#industrial-professions
1 messages · Page 109 of 1
ugh that's not good
how close to the pads are you parked?
I just went back and moved it closer I'm like 75 m or so now
yeah i try and get pretty close i don't know how close you really need to be but i'm lazy and dn't want to eva too far lol
so park like right next to the pad
Okay maybe third time's the term, I slammed the nose of the ship down on the pad this time
Nope, still doesn't see it
Only sees me and the gateway
damn you're gonna have to offload it all then into another ship and put it down the elevator
that sucks
That's a lot of extra trouble. I might try a no question, and if that doesn't work I might just abandon the thing LOL it's only going to be about a million credits anyway
the nqa terminals don't have cargo areas to offload a hull-c
you'll still have to offload the hull-c and put it down an elevator that way
Ha, well looks like I'm going to wind up abandoning it LOL
yeah definitely
that's a lot of work for not much money
you'd be better off doing almost anything
you'd be better off getting a vulture and scraping the hull-c and selling the rmc lol
Well it said the ship was abandoned and full of cargo so I was like hell yeah easy money. This is taking way too long for that little
Hull C is the most glitched and broken ship in the game
^ and that's why I never bought one LOL
Only stored ships you own show to in the hangar. Doesn't work with scavenged ships unfortunately
Oh wait.. you can use an abandoned hull c for hauling missions and they will unload successfully. Not for commodities because you have to own the ship
was worth the try but doomed from the start lol
They are working consistently now with caveats. Stacking multiple missions is still hit or miss but doing large runs from Terra to pyro are consistently paying out and in full now
Dump the cargo away from the station and switch to hauling missions
If you have high which covalex rep you can unlock the ones that are about $690K
If not then it'll be difficult because for it to be economical, you need direct station to station missions. You won't be able to do missions that are PlanetSide economically
I don't unfortunately, it's been a long time since I did any serious hauling other than the monthly missions
Then it's prob not worth how sluggish it is. As a scavenger, I was excited the first time I got into an abandoned hull c (it was on the ground and the lift wasn't working but I'm crafty😏).
But unfortunately it's limited to those high rep hauling missions or commodities if you own it
Is your username from Animorphs? 👀
It is actually lol
Recently marathoned the series
Holy shit I was obsessed
They need to make an animated series that stays true to the source material
Yeah I still have every book except for one from when they originally came out. I used to love that series
Multiple movies won't do it justice because too much content would be condensed
It's so dark for a children's series
Trauma, PTSD, war crimes, child soldiers
All that behind the seemingly silly gimmick novelty of the covers 😁 parents had no idea
Yeah, it definitely had dark parts
but yes, i think it would take an anime to do it justice, the show they tried just didnt have it
fuck cig
the idea of repairing and rearming ships has gone to ass
they promised interactive rearming, not just fucking mobiglass presses
they are working on the Engineering feature, was put on halt beginning this year due the many problems with the darn Elevators, they said this year they'll only work on stability.
Elevators are better but still breaking from time to time, so...
Engineering? maybe next year.
whats the best way to get rep for hauling would it be doing the highest rank missions or more lower rank missions?
im only member and always get the exact same 2 contracts for member every time
The highest rank mission.
There should always be a small option you can stack, and going with the 2nd highest to help stack more works too.
Member is long af to go through, don't give up
just hit member for Pyro this morning, had to go back to Stanton to do other stuff since was already a grind from Junior to Member
here
There's a lot of missions in the member ranks that you can't do due to multiple pickups not working or potential wildlife location being inaccessible, since there's no longer any negative reputation for submitting missions you can safely do partial missions of any amount and you're still awarded partial rep, so even if you only deliver a small amount of the cargo you can turn it in for some reward, in fact the only requirement for partial rep is that you collect some of the cargo, I'm not suggesting you abuse that but it's good to know you still get rep even if you can't finish a mission for whatever reason
are the redwing missons in stanton working right now?
Not from the ASD sites but the others do
At Hurston and Microtech you have missions paying 117k to bring under 32scu so great for small ships, just take a gun as NPCs on the ground can attack (it's the DCs with no security)
or just blast everyone with ship weapons
Did that break recently? I remember doing a few towards the beginning of the patch
dumb question inc... I just started to try to do the resource contracts in stanton. I have plenty of refined copper, corundum, and titanium in the refinery. How do I turn in just 1scu of each? Does the mission just take what it needs when you load it into the freight elevator in the destination or do I need to split it up somehow?
The mission takes all you give it.
Just a FYI, you do it how you want, but mining is probably the slowest way to do it.
so if I load up a 32scu crate, it takes all of it? Ugh.. there's no way to split those up is there?
I tried going to buy the mats, but every place I went was out of stock.
is there another way to do it?
There's no way to buy the mats, they removed that.
The other way is doing the paid contracts
Meta is this
I'll give that a try then, thanks
Yop guys ! I'm stuck with that message at patch city. Trying to sell my stuff onto my polaris, but won't sell it x) Any advices please ?
Whats the next best ship to upgrade a c1 to for cargo? I cant do a raft as its a side grade, and the c1 is upgraded from an LTI token.
Raft is pretty good
Do unverified hauling contracts give a crime stat?
no
Quick question, what are the new RS signatures for the three new gemstones on planet surface?
any idea why selling cargo to lorville might not be working? it's just saying "failed waiting for pending result items pending transfer"
buying an scu of cargo from lorville also fails with the same message, could it have something to do with cargo being in the polaris hangar?
can anyone recommend a resource mission turn-in site I might hope to find some mats to initiate these missions?
Has anyone here experimented with the 1/8th grid on ships?
Look for the mission that talks about mining for the three resources. Under that mission you can just turn in the 3 crate types as you find them.
Seems like something to do with the cargo being in the Polaris was causing to not be able to be sold… manually unloading all 800scu allowed it be sold
I assume you mean the vulture, and yes, the vulture is excellent for salvage
Yes sorry! where can i take quest?
The easiest missions to do are the illegal salvage missions, which spawn around yela, one of crusaders moons. Once you get there, open your contracts app and go to the unverified section. There should be a mission that pays 23k, and asks you to salvage a hammerhead, caterpillar, or starfarer, thats the mission you want to do
you have an hour to salvage the wreck before some security will show up and attack you, which is more than enough time to fill up your vulture. I typically get one full load, then abandon the contract, since then it'll spawn a new contract right after
also, you wont get a crimestat for any of this
do i need the basic ship or have i to upgrade it ?
the only thing you should upgrade is replacing one of the cinch scraper heads with another abrade scraper
by default, one head will have a cinch and an abrade equipped, while the other has a cinch and a tractor beam. Replace one of the cinchs so that one side has an abrade and a tractorbeam instead. Abrades are almost always better than cinch's
someone told me that salvaging is worth 500k hour
yeah that sounds about right
I'd look up a video on how to properly pack the vulture, since it can hold a lot more than it says. But assuming you fill it up completely, each vulture load sells for right about 400k
can you send me the video ?
and once you understand how to salvage and do it quickly, each load takes like maybe 40 minutes to get
I cannot, but just look up "star citizen vulture guide" or something like that on youtube
Get the reclaimer and stay longer in the verse grinding money 
can also buddy up with someone with a reclaimer as well and help them out. Be double the speed and usually people will split 50/50
but Vulture be calming solo salvage as well. I usually do either or
#looking-for-session usually someone in there looking for help on reclaimer
for the resource drive, I'm trying the first contract.. turn in copper tungstan and corundum to seraphim station. I sent them down on the freight elevator but the contract didn't finish. What am I missing here?
is it stored in your station hangar still in inventory? Might want to raise it back up and lower it again just in case. You should get a seperate window when you try to lower it giving you how many boxes they are looking for
hmm I dont see it in the station inventory now but I'm not in the hanger
hopefully is, else could be a weird delay. Worst comes to worst, can just try and pull it again and do it, since its just 3 crates
it's showing up in the warehouse of the frieght elevator
then might just need to raise it and then try to lower it again. Should give you a confirmation screen you can confirm too before it sends it down if it reads the cargo for the contract, as long as you still got the contract ofc
damn yeah just did that twice, brought it up sent it back down. Still have the contract.
I have a marker to "collect shipment" I don't have to do that do I, if I already have the mats?
I thought they removed the ability to buy the materials
you gotta pick up the mats from the collection point. They are already for you at the location
After the starting mission, you open up more contracts, one being where you provide the materials yourself from finding in wrecks or mining, and can turn those in this way
but for specific route hauling contracts, they expect the boxes you pick up from the location
crap, ok thank you very much!
no worries! o7 can save those other mats for the free for all contract! Will be without a reward ammount since its depending on how many you turn in
anybody know the secret to getting the hull c to load cargo ?
just says unable to load cargo and I'm sitting still, no boxes have been loaded yet
Is mining in pyro more profitable?
red wind hauling missions are fun
When do TDCs reset, I have a bunch of RMC in Grim Hex that I haven't been able to sell all week.
i think every 15-20 min or something like that
you're in a race with everyone else tryin to sell their RMC
if you don't want to sit at the GH terminal for 6 days trying to sell your RMC you'll need to take it somewhere else with less competition to sell
That's what I'll do, I only just got into salvaging last week. The videos I saw mentioned terra mills being very contested but said nothing about Grim Hex which has me annoyed
yeah it's a pretty simple way to make some money so you're gonna have lots of competition with only limited amounts you can sell
i think a lot of the vulture pilots try and sell at terra mills
Yeah, I've dropped of some RMC there and whenever I am done salvaging I always stop by to see if I can sell. Usually I can sell about 100k worth of RMC before it's capped again. Then I go to Grimhex to unload
I was just going to ask why not sell at the TDD, but I looked it up and I see... They definitely made it harder to sell rmc.
naw can still sell RMC at TDDs and such, other places might sell at a higher sell price but be more risky and probably take less inventory than the TDDs can
The two TDDs that take it have way low demand. AND low price
But that said I really like seeing big price variety from place to place. Gives reasons to go places and trade offs for doing so.
I mean Orison still takes it for 10k which is still great imo, since highest is around 11k
could someone please explain how to "read" scan signatures?
i read/hear people ignoring some signals for others, but when i scan something it's just "unknown" until i get closer
Why so it does. SC trade tools wasn't showing it to me because I hadn't checked "allow wait times"
Are you in scan mode? (press V). It should show the signature near the top of the HUD. What are you looking for?
i was yeah, i'm not seeing any numbers anywhere
my friend told me to go nav scan mode, i tried that but still no numbers or i'm missing them?
must betiny if they're somewhere
i remember it showing near the hud before the update now i'm just lost lol
and are there any pyro-signature sheets for GEO/ROC minable crops?
start by entering scanning mode, press V for toggle it
then simply send a PING away (Tab key) signatures show up like this:
top 18.2k is the signature, bottom is the distance to it
oooooooooh
if you are looking for mineral deposits they show up after 5km
that top number disappears/appears depending on scan focus too i noticed just now
here are some signatures
are the signatures the same for pyro?
should
sweet, tyvm for this
rq, what's the meaning behind the columns? size of the rocks?
just different readings for the signatures, for example in the vulture you also look for sigantures, only that they must be pair numbers, 2k, 4k, 8k, so on, Mining signatures are a bit more complex, greater the number, bigger the deposit
i see, so shale deposit for example could be any one of those numbers in its row
check this page: https://www.scminingmom.com/mining/locations/gemstones
Your source for all things related to Star Citizen mining!
Regolit is also the best tool for miners
!regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
thank you a lot
but is there any workaround to the atls geo bugging it's cargo, saying it's full when it's not 
For life of me, can't find where it's been asked before... will the Drake mining bags fit on a MOLE?
destroy it and reclaim it back
oh god
at least i can break the rocks with the geo and collect them with multitool
no, they will not
I'm guessing the double-bag trick on the MOLE got fixed? @jovial matrix sorry to bother you again
I'm learning I should ask before I spend money lol (at least it's not hard to earn back)
didn't buy extra MOLE bags yet tho figured I'd ask first XD
Im not sure, I think its been fixed? But im also not a miner, so I could be wrong
idk if it's because i'm doing it with a friend - but the cargo on the atls geo resets after emptying the cargo of it and collecting something afterwards
buddy is operating atls geo, collected some feynmaline, i emptied the cargo of the geo, his hud said the cargo is full but when he collects something it resets to 0
did you tried Exiting the GEO, picking them up by hand, and then manually moving them to the cargo box?
do you mean picking up the loose objects from the ground, or from geo's container?
from ground and placing them manually in the Geo container
Ahhh the double-bag trick on MOLE is fixed, makes sense that they did
i haven't, not sure what for
to try un-bug the container
i'll try it, it's nice to know though that a "2 man operation" is functional
one guy mines, one guy empties and sorts the materials
are we going to see the missions with the Covalex Machines start up again? Bascially a Space Fed Ex game loop with smaller packages?
package delivery was such a relaxed loop, loved it, and a great oportunity for newbies to travel and know new places.
yeah was great for learning how to fly, I dont know if they have said its returning or not, the machines are still there....
idk why they didn't use the machines for delivering the ASD drives instead of a whole ass cargo lift
why use the wheel when you can re-invent it? thats a good dev question.....
I liked carrying the little boxies in 😔
Delivering a Pizza or burrito was peak SC
does anyone know perchance how much feynmaline you need for 1 SCU?
like 1k
1 SCU = 100 units of {type your mineral here}
Standard Cargo Unit (SCU) is a unit used to describe the volume of cargo in game. It is commonly used to describe cargo capacity of vehicles in the Verse. It is based on the size of 1 m3 (1,000 L) stored inside a container with a standard thickness of 0.125 m, making the total size of 1 SCU 1.95 m3 (1.25 × 1.25 × 1.25 m).
Currently there are a...
chatgpt says 1000 feynmaline is 1scu
i don't have them currently with me, and looking up the wiki just gives me the weight of the minable chunk lol
yes, i think its 1.000 units = 1 scu
arent they like 390k per scu?
yeah
my zeus ES mining operation is gonna be so enjoyable ngl
would be so damn nice if those 2SCU boxes could be snapped vertically
So, as someone that only rarely hops in, how easy would it be to get myself set up as a small time miner or space trucker? Are there any handy intro guides that are up to date?
I've got an Avenger Titan, so no room for big cargoes until I can rent something, nor can I carry a ROC (unless they shrank since I last played seriously, which I doubt).
I'd be fine running smaller loads until I can rent a Cutlass Black if that's the best route, but wanted to know if there's a good rags to riches path at the moment.
(Also, from reading up earlier: I too desperately miss the box delivery missions. I loved stacking like 8 of them to the same destination, doing my pickups, and then running the dropoff side. Felt like a really good intro job for pilots waiting on the ink to dry on their licenses)
there are some 8 and <8 scu cargo run missions, but honestly you could just do a few FPS bounty hunt missions and get an easy few hundred thousand credits to rent something more convenient
how would i more conveniently take gems out of a ROC container to put it into an scu container?
Atls Geo should fit into an Avenger
huh
What's like the best overall ship for leveling cargo rep
I can either buyback my Asgard or pioneer which gives me cat
I'm at junior rn
But my friend hasn't done any
Cuz in game I'm broke and only have Polaris and Zeus es with any cargo space
your zeus could kick start your hauling if you want to strictly do that - stack small cargo missions to the same locations backand forth should get you 100-150 thousand per trip
i'd rentsomething like a C1, freelancer max, or a raft - 62k, 85k and 70k rental fee respectively
get yourself an atls and make loading/unloading a breeze
@silver creek
the fruits of 3 hours of labor, mining specifically feynmaline with a ROC transporting it with the zeus mk2 es, with some spare geo's in case some buddies wanted to join in on this
took me a few locations to get the hang of it but about an hour in i was harvesting a feynmaline spot in like 10 minutes
granted i died one time, waited for a friend to revive me and had to tweak the roc parking a little bit so technically this was mined in ~2.5h
can this be done faster somehow?
i think tomorrow when i'm rested i can get 1 SCU of feynmaline in 30-40 minutes
I'm assuming you were responding to me here, nice tip on the Geo, but wiki says it's still not rentable, is it possible to rent one now?
geo's are like 90k
imo the easiest quick cash is bounty hunt missions if you have no decent cargo ship, killing one guy
takes like 5-10 minutes depending how far you have to fly and it's an easy 30-80k or something
do few of those and you can get set up for hauling easily
Oh darn okay, that's awesome! Thanks!
U can buyone for 90k. Just beg in global for 100k
Hey, can anyone clue me in to the optimal MOLE setup, including gadget/modules and maybe a few clues on where's good to go nowadays
Last time i was successful at mining you just had to slap Lancets on that mf, and book it around lyria looking for clusters lol
If i do cargo trading with a Hull C do i need to unload each individual boxes? and how do i do that when i cant land on planet and only docking port in space station?
The hull C works a lot differently than other cargo ships. You go to a station, land/dock and go inside to buy your cargo, making sure to select the hull C as the destination. Take off again, and contact the cargo ATC (seperate from normal ATC). They will give you a big blue box somewhere, fly into that with your spindles open and come to a stop. It should then start loading cargo onto your ship automatically
now, I know there are a lot of bugs around the hull C, and I've never flown it before. But thats the basic process for loading it, someone who's actually used it before can give you some tips and workarounds to make sure it actually works lol
Are you running it solo ?
no, typically duo or trio
This is what I run for my solo MOLE, with the Impact and Helix covering the full range for ship mining without being overly complicated like Helix-II[3xSurge].
The Hofstede can be used for ROC/hand sized rocks, or be replaced with an other Helix for duos.
usually duo, sometimes a random friend will hop in and participate
I used to solo mole but idk whats what anymore and last I went out there was a TON of big ass rocks i couldn't even dent lol
If you hard hard time sync'ing the active modules with crew, you can run the 2nd Helix with full Riegers C3, but it's good bonus power with the Surge
As for where to find rocks of what type with what ores.....
Check !regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
Do you know the rough upper limit (mass) that a MOLE can work?
my main issue has been i keep finding these huge things, or tiny little prospector rocks
(Mining power x5)x resistance
ive been able to cheese them with surge/stampede sometimes
o shid
u just hit me with a formulae
This Helix head alone, with Surge + Sabir module, can break about 48k rocks with 0 resistance.
Do I need one of those new fangled gadgets to get resist low enough?
i s2g last I played (long ago) I was not able to crack anything that big
Tho tbf I dont think I had a helix
Can use this calculator for max rock mass if you need #industrial-professions message
Handhelds ? They're very much welcome for the toughest rocks
I might be wrong af but I was struggling on like anything over 20
I appreciate this info, I will be giving this a whirl soon so I can finally get back into mining
This is what you get using the calculator for my loadout, having replaced the Hofstede.
Sorry it's so small 
Its ok
Is there any chance you could DM me that calculator? Im not at my pc and I fear I will lose it
Or is it pinned by chance
im on my phone so I can read it fine lol
Here ^
that chart is neat
It gives me great confidence
I think this whole time ive just been getting yeeted by resistance
Minerals have differing resistances etc yes?
Yeah, Gold is a bitch
ima just bring a container of sabirs with me and problem solved
this has been huge actually, id given up on mining ages ago and now i can resume
shoot this even means I can solo bolo the mole once again
uh 1 dumb question is left, does the surge function differently than it used too? I remember it being a pretty quick ordeal that dumps energy into the rock
Still is
Check its stats on regolith
Lasts a few seconds, can be used 7 times then you need to repair ship to refill it
WHAT
CAN REFILL???
and erm
it says fracture power 50% but does it still nuke tf out of the rock ?
I dont recall if it buffed power back in the day but I know if I activate it, it'd charge tf out of it in 1 shot then you get the rest of the stats for the remainder of time
Yeah, always has been
Repair the ship, refills the module.
ue telling me for years I didnt need to buy bulk modules and ferry them to my refinery of choice
It's +50%
oh it just adds 50% charge still then
Was just confused if it was now buffing the base power of laser or injecting the rock with 50% charge
It gives more power than any other module
can i buy cargo into the C2 and sell from C2 as well without unloading?
As long as you can store it, you can use auto (un)loading features
Thanks also here why is having a C2 makes more money than a hull C when the hull c carry more?
Can somebody auto (un)load using a borrowed hull C from a friend?
its different items but can i just fill up the hull c with nitrogen instead as shown in the C2?
Because the Hull C is limited to trading between LEO and Gateway stations
It can not land with cargo
No issue with the Hull C for hauling, but you need to own it for trading.
got it thanks
now im excited on the iron clad since it can land and have 1000 scu
1536 SCUs or so yeah
Seems this disregards how you can make 700k in 10 mins with a hull C, and not even have to invest your own credits with the missions though.
is it one of the cargo mission?
Yes, 700k interstellar large cargo mission
also any news on if ironclad will be a loaner for the merchant man?
nice i'll try to grind for that
there is redwing and independance cargo hauler mission for me, which one is it?
Im not in game right now and cant remember the name... corvallex or something?
is it in stanton or pyro?
Stanton.
nice thanks!
nice thanks
I think they start showing up at experienced rank
new player in a tauras
where is Frodo?
Yes for cargo missions but not commodities
hi, I really want to get into cargo hauling but I dont exactly know how to start. I rented Hull A for my very first contracts, made some money but my reputation in Covalex doesnt want to grow. Is there any better way to gain it faster to access better contracts or anything like this? I would be grateful for all the tips.
Try renting something with more capacity like a Taurus or raft and stack multiple contracts that go to the same planets or sites. I wasn't keeping track of time but that helped me get to experienced level when I was starting.
what missions are you taking and how many of them?
I took 3 at once 50k each from rookie rank. From everus to Teasa
and your rank didn't go up at all?
are you rookie ranked currently?
just a little bit
yes
ok well yeah if you want it to go up faster you'll have to stack more missions
so I have to repeat those missions over and over again or if I stack them once I will get some kind of multiplier?
you won't get a multiplier you'll just finish them quicker with less trips
i would rent a raft and a taurus, stack 6+ missions on one of them and fly down to planet and unload, then backspace to instantly get back to the station, claim the ship i just left, then load up 6+ more missions in the next ship, just keep looping that until you reach the next level
and once i hit 8mil i would buy a taurus and then keep the rented taurus and continue to do missions that let me do this sort of loop with multiple contracts
sound great but when I was trying to stack them I got only 3 at once
yeah you'll only be able to fit 3 on a hull-a
that's why i would rent a raft and a taurus
but if you don't want to do that you can just continue with the hull-a, the way i'm describing is just some soul sucking min/maxing
but if you want to get to the higher money levels as quickly as possible that's the fastest way i know
alright thank you
I will try with raft
and btw is there any information when the wipe will be?
what wipe? there's not supposed to be any wipe until 1.0
and i don't think we're anywhere near that
Sometimes, with each patch, you will lose ships, armor, components etc seemingly at random as they reset things and put you and all your items at your newly selected home location. They usually announce it just prior to a new patch. Make sure your ships are properly stored prior to then though that also isn't a guarantee they'll be safe. Any ships or items bought with real money will be safe and restored if previously lost.
are there still issues with mineable rocks being unscannable/unworkable ?
