#industrial-professions
1 messages Ā· Page 112 of 1
since you're solo though, you'll probably want the actives to crack bigger rocks
I have the benefit of 2 alts manning my lasers so as a solo I'm a 3 laser MOLE 
use the drop downs on this sheet to see the max mass you'll be able to crack
you can multi-box on 1 machine with SC but it is a PITA to setup
oh hell yeah
like sandboxie or some shet
this is what ill try next
need to swap port and starboard tho
are there more missions from red wings once you level up rep?
lol impact with surge+surge+stampede and a sabir has a slightly higher upper mass limit
er is there something I need to do with this spreadsheet so I can edit the other 2 lasers
I might have borked it when I transferred. do the dropdowns not work?
Is Reclaimer worth it?
@red granite you were right, you can run two surges. Sorry for the late reply
Worth what? What is your success criteria? Will you make back your $ if you pledge for it? no. š
for 2-4 people:
- Usability
- Fun factor
- Worth the time spend
(do not need crazy profit, but should be able to cover the costs and make something extra)
well I may be biased as it's easily one of my top 3 favourite ships but yes, it's worth your time. The profits are a bit shaky atm as they are reworking salvage and the reclaimer has definitely got its challenges and design flaws but it functions ok. It is a ship that you can feasibly use solo but drastically scales in efficiency with crew.
Thanks
hey whats the fastest way to swap MOLE bags? I was hoping id be able to eject them off but idk if thats a thing
you just have to unlock ports and tractor beam them off
Yes, the Reclaimer is worth it. Your friends won't need to invest their real money into the game to achieve the ships they want to earn in game. Salvage's profitability is in a good spot and the Reclaimer offers a few loops within a current operation on its own: piloting, turret operating/salvaging, and crate stacking. It has PDCs so its able to passively handle some aggressive contact, it also has remotely manned turrets to cover active combat stuff.
Salvage will be a little slower on profit come next patch, no? Don't you have to refine salvaged stuff now? I'm not following this closely....
Yes but the refining times don't appear to be that significant. Refining times for mining materials also went down recently so there shouldn't be a multi-day wait for things anymore
So is there a big difference between the golem and the prospector? Outside of one having an interior with a bed.
The Golem cannot swap out its laser like the Prospector can.
You can hold more raw ore with the Prospector because the pods can be swapped and you will have a "max power" head all the time which can increase the difficulty on some ore as the range for success will be notably harder to achieve.
I think overall though, with the right gadgets and attachments, you can usually make the golem work for the same mining content as the prospector.
Ok
Iām debating if itās worth melting my prospector I donāt use much and picking up a golem instead so I have some store credit come IAEš
Refining times went down? It took me like 40 hours with pyrometric on the ptu, or was that changed?
Down, relative to the amount of SCU submitted.
Gotcha. So it would still take multi-days with a good Reclaimer run xD
But with a mole it would be fine
Go fill up and let us know how long it takes. It's still only in the PTU
I would if I weren't going to bed any minute now. Working overtime irl kills my energy to work overtime online xd
I think I might have exagerated tho, or rahter talking about the wrong method. Pretty sure in hindsight it was closer to 10 hours for a good run (about 1000 scu CMAT) with pyrometric.
I think I was running ferron, with that its about 30 hours for that amount.
I heard something about the Atls being changed so the box isn't in your face anymore, can anyone confirm?
It was said on a video, but someone else said nothing has changed. It's possible video 1 had people who weren't used to how it works, especially so considering angles.
It would be such a huge quality of life improvement
As far as I understand it, the box still goes over your head. It also runs into clearance issues depending on circumstances (is something above your head/the ATLS)
just use freelook and the box won't be in your face
you're not using the atls right if the box is in your face
there are some youtube videos that you can watch that explain how to use atls correctly
Thanks
sure np it's worth the time to check out some videos you'll be a lot happier using it
but you probably won't be using it much after this patch
they buffed the tractor beams so much there's really no need to use an atls anymore
Thanks for confirming and letting me know!
It's always good to get more data points. You never know with this game. On certain things everyone has a different experience 
ive been running an Impact with Surge x2 and a stampede with sabir gadget and its been working good
using all modules if needed to break large rock in solo ship
Nice. I need to switch up my setups and test things. Been stuck on the same loadout for years now
why would you put fltr on your helix?
I dont even use it for cracking anymore
ive had no problems using the Impact with that setup alone
what's the max sized rock you can break then
uh ive so far managed like a 38k
havent found anything good in the 40s yet but I think I can hit 40k
yeah that's probably max for that setup
thats with a sabir
Idk can a helix do more?
also I dont like dealing with it shrinking the green
now if I can just get rocks to not kill me when i'm in the green safety range from the rock
I forget which lasers have the longer range. That's the last thing I think about when making a loadout, I should consider it more
its frustrating, especially since it leave the ship absolutly untouched
just melt the prospector and buy a golem ingame, its only a mil
its like my dude gets fatal whiplash
I actually might do the Wikelo Golem 
I think bringing shatter damage down helps with the bits of damage u sometimes get
what's the biggest rock we've found? 84,500 mass is the largest I've personally seen (and cracked!)
so 136k might actually be necessary dang!
I think with this if everyone does it perfectly it'll work
I find 100k+ mass pretty regularly
I had to pass up a 115k 49.5% quant the other day cause I was solo at 3am
hell, I found a 32,000 mass rock and with a helix 1, two surges and a spir gadget on it I still couldn't get the energy level to budge
oh that will make a difference
idk if prospector can push that hard
I was about to ask what the hell am I doing wrong
I need to try some of these wikelo jobs
idk why but ive been ignoring the whole thing
it's got nn-13's
that's why i did it
you are not alone, same here, fack Wikelo! š
100k+ on the reg? I do moons. Is this in space around stations/Aaron Halo?
I look at the spread sheets and in my head it reads like "100 thousand favor coins, a fruit from a place thats glitched as fuck, a wompledoodle" and its like "pass"
in my case i ignore Wikelo cuz i dont want to be involved in any that remotelly smells like PVP, like that Carenite stuff
Lyria is where I go
I saw a lot on some pyro planets too
Hmm, it's either Lyria or Wala where I normally am as well
maybe I'm just unlucky and don't find the big ones. Or you've already cracked them!
uh 1 thing that can help is just making sure ur only hitting clusters
they are def rarer than normal rocks I guess but if I go mining for a few hours ill find a bunch during the journey
sometimes u even get like 3 in a cluster
I've had good luck at Clio
whats broken that you need fixed?
oh
Are there any non-mining ships that can determine a rocks composition?
not that i've seen
sucks they did that
hopefully in some (hopefully again) not so far future every ship'll be able to once they revamp scanning ?
did they change the red wind missions?
i'm at arccorp rn and only have 2 missions available
I'm looking for a wealthy industrial GROUP for a potential mutually beneficial partnership. Must be a naughty boi and a man of culture
I want to make a huge splash in the market
Anyone get to see by how much they increased Scrap value?
If it involves hostile activities i might have some people
We're semi-industrial
CAN some1 tell me please the RMC and CM prices before and after refining? id like to come back to the verse but im a reclaimer guy
there is no price before refining, my understanding is CM must be refined to sell
prices are in the patch notes I believe
but what isn't is that you lose a lot in the refining process
Is it worth it then
that's a highly subjective question, what would make it worth it to you? Do you have a minimum number?
why dont you go try it and find out?
Has anyone been able to mine at Cru L3 yet? Star map shows it exists, but not appearing in quantum HUD. And when you do quantum to it, can't quantum to any of the asteroid clusters.
Can anyone refine salvage?
is it possible to refine from reclaimer cargo hold?
the patch notes imply a no, you have to take it elsewhere to be refined/sold
wrong thing highlighted lol, towards the bottom 3rd row
It won't populate any work order flew to cl1 refine station
Did others had there HH rep restart. I got my old standings still standing. When I did a mission it started a new Standing with them..
Since the changes with salvaging, is it now better to go for both RMC and Construction mats to maximise profits?
I checked SC Tools, RMC seems to be x2/x3 more than CM, unless these prices havenāt been updated just yet to match
I got my vulture a few days ago, and I really enjoy the gameplay loop. Itās a fun little ship that admittedly nets you a little less money than stacking some hauling jobs, itās much more relaxing and with no time constraints.
I mean after the changes, mostly
since prices got shaken up a bunch
Ive just completed my first āmixedā run with my vulture, only came here to take a little break and for the question about Construction mats. Gotta wait a couple of hours now for them to refine.
Keep me in the loop š
Will do mate šš¼
Anyone having issues in their Mole with the turret info?
lol
i think salvaging might suck
that was like 550scu of unrefined CM
for 83 scu of refined
maybe try ferox, or the other one
its 30 hours with ferrox
wait what š
but the yields suck
thats crazy
Anyone having this bug in a mole where you cant get rock info, only in mining mode...
I'm lazy or I'd get the IC and CIG response. Known bug. hence the prospector loaner
Dang so no work around atm. Well that stinks
Not that I know of. I'm sure you can still mine it. Might need someone as a "spotter" in a working scan laser.
and good communication skills throughout the team
SC trade tools is out of date relative to the prices in the patch notes. I suspect the only way salvage will be good money is to take both (which is good, IMHO). Panels are probably not worth it for a while.
I'm thinking I might give it a try just for kicks, it's been a long time since I have flown the vulture
Thatās what Iāve done atm, taken both, waiting for the refinery so I can see the results šš¼
I suspect for max efficiency, pyro will be best, since you can sell cmat at the station with the refinery. If there is one that also buys rmc, that would be ideal. Eliminate the cargo hauling loop.
where is good for reclaimer in pyro?
the yield i got tonight was unimpressive but it wouldnt be quite as bad without all the box jockeying
still not good though
80 scu should still be 650k ish right? How long does it take to collect 550 with the reclaimer? Not long right?
Was maybe 2 hours with 3 people
How are you guys refining it's not working for me
And took about an hour more to do all the box moving
It gives me no option even if I store my ship
You have to put it on freight elevator
@void nova is send me to a docking station
Yeah thatās the problem i
Damn really? Last time I played with a reclaimer, which I admit was a while ago, I thought cmat collection was pretty quick
You go to ground station and unload into a cargo station
So I have to land unload then then reload
I watched video of someone storing it that's crazy
It suppose to be able to land in a space station that's y they add docking for reclaiming
I imagine the amount of stuff you store off grid on reclaimer wouldnāt play well with refining straight from it anyway
So... I'm having a theory
It says I have 0.73 unrefined and I can sell for 6k. I'm wondering if I need to get from 0.73 to at least 1 cmt to start the process
Wait, if you can sell unrefined for 6k, that's a way better deal than refining, losing a bunch, to only get 8k after
Oh, .73 must just be the buffer.
I thought it was worth 8k a pop
Yeah, but you lose like 50-70% to the refinery
10 scu in = 3-5 out, depending on exactly what went in
Yeah that's only 15%
What's the cost to send it in
I donāt understand how they expect you to pay a crew when yields are this bad
Iād have made much much more in a hull c than the reclaimer total , which I have to split 3 ways
That's what I tell guys all the time reclaimer always told by cig it's a multi ship but you can't afford to hire
Yeah they don't seem to be able to balance different professions against each other effectively
What's the aUEC per hour calculation?
5k
That was honestly about 100k an hour, abysmal
can I check your math
are we saying that 83 SCU took 1 hour to collect, let's disregard the time to refine but include the fees. what does that sell for and how many dudes did it take
I heard mining went up it prices so moles might be a crew ship
right
Refined itās 83 scu
Like 699k
and what was the fee for refine?
that's not bad, it's not the crazy easy money is used to be but that seems balanced to me
should reclaimer running pay more than risky bounty hunting and mercenary? I think they should all be pretty close and balanced myself
600k split 3 ways for over 2 hours work taking into account moving boxes into a c2 to refine is not good
kind of hard to fail or get pirated in the reclaimer but missions can fail
It's very easy the hull is trash
not good by old loop comparison, but how does it stack against say... you 3 doing ERTs or gilly gauntlet?
just did that with boy
Iād make more doing anything else in the game
Nice, work out alright?
Iād make more running rookie cargo
Honestly the gauntlet tier 7 I believe is my got to
HOw much more?
A lot
True
are you sure about that in 4.3.2
They have not been adjusted
what happens when autoloading is gone
Auto loading will not be gone it just wonāt be free
they are trying to get balance, payouts adjusted for risk/reward/effort
Iād make more running boxes from ecrus to loreville
these industrial loops are going to get crushed in the process, they make way more than they should
the everus to lorvile stack is what? 200k an hour for a solo?
Should it not earn more than 100k an hour?
so we can use that as a solid baseline
Oh yeah, 91 SCU's of taranite secured
3 surges and a dream lol. cracked like cake
Congrats! so the lasers work fine you are just blind eh?
Yeah, you are just working blind.
I'm sorry where do you sell cmt?
It should, I'm trying to get useful data instead of "not enough, way more, etc"
the answer to "which gameloop is the best money" should be whichever you want instead of "go do this thing which you may hate or think is boring or too risky/involved"
with caveats, agreed ships that are expensive should open pathways to more aUEC/hr and riskier jobs should pay the best
If they want anyone to do this the refinery needs to output much more to support a crew
What I see from my anecdotal small sample size however is people grind for money doing whatever meta (dupree, hauling stacking from LO to city, salvage, whatever that patches exploit is) get money and then get bored with the game because making money isn't fun. I just want every game loop to pay what it deserves so there's balance
Yeah 550 to 83 is ridiculous
Yes enough for a crew have a Polaris what can I do to pay for a crew
but for essentially 0 risk and 0 possibility to fail (assuming no bugs) it's perfectly fine in my book for aUEC/hr
hopefully crafting will boost the industrial profession
š¤
where aUEC won't be the metric we use to compare loops
Call me a jerk but it puts a smile on my face when I read that the Hull-C won't load/unload at the cargo area on those 700k missions. 15 minutes to QT somewhere does not deserver 700k
100k, sure you've earned it by slogging through the rep and buying the hull-c but 700k is ridiculous
Hull c is op yes
I do the stuff I enjoy with friends like mining and salvage but it doesnāt really pay the bills
I wonder if they have a formula for payouts. Something where risk, failure rate, time, investment, skill are factored in
But we will go back to mining after tonight I think
what bills?
Itās not mega bucks but itās a lot more
everyone is a millionaire in this game. It's way too easy to make money
same, and I guess I play a lot and take advantage of the events but I've already bought every ship that's available for aUEC in the game and have 500m in the bank. it's stupid easy to make money and we don't have enough sinks
Iāve only played for a little over a month
it is my main game so that is likely why but idk what you want. You want to be at end game and be me with 0 goals to work towards that quickly?
I spend my time now bullshitting and finding bugs because there's no progression and no need for money right now
No if I wanted that Iād just buy ships with real money
The reason I donāt buy ships it because I wanted to progress through the game
do you have an upper limit?
what is the MOST we should make per hour. doesn't matter the game loop.
Should it be 10mil and have an 890 in 1 night after downloading the game?
or should buying a ship matter and feel like an accomplishment
right but I disagree with the thought that reclaimer doesn't make enough
100k hour is enough..?
perhaps compared to other loops it's too little but I would prefer those loops being brough down to be in line with where salvage is now
100k hour is plenty yeah
10 hours for a nomad, 20 for a cutty black
Youād have to do 300 hours in the reclaimer to earn enough for the reclaimer
Thatās insane
50 for a corsair, that seems pretty good
that's an endgame ship, where would you put it?
but the gameloop can be done by an adolescent monkey on a pc from 2015
if you aren't taking risk, don't need skill, you should get paid minimum wage
but you can die in a bounty, you can fail a bounty
insurance is free for now, it won't always be, but forget that you stil have to travel back and hope the mission didn't fail because you are no longer in the area....
it's not an easy task
So what just go get another one
to balance the gameloops, I don't envy the team that has to try and handle this problem
I sat on my ass and pressed a button I deserve more pay than the guy fighting and risking his life is what I'm hearing
come on
you know that's dumb
An endgame ship that costs so much and requires a crew should earn more than a light fighter farming high risk bounties
hard disagree
As they arenāt even hard
I worked hard before so I no longer have to work hard but still get paid better than those that currently work hard
this is real life capitalism so I get the mentality
And you risk nothing except a claim time
we all want to be bezos
The reclaimer risks its entire cargo
the reclaimer shouldn't afford you the luxury of making more aUEC what it does do is allow you to not have to transfer cargo to another ship or head back to station.
it should be more efficient
so you'd rather fly a vulture then 
What
if I understand your argument it's that the endgame ship should basically be an I win button
What are you on about
my counter is no it should be the same balance but the endgame ship makes the gameloop more efficient and easier
Im saying the time investment and money investment is not worthwhile with the current balance
The endgame ship makes it harder
reclaimer is harder than a vulture?
The small ships can sell their scraped rmc instantly
550 SCU in 3 vultures vs. 1 reclaimer. which woould you do
why wouldn't you scrape in the reclaimer with a 3 man crew?
The reclaimer has to land, transfer 600-700 scu of boxes to a cargo ship, haul those to a refiner, wait a day to refine, haul to a tdd to sell
so does the vulture
You donāt refine rmc
dude just buy aUEC on eBay and play for fun then
you can RMC and CM in both ships, why are you making a distinction as if they can only do 1
I think you misunderstand how to balance a game and it's rewards
Wait rmc u don't refine
anyone know why when I try to buy cargo into my c2 it shows the price as 0 and wont let me buy it?
doesnt matter which storage location I choose apart from the station itself
That's a weird name for a C2
yeah
but it doesnt matter what I choose. If I choose the other options its the same thing, all showing the wrong name or image
probably offset table or someother bug not getting the correct inventory
hmm
im at seraphim
how many ships do you have stored there?
max 2
I'm assuming manual loading isn't a solution for you?
im very lazy
and im solo moving 692 so id rather not
Hello I'm trying to sell Cobalt at the moment - 176scu
Tried selling it on the normal place I sell it and it won't sell. The item just turns red and I can't select how much I want to sell. The terminal says there is low inventory and none are in stock...
Happens at Shubin SCD-1 on Daymar and Area18 TDD...
Bug or are the Frontier Fighters disrupting the selling....
cant sell rn either
At least it's not just me then
Anyone also had a new standing bar started besided the one you might already have? with Headhunters. I was veteran contracter before the patch now, I can still see that level. But When I did 1 salvage mission for them the 1000 one it started a new bar for it. So lost the progress to my salvage missions.
Just logged in now at Area18 aand could sell...
So is trading working again now? I tried selling at terminals last night and It wasn't working
Does anyone think the 50K Pyro salvage contracts were removed on purpose?
Makes no fucking sense that they are gone
Yeah both my CFP and HH got a secondary reputation bar
where can i dock the reclaimer in an EX hanger apart from orison?
Are they gone? Didnt your reputation with CFP or JH just get reset? Mine did
does the hull c get a rework in 4.4 ?
my game shows double rep in pyro so it could be a bug
Me too, actually I got three for HH
My HH rep has not been reset, but the 50K contacts are gone for me.
well I am looking forward to being disapointed while grinding back up again :(
They adjusted the missions. For example, in Stanton, 50k missions are now 10k and can include HammerHeads
That would make sense with the salvage sell prices reduced so should the buy in
I must check them out again, ty for the heads up
Selling is working hopefully now - It wasn't earlier today and all I did was logout and login again later
Raft question... Does anyone use the tractor for hauling? I've found that since I have to get out of the ship to use the elevator it's faster just to use a max lift. Is it just for multi crew?
I only used the ship tractor for resource drive, otherwise I use the small hand tractor beam 1-8 and maxlift 16-32
it was way faster than a hand held prior to the change to the tractor beam power that just happened in this patch.
but sticking the atls on the grid is still the best option š
anybody found a way to get reclaimer inventory into a refinery yet?
because if i need to use my puny taurus for hauling 168 scu at a time for 1600 scu then im gonna go mad.
You could just salvage in Pyro, 3 main stations have XL hangar and refinery
You need to dock then call the ship to a hanger btw
I used Maxlift for loading, and Raft's tractor beam for unloading yesterday. Both work alright, but when on foot, you can move your point of view around, and get up close to make sure a box is exactly where you meant for it to be, in order to maximize space usage.
ooh thanks that should do it.
do they also have refineries there?
Salvaging with a Reclaimer in Pyro would be dangerous. Also, I've heard of people who apparently couldn't sell their refined materials.
Yep like I said the 3 main Pyro stations, Ruin, Checkmate and Orbitury all have XL hangars (since they're residences) and a refinery
As a bonus the elevator goes straight from hangar to refinery to save time running through the station like in Stanton
oh i didnt catch that. but thanks a lot. also edrick says something about not being able to sell refined materials
which is im not happy to hear about
It seems there's some bugs potentially server side, I'm sure they'll hotfix it next week
i really hope
There's a glitch with power pips, try toggling everything off/on on the MFD
It's probably the scanner not powered
Where r u salvaging in Pyro with a reclaimer. Like missions?
It was a suggestion I actually salvage in Stanton when I use the reclaimer (coverup missions)
I just offloaded/reloaded in my XL hangar at Orison
anyone know if ill be losing out on a bunch of money by selling ROC mined material at a station admin instead of a mining station?
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
It will be less. IMO not much less. Depends on your definition of "a bunch of money"
trading at bueno ravine is still broken for me. doesnt allow me to sell
have you tried the hotfix? I have not, just curious. The official notes don't mention the sell issue, but sometimes not everything makes the notes.
I'm looking at the new hauling catagorys, bulk seems like its for the large ships like Hull-C, Supply for stuff like connie and small for starters
In pain from trying to find missions for the Taurus now
I find looking for the right rep level is the easiest/fastest way. I think that'd be member or experienced IIRC
The experienced stuff is just way too high SCU now for me to grab
Member then? what's below experienced in the rep tree?
It would be Member yeah
Just trying to find Direct missions as well
Damm I'm not seeing any Directs for Member
Are you going for aUEC or rep?
If aUEC rookie and junior should have what you're looking for
Just aUEC, its just the reorganization of this menu is gonna take some time to get used to
Weird, somehow I was able to grab the cargo from the mission location at my Hangar
Even though I wasn't at the pick up location
What do you mean? You picked it up at a different spot than the pickup location?
It's always available at the freight elevator right?
Yeah, I found it in the Freight Elevator at Lorville when it was supposed to be at a station for pickup
I thought you always had to head over to the pickup location to pick it up, not your home hangar
Would have had to see screenshots of your accepted tab. The missions like to change the locations, SCU amount, and commodity between clicking Accept Offer and them loading into the accepted tab.
Likely the case here, though could have been a different bug š¤·āāļø
Oh thats weird, never knew that
Here's an example. Something to keep an eye on. Usually it's the commodity and the SCU amount, but sometimes it's also the locations.
Here is was aluminum in both, but location and SCU amount changed
Guess it could be a useful bug sometimes, or not useful
This happens to me a lot. I usually don't notice until it's too late 
Not the only place jackson, too
What's the cmats refinery ratio anyone know?
And is there a current price sheet? That one uex website hasn't updated quite yet
Reclaimer, you get back 15% of the total SCU you refined
Vulture/Fortune you get back 30% of the total SCU you refined
Thats currently your return
that's really odd why is it 15% on a reclaimer?
I am giga brain stupid,
So I just do 15% on say 700 SCU yeah?
It makes no sense from their description but that is currently how it works. If you turn in 700 scu CMAT salvage, and refine it. You will get 105 CMAT refined
So 15% - 450=67.5 SCU roughly.
It kinda irks me that the capital ship designed for salvage performs worse then a yellow wasp
yeah 450 scu would be 67,5 SCU (though they round up so it would be 68)
So what's their description they gave for the reclaimer and stuff?
And do you think these numbers will change and stuff with patches throughout this week?
They literally shipped the ptu with the reclaimer issues knowingly
"everything is subject to change during alpha"

Do we know how much cmats sell for at least?
I'm trying to think if it's better to just do high speed refining instead of higher yield
I dont know. I hope so. But originally on the PTU it was 20% for the reclaimer and 80% for the Vulture/Fortune. That got reduced to 15/30%
And they launched that. There is a chance they will keep it.
Although from their description of CMAT salvage (the name of the raw CMAT you get from Reclaimer) and CMAT Rubble (the name of the raw CMAT you get from Vulture) it makes absolutely no sense
What the fuck?
thats around 8k or there about
Lowest density highest yield?
Is this the updated text? They admitted they wrote the wrong thing in patch notes and what is in game is the correct name
idk if the values are different though
Where did they admit that?
video,
the admitted they wrote the wrong names
not the wrong description
disregard then
unless there is something else
do we have a medium salvager?
Which video are you referring to?
https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-3-2-live-feedback-structural-salvage-updates/8347931 but yeah this is from the "live feeback"
we do not
please tell me the real names in game aren't rubble and salvage.
they also said that "the pieces one" (it was called scraps or something before) would not be available yet, since no ship could create it currently
:D
oh they are
we already have a commodity called Scrap which confuses the shit out of people when they say scrap but mean salvage
now we have a commodity called salvage, fantastic!
yes which is why it was called "pieces" instead, there was some feedback about that for similar reasons
So the description for salvage is borked,
And the values are also borked.
Reclaimer doesn't have its cargo grid on elevator and doesn't work when you store stuff on grid for refinery
Neat
pieces is for medium ships though?
seems like it yeah
so the reclaimer makes "construction salvage"
correct
I think that's the stuff used for well base building
that's not going to lead to confusion...
It's definitely going to get confusing
"what do I do with this salvage" (vulture pilot with RMC)
what are the raw RMC called now?
"when you say salvage do you mean....RMC? CMAT Salvage? CMAT (refined)? Or something else?" xd
There is no raw RMC
you can still sell RMC
thank our lord and savior CR for that at least

BUTTTTTTTT
Rmc is 5k now right?
So still somewhat useful to grab at least kinda?
oh I grab it 100%
So I understand correctly
1 SCU Of
RMC = 5K
CMATs 8K?
anybody done the math to see if a Vulture owner should do Construction Rubble instead of RMC?
I'm guessing due to the amount of storage space that RMC will still be the goto since it only nets 30% after refining the CR.
You can't refine RMC tho?
exactly
no
so all the RMC boxes are 1:1, but if you do CR it's 3:10
I will be legitimately sad if a vulture makes more money then a reclaimer
almost 100% sure its a waste of time to go for CMAT beyond the last bit to fill the hold
What I planned to do was get 100% of both on the reclaimer, just throw the RMC below deck in the "salvage cargo" to make space for cmats above deck
A crewed reclaimer it likely makes sense to scrape for RMC then yeah?
I mean it's extra profit so I don't see why not
Even if we just keep it to the grid
26 scu = 8 refined CMAT = 64k aUEC
26 scu RMC = 130k aUEC
seems like it's more profit per hour/effort to do RMC in a reclaimer than the CMAT
yeah, sadly doing cmat in the vulture still isn't worth it, unless you just wanna play the game and not care about max profits. But the refining yield is just so bad
this is what the math is telling me too yeah
I think with a crewed Reclaimer it makes sense to go for both
true, might as well grab the CS on your way out
Elaborate?
if the space is available anyway
Space is available especially off grid
Your not maxing out in the hour, but like solo reclaimer for both RMC and cmt doesn't sound too bad to me, or am I an extra stupid?
I mean lets keep it simple, we ignore the time it takes to find enough to scrape/crunch
240 (the max internal storage of a Reclaimer) SCU of CMAT = 36 SCU refined = 288.000aUEC
240 SCU RMC = 2,2 million aUEC
But the time it takes to get 240 RMC is HOURS, where as the time it takes to get 240 SCU of CMAT is 1 minute
I'm a bit confused here,
How are we still able to make more with rmc when it's priced much lower?
15% refinery yield
because its a 1:1 exchange rate, whereas CMAT is a 3:10 exchange rate after refining
5k for 240 = 2,2 million
240 CMAT is only refined to 36
Ahhh
15:100 yield even
oh yeah thats for the vulture, you're right
But if you matched the SCU of cmats to the RMC it would be a different value yeah?
yes for the refined CMAT compared to the same amount of RMC, the CMAT is worth more
Its funny in a way, cig wanted to nerf RMC salvage yet it's still better because cig loves to fuck us over 
As I was saying in a fully manned Reclaimer you can have people emptying out the CMAT and you can crunch even more. So with the time involved you would need to get both, its crazy to only go for 1 over the other imo
imho
Yeah
My gut feeling is that what they wanted to do was make cmat worth collecting in the vulture, without making it totally OP in the reclaimer like it was back in 3.1 or whenever that was. Because of the volume advantage, without the refinery step and yield difference that would always be the case. But I think the yield needed to be like 90% on the vulture and maybe 50-60% on the reclaimer to make that work.
Since the yields are already awful, couldn't we just go for the fastest refine option to get as many as quickly as possible?
Well apparently on the site page for the reclaimer it's supposed to have an onboard refinery
speaking of salvage, anybody doing salvage contracts in Pyro? How many do you have to do to get anything other than a Titan? Or is it directly tied to rep, in which case you gotta do something else to get the rep up cause this is gonna take forever otherwise...
you could, but even the fastest takes hours. I think it was something like.
6 CMAT takes 10 minutes to refine with Pyro (the fastest with the best yield)
so if you could stumbling with a full reclaimer it would take about 12 hours xd
"full reclaimer" = 420 SCU
Pyro reputation fucked rn because of the event
So yeah more layered fuckery 
Yeah
yeah, i noticed the new rep counter and all, just wasn't sure if salvage was directly rep tied, or number of contracts tied (like the foxwell missions, where you do 5 you get the next level regardless of rep)
It is rep tied yeah
Its reputation, the really good ones takes days to get down to
Go with headhunters I think that's the better one but again rep is messed up
Headhunters might be less buggy
I love me some CFP but holy fuck theirs missions are a nightmare to figure out whether they work or not
Maybe that has changed (copium)
So yeah I think myself personally,
I'll grab every bit from ships for salvage, RMC and cmats, and queue everything up and stock up then sell after a while I guess?
yeah, I was a bit too tired to think about shortening that ratio xd. Thanks
What's that ratio for?
comparing RMC to CS in the reclaimer
Elaborate please
if we fill the reclaimer with RMC we get 1:1 on what we sell at the end of the day
Yeah
if we fill the reclaimer with CS we get 0.15:1 on what we sell at the end of the day
CS = Construction Salvage I assume
so we'd use those ratios or maybe easier 100% for RMC and 15% for CS to determine if it makes more sense to load up on RMC or CS to sell
I hate these new names
xD completly fair
Before they were called something like
Construction material Powder and Chunks
*internally at least
I'm just hoping the like values and information they gave gets fixed and the ratios are adjusted
I mean I at least just want them to be consistent.
If the above is what they meant, they should stick to it. And if not, then at least be clear in your language man. Its very confusing to know what is and is not intended
Any other ratio then what we have would be better
I'm tired too.
Ikr?
How many boxes of RAW CS do we need to get 1 box at the end of the day?
15 times X = 100
yeah, the lowest density / highest yield shit is just word salad, I have no idea what they are getting at
100/15=...
Like I absolutely love salvage because I watch my friends kill ships and I go in and clean it out while they drag off cargo and other stuff it's really fun
not 100% sure, depends on their round up calculations
6.6666667
ok so is it faster to make 6.66667 boxes of CS or 1 box of RMC in the reclaimer?
oh 100% the 6,6666667 CS
Cs easily
I mean personally it takes a long time to even get like 50 SCU of RMC
considering the CS then needs to be moved twice to sell, once for refining and then again for selling... it might make more sense to focus on scraping in the reclaimer
Yeah I still think CS wins here. Though if you are lazy and hate moving boxes there's a strong argument for RMC
Yeah
As I said
You get about 30 RMC from a Hammerhead to be sold instantly for about 150k
But you also get 230 CS from a hammerhead afterwards to be sold for about 276k after like 6 hours at least
Has the refinery auto-loading of refined CS been working?
this is why I went to Pyro. Sell at the refinery location.
On one hand it's a slug to get RMC
On the other it's slower but you get hundreds of SCU of cmats
it's not much, but it's something
and the 30 RMC takes 15-20 minutes? maybe less
while the CS takes about 1 minute maybe 2
I made my home in pyro too
Yeah looks like reclaimer owners are headed to pyro
now here comes the fun thing
It's a migration ahaha
not all of them. Maybe all the ones that buy cmat. But I haven't had any problem selling RMC
I think they're broken in Stanton too, from the reports I'm getting in helpdesk anyway. I can't vouch personally
they've all been broken for me, CM and RMC
It might be a backend replication/hybrid server issue and commodity terminals are borked everywhere right now
ruin station wont buy my RMC and its the only station with an XL hangar that even buy RMC as far as I know
Yeah
it wont buy anything
I think all three major stations are XL
But we have docking collars so eh?
Hopefully it's hotfixable and doesn't need a major patch so the goods can be sold before they get wiped
yes all three are XL, but only 1 buys RMC
Ahh is that ruin?
would be preferable
yup
I have only sold RMC at patch city. But no XL hanger there that I know of
I set up home at orbituray so it's not too far
oh, and starlight. The smaller stations seem to work. Bigger ones broke
I definitely need a cargo ship for pyro if I wanna sell stuff later
Any recommendations for something that can take a hit?
ok well time to pull out the haulers and transport my goods
good luck š
you know what might be happening...
Huh?
not now xD
Need to make a giant pile of goods so I can lose it all in one go and hate myself
the terminals aren't showing the actual values for supply/demand and it's simply that there is no demand
game broke because bad?

Everyone has reported so far "Very Low Inventory"
which is not normal for RMC and CMAT
usually people have to wait for the server commodity tick to be able to sell
true, but if none of the terminals work....ofc the inventory would be low xd
well it may have worked for others in the region
and they sold what they could and it's back to max inventory until the next server tick
But yeah I think for myself I'm just going to harvest RMC and Cmats solo, and fill the reclaimer up as much as I can, and while I wait for refinery stuff just do combat missions to rank up Headhunters for better salvage contracts?
to test this you'd need to stand at a sell terminal and keep trying to sell
I wish we could just get a dynamic economy already where every planet and station had some demand (and in some cases supply) rate for given goods, and the price varied depending on if the demand was being met.
I hope for that too
I wish the demands ticks were slower, but the prices swung WAAAAY more, so you wouldn't go back to the same place again and again and again
and then if the demand went unmet for x amount of time, a hauling contract was generated to fill it. And if that didn't happen, the price on the contract went up. Etc.
now that could be very cool and very "realistic"
Also any ideas when a patch will go live?
not this weekend thats for sure
There's so many broken features to core gameplay rn it's insane
probably early next week, I was suprised that we even went into the weekend without a hotfix
You don't want this if you think reclaimers aren't making enough money right now. (Assume selling is working)
Also side note, any personal favorite refining methods?
I'm using ferro for my Cmat but I heard people say use dynix? Or whatever it was called
or at least not one that fixed some of these
You wouldn't be able to make money if you're battling other reclaimer pilots
There are way more reclaimer operators than the 'verse needs right now
Is there?
I've barely seen any
Pyro for speed (but the cost is high)
Dynix for cost (but the speed is SO INCREDIBLY LOW YOU ARE DEAD BEFORE IT FINISHES)
Ferro for balance
As evidenced by the fact that you usually have to wait for the inventory to drop to sell
What's your favorite method currently?
if they artificially created more demand for RMC and CM sure, it'd be fine but who would need that? The ship manufacturers? Capitol cities? Pyro stations surely don't need a ton of the CS and RMC
this is getting into speculation and lore though
It's fun though
I suppose CIG could make it make sense by saying the station thrusters burn it or something
come up with whatever excuse to make it make sense
there's one already, I'm playing on it now. You have to select it in the launcher htough.
not sure if it's fixed anything we are talking about through
Oh what did it fix?
depends mostly on how long I am gonna play. If I can finish it before the day is over I take that option whether thats pyro or Ferro
If I am finishing a session I might as well take Dynix and sell the day after. Thats usually how I think about it.
Some prefer Dynix to earn as much money as possible and don't care about the wait time. But I am a bit impatient so I prefer to finish the same day if possible otherwise even if I lose a bit of cash
Understood
are you telling me to log off to see if I somehow mixed a hotfix :(
MOLE, ROC, and Yormandi snake
yeah, crusader and hurston should definetly be paying the most for stuff like this. And all other basic raw materials too.
mm yes, the 3 most popular mining vehicles
Info here 4.3.2 LIVE - Hotfix
I'm currently thinking about the long process,
Because I want to queue up a lot of orders at different times and stuff so when one finishes I can deliver it, set out to replace that order, and then repeat and in the down time between them I can work on rep gaining or combat missions maybe?
thx
makes perfect sense to me
Especially since I'm doing this solo, so it's already a pain in the ass to gather everything from a ship, might as well make it work the best way I can
Think longer. To what end. This is still the alpha and things are all getting wiped eventually.
The fun of it and see if I can save up enough credits to buy a lot of different ships I wanna play around in/with
I do enjoy the salvage game play alot
I'm fully aware of game wipes and that's fine
There you go. As long as you have an idea of what you want out of alpha.
Yeah
That and if I'm able to I can give my friends credits too so they can buy ships they wanted to try out as well
for sure. Enjoy it for what it is right now. If you don't enjoy it, go play some other game
Mhm
Find out which ships you like, what gameloops you enjoy and how to do them all so when 1.0 hits you don't have to waste money on a ship you don't like
Exactly
thats the current gameplan
Like almost all my friends gravitate to the combat and fighter ships.
So I figured I could lean into the logi side of stuff and enjoy that alot and that I am
That's my biggest piece of advice what Alex said. Play the game to have fun, not to grind for a ship. Ships are really the only progression right now. I see a lot of people quit becaue they grinded a "boring" gameloop to get their ship and then there's
"nothing to do"
If there's a combat ship I wanna try I can ask them, but they barely have anything else like a C2 or a raft. Or stuff
Play the game to have fun, it's not a second job. aUEC comes naturally
Yeah
It's why I'm in no rush for the Cmat queue times
And when they're done I can just do a cargo run to get a good bulk chunk of credits
Also until LTP gets fixed no sense in not enjoying the game and griniding just to buy ships that may get lost in the patch 
this also keeps things fresh so you aren't doing the same thing over and over
spice is the life of variety or somesuch quote 
Yeah it opens up a lot of wiggle room for variation
let's see if this character repair fixed my infinite load. It's been at least an hour...
Because with combat missions or as people recommend for credits do that one thing #6 for 165k per run suuuuure lemme spin around a spin in combat all day long 
the main reason I bought a mining ship....then got a salvage ship...then got a fighter, then got a hauler and have been running around doing FPS.
Lately after doing some Hauling missions to a weird outpost and discovering that there was a giant base underneath with elevators and hidden codes for locked doors. I have been doing some exploration.
As long as you dont cheat yourself there is a LOT to discover/experience in this alpha
I do want to try and grind kinda quickly so I can get a C2.
So I can load my cargo quicker later and know it's technically in a strong ship that won't die to some twit in a ship I didn't see 5 clicks away
Yeah no it's super fun currently
I really like my like way of playing so far.
I'm in orbitury, and if I need guns or ship parts I go into the contested zone, and clean house and get some drug boxes I can sell later
Grab the reclaimer find ships munch on em,
Queue up and do other stuff like a combat run or smth or munch more for a staggered queue time ahaha
Also is the raft more SCU held or the C2?
raft hgolds 192, C2 holds 696
And I assume the C2 is currently the largest cargo we have currently or is the hull C bigger?
hull c is 4608scu
Ahh that sounds like hell to load 
thankfully you can only autoload it currently
but yes, I imagine it will be hell to load when that changes
By auto load does that mean I can put on the like cmats I refined or no?
Or is it only trade goods/commodity stuff
If you're crazy you can manually load it
need a secondary ship or relegated to XL hangars though.
Yeah but pretty funny though
Guess I'll get the C2 because I know that it can land whenever I need it to to sell RMC and Cmats
no. You can autoload commodities that you buy at that station, and you can autoload contracts, but thats it
Ahhhh so it's purely "trade"
Can't you auto-load the Cmats direct to ship from the refinery terminal?
that was how I did it ...2 patches ago?
Question I saw someone in global saying they made 50million using a hull c.
In like two days we're they talking out there ass or what?
It's broken in live rn
fucking words man
You have to manually unload it into the station so it shows up into the refinery terminal 
There are cargo missions you can get at experienced+ rank that pay you 700k per mission, and all you gotta do is auto load/unload and QT between stations
That's insane
that are specific to the hull C*
So quite literally pay to win huh?
yuou could do it in a C2, but thats like 6 trips lol
now i'm just imagining one rolling around like a revolver cylinder while the people on the hangar pad throw boxes at the grids 
Yeah
they definitely pay way too much for what they are
It's funny how people complained about dupree when the Hull c can do that stupidity 
Well I guess if I get tired of my salvage runs I can try the space trucker line of things even though it melts my brain to a puddle
Well you have to up the rep before.. it takes more time than dupree
Yeah valid
You do what the small cargo missions or smth?
I meant the Hull C 700k contract.
Yeah you need to unlock it right?
Yes
I was asking what missions you needed to do and what rep
And I guess location as well?
you have to get to experienced rank, with either redwind or covalex
dont think the loaction or missions matter, just the contract giver
Gotcha
you do want to do the highest level missions you have access to though, cause they give the most rep
The 700k contract is always magnus gateway to pyro gateway
it can change
How do I tell which ones are highest level?
go to whichever tab in your mobiglass that shows your reputation, and check your rep with covalex or redwind, whichever one you're aiming for
it goes rookie-junior-member-experienced, and then senior and master are the last two levels, I forget the order lol
if you're at member rank, do member missions. They'll say member or junior or whatever in the contract name
yeah
Alright, thank you all kindly for the information
Guess I'll toss cargo hauling into my play style, gonna need to do it anyways given the refinery stuff
Also how's mining looking these days?
Anyone know where u can u sell partillium that works? Because i tried 4 in pyro but there is no sell button
All tdd terminals are busted right now
Gotta wait till they are fixed
Since the update?
Alright so saving it in any warehouse should be good?
Should be yeah
Double check with some one else to just in case I'm wrong
But tdd stuff are dead rn
Yeah that will need a hotfix. I thought i give this s try since the asd sample was bugged as wellš
Explains why it was so quiet lol
Yeah and the cargo freight bugged on everast as well
Dunno what i should try out now
Could always store up stuff to sell later
Yeah gonna do that now
huh my reclaimer has a problem.. it does not come with a seat to fly the ship...
huh where is it
Pilot seat
huh is for me like hmmmm the sound of wtf.
yes, same
ive mainly come here since i cant refine my CM
however, that image of your reclaimer was worth waiting to ask the question.
I had no problem with refining my cm. U using a vulture ?
I woke up this morning thinking lets do some salvage haha. I guess not š
I used my reclaimer yesterday and was not problem. today is a different issue š
yes
eject the boxes, load them all onto the station freight elevator, and then you can refine them from the station inventory
then im just being bullied, i have give or take 300 SCU off CM on my reclaimer but the refining terminal wont show my reclaimer as a source, it doesnt show anything...
thats what the terminal shows
yeah, you need to take the CM off the reclaimer and load it onto your hangars freight elevator
how do i do that?
well where are you right now?
CRU L1
You'll have to fly the reclaimer somewhere that has an XL hangar (cities, grim hex, the 3 big pyro stations), and then offload all the CM into the hangar freight elevator. From there, you have to load it onto a different cargo ship, like a C2, and take it to a station with a refinery. You might have to offload everything again into the station inventory, idk if itll accept the cargo ship as a source for the refinery
You can take it to pyro, where the stations have XL hangars as well as refineries, so thats probably your best option
then whats the point of the docking port?
but thanks, ill do that
idk, its a really dumb design decision
just a wee bit
also, since sc trade tools is outdated for CM and RMC where would be the best place to sell them?
That I dont know
if you want to unload in a hangar do it in pyro
you can dock to a port put the ship in storage and take it out.
seems like i have to do that, just landed on checkmate, stored the reclaimer and went to check the refinery terminal, same issue, guess i have to offload manually...
fucks sakes
but hey, at least the chute elevator extends further down now, meaning i can toss the 16s out easily :D
damn you getting scammed lol
How did you get scammed this badly??
fucking idk
hah what station is that, that's one hell of a modifier
Whenever the selling commodity bug is fixed. If I salvage with my vulture and a friend brings the rmc to his hangar, will that work or will it pop up as stolen cargo?
as long as you're both in a party it'll work, it only becomes stolen when the person who ejected it from their ship leaves the party/shard
would be awesome if an unlocked ship solved that problem so ship owner can log off
well mining is busted again, at least in the halo
@rain tinsel im in pyro
Kinda funny to me how pyro is becoming more of the industrial hotspot rn
Pyro was sold as a PVP playground but tbh I love that it's developed into an outsiders mining/salvage area, I enjoy chilling in Pyro with my Vulture doing some salvage! I also enjoy Roc mining on Pyro Vs moons
Honestly, can't wait for Nyx next.
I hope they improve the pyro hauling missions too, they're mostly broken and the ones that aren't are totally unreasonable like 70k to go 200gm to 4 locations lol. There's so much they could do with hauling I really hope it gets a proper overhaul
just sell in pyro 
Absolutely agreed
Even if pyro has pvp going on, it's so damn big that running into another player is like really low unless you hang out at the executive hangers and contested zones
But it's largely just an industrialist's habitat ahaha
Also how's the state of mining right now? Is it good or eh more time consuming etc?
I've only done Roc mining. I know the MOLE is broken and there's apparently refinery issues too
I've been told to do prospector mining and stuff since it's quicker on planets but mole for multi crew
ya think i overdid it?
Got room for more.
Get to it captain till we can't breath let alone walk there's room for more 
Ahhh
however, i have an additional 240SCu in the depot :D
Mara what's the max print size in the recliamer?
Is it 16 or higher?
16SCU
okay so 16 is the max right?
Someone in main chat made me think otherwise like wtf

looool
Lmao that's ridiculous
Hot damn, how much did you put in?
oh wait is that not 29415 scu?
gotcha I was gonna say thats an obscene amount
Also wouldnt it have been better to put in like 400 SCU in patches?
That way it'll only take 24hrs per one and they'll all be done at the same time as different orders?
Hahaha
So questions!
How'd you get almost 2k SCU was that all stored in one reclaimer run?
Where were you at for this.
Annnnd are you refining in pyro?
hehe, trade secret :3
ill tell you how i managed to store it all in a reclaimer
for free
but im not telling you how i got that
but have ya heard of tetris?
yea
easiest place to offload
cuz reclaimer
and i cant be fucked moving 2kSCU with cargo ships
and i dont own a hull c
Ikr?
but the payout, if i were to sell on orison, would be 2,4 mil
yea...
That's not terrible tbh
which tbh, isnt too bad for around 2 hours of getting CMS
and around an hour of offloading
The total your getting for the refined Cmat is what 294?
yea
That's not awful yeah
I just hope the yield rates get adjusted since I feel like cig fucked up on it
if i wouldve sold that amount last patch i wouldve gotten around 10 mil
for 5k/SCU
a wee bit
cuz getting 15% return is kinda shit
but thats the reclaimer, i believe that the Fortune and vulture get different return rates
33% from what i have heard
fair, but bulk soooo
I'm going by this
That maki shared last night
Large ships have a higher yield rate, 
if only i could get CMR in the reclaimer
Cmr?
Construction Material Rubble
Ahhh
It's absolutely bullshit
Did someone make a like spectrum post for it? I'm pretty sure there's a ticket. For it
where?
Especially when cig shipped this ptu knowingly that the reclaimer had issues 
the reclaimer doesnt have issues 
its as stable as most live patches, especially 3.18 xD
it's missing the cargo grid for the elevator though
is making rmc in a fortune even worth the time anymore?
or is cm the new salvage meta
oh yea, thats supposed to be a thing
lol
YEAH!
yea, cuz u dont have to refine
RMC is still technically meta
how?
For smaller ships yeah definitely
You can just sell the RMC for 5k in small ships like the vulture and fortune
yeah but its 5k only
Yeah
For a small ship RMC is quicker to get and you can just sell it 1 to 1
true
You could get the cmats in a smaller ship for sure, but you'll have to refine it.
But the higher yield could be helpful / beneficial for them
So yeah just pick your poison really
cuz 15% for the highest is shit
if it would be 30-40 id be ok with it
but 15%?
really cig?
who needs a pitchfork or a torch? imma go grab a couple, imma start a riot
Literally like small ships 20-40%
Large TO CAPITAL should at least be 50-70%
agreed
Because you're munching an entire star craft!!!
How in the hell do I eat a whole ass C2 star lifter and only get 15% of that???
lets do the match rq, a starfarer gives you around 350SCU of CM, 15% of that is 52,5SCU, so 52 SCU @ around 8.1k per is 421,2k
thats BS
and if you were to buy it ingame it would be 13,2 mil

