#industrial-professions
1 messages · Page 110 of 1
you can also rent a Taurus at New Babbage, or a C1, not all the RAFT's cargo will be gold, considere yourself lucky with 30-50 scus
If I’m not just grabbing gold what other loot is worth picking up I was under the impression most cargo is pretty worthless?
Taranite... Scrap mats sell good enough
Price check of whatever here: https://sc-trade.tools/best-buyer
Keep pinging in Scanning mode, look for high value signals, as 40k, 50k or so, the bigger the better
Ship's signal will have a particular icon, something like this
What does Senior rank hauling contracts look like right now?
What can I do with a SL Max
They are 330-380scu on average, best done with a Caterpillar as they're 16scu boxes and multiple drops which makes compartments useful.
SL Max can do up to around 280-300scu with some off grid, depending on the mission and how many 16scu boxes, there's a few missions that go between LEO and LZ that fit well
I'd avoid the missions that have dark colour boxes as they tend to get stuck in the SL Max as they pack too tightly
Can I accomodate senior rank with the SL?
No because as I sad the maximum you can fit is around 300scu and the missions start at 330scu
As they're 16scu boxes they physically will not all fit no matter how you try.
I don't mine sorry 
Thanks!
Mining is how I make 90% of my $...I wasnt here for 4.0 though so I cant compare.
Whats the time and payout look like right now? Prospector
Hello, The best salvage contracts I know in Stanton are the Unverified Tar Pits mission giver around Crusader. There are 4 ships offered a Prospector, a Caterpillar, a Gemini and a Hammerhead. The Gemini is borked you shoot off the fuel pods then get CM from the main hull. The Hammerheads are a bit rare. You could re-roll via server jumps and try to get a Hammerhead. Next best is asking in chat if someone can donate a bigger ship. Or hop around the OM markers scanning for abandoned ships. Good luck.
just so you know, the starfarer's have been fixed and you can actually scrape them now
so, following up on mining issues where the rocks don't stream in - I have found that flying away and back in again sometimes helps but for the most part I just change server locations, like EU or ASIA and see if it's happening there. Maybe join in on a friend in a low pop and try to pay attnetion to the shard name so your not going right back into the same tired server!
That makes sense, too. I never try that because I'm in a Golem, so bed logging isn't an option. Good to know, however, because that's not always true. Than kyou for sharing!
If your refering to players "donating ships" meaning letting players salvage them while they file an insurance claim you're wasting your time. CIG Has nerfed this into the grave.
If you're salvaging in a Vulture or Fortune panels are the easy way to go. Get boring after a bit but you wont have to hunt them as hard as you would ships.
Some of the bigger mission chains spawn big ships you can defeat and then Salvage, but you gotta weigh in how much time it takes to kill them and then bring out a salvager to whether or not thats worth it.
Yeah the Unverified missions for Salvage are great, easy AUEC $ making for a Reclaimer owner. Yes the Starfarer salvage has been fixed BUT once in a while a small bug might pop up and lets say to you take the HH mission..guess what now a Cat appears instead. It is a hicup BUT you can cancel it and retry if the HH comes up again to see if it really spawns the HH to salvage.
Depends on the ore you're mining and where you're mining it. 50scu of taranite and bexlite got me over 500k and that was just with 2 runs in a prospector.
Is there some personal storage in the Mole ?
No
Thank youuu!
Aokay. The Starfarer and HH have a lot of RMC...
Yeah and we used to be able to just get them via 50k buy in salvage contracts but not anymore 
I find it most profitable to just jump around mining stations for abandoned ships, usually find one at every one and constantly turn out 50-100 SCU of RMC per session and keep dumping it into a nearby station to go back out and continue until I clear everything out over 2-3 days, I don’t even bother with the CM. End up with a few mil after.
No costs for this either
The only caution I would give about that is that depending on the server you might stumble across an Idris or Polaris That might one-shot you on a whim.
(It's happened to me more than once)
If you do mine or salvage in those areas especially around Yela, keep your wits about you
Definitely, haven’t encounter it yet, but it’s bound to happen soon lol. My bad luck usually is coming in to sell and getting killed by players at OM points around the planet
Ooof. Try and avoid OM's if you can honestly.
OM's bad
Warp to the space station and then to the planet
You can QT out to another location (not an OM) and stop midway or whenever...then change direction. I do it a lot when im going to a moon etc so I dont goto the planet first...etc
Pyro to Stanton trade routes worth it solo? Assuming im hauling 300-600 SCU at a time.
Depends on what you're hauling. If you go for single buy+sell (like methane from Gaslight to Arc L2), then probably not. If you take time to gather multiple smaller volumes (Neon, e'tam, altru, widow) and ferry it all at once to Stanton, then you can earn pretty good money - but with bigger risk.
question, can you fracture a large ship with multiple vultures or only a reclaimer is able to do large ships? ( cuz it defo would save alot of money than buying a reclaimer )
only reclaimer can do large ships, max vulture can do is a mercury star-runner iirc
damn, been told salvage is alot of money like 1m an hour or something, and i salvaged the hull of a polaris and only gotten 32 boxes so 300K ish which took me 2 hours to do money, unless im doing something really wrong
Currently, salvage is RMC-focused unless you have a Reclaimer. Make sure you are using Abrade modules and not Cinch or Trawler.
The other factor that you may be factoring in and others are not is time. Videos like to focus solely on time spent scraping, while you may be judging your income based on time played, to include flying, searching, stacking, selling, etc.
Was it a player controlled or owned ship?
ah okay, yeah was using the cinch
player owned i think, it was just laying around in space went in to disable to the shield and power
There is a short list of ships that are spawned in by the game for salvaging purposes, that list expands slightly with contracts/missions. Outside of those, it was probably abandoned by a player like the Polaris probablyh was. I'm not sure why 12ninjas asked that unless it was just idle curiousity. There isn't a difference in RMC gain AFAIK, but I haven't been the most avid salvager lately
That's why, CIG nerfed salvaging player owned ships
You get significantly less salvage from such ships. I think I got less than 300 from salvaging one Idris and two Polaris. I think I spent like 6 hours on it. Talk about a wasted night
ahhh damn, so i guess no point salvaging ships lying about...
I don't know how it's affected by gamer rules because that wasn't around as a system when I did this
I also don't know how long that takes for a ship to be abandoned to that point or if it matters at all
I do know however exactly where The ships I salvaged came from. Which would be me and a friend
They become game rules once the owner claims the ship at an asop terminal and become 'abandoned'
Can someone tell me if not being able to attach a tractor beam but being able to attach the mining beam is a big and if so how can I get this to work or a multi tool that already has a tractor beam??
- Press I to open the Personal Inventory
- Drag the tractor attach from your bag to your Multitool on your leg, you should see a glowing port where it will attach to.
if it had already a module attached of whatever kind, the old one will end in your bag. - get out of inventory and try the tractor beam.
Alternatively, while having the multitool at ready, press J to customize it, but on my experience this works only half of the times
Ok when I get home I’ll try again it just seems to be broken which sucks cause then I gotta like have an in game friend to move my cargo lol
For a rookie rank hauler what covalex missions give the most rep?
where would be a good place to take my prospector for some mining
Clio in microtech is a good moon to start on. Id also suggest Calliope
If I knew exactly where to "find" it then id be rich....Its like anything else in the game....its a crap shoot
You can also check here for possible ore locations: https://regolith.rocks/survey/ores
yo guys has there been any new meta things to go on with vulture loadouts?
havent salvaged in forever
replace the scrapping modules for Abrades... and find something to srap
that's it
All missions of same level give the same amount of rep. So it's best to stack multiple small ones with the same origin + destination.
hows everyone feeling about rmc nerf
they shouldnt of nerf'd it that bad
2.7k at orison... mining will be the main focus prolly
What did they drop it down to?
2200
Dude, that's terrible. If they nerfed the profit and changed nothing else, salvaging is a total waste of time.
yea they gotta be planning somethn cause whyy lol
Could it have been an accident?
I would assume its a setup for next patch crafting or a use for the RMC
Otherwise we have to put salvage on hold for a make money profession. To be honest I rather have salvage be useful to make, repair or find good parts to give to my org than money. If I want money I go hauling missions
Small PSA on Redwind Delivery Missions on MT - looks like missile turrets are active at the 19-02 distribution centre. Had to get out of Dodge.
I thought they were going to introduce rearm refuel and repair this patch but I guess it got pushed back at some point.
I suppose whenever they integrate that the fuel for at least the repair functionality would be RMC or CM or both.
Maybe that would function to resupply the weapons temporarily until they develop arms and ammo stored on ships
I would love some ammo crafting, even the medical gel casings. But make it so if you make like fuses, or ammo. I want this ammo 1000 of them and a box comes out with the 1000 ammo. Not 1 at a time haha
I believe when they talked about it they said "for a future patch"
This year though, and they said there's an event that requires the mechanic
I only heard that for like the polaris and idris. Would be cool with the actually repair and rearm ships
Those are the only ships with hangars at this point. Well maybe it will work on the 890 as well
I've heard mention of the Star lancer TAC for its snub fighter as well
Oh damn, forgot about that one
It's technically a hangar
Yeah, for sure
salvage.. dead?
yeah if you're in a reclaimer, unless you were scrapin, nothing changes
vulture lookin kinda dead though lol
unless you just use your vulture to do cargo missions or something lol


For prospector mining, is there a generally agreed on best generalist mining head/gadget I should acquire? Returning to the game and getting my footing with some chill mining runs to build up a funds base
It's all in how you prefer to mine
Active or passive
Which of its mini games do you find easier or preferable and such
Helix head.
For the modules, depends if you want comfort with green zone but not crack some larger rocks, or go full power with active module like Surge
Thanks! I might start with comfort while I learn the ropes before moving onto surge. I don't need maximum value full speed ahead right away
I prefer passive as well, if a rock's too big to crack move on to another. Plenty of rocks in the verse
Also the problem with setting up a prospector to crack the biggest rocks possible is you usually end up with rocks greater than 10k after the split. Which means you need to crack them again, which can be very difficult with your high power laser.
I'm loving the new Combat Citizen updates 😁
Try Rieger-C3 + Focus III then 👌
How's the salvage meta these days? My buddy and I have a reclaimer and are curious if it's better than it was 6-7 months ago
RMC got reduced to 2500 +/- per SCU from 10,500 +/- so back to crunch and sell CM now and dont bother with RMC
ugh, bummer
So do you guys think this rmc price drop is permanent or a oops? Wondering if it's with having my vulture anymore
i dont think its perma or a oopsie, could be trying to discourage the gameplay so players do other activities
what does CM go for?
meh, CM pays even less than RMC.... i wont get out of my bed for miserable 100k...
its a pain to sell tho bc it doesnt have anough buying quanitiy at TDD's
I've heard there's locations still buying rmc at higher values. Only heard new Babbage specifically named though
i dont disagree just trying to help someone that asked a question
So can the vulture collect cm? I'm just getting back to playing as of last week
best to check TDD's yourself before making any real investments or time commitments
can but you have to find a ship, not from the missions tho, cuz that will reduce your gain to almost nothing
yes
Absolutely
yeah, looking at trade tools, you can sell CM for 2415 at ARC-L1, vs selling RMC for 2953 to some farm
looks like it makes way more sense time/value
and CM is much less time to collect and crunching a hammer head is more than you can carry in fill station
yeah, scraping tickles my autism a bit because it's fun to watch, but if it's not worth the money anymore, crunching makes more sense
insertwalterwhitefallsdowngaspingmeme
what item is that?
Rcm
i dont think SC trade tools is very accurate atm
whats the work around for a hull c when it tells me i must be stationary within the area and i am but it wont load, getting in and out the seat moves the bar a tiny amount -.-
It's on par with what most people are saying
huh....
That buying not selling
I haven't tried it yet but did they really nerf salvage around 75%? Just picked it up in the chatter
Edit: moved it to the correct channel
Yes it’s true
Damn that doesn't really make it worth the time it takes...
I wonder what they are pushing us to do to make good money this time (usually they nerf what they dont want us "test"
either that or they are planning salvage changes soon so they want people to flood back to it when it gets boosted back to "normal" levels after being nerfed for a couple of months.
So how was that armor for the winning resource drive team determined? Did you just need to reach tier 5 in any one corp or all 4?
you had to get tier 5 with Hurston
also, they have the "repair in ship hangars, if you have RMC on the ship cargo grid" mechanic coming "soon". And they said something about an upcoming event that requires that mechanic. So maybe an event is coming with a salvage component to it that they are prepping for?
Ok. I thought it was get tier 5 with any one of them to get the black armor but the winning faction got the logo on it. So if you got crusader tier 5 you’d get a back suit but with Hurston logo on it
That's what I'm thinking
You wouldn't get the final award unless you got tier5 with hurston. It was pushed out last night.
Ah yep then I completely misread how the final reward works.
Well at least I like my tier 5 microtech rewards😅
make me, what are they changing?
maybe they're making rmc less lol
😬
Don't give them ideas.
"75% was a typo, we meant 90% reduction. Sorry for the confusion."
i wonder how many people melted their vultures already lol
It probably didnt occur to them that it might have been a bug....and wait until at least a WHOLE DAY after the patch to melt their ship(s)
Is the bug alredy fixed or where can i look that up?
people melting there vulture after 1 day, they are no salvagers 🙂
this is star citizen, its needs fixes for fixes 🙂
boy i didn't think about this... but the reclaimer does not have a great way to unload cargo, does it, lol
no you need to use the back shoot. 1 drop it on there and another person go's to the cockpit and keep opening and closing all doors
Its the pooping methode it looks like the reclaimer is pooping boxes from the outside
well people have been asking on live streams for many many times.
They did a few changes not so long ago. They removed the hanging chains in the salvage processing room. And added the defense turrets around the ship.
My thought was when they made these changes, why couldnt they have fixed that back door. So many would be so happy with that change
just slide that door into the ship or make it go open all the way.
yeah.... 420scu.... and no easily accessible hold
welcome to the rest of the reclaimer owners pain.
are you team reclaimer too?
yeah offcourse
i love the ship, it's such a grimy beast, but yeah... it seems like they forgot about their plans for cargo when they designed it
and to be fair, i did too when i bought it
my ship loadout is all about salvage.
From Towing to salvage to merchantman to sell parts. to crucible to repair ships
When they designed it, they made it most likely only for the wow factor
it's a pretty old ship concept right?
jup
it was a dead ship for a long time
just eye candy to look at.
It was even so, it was hard to get into space. specially at microtech
yeah, my buddy bought connie phoenix and i got the reclaimer.... i waited much longer to have something to fly, lol
I could not even go up because the wind was blowing me down
yep, i started playing again a day or two ago and almost crashed on area18 because i didn't give it enough thrust to get out of atmo
gotta use vtol i figure
haha
yes
all salvagers are waiting for the next thing in the reclaimer. so rework or drones. able to dock at spacestations. able to break big ships again
not have like a polaris in 1 big chunk
some parts break into like almost the whole ship. so when u munch it you lose so much CM
ughhhhh
so for example the starfarer. the cockpit breaks and the rest of the ship the other part. and that part also often bugs out. so you only have the small part of the cockpit to munch.
And when u can much it its like a 500 or 600 scu part. would be great to break it into chunks to fill yours reclaimer couple of times.
and what is the price now... 1.2k? lol
wait that works? with 8 and 16 boxes? cuz normally they dont fit and youd need to use small boxes down the hatch
U can use the 16 scu
Just put them flat on there and open and close
U can unload a full load in 10 minutes. After grab a atls. Stand near the elevator press z so you dont have to turn with the atls and click click
Any good trade/hauling focused orgs?
Guess vulture is pointless now
prices are back to normal
back out of the square and then go back in, doing that once or twice will usually fix it. If that doesnt work, do a short jump away from the station and jump back in. Request a new square, and maybe try backing in and out a couple times if its still not working. If you are unloading and all of that still wont get it to register, then wait out the 10 minute timer on the square, and request a new one. If none of that works, I'd claim the ship and server hop, even if you had cargo to unload
Wait so the RMC price decrease was a bug?
thats what CIG says
Funny how many gotten rid of their salvage ship haha
Man what are those advice for the hull c. I have no issues. Just line your self with the station. And go in. Just give the forward, back or any strafe while in the box. And come to a halt. Sometimes just switch between cockpitview and outside. You dont need to jump away wait 10 minutes.
I did 5 hauls yesterday and it took me like under a minute to get it going with what I do.
Most of the time I don't have any issues with it either, but when I do, those are the steps I go through to get around it. I was just trying to be helpful 🤷
Thank you i shall try that today if i have the same issues
I'd have pledged for one long ago if it didn't do this when ever I use one. I got one in game yesterday and within 3 runs i had the above issue mutiple times so i am going to persevere with it and see if I can make it work. If not it will save me wasting my store credit on one during iae
Sorry karma, didn't mean it in a mean way. Its just i never heard of those steps and not really needed. But nice you are trying to help
its ok, no offense taken
I hope we get some more salvage gameplay. I would love to craft some more usefull items, and salvage fuel to refuel and rearm.
Glad they fixed the pricing on the RMC thank god
I mean the RMc is still a lot lower, but I can live with 80% of the previous price, vs 80% reduction of the previous price
Thats still fully viable, and also could push people to potentially pick up more CMAT than before, now that its like 25-30% of the value instead of 20-25%
Still needs a lot of work. I hope one day they will work on the economy
Apparently there's an economy team 
Sure there is 🙂
They're building the foundations for the economy to work. ~_~
Cm is okey to pick up just hard to sell. Its always sold out
I haven't mined since 3.x and was thinking of getting into some geo mining.. is it possible to mine Caranite? I'm struggling to find info online
Yes, but Caranite is only found in Hathor caves.
hmm are any other gems worth mining?
Oh nice, I was so frustrated when I heard RMC profits was nerfed, glad it’s back to normal.
Last nights sale price at orison was 8k ish so not totally normal but much better than 2.5k
Hadanite is over 500k per 1scu...just need to find a few patches
That's 100 gems?
1000
Thats why I said a "few patches" of it
Close but not quite #ground-combat-and-medical
Okay, I'm trying to mine but my charge meter is frequently becoming invisible, is that just a bug right now?
I can fix it by storing/retrieving but it's annoying having to just respawn every other rock I check
What color is the rock outlined with when that happens ?
If it's purple that means you can just extract it already and there's no charge meter
Or is this happening suddenly while mining a same rock ?
is there a work around for my Golem not letting me into the seat? The hatch opens but no option to get in?
Only has the option to "Open Door"
I hadn't checked to see if it was already purple that might be what's happening. I'll take a look next time I encounter it
Yea looks like I was probably just dumb haha
i accidentally picked up large contracts overlapping with eachother in a hull c and the game loaded cargo before unloading my delivery.... does anyone have any tips on how i can fix it?
Hull C isn't working well with multiple contracts, I guess you can try dropping the other and and coming back but it might just 'not work'
hi! i recently got a vulture, and hated it. It barely paid anything! A while ago, i enjoyed cargo hauling, and was wondering how profitable it might be? I have roughly 250 dollars in store credit that i can use to get a ship. Is it worth waiting for the starlancer MAX? i like the Hull-A, but not really a fan of the connies.
Raft is a good cargo hauler to start with
I didn't know the raft had physicalised cargo yet
its cargo grid was also buffed to 192 from 96
yep raft is bae
it does handle like a wet turd rolling uphill when fully loaded though
Jesus. Can you imagine going into work for 10 years and not actually delivering anything to your customers? Amazing.
Does the MSR drug hold work yet? IE Blocks scans from seeing whats in there?
Is the price been put back or is it still lowered?
For RMC?
Yeah. Before patch orison was like 10ish. Is it still the same or did they perform it abit
8k at orison now
Okey and at orison? Haha you corrected it
lol
Autocorrect from orison to prison i had the same haha
Anyone know if there are rookie hauling missions on all planets
Those that pay 117k
Is trading or hauling more profitable at the moment?
Given that you can lose all your money to a bug with trading, hauling 100%.
No risk, not your cargo.
I see, thank you!
Which refinery method is the most profitable?
the cheapest one
Red wind.
Hurston and microtech
You know if MT is less crowded
I'll check it out, hurston has been packed every time ive been there
Cool - I was pootling around on the Aus server, was fine.
QUESTION: if i take off my ore pods and replace them, (full of quant) will they still have a timer ?
The pods with quant will. Not your ship. You'll be safe when you send the pods down the freight elevator.
okay
so, whats the new money maker loop??
Nothing new.
okay thanks
It is my understanding that the Hull C can auto load and unload cargo for it's contract missions, what other ships can do that?
none
Sad, figured as much tho. Guess I'll save to buy a Hull C in game then
So I sold some RMC, moved it to the elevator as instructed, and sent it down to the warehouse but the terminal just says "Transfer to cargo deck requried" with no other options, and the RMC appears to be gone (I did not get paid, of course). What do I do? Just eat the loss?
more research, I just appear to be cooked. Oh well, SC learning curve
Send down freight elevator before reaching to the trading terminal.
The lesson has been learned v_v
<@&712725199161786429> save the lad from the scam
Thanks
I assume this is the proper way to ping you guys 🙂
Does anybody know if you can autoload refinery orders to a stored Polaris and then call it up at a refinery? It would appear at the loading dock isntead of in a hangar - would it then appear with the cargo onboard?
where can u find drake mining pods in pyro
I don't know if it works for a Polaris specifically but I do that with my MSR,.although I've seen warnings it's buggy
Are Red Wind contracts based on location?
So autoloading to a Polaris does work (did it at CRU-L1) with caveats.
- Unlike commodity trading, refinery autoloading doesn't give you the indicator that it takes time to load. But it DOES take time. We loaded a test load of a few SCU of gold and Bexalite then retrieved the ship and confirmed it was all there. Then, we loaded 4 loads of about 30 SCU of Quant each. Called up the ship and confirmed that some new crates were on the grid but far from what we were expecting. Panicked a little but then stored the ship and checked again after a few minutes. When we retrieved the ship again, everything was there and accounted for.
Someone also had issues with autoloading a C2 at CRU-L1. The cargo didn't show up the first time he retrieved his ship. He stored it and then exited to menu. Then he came back to the same server and called it up and it was there on the grid.
Hope that helps you guys 🙂
I am doing Red Wind contracts in Pyro and yes it all goes to fixed locations so far. 94k type.
I will say, don't auto load the Idris. Not as it currently is, if any 32 SCU box goes to the top cargo grid you're screwed
anyone knows where to check what to mine where, wheres the best amount of some minerals?
thank you
Where to sell titanium for the best price?
can someonne help me here. my mining charge wont show in my prospector. ive tried everything google told me to. server hopping. cycling power. switching between fracture and extract a couple of times. nothing seems to work. since i bought it my prospector has only worked once
any solutions that have been proved to work?
You have mining laser power enabled?
Yes. Also tried to turn the laser off and on again
Id say try someone elses prospector and let them try yours to see if the problem follows you etc
are you waiting for the rocks to be scanned?
Nope. Scanned it alright. It shows the green area and the overcharge area. Just not the amount of charge in the asteroid
I can adjust my beam charge all I want. But I can’t see how much charge is in the asteroid. I tried putting it to 100 just to see what would happen. But nothing did after a solid 2 mins
what does it say for the difficulty? easy,medium,hard, challenging, impossible?
Is this for every single rock or only some of them?
Impossible. But also tried challenging.
what about for ones that say easy, medium?
But I remember being easily able to do impossible rocks in the atlas geo
I remember an e type asteroid worked once
the geo have high and low power mode where as prospector does not
I ask because I had a similar issue on some rocks and the problem turned out they could just be extracted immediately (purple outline) and didn't need cracking but it doesn't sound like that's what's happening here necessarily
So I need to buy a new laser?
Nope. No purple outline. Just yellow
no you need to look for rocks that have less mass, resistance, etc that the prospector can handle to break
So what am I looking for then?
In terms of numbers
rocks/asteroids that say easy,medium, hard
I’ll try that tomorrow then
i dont know the numbers havent learned that much about it
Earlier today I had a small asteroid that I could actually do sumn about. But it still didn’t show the charge meter
I'd have to check but I think prospector can do like up to 20kish mass? But easiest way is to ignore impossible and just mine anything else.
I have this excel sheet that shows the values depending on your build.... For my build its 25k with a Helix and two Reiger C3's....no gadgets
Surge gets me to almost 30k with one reiger C3
Ah yea that makes sense. I just do comfy helix I don't try to push the max with surge
Yeah same.....I still make decent $
Yea I probably make 150-200kish/hr in my prospector which suits me fine .
Max rock size you can break is roughly 5x laser power x (1 - resistance). For example a Helix I with no modules vs rock with 15% resistance can break up to 5x3150x0.85=13387 mass.
Asteroids are often too big and more appropriate for Moles, Prospectors are better for surface mining.
You can find all the numbers here, they haven't changed much since 3.22 #industrial-professions message
im trying to salvage ships since i just bought the misc fortune, when i try to scrape a hull it doesnt do anything. what im i doing wrong?
it says surface invalid
Here's my spreadsheet that does the power vs mass vs resistance calculations #industrial-professions message
Some ships seem bugged/fracture only, like the arrow. Try changing up what you're salvaging and see if those work
it was the anvil arrowhead that i was salvaging since its only 5k to accept the contract, i will try and report back
Yea those arrows are unscrapeable for some reason I think, I ran into the same issue last night. Other ships I experimented with (315p, Vanguard, etc) worked fine
well thank you for the help, it was very frustrating since i just spent like 3/4 of my wallet on a ship and couldnt use it lol
No problem! You can still fracture them to complete the contract but construction materials arne't big money makers
it was indeed just the arrowheads that are broken
Make sure that you're not using Vulkan renderer while salvaging as well.
This has been driving me crazy trying to figure out why arrows are fracture only. Thank you!
Turns out ship mining is a lot more enjoyable when you aren't using a rented prospector
I am new. But... why? (currently running a cutter but i'm trying to figure out what i actually like and make money.. which i'm having problems with.) Thought about renting some ships...
because you can upgrade the components on ships that you own, with rentals you're stuck with the stock loadout. For the prospector, that means being stuck with a mediocre mining head and no mining modules, limiting you to rocks that are quite small
You can kind of negate the downsides of a rental prospector by using mining gadgets (things you put on the rock by hand that affect certain things, like the instability or resistance of the rock), and afaik you can also manually add modules to the mining head with a tractorbeam. Its a lot of work and setup for not a lot of gain though, and you have to do that every time you claim the ship or re-rent it
What's wrong with you ?
@austere canyon FYI, Prospector miner on You Tube cracked a 32 k mass high Quantanium rock on Pyro 4 for 500k profit. Helix 1 2 surges and a Sabir gadget. Mole bags. His name is Harold Palmer.
My problem is still that the charge indicator isn’t shown
Sorry, Is this a Pledged Prospector?
I loaded finished refining order into my ship, I retrieved it and then when I got down to the hangar the ship was in "unknown location". I claimed it and all my good were gone. Is it normal?
Nope. Bought ingame
Tobiq, I would try mining a very small amount of rock and go through the process again. Test the system.
Avoid retrieving ships from the lobby. #📁┃help-archive message
You could try surface mining or have another miner try the ship out. Or even blow the ship up in space and see if a fresh rebuild fixes the issue. Check Spectrum for same type issues. Good luck.
guys im looking for some free hauling. i noticed that bioplastic and fresh food are decent rn, what do u guys recommend?
Trying to get better at hauling contracts to afford a vulture. Right now I've got it to where I'm doing two contacts to one location (100-150k profit) is that the best or is there a better way (I'm on master rank currently)
yea i know contracts but it feels like a stroy game or idk lol
im looking for some free cargo, buying and selling. I know risks
Dupree / Greycat mission setup - presumably it's a bug but huggggggeeeee income from this https://youtu.be/0Z0V98n3uN8
https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-180469
Red Wind Linehaul is back in Stanton, but the Hurston and MicroTech contracts are currently bugged — and the profits are insane.
Normally these hostile distribution center runs pay ~117,000 aUEC each and let you stack 6 missions. But right now, they re...
This is absolutely huge 😍
All you need is rented raft and ideally an atls
Note there's talk of PVP folk camping those locations just FYI and hostile NPCs can spawn by the freight elevators. Otherwise they're decent missions.
They're super safe not seen any bombers or anything
NPCs are a problem though
They can beam you from crazy far if they get aggro
They can also just spawn next to you out of thin air lol. I've not seen the PVP either so it could just be Spectrum mythical tears 
Other than right alt K to unlock my ship components, anything I need to worry about or tricks for doing a bag swap on the prospector? So I need to worry about storing it for refining orders? Going to try putting MOLE bags on tonight
You need to store the ship or the bags for refining (it's not longer possible to refine from ship parked in hangar), and reclaiming the ship gives you the original bags again (save and swap components trick doesn't work)
Reclaiming if it's destroyed gives original bags, but I can retrieve it from storage without issue I assume
How goods the argo atls vs two handed tractor beam?
it's about 10x faster to load and unload. Precision can be an issue though.
for the resource drive, I was loading a full Raft in like 5 minutes. Ok, 10x faster might be an exaggeration, but it's a lot faster.
they key to using ATLS is position it so that you can free look holding Z while using it and pick and place cargo without moving the ATLS
ATLS starts having issues when trying to stack boxes in 3rd row from the ground (above its head), but for loading raft or moving bigger boxes it's just super fast.
So other than looking sexy, the RAFT is a good ship?
best cargo ship ever
I love to hear it. That's my next ship goal haha
wont regret it
Hurston skin from previous event
ohhhh that's a beautiful ship!
but the classic orange...
Argo orange really does tend to make them some of the nicest ships off the bat
You can also rent it and test yourself on some cargo missions. Pays itself off really quickly
I got ganked at Cry Astro the other night doing those missions...
the pay is outstandding but you've gotta be sooooo careful
there was a group of guys in a polaris guardian and on the ground demanding 500k per stop, and even if you gave it they still blew you up leaving lol
I'm gonna try to do redwind missions that don't involve those locations though, cause the pay is really nice
if they fix turrets and the issue witth trespassing it'll likely help somewhat
Im currently "Junior" rank in the Red Wind Linehaul rep. I've delivered lots of crates to Everus, sent down the freight elevator, and I COULD "submit" the quests. Will that get me the rep?
Niiiice
Yes as long as you submit the contract you gain rep, full rep if you deliver everything and part rep as long as you have retrieved the cargo at the pickup side or only dropped off some.
Ive done three full runs (27 of the 117k aUEC missions) and picked up all boxes, and submitted them properly. I only gained rep for the first run, the last two only gave the aUEC, not the rep.
You'll gain only a tiny bit of rep as they're trainee missions
You'll need to do the junior missions in Pyro to gain any notable rep
There's no higher rank missions for red wind in Stanton anyway until you reach master level. Like everything else these missions are WIP
It's something like 50xp for a rookie mission which is like a tiny smidge once you reach junior
yeah raft is great for these dupree missions
im glad i got the paint for it from hurston
im getting into mining. I have a prospector (32 SCU cargo) how can I move the ore I mined into a base without refining it? Can I store like a lot of ore from different mining runs and then refininig everything at the same time?
The only way would be to dismount the bags and store them for later. You can buy bags at the cargo center.
Would it be worth buying a prospector if I've already got a golem? the instability on the pitman is proving to be more annoying than I thought
Between the modules and the gadgets you have should be more than enough to counter that instability
thats true, but a helix is more stable (and doesnt add resistance to the rock at all) by default. Its also mainly for rocks that I can easily crack without a gadget, but have a small optimal window
Not sure why you're considering the default. I'm always looking to min-max, but preference also takes heavy consideration. Instability doesn't bother me terribly much and I much prefer the golems versatility over the prospector.
I have to skip a lot of rocks either way since you can't maximize power enough in both. But I can't stand the mole so I don't bother with a lot of the big rocks.
If it looks like too much trouble I just move on
I've done a lot of mining where I realized I could have gotten a lot more done if I hadn't hard focused on a lot of hard to break rocks and simply looked for a smaller ones
There's a tipping point and trying to crack something huge versus looking for something more manageable as to which is worth more your time
Im saying that an upgraded prospector is going to be better by default (because the helix doesnt add instability or resistance to the rocks) than an upgraded golem, and I want to know if the difference between the two is enough to warrant buying a prospector
I don't think I agree with your initial assertion.
I personally find the instability increase to be negligible on the golem. It's laser has just as much output as the Helix.
If the instability bothers you enough to ask the question and you don't want to use gadgets or modules to counter that instability, then your answer is obvious go with the prospector.
If you can get manage to deal with the instability, then stick with a golem.
Prospector will give you 16 more SCU in storage, but you'll only be able to carry as much modules and gadgets as your backpack can as the prospector currently doesn't have internal storage. The bags are also harder to deal with comparatively.
I suppose thats on me for not explaining fully why I've been thinking about buying a prospector, even though I've got a golem. I just had two bad breaks, back to back because of the golems instability, (both rocks had tiny optimal windows and the instability fucked me at the very end by making it jump into overcharge) which is why I asked my first question.
To clarify, I am using modules and I am using gadgets with the golem, and I plan to do the same if I get a prospector, I think it'd be silly not to. I've only been using gadgets on rocks that are just above what I can break with just the laser and the modules, It's annoying having to get out and put the gadget on the rock, so I dont bother with rocks that dont need a gadget for me to break them.
My original question should have been if the prospector is a big enough upgrade over the golem to warrant buying it. I'd be able to crack slightly bigger rocks with the prospector, assuming I'm using the same modules as the golem, because the helix is almost a straight upgrade from the pitman. Combine that with gadgets, and I should see a noticeable upgrade in the size of rocks I can crack. However, I don't know how big that difference actually is in practice, cause I've never flown a properly upgraded prospector, which is what I was trying to inquire about.
I also see what you mean in regards to spending less time trying to crack big rocks, and instead spending that time looking for easier rocks. The prospector would widen the range of rocks that I can actually crack though, and would make any rock easier to crack because of the lower instability and resistance that comes with using a helix over a pitman.
As for the bags, that's not something I really care about. Im not gonna be doing carrier ops with the golem or the prospector, I'm just flying to the refinery when im full and refining what I got, so its a non-issue for me
sorry for the text wall
Nothing ever wrong with clarification.
Yeah my initial thought to that problem would be to move on to find easier rocks.
I suppose it's a matter of preference at this point, I don't see the prospector's laser as an upgrade, more of a lateral move. You would be able to eek out a narrow advantage of being able to overcome rocks of a certain mass with less of an instability issue than the golem. At least on paper.
I have flown the prospector a little bit, but I also don't operate as most would as I have my Idris follow me on an alt.
My issues with the prospector were more logistical than setup wise.
Getting in and out of it was enough to drive me a little batty.
I think it's going to boil down to how you want to operate.
Do you want to hard focus on every rock you can? Or alter your strategy and only focus on what's manageable as in smaller rocks and skipping anything that could be potentially a headache
I think I better understand your question, unfortunately I'm probably not the best to answer it directly. Sorry for the confusing back and forth I'm not good at making my point generally speaking
its ok, Im also horrible at articulating what I want or how im feeling, I get it lol
I will say though, if you do ever get a big ship to haul your bags with. There's no beating The Golems bags. Very easy to organize stack them long ways for empty short for full or vice versa
yeah for sure
Most of the time, I try to get as much good ore as possible in one run, even if that run ends up taking me an hour lol. I know thats really inefficient, but landing with a load of 25 SCu of taranite vs landing 3 times with a load of 10 SCU of taranite is much more satisfying to me, even if it took me twice as long to get that 25 SCU load.
I also really value convenience with stuff like this. Easy example is the vulture vs the fortune. I've flown both a lot, and I will always take a fortune over a vulture, just because I dont have to move the boxes as much.
With that in mind, I think I've answered my own question, in that the prospector is probably doing to be the more convenient option for me. Having slightly more power and being able to crack bigger rocks/crack small rocks slightly easier without having to use a gadget is worth the cost of a prospector
This last mining trip I've had to pass up at least 3-4 rocks that would've easily filled up a golem or prospector, but I wasn't able to crack them because I lacked just a little bit of power
also, I got the amazing pilot seat bug, so bye bye 16SCU of bexalite
unrelated, can you put more than 1 gadget on a rock at a time?
gotcha
I think it makes it a guarantee that you lose your gadget or both did something like that I think
I totally get the thought of convenience overall. But I can't get over the MinMax part of my brain. Especially if I only have let's say 2 hours to play one day I'm going to pick the vulture every time and maximize my SCU per hour.
I did get a wikolo Fortune for the weekends when I have more time to make money in a relaxing way. I say that somewhat jokely as I find even the vulture here relaxing. I guess I'm just used to it at this point
yeah I understand where you're coming from as well, just comes down to a matter of preference like you said
There's also a tinge of bias, I hate the ladders of both the prospector and the fortune.
With a passion
very fair, I pretty much only use the elevator on the fortune. Its also why I dont ever use the nomad, even though its a good ship
It was the first ship I bought ingame after I started playing, and I don't think I've bought it again since then just because of the ladder lol
If you ever wish to experience worse torture in the game, get it to the bed of either the NISC freelancer or any of the constellation bunks
gotta love that long ass animation
The game will get to 1.0 about the time The animation finishes
a relic from another time lol
what location is the best to stack junior rank missions for covalex?
Any planet normally allows you to stack contracts between its city and LEO station
Managed to exploit instability in my favor to crack a huge "impossible" rock last night and get 12 SCU of quant, feels good
Dupree runs buying me a hawk
darn elevartors are broken again....
and assholes nuking the place...
what do you even do at dupree? Is there just certain cargo missions you can stack there?
🤷♂️
Hopefully this is appropriate for this channel (I dont yet have access to Market)... How do i safely trade other players? I have been attempting to utilize UEX but have twice now had people skim the deal one way or another
Stack way more red wind missions than you should be able to
From Dupree to Everus
i've used #market-street twice successfully, they really try to keep scammers away, you can actually report them
there is a validation process to access the market, this is a securty meassure for scammers
shut the food hole! we got enough competition already ! you want yet another PVPer / grieffer on the place?
im joking, xD
Hey everyone, first time im playing in years and first time im doing a serious playthrough of the logistics role. Can anyone help me out?
I have abandoned 2 missions due to the timer running out and not being able to open a hangar. somehow the cargo is in my cargo hangar now still available to be pulled out, even though i abandoned the mission yesterday. what do i do with this cargo
You should be able to sell it at Hex but you get less than the cost of the fuel to fly it there lol it'll be deleted next patch
Hey I like it being busy at the distros with tons of ships landing
Makes the verse feel alive
Cargo missions with a timer?... 🤔
just throw away to space the boxes, you can sell them at Grim but they will only pay a fraction of the value due the boxes are mark as 'part of a mission' therefore is not worth the effort, space them out
#market-street is the best thing you can have if you're looking for safety.
Verify in #market-agreement
Yeah they all have that little time icon? usually about an hour or so?
it even says at the bottom, if the timer runs out, they'll consider the cargo as stolen. but they'll provide a new drop off point instead - this never happened. (they might do this down the road)
to be honest, i never noticed any timer on cargo mission, but i never take more than 1 hour to complete a run
if you have problems with the darn hangar queues, we all do, go to a less populated planet,
for example i run on Arcorp / Baijini, no queues, Microtec is also good
or... jump to a less populated server, like EU or AUS
What's the TL;DR for roc/geo mining? where should I go and which gems should I grab?
i dunno if the cheat sheets are still up to date
Hand mineables are in caves only.
Everything you find on planet surface that's not for ships should be for ROC.
These are usually detected sub 3 or 5km by the ping (TAB).
It's the rocks that aren't huge, right?
Yep, and that aren't any of the rock types listed on !regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
Oh that's a cool site
you can actually find hand mineables on the surface of moons/planets, I found some hadanite while I was mining today

That's cool I guess.
I wasn't against them being cave only, which I'm pretty sure that's what they did when they first introduced the GEO and reworked hand/ROC mineables, but not against it being back in surface either.
Does anyone have reasonably accurate numbers on how much of the various ores you typically get from doing a full Hathor mine?
Hi, I've had like 6 sessions with the Geo on some of the Pyro moons and in 4 of them the Geo blew up or stopped collecting. One of these I was at fault the rest were weak armoring. So, I have to sideline this robot for now. Just be careful using it. Good luck.
where should i sell the scrap i get from salvage missions? i heard it was in pyro but i forgot the name of the place that gives you the most
take it to orison, either that or terra mills on cellin. Terra mills has pretty low demand most of the time though, so I'd only sell one vulture/fortune load at a time there
where is orison? is it stanton or pyro?
stanton, orison is the main city on crusader
thank you kind sir. I shall head there and figure out where to sell it
take the shuttle to the cloudview center. From there, look for the building with the golden globe sign, should say "TDD," or trade and development division, on it
oh word
hopefully i get some good cash from this haul, i spent a lot of money and probably about 2 1/2 hours collecting this scrap
how much SCU do you have?
11 i think, i just used almost all of the money ive saved up for a long time to buy the misc fortune to try out scrapping
should make about 110, 120k
Going forward, I'd reccomend avoiding the legal salvage missions, and instead do the unverified salvage missions. You don't have to pay to accept them, they give you bigger ships, you won't get a crimestat, and you have an hour to scrape the ship before hostile AI show up
i usually do hauling missions in my corsair. I gotta say 120k is barely anything with the cost of scrapping being about 20k, i probably spent 80k alone getting the missions. Maybe ill stick to space trucking
ill try that next time for sure
yeah, doing legal salvage is super rough, you barely make a profit
if there even is a profit at all
yeah
Im debating on dropping the cash to get the constellation andromeda or whatever the cargo one is. I love my corsair but its got some serious downfalls to it but it looks so cool
love space trucking
they're pretty similar ships, what don't you like about the corsair?
i love everything but it seems super heavy while flying. That and now most of the missions that make money take up more than like 130 scu or i can do 40k missions that i haul 4 thingds to 3 different sites
honestly i want the hull c or e or whatever is the real space trucking ship
the hull C is pretty sick, I've wanted to get one since it came out, and I finally did as of 4.3. I really like the ship
as for the corsair being heavy, any of the connie's are gonna feel the same
yea im definitely gonna drop the cash if it ever becomes available again since i love that gameplay loop. Nothing like getting off work and having some relaxing time traveling through the verse and doing some space trucking to make some cash
It'll be avaliable in november, for IAE
I heard it was october, im not super into following the citizencon or whatever is going on even though ive played the game for almost a year, i deleted it a while ago bevcause my friend stoppped playing and i kinda just didnt know what to do but now its a nice game to play to relax after work
IAE (intergalactic aerospace expo) is the big sales event they have every november, where every ship is for sale, and theres a cool ingame expo where you can check out all the different ships
oh damn every ship? im gonna have to start storing some cash to afford all the ships i want
lmao, maybe I shouldn't have told you then :)
I need the hull c and the scythe for sure, other than that some other ships i can wait or debate if i want one or the other
I accept that risk, the roc feels terrible to control
The roc is pain
It doesn't gave good traction and it bounces around when you exit it
how does one start cargo hauling? do i just go to a random outpost or something and buy stuff and go sell somewhere or do i get contracts, bit new to the game
i would generally recommend renting a hull a
its available at every cargo deck in station across stanton for 30k
i've got a C1 which i believe is the same cargo capacity
and start by doing hauling contracts between as an example Baijini and Riker memorial
its the same and since you got one i would use c1 instead of the hull A since you can carry an atls
whats an atls?
ahh and will that help transport the boxes into the ship? i was struggling with doing that by hand earlier
definitely
it takes the box in a tractor grip and shows a placement option, white for grid, green for non-grid
no matter the size of the cargo ship, most people tend to have atleast 1 in it
the c1 can carry 2 32scu but you wont get them from the missions
you get scu boxes ranging from 1 to 4
ahh yeah true
as a newbie to hauling i wouldnt recommend hauling goods with little to no investment
wdym?
golden rule is to never spend more than 50% of your money on goods
if you fly gold for 5k per scu
you spend 80k on a 16scu box
then your ship gets pirated or the cargo bugs out
you lost 80k which can be a major setback
considering you need to spend a mil to fill a raft with goods
bugs out, you lost a whole mil
this has to be the most annoying bug to hit the hauling missions, after searching for a mission at your location it straight up changes after you take the mission :/
yeah I think I'm going to skip hauling for this patch I thought it was only some of the new hauling missions that did it but seems to be all - just updating the IC now
it's impossible to plan routes when they keep changing
I did hauling missions for like 6 hours last night and made a million, only issue I had was if a box disconnected accidentally while tractor beaming it from the raft, it just vanished lol
yea but
im asking for orbituary
i feel like pyro is full pirate area so i can sell stolen stuff to anywhere
but idk, its not no questions asked terminal at uexcorp
not sure haven’t done pirating in recent months
Just been running legal cargo past few days. Raft FTW
contracts or buy-sell?
im looking for some free cargo gameplay and risk my money but there is no worth stuff to trade or idk
if im taking risk i must earn more than contracts, but their profit seems low compared to risk
I was mining for a hour or two and when I threw my box with all the gems into the freight elevator it just disappeared from the display after I lowered it, did I do all of this for nothing?
Contracts. One run (30m) was netting me about 200-300k depending
I haven’t done buy sell because the risk doesn’t outweigh the reward considering I can get an easy 70k, stacked with 2 or 3 50k orders and make 230k without any investment.
It likely went into either your personal storage or the refinery
personal storage as in my character's inventory or...?
cause I do not have anything on my character
can't have been a refinery cause the outpost had none
If you figure out how to make good money buying and selling then definitely ping me because I’m down for it if the risk isn’t insane
Personal storage as in if you scroll down in the storage inventory (the inventory on the right in freight computer)
Was the cargo locked into the grid?
It’s super important to make sure your cargo is actually grid locked before lowering it
was a 4scu box with a bunch of feynmaline in it, the box was locked
just gotta remember where I dropped it off ahaha
if it isn’t locked and the elevator resets for some reason you loose it. If it is locked then it will still register
Go to any storage panels in the station and look
oh it wasn't a station, it was one of those small surface outposts
That’s fine, just goto a storage panel
like, anywhere?
at that outpost
I’m wondering if maybe the crate got put into your outpost storage which is the most likely scenario
or it’s in the warehouse but i’ve always had it go into my storage
How was mining by the way? I have a prospector. I was considering mining then refining and selling somewhere but last time I went mining it took forever and the amount of money I made wasn’t worth the time spent. E.g 600,000k for 4 hours
i can make 300k in an hour haha. So double that doing contract hauling
I thought it was chill, until my geo started bugging out and couldn't suck up minerals anymore at least
probably not super profitable but I had fun at least
that’s what matters haha. I personally want to buy ships so i’m just working for money right now haha
I don't wanna grind too much cause any update can delete some of your stuff if you're unlucky
my bf wants to watch anime with me but i'll check that outpost after, I think I remember which one it was
imo wipes aren’t that often lol, and you typically keep any ships you buy
MOLE mining will be more profitable than Prospector mining by a good deal but I usually make like 3-400k/hr prospector mining
At least when I don't get bodied by RNG which is part of mining
the key is the store your assets. E.g buy ships and expensive stuff to sell later if you need money and it gets reset
I lost 4 ships bought with aUEC this patch. No rhyme, no reason. No recourse, either.
seems like pve players cried for safe hauling so contracts are too op rn so
I have 4 ships I bought in-game that I’ve had for quite a while with no issues
I honestly love the new hauling contracts lol
equally i don’t love PVP right now so I guess I’m one of those who just wants to peacefully space haul lol
The number of people that want to role play as NPCs is crazy to me. As hauls get larger and contracts more profitable, why don't you hire some security?
Thos geo crates get bugged somehow and think they are full. The trick is to take out a bunch of ones you know are empty (brand new) and swap out a new one each time its full. When you get back to the station empty them out...and get rid of any of them that dont show 100% empty after you finish.
I like the greycat roc because u can take the gems straight out of the back storage and not bother with extra crates
I can't find a storage panel in it lol, just the commodity one
Not much worse than stocking 2M worth of product for an independent haul and getting shot down leaving orbit... Guess I wont be leaving contracts for a while.
Roleplay as NPC’s? Hauling cargo is a gameplay loop that’s meant to be used and played.
The dupree redwing missions are amazing. 177k for one but risky because you can get shot down
I tried one last night and got blown up. People are sitting there just blowing up anyone that comes near it. I just didn't want to keep getting blown up and reset
although I don't know how to even land at Dupree, I didn't have time to figure it out
Yeah, of course. But y'all want to never interact with other people.
you dont need to ask for landing at Dupree, but you get a notification about being in a hostile area
there are only 4 landing pads on the spot, and they are quite little, barely enough for the RAFT
- there may be hostile NPCs
- there may be hostile Players
- you may get nuked
- Elevators may not work
here is a closer view,
sorry the images are not of my own
These missions have become too well known now, best avoided unless you have a quiet server, there's only 4 pads/freight elevators so it'll get crowded quickly and abandoned ships as usual. Plus you know people who like to shoot fish in a barrel will gravitate... they were fun early on 💰
anyone know how many missions I can stack for member rank for the planetary ones?
I thought there would be 6 but there's only 4 that go to the same location
should be 6 missions of $50k one of 45k i think, and another of $75k (to return from airport to station)
havent done them on this patch, they may had changed?
ry on another server
Huh, I found 3 99ks and 1 90k
looking on the small cargo tab of the missions?
yes
I'll look for the 50 and 45k ones but I just took these since the guide on reddit said so
Oh I interact with people all the time, especially at planetside outposts doing cargo. Most people don't have mics unfortunately-- but I do understand why people want to be left alone, the community in-game is toxic most of the time.
I tried asking for landing before but it wasn't triggering. That would make sense why I was confused. NPC's I'm cool with, it's just bored playing hovering in orbit waiting to blow people up that's super frustrating. I don't mind PVP but I don't partake because it's not my thing, getting blown up in a PVE game loop is stupid
It might not work as well now since the bug that changes locations after accepting missions
the bug that doesnt give me enough cargo sucks even more
I do the 3 locations and there's a supply grade member mission that makes you collect scrap and waste from 2 locations
but half the cargo doesn't even exist so you cannot complete the mission
Yeah hauling is currently not in the best shape
tried it like 3 or 4 times
Yeah that's been an issue since around 4.1, any missions that pick up from multiple locations and drop at one location are bugged
Only cargo from the top location in the list is counted
There's open ICs for all these issues
Yeah it only shows me one location to pick them up
I go there and it gives me 1/4th
I go to the other location that is listed in the description and it gives me another quarter of the cargo
half of it is missing lol
They need to use of the dev cards to fix up these issues lol.
the best ones I could find are in everus harbor and you can stack 9 missions that go to 4 locations
looks pretty good for a c2
tryna take a geo to hathor in a medivac . . . we succeeded? ish? using the front elevator X3
How many missions can you have shared? Like could we get 5 people together and have them all share the magnus to everus member rank mission to me and i just run all 5 at once with my hull c?
wont work, even if you have that many human slaves...
to start, mission rewards, including rep, will be spitted among all party members, therefore you'll be getting only 1/5th of the rep
Anyone else not getting redwing contract options?
Yeah with vulture and reclaimer
@jade cape did it get nerf?
the sell price took a small hit from 10.5k ~ down to 8.5k ~
dupree going crazy 🔥
more contracted cargo? Zzzz
whats better. solo salvage contract or solo asteroid belt
unverified contracts or panels around like cru l1 or something else like that
more profitable having to move to each panel than just focusing on one big ship?
Wtf mate, this is a 13+ discord server, act accordingly
Good morning, i assume a silly question but ill ask it anyway, what have people been doing to find the larger rocks faster?
Luck
Thats what i thought, planet or asteroid?
Ive tried to do some asteroid but literally cannot find any rocks
IME, average rock in space is larger, but the monster rocks are on surface.
IMO - Moons are a better bet for decent sized rocks....Just as an example I found on Clio a 70k+ rock last night with 40%+ Quant....- Moons have rocks in clumps so you might a good amount in a small area.
Gotcha, im still trying to work out how to properly work out what my laser is capable of, i either find super easy rocks, or quite literally impossible rocks
Nothing like you described here
Oh that 70k was cracked by more than one MOLE....
There is no way it was doable solo
I can't imagine the nightmare it must be, but triple Helix with triple Surge theoretically capable of cracking 206k rock 
Obviously this is just me setting the most insane MOLE loadout just for the fun numbers
0-65% resistance (every 5%)
The XTR modules arent in the spreadsheet, how come?
It doesn't matter for power calculations
It doesn't have power or resistance modifiers
The sheet only includes modules and gadgets that have a modifier on either of these two stats
It's purely about "what rock size can you crack" without taking into account greenzone, charge rate, extration power, inert materials...
So if you're running those, just leave the space blank.
yes you can make about 400k-600k an hr doing panels
and they are free
Yep. I originally built it just to help decide if it was worth getting out to apply a gadget, or worth burning a charge on a surge module.
Anyone know whats a good loadout for mining quantanium with a crewed mole?
anyone doing hauling with multiple delivery points, how do I know which cargo to take where?
I am supposed to bring 3scus to 4 locations but it gives me like 40 scus of cargo
personally i use a helixII with all surges in head1, hofstede with fltr on head 2, and the stock head with whatever modules on it
i use the hofstede head to break small rocks and extract, helix to break big rocks and the stock head to break med rocks/re-break or for other people to use if they come along. i also bring some extra heads, modules and gadgets so i can adjust on the fly to whatever rocks are poppin up
hehehe, that's one of the issues with hauling those contracts, you may want to pull out the cargo from the elevator by mission, they have labels identifying them, then you can arrange the boxes in your ship in a way later u can know which mission it belongs too,
however i believe you dont have to be so picky, you can just arrange by type: all iron in the back, all Tungsten on the left, all ice on the right, and if in a place u are asked for 3scu of iron, you can pick any of the irons, and so
Quests that require you to pick up cargo from multiple locations and then bringing them to one central location seem to be broken rn, whenever I do them they don't seem to finish properly
Like, I pick up waste from 3 stations and when I bring it to where it's supposed to go the quest only marks one of the locations as finished, the remaining waste just turns into non contract boxes
anything i should put on my vulture or is it fine to use it stock?
bare minimum, swap out the cinch on one of the salvage heads for another abrade
use double abrade mods
I run double Abrades ditch the tractor beam if you have to.
dupree income is nuts just made like 1 mil in 30 min
Had a pretty good time defending dupree last night with my org. Some guy contracted us to defend him while he hauled, in exchange for a cut of his profits, and we ended up fighting UNB pretty much the whole time we were there
Honestly it should be spreading the missions out to other locations so it's probably in some part a bug or just lacking polish. Ride the cash cow while it lasts 💰
It's cool to see actual emergent gameplay tho
It does, thier available on every planet
dumb take,, tarus or raft for dupre?
is the HullC the only ship you can get automated cargo loading? I am doing covalex shipping SCU cargo contracts for around 102SCU
or does that not apply to contracts and only commodity loading
i was about to ask the same question because im pretty new to cargo and i have a taurus i suppose ill have to test it?
It worked for contracts as well
For hull C
What contract(s) is it? I can't seem to find it in mine.
not sure if this is where i would ask but it is technically mining, im trying to mine rocks in prison and i have the mining attachment but the rocks just wont mine? is there something im doing wrong or could be a bug
hold left alt, and move the scrollwheel up to increase your laser's power
On your multitool, the right bar is your laser power and the left bar is how much power you're putting into the rock
increase your power until the left bar gets into the green, and then hold it there until the little circle under the left bar is fully green
I did the "starter" mission at Area 18 then went to Lorville to see the main body of the Red Wind contracts...
Cool thanks
at what point do you start getting 32scu crates in hauling missions?
Dont run your rock into the red btw
as a tip, rocks keep mining as long as theyre in the green zone, even while you arent lasering them
Yes, only hull C
Ay yeah… I figured that out after like 30 or 40 rocks broken
Is hailing cargo pads working for anyone? Only hailing normal pads is working for me
The cargo ones are Hull C only iirc
Im using the hull C
Your spindles have to be extended
It's there a way to make it so the Atls doesn't just hold the box right in front of your face so you can see what you're doing?
use free look (hold Z) to look out the sides. Position yourself so the atls is 90 degrees to both the souce and the destination.
then look out one side to pick up, look out the other side to place.
Is cargo hauling better money then salv or mining?
So should I get the Asgard to ironclad ccu? I hear I'll get a caterpillar as a loaner, will I hate my life with it?
Cat is ok for multi contract hauls
@jade cape if you arent yet experienced rank the cat will serve you well for getting through junior rank
someone willing to borrow / rent a reclaimer to me?
No, use #looking-for-session or market channels if you're willing to pay.
anyone heard of any potential updates to the prospector? would be nice to have a rear storage hatch to hold a backup head and mining modules.
and do you all prefer to land and have whatever is in the ship get refined? or swap out storage bags then eventually have multiple runs refined at once to reduce the number of 1scu boxes
I distinctly remember prospector was meant to have filtration systems so you can filter out ores you don't want as you are mining but that seems to have been scrubbed..
some mining modules filter out some of the inert materials
Most of the time I swap out bags unless I have quant on board. Takes me 5 minutes from leaving the moon, arriving at the station and swapping out bags.
If my buddy in a party is using a prospector, would I be able to use a cargo ship to take and empty the mining bags?
Alright
Does the refining order essentially keep the bag until its finished? Or does it just go back to the freight elevator
You should be able to take the bags back right away
Awesome, thank you
How many empty bags do you keep in reserve before refining?
As many as you think is needed.
and then you get larger containers after refinement which makes it easier to handle?
After its refined i have it sent to the station storage because ive lost refined ore before that was sent straight to my stored cargo ship
So max you get is 4scu crates that way. Its a mix of 1,2 and 4's
right, iv been landing, then having it refined then running off to mine more, but it means that some trips give me a bunch of 1scu crates when i'd prefer 4scu. I've been thinking of just swapping bags then starting one massive refining session when i'm out of bags
that way I get larger scu containers delivered (to the station) when its complete
making it easier to load a raft or freelancer
You know about refinery bonuses?
beyond which refinment method you pick, I do not
Certain stations give you bonuses depending on what you are refining
oh man, that would be a lot of running around
i'v just been going to CRU L1 and having everything refined
so are you running around with the bags in the hull of something and going station to station to get bonuses on specific stuff?
No....I live at MICL2 and mine on Clio and Calliope....You dont have to run around....just pick a station that benefits you.
Are you specializing in gold and bex?
Taranite, Bexalite and Gold mainly
and quant of course lol
but you do just wait until you have a bunch of full bags in storage then do one big processing?
Yeah after a few runs I just goto the refinery....I might have 12 or 16 full on average.
oh damn, using a prospector or mole?
Prospector mainly but I have a Mole and a Golem also.
understood. I'll try mixing it up and move around, try different stations, never realized I was hurting my gold returns so much
one of these days i'd like to get a group and take the mole out with like a C2 to swap bags
Ive done solo runs with a C2/Golem....just cram the C2 with empty bags then stick the golem in and go out alone.
nice. I haven't picked a golem up yet, just got the ol mole and prospector
few industry ships i'm missing, need a vulture still. and need a proper feight ship, biggest SCU I hve is the freelancer max
Golem is ok....but I prefer the Prospector.
Vulture is ok....I used to do a lot of salvage but its all mining now 
I was going to get a Cat, but I see so few of them, 5 years ago they were everywhere
Ive flown the cat during a free fly but never owned one
iv been mining a bunch but im clearly hurting my returns, like 7 trips and I netted maybe 1mill auc
back before the cargo grid they were good, but now the layout and lack of grids make it a pain compared to a c2 or raft
Yeah they are "unique" to put it politely
well way back when they kinda made sense. back before there was cargo it seemed like "yeah, why wouldn't you want to open the sides and load stuff in, oh and its modular so a section could be a repair bay or a med bay or something
I've been in this since 2013 so I remember all that old shit
Not me....only since July 
2025, and there's still no modularity for these ships. Tali, Carrack, Vanguard...
🙈
IKR
I remember when the only thing bigger than my freelancer max was the Cat
like "omg so much storage" when the only cargo was hand held delivery boxes
So far im impressed....I mean I play SC daily and enjoy the game loops....even with the bugs
I'm just glad that pad ramming isn't around as much
back before hangars you literally would land on a pad, and people would go full throttle and knock the ship off
Ok Atls team why does it hold the box right there?!?!
wish I could modify the resting height, often I find I need it to be higher than what the atls defaults to when stacking crates 4scu high
while it wouldn't be realistic, they should let crates clip through others if a tractor beam has determined a grid to snap to
balance real with fun
How do you tell which bags are full on the elevator screen?
Just hold the damn box higher, lower or further away lol! "Here place this box exactly on your cargo grid with this super picky snap to system" but wait...let's make you do it blind, it should be click on box, click on destination and then it does the whole animation
haven't played in a year or so, how is salvaging profit compared to mining?
The empty ones are on the top
Why in the ever living fuck does she ship buying kiosk not give you any info on the ships? Lol
Imo mining is more profitable and not "boring"
just started the game on saturday, im enjoying mining and im not sure if i should upgrade from the golem to the prospector
anything i should know to help the decision>
Prospector let's you change mining lasers, has more storage for ore, let's you "bedlog" since it has a bed.
i thought they both had 32?
Prospector can do 48
Argo bags...the ones used in the Mole...work on the prospector also
Yes
friend of mine has a freighter and hes going to help me get the refined stuff to the station to sell. is there a better way to move stuff once its refined that i dont know about?
Thats basically how it works. Mine ore > refine ore > sell refined ore 
gotcha
i need to find a better way to pick asteroids to mine
ive just been going to mining bases
Moons
Imo moons have better rock clusters
just fly around on the surface looking for them?
Pretty much
Be mindful of POI's on the moon you pick. Dont mine near them to avoid issues with other players
fair enough
Just get both
Both have strengths and weaknesses
Agreed
They're both cheap too
im a big fan of the golem having the cockpit on the front so every time i accidently hit boost i slam into shit and die
Welcome to SC
I love the golem too especially it's bags
i will say i accidently commited space fraud
You can also shove a golem in a C2 and extra bags
friend of mine actually just bought a c2 and i had not considered that
100% worth it
nope sorry he got the c1
Well now you know it fits in a C2 
And a few other ships...Polaris being another one
Even better in an Idris
That 2
Is mining worth it right now? I feel like all the prices got scrapped
Prices got scraped?
Two years ago when I was playing, you could mine for a few hours and make easy millions, but last time I went mining I only made a few hundred grand and it just wasn’t worth it time / value
i haven’t checked in quite a while though so I was considering trying it out again.
Depends on what you mine. Im guessing two years ago there were less available ores so maybe the prices were higher? Fwiw i make maybe 200-300k per load on the prospector..so you can make 1mil+ or more an hour depending on what your mining etc
What’s your loadout on the prospector and which moons do you hit?
Helix with two Reiger 3's. I mainly goto Clio and calliope since I operate out of micl2.
I don't really remember what the stats are for but this looked good lol
Never saw the optimum used
Surge and stampedes are what most people use for active modules
I'm currently at ev station above hurston, Likely not the best place to mine haha
No refineries close by
I'll fly over to MICL2. Can I buy everything I need for the prospector modules there?
I'll try your setup and see how it goes.
Youll have to check regolith and see what's sold there...I dont know off the top of my head
Micl2 to Clio is around 45 seconds...so its close.
MICL2 does have the lasers it seems
and it has the RiegerC3's. Off to MICL2 I go.
I want to find a new paint job for this thing
That had to be an operation worth seeing, I’ve heard you can fit the prospector in sideways so you can fit 2 in the space of one
I really lke the cockpit in the Prospector. Such a nice UI
What type of rocks do you go for on Clio/Calliope? Mind me, haven't mined in forever. I've been running contract hauling for the last few weeks i've been playing
Anything with quantanium of course. Then taranite or bexalite....I try to avoid everything else
You can sell the ore you dont process now...so dont waste time on cheap ore....
Are you storing bags with quant or just immediately refining them?
Immediately refining them
Tried your trick last night, I’ve got like 12 bags refining, 48hr estimate
Should I buy Drake Ore Pods or is that only for if you're hauling / swapping?
(prospector)
Drake pods only work on the golem
Ahh
Look for Argo More Bags
MICL2 only have the drake ones
They look the same as MISC bags but say Argo
The issue with putting too many ships in the Idris is ships that get too close to the cargo grid bug it out and things don't stack there properly.
Also that was during the resource drive was a 6-hour op with only three people.
Do i need more? Like they do take the bags when I go to refine?
They have argo bags at micl2
In the refinery store
No you don’t “need” more
You can land in the hangar, store the prospector, run down to the refinery and start refining everything, sell the remaining inert, then run back and start mining again
They’re taking bags with them because they’re running large mining operations away from any refinery
OK that makes sense, small crew for an idris op
Mind me, learning this all again. Where do I determine the mass at?
because erm
Oh I was just in the wrong screen, sorry lmfao
I’ll be honest I’ve never paid attention to mass, just composition and if i feel like i can crack it, then make person judgements on what’s worth sucking up afterwards
Due to my job I'm forced to play in the AU time zone. Sadly not a lot of friends Play around that time
Yeah it said impossible so I don't think I'm getting that one lmfa
There are "impossible" rocks you can crack. But there are also hard limitations, and typically this is defined by mass. Don't ask me for the thresholds because I don't know them anymore.
I've been flying around scanning for awhile and have had zero luck finding any rocks I can actually crack with decent comps.
sometimes you can crack them with mining modules like Surge, its more about the resistance
but I've had better luck planet side than in orbit
they tend to be smaller, Mole handles large space rocks well
damn, yeah thats a tough time slot.
I've been searching for rocks on Celin for almost an hour to no avail. Lmao. Every single thing that pings I check and nothing
I do wonder if the Kraken will become a good long range mining platform
Clio*
odd, I've had good luck there
Well I'm looking for the top profitable 4/5 ores, but nothing
a ton of Quartz and Corundum
not worth the time
and a bunch of these clusters
those are for hand mining
that's the point, I'm not finding anything. Tab to scan right? Is there a different way to find rocks?
no, just look for unknown signals then go check them out
Yeah that's what I've been doing, tab to scan, unknowns come up, I go to them, then I find this crap lol
andddd another lol
Yeah I have it up
go over to euterpe
might have better luck. simetimes the way stuff spawns is just odd
I just want this to work so bad haha
I've been making 1.2m per hour doing cargo hauling and I want to do something different yanno
for sure
I think I'd crack it, just for the fun of a full load for the easiest rock in the world 
doesn't make money though lol
Even that is showing only worth 429k. Seems that mining really isn't worth what you get out of it haha. Takes an hour to find a rock, that is only worth 400k, just to repeat the process and try to make more money. Hours of play to make a few million sheesh
welp, two hours wasted, no rocks found lol. Back to hauling I go until mining becomes profitable again
Gave up already? 
I've been trying to find a single profitable rock for two hours, I unfortunately only have so much time in the week I can play, not going to waste hours and hours trying to find a rock just for it to be marked as impossible to mine
Mining used to be great years ago, dunno what happened
You didnt try that quant rock? Ive done 23k
It was only worth 400k lol
Yeah and? thats one rock....you come back and keep going
I also haven't mined in forever so I have no idea when it says "Impossible" I just take it at face value.
Never hurts to try if it says Impossible....sometimes it changes to challenging or even medium
You're working out of numbers from two years ago, that's vastly outdated.
300k aUEC an hour is decent outcome nowadays.
I can make 2-3m an hour doing contracts haha. Why spend 30 minutes trying to find a rock, going back and forth, just to make 400k? I'd love to have more gameplay loops to play, it's why I pledged for the prospector.
I mean yeah....everyone can buy a Hull C and run 700k back and forth....but thats zzzzz
One trip for me in my raft in 1.2m. Takes 15 minutes
I'm trying to buy new ships, I need money so I don't mind it. I just don't want to waste a few hours and only make a mil lol
Stick with what yo know then....It doesnt take me that long to find a good deposit....maybe 10 minutes at most
Isn't that based on a duplicating exploit ? 
Duplicating?
You mean the FEATURE that CIG has already commented on? You can stack up to 18 contracts with ANY mission. Just so happens that the redwing ones are profitable.
People are oblivious
You should just be doing what you like instead of running after money but sure yeah, whatever.
Pledging for a Prosp without informing yourself certainly wasn't a great decision, that's a thing.
If you like stacking red wind, then ok, just do that.
you should be able to pop that regardless of it saying impossible
maybe hit it with a Surge, and mining gadget
Damn you guys are always so funny. I bought the prosp years ago when mining was good. I haven't mined in two years, and I figured I'd try it lol, I did, and proved what I knew, it isn't profitable. Commenting on a conversation you haven't fully read wasn't a great decision, that's a thing.
I'm chasing money because I want to buy some new ships that I think are cool and I'm not in the financial situation to pledge for them, so yeah, grinding for currency in a game is like totally abnormal, my bad lmfao
Honestly you needed someone to tag along
Mate you can just melt the prospector and buy something else for it.
I find deposits all the time...
or I can play the game, make the moeny in-game, and buy the ships in-game haha. I'll keep the prospector for when I want to try again, just like i've kept my other ships to play different loops. It's not that deep lol
But like I said to each his/her own. Ive done salvage, hauling commodities using my own $ and mining.
You don't need to be so aggressive about mining not being as good as you wanted it to be and people telling you the reality of mining not as helpful as you wanted them to be.
It's not that deep lol
how do i get my cargo from the big production plants?
Aggressive? damn, damn that's crazy snowflake, sorry I hurt your feelers
Angry if you prefer, but you definitely do not seem in your right mind talking about how mining is so disappointing and useless.
I wasn't being aggressive, or trying to be atleast. I was just stating what I was experiencing.
Land and get it from the freight elevator.
There are either pads or hangars, those require calling ATC.
theres no ATC for me to call so im getting from pads
i didnt realize there were pads nowr did i know there was elevators
thank you
I don't blame you. Mining has been up and down. Right now it's in it's biggest regression (unless your mining for wikelo and selling it to players, caranite etc).
