-professions
1 messages · Page 115 of 1
If you're still on the junior contracts, then that'll be the best you can do. Member rank will remain on the same route, unless you wanna do the other member rank ones.
But that's afaik from experience
how is trading with a Hull C these days?
still any problems?
If I am refining 10800 cSCU in CM at high yield. Does anyone know approx how many SCU that will produce?
I think u get like 15/20% of that at least in the relcaimer (for what I know reclaimer and vulture/fortune have different salvage outputs)
but in the refinery should say in the right how much you will get
before even refining
i think abouth 36 scu
move the decimal point 2 spots to the left
multiply by your yield rate. The "get quote" should tell you how much, you can decide to accept that or cancel and choose a different refinery method
1620 after the refinery
15% is the highest ive seen unless someone has seen it higher.
Ah nm he said cSCU 
Derp
i get 30% with a vulture
Yup but you are limited to a small cargo area and 1scu boxes. Reclaimer is at 15% but can print 16scu boxes and hold hundreds of salvage
Has there been any statement on the 85/70% VS 15/30 %? For Construction Material refinement
whether the smaller amount is intended, or a number error
haven't seen anything except the original issue council post
15% is abysmal wtf
Create an account or sign in to Issue Council. Track bugs on and vote on the issues to help the development team identify what to work on next.
that's the IC link for the report
it's listed as "confirmed" which could either mean that the seemingly 80% people are getting from the vulture is supposed to be 20%, or the 20% people are getting from the reclaimer is supposed to be 80%
it seems like some people were also getting about 30% for both in some cases, at least from what a few have said in the comments of the IC post
interesting
I hope it gets fixed but so far it still the same even tho we had a patch adn a hotfix iirc
because I really like salvage, its a pain in the ass the refining having a reclaimer but the 15% its killing me
how worth would you say it is saving for a hull-c in game @next idol
my 3 haulers are c2, raft, and caterpillar atm
for making money its very worth it even tho it has some problems that mostly are fixeable with workarounds, if you get to experienced/senior you get contracts that gives you 711 UEC per trip, from terra gateway to pyro gateway
once you learn the workarounds its very straightforward
i'm trying to get to experienced atm
😐 did they get rid of the magnus everus run
it's missing from my supply contracts
welp
back to planetary grinding it is
its very good as if you want to get a ship you can grind some with hull c and the other aprt getting doing other activities so it doesnt become too boring
do Unverified Contracts give a crime stat? or is it just a risk for combat or something
depends
bestest of lucks!
two hours later, i'm so close D:
took me 2 hours to do 10 missions though, ugh
lets goooo
Rent or borrow one from another player?
could do, i suppose
or wait 2 weeks and see if you can free fly one at IAE. 2 days should be enough time to make what you need.
misc isn't until nov 24-25 according to the schedule
just get someone to give you one
yeah convinced a friend to loan me his tomorrow
he never uses it
tips for stacking experienced contracts?
in a hull C?
just do 1 at the time as it will bug if nto
1 contract fills it usualy, Bulk hauls aren't really stackable,, nor will they work with the autoloading/unloading
hellooo help im trying to repair something, how do i load a full canister into my multi tool
https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-183344#contribution:afb64494-62f5-4196-b59d-4d2a40194471
Could we get a few more voting for this.
Its about the Salvage mission 150K what is bugged and the reward compare to a lower costing one does not make sense.
Create an account or sign in to Issue Council. Track bugs on and vote on the issues to help the development team identify what to work on next.
To be honest that is the least of the problems with salvage atm... They need to sort the core loop out because it's currently dreadful and not worth doing. Even though I enjoy salvaging immensely even I'm not masochistic enough to be doing it atm..
I dont care about the worth. Its for crafting later. want to make money go haul.
make the missions have markers to jump to. I still salvage everyday. because I just like doing it. Not for the money at all.
ok.. if the foundation of how to get crafting materials is dogshit, boring and unrewarding then crafting will also be that.
but yeah, fair, contracts shouldn't be broken
I dont know I am giving them the benefit of the doubt
I would like it fixed not for me. but for future people want to do the missions and end up grinding for a broken mission
Yeah the entirety of salvage contracts are worthless tbh even before the heavy nerfs to profitability on salvaging. The only ones worth a damn were the unverified ones around yela. This might change when ships stop being the most expendable resource in the verse but currently there is never a reason to pay for a salvage license other than larping.
The only mission is worth in my opinion is the 50k HH mission 2 convoy ships. change for HammerHeads. C2, m2, a2 with scrap and gold in them. Just the cargo I had lucky finds for over 2 mil in worth, not counting the scrap ad munch
And what is sad is the components you do find, only c and d grade
there is not a change of finding a grade a or b. the only b grade I seen are stealth components.
tbh it would be far better for the contracts to be there to teach people how to find salvage rather than spawning in a ship for them to salvage.
then you can find decent components and decent salvage.
Yeah before you was able to find ships in belts.
those panels are the most boring thing to spawn
I've not done the math but the panels always felt to me a bit extremely resource dense compared to salvaging a ship
especially in a vulture/fortune
it completely wrecked my immersion
one 2x2 sheet felt like it gave me more rmc than multiple light fighters that are several times its size
yeah, those panels are bleh.. cant munch them at all.
I like the 50k mission cause it gives cargo iron, gold, scrap and pross food. When crafting comes it are free resources.
Yeah I know what you mean, even if you would scrap a reclaimer panel or carrack. it never gave as much as those panels
Is the M2 cargo bay shorter or is it just the grid made shorter to troll us?
Hey guys... im now a member rank in covalex but the member missions are like 4x deliverys to different locations.
Where is the best location for member missions? Hurston seems bad.
i think usually best to stack hauling contracts if they're all going to one location only or the station-> city ones
last time i bothered to do hauling contracts was just doing the station to city ones since it's pretty short and you can get em done pretty fast
yes but these grant a little amount of reputation
it will take days to get to experienced for the Hull C missions..
Do the 24's double stack in the C2?
it's tight but yes
there's an invisible wall to troll nerf you I believe - otherwise it makes the C2 defunct, why would you not choose the better M2 😄
Tressler. Look for the 6 90k missions that all deliver one of the legs to new Babbage. Load only the cargo that goes to new Babbage. Deliver it then submit all the missions and repeat. You get less money but a lot of rep fast for this
I did member to experience in about hour and a half
Small haul missions btw
Does UEX have a discord server?
Thank you, i will try that!
Scroll down the uex page.
did hull c loading get broken again, ive managed to do some wednesday but not yesterday or today
Hey guys, i'm at the Shallow Frontier Station refinery atm, got a bunch of gold and corundum, I saw the best place to sell the gold is new babbage, how do I get the gold there or will it just appear in the commodity shop?
you gotta refine it at the refinery station, collect the order and haul it to nb
refining i think its the same everywhere but after refining it will end up in the hangar elevator (dont auto load, you might loose cargo) and then just move the boxes to the ship and go to new babbage
I was just starting the game, I will check it out
yeah rn all im seeing is empty hull c
none of them are loaded so idk if its just bad timing or not
1st hull c mission this afternood did not load fully 🙁
and the 2nd only delivered 3scu out of 2979scu
can u store full mining bags in cargo hold?
Cause I was told you can but Gaslight eats them
Hello. I salvaged and refined enough CM and RMC to fill a cat. I then unloaded it all at New Babbage hoping to sell. It’s telling me I can sell because inventory full? Does that mean I have to load it all back up and take elsewhere? SC tools tells me I can sell there..
wait 10-15 min for the stock to refresh
Thanks. I’ll try that.
quick question.
if i refine ore and store it on a station. when the next version comes out do i loose it or is it moved to my spawn point?
Never had any commodity persist into an update. Especially one as big as 4.4, I'd assume it's gonna get wiped.
I’ve got the exact same issue as above. I’ve waited 20 minutes — any other ideas?
🙁
Is there anyone else also selling?
Cannot sell is different from no demand. Look at the category. Are you at tdd or admin?
Sometimes it's a rat race
nah no one else was at the terminals
If it's under the "cannot sell" drop down it means that location never buys that material.
I'm in NB though
Tdd or admin?
both aren't accepting it
🤷♂️
Weird. But if it was a demand issue it should be showing under the "no demand" heading
Thta has to be refined first. You cant sell the salvage directly.
You need the take the CMAT salvage to a refinery, then bring back the refined CMAT
gotta pay attention to them patch release notes
rmc is still the same tho you can just sell that direct
You also take a percentage hit with the CMAT....its 15% (at least with the reclaimer)....so 300 CMAT salvage gets you 45 CMAT.
Oh, right. I didn't even notice that. But yes. This is the problem
The word "SALVAGE" stood out to me in the photo 
Is there a guide how to gain Red Wind rep efficient?
fuck i didn't even know about the refiner stage
that never came up in any videos on YT
Yeah its new this patch....PITA I know....sorry...
Thank you for taling the time to reply 🙂
Was looking on webpages about selling stuff.
I have no idea why would I concider trading (buy and then go sell) over hauling.
No money loss.
400k in 30 minutes in come on raft.
Meanwhile best solar trade I see is around 350k
And planetary is 520k, but that is pyro, and you have to land on planet. This is time consuming way more than getting a place. Not to mention you have to fight off people.
But I have to
- Buy the stuff from terminal
- Sell stuff at the terminal.
Meanwhile hauling is done the moment I send down an elevator.
Hull C is still broken.
Am I missing something?
@fickle kraken nope, you're not missing anything, mission payouts arent balanced for risk yet
Uh hull c is fixed lol
for red wing hauling in pyro, do I need to be allied with CFP for all the contracts to show? Are there locationos controlled by HH too?
Which hauling contracts do you get 400k in 30 mins?
Just do planetary ones
A bunch at once
Red Wind contracts offered will align with whatever faction you belong. If you have positive rep with both, it'll bug out, and you won't get any, at least it did for me a few patches ago.
From orbital station, 7 rookie missions of small boxes to planet, and 1 bigger mission to planet. Called direct planetary. Around 45-50k per mission
Atlas load is 10 minutes, +- 2 minutes bugs.
Unload 8-9 minutes.
Then queues to hangar and fly time vary.
On return do 1 big mission from planet to orbital station.
Repeat.
Can be done on area18, arccorp, hurston.
People with hull c and several youtube videos says opposite. Not only it loads small crates and then cannot load big over them and it brakes load.
It also just refuses to start it.
Your vehicle gets impounded randomly.
Thats what I have heard.
So, yes, I want to buy hull C. But I dont want it to be another useless junk that stands.
Just wait till the freight elevator is introduced for the HULL C. You will want to consider a crew.
@fickle kraken I've run several Hull-C missions today, they've worked fine, theres some bugs here and there and yes, occasionally you'll get a bugged load, but for the most part its working
Cool, will grind for it then
@fickle kraken what ship are you currently using for hauling?
I would be fine to unload gigantic boxes by myself, as long as I dont have to go up and down waiting for queueueueueueueue
Raft
You gonna be on for a while? You can borrow my c2
Thank you, but I need reputation for hull c missions anyway. It takes longer than to gind money for the ship.
I would need around 14 hours to get 11 mils with hauiling low rep missions back and forth.
But it takes a lot of time to do member missions for rep.
Yea, thats why i said you could borrow my C2, itll fit 600ish scu's of cargo so you can take more missions at a time
Member missions are spread like crazy, also have same comodity that I going to mismatch with destination cause they're not signed up.
not seeing option to ask for cargo in friends
aha there we go
where do hull c owners refuel? land and refuel or find pads? pads seem impossible to find
i think most of em refuel when they have no cargo so they can just call for a hangar 
You “dock” at the same stations you dropoff and load at it is a different hail than the cargo you then can refuel just like normal then shut down get off and store just like a normal in the lobby
If there isnt an open pad, you can dock at a docking collar, and once youve docked you have the option to refuel
seems like the best way via hauling to move up from the RAFT to the big ships such as the C2 or hull c is to chain the rookie contracts on planets such as A18 - baijini point?
The rookie contracts are decent money, but if you want to level up hauling rep you gotta do the contracts that match your current level. Otherwise you will be at it forever.
indeed. Unless you're willing to trade commodities, theres not much of a point having a C2/hull C if you dont have any missions to do with them
are hauling contracts changing after accepting for anyone else??
delivery destination changes to something completely dfiferent
Yeah that happens
what's this max inventory shit at orison. Been trying to sell rmc for days now. Havent sold a single scu
is Orison your home location?
I had issues with the home location, but could sell elsewhere
it's no my home location. can't sell there... loaded off everything in that hangar too
Trying to buy Atlasium in one 8 SCU crate. Terminal shows max inventory of 8, but it only allows you to buy up to 7 SCU. Any fix to this?
you're competing against everyone in the game to purchase it when it hits 8scu the only way to fix it is to get lucky and buy it before someone else beats you to it
put some good music on and enjoy the waiting at commodity terminal gameplay loop
Well that's cool.
its always 1 scu behind
wait 1 more cycle
I’ve been hanging out while I watch MotoGP. Still no luck.
Is there a difference between xp yield for Member Supply Grade Hauling and Small Grade Member hauling missions?
What I do there as my home location to sell RMC is server jump and try to sell only it can take 3 to 5 log ins to sell off my crates. Always log in to a new region. Good luck!
not afaik member rank missions regardless of size give member rank rep
I gave up, after 7 server changes, still nothing. This game is starting to get on my nerves. Guess salvaging is not for me. Only pewpew works
@plain pewter i havent had any issues selling RMC
@plain pewter ive sold at orison, but usually just look at inventory at all the places with decent sell price
@plain pewter also, try to sell during off peak hours
I thought supply / demand was global? Server hopping just makes it more likely you miss the refresh while logging in and running from hab to tdd.
I want to get into cargo hauling. But dunno what ship to get, I assume something with a tractor beam would be useful but I dunno what.
preferably mission hauling too. Not just normal cargo buys and sells
@rose hearth get a raft or hull A
Guessing raft is better for bigger hauls but you can't take the smaller ones? Or did they make it so you can grab the smaller cargo boxes too?
Also, did they finally fix the HULL C? I melted it to get a vulture, f7a and have some cash leftover still from that melt lol- so can splooge a bit extra.
@rose hearth you can take small with both raft and hull a, hull a is just cheaper, raft is better though, yes hull C works
have your ground covalex rep yet?
cool, cause last i remember using it was just non-working loads lol.
But nope. Only had vulture to do so. so I hadn't
Get raft, get atls, enjoy hauling
(I know hull C only works once you grind rep dont worry)
Aight. shall do taht
You can rent if you have no money
I really hope once railen comes its a decent hauler
Cant wait for it
ok, yea, get a raft and atls, run cov missions to grind the rep, then go from there
Hi guys quickly: do you get extra Supplies when hauling? I have a mission where I need to haul 20 SCU but the elevator has like 40 SCU
is there a way to move the tractor beam on raft to the other side or not really?
any way to get those off? lol
just keep pulling. They will come off, but sometimes are a pain
try different angles, different ranges, etc
gotta get a handheld one first then?
or can the attached beam try to get them off too?
(handheld seems to be the answer)
is there a game loop to salvage components that is not exec hanger/hathor/lazarus? I heard people are taking merc missions to yela belt and salvaging components somehow that way?
Scav around combat mission areas
I have been flying to various places, breaking into abandoned ships, flying them to an undisclosed location, looting the components and salvaging the chassis. Has been fun.
are you why there are so many discarded razors everywhere? lol
No lol I don't spawn any ships, I find them and then I make sure to destroy ships when I'm done with them so they despawn.
I view my loop as scavenging, salvaging and server maintenance.
Is there a proper way of exchanging items between players so that they don't end up being considered stolen? for example, we had a mining night, and passeded the refined materials over to someone else for transport and it all ended up being stolen
shouldn't be as long as you're all in the same party otherwise yeah it does mark it as stolen
why cant i see the rock optimal and overcharge range? this is my first time mining
it's up in the top left
if i submit partially complete hauling contracts do I lose rep? or just gain less
i think this hull c in my cube is making me not be able to transfer my cargo but he's not getting impounded somehow
Be in a party with them when they try to sell. It should allow it then.