So if I bought a ship with in-game money and store it somewhere it SHOULD be safe?
if stored it is safe on patches and wipes
if 'unclaimed' or 'unknown' then you may lose it
I think it's still considered a 'known issue' not it's pretty rare.
You mean stored in a hangar? Some people have reported ships bought in game lost during patches but it's kind of rare relatively speaking to lose them. It does happen occasionally.
Is anyone else noticing that theychanged the drop tables???
The missions I have been doing in pyro have had wildly different loot
whats the fastest way to level up covalex?? im at member rep right now. when do you unlock the 700k runs
Experienced, so next rank for you.
I jsut did the small loads from seraphim to orison the whole way, didnt take long.
You can get 6 loads from seraphim to orison then 1 or 2 back from orison to seraphim
With a raft is was super easy, if a bit boring
To get thru member rank fast there's 6 missions you can stack that go to DCs (Hurston or Microtech) that takes around 1hr, pay will be around 500k and a big chunk of rep. Takes a bit of sorting, best to load your cargo accordingly for the 3 drops
If you're stacking multiple missions to get to Experienced, I'd ask to borrow a Caterpillar. It has modular cargo bays, which is useful because you can separate your cargo by commodity type or by drop-off location. So you stack multiple missions going to the same 3/4 sites with Iron, Corundum, Medical Supplies, etc. You stick them each in their own bay and when you get there, you insta-unload that particular bay and your off to the next one like autopilot.
is the golem worth it?
good little mining ship definitely worth it
To learn mining? Yes.
i mean with in game money, currently got 1.6m and was thinking between either a nomad and roc like i used to do in prev versions or try out the new golem
or does the roc earn more per hour
They are different foci within mining; I think the Golem is an easier entry point instead of hunting for ground minables in a ROC
lotta rng in that equation
either one could make more than the other depending on how lucky you get
so about the same then
yeah i'd call it a draw
then i'll try something diff then usual and go with the golem
you get lucky and pop a few decent quant rocks and you'll make quite a bit more than the roc i'd think
The Golem is nice because you can fit it inside a hercules and other ships that the Prospector can't get into, so you can stay out and mine longer. Its not necessarily any better than a prospector for general mining, but likely cheaper.
what would be best for mining with golem? planet surface or asteroids?
I prefer surface to avoid the 3rd axis and keep my orientation mostly intact.
Just make sure to start off on a spot near the edge of day & night, then fly toward the sun/stay in the light. Night time mining is a little annoying so I'd avoid it while you're still learning all the other mining mechanics.
what planet is currently best for mining hen
Its a personal preference imo but you'll enjoy or hate both of them. I do one until I get burned out then do the other. If you are in Stanton I recommend clio or calliope near microtech for moons. Calliope takes a little getting used to with the terrain and low visibility but once you get used to it..its easy
Both Clio and calliope are cold so you'll need a novikov exploration suit which you can get at port tressler if you intend to eva
shame changed guns on my reclaimer and now they won't fire :( guess ill have to reclaim it if I want that ability. Noticed reclaimer still been buggy when it comes with the weapons now
damn they changed the scanning mode?
its been updated a bit with new UI and such a few patches ago
i've clearly missed a lot huh, also what are the best ores nowadays? i know the market has changed a lot
Quant and taranite in stanton
Bexalite, gold
Lower ends are laranite, beryl, borase
Pryo is the same plus stilleron and riccite up there with quant
People are buying the event materials like corundum, copper and tungsten if you bother with those
Find a moon with no atmosphere like Wala or Lyria so you can avoid the turbulence/winds from pushing you around. Go anywhere once you get mining mechanics down pat
Do you happen to know at what rate usually?
Do large cargo recovery missions, suddenly the C2/Cats are totally full of cargo and it counts
Dont buy it
I prefer surface
In space you have mostly single asteroids, which occasionally happen to be impossible to Crack with the golem
That's wasted time flying and scanning
On surface, you might have some impossible rocks but they almost always come with a bunch of smaller ones you can mine
6-7k per scu
Seems thats about the normal trading rate?
Idk why you'd sell to a player instead, other than to help someone out
Are you talking about the iron, quartz and medical supplies that are suddenly popping up or?
Help someone out? Yeah they can get in a golem or prospector and do the work themselves 
What I'm sayin, make em work 
Id still sell it tbh
If i had a lot
Copper is crazy abundant around one of the MIC stations...think its 5?
Yes
Like 500 SCU worth from every C2 that counts for resource drive
Is that for the actual recover mission itself or you abandoning that and doing the one to turn in materials yourself?
Recover, so just go and take the C2 (abandon the catterpillar ones)
It took me over an hour to unload a catterpillar because its absolutely FULL, and boxes dont want to come out
Also, I do have both the recover and materials needed missions active but i think its all actually going in under the recover one.
Will check next time
Mining question: if I equip an impact II with 3 fltr-xl modules, does the -83% inert materials get applied during fracturing or extraction?
Yeah its for the recover mission.
New objective updates and states deliver 0/51 cargo boxes... it used to be like 9
Extraction.
Nice thx for the answer
I think an impact 2 only has 2 slots
Is that you main in a mole?
here is the stats with 3....just FYI
ah yeah
just on the paper mole mining sounds much more profitable but i will see if I get used to switching turrets
It is if you are not alone....
So unless it's giving you more credit, this sounds like a detriment. More boxes to move for whatever the standard credit is
This is with all three mining stations being used at the same time with Impact 3x[FLTR-XL] + 2x ArborMH2 which you likely forgot to uncheck.
@long frost has the right number already with -83% for the Impact 3x[FLTR-XL] alone
It IS giving you more credit, thats my point
440ish SCU of credit for each C2 load
Ive done like 8 loads now
440SCU credit every time
In 3 different systems
I guess they wanted to make it easier for people struggling to finish
Nice
is it bug that atls geo is showing always full? Even without the pod? Or with empty pod?
man the zeus has to be my absolute favorite roc mining vehicle
fitting 2 geos, 1atls (could do 4 geos to bring friends along), 8 SCU cargo (4x 2SCU or however), Greycat ROC, some spare ROC containers...
flies nimble, very good scanner, sounds great, bed log, looks sick...
The back of the Zeus looks sick. Very futuristic. I'm not in love with the sides or front, honestly. Big triangle vibes overall. I'm not sure how I feel about the sounds, yet.
Honestly, I'm much more fond of the Apollo chassis. I like the sort of mini Polaris engines and the Aquila front.
I am looking forward to the Zeus MR, however. I like the layout for that purpose. It looks like the base skin is the black and blue scheme, and I really dig it.
This is how I deal with that:
Once you start picking up more gems it will reset. Dont use one pod and keep emptying it into a container. Just buy a bunch of empty pods and fill them one by one making sure to use a new empty one each time. Once they are all full take it back to you hangar and empty the pods into the container. Sell back any of the defective pods....the ones that still show a percentage "full" even after you empty them...since they are defective.
you don't have to use multiple pods, you can just take them out into your backpack and store them somewhere (scu box, ship inventory, warehouse..)
i've used the same box whenever i use one of the geo's in the back of my zeus, the cargo resets from full to 0 once i empty it and pick up more things with the same container in it no issues
It doesnt reset for me even after I empty them....sometimes the percentage is eve over 100....say 140% full and its empty....
yeah it'll say that but once you collect something again it'll go down
Thats just it....ive stood in a field of gems and it doesnt pick up anymore
or at least let you continue collecting
might have been another issue, an hour or so ago my ROC randomly stopped collecting things
container was empty, i jumped out to let my friend try and still didn't collect even after alt+f4
TBH the pods are cheap....so filling a box with empties before I head out is less of a headache 
i feel like it's different from person to person tbh, a few days ago i couldn't collect anything with my geo once it was full even if i empty and switch the container lmao
just SC things lol
Thanks for the feedback. So it’s better to use multi tool and go on foot xD
Can I ask I have a Geist bag I want to sell to player how do I go about doing that like whats a safe process where I don't get scammed
I would say ask for a 50% down-payment. Minimum protection for both you. Do it in an armistice zone.
Thank you
you could also wear the backpack going into the exchange, and only take it off to give it to them
that way, if they kill you, they cant take the backpack because its tied to your character'
ohh yeah thats a good idea ty
Ideally, find them here in the discord and see if they are verified (green tick next to their name like mine), much less likely to scam you if they are imo
If you sell through the market channels, everyone there is verified
UEX has a reputation system if I recall correctly, similar to eBay if I'm not mistaken.
What is the best place to mine taranite?
check this: https://regolith.rocks/survey/ores
For those of you who use 'mother ships' and ran into the missing QT marker bug after losing the location of the ship.
I've come across some reddit posts from just 4 months ago saying that when that server dies, it'll eventually push those things back into the last hangar it landed in without it being 'claimed' and thus losing everything on board
Anyone with distance experience that can corroborate this? They recommended not claiming it for a few days for this to take place.
i've been doing the alt+f4 thing and it brings my ship marker back
I tried it 3 times last night and no luck
That's the post I was referring to. Some people in the comments reported mixed confirmations and disputes. Seems to be a lot of hidden factors involved and not consistent but people have had ships auto sent to hangars without having to claim and lose everything
yeah it's a real crapshoot
Yeah I figured there's a larger population of people in this thread that do this and some may have experienced that is mentioned here
i'm done wasting my time messin with it i just bedlog in it or i store it at a station
tired of loading ships up and then losing them
For me it's the first time since I started running the test. About 7 days without storing it and most of the 10 vehicles on board would remain intact other than 1 or 2 here and there in between bed logs and server hops
Trying to get more consistent information on the rules governing it so I can mitigate
So far, I've run into the lost QT marker a few times already but was able to mitigate via Alt F4 or adding a ship to the hangar or cargo area to use that or storing it and calling it right back up
why is the taurus incapable of hauling 120-something scu of gold, but the much smaller corsair is capable of it...
if I remember right, its because of how the cargo grid is for the Taurus, as its 3 levels high, so even with 32 crates, the smaller crates would then be placed on top, if you were given 1, 2, or 4 SCU crates. Also, the cargo grid includes the cargo room in the back... although you can't fit any crates through the door rip
while the Corsair has more space in the back than just the grid to snap on
the room in the back is like 6 SCU of the rating though, it's pretty tiny
I’m pretty sure the Taurus can haul something like 174 SCU including the room at the back
It‘s like the Zeus. not worth the time to fill the empty spaces with 1 scu boxes. That‘s why i prefer the Corsair.
How much is the C2 Hercule in game pls ?
18-19mil
urg :c only have 5M
You can try some large ship recovery to get a temporary one (and if lucky, maybe it'll stick with you throughout the new patch)
How much time can I keep the C2 with me ? 😮
As long as you bedlog out in it, or keep it in your persistent hangar (provided its big enough). It won't display in asop or anything, its just a ship "stolen from noone"
Before 4.3 I left a Mule I "borrowed" from some Pyro outpost in my persistent hangar, and after the patch it's showing in my list of ships...
O_O Thank you so much man
You can't bed log out of ships you don't own. Maintaining it your persistent hangar is the only way to extend the time with it though since last past I've noticed that they despawn more aggressively after completing the mission
NPC ships despawn as soon as i try QTing with them after mission now
Which Hauler should I buy in game? Hull C - 16.537 million aUEC 🚀 or C2 Herc - 18.9 million aUEC ✈️
Both of them but i would begin with the Hull C and make fast money with hauling missions to buy the C2 afterward.
It‘s not gonna take very long
yeah I hear that often... I'm not a hull C fan but can't deny its gotten better and the missions give decent income
anyone with a hull c i can borrow?
just go check around any of the gateways there are tons of them abandoned there
just look for one that says gamerules and it's all yours
will i get kicked for inactivity if i just sit in the copilot seat while my friend uses my ship while im afk?
yes
So I have a drake cutter and about 130,000aUEC, and I was wondering what would be the best hauler to rent as a solo and to buy later on. I'm gonna wait on renting for an answer so I don't screw myself over. Thanks.
Raft, get from Lorville
Ok thanks for your input.
The Taurus is also an option, especially since it has big guns so useful for multirole
But for pure hauling it's RAFT all day
Ok thanks again. I'm still a bit new, so I appreciate any help I can get.
If you want to try something smaller first the Hull A is good for the rookie missions
But the RAFT you'll want from Junior upwards
Hull A will be from Cargo decks at space stations
Hull A takes 64scu whereas RAFT can carry 192scu
Ok. Atm I'm at seraphim where I can get the Hull A. I suppose I can get the Hull A first and work my way up to the RAFT for a legitimate purchase
Yeah it's a good stepping stone, you can take 6 missions down to Orison and make 300k with it (All 6 together will fit)
So you make your money back fast
Yeah definitely.
doesn't work, it will despawn as soon as you try to fly away from the station after delivering the cargo. I guess I never tried to just dump the cargo and not complete the mission, but I doubt it will persist long enough to be useful for something.
@pearl juniper as long as the mission remains active the ship actually remains
ahh, so you can keep it for one play session if you don't complete the mission
But it's gonna take a while to empty the cargo lol
Anyone found a way to tell where your "unclaimed cargo" message thats up on screen permenantly originates from?
Short of going to every station you have visited trying to find it?
That's going to be a bug, but surely if you bought cargo you'd know where you bought it? The message should have disappeared when you left the area (the cargo gets abandoned) it applies to cargo which is awaiting delivery to the Hull C
Well, if i knew i wouldnt be phrasing the question quite like that ^^
It is a bug, not sure how/why it happens but it can only be fixed by finding the cargo and ditching it (its stored in a station somewhere).
I was doing resource drive in all systems, along with pirating activities so easy to forget where it is, ill just have to go round stations till i find it.
Would be much easier if assets tab worked :/
There's no cargo as you would have already abandoned it by now, the bug is that the message remains on your screen
The message is specific to Hull C loading which is done via cargo ATC, the message is displayed if you start to leave the area without loading the Hull C, but it can get stuck on your hud afterwards
part of the bug is that it can show up on ships other than the Hull C. I had it for a while late last year (before 4.0), and I never even owned a Hull C.
There is when you stored it at a station, Ive found mission cargo in 3 stations so far from when resource drive missions bugged and cargo didnt count for event, and just got stored instead
Yeah its nothing to do with hull c, and its permenantly on screen when you are in any ship... even days later if you dont find and get rid of it
Can the SRV tow a hull c out of armistice zone?
You should be able to yeah
you wont be able to tow it in quantum though, since its too big
you might need multiple if its full of cargo
whats the best way to get rmc in pyro atm? havent been there in a while and i figured i might asweell get some use out of my reclaimer while im there
Hi guys, Is the caterpillar worth the bucks and the time ? I can upgrade my mole to the cater for 22$. but i'm thinking about the utility of it
The cat is kinda horrible to use in game unfortunately.
Its one of the coolect ships imo, but using it is just a nightmare.
Dont take my word for it, borrow or steal an NPC one to try out for yourself though. At least try before you buy on this one.
How can I steal one ? Heard they disapear after the mission
They do, but at least you can fly and try unloading one etc while the mission is active.
Get one from the 127k recovery missions for resource drive
Or ask in global to borrow one from a player
Thanks !
hello got question i have stampede module in subslot 1 how i activate it ? google says alt1 but it wont work for me
I'vez stole an idriss instead
lol
But we can do nothing industrial with it lel
i mean, if you dont have a use for it, mind if i salvage it?
Gonna try lol
have fun lol
When I'm mining on moons/planets how do I avoid ship movement caused by wind? I tried VTOL and cruise mode set to 0 but neither helps
Land
back from another long hiatus. in 4.3 are there different mining heads suggested from previous updates or pretty much the same? have both mole and prospector
Well i tried to steal a hull c at a gateway but it disappeared when I docked. Oh well
Quick Q, is there a way to load trade cargo onto ship automatically, without having to manually tractor them into the cargo bay?
At the time you purchase the commodities you can choose to have them loaded automatically, yes. You can also have them unloaded automatically at the point of sale too, both costs some credits and isn't always reliable so bear that in mind.
Hauling missions however must be loaded and unloaded manually.
Only at locations where you can store and retrieve your ship, and will usually only work with one type of cargo at a time
Assuming on a hull c if the cargo transfer just zips up and doesnt unload the cargo its bugged out ?
There are some workarounds. You can QT a short distance away to cancel your cargo delivery location, return and get close to the external cargo areas and call cargo in front of a different cargo pod and see if that fixes it.
Man they really need fix hauling. Its a chore from start to finish
And that's just dealing with bugs and poor design
Check !regolith
Ah cmon it's not wildcarded
🤣
!regolith
Use the website to search for ore location, optimal mining loadouts and the best trade locations
there ya go
Yeah of course
You have to enter your work orders tho.
But it's easy, regolith can do it from just a screenshot.
I don't see any option where i can input my screenshot.
You're not logged in, are you ?
¯_(ツ)_/¯
ill verify rq
So, in order for that to work, start the work order, click get quote and then screenshot it.
As for the planet, just check ores by location and find a multiplier plus the ore type you want.
has anyone had any luck with getting a golem to stay in the carrack after a quantum jump? the golem stays through the start of the jump but disappears when coming out of quantum
Unable to install attachment to my multitool cant unload my ship any work arounds>
multi tool has been buggy for me this patch. Have to install the attachment using the menu. Press J with the multi tool in hand (or is it hold J?), click the attachment slot, scroll till you see the attachment, click, and then hit J again
something like that anyway. It never seems to work the first time for me, and I'm not sure I'm consistently doing it right. Selecting the attachment isn't intuitive in that interface
if that doesn't work, go get a max lift, no attachments to mess with
ive tried that so many times ive sold tool and attachments , thrown them away bought new ones, it all started when the battery dies in my 1st tool
i wonder if i should try the 1 for 19k
hmm, if that hasn't worked, yeah get the big one. You can lift the bigger boxes with it too, and it's a bit faster
wait, battery dies? I have never experienced battery life being an issue with multi tools. Is that a thing now?
not that ive seen
i was in the middle of a crago move and the battery icon flashed on toll then i couldnt move boxes in my ship
I JUST noticed my backpack scu limit is 54k , i have nothing in it and it says i have 750 scu left...
my mobiglass is missing too
i need a second opinion, which one should i get? C2 or the caterpillar, I really like the design of the caterpillar but if i recall it cant carry the biggest container cargo.
Pretty sure it can
It can carry 32 SCU containers but off grid
Two in each compartment but front.
I use the C2 for solo base mining with a golem. Load up the golem and extra bags and have fun.
can you get the prospector in there?
can you put the full bags in your station inventory and refine all of them at once? Or you have to equip them one after the other on the Golem ?
I haven't tried but I know you cant from others who have attempted it.
Refine them all at once just like the argo bags.
Nice. thx
Np. Its a little bit of a setup but worth it when you dont have to go back and forth.
Definitly worth getting a Golem.
I have to check how strong it is compared to the prospector.
So far i know it is not possible to change the mining head
I left the golem out there and it persisted so I reloaded the c2 and went back out for a 2nd run.
Its not but its decent...you have 2 slots like the helix 2
That is cool
Another selling point for the Golem is that it has external storage to keep more mining modules in to switch out in the field, or attachable devices like Sabirs
Can I attach a module to the S0 helix laser?
You can fit 4 in each of the side compartments
Show me
Remind me in 8 hours when I get home..I have screenshots
Came across an abandoned hull c and loaded it up
How? You have to slide the 32’s underneath the catwalks, I’m confused as to how there is room for #3 and #4?
Oh I think it was pirated so the doors were shot open
Yeah I think that was the case. Now I remember that the doors were down and I was able to put additional containers on those and the ship gravity held them in place.
Gotcha
24's in the cat...you'd need some magical lubrication for 32's 😂
Shame you cant take a torch and cut that catwalk out
32’s do fit, they’re quite snug so you have to position them precisely if you want to close the doors
Like a couple centimeters of space on either side of the 32
If the grid was adjusted (shifted around) it would be able to grid 32’s
Yoooo
So you can see here that for most of the modules, they are jutting out but
The gravity on the doors is a magical thing
In the first module, they are pushed in which that they are flush with the bottom 2. So I think you would be able to close the door because the doors allow some space. If you take the time to tuck them in, you can probably fit 4 per side module with doors closed.
You can fit 4 x 32scu containers in the side modules but you have to position them carefully
My c2 is impressed
I have a feeling that it might be 24’s on top, I can’t imagine how the 32’s could fit through the catwalk, cause the bottom 2 go underneath it with almost no extra space
We need straps and tie down chains now
No, those are 32s
How… I wish there was a screenshot of the other side
Maybe taking advantage of the curved door?
I gotta try this when I’m able to cause I’m just not currently able to picture how there is space for them, no offense, just gotta try it myself
No offense taken; always beat to test
exactly what I been doing with my C2 as well.
Going to be much better to do that in an ironclad when it comes out
Had my Idris set up for it for the resource event
is there a site to find out where i can buy commodities by the scu size? i need a lot of 4 scu containers of quartz
Amazing
Does the GEO fit inside the Retaliator's cargo modules?
Trying to learn mining for the first time. I am trying to use and learn regolith / erkul atm. So im using Regolith to identify locations and areas that have the proper asteroid types to mine, however im not quite grasping how instability and resistance play into the role. I understand each asteroid type has a certain resistance / instability, but how do the stats from the mining laser that are +/- instab and resistance affect the resistance of the asteroids?
And when im looking at resistance and instability of an asteroid, what stats from the mining laser do i need to know and tune in order to mine a specific asteroid?
Also is there already a min maxed setup for mining laser and gadgets that just let you mine the best asteroids already?
That covers resistance and how it relates to mass and power. I stability is more about how hard it is to control, the laser / charge level, but not where it's possible to crack the rock or not.
But how does that translate to information like this? and what do the values tell me? The values for min / max / med mean what exactly? What is changes there value? Laser value? Asteroid size?
If im looking at something, for example i want to target taranite, bexalite and gold, so i isolate 2-3 asteroids which have higher yeilds, but then with knowing the instability and resistance values of those asteroids, what kind of values do i need to bring to the table?
Mass is the key. Laser power x 5 = maximum mass you can crack, reduced by resistance. So for that C type asteroid (1700 signature), mass can vary from 0 to 90k. Max mass you will crack with a prospector is about 25k @ zero resistance and with a laser setup for max power and a very VERY tiny charge window. Figuring this max mass out for a given loadout is where the excel calculator that I created comes in.
you won't be able to break every rock you find, not solo anyway
So if i were to take a mole, and have 1 helix2 with 3 surge modules , 1 helix2 with 3 rimes, and 1 helix 2 with 3 filters, would that make sense? Id have one main laser with a high top power, 1 with a high ammount of - resistance and one with the filters for extracting only?
multiple helix lasers isn't really necessary unless you have multiple people, but the idea of setting up different seats for different jobs is totally valid. I like one helix, one stock, and maybe one Hoffstead. The short range on the helix makes it annoying unless you need the power, and the smaller lasers are usually plenty for re-cracking big rocks after the first split, and certainly plenty for extracting.
well for collection , the helix with let me use 3 mods , to minimize intert materials, and then for the other 2 im gonna try a hof with surge and helix 2 with surge
I haven't found the filters to be all that worth it, but if you want to go that route the Imapact II also has 3 slots and I think a longer range than the helix
especially if you goal is to crack everything, then move to a different laser to extract, more range is going to be your friend (unless you have two people)
just quantumed in a mission M2 and I fell out of the pilot seat somehow and the M2 kept going
i r8 8/8
did it keep going, or did it despawn? Were you trying to use it after finishing the mission?
not that I would be surprised if you fell out in quantum, classic SC right there
Do you know which mining laser is which on the mole? 1 is the pilot seat, 2 is back left, 3 back right?
I can never remember, but it's either that, or it's 1 left, 2 center, 3 right I think
is Hull A a good choice for resource drive?
no not really, hull A is a great cargo hauler, but its too small for something like resource drive. You'd have to do so many medium cargo hauls to get to just tier 3 with one corp, let alone tier 5
and with how the large cargo recovery missions work now, the ones that pay 127k, you dont even need a hauler anymore. Just take that mission, steal the target ship, bring it to the station, and offload everything
Thats what I remember. 1 is center, 2 is port (left) and 3 is starboard (right).
Hey folks. How's everyone doing?
Hull A makes good for resupplying an Idris in its Hangar bay. Not much else I'm sad to say.
It's definitely a solid hangar runner. It works for the Polaris, too. Although you might need to unload and then land. The tube nature lends itself to the small space available.
who designed this?
The Reclaimer was designed long before the cargo system was physicallized
It's due a heavy rework
for a ship that literally prints cargo boxes from it I find that excuse extremely underwhelming
its like they never tried to move the box even one time to see if what they made worked
The Reclaimer was literally released years before physicallized cargo or even salvage was in the game.
Understood. the ship was overhauled the second it got printers added to it - and during that time - it would have been easy to either make the doors wider - or boxes slightly smaller
Only 1 SCU containers existed and you didn't have to tractor it, shops would just magically teleport cargo in or out of ships
not take 5 minutes moving a BOX EVERY DIRECTION TO GET IT TO EVENTUALLY FIT
You shouldn't be using the middle elevator anyway
i legit didnt mean caps
Just use the trap at the back.
It's okay, I heard you better in my head.
Does unrefined Quantanium explode if stored in the local inventory of a station?
I've been told yes
no, it doesnt, but the timer will start again once you pull it out of inventory
But you can store for refinement later?
yup
<@&712725199161786429> ^ (ty)
yeah thats only a little sus looking
These are automatically handled by the bot, no need to ping anyone.
Snitches get stitches. 😋
i see your broken cargo and raise you a face chair
try to sit there 😋
I have finally acquired my own flying space penis!
I am also incredibly broke now!
Congratulations, you saved up money just to blow it all on a ship meant to save up more money. You played yourself.
I bought the hull C because I like it, and have wanted to get one since it came out. its a nice plus that it makes as much money as it does, but thats not why I bought it
I'm being sarcastic. You do you.
Well, not sarcastic really, but you get what I'm saying
yeah
I like the Hull C gameplay loop as well
It’s simple, relaxing, can be done 100% without leaving my cockpit and I can pretend I’m playing a single player game whilst I make millions
The only times I get out of the pilots seat is to drink and the one time per session the unloading bugs out and I have to claim the ship to remove the dead cargo
That falls under rule 5. Please don't ask for upvotes.
I can see somebody clearly enjoying abusing their little piece of power.
God forbid to try to spread awareness about an issue in a discord in a specific channel.
I think if you spent 10 seconds reading what I posted in that thread it doesn't break rule five in the slightest.
But I think that would require reading comprehension
I didn't delete your 2nd post, someone else did.
It breaks rule 5 whether you admit it or not, content of the post is not the issue.
You're free to share a screenshot of your post or its content without the link.
If what I posted was a violation of rule 5, I'm not going to do anything else that might get twisted into some other rule violation by some moderator with a power trip fantasy.
Quite clear that trying to spread awareness of an issue to bring to the developers attention is frowned upon here.
Mate we have rules. It's not about abusing power.
No self promotion. I.e. No posting articles, videos or anything else you make yourself. Simple as that
If what I had posted had nothing to do with breaking the rules but I was punishing anyways that's abusive power friend
Then I guess nobody should ever talk to because if you're talking you're promoting what you're saying
Go back to spetrum. lol
So let me get this straight
No linking of any spectrum post if I am the person that wrote it?
Correct. The rule explains the rule. Just read it.
I feel like I touched a nerve there. My mistake.
Ever heard of the idiom "if you silence someone, you fear what they have to say"?
Yup.
We feat every single user randomly promoting their own content without any possible regulation from our moderation team.
If we let you do it, we have to let everyone else do it and that's not an option.
Also, whoever send me the message through the bot, The mute command worked
I just was still able to edit my post. I couldn't make new ones
I am genuinely asking, so no spectrum links at all?
Read the rules
Or just nothing written by myself
I did
If you can't understand rule 5 open a modmail to seek clarity. I'm not going to entertain this any further.
Lol I understand that trying to developers attention through here or advocating that effect clearly is unwelcome.
I'm not going to bother wasting my time
Good. That's why the rule exists. Spectrum is the official feedback system, not our social discord.
so anyway, this is the #industrial-professions. So, let's move back to that topic.
moving boxes 👍
pledged?
nope, bought it ingame
messing with mining gadgets in space always a chore x-x
main reason I hate doing asteroid mining these days if I want to change out parts
Is Aaron Halo Asteroid Belt worth traveling to for mining?
Regolith isn't showing that there are any significant quantities of rare minerals so...
rare minerals usually spread out now, although more ores are found in Pyro now. I always found Aaron to be filled with huge asteroids now, which I been using my Golem + C2 atm for mining, but I usually find it a hassle to mine in space now. I usually get more luck on surfaces
How huge are the asteroids you find? I find a lot of asteroids are too big for a Golem or Prospector
People who have the vulture and reclaimer..
Vulture owner here, should I upgrade to reclaimer?
Cause I tried cmats in the reclaimer and it's a pain in the butt to sell at cities due to supply and demand
Meanwhile in the vulture I net less profits but it's. Easier to sell
Reclaimer is almost worth it in 2 man groups or more. Solo not at all. Too long to setup, fly out scrape or get C-mats.
The latter of that is somewhat more manageable if your able to get high rep in some of the mission groups that spawn alot of Big ships, Headhunters being a good example of one.
There is a bug where you can take the massive load of a reclaimer and dump out the rear hatch horizontally (NOT VERITCALLY) and it will glitch out the 16SCU boxs very quickly making unloading rather easy. Moving it all into the frieght elevator will take time.
So theoretically if you spend several hours with a reclaimer it should make more money provided you meet the right conditions and luck. Its alot of work that you'll have to weigh whether or its worth your time.
Personally I think at the moment in 4.3 its too much work for your time. But if you enjoy it well. Thats good enough.
Vulture in comparison is more efficient in AUEC/SCU per hour IMO. You can easily and more importantly Quickly stack 39-41 SCU of RMC in its bay in roughly 45 min or less and operating with a seperate hauler you have parked nearby in deep space. (Caterpillar, Starlancer Max, RAFT, Idris etc) You can offload quickly and resume salvaging to Maximize profits to rival the Reclaimer since you dont have to split the rewards with anyone.
Or you can simply fly to a nearby station and unload in minutes.
In short, Reclaimers more work but possibly more profit depending on how long you run it.
Vulture is more chill, smoother gameplay and almost as much profit with far less work.
Thank you <3
pro tip: make sure you have enough fuel to get to your destination before you load up your hull C. Docking one fully loaded is not fun
last few hauling jobs had additional scu
is the mission broken or what should i do with that cargo?
thats a common bug, just take the cargo that you need to complete the mission, and send the rest back down the elevator
so only load up one contract at a time?
i had multiple contracts with the same cargo
and just loaded everything up and took like 10 minutes to go through all crates to find the "right one"
yeah thats what I'd do
currently sitting at magnus gateway with my hull c and it keeps saying "unable to transfer. vehicle must remain stationary inside loading zone"
and i shit you not
i have not moved for 5 mins
how do i fix this
i tried wiggling. waiting for the timer to run out and then requesting a new transfer
Sometimes it just fails to transfer, I'd swap servers and see if you have more luck, the Hull C is meme level when it comes to bugs
i was just told that the bugs were easy to work around
my friend bought one. and his has been working fine
Hull C is 90% luck tbh
When you’re doing trade routes, do you find it more efficient to the store ship for auto unloads/loads? Or just do it manually? I feel like it can be hit or miss with both, storing you have glitches of the ship not coming up and the wait times and manually you have glitches with the freight elevator alt-f4ing. But it does seem faster storing. Assuming it’s always 32 SCU size and I’m using C2, and my alt-f4 reload time takes about a minute.
32 scu boxes are easier to unload compared to smaller ones IMO. If its all one commodity I'll do the auto but if its mixed...say im running refined mats...I'll do it manually.
What is the freight elevator alt-F4ing people keep talking about? I have had zero issues with them? Occasionally you need to interact twice to reset them, but that's the only thing I've noticed
I've been grinding the Hull C missions in pryo...have way through Senior...ugh its such a grind lmao. Once I get done with Master then I'll focus on just doing trading and get proficient at that
problem is with the pyro missions, for senior ones that is, is that lots of times it will have them take you to the worm location on pryo 1 (called "potential wildlife area") you cant even fly in due to the storms lol
so hopefully that gets adjusted
You know, with the changes they're talking about making with moving player ships around without insurance claiming.
I bet eventually you'll see missions where you use a Hull B C or D for something like this
This was a very old concept for the Hull E already, and talked about again with the Hull C
Occasionally, and inconsistently, you may interact with the terminal and see this. You can interact with it over and over and it won't reset. The only fix has been to alt f4 and rejoin.
Personally suspect it's something to do with the grid being misaligned, as when I've had stuff on the elevator grid, it's often shifted once I've reloaded into the game, but who knows
this lowkey looks fucken sick. and i would love to do it
i'm pretty sure you can put things on the hull series cargo grid already...just not ships or humans. mainly physical objects haha
but yeah that will be so cool
Would you say this loadout is ok?
Helix with dual surge going to be a bitch to control
I don't understand the use of a power oriented Hofstede
what would you use?
Inert material Impact
I can see it if you have three people and want to crack BIG rocks, but still have something for recracking smaller rocks
was the intention
Obviously this is a load out for at least two people
should I remove them?
A 3xFLTR-XL Impact head can do the small rock cracking just as good
Hell, you can even make it 2x FTLR-XL with Surge if you want
IMO filtering inert materials is much more useful than the little more power "Power Hofstede" is going to bring
ALso it's even entirely irrelevant if ttis is a 2 man build
Good 2 know, thanks
I would swap one for a reiger 3 on each laser
Filleting inert never seems all that useful for me. Assuming I'm mining for cash, I always find myself wishing I could filter corundum, aluminum, tungsten, whatever other t3 materials happen to be in the rock. Inert is just one of many things to avoid and just doesn't seem worth having a laser setup to avoid.
Now on this
Filtering is useful if you set up a ship just for it, like a spare golem just for scooping
You shouldn't be using erkul for mining loadouts tho, !regolith is much more convenient
Use the website to search for ore location, optimal mining loadouts and the best trade locations
That's pretty much what I usually run. That or I'll leave the stock MH2 on one slot instead of the hofstead
Now I just need to make some money and I will be able to buy it all
You might like to play with this as well #industrial-professions message
nice
this should make enough
is there a way to just eject all cargo on the hull c?
is it stuck?
nope
just wondering
sometimes my missions bug and i have to insurance claim my ship again
because of the cargo
just wondered if there was a button or if i need to pull it all off myself
how do I get atls through the freight elevator?
just claim it through ASOP, and you can bring it up
FYI you don't need to wait on the claim timer if you bring it up the elevator, at least at this time
- Claim the ATLS to the location you want to use it
- Down the Freight Elevator
- look for ATLS in there and drag it just like any other item
- pull up the Elevator
thx, I managed to get it up
Hey @pearl juniper What's up?
success (if my crew didn't hop off already)
If leaving the cube and going back in once or twice doesnt fix that, I jump away from the station and back in. Request another cube, and if that one still doesnt work, I'd server hop
That's a great idea. Especially over enemies...
chunky chaff
At least the Hull C is easier to unload rapidly by tractor beaming the base boxes which will knock all the connected ones off.
anyone know any good trade routes i should run with a c2
this should help
how accurate is this for the profit
I personally use it a lot and I found it to be pretty accurate. Just look at the following things:
The Updated Time: Find it by clicking on the buy or sell location and then look for the ore, the less it is, the better
Inventory:: Look out for a big inventory amount
CS (Cargo Size): You want the biggest containersize possible for the best experience
Then also look at the travel distance and possible system jumps
Some rountes are more accurate than others but Fresh Food almost always works
it is NOT real time data if that's what you are asking.
the data is gathered by some helpful users who have a tool to upload the info every time they visit a terminal.
seriously thinking about it...but I dunno if worth it
First, there's not enough context in your situation to make a suggestion, but brass facts here would be to say absolutely not unless you have other ships that give you guns and flight characteristics of the Asgard so you don't regret the change. The C2 is just a cargo hauler. The better analog to your Asgard is the M2, of which you can create a CCU chain to and save quite a bit of money.
i wouldn't do it...
Asgard is the best daily ship
the Hercules instead has a limited niche, cargo hauling
I'm an industrialist boy who love to do cargo hauling, a bit of daily driving and combat. I'm thinking about mining to get money too
i like pewpew, but it's not my main activity, I prefer salvaging for exemple
well if you really wanna do it then do it.
the beauty of this is that if you regret it, you can just melt the herc and get back the Asgard or whatever other ship
Or just, do the gameplay you like to do until you have the money to buy the C2 in game...
Guys, the C2 isn't a cargo hauler... it's a heavy vehicle hauler that you can leverