#industrial-professions

1 messages · Page 111 of 1

silent cargo
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great now i cant get in the pilot seat of the taurus

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thank you game.

dusty current
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That's what I believed, but some others claim it's fine. I enjoy mining, but when I'm grinding for progression, I need to do what makes money haha. I don't mind hauling, although I wish they'd fix some of the market prices because it's all messed up.

compact plank
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Fr hauling rn is easy, reliable, and quick in money making, if u have the ships for it. Mining is Skill + Gambling.

dusty current
compact plank
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Mining would be good if they'd make the Fight for Pyro mining missions actual contracts. (X wants Z SCU's of material for XXX,XXX aUEC)

dusty current
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I've been hauling for years. I don't mind space trucking along lmfao

compact plank
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Mining needs contracts, it's missing what Hauling was missing before the profession got contracts

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Doesn't sound like much of a challenge to implement. We shall see in the future however with CIGs infinite pool of development wisdom.

dusty current
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I like the hauling contracts, but I do wish normal hauling was good again. Buy the product, travel acrossthe system, make a few mil

compact plank
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Yeah, dealing with POI inventory and size of boxes they can accept. Logistically a nightmare

wraith tree
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It will be interesting when the good rocks are out in star systems that don't have refineries or stations, gotta load up your own refinery ship, refueler and everything, whole fleet to get out to rare spots

wraith tree
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speaking of which, if refining takes tens of hours or more, how will the MISC Expanse handle refining? feels like the ship was introduced before refining was figured out

spice shell
# wraith tree speaking of which, if refining takes tens of hours or more, how will the MISC Ex...

It was, which is why it hasn't been made or released. Refining is a concept that was also part of a 100-star system vision, where exploration would take you to locations where there are no mechanics like this.

In that vision, the engine of industry supports refiners, which can work on refining the ore as they make the long journey back to a system for sale. Or stay, and afford haulers time to make that journey instead.

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They must establish exploration, so that these industrial ships and concepts can also come online and complete some of these loops.

wraith tree
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makes sense, I own one so i've been curious

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I wouldn't be surprised if we see it scaled up dramatically because right now its shown about Mole size

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feels like it should be covered in PDCs and ditch the forward guns since it's not going to be moving around move to ward off attacks

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would be cool if the way it gets ore from ships is them kind of docking on top

spare cloud
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I wonder if it's going to be compatible with Golem bags, or if CIG is cooking a Drake refinery ship just for it.
Hopefully they thought about it when making new ore pods and diversified ore bags.

wraith tree
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I would assume that a refinery ship that is designed to take containers from other ships would be pretty versatile. RSI has its own mining/refinery ship that doesn't seem to take any kind of ore storage, all internal, so maybe that one is all on it's own

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I would assume that the Expanse is a 100% fleet support vehicle type of deal

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drake ore pods have a similar circular pipe attachment pointso I don't see why it couldn't hook up to it

magic nova
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to be it seems most logical to just have a freight elevator on a ship that accepts ore bags

wraith tree
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that could work, it doesn't have to ahve pretty animations, just be reliable and hopefully let pilots do it all without having to space walk

magic nova
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i think a better idea would be:

  • Ditch shipboard refineries.
  • Replace it with an Argo SRV haulable space depot that has a landing pad, FE, and basic amenities (think truck stop). You haul the depot out to some remote place and all the miners operate out of there, then the haulers come and move refined cargo out to sell
wraith tree
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something like a Kraken but less about offense?

magic nova
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im basically thinking a box the size of a C2, and the landing pad folds out one side

jovial matrix
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you'd have to make that pretty big, considering it'd have to be a mini space station

magic nova
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we've already got the box-onto-tracks mechanic from the reclaimer/vulture/fortune, so you feed in raw to a FE and pull the refined off on the other side

wraith tree
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we're getting into space station building territory here, which gets us into guilds

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We've got the Pioneer that can build ground bases, but nothing for space yet

magic nova
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my idea is also heavily predicated on whether or not you can put an FE on a moving entity

wraith tree
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FE?

magic nova
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freight elevator

wraith tree
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ah. I don't see why not, it doesn't have to be huge, just the size that the small ground bases have now, like handle 8 8scu crates at a time

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hell, aircraft carriers have elevators, so I don't see why a krakenish ship couldn't

magic nova
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I'm sure it's not as trivial as that 😉

wraith tree
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what complexity do you foresee?

magic nova
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but yeah, give me a big engineless space brick with a life support system to tow around with an SRV

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the complexity is freight elevators are glitchy as heck, as we experienced in the resource drive

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in CIGs defense, they improved on their reliability massively over the course of the event

wraith tree
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well It hink it depends on what is expected of said elevator. would it be storing stuff and handling inventory or would it do this;

Put bags on elevator -> elevator lowers and closes door -> message appears "Unloading raw ore into processing Hold" -> when completed the same bags reappear and are empty

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so they don't actually have to transition anything off the cargo grid or anything, just make the unloading "invisible" to the player

spice shell
magic nova
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I'm not going to argue too fine a point on this, but if the Apollo had an asymmetrical interior, where it was a center module, a left module and a right hallway, that would have made for a better ship because then the ability to have a proper docking port exists instead of a bizarre recessed docking port/ramp combo. Among other things like no room for medical personnel.

In this case they gave us what was concepted, a central hallway with two medical bays, and if they had deviated from the interior concept it would have been a better ship

royal spear
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I'm trying out mining again for the first time in a long time.. prob since circa 3.1x days. I'm finding my prospector seems to be unable to break most rocks these days and I'm just playing around with scrooping up pebbles... was it a fever dream or did prospector use to be able to handle much larger rocks?

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I'm running pretty fracture focused loadout too with helix and regier 3..

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I seem to max out at around 30 scu rocks, if that. Meanwhile I'm flying past 120+ size rocks.. is the jump to Mole's s2 lasers that big?

wraith tree
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Prospector can still break them, but they added complexity by needing mining gadgets and modules if you want to tackle bigger ones

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So big rocks for slow tedious pace with high reward and little rocks for faster mining

royal spear
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I see. I'm not too familiar with the gadgets. They seem a bit of a nuisance to work with, which is fine I guess, but also cut into profit margins quite heavily.. They are single use right?

compact plank
random patrol
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You can also carry extra extra active modules in the prospector even though it doesnt have its own storage compartment. Load a large backpack and carry it up the ladder and leave it in the living area....you can access the extra storage whenever you need it.

royal spear
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I see

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Thanks that's a lot of good info

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I guess the best way to get quant is to find a big rock with it so you can get enough to justify the trip.. from small rocks all I managed to scrape together we like 3scu worth

random patrol
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Fwiw dont focus on just quant....youll go off the deep end trying to find a good amount that is satisfactory.

random patrol
whole fable
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Dupree seems to be a sess pool, which other distribution centers can i go to, to do the mission?

jaunty hearth
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is there a trick to roc mining im missing?

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im flying along the ground, tapping the ping every second or so, but im going 15+ minutes without finding a cluster

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im on arial

wraith tree
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Sometimes they fail to spawn due to server load

compact plank
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yup, the mining fatigue is real. Went to pyro to get around that if stanton is just bare

spice shell
# magic nova I'm not going to argue too fine a point on this, but if the Apollo had an asymme...

I completely agree with the sentiment about the Apollo being a poor design in practice. And that's coming from a concept fan from way back when!

The truth is that the Apollo is just a paper ship. Thankfully, it won't dictate future gameplay. Unfortunately, the idea of refining might itself be a problem, but we need to see what CIG is actually cooking with exploration. Though I'm 10 years past asking that question anymore.

Either way, fans of these designs should hope that COG will revisit them once they stop making an interactive movie and make a game we can play for real.

wraith tree
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I’m missing something, why the hatred for the apollo?

spice shell
wraith tree
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Very specialized for medical stuff

spice shell
wraith tree
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That seems fair, any thoughts on what the next ship reveal should be?

spice shell
# wraith tree That seems fair, any thoughts on what the next ship reveal should be?

Known: Paladin for CitCon; Perseus for IAE this November.

There's an unknown ship they might release in that period, but more likely they'll keep to the schedule of once a month. Leaks seem to suggest another salvage ship, but it's unclear if it's a RSI starter or Argo Large to make a Mole sized Salvager.

We'll probably get yet another fighter of some kind, because those sell and make bank.

wraith tree
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We need crafting eventually

hollow wraith
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No one wants a mole sized salvager when the reclaimer already functions in that area by being easier to operate than a mole

wraith tree
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Is it?

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I haven’t been in one yet

hollow wraith
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the seats for operating the scrapers and the evaporator or whatever its called are all in the same like 10 square meter space

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The mole's seats are all at opposite ends of the ship and down ladders from the cockpit

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Honestly the mole needs its main center turret turned from manned to remote like the reclaimer's scrapers and given to the co-pilot seat

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That and the elevator to go up to the second floor imo

wraith tree
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Yeah. They made a lot of turrets manned for no real great reason

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Freelancer turret is manned, but then there are three unused seats in the cockpit

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Ok they need to put percentages on bags in storage

royal spear
royal spear
# hollow wraith No one wants a mole sized salvager when the reclaimer already functions in that ...

I think the reclaimer needs a heavy redesign to have far better cargo functionality and loading/offloading without glitching through the buttflap. It also should have far larger cargo capacity and ability to deal with up to 24 scu cargo. If we are talking a capital salvage ship it should not feel like a mole. Also they need to do something about it's tankiness.. it feels like a paper plane.. but I'm hoping that gets addressed with engineering and armour.

Once that is done there is definitely room for a mole sized salvage ship with pilot + 1 salvager and 1 refinery that can do up to 12 scu boxes and a raftish amount of cargo space. Perhaps an Argo entry into the space built on the Raft platform that can print straight to an external grid but requires an operator to order the printing.

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I also wonder whether we will eventually see ships that specialise in carrying large amounts of specific cargo types. That opens the game up to a lot more interesting design as then you can give things like the reclaimer vast amounts of salvage material storage without encroaching on the generalist hauler turf.

royal spear
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This is what I would like to see from the Reclaimer with a minimal changes approach and in preparation for drone addition. Realistically they could easily rework the whole interior as it was designed more like an interesting fps map than a functional ship.

royal spear
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actually the conveyor on the ramp doesn't even need to be conveyor, could just be sliders/rollers to remove friction

magic nova
void nova
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any recommendations for getting the most out of the reclaimer? been mostly doing unverified contracts in yela asteroid belt with a 3 man crew but seems like mole mining is quite a bit more profitable

remote willow
# void nova any recommendations for getting the most out of the reclaimer? been mostly doing...

Salvaging is not a very good spot right now. Personally I don't think the reclaimer's worth the time involved. Especially solo.

That said if you are dead set to make money with it, you definitely want to grind up missions that will spawn a lot of big ships.

I know headhunters is a good choice in pyro. But I don't know about the rest.

Unverified contracts are okay, but they all take place around Yela which many people are prone to Roam and are too RNG for my like

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Just don't waste your time with player own ships or anything not NPC. I haven't confirmed gamer rule ships aka abandoned ones. But I know for a fact that you're wasting time crunching or scrapping player ships

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Oh and if you're not familiar with pooping the reclaimer's cargo bay out.. Make sure you're stuck in the boxes horizontally in the chute not vertically. It makes a huge difference

void nova
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maybe ill just stick to the mole for now then

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thanks for the reply

royal spear
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Pre RMC price nerf it was a tidy profit. It wasn't comparable to hauling or trading but I could make a comfortable 900k-1mil an hour. With the nerf, I haven't checked the numbers but I imagine it is still worth doing

void nova
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considering the investment for the reclaimer hoped it had a bit more earning potential than it seems to

remote willow
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It just needs a lot of love

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It got a little bit but for some reason they're taking a step back in the last patch

royal spear
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Yela being so popular is also a great place to pick up extra wrecks/abandonned ships alongside the unverified ones. I often find c2s, polarises, ect just abandonned.

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And it flies and does the job perfectly fine solo with drastic improvements to profits with multicrew.

remote willow
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I know they did for sure on player ships who are still online

royal spear
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I was doing tons of reclaiming around yela in 4.3

void nova
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does seem like thered always be some exploitable loophole doing that with how insurance works atm

remote willow
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I mean you can do it It's just a question of whether it's worth your time

royal spear
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by the sounds of it dupree is a prime location for salvaging atm ;P

remote willow
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I don't know what that place is or why people are all flocking to it. But it's always in global chat

void nova
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theres some stackable hauling contracts atm

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9 to one location

remote willow
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Like I get whatever happening there is bad, but you're doing nothing but encouraging people to stay camping there by complaining about it in GC (end rant)

void nova
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117k each

royal spear
remote willow
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So people are mad they can't game the system because pirates are gaming them

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Hilarious

void nova
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yeah its blatantly exploiting a bug

royal spear
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No there is no exploit there and there is no griefing. Lets stop using unintelligent, toxic language.

remote willow
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For pirates to naturally target that area, you got to consider how much volume is being moved through there lol

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It has to be pretty substantial

void nova
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there fore its a bug

royal spear
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lets not spread nonsense.

void nova
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common sense would tell you that it is tbh

remote willow
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I mean if you're saying exploiting as as an exploiting a favorable situation. It can still be considered that. Just not in the exploitation of a bug because I don't think it is one unless otherwise stated

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The traders are exploiting the system likely favoring trading to this particular spot.

And the pirates are exploiting the high volume of haulers for easy prey

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It's not an incorrect statement

royal spear
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CIG regularly incentivises players to do an activity that is disproportionately profitable to encourage behvariours they want to see/test. Until they declare it an exploit please stop spreading toxicity and misinformation with that language.

void nova
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im not being toxic

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im saying that the only contracts in the game that respawn after picking them up are a bug

royal spear
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That language is fueling a lot of needless toxicity. Just informing you, not targetting you or saying you are causing the toxicity.

remote willow
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If whether or not it's a bug is in dispute just look at the issue council. CIG will state it's not a bug if somebody tries to report it as one

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(That's how players found out that the Idris medical bed Nerf wasn't a bug before it was announced officially)

royal spear
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to be honest pirates flocking to it and disrupting is actually making the contract value more reasonable and kinda correcting the imbalance which is exactly what should happen and it is actually creating a lot of player driven content as people organise to try and secure the location against said pirates and salvagers swoop in to clear pads of abandonned or destroyed ships.

remote willow
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I mean I haven't seen any evidence to whether it is or isn't. So It could go either way for me.

If you're going to Call questioning it toxic, I would ask for evidence at that point

royal spear
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Quite frankly, I've not seen this much activity and gameplay outside of CIG ran events.

void nova
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i dont tihnk its wrong having something thats dispropotionatly lucrative if theres some danger

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but no point pretending this version of it isnt a bug

royal spear
remote willow
void nova
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there is an issue council report but dont think theyve said anything

remote willow
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Careful, linking that here is frowned upon

void nova
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oh?

remote willow
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Breaks rule 5 or so they say

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I've learned not to argue with them about it

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Geez it is a lot of people

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More so than I was thinking

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(didn't think I would be able to log in from here)

royal spear
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It's basically generating more Redwind missions that it used to. You used to be able to get 7 missions between 2 zones but now it's spawning 18. Either someone did an oopsy on the backend and uped the cap or they did it intentionally for some reason. Either way it's created a ton of content so I'm just watching with glee 😛 Too much hassle to get involved though.

remote willow
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It's impossible to ignore unless you hit f12 as soon as you log in lol

royal spear
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Oh I'm loving the drama, outside of the people who get a bit too much and start name-calling and making the whole server miserable. Hence I comments earlier. I think there are too many people not used to this being an mmo either so when something disrupts their solo adventure they get very upset and don't know how to cope or do anything about it so they just lash out in chat. Quite a few of them have learned by being calmed down by people in chat and listening to the explanations of what they can do about it. I've seen several groups form and security being hired to cover the haulers.

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A lot of it is exactly what I want to see in SC, the rest is sadly a result of a poor comms system that desperately needs moderation.

random patrol
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I always F12 when I login because I dont want to read the bs

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Its akin to "space daycare"

royal spear
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evil grin

spice shell
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That's amazing

royal spear
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I'm in pyro. I'm just an agent of chaos.

long oar
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Hi I am getting back into the game I was wondering is the carrack usable for hauling like "easy pickings" etc missions where you have to drag cargo in and out? iirc all of the cargo was in the belly which didnt open so how does that work with cargo elevators and such

wraith tree
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What is the preferred ship to take refined ore for sale? I’m assuming raft

spare cloud
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Depends how big of an order you have but RAFT is a good one.

royal spear
# long oar Hi I am getting back into the game I was wondering is the carrack usable for hau...

Carrack works for hauling but is impractical solo and not the best value/scu. If that's what you got and you want to give it a try, by all means. If you want to get more into hauling I suggest you invest in a hauling ship. You can start out by renting a Raft for 70k per day from Lorville which will more than pay for itself less than a run. This can help you quickly get some money together to buy the ship you would like.

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The biggest drawback of the carrack is low cargo space relative to it's size and speed (or lack thereof), limitations on what size containers you can fit and the annoyance of loading and unloading due to its impractical design. It will get better at the latter in future with planned changes but there is no eta on those and even then, the Carrack is an expedition ship so not one that you load and offload frequently, at least not by design.

silent cargo
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should i do redwing or covalex contracts? i can do foot combat really well but not ship, cuz i have rented constellation taurus

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is there 2 types for redwing? foot combat and ship combat or is it always ship

olive gull
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as for on foot combat... there is not much of it on Stanton, besides the ASD missions or OLPs..
go to Pyro and run some Assasination misions for the headhunters

wraith tree
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watching this as a refresher of long term goals. https://www.youtube.com/watch?v=D_seNDLL2F4

Star Citizen's CitizenCon 2019 Building a Universe Panel with Tony Zurovec looking at Simulating NPCs, the Economy, Subsumption, Dynamic Missions this one is worth watching if you want to know how everything is going to work and what is going to be in game in the future.
STAR CITIZEN CITIZENCON 2949 PLAYLIST | https://www.youtube.com/playlist?li...

▶ Play video
spice shell
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He's not with cig anymore, is he?

wraith tree
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Seems he’s still there

wraith tree
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Would love to work on this game

wraith tree
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77 hour refinery job started, hope it sells for a bunch

somber barn
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Any mining expert around ?

Pure caranite random or needs to be mined with the geo ?

jade cape
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And yes needs a geo

somber barn
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So if we mine it with 3x multitool we will only ever get regular caranite ?

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Because we were able to fracture them with 3 multitools, but we have not seen a single Pure caranite

limpid sluice
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You dont need a Geo, though the Geo is easier for big rocks.