That one does not need to be fractured, it's less than 10 scu
Also see the icon at the top with the arrow, that's telling you to switch modes.
ooh okay, thank you
thats the distance indicator though? it changes depending on how far i am from the rock
yeah that's the range it'd have to be to fracture/pick up the rock, the red/black is the distance at which it'd immediately overcharge it regardless of your power setting, right below that is the optimal distance where you wont have to set your laser power too high and below that is just where it'd start fracturing/picking it up
when you have a rock you need to fracture first on the right it'll show a charge indicator nd you wanna keep it in the green section, the red section is overcharge and if it stays there too long it'll blow up the rock into nothing
in your case tho like alex pointed out that particular one you had was already good to go and you just needed to extract/pick it up
if you're unsure youtube is always a helpful tool for guides and like you did here this channel is pretty helpful for asking questions as well for loadouts/ figuring out the UI
I think gain less but I’m sure you don’t loose but idk if it’s like, 0 delivered if you lose some
anyone else not getting any cargo to haul when selecting a contract?
sitting at magnus and the 101k member isn't spawning cargo in my storage
Did it switch up the collection location? It does that sometimes
It's got an IC already as this has been happening with missions since resource drive (locations changing after you accepted the contract)
nah the collection location was still listed as magnus and i selected another magnus contract and it didn't spawn
i think it's actually just magnus gateway, weirdly
regarding a mining base. Can the prospector fit inside the C2? I keep seeing both yes and no online.
No...but a golem can
great thank you!
🙂 np
Would you recommend 2x Reigers or a Reiger & surge?
I run 2 reigers. Its trial an error though so you might like using surge etc...I suggest trying both
If I have Unrefined Quantum on my ship I should get priority que on hangers 
Used to be you could unload from a pad. That was a really nice option when it existed
Also.most blew up last night cause hanger que
Where you in pyro or stanton?
Checkmate
Ah...that sux
It's not a big deal lol mainly joking but I could see blowing up cause u in hanger que could be tilting
Yeah, the hangar queues really suck. Especially when you can see that there are 6 doors, but the system is making everyone wait on a single one.
it can also fit inside the asgard!
How many extra bags?
4 if you try
this wouldn't change anything at all. inventories are cross server.
they mentioned that in the isc live
yeah, all he's doing is missing the refresh while he's logging in and running from the hab back to the TDD
Inventory is shared across all servers of a same region.
It's not cross region.
But TBF by the time you log out, log back in and walk back to the terminal, it would've updated in your region.
So wouldn't the best thing to do just be go somewhere else that has it where it isn't the place everyone is hoping to sell/buy it?
Can you take on multiple missions with the hull c? it seems to only load 1 at a time even though I have 3 accepted
You could before, but this has been an issue the last few patches
I don't even bother delivering the Hull C on a new patch anymore lol
Is there a specific channel I post in if Im trying to find an item to buy from another player?
What is the most profitable cargo atm?
Last night I hauled 128 scu of Gold from Hahn on Magda and sold at Lorville. My profit was 121,755 Aeuc. But the buy cost was like 680K. Anyway that's one route you can look into.
I see. How often do inventories refresh at places?
Lowest I've seen is around 20-30 minutes.
I hardly see anyone at these HDMS mining stations more people are doing the mission hauling. I am also picking up Taranite and Bexalite around Hurston. The Gold has a stock of 200SCU. IM me if you want to team up.
I seem to be gaining rep realllly slowly now that i'm in Member rank. I've been doing 6-7 small stacked missions at a time (sometimes with a supply grade thrown in) but the needle seems to be moving super slow. Is there a more efficient way to rank up?
You need to do missions equal to your current rank to maximise reputation gain, so of you're doing jnr missions that's not going to move the bar much now compared to member rank missions.
Even so it's something like 30-40 missions to clear member and it scales as you go...
Important to know that the price you are paying for things also gets worse if you are having to wait for them to restock. So you are probably losing like 25% or some shiz if you are waiting for a restock instead of just going somewhere with less folks.
stanton terra maybe? or stanton pyro?
the jump point stations I mean
i can't remember if megumi has hull-c support or not? but uex says that can be an option too
What cargo ship should I save up for? Currently I only got the hull a rented
Try renting the RAFT, see how you like it
I'll 2nd the raft, it's one I really like using too.
Raft it’s good, very easy to load and unload, it works great with the ATLS
I think it has 190scu capacity?
If you wanna make money I recommend getting the hull C
But you need to lvl up the reputation first to get the hull contracts
Also the raft can be rented in lorville so you can try it or make money to buy one yourself
hello im tryna figure out mining but i cant seem to find anything of value
checked here already? https://regolith.rocks/survey/ores
yeah i did
then its just bad luck, try jumping to a different server
okay is aberdeen still good for hadanite
should, nothing has changed in mining, that we know of
okay thank u
That's mad.. how many bags can you fit beside it?
time to find out if magnus is bugged again
nice it works again
whats the best place to go ROC mining?
and is trading with the Hull C fixed?
HUL C is still broken in the PTU, therefore its likely to be also broken on patch 4.4
How do I fix my hull c? It just gets stuck after a few seconds and makes a noise like its hailing over and over
try here: https://www.reddit.com/r/starcitizen/comments/1lqmbk1/421_hull_c_bug_workarounds_and_money_guide/
@olive gull ive been running hull C missions all day without major problems
does anyone know a work around for the "unable to transfer" hull C bug?
How to stack hauling missions efficiently
@summer dune start by adjusting your position in the cube, if that dosnt work, fly away and come back.
For ROC mining it's best overall in Pyro for Fenylmaline on Ignis, Pyro 4 and Fairo. Worst part is the gems only sell in Stanton. I loaded up a 1 scu crate 80% full to take to Stanton the crate glitched out and I lost 3 weeks of work. Total bummer. So in Stanton go to Aberdeen or Arial for Fenylmaline and sell at Lorville. If you see Hadanite grab that also.
Also get out of your pilot chair
Idk what ur referring to but yes hull c is fixed
Fixed on being broken? Dude above say they cant worj with hull c
@fickle kraken ive been running hull C missions all week, it has some bugs, but mostly it works, somepeople just dont have patience
Its now as buggy as everything is again - mostly works but still some issues
i can not believe CIG,s Inability to FIX the Hull C loading/unloading game play, its been a issue for so long. but then again they just want to Sell Ships to us so Fixing bugs is bottom of their TO-DO list
i know it has driven 2 of my friend AWAY from the game
They will be back
and now I HAVE had enough, -1 more player from star citizen ,
You know, you could manually load your ship and not bother
not an option for the hull C currently lol
it legit works twin
mmm tasty like 4 scu of quantanium thanks to using a sabir gadget and dealing with the stupid head bobbing in zero g 
sabir gadget is actually pretty goated, that aseroid was impossible but slapping a sabir on it turned it to medium
Nice mining haul, that's a good little chunk of change.
5 scu. the refinery rounds up 🙂
oh nice
I wish they would have unique color coded cargo crates. It should be just applying a different texture, right ?
Easy to spot them when using ship tractor beams. Also, why doesn't my 3 Mil ships have a beam that has the same functionality as an ATLS? I hope we can some day buy a better tractor beam for ships.
KEEP IT UP BRO, ANY QUANT IS GOOD QUANT.
How to stack hauling missions efficiently(junior rank rn)
Pick missions with the same pickup/ drop off location or ATLEAST same dropoff location depending on the size of your ship
I’ve been renting a raft but most of the missions I see have multiple pickup/drop off locations
Should I do supply or small grade
Whatever the smallest ones are
Okay, is raft best ship to be renting for this?
Yeah
there are 6 'small grade' missions paying 50k each and one paying 43k, they all share same origin and destination: Station to Planet's Airport
there is 1 'supply' mission paying 53k also from station to airport
- all this missions will almost full your RAFT and you will get almost 400k per trip
- Once at airport and ship unloaded, take 1 'supply' mission paying 73k (i think) to take 8scu boxes from Airport back to Station, they will fillup your RAFT
- So, in total you will be making around 450k+ per round trip in about 40 mins (depending on your loading speed and hangar queues)
both Crusader and ArcCorp have this missions, for now, we'll see what incoming patch brings
is the Hull C the only ship currently that can use the "cargo" contact on major stations?
Hull A aswell i believe
im having issues with my first large cargo haul mission. I got a Hull A but i cant contact the "cargo" port only the regular landing one. and my container is too big for the lift any suggestions?
You mean the big thousands of SCU missions?
Cuz those wont fit on hull A
Tho i do not have an idea if hull A can autoload
ah crap whats the minimum ship size i need? like a raft?
The SCU you need to carry is specified in the mission description
well i know that but idk if im looking at it wrong but i could never tell the container size just the total SCU
On some there is a container size on some there isnt i think
right ill just oversize my cargo ship then hahahaha
lol
I've tried a bunch of times to access the cargo contact in a Hull A, and was unable to. I've given up using it for cargo missions for now, and have started on salvage and mining. I'd love to hear if it's actually working and/or if I just borked up how it works.
So I've spend the day salvaging. I grabbed a ton of RMC and CMATR using the Fortune. For how much time I've put into that game loop, the ROI is terrible.
Cargo hauling is way, way more profitable.
Unless I'm missing something, I don't understand the changes to this loop.
its because supposedly theya re preparing it all for the upcoming crafting so the materials wea re getting will be very important for othe stuff
the problem is that they changed the salvage loop way before we get crafting so
rn salvaging its totally useless to get money
I wanted to give it a try just to see and test for myself, but I should have just accepted the community feedback. It's bad. And that's really sad, because I actually enjoy the chill loop.
also some people say the amount you get after refining its bugged but idk if its true
you are getting around 17% of the total construction material after refinig
at least with the reclaimer
I'm about to find out. Right now there's a bug where a ship will instance in an area, and if you go out with a duo partner, you can just RMC it over and over by having one person QT to unload their ship. When they come back, it's fully repaired for that person again.
Fortune CMATR is 20 SCU refined to 6 with the high yield process.
yeah I read thaty is supposed to be the otheer way around, reclaimer shouldhave 30% and the others around 17%
is still poop if you just sell it to the stations tho
Raw CMATR is worth virtually nothing, so you're honestly forced to go refine it. It's like 215 credits per SCU.
Hey guys, can the mineral storage pods on the MOLE be swapped out on the fly for empty ones or is that functionality not in the game yet. Like if I have a cargo ship with empty pods ready for hot swap in the middle of space
On the Reclaimer I have been taking the legal salvage missions and getting the bigger ships like the HH and a Herc. Between the 2 only collected RMC 50 scu total easy to unload down the rear chute. Made 212 K profit. (had to leave early probably 10 more SCU there.)
As far as I know yes. You might want to practice first in your hanger. Unlock ports via right ALT then K??\
yarp
I definitely love the vibe of salvaging in my vulture. The 250k per full ship is just a bonus on top, not really a goal for making money.
50 scu? I think I get like 250 off of about 33. You're selling at Terra Hydro Farms?
actually wait how do i make that much, the math isn't mathing.
Thank you both 🙂
Sure Terra Mills Hydro has the top selling price but it's to dangerous flying down there compared to Orison. At Orison I can just log off much easier when done at Terra I would have to fly back to Crusader. Thanks for the info.
it's always cluttered with empty ships but i don't think i've ever actually seen any players actively there
I'll take a Vulture load down there and see how it goes. It's a neat location.
the elevator closer to the habs has grid snapping. the other one doesn't. i prefer to throw them in with my pyro ryt tractor, so i don't use the grid elevator
Worked out great but it's only a small margin better than Orison. 5.7 versus 5.4....
Anyone know if the reclaimer works for reinfery orders now?
where you can leave the cargo on grid or does it need to be emptied still
so i decided to go ahead and try a Hull C. i don't think lagrange stations have working cargo dropoff so i'm gonna expedite my Hull A to ship cargo from the Hull C to the freight elevator
10/10 gamink experience
Only major stations have cargo boxes
What ship comes close to a blockade runner in SC?
I've heard you need to refine RMCs or CMs now? Can someone explain this to me? I'm used to just take my reclaimer out scrape or munch and then print the SCU boxes in my hold ready to sell them
anything changed??
RMC is same just pays less. Around 5k per SCU.
CM you need to get the boxes to the refinery and refine the material. There is 85% loss on that process
Pays around 8k per SCU (after refining)
Do I need to unload the boxes of CM from the reclaimer before refining or does it work just like refining ores?
Sadly you need to move them out
Good news is back door opens more
Bad news does not help much in Stanton as you need cargo ship to move them around
In pyro space-stations have XL hangar and refinery
Eddit: + claimer can dock now with stations
Alright so in Stanton I could fill my reclaimer with CMs, dock at a refinery, autounload (???), refine, load the refined CM in a ship and go sell them at a TDD?
No
In Stanton you need to move CM in to ,,smaller,, cargo ship (anything that can land at space stations)
So fill claimer with CM
Fly to city unload and spawn cargo ship load up and go to refinery unload and go to refine, load up cargo ship and go to the city to sell
Optionally:
Wikelo has big hangar too, but you need to claim cargo ship there
Or move cargo in space with buddy
ty blessed mods.
Here is how I do it: fill up the reclaimer, goto new babbage and unload the cmat salvage, then take the cmat salvage in a c2 to a refinery. When its done l...bring the refined cmat back to new babbage and sell it.
yeah that's probably what I'll do
if I can even join the game though
I fill my reclaimer up, fly it to orbituary, unload- >refine-> sell, no fuckin around with moving
Per Reclaimer . I have been skipping the CM part altogether. Makes everything much easier until base building is in the game.
If you need to drop at Aaron's Halo consistently, have this distance marker
Highest density 20.30 GM according to @toxic ingot
This is where I learned from, it's apparently 20.32GM: https://cstone.space/resources/knowledge-base/36-refinery-to-aaron-halo-mining-routes
ok so which station can hold the reclaimer in stanton to refine?
I was using one in pyro
none of them, as far as I know
damn
uhhh I’m seeing some dooming about hull c contracts with the hauling updates
there's an SC Haulers video that goes into detail on some of the changes. i am hoping the numbers get fixed by the time it hits live - it's incredible how weird some of these changes are.
nerfed??
no more money printing?
i don't know what the numbers currently are - still stuck at junior. the sc haulers video will have more info on the current state of it in the PTU.
So I have some hauling missions accepted at Everus, to ship from Everus to Teasa, but there's no cargo to move. I check in the freight manager, I've sent the elevator down & up multiple times. I've stored my ship & went back out to the lobby. There's no freight to transport. Anybody have a workaround?
double check the contract hasn't changed the pick-up location, that happens
I had accepted like 5 contracts that all went from Everus to Teasa, none of the cargo appeared. I finally closed out the game then logged back in. Accepted 1 big contract & the containers were there. Accepted another, no containers. Delivered the one that showed up. Was able to grab 2 contracts going back to Everus and that worked. Thanks tho. I did notice one of the contracts I had accepted "changed"... but tbh, i'm just going with the assumption I did something wrong there unless it happens again.
yeah, i'm also having issues w/ cargo not showing up.
i've had two missions in a row that haven't shown up.
oh you're kidding me. i tried logging to get rid of the other two, didn't work. i finally get missions that worked, and i... fall through the cargo elevator.
emergency log, come back in, mission's gone.
Found a massive 240scu 50% quant rock and my golem has NO CHANCE 🙁
next door, 60scu 40% quant rock, still no chance lol 🙁
Lovely - the current prices are around 600k a pop for the gateway to gateway runs or the gateway to everus runs
Looking for the best trade routes you guys like? Hull C
How do I unstuck this cargo box?
If you can't pull it to the left/towards you, then you remove the last box of that row first, then 2nd last....
Try using pyro multi tool. Has more power at close range with small boxes.
Still not working, can I self destruct ship and than use the boxes ?
Well one box survived
did you had the Engines ON?
I have issues selling my Construction Material Salvage where can I sell this, ngl kinda losing it cause ive already hauled it around just to find out i cant sell it
Is it worth grabbing C grade components from Abandoned ships or should I focus on just the B and A grade components ?
Leon you need to refine it, then you can sell it
huh like raw ores?
Yes
thanks didnt know that but rmc can be sold directly right?
yes
For anyone doing refinery for Cmats with salvage ships etc
i highly recommend the pyrometric refining option
Its the fastest option of the other "High yields" Dynix & farron both take an extra 8-15 hrs with costs and does not increase yield at all, they are the same yield rate as the pyrometric
If time isn't an issue, why not Dynix? Keep costs down
Dynix / Farron / Pyrometric (All the same yield rate / cost roughly)
but pyrometric is the fastest out of the other two, by several hours.
I just threw a load of cmats in the other day. Pretty sure Dynix was notably cheaper, but I'd have to look again
So with a load of 534 Cmats into a pyro refinery on the Dynix option
that is 4k Credits for 85hrs.
On farron 8k credits, 28hrs
On pyrometric 24k for 14h
1/6th the cost
So yes Dynix is the cheapest for 80hrs
so a 3 day wait order vs half a day with Pyrometric
Its why i recommend either Pyrometric or farron if you want a 1day refine time for 8k vs the 24k order
Goes back to my original statement, if time isn't an issue, why not keep costs down? Lol
you can do that yeah, my whole point i was making is IF people dont want to wait 2-3+ days for a order
hello community! Is prospector mining an ok-ish money making activity for now? I really dig salvaging, but i'm reading everywhere that profits went down significantly, and currently managed to grind enough for prospector or vulture.
yes it's ok-ish money
it seems like with the recent changes vulture and prospector are probably around the same earning potential now
if you get lucky you can make more in a prospector now i think
I used to mine a bit in Aaron halo, and it was... underwhelming, i think, 30% of my Vulture profits - even though I was scraping "legal" large contracts.
was really difficult to find even medium-cost ores
are the 6 contracts bajini->area 18 the best money/time with a 64scu ship and junior rank?
Every LO -> City pair has those missions right? I did them in Crusader and Hurston a bit ago. Org mate does the New Babbage route. What's special about ArcCorp?
Question for people who like salvage and use the reclaimer,
What are things you would change / add / rework on it if you could?

box management - having a dedicated player just to move boxes gets annoying, and unloading is super annoying
Honestly I was thinking the same, having like the fortune auto unload to store salvage would be amazing in the reclaimer
i don't even need auto unload as much as i want it to be a better layout and easier to get it off of the ship
Yeah
Any other changes or edits?
It's been a while since I've been in one so I can't actually recall all my annoyances with it but I know that was my biggest.
Fair enough
I'm currently just writing down all the stuff about it, and going to make the changes / edit myself as a fan art thing
Thoughts on if nyx will be a great home location for salvage / mining / cargo gameplay loops?
I'm in pyro for mining / salvage rn and it's been great, with some limitations being rep for salvage being by HH
who knows, we'll find out when 4.4 drops
Yeahhhh. I just don't wanna get stuck in a system location that'll turn out ass and give me hell and I gotta wait till the next patch to change home locations
I'm currently trying to figure out if I should stay in pyro for my industrial loops,
Or go back to Stanton for that
Hopefully it won't be the case, but there were a few times last winter where I was glad my home was set in Stanton, even though I was playing in Pyro. The elevators in Pyro were so broken, sometimes the only way to to ANYTHING was to take the Backspace Express back to home and play there instead. Bottom line, it's not a bad idea to have your home somewhere other than where you plan to play just so you can set your spawn point to some other system to get there in a pinch.
I haven't had any issues at all in pyro tbh it's been a lot better and more enjoyable then Stanton across everything
The only issues are the broken contracts from HH missions but other than that it's been lovely
Yeah, this was 8-10 months ago. I'm just saying having an option to set your spawn to another system gives you OPTIONS. If you are playing at your home location, you don't have any options.
I'm just thinking of going back to Stanton for salvage because my rank there is pretty high and I can get hammheads and other large ships back to back
It's just a bitch currently because unload cmats load up into new ship, unload again for refinery, etc
it's not that hard to go play somewhere other than your home
Oh definitely not no
Pyro:
Bounty hunter / HH contracts (salvage>return to station>unload>refine> and either sell at the same location as the refinery or load it up and sell else where)
Stanton:
(Confirmed salvage contracts for hammerheads and other ships etc
Salvage>grimhex>unload>cargo ship load up>refinery>unload>refine>load up>travel to sell location>)
So yeah on one hand, quick and easy refineries in pyro on the other, better salvage and contracts
Fun times 
Yeah, I get all that. But just because your home is in stanton doesn't mean you can't go do salvage in Pyro
Yeah I know
I just wanna have my home location where I'm doing most of my game play loops to keep all my inventory in one location mostly
I can definitely hop between locations and do that, I know
Test it with a freefly account first before logging into the main 
Could do that
Also do you know if nyx uses its own reputation for salvage or is it linked to Stanton rep?
Probably linked to the HH rep, no clue though
If nyx has HH rep missions imma be both happy, and mad enough to do a bombing at the main hub with an A1 
lol, maybe it has both? I know it has the HH merc missions, so I'm assuming it'll have HH salvage missions. Haven't looked for the generic stanton style salvage missions there
probably tuesday, definitely by thursday 4pm UTC
I just noticed you get so little cm when refining like whats that from 224 scu only 34 zamn
Im wondering is there anything industrial which gives more profit cause i got a little crew and ngl we are looking for ways to make money
like salvaging is fun but it doesnt seem as profitable as it once was
Mining
oh okay but i happen to only find not so good rocks
You need to be at the right locations
what do you recommend
!regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
If you want money sell wikelo items to players. There's been an injection of aUEC into the market and buyers have 10s of billions to spend. You can then do the game loops you enjoy for fun rather than worrying about aUEC
yeah i mean we got money but we are looking in the future but yeah i will take a look into that
cause we could use money to give our other members
wikelo items, like the ones used for the polaris quest line
The game changes so fast so often that the future is not something to spend much time thinking about with this game. My suggestion is to take advantage of the aUEC boom now while you can.
CM and it's refining %s and values are changing with nearly every patch and will continue to be adjusted. Mining is pretty consistent but it and cargo has enough bugs and exploits to make you a billionaire quickly.
Until the game is in a stable state where these issues are addressed properly it will be silly to take any of the game loops seriously in my opinion.
yeah cargo is also a go to of mine but i only do it solo cause it something to lay back lol
I just hope they find a balance soon with the reclaimer slavaging cause its a very expensive capital salvaging ship but it doesnt profit like one tbh
I've been getting back into mining lately and enjoying it. Haven't paid much attention to aUEC but I think it made 2.5-3m in 3 MOLE loads not being picky about what I mined
okay thats very decent
I think it's balanced quite well for the time and risk of salvaging. Otherwise we would need to adjust every other loop like bounty and mercenary work. Those are much more involved and have much more risk but pay about the same aUEC per hour right now
yeah thats also true
My hope is that once crafting and basebuilding are in, the Salvage and Mining loops will be about the resources and we as players won't sell them to the shops, we'll use them
Technically you can sell stone, wood, and metal to the shop in RUST for example but nobody does that because those materials are needed for the base, crafting, and upkeep. Hopefully that comes to SC soon
yeah
my next goal is to achieve experienced rank in covalex so i can do the hull c contracts even tho they are kinda bugged sometimes
I wonder when/if they will add commodities to the LTP database. Hopefully they do that by the time crafting and basebuilding are in
Is the auto-loading of the Hull-C for the hauling contracts a permanent thing? I see they are bringing in external cargo elevators at the stations soon
Seems like the Hull-C might have to be manually loaded for the hauling contracts soon
well if we have manually loading and unloading the hull c that will be a giant pain to do so. I hope we get then some better tools to ofload the thousands of scus quicker
The tractor beams on the Hull-C are good. I haven't tried using an MPUV-Tractor or 315p to do it yet but those might be helpful too
Are they working tho ?
Haven't tried in 4.3.2, but before that they had not been working for quite a while already. Unable to enter remote turrets from the dedicated seat.
I should check again, last tested I probably used my enter turret keybind. I don't bother using the dedicated buttons on the panels
Both have been non working.
Hull-C tractor beams are entirely unusable, unless 4.3.2 changed that, which I haven't heard about.
Fyi: autoloading hull c still exists in 4.4
But is it bugg free
What is the refresh rate for the inventory on the commodity terminals?
There are still huge Quantanium rocks out there that can bring a great payday for Mole Miners.
10-15 mins
anyone want to buy the location of this?
Would've expected so for commodity trading, but what about contracts ?
This is the important question. Very few are willing to risk the aUEC investment for commodity trading.
Until the Hull-C loading bugs are less common at least
Is mining and cargo that good to earn millions of credits or what?
They are both relatively easy, chill, low-risk loops that can easily net 1m aUEC/hr yeah. Even on a theoretical full wipe patch day with 0 rep.
Only gets better for hauling with the Hull-C as long as auto-loading is still a thing (and working properly)
Hull c is completely busted still I believe
And I think auto loading hard locks the ship to being permanently broken?
Dunno on that one but it's what I heard
^This ignores exploits and glitches. Infinite refine/infinite sell/infinite create SCU boxes out of nothing/etc.
I thought the infinite sell and stuff was patched out?
It's hit or miss, and very often miss these days. Pros that know how to work around and avoid bugs are able to consistently ~3m aUEC/hr with it
Because I tried it myself the other day and no matter what I did, nothing seemed to glitched out
Which is fine by me, since it's more fun grabbing more cargo to haul and sell etc
That's good to hear it's less common now
Yeah, I don't know if the other glitches are working, but I tested the ones I knew about and they seem to not work? Which is good
So yeah how is mining currently and if it is better in pyro or Stanton?
i watched someone autoload on a hull-c in 4.4 so it still exists, but from what i'm seeing from reports is that the 690K run is gone
I believe they nerfed the 690k run because it was too much easy money
did they auto-load commodities or a hauling contract?
hauling contracts
How much hell is it for solo mole mining
Not too bad it’s a bit annoying running around the ship but it’s worth it
You can make about a million uec a load with the mole solo
I might try that tbh
Currently I got a reclaimer filled with all sorts of useful stuff rn,
A roc, uses medical, an atls, and mining atls, a mule, fury, and two hover bikes
So I'm thinking of doing ground mining and salvage but dunno if that'll be like the most profitable but seems really fuckin fun
But finding a giant quantaium rock that you can just break solo and getting it back to the refinery before you ship blows up is a fun challenge
Oh right quant is explosive
Yeah once it’s in your ship you have 25 minute to get to the refinery before it detonates
why is everyone so obsessed with profit and aUEC/hr? Genuinely asking. Assume you have 1 trillion aUEC what do you do with it? What do you do when you have nothing to buy?
Someone mentioned there's a mineral that's really good to sell
I really like being the industrial player and backbone for my friend group, so I like to be able to get a lot of credits to buy gear, weapons, ships, to supply others with or kidnap them with me on my ventures and get them paid well
Im aware that costs nothing,
But one friend wants to get say a guardian well that's 8mill, so could work together to get that for him and do bounties and other stuff
But i like to figure out what's stuff I could do in the industrial side of things
I might be confused and forget what it's like to be a new player but it is so damn easy to make money in the game nowadays with how crazy high the payouts are
Unless I'm doing something insanely wrong,
it takes a while to get a few million like 4-5
I know in a reclaimer I can get a lot of cmats and refine that and sell it for 900k at least but takes some time
What high payouts are you referring to?
I see to often players quit a week after a rando in global sends them 50m. "there's nothing to do"
I keep seeing that, and im like huh neat
I play to enjoy the game and have fun with the stuff I do
Game is boring, I got all the ships I wanted, now what? meanwhile they didn't learn any skills because they either were gifted, cheesed, or only did 1 meta game loop and never had any fun
Ikr?
I've been doing every game loop, gameplay, mission everything, and figuring out ways to mix and match stuff
And its reallllly fun trying to push a ship to it's limits
This is the crux of my crashout right now. Enjoy your time ALL THE TIME, don't grind and suffer and assume you will have fun later. It is still the same boring dogshit game once you have the ultimate ship. If you can't learn to make it fun and enjoy it a new ship isn't going to change that
Like the reclaimer holding a roc, mule, atls, medivac, etc
Mhm
New ships don't add much, they just give you a different approach or option
Again I'm not grinding to get the new fancy toy, I just wanna try out the other ships and see if there's anything I specifically really like
And let's me help my friends pick ships they wanna test fly something I own I'll let them and make it a goal and experience for them to get it
the worst thing someone can do in my opinion is give a new player aUEC. The skills learned and the gameplay of fucking up and spending all your money on armor and ammo and then dying in a bunker was great. T0 ruined that but we can still be poor in the game and learn how to claw out of that. Receiving too much aUEC essentially ruins the game
Like by doing mining, salvage, cargo, bunkers, all sorts of stuff and let them slowly earn it and really appreciate getting it
Mhm I avoid that with my friends, I get them to experience the game and enjoy it
So yeah I understand your points and opinions etc and I agree to them as well
I have learned the hard way be rich is the that great in this game
What do you do to get rich?
Trading with other players
it is nice to test out all the ships and see what you like I guess, as long as you're enjoying the game.
Very much so
Happy reclaimer noises
I’m done making uec I’m going to buy a lot of ships and start enjoying the game and have fun in nyx
That seems to be the one option everyone Is using currently
What do you typically sell?
I started with guns from CZ and armor then I sold cargo for the resource drive then recently started selling wikelo ships
And ship components
I do really wanna try and work towards getting the wikelo Polaris NGL
Buying rare armor at a low price from players then selling high is a great way to make uec
I made a 100mil in 30 minutes flipping the new wikelo armor last week
Damn
Hey people. Would it be worth more renting a Raft for higher stackability in Hauling Contracts, or sticking with my Taurus so I don't have to factor in rental cost for profit.
Question for you keeping up with salvaging and engineering, are the SRT tools gonna be able to get ships outta soft death at any point? Or are soft-> alive ships not in the works rn
The raft is a lot faster to load
the raft take 5 minutes to load with the Atls
I think that's a question for Tech Preview people, but I'm pretty sure that at the Engineering Citcon (?) they mentioned that they want that to be a possibility/gameloop
like emergency repairs so you can limp back to a station/base for actual repairs
Fair enough then!
And they've updated the hand tool speeds this patch yeah?
or was that 4.4
Just put the Atls in the docking port on the raft
It takes 20 minutes to fully load and unload the raft with the ATLS including the landing and takeoff
YIPEE! And also that makes a lotta sense, sorry i'm a silly little guy! Thank you!
anyone having trouble with cargo not showing up in the warehouse after accepting a contract?
It's been reported a lot yeah, seems like mission servers shitting the bed
Other locations might work or you can try switching regions
So question,
is the golem as good as a prospector because i know i can fit one of those inside a M2, and i wanna use that to just store bags of ore and refill them instead of flying back and forth a ton
OOOOR should i just stick to a prospector with the argo pods on it? because i dont know any ships besides a polaris/idris that a prospector will fit on, but just flying back and forth a ton
in that scenario yes the golem is perfect. you just wont' be able to do quant easily
well there was another ore i was thinking of getting instead of quant,
Lemme find this website real quick
yeah then it's perfect for what you're doing
i was just letting you know if you find a quant rock it's gonna kinda suck to try and get it out of there with just a golem or to try and quickly load it back into a carrier and then offload before quant timer expires
there are a bunch of them
riccite, stileron, lindium, and whatever the other new one is
they're all high value ores
Would a golem be able to mine those easily?
they're just more rare than quant it seems like but those new ores i found pretty easy in nyx
yeah it should be fine if you know what you're doing i mean it's not gonna be breaking any mole sized rocks
Yeah
I mean when the Ironclad is out i can 100% use a Prospector to store it inside that
Okay heres a good quesiton, couldnt i use those like hand held mining gadgets to make my job easier and stuff? or do they not do much at all?
yeah that would be a great scenario if it fits in there
hand held mining tools only work on rocks in caves
really?
yeah
The big like "bomb" thingies?
where in all CIG vids show them being used outdoors on asteroids and ground rocks?
not sure what you mean
ah that's a mining gadget
you put that on the rocks before you break them to make them easier to break
would you say they are very useful?
uhhh fuck yes
if you want to break the biggest rocks you HAVE to use them and active modules on the head
if you're not using active modules and gadgets you're gonna have to leave a lot of rocks behind
Gotcha so 100% bring mining gadgets then
yes 100%
and the golem mining head is a bespoke thing so neat
Okay so 100% ignoring quant rocks, Do you think getting a few hundred SCU of other ores and large rocks in a golem is doable?
if i use mining gadgets and modules on the thing
oh yeah definitely
even from big rocks?
yeah you'd be surprised how big of a rock you can crack with that thing once you learn what you're doing
Cowabunga it is then
RN im mostly just figuring out what i can do with other ships and make stuff i do now 100% more fun and push stuff to the limit
like the reclaimer holding a roc, atls's a medic urasa, fury's and a mule
yeah i took the golem out in my M2 and loaded ore pods in there too it worked pretty good
but the problem i had was that i didn't realize i didn't actually want to stay out that long lol
kinda realized just a prospector or mole made for enough time out for me
loading up a golem and ore pods is an event and then mining all day sounds great until you're actually doing it lol
True
BUT i mean hey i can get as much as i want + more in a M2 and when im done i can jsut head back
also do you know anything about ground mining in a roc and if that gives anything good or jsut ignore it?
if you get lucky you can make about 700k/hr in the roc/geo
geo is busted right now so it's a little slower
Thats not too bad
but when geo is working you can really crank some gems out and if you have a 2nd person you can really fly
How is it busted?
no i think it's the best way to make money early game
the laser power on the rock isn't showing up and you can't ping in it right now
Aaaahhh
pinging does nothing
So its very hard to find gems then
no, not if you look in the right places
aberdeen, ignis and pyroIV
this is just my personal experience, but for me i have the best luck on pyroIV
but ignis is supposed to have better rates
hmmm alrighty
ALSO golem planet mining or asteroid?
because im in pyro rn as my home system and its been very fun here
always planet, well at least for now nyx seems to be like maybe asteroid mining might be good
if you're already in pyro that's perfect
it's where all the best mining is
Yeah i set my home station to orbitury here for salvage, mining, cargo, and bounty hunting
since it seems perfect for all of that
I am kinda at a loss here
I found some deposits but they are all marked as impossible
what to do?
This is an ore rock, only for ship mining. You are in a ROC vehicle, you need to find Gems to mine.
!regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
can I find them by scanning from my ship as well?
You can save time by paying attention to how far out they come up on a ping (TAB key) scan and by what they are labeled as
that's the stuff!
now how do i get it out of my Roc so I can sell it properly?
Right Alt K to unlock ports, then open the cargo doir and tractor beam it out
or if you dont have much just ooen the ore box inventory and move it to your inventory
you.. you tractor beam what out?
might be best to YouTube some videos on it
Looking for hadanite, can you mine this stuff in these acidic caves?
Yeah it's in caves and also you can often find it in the white loot boxes at the derelict settlements and outposts
the bag, what you do is send the bag down the elevator, then drag it back to the left side, double click it to open it, then drag the gems back to the right side so they stay in the inventory and your bag goes back up the elevattor
to get a the bag off the roc, you have to unlock ship ports, then you have to click the deploy button below the bag on the back of the roc
When selling stuff at a planet, do i need to unload all the SCU into the local inventory or can it stay on my ship and works?
my understanding is if you try to sell from ship, it'll ask you to unload it after you "sell" it
which sometimes just eats your money and materials
but i haven't actually tried on surface locations that way, only at space stations
Ahhh im debating if i should sell this RMC at this one location to earn the most from it, or at the station where its like 5th best price kinda
that depends on how much it is, those best prce locations rarely accept more than 50-100 scu, depending on how busy people are at selling there
Ahh true
i usually don't bother with the headache, just sell it where i can quickly for a reasonable price and go get more etc
Guess so yeah
btw do you know if actual drugs still spawn in the game or where they removed?
Thought about doing illegal cargo like e'tam, slam, maze
you can find atruatoxin on bounties,
and on the higher tier zero bits missions in pyro
Zero bits?
it's a faction, related to headhunters, they send you to asteroid bases to get loot off of a ship in a hangar
usually about 40 scu
mix of medical supplies, gold, and if you're lucky drugs
merc, easy pickings
i was making anywhere between 200k-600k per mission, depending on what is in the boxes
Huh do they have a rep value i could look at?
def better return than salvage fees atm
Stealing cargo from ships is a better turn yeahhjhhh
they are based on headhunter rep i believe
But i do really enjoy salvage for Cmats rn
but they won't give you HH rep
AH how fun
im still trying to level up HH rep its just been hell of a grind
third station in a row where it wont remove
WELP TIME TO fucking unload this by hand
Like you should you lazy space-bum!
which ship is it? I've been trying to recreate this bug but my commodities sell from ship no problem?
im in a M2
oof yeah those aren't fun to load
ITS PAIN
and it was stored you watched the hangar elevator go all the way down and stayed for the doors to close and the lights to come back on?
I stored it and watched it go down as i got into the elevator
and checked the terminal in the lobby and it said "Retrive" so it was 100% stored
I get sitting still for an etra 8 seconds is torture but I don't even call the person elevator until the lights come on and haven't had this bug. Could be coincidence and completely unrelated 🤷♂️
Maybe
I'd totally rather take the chance to have to manually load rather than wait 8 seconds though, completely understandable /s

Imma just hope manually unloading this into the station lets me sell all this RMC
its 200 SCU of the shit and i'd like to sell it
I'll keep testing, see if I can figure out what's causing it to fail. It's SC so it's probably just buggy game and RNG on whether it works or not. Strange that I've tried maybe 14 times this patch and haven't had an issue yet
low pop, high pop, all regions, different ships. All work fine...
lucky you
For a step by step what i did,
I have that stupid text on my screen like "if you leave area cargo will fail" ever since a cargo failed at dudleys and daugthers, went away then came back,
And landed C2, stored it, went into elevator, checked ship terminal to see if it was stored, went to admin, clicked ship>max>sell>failed
hmm I'm guessing you tried to sell again?
Yeah and it failed
i.e. close the failed box and clicked max>sell a few times
clicked a different item, failed etc
what causes the "if you leave area cargo will fail" Is that a Hull-C thing?
Did that on different items, on different amounts,
thats on my M2,
I went to rats nest to sell scrap and it failed / stock limit something whatever that message was
left the area and above my QT screen its this white text going "if you leave the area your cargo shipment will fail" etc
That might be it, I'll dig around and see what I can find. not the first player to have that text stuck all patch..
Yeah
okay yeah manual loaded into station sells it
managed to sell 120 SCU of the 200
not sure what the bag is you are referring to
the ROC has an inventory
thats it
the roc has a bag
next to the open inventory button is a deploy button, it moves the bottom holder away from the bag, then if the ports are unlocked you can remove it
can also buy extras at cargo places
speaking off bags, i know you can get the argo pods for the prospector, for more SCU storage, can you do the same for the golem?
no, the golem uses a different style container, not interchangeable
32 I believe, same as a standard Prospector
@keen garden Thoughts on getting the Hull-C now and hope its fixed next patch or nah?
i'm not much of a hauler, but based on what i know of next patch it's probably not ideal, even if it is working well
the bigger hauling missions are gone, the 600k-700k, replaced with lower value interstellar missions to nyx
but they could always rebalance the value before it releases
THey could yeah
the fucks only worth 15mill, i can get one and hope it'll pay itself off when 4.4 is out
think it'd be safer to wait to buy a ship until after the patch?
ive never lost anything big after an update, but ive definitely heard stories
i have enough to get the C2 now, but im a little aprehensive lol
i went ahead and got one for the shits and giggles of it
Currently heading to arccorp to buy a talon strike, and im debating if i wanna get a prowler OR wait for the utility version of it
im pretty pumped for the utility
Wait for the utitlity
Normal prowler is pretty bad
fair
also whats up with the two ROCs? one is a DS whats the other one and whats the differences?
im pretty sure the Utility has the same layout for weapons, but the main guns got sized down by 1
so two S5 and two S3 on the regular prowler, then two S4 and two S3 on the utility
Thats not bad tbh
i think the DS just has 2 seats, one person is on the outside in the mining turret seat
the regular ROC is a single seater, driver does the scooting and mining
which is more entertaining anyway, even with a group.
Ooooh gotcha
Would the Core or Vulture be a good first ship to get into solo salvage missions ?
I think vulture is really good for solo salvage
Thanks, will i be able to rent one this coming weekend IAE ? could be a chance to check it out before dropping thw creds
yep you'll be able to rent it
Great, I'll hold off until then, can't get on after today until friday anyway.
Whats best for the Vulture?
-Going for Panels in Astroid fields
-Scraping ships for RMC
-Scraping ships for CMATS
Anyone got a good video on solo work in the mole, for what to run on it and stuff
like gear, parts,
i like scraping ships since it offers some variety. i don't like cmats solo, it feels like it takes up too much space for not enough value per ship.
esp when i can finagle packing ~33 SCU of RMC total if i do it right. offload everything onto grid, offload all i can off grid, and then fill up internal storage
Has anyone tried salvage with reclaimer in ptu with external cargo elevator?
i would argue, scraping ships for rmc, if you can get the unverified missions that pay you to scrape a ship
panels can be good too, but also... keep in mind both have a fairly low profit ceiling. panels, before the rmc value nerf, were only 400k-600k an hour,
scraping ships won't be a whole lot better, but depends heavily on your source of ships
could also try scraping panels in pyro at outposts, where they pay you to clean up an area, also throw in the maintenance missions since you have rmc to make the salvage canisters
aka use contracts to fill in for the loss in value from rmc
Never heard about the clean up and the maintenance missions. It sound at least worth to try. 
I'm debating if its worth it to stay at Grimhex to do a shit ton of salvage contracts + gilly 7# mission to earn money back from the contracts,
And refine the Cmats in a near by station close to grimhex since i can unload there and then sell else where
just the damn contracts for salvage in pyro take forever to refresh and i finally got one good contract thats nice
Considering the 30% u get after refining, are cmats even worth it?
someone did the math earlier, it was 600k - 1m aUEC/hr with the reclaimer they were averaging IIRC
that might have been divided between 3 players as well
so 1.8-3m total aUEC/hr
not accounting for refining time
1m -1.5m is a good number for an hour. Two of us managed 7 hull c's and they average 170scu cmat salvage.
Would it be worth with the vulture to only farm cmats?
I think if you have a cargo ship nearby it could be. Though I would probably scrape the RMC first and then fracture and disintegrate the CM. Haven't done the math on the vulture yet.
Do you know the biggest ship that can be fractured with a vulture and how much cmat you get from it?
I have never tried it. All I did so far was to harvest panels in the field next to C1.
That's why I am asking if other ways are maybe more lukrativ 😅
I might try it out tonight and see how much I can make with one then. I usually run a reclaimer so im used to large ships...
back when i was super into it, i used to run a helix (2x reigerc3 + surge/stampede) and 2x hofstede build (Torrent + torpid/Torrent + Focus)
wondering if i should run a triple helix build this go around instead
As I said before until CM gains more downstream value I do not collect it just get the RMC. It's $5.3K per crate and you have less crates to toss off the Reclaimer so saves time also. In Stanton for the legal salvage they have the bigger ships for 10 0r 20K it's really pretty good.
yeah i always abandon mine with the power off, shields down and spindles extended for peopel that want to take it or people that want to salvage it
i try to get it out of armistice also
for the vulture guys
That's a great idea, last time when the Hull C stopped working I just rammed the LOS at full speed for impact demo. The game mechanics need to be adjusted for salvage and SRV support, imo
yeah at least let someone make some money off it or use it
I do dream of my SRV being useful one day. The idea of being able to salvage and/or towing a ship to a scrap yard and getting paid for that would be so much fun.
hahah keep the dream alive
This ship runs on Hopeium
I think its better for Cmats since you earn more from them being at around 8k takes a lot less time to get then RMC
I'm hoping with nyx's launch the 85% value we had for the reclaimer in PTU comes back because the 15% is honestly ass
is TDD broken right now? It doesn't recognize my stored resources
TDD where?
NB
Different commodities looted from bounties. Gold, med supplies etc
did you ever get to sell them or no?
NB TDD doesn't recognize them in my inventory
dont you sell looted items at grim hex?
Usually cargo looted from legit bounties sells at TDD, at least it used to including last patch
The game and its weird ass bugs
So to answer your earlier question on salving only cmats with the vulture.....It isnt worth it IMO since even though you get 30% vs the reclaimer 15%.....youll never get a decent return since all the ships you are cracking are small....less than 4scu
❤️ Thanks
Hi all, long time star citizen citizen. I've never gotten into or tried the mining/salvage/cargo loops until now. Which of these is the most profitable at the moment? My returns from savaging last night were disappointing, so I wanted to look at some advice or feedback.
That heavily depends on what did you use for salvage
And which material you salvaged
RMC pays more but take longer to collect
CMAT can be done in bulk fast but pays less
The size of the ship matter too
Reclaimer can yield around 300-500k with full cmat
The thing to keep in mind, is mining and salvage aren't supposed to be for making money. They're supposed to be material supply loops for crafting. So, they make money, but not as much as other things.
Cargo makes money, based on the haul and type of cargo, but it's upper end is getting nerfed soon to be more in line with other loops.
CMAT sells for more than RMC now. RMC is better on small ships, like the Fortune, where the Reclaimer is better off just making tons of CMATs
Ah
I didn’t really use my reclaimer last patch lol
But yeah bulk cmat with that thing is crazy
It's been nerfed, but, as I said, it's supposed to be a supply point for crafting, not a money maker
"back in my day, we used to make 10mil per run with a reclaimer!"
Even when I could, I didn't. I hate grinding for money in any game, I already do that in real life
Thats a very good point
Money comes, money goes. The important question is, Did you have fun?
Real
Imo the reclaimer makes you work for it now.
Peppridge farm remembers
I was using the vulture and only got 30k for 7 scu of RMC, but that was over 3-4 hours lol. Again, new to the loop so I spent a lot of time playing around with the ship. Melted the buccaneers for the vulture. Regardless of the low return, I had fun doing something different.
Good times
Ok dumb question. How do I remove the mining bags? If I tractor beam them either the ships shields stop it or the tractor beam tries to pick up the entire ship
Right Alt + K from pilot seat to unlock ship ports.
Hi, I haven't done any serious cargo runs since 3.18 and was wondering what if its better to run missions or trade commodities? What is less buggy and works more often?
I have an M2 for now.
Contracts > Trading
Hauling missions not only more rewarding, you also gain rep, and do not risk any own money
Thanks guys, will check them out in 4.4! 🙂
any idea when the patch is rolling? lots of fear mongering about losing ships
Today sometime 
i noticed when you dock the reclaimer at a docking port in orison, the lobby there is empty, no security and wide open for anyone to come down the tunnel, not inspiring to use
Not like security would do a whole lot anyways lol. Anyone not in your party should get repositioned if they board your ship though
There are zap guns, will incapacitate peeps, give them to police on stations
Rumor its 1600 utc...20 mins from now
"Rumor"
also could put a ship selection terminal in the lobby and allow the ship owner to lock the door to the tunnel or something
IC they fixed the rear hatch for the reclaimer ! finally
Can't wait for all the abandoned capital ships to salvage...
yeah but what sux is you can still only take 240 per hull break, it doesnt leave anythign behind
a cap ship with 20000 construction material salvage will yield 240 lol
unless they have them break up into many pieces, but the other large ships dont really do that
i know 890 jump is 240
at least with the hammerhead, it breaks up into a couple of piecs
Any site that has updated info on new Ore?

Newest ore discovered
Don't be a troll 

Any news about the golem ox?
Is one able to attach ship weapons and components to the Raft's cargo grid for transport? or will the raft only move SCU boxes?
do you guys can switch mining heads on MOLE ?
I have enough money to buy a golem, prospector, or a mole
And I wanna get into mining, which one should I buy?
Prospector < Golem with mothership (Asgard, C2) < Prospector with mothership (890J, Polaris, Idris).
And MOLE is cool too, but far less capacity than a smaller mining ship + mothership and shit load of bags.
The feeling of cracking large ass rocks is awesome tho.
so buy a golem with a bunch of ore containers?
im familiar loading ground vehicles but how would I do it with the m2?
Same as ground vehicles. Spawn small vehicle, park it to the side, spawn large one, make Tetris.
what equipment for the golem? Ive mined like twice a long time ago and just used stock parts
You can only get modules, not change the head.
[2x Rieger-C3] or [Rieger-C3 + Surge] are good modules to get.
A Sabir gadget can come in handy too
When im done mining, what do i do with all the full pods ive obtained?
Swap them with empty pods in your ship.
Then, unload all full pods in the freight elevator at your chosen refinery and refine.
ooh i didnt know it was that easy to get it to register
contribute here https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-184338#contribution:237e4c02-841d-4c4a-b26a-833d82d5d2af
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Seems like I picked the wrong day pick up SC again. Didn't even know 4.4.0 was coming out today. I just wanted to mine quietly.
rip
how do i remove the ore bags from the golem and switch them out?
right alt + K from the pilot's seat
The potential wild life locations are still not fixed, right?
Anyone tried mining in nyx yet?
yup, its pretty fun
Yeah but bad news
I'd show the refinery value but I get impounded every time I arrive at my hangar
Both Torite and Lindinium are 1 uec though as ore
Can someone confirm if hull c autoloading still is a thing?
I know that the contracts got nerfed but if the autoloading still works, I'll give it a try later
okay 🙂
LIVE 4.4: No idea if this is new, but I found that I can practice Prospector mining in Arena Commander. Use the Online Freeflight game mode and choose the Astor's clearing map. Scan for unknowns and then mine rocks (granite). This would be great if it had more mining resources to simply practice and sandbox.