Pure caranite only spawns from nodes that are specifically marked "Caranite (Pure)"

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Regular nodes only give plain old regular caranite

gleaming jetty
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best place to FPS mine?

onyx trench
wraith tree
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just a thought, could the Expanse be scalled up to be about the size of the ironclad but meant for industrial mining and not cargo/drop shipping?

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a refinery platform that two prospectors or a mole could attach, dock inside and go out in?

quasi cradle
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Is it possible to do the apex valakkar mission as a duo, or do you need more people

royal spear
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Any idea why gadgets won't fit in 1/8th scu box?

royal spear
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What's the best way to transport raw ore to a different station for refining? I have to keep them in the bags right?

olive gull
wraith tree
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after using the raft I kinda want a bigger version of it for 32scu containers

random patrol
olive gull
jade cape
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They do need a Argo raft c1 c2 version that would be awesome

wraith tree
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like a 1.5mil auc upgrade for cargo magnitizers

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the C2 is great for transporting vehicles and stuff, a bit of a cargo buff option on the raft would just make it a nice upgrade purchase in game

royal spear
royal spear
pearl juniper
royal spear
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It's still a disgustingly ugly and stupidly designed ship though so I will pay big bucks for any competition from any other manufacturer at this point

pearl juniper
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or are you just wishing for an even bigger raft? Hull B is coming they say...

royal spear
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I want dedicated large scale haulers that aren't Hull.

wraith tree
wraith tree
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Im just annoyed by the lack of triple stacking 4scu like I can in my freelancer or msr

royal spear
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I honestly think they could've made raft stack 4 high

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3 at the very least.

wraith tree
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yeah

royal spear
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384scu puts it in a neat little niche too

wraith tree
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i'm debating renting a raft or using my max to transport refined ore to orison

royal spear
wraith tree
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The Cat is a badly designed ship now

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no great landing pads for it, weird loading

royal spear
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The Cat is from the fps map era of ship designs

wraith tree
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for sure

royal spear
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it needs a redesign but it's a beautiful ship

random patrol
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I will take my flying dorito.....I mean C2 anyday

wraith tree
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I remember seeing people running cargo missions with it, and by cargo I mean picking up a box from a vending machine and running it to another vending machine. role playing a cargo runner

spice shell
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The Cat just needs to be granted auto-loading. They can create new cargo grid modules to allow RAFT-like hauling, which could greatly expand its grids.

spice shell
royal spear
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autoloading won't be a thing afaik so kinda pointless bandaid

random patrol
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to me at least

wraith tree
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there are probably ways to fix it, enabling the modularity of swapping modules could be nice

spice shell
royal spear
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tbh the way the cat is currently designed is perfect as a snub mothership

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or better still a dragonfly with passenger railguns mothership

random patrol
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CAT is a burrito

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cargo burrito

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gives you heartburn

spice shell
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Either way, the Cat does suck, but this is fixable by create new cargo grid options via modules. They don't need to redesign the ship.

royal spear
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They should redesign or repurpose this module tho

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what's the point of having a redundant module

wraith tree
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what would make it a compelling ship over something like a c2?

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just lower cost?

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almost comparable cargo, but scu grid only?

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could have modules for water hauling

olive gull
wraith tree
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maybe, I was just thinking that water is something that stations and other places will need regardless of how good their reclamation systems are

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could have it dock at docking collars and then all the water is pumped out, rather than landing in a hangar

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its just so odd now

small galleon
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What should I equip a Mole with in terms of modules? I've only done salvaging. Any help would be appreciated!

wraith tree
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If youve got a team to run it then modules that do inert filtering would help a lot

random patrol
small galleon
small galleon
random patrol
wise stump
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Wooo incoming salvage overhaul on the next patch.. I am rooting for a good outcome. Sounds great

slate spruce
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All lasers size 2, all modules the best tier (usually annotated by 3, like Focus III or Rieger C3)

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Once you've cracked a few rocks, you can start experimenting with swapping for active modules (surge, stampede,...), but in the beginning it's better to stay with the passive ones

spice shell
jade cape
magic nova
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cconceptually I'm digging these changes

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I think its going to exacerbate the getting-stuff-out-of-the-reclaimer issue, but its a good step forward

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I haven't used a reclaimer or SRV in conjunction, but is it possible for SRVs to tractor salvage to a reclaimer?

vestal ravine
jovial matrix
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I'd bring 1 railgun each and a ton of ammo, alongside your primary, cause thats the best way to damage the worm on foot afaik

jovial matrix
wraith tree
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any reason to carry the full size salvage/repair rifle vs the multitool and swapping modules out. i'm not trying to hand salvage, just want to be able to field repair

fallow badge
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Is there a better spot to start cargo runs with the Mustang? I'm in Area 18 right now but get trips that need like 3+ runs

magic nova
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iirc its in the big square-donut room

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you may also be able to rent a RAFT, but the C1 is bae

magic nova
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make sure you set your keybinds for "enter remote turret" :)

fallow badge
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ended up glitching when pulling into my hangar and got arrested than reposition stuck

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loaded in, went to restart again and when i pulled my mustang out it was glitched with a wing missing pepesob

wise stump
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Now what we need with this salvage patch are the srv able to or pull bigger ships or have multiple srv pull bigger ships. And guilds insane aswell as guild beacons. So when a guildy destroys an ship or does pvp, or any mission that is worth of placing a beacon for the org if they want to extract the ships or go there to take it. Without the person having to stay behind. Just place a org beacon and go.

small galleon
knotty bolt
# wise stump Now what we need with this salvage patch are the srv able to or pull bigger ship...

Would go kinda crazy ngl.
I saw people complaining about the reclaimers limitations with these changes. No docking/landing in refineries outside of pyro etc and I kinda agree.
But I will say between Reclaimer rework or salvage gameplay improvements. If forced to choose I would always choose gameplay improvement/additions. As long as the ship is playable, and while quite clunky. It is definitely very playable.

wise stump
#

for sure. I just see what we can add more to round up the gameplay to this salvage gameplay. In a org setting. Without having to spawn ships from your org mates.

random patrol
royal spear
spare cloud
#

We already know about a RSI salvage starter.

royal spear
#

oh ffs not another needless entry from RSI...

#

so sick of RSI being shoved into every gameplay loop

spare cloud
#

Golem equivalent but for salvage

remote willow
#

There's already the fortune for that

#

Kind of makes me think it's going to salvage and dump the cargo in space. Leave a little trail like a dung beetle

royal spear
#

The comments on this Salvage thread are confusing me... Am I misreading or did they at no point suggest that you will no longer be able to refine onboard salvage ships? Are the actually removing the ability to print boxes on salvage ships or are these people just cracked?

remote willow
#

Maybe they'll throw in a cargo hauler that is very proficient at scooping stuff up automatically

royal spear
remote willow
royal spear
#

Oh I see

remote willow
royal spear
#

How DARE you suggest something like that

remote willow
royal spear
#

I feel like adding a raw materials component that needs processing at already semi inconvenient refineries isn't particularly exciting development of the gameplay loop but ok..

remote willow
#

Just to show what I was talking about

#

The more interesting question I don't see a lot of people talking about is how are you going to get the material out of the reclaimer to put in stations? She can't dock at the majority of them

#

So you either take the long road to pyro, risk grim hex or you land on a planet and grab a hauler

royal spear
#

Especially when we have seen 0 progress on refinery ships and when they seems to just be pushing the idea of buying an RSI ship that is just superior in every way to all the other purpose built ships made by pleb manufacturers who emphasise industry and purpose built kit in their design lanaguage..

remote willow
#

Even if she could dock at them, there's no way to transfer the cargo unless the refinery will do it with a stored ship. Which I doubt because they explicitly stated they wanted us to use the freight elevator in this process

royal spear
#

And they can't be arsed to do bits and bobs on the ship when the whole thing needs fixing

remote willow
royal spear
#

yep

#

or jettison in space and haul

remote willow
#

Hell, maybe it's time to start letting players issue hauling contracts

#

new player begins to ponder why all contracts lead to a back alley near grimhex

royal spear
#

Maybe they "borrow" some more ideas and let you set hauling contracts to stations that you are unable to access eyes_right

spare cloud
remote willow
spare cloud
#

And well, 175$ is a lot for a starter

#

They want each game loop to have a starter ship for it, so people can do whatever they want immediately when getting into the game.

royal spear
#

We have a starter..

spare cloud
#

Yeah no.

#

Not that

royal spear
#

But that IS what the starter should be

spare cloud
#

That's not meant to make money, and it doesn't, as the canister literally sells for more than what the RMC inside is worth.

royal spear
#

someone people stop dropping CIG on their heads repeatedly.

spare cloud
#

It's meant for patch repairs

remote willow
#

It's even more confusing that they keep referring in the notes to the vulture as a baseline. When the fortune is clearly the underdog beneath it. And now there's going to be a rival for the vulture? It's like three lateral moves in a row

royal spear
#

fine make an ATLS attachment

royal spear
#

fortune trades extra laser for more convenient printing

spare cloud
# royal spear We have a starter..

Realistically, it could be the starting way, if CIG made RMC a lot more expensive, like, a lot. At least 10 times the current price.
But would also mean nerfing the hell out of salvage ships.

royal spear
#

and external cargo

#

and uglier design

remote willow
#

Okay fair, so how is a new ship supposed to be both a competitor to the vulture and a potential starter ship for salvaging? Or did I misunderstand you

spare cloud
#

Even 10 times not enough for hand salvage to be worth it

royal spear
spare cloud
royal spear
#

but also alpha economy is surely completely out of whack..

#

Like 20k UEC on their store is some extortionate sum of money

#

so at some point they thought 20k would be a lot

remote willow
spare cloud
remote willow
#

A starter ship eh, back to my dung beetle theory

#

Somebody post a dung beetle GIF since I'm not cool enough to

royal spear
#

to starting in a capital ship on day one

#

and I think they will struggle to make it work on launch without it being dogshite

remote willow
#

Just think about it, I know you're probably thinking I am trolling. But the idea kind of makes sense. You work with a hauler And you print and eject as you go. Hell they could even make them stackable in space connect 1 scu boxes To make two, four, eight, 16, 32 SCU containers

#

I know this is more of a Drake strategy less so of an RSI.

royal spear
#

tbh that's kinda how I played 2 crew vulture with my mate. I flew a c1 behind him and the vulture ramp was open pooping out crates I just yanked into my c1 as he salvaged

remote willow
#

If a pirate catches you, you're going to lose your salvage either way. At least with my dung beetle idea, you could probably get away with your ship if it's small and fast enough

lime vessel
#

Somehow i believe they will add a new salvage ship for the next patch

remote willow
#

Guys, Nostradamus entered the chat

lime vessel
#

A starter one 😅

royal spear
lime vessel
remote willow
#

Allegedly

royal spear
astral sail
royal spear
#

Is there a clever way to hot swap modules on golem? The damn laser retracts when I get out...

remote willow
#

Yes

#

You need to remove the 16 SEU containers

royal spear
#

oof yeah doing that now

#

it's fiddly

fallow badge
#

spent forever filling a rental with cargo just to get there and im not able to request landing

#

ended up with a wanted level, blown up ship, lost all time and cargo + repositioning for 20 minute Sad

fallow badge
#

than i opened up yt and watched a star citizen video facepalm

random patrol
#

If I uninstalled every game that had issues I wouldnt have any games to play.

fallow badge
#

im just addicted and it knows it

royal spear
#

Just play one of the other games that offers what SC does.

wise stump
#

As i read it reclaimer and do it onboard..

remote willow
wise stump
#

nvm i look through it again its going to be same as mining. well then at least I hope we can land with the reclaimer on those stations

remote willow
jade cape
#

Probably expecting people to transfer cargo in space

austere sentinel
#

1 life goal done

oblique sedge
#

Hull C through master?

#

As much as EH is busy I still find it more reliable than Terra so pump the 698 rather than 711. Not much difference in cash but more reliable. Cost is zero rank progression.

olive gull
#

🤦‍♂️

magic nova
#

makes perfect sense to me

#

I'm all for this change

#

oh updates to the multitool tractor beam, hype

#

maybe ATLSs won't have a ridiculously slow speed when moving them

royal spear
#

It's fine just kinda adding more meaningless elements to the process.. I would've prefered something actually engaging rather than pressing buttons on another terminal.

lime vessel
royal spear
#

🥱

magic nova
#

they have explicitly stated this is a foundational step towards such things

random patrol
#

People either play of they dont....its pretty simple.

royal spear
#

if you make every industry path the same and give no interesting gameplay it kinda defeats the point of making different industries... you can build with virgin materials so why bother making salvaging if we are shoehorning it into the same gameplay loop as mining?

random patrol
#

Mining is more enjoyable than pooping out boxes in my ship.

lime vessel
#

Well Salvage actualy is boring as hell.

royal spear
random patrol
#

Its better than sitting in the back of a vulture and clicking a button....

royal spear
royal spear
#

...eeexactly..

#

more chatgpt development from CIG...

#

the the crazy thing is they are explicitly stating that this isn't a placeholder...

random patrol
#

Maybe we should be out there with oxyacetylene torches cutting up chunks like real men

royal spear
#

Grab a sheet of hull from enemy ship to patch a hole in mine

random patrol
#

NGL that would be fun

royal spear
#

not gather dust to turn it into boxes to take it to station to turn it into other boxes

random patrol
#

Less point and click and more actual work

royal spear
#

like at this point they need to add gadgets and modules to slightly tweak some salvage laser stats and we have managed to come full circle and clone mining by pointing laser at differently shaped object.

lime vessel
#

It should be possible to fail a salvage process like destroying a rock.

royal spear
#

or blowing it up

#

but yeah there is no risk reward

#

but that's fine because we were told this is an extremely simple placeholder

#

but the refinery bullshit they are saying is strictly not a placeholder... so idk

#

the whole point of salvaging is the logistical elements are more streamlined. You take something that has already been refined and processed and manufactured into ship parts or wtv you are salvaging it from and repurposing it with minimal reprocessing

remote willow
#

Dick measuring which game loop is more authentic is missing the point of this game

royal spear
#

otherwise you are just mining raw resources..

royal spear
remote willow
#

Semantics

small galleon
#

Guys got the mole. Which lasers are which. 1-2-3=Center Left Right?

#

Or...

spice shell
# royal spear but yeah there is no risk reward

They needed to differentiate salvage by using different base mechanics.

Maybe Origin GLAX armor disintegrates under traditional heat and harvest arms, and so you need to use some other mechanic like some acid bath or whatever, and then you can harvest it.

Maybe the Vanguard titanium alloy armor is a saw blade to strip and it skips straight to melting at the refinery, but are physical panels you have to stow.

Point being that salvage ships could have different tools for different, already refined and applied materials.

#

Suddenly, you could really use some of those explorer ships that are actually designed to find crap out in the black and sell what they find for you to harvest the right stuff.

vestal ravine
#

I just had a big salvage run didnt see any of the changes in the patch update. What gives?

vestal ravine
pearl juniper
#

Hot fix then. The patch is on the ptu, according to patch notes

vestal ravine
magic nova
red granite
#

Salvage:
Shields - OFF (enables RMC scraping)
Powerplant - OFF (enables fracturing)
Is this correct?

#

and if so, would distortion damage to knock the powerplant offline work to enable fracturing on a ship that is powered up?

spare cloud
#

Distortion doesn't work afaik

#

Not for that, I mean

red granite
#

so gotta go in and shut power off or soft death...lame

spare cloud
#

Eh, salvaging components is supposed to be worth it, so eventually, it'll make sense that you go in first yeah

red granite
#

True, that's a good point. Would want to go in first anyway to grab the components befeore deleting them with the fracture/collection anyway

small galleon
#

I'm having problems with the main laser on the Mole. The sides seem to work but the middle one doesnt seem to. The turret is on, it just does not fire

red granite
lament herald
#

Is salvage fixed?

jovial matrix
#

you'll have to elaborate, its been working fine

loud kraken
#

Anyone have trade routes they would recommend?

#

Tired of getting griefed at Shepherd

ionic topaz
#

Dont do trade routes, right now missions are more profitable and have no risk of losing your investment

wraith tree
#

the weather on planets pushing ships around during mining is a bit BS, can't our ships just burn through more fuel to stay in place in hostile weather

pearl juniper
#

sure, if you have a pilot to control it. Mole isn't meant to be a one man ship...

fluid rock
#

Any guesses what the Hull-B cargo grid will look like?

#

#3 seems like the best for loading/unloading in a hangar. Just not sure if the height is too large for the ship

knotty bolt
# fluid rock

Couldn't it be a "secret" fourth choice, where it cant take 32 scu crates, because 4x24 scu crates on each grid would also equal 384?

wraith tree
pearl juniper
wicked storm
#

Is there something I am doing wrong that causes my hull c to disappear while flying, or not load/unload a missions cargo?

#

I’m newish to the master rank missions and the hull c in general if that helps provide some insight

wraith tree
grim spade
#

Have they nerfed the gemstones Mining?

#

I remember going to pyro with my ship and a ROC to find some gemstones

wraith tree
#

I’ve heard some people put laser power as the right stick rotation

#

Other day i landed and got out to put a fresh surge module on and the wind blew my prospector away, had to chase after it, left engine was nearly sheered off from the tumble

spice shell
#

"Newtonian physics"

  • 600,000kg ship blows away in a brisk wind.
  • little 110kg man runs after it.
red timber
atomic mortar
#

I'm trying to deliver almost 300scu to this tiny elevator, and it only accepts like one box at a time or it glitches out. Is there any other way to make this faster?

red granite
narrow breach
#

def doesnt look like it

#

i would almost say that i'd be okay with CIG reworking it in a way to carry more cargo then sacrifice its planetary landing

jovial matrix
#

thats the reason its taken so long for them to start making it, they had to figure out how to make it actually unloadable while landed lol

magic nova
#

we can take inspiration from the silly Idris landing gear (worst part of the ship tbh)

#

allow me to present my vision

wraith tree
narrow breach
#

It better run too

#

I’d be okay with a reconcept though tbh

#

Just depends what they do I guess

subtle valley
fluid rock
wraith tree
#

But even when mining it’s pushing and spinning me in mid air

royal spear
#

Why is UEX trying to send me to Shubin mining bases with a hull c?

limpid sluice
#

probably becuase you didnt filter for space locations only

royal spear
#

don't see that as an option on routes... Would've thought my ship type would determine that too tbf

#

guess not

#

Ok I found it.. that is not an intuitive design xD

red granite
#

They should add that to the Hull C. You're not the first person to wonder why it routes to ground locations after selecting the Hull C

#

seems they are only using the ship to calculate capacity

royal spear
#

yeah and the filters along the top as buttons that don't look anything like filters is not the best UI 😛

red granite
#

is this SC or UEX?

royal spear
#

uex

magic nova
#

just detach the 256 SCU hollow shell of a cargo container and theres a load of hornets underneath

wraith tree
magic nova
#

yesss

wraith tree
#

I feel like ideally refining ships should work in such a way that crews never need to get out of their seats to unload

#

Like dock, unlock the bags, crew inside the refinery use tractor beams to remove them, put them into a kind of queue rack, grab and empty one from the end of the queue and put it back on the ship

magic nova
#

but at the same time, make the Hull C able to operate all its tractor beams at once, not just one chair operating 1 of 4 tractor beams at a time

wraith tree
#

Haven’t been in one so can’t speak to it

#

Can you load an unload your own boxes from storage in one? Or is it a 32scu mission boxes only ship?

magic nova
#

its fly to space cube, boxes magically appear, fly to next space cube, boxes magically disappear for now

wraith tree
#

But mission boxes only

#

Not an option to move refined ore from mining?

magic nova
#

yes

wraith tree
#

Ah

#

Eventually i need to buy a raft or c2 to move stuff

#

My freelancer or MSR just aren’t meant for it

#

Trying to grind in game with the prosecutor to start buying ships

#

And weird what they’re doing with refining via concept ships, Expanse is old but just refining, but now rsi has a bigger ship that refines and mines?

visual anvil
#

@wraith tree are you hauling you can work with me if you want i got a raft and ill split it all with yah

stable osprey
#

So I'm not huge into doing the cargo hauling missions but I do like doing mining. However I don't have a designated cargo ship. My idea is to kind of just mine and have a large enough load to sell at one time. Now I phoned the caterpillar during the second life missions when you had to go cargo off of a cargo hauler and the caterpillar would be one of the ships. But I felt like the caterpillar was a pain in the butt to fly. Now I'm thinking of waiting for IAE to pledge one. Looking for something bigger than a raft and connie. To my knowledge, a caterpillar, carrack, c2 could work. Is the caterpillar a good ship? I'm considering giving it an actual chance to impress me.

magic nova
#

don't do the catepillar or carrack, they have terrible storage

#

RAFT or C2 if you want to move boxes

stable osprey
#

is it the grid or just the overall storage?

magic nova
#

overall, its really annoying to load/unload them

wraith tree
visual anvil
stable osprey
wraith tree
red granite
#

Glacosite and Beradom gems. Where to sell in Orison, TDD or Admin? And more importantly, how the fugg do I figure this out nowadays? It used to be really simple to look up the commodity on SC-tradetools and it would tell you, did they bork that? I hate UEX

#

did the game make a change? is everything at TDD now? Used to be different spots for example CM and RMC, I'd go to Area18TDD for the RMC and then either the Area18Admin or Baijini Admin for the CM(dependent on how lazy I was and if I really wanted that slightly better price at Baijini).

craggy tapir
royal spear
craggy tapir
#

i meant the idris

#

because i pinged on the idris

royal spear
#

aah 😛 My bad

vestal ravine
magic nova
red granite
#

I'd be ok with all capital ships getting that treatment

#

but that ship has sailed

olive gull
royal spear
#

Definitely should never, ever, ever have pilot weapons eyesshaking

red granite
#

or need a crewmember to reload/arm them. 2+ human crew minimum to do anything other than fly this ship. Even that I think needs 2 people to not be a pita. LIke fuses failing nonstop without an engineer playing a minigame keeping the ship healthy while the pilot flies.

spice shell
#

They royally screwed up the game by releasing capitals before they were actually ready.

They needed to consider making stations/seats dedicated to a ship's elements, such as a weapons seat, shields seat, etc. Unless someone is actively sitting in those seats to operate those systems, they don't work. Engineering could route controls to a specific seat, but you'd still need someone at that station.

Honestly, my ideas and yours don't really matter. The point is that CIG didn't really think this through. It's half baked.

red granite
#

"we're going to make our own game studio so we don't have to listen to publishers and shareholders...ok so turns out devs are human and need to eat and food costs money...we're gonna have to make some dumb decisions in the spirit of funding this game as we can't feed our cats with hopium"

#

I agree with you though, whales would toss cash at them for anything. CIG didn't need to sell us capitals.

compact plank
#

It's half baked cause the "alpha" only supports what it can. Of course marketing will affect it. They want to see the limits we push it to before they add more. Gotta realize the business model they've built themselves on and just go with the flow. Reclaimer owners have known this pain far longer than anyone.

novel panther
#

Does the RAFT have a known bug on cargo disappearing during unload with the built-in tractor beam?

red granite
novel panther
#

Was just weird - grabbing 1scu-boxes from the cargo grid to move to the elevator - it took the one from down the staple.
Just noticed that the boxes were screwing around somewhere in the hangar ... strange.

limpid sluice
#

I have had cargo go flying across the hangar when grabbing an upper box while the lower one was still attached

#

Physics doing physics things

novel panther
#

And fitting an ATLS on the grid is just ... well, weird as well.

red granite
#

SCU box fission

royal spear
#

I can't wait until we can weaponise cargo crates by flinging them at enemies at high speed.

limpid sluice
#

I mean, you already can. ATLS has a fling feature

royal spear
limpid sluice
#

ive not had the opportunity to try in an area outside of armistice, but if you wanna test, by all means. i suspect its yes, since knocking people with boxes can already do some damage

jovial matrix
royal spear
#

I've only ever been trapped inside boxes that were flung at me

jovial matrix
#

an equally terrible fate

wraith tree
#

Watch the crafting presentation from last year, I reminded of crafting in Star Wars galaxies online were material quality affected stats to the point that you could have highly buffed med kits, armor, and weapons, this should be pretty interesting when they release it

viral heath
#

is the atls geo purchaseble in game?

jovial matrix
viral heath
#

thanks.,, its should it into a cutty red right?>

jovial matrix
#

yup, I've fit two in a cutty red before

viral heath
#

nice... use that cuttty to min on bloom then

green hinge
#

Anyone know why my second abrade scraper on my Reclaimer isn't working? I just fitted it with two Abrades, any ideas? Thanks.

cedar sphinx
#

Do you need a vulture to do salvage or are there cheaper ships?

amber steeple
green hinge
amber steeple
#

It might just be bugged... If no matter what you do fixes it just store the ship, remove all of the scrapers installed, save it then reinstall them back and retrieve the ship again.

remote willow
royal spear
#

Actually I'm pretty sure you can't even put a different head in the tractor slot

#

so Idk what you're asking..

#

The Reclaimer has 2 remote turrets for scraing, each one with 1 scraper head and 1 tractor beam.

storm storm
#

whats a good hull c cargo run?

red granite
valid raptor
#

Anyone have an issue with thier mole changing its heads? Ill equip the heads and attachments I want but after i log i come back and my mole is changes back to stock components.

storm storm
red granite
storm storm
#

whys that

red granite
# storm storm whys that

none of them are "good" as the hull-c is too buggy and the risk too great for such little profit

storm storm
#

would it be better to trade in a taurus?

red granite
#

the least shit crazy dumbass why would you do this route would be an accurate way to ask 😛

#

taurus would be fine, but aUEC it's better to do contracts than commodity no matter the ship

storm storm
#

oh really

#

speaking of the hull c being too buggy - im not getting a cargo deck at checkmate, is there a fix for that?

red granite
#

I think the best route for Hull-C is 12million invest for 2mil profit but then you're sitting there at the sell terminal for hours IF you get everything to work perfectly and don't lose the load and your 12mil investment in the process

red granite
storm storm
#

theres no other way to autoload the hull c right?

patent spoke
#

What system and mission set would be best for trying to unlock the Hull C ones?

storm storm
#

like the small ones just stack em

tall karma
#

There's a whole progression, may have changed since I did it, but starting junior doing as described, one station to one planetary delivery. Hurston and MT have distribution centers also which increase the volume of hauling missions you can access that use dedicated hangars / freight elevators vs the cursed outpost public freight elevators.

#

Avoid any mission that sends you to a outposts with public freight elevators. While they may be working "better", they are still limited and frequently break causing frustration.

storm storm
mild cloud
#

What ships can be auto loaded in space like the Hull c?

olive gull
patent spoke
mossy crag
#

Thats what im saving up for now is the Hull C. Im using the Raft and making about 250k every 35ish mins

#

either the Hull C or the C2, but I really like the fact that I dont have to physically load anything on the Hull C

#

wish I could buy some sort of robot like an ATLS that would auto load

#

is Pyro hauling much more dangerous?

royal spear
#

Nothing stopping you from running lower rank contracts with a hull c, it's just a waste of time.

honest grove
#

Any pyro hotspots to avoid or at least be aware of walking into?

vestal ravine
teal scroll
#

So I'm guessing the C2 is a better end goal than a Hull-C? Been running cargo out of an Asgard but I'm gonna need an upgrade to match some of these higher end contracts.

storm storm
storm storm
#

Atleast since i dont have a bigger cargo ships than the taurus, and i can fly around in a hull c longer than move boxes without going insane

burnt flame
#

Does anybody have a good mining load out for tarinite/ large mass rocks for the mole??

burnt flame
#

Actually best for mining tarinite and gold

royal spear
lyric bough
random patrol
#

Prices are close though...and ive seen gold more often than bexalite

#

So I can see why

burnt flame
vestal ravine
random patrol
patent spoke
#

How can i prevent overfilling the reclaimer scrap processor? For instance, i munch a polaris for 700 scu - but 500 gets wasted

knotty bolt
cursive oriole
#

So how bad are those new salvaging changes looking for the Vulture?

austere sentinel
cursive oriole
#

O.o

Guess I'll be melting my beloved Vulture for something else and just stick to my RAFT for money making, once things settle down at least and I see something I actually want.

pearl juniper
#

Rmc is unchanged right? Did anyone actually bother with cm with the vulture? Seems like it really changes nothing at this point.

grim herald
#

did they take the raft out? havent been able to find one

magic nova
#

Loreville sells them

royal spear
#

Yeah the RMC prices on the PTU seem completely stupid based on what I've seen from videos.. Especially considering you now have an extra step to the process that will also, presumably, carry a cost and inefficiency in processing..

#

I don't understand how they expect to see any testing done on the new system if they are so heavily disincentivising people from using it..

remote willow
#

_>

royal spear
#

or is the change only for CM?

remote willow
#

I could be mistaken but the way I understood it, it was just CM

verbal nimbus
#

Is there any rough estimate of how much material you can get from scrapping a caterpillar?

#

At work rn and curious af so I can't check myself Despairge

onyx trench
#

Are you all noticing that the GEO scanning doesn't detect nodes or show any feedback since the hotfix?

unique ridge
#

yeah rmc is still the same you just scrape and sell

#

cmat has to be refined now

onyx trench
#

Wondering if this is server-specific. Tested on 3 servers last night with multiple new GEOs

jovial matrix
#

I avoid them when im salvaging

verbal nimbus
#

Damn I see, was hoping it'd be worthwhile lol

jovial matrix
#

yeah, not really

verbal nimbus
#

I'll turn them into dumb fire missiles then lol

plain pewter
#

Was about to buy a vulture... guess ill wait. What about mining? Also meh?

red granite
spice shell
#

You're going to haul boxes until that attitude improves.

#

Once morale is better, you can gratefully buy a mining ship, and then spend 30+ minutes to find a minable rock like the rest of us.

#

Alternatively, salvaging for half the profits and twice the time spent is also acceptable.

red granite
#

are the rocks broken/not mineable or is it hard to find one worth cracking now? 4.1 I mined a ton of quant without issue

spice shell
onyx trench
onyx trench
red granite
spice shell
gloomy furnace
#

wondering whats a better salvaging experience, the vultur or fortune, only for a solo players experience.

storm storm
gloomy furnace
#

ok then ill stick to what i got

spice shell
#

I run the fortune and love it. It's really convenient and makes unloading pretty painless. You can stuff boxes internally, or just dash and drop. It's actually one of my more favorite ships in the game. Except the entirely yellow hud, which makes it hard to catch objective markers sometimes.

gloomy furnace
#

hmmmm two different opinions

#

well i guess ill buy it and see if i like it

spice shell
#

If it's only one ship you're ever using, the Vulture is hands down better, but otherwise the Fortune is nice when you're swapping ships and don't really need what the Vulture offers.

gloomy furnace
#

well ill keep that in mind then

knotty bolt
sharp swift
pearl juniper
#

ahh. I meant the process for RMC is unchanged, not the price. I wasn't aware of the price change, although I'm not surprised.

sharp swift
#

Ah, yeah the process seems unchanged

royal spear
sharp swift
#

SC Haulers is also good. They keep things real short to cut the BS

royal spear
#

will be interesting to see how good the money is because you would get a metric ton of CM with reclaimer before and at 8k per scu that could be very good

gloomy furnace
#

are there any medium salvage ships we know about in the works? like something like a argo mole but for salvage

burnt flame
spice shell
burnt flame
vestal ravine
burnt flame
#

alg

gloomy furnace
spice shell
vestal ravine
# burnt flame Can you send me the link?

Here is another good one: https://regolith.rocks/loadouts/calculator Frontier Consolidated: https://www.youtube.com/@frontierconsolidated and SC Haulers: https://www.youtube.com/watch?v=op_7Bg6sMnY Note the latter two have Discord channels...

Regolith Co. is a fansite dedicated to helping Star Citizen players organize, share, and scout together.

royal spear
gloomy furnace
#

mayby im just buns

royal spear
#

for RMC is stupidly easy once you figure out where you should park relative to the ship you are stripping. You swoop through one side of the ship then jump out and go to pilot seat to flip over to the other side. Binding enter remote turret to a key helps too.

#

Same thing for the claw really though it is more annoying after fracture as parts tend to fly off. Usually it's not super worth aligning for bonuses unless you are getting a large part but it might be more worthwhile with new CM system so could be even more beneficial to bring a friend than ever.

gloomy furnace
#

wi would bring a freind if his pc didnt crash every time he tries to update

#

but iwas alr planning on getting a reclaimer just cause i love salvage

#

bbut you made more intruioged

blissful flume
#

has anyone tested and got an idea if salvage is dead on the next update?

vast token
#

how much feynmaline is one scu?

jovial matrix
knotty bolt
patent acorn
knotty bolt
#

These numbers might(probably will) change before going live.
But those are the numbers. So easy example.
Refining 100 scu cmat(powder I think?) from a vulture, would give you 30 scu refined cmat. That would sell for about 280k aUEC.
But would also take at least 3 trips to a refinery/elevator.
To get the same results in a reclaimer you would have to get 200 scu cmat (salvage?). But ofc most people end up with at least 600 if not 1000 scu in a reclaimer from a single trip. So its a lot easier

glass dust
#

If I understand right Reclaimer 660 scu CM-S
You will get on only like 99 scu of refined CM?

With 8k price per box thats around 792k

That does not feel good for all the running around

knotty bolt
#

Sound about right yeah. Ofc it will also take like 20-100 hours or maybe more depending on refinement speed/option.
And you would also lose like 20-50k?
These are just guesses from what I have seen

red granite
#

I'll bet the numbers do change before it reaches live. I'm curious to what it comes out to aUEC/hour and if CIG is trying to balance contract rewards with sandbox industry rewards. Right now hauling is by far the best aUEC/hr imo. Until that gets addressed things will be out of whack. I'm not sure what would be better, bringing everything down to where contracts(sans hauling) are or bringing everything up to where hauling contracts are. Those hull-C jobs rewarding 700k every 20ish minutes makes it hard.

jade cape
knotty bolt
knotty bolt
# red granite I'll bet the numbers do change before it reaches live. I'm curious to what it co...

Personally I would prefer if non missions reward the most. Or rather, the bigger the risk the higher the reward.
So commodity trading (buying one place and selling another) should be pretty damn reward. Because you are spending money and hoping not to get pirated/the price having tanked.
Obviously that requires the dynamic pricing to be properly implemented and pirates to be a little more common.
But currently its not worth pirating because items are contracted and lose all value.
Missions are (mostly) safe and you only lose time(sometimes reputation as well) for failing. But gain huge.

I feel like mining and salvaging wont be really worth it until base building/crafting gets implemented. But we'll see

red granite
# knotty bolt Personally I would prefer if non missions reward the most. Or rather, the bigger...

Crafting is a good point. The aUEC value of stuff will matter less then. Mission rewards being aUEC will be less comparable to the salvage/mining loops that get the crafting materials directly. Agreed on commodity trading vs. hauling. I'm sorry space truckers but you we get paid way too damn much for flying point A to B without risking anything in the hauling missions, especially right now with the Hull-C autoloading

#

Put haulers on a timer and adjust rewards based on how quickly they can deliver, with it being nearly impossible to get the full reward would be cool, but that'll never work with hangar queues and the bugs we currently have yeah

limpid sluice
#

It could if they had a way to factor in how busy the ATC has been into the timer it generates for the contract

red granite
#

Yeah, bonus pay for delivering to a high-traffic area. Like peak time pricing

remote willow
#

Not much point in testing out these new systems without a lucrative financial incentive, unless there is another use for construction materials.... An unannounced use....

deep bison
red granite
#

whatever the meta route is that patch usually

deep bison
#

But the more people sell something somewhere the less profit you get. If you have to stand at a terminal waiting, you are gauranteed to be getting a lot less profit.

knotty bolt
#

Only "profit/hour" not profit from that 1 transaction

deep bison
#

no, that specific transactions profit will be less than it would if you sold it somewhere that you didn't have to wait.

spice shell
#

There's quite a bit to be said here about the balance changes. They clearly feel that salvaging was earning way too much money either in general or because of the overall risk level.

Hauling is problematic because it's clearly their baseline and earning way too much given risk/investment. Contract hauling simply needs to be tuned down since the risks and investment from the player is so low. Hull series ships are like the quintessential low-risk ship.

If the baseline hourly rate for contract hauling is, say $100K/hr, then commodity trading needs to be more like +15-25%.

Mining should probably be the most profitable loop if we're all honest. They need to increase the risk encounters and boost cave mining. Jumping into a cave creates all sorts of vulnerabilities. In terms of risk level: Asteroid -> Surface -> Cave.

Salvage needs to have similar risk escalations paths, and CIG isn't leaning into this much yet. Hull scraping should be about on par with contract hauling. Component salvage needs to be a thing, because you have to get out of your ship and spend some time yanking them out, which is added risk. Illegal salvage should be expanded. I assume that this is what they're prepping us for with the recent changes?

Combat missions should pay more, but your costs should be higher. If you're proficient enough to avoid maintenance costs, you're making bonus pay.

#

IMO, cargo hauling lacks high risk loops outside of partilium types of hauling. Besides, this is only a commodity loop.

They need to add contract/commodity risk loops like instability/volatility or sensitivity. Add in blockade running or emergency supply delivery via timers (or combined), and you have greater risk/reward.

It also feels like we're taking steps backwards with smuggling. Contraband, stolen goods, and tax evasions should be common. They already have or had mechanics for this stuff and keep breaking it or something. Shielded cargo, limited space secret compartments, ID spoofing, and data running are long overdue.

patent acorn
#

any news on if a reclaimer will be able to refine at any point?

compact plank
#

I'm mining with the MOLE and my friend is hauling all the ore pods for me. When we switch pods and he goes to refine the filled pods through freight elevator. The refinement process does not "Discard" the junk (inert mat, and other stuff). Using the initially filled pods after placing a refinement order still showed the junk in the pods when using the MOLE again and extracting any ore wouldn't register. Any have this issue or got an idea how to get around it? My first was selling the junk at the other terminal but it either comes up as an error or sells successfully and the pods clear, but the issue remains where it won't register extracted ores.

knotty bolt
storm storm
#

Is there a way to instantly remove all cargo from ahull c

ionic topaz
#

@storm storm not that im aware of unfortunately ditch the ship, claim and take a coffee break

onyx trench
slim mica
#

Is the caterpillar worth grinding for? I heard it's very awkward to load but I love its aesthetic

grim herald
#

any hauler orgs here?

tropic stag
slim mica
#

I've been considering the C2, but I find it kind of ugly lol. C1 looks a lot prettier to me

tropic stag
#

It's just so functional, and flies much better than it would appear. I use my M2 for NPC missions and ambushes. Flies good enough to dogfight the other large ships and can take any cargo thats worth.

#

just a bit annoying doing actual cargo with it since you lose the stackable grid.

lyric bough
#

can anyone confirm what missions i need to do to lvl up headhunters to unlock high value scrap targets

royal spear
royal spear
pearl juniper
#

Like do they have a goal for "how long the game will take" if you start with a starter ship?

royal spear
pearl juniper
#

Yeah, I'm ignoring all the people who paid to not have to play the game, they don't count and in my opinion, are destined to be disappointed

royal spear
#

Perhaps

#

I honestly think CIG will not have the balls and those people will just run rampant on launch

#

but we'll see

#

It would be bold to assume they have even a whiff of a plan given that after 10+ years they've only just about managed to cobble together a rough list of stuff they want to exist for 1.0 😛

pearl juniper
#

I mean, the whole point of pledging for ships was always supposed to be "have the ship on day 1 when the game launches". Not sure how they could take that away.

royal spear
#

well simply making it completely inoperable and unsustainable to use those ships

#

until you have a functioning personal economy

#

and if they are actually going to model a functioning economy there should be immense scarcity of resources on launch

#

as players should be contributing in a large part to supply and demand

pearl juniper
#

Yeah. Or gate their use behind gameplay / rep, but once you unlock them you either get the ship, or unlock the ability to purchase it. But people would lose their shit on that.

royal spear
#

I would love to see an eve inspired skill system for gaining the ability to perform different tasks and fly/operate different ships and systems but alas I don't think that will ever be a thing in SC

#

I don't really gel with the fantasy that some random spaceman who got dropped on his head in Lorville is capable of flying, maintaining, upgrading and fully operating a military class capital ship from the moment he lands on his head but hey ho

spice shell
#

Most people will park their ironclads for their Raft until they gain enough rep to haul enough boxes to be worth it. No one is going to start the game hauling 8 SCU to make 30k when it costs the Ironclad that much just to take off.

royal spear
#

I don't think they will have the balls to enforce the necessary minimum crew sizes for some ships

#

I'm looking forward to being proven wrong but I'm a sceptic to a fault.

pearl juniper
spice shell
#

Personally, I want to see them slash 1-2 zeroes off everything.

knotty bolt
pearl juniper
spice shell
magic nova
simple cape
#

I really want to give this game a proper go. But I keep getting sucked in to playing 20 year old games.

#

I did some solo mole mining but have recently heard they are trying to stop that being a thing. Or something.

storm storm
vagrant phoenix
#

hey all, looking to get my head around mining and its gameplay loop. Bought a ROC and took it down to a planet, mined out my first set of gemstones, where to from there?

Is it just selling them through the commodity markets? I also saw something about refining, but not as familiar with that yet

ionic topaz
#

@storm storm yep, advice, to minmize bugged missions, dont take missions to everus, and dont take another mission while in the drop off box for your current mission

novel harness
#

Hull c working this patch?

ionic topaz
#

@novel harness for the most part, avoid high traffic stations and keep your mission pick up/drop offs clean

novel harness
#

I like to gamble

ionic topaz
#

Oh, no clue, missions pay more than trading, with less risk

rich path
knotty bolt
# vagrant phoenix hey all, looking to get my head around mining and its gameplay loop. Bought a RO...

Couple of ways if you wanna continue with gemstone mining, you could buy a crate and fill up with gems.
Going from one deposit to the next.
When finished you go back to one of several trading spots. Usually tdd(planet commodity shops) buys most legal things. So you try that out.
I think currently you have to take the gems out of the crates before the shop recognises them.
But I am not very familiar with gem mining anymore. So this is all I can do

willow tiger
#

Is there any way to find caves? Or is it still just follow x co-ordinates for x distance at x speed?

rich path
lyric bough
rich path
lyric bough
#

mostly yeah

#

they only give rank?

rich path
#

That explains it, they don't really give you any meaningfull rep

lyric bough
#

hmm ok

#

i really dont get why 1 faction needs multiple "rep" bars

#

sigh

patent spoke
#

Any thoughts on the optimal drive for the Hull C? Is it worth refueling or better to commit some fraud?

rich path
#

@lyric bough If you want to farm rep, go do salvage missions, the cheapest ones and 20k ones, 50 and 80k are often bugged and won't give you a quantum marker to jump to them. Just jump in, shoot the salvage target till it explodes and take another mission

#

50k convoy missions are the only ones that have something you can loot really as you can get a C2 with 200SCU of gold there

gloomy furnace
#

does anybody know what ships you can get for the salvage "clean up" missions? and ar ethey in pyro

vestal ravine
olive gull
#

Pyro / Stanton, doesnt matters

storm storm
patent spoke
storm storm
#

but with autodock its really not hard to do

patent spoke
#

autodock?

storm storm
#

yeah

#

get close to docking port and press and hold N

#

does everything for you

patent spoke
#

neat, thanks 🙂

storm storm
#

np

ionic topaz
storm storm
lofty crest
#

hows cargo profits feeling in the ptu?

limpid sluice
verbal nimbus
limpid sluice
#

No idea then

verbal nimbus
#

but i also have a bunch of other things in my warehouse, like quartz/iron/distilled spirits/food

limpid sluice
#

Try relog, maybe inventory issues

willow tiger
verbal nimbus
#

is there a quick way to unload a reclaimer in a station or tediously via the elevator?

coarse ember
#

reclaimer will probably take some damage but if you open the rear elevator in the printing room you can clip the boxes though there by putting em short side down

verbal nimbus
#

yeah the cargo elevator isn't responding

#

idk why

wraith tree
#

is the helix 1 still the best prospector head? trying to mine quant

pearl juniper
#

It's the most powerful and hardest to control. Not necessarily best

wraith tree
grim spade
#

Aight BOIS

#

time to get to Mining

red granite
wraith tree
compact plank
#

In the mole, I triple surge for 60k mass rocks, all the time.

#

It's a glorious thing to master

grim spade
#

hmmmm

#

I have found plenty of quantanium that I cant mine

#

around 2.5m worth

#

as of now Im flying in my rental prospector, what would be the best location for this kind of basic setup? I feel like the Rocks were mostly too big for the prospector to handle

wraith tree
#

Then may im not understanding how to activate them, i tried and when i would try to activate the second it would deactivate the other one

compact plank
compact plank
red granite
grim spade
#

okay Im gonna need a better ship for mining

jovial matrix
#

yeah, the rental prospector is pretty ass

wraith tree
red granite
#

I can go test if it's MOLE or Prospector

compact plank
wraith tree
compact plank
grim spade
red granite
compact plank
wraith tree
compact plank
rugged warren
#

Are you industrial boys ready for nyx 😂

past fractal
#

When / If they add anything industrial focused that isn't just slightly retextured combat in a pvp hellhole, I'll be sure to give it a go

small galleon
#

Guys, I've been thinking of melting the SL Max for the Mole. I usually play with the SO, and more recently I can fully crew the Mole of 4 including myself.

#

I mean, for whatever reason the SL Max has been incredibly buggy the last couple patches

#

And I think a money generating ship would be a good option to melt towards. But man, I love the SL Max aesthetics

fossil atlas
#

is rmc or cm better this patch for reclaimer crews?

red granite
small galleon
#

So what's the max mass the mole can break fully manned?

knotty bolt
small galleon
knotty bolt
#

Definitely good idea to have at least 1 that helps stabilize the rock. Helix can(does) give you a small optimal window to crack it in. So if the other have modules or mining heads that help counter act that, that makes everyones job easier

red granite
#

84.5k was the most massive I've cracked that I've recorded/paid attention to.

small galleon
red granite
# small galleon Damn. I couldn't move a 40k rock with both lasers on the rock. Granted it was on...

Yeah, the 84.5k we didn't have power setups on the lasers. It took 2 MOLEs. 5 people total. Was a rando in global using a stock MOLE solo so I met up and helped. Not enough, Got my alt on to fill his MOLE not enough. So got my 3rd alt on with my MOLE and still needed to recruit a 5th rando to come crack it. My MOLE is setup for teaching so it's not that powerful. Theoretically though that should have been crackable with one MOLE that was kitted for straight power.

small galleon
red granite
red granite
#

I didn't use the regolith calc but my math says ~350k aUEC worth of gold

grim spade
#

Im having trouble figuring out the optimal loadout for my prospector

red granite
verbal nimbus
#

What's the scrap-buff mentioned in the updates?

sharp swift
knotty bolt
pearl juniper
#

It's linear. Three lasers = 3x the power and 3x the mass

#

But that calculator will let you play with loadouts and get a good idea how big and worth how much resistance you can crack

compact plank
#

Use nothing but surges. SURGES RULE.

grim spade
#

Some dude in the ingame chat saying that because of his reputation theyre paying him 17K/SCU on RMC

knotty bolt
#

Now that would be interesting

grim spade
#

I dont believe it one bit

#

in the golden era of salvaging we were gettin 15K

#

and as far as I know there is no gains on trades from reputation

jovial matrix
#

yeah thats some BS lol

knotty bolt
#

oh yeah its 100% bullshit, but would be slightly interesting, if different factions would grant you benefits based on how well respected you are with them. Currently at best a few factions give you a slightly higher payout for the same missions (mercenary jobs I think)
And otherwise you just get bigger/more difficult contracts

grim spade
#

someone else reported apparently Pyro buying RMC at 11K per SCU

#

what Im thinking is, what if we were all wrong, and there is actually stuff we dont know off. All the websites like UEX and such work with data supplied by the players

jovial matrix
#

I suppose its possible that something was changed in 4.3.1, but I highly doubt it. You would think something like reputation changing the payout of missions or commodities would be something CIG made us well aware of

grim spade
#

yeah thats my thought too. I was never aware that such mechanics could exist. I know its different with missions, but not with payouts on commodities

#

but also, how possible it is to find a location with such a high payout? Pyro has just small settlments that wont take much SCU or RMC if any, and the bigger stations are well documented

jovial matrix
#

I also wouldn't be surprised if CIG forgot about some random outpost when they changed RMC prices, I dont know for sure though

grim spade
#

I think that would have come out eventually tho. People wouldnt stop talking about it and there would be crews going around in pyro

#

you'd think someone would eventually notice Reclaimers unloading at some small Outpoust

#

and even if they didnt change the price, there is still the demand issue

jovial matrix
#

Yeah, I think its much more likely this person is making stuff up

#

or going off the old prices without realized they've changed

grim spade
#

so do I but it does make you wonder

jovial matrix
#

indeed

grim spade
#

@jovial matrix quick question where do you buy the MOLE bags to fit into my prospector

jovial matrix
#

I think any refinery

#

cargo decks too probably

potent tinsel
#

is ROC mining working? cause atl geo mining is broke

knotty bolt
lost sorrel
thorn spindle
#

How's mining and salvaging feeling nowadays? Haven't done either since MM was hoping to get some thoughts on their current implementations

thorn spindle
sharp swift
#

If you can swing a Mole solo then it's probably best, but you have to avoid turbulent areas/areas with wind since that'll push you around

thorn spindle
#

Gotcha

#

thanks for the info

sharp swift
#

Golem I've heard is a slog to solo up to a larger ship, but it is a decent starter if you don't want to fully commit

thorn spindle
lyric bough
#

not sure what other channel to put it in, but ive not made a single sale from my shop on the "grand barter bazaar" yet. any tips? am i just pricing too high?

thorn spindle
willow tiger
#

Hey guys, any way to merge or condense multiple size 1, 2 and 4 SCU boxes? I need to sell some trash ores

hot sinew
#

yo is sctradetools still accurate

red granite
hot sinew
#

hmm

#

is salvage still good? what would be the best money maker rn you think

red granite
#

money for what? you want to enjoy the game and have fun or grind for aUEC for a ship that'll get lost with the patch

#

every game loop makes easy aUEC nowadays, do what you enjoy

willow tiger
#

Anywhere that I can sell 1 scu boxes?

unique ridge
#

and refineries too

willow tiger
#

thanks

trail wolf
#

Is atls geo mining good money?

vestal ravine
# trail wolf Is atls geo mining good money?

My Geo has a glitch on the right side power bar. Needs a new patch. Anyway, for Fenylmaline mining in Pyro it's pretty cool but fragile also. If you overcharge the gem it can incap you. Also, learn how to repair it in the field. Do you have a team mate to play with? Be careful!!

tall karma
unique ridge
chrome olive
#

I'm trying to get 16.5mil for the hull c what's the best way I can earn

compact plank
rich swallow
#

A question, does anyone know why I can't get the mission to give MG scripts to Wikelo, I only get the other ones?

mild pumice
#

The mission system is janky at the best of times, try swapping regions if it doesn't populate after a few minutes

chrome olive
red granite
chrome olive
red granite
chrome olive
compact plank
wraith tree
#

agreed, clipped a decoration getting to my medium hangar on area 18, stations are just safter and easier to approach and land

chrome olive
#

I wish there was an autoloading feature on the Taurus

olive gull
chrome olive
#

How much is that raft

magic nova
#

3-4 mil

olive gull
#

an investment you'll never regret

red granite
#

RAFT is worth it. Great interior too

wooden kraken
#

Moved to three locations now in stanton, no asteroids are scannable so far. Anyone else having that problem?

verbal nimbus
#

how can i sell cargo from my polaris?

coarse ember
#

land somewhere with a XL size hangar
(grim hex, and the main cities in stanton, idk about pyro)

after that you'd just have to unload it by hand into freight or store the ship and go sell your commodity

#

i would say you could dock to a station idk how that would work for the cargo

glass dust
#

Anyone know if reclaimer can refine from cargo hold after docking?
Or do you need to unload to local inventory. (On PTU)

grand trellis
#

Can anybody recommend me a good load Out for the prospectore

knotty bolt
sharp swift
knotty bolt
#

I am going in now to test it myself

knotty bolt
#

The raw ore terminal can see your ship if its stored, but only if the cargo is internal. If its on the cargo grid it can't sell it as far as I can see. But the Refine Terminal cannot see it at all in either case.

So to refine you would have to empty it into an elevator first it seems.

dull forge
#

Just getting back into the game after a long break. I used to cargo haul in the caterpillar. Are there hauling missions for the hull c?

unique ridge
dull forge
#

Do i have to get to a specific rank with red wind or another trade org?

unique ridge
dull forge
#

Thanks!

unique ridge
median vault
#

Anyone know the diameter and efficiency rating listed on the HUD for the vulture when scraping with running abrades?

coarse ember
#

iirc 0.9m radius, 340 efficiency and 3.5 speed modifier for the abrade module

#

cinch has similar efficency number but radius is 1m and it only has a 1.5 modifier

sharp swift
glass dust
#

Thanks

median vault
willow tiger
#

Hey guys, I've been trying quite a few places, but I'm REALLY struggling to sell <8scu sized refined metals of Borase, Iron, Quartz, Corundum. Any ideas or Exprience? (Been told to try the NQA terminal and Grim, but wanted to know your thoughts)

olive gull
willow tiger
#

it's incorrect, that and UECX or /we it's called

limpid sluice
#

Where did you try to go that it was incorrect?

pearl juniper
#

you are struggling to sell smaller than 8 scu boxes? Usually it's the other way around. Some places only buy small boxes but not big ones, but I have never run into the opposite.

pale bloom
#

!tradetools

jolly daggerBOT
#

One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.

plucky wraith
#

Like In terms of hauling im still member rank And I don’t have the 400-500k mission for hull c. So can I do lower end missions with a hull C?

#

To gain XP like lower missions that I’m doing

onyx trench
#

Better served renting a raft or a borrowing a Hercules

plucky wraith
#

I own a C2 but I was wondering if that ship can auto load and unload on lower rank missions

onyx trench
#

Not for cargo missions

vast token
#

how do you enable surge module when mining?

red granite
#

ALT+1,2,3 are the default active module activator hotkeys

gaunt bough
#

any reccomends for a solo MOLE setup? Just comparing what ive been using hoping for some inspiration

red granite
#

Main that last laser, switch to the power if need be on the bigger rocks, and then use extraction laser when it's time for the succ

gaunt bough
#

icic

#

been thinking abt putting a fltr laser

#

any thoughts on helix vs impact s2? Im kind torn between them cuz the helix kinda needs a focus 3

#

as my main laser

red granite
#

Helix for power laser, impact for the succ laser, hofstede for the easy laser

gaunt bough
#

Ic

red granite
#

they shouldn't be too expensive, play around and see what works. !regolith you can change out the loadouts to see numbers

jolly daggerBOT
#

Use the website to search for ore location, optimal mining loadouts and the best trade locations

gaunt bough
#

ive been kinda moving from helix in solo and using impact instead

red granite
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unfortunately idk if there is a good way to see what the green window would look like so you'll have to test to see how much power you need to sacrifice and still get windows that aren't 1 pixel wide

gaunt bough
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yeah I been doing that

red granite
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Mine isn't kitted for solo but the power laser is helix, rieger, riger, focus

gaunt bough
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so far I think an impact s2 with surge/surge/stampede is functioning similarly to a helix s2 with focus 3 and 2x surge

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why riegers > actives ?

red granite
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Mine is setup for n00bs and ease of use. I sacrifice a lot of power so there's a lot of room for error.

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passive

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I don't want to have to claim or buy new surges all the time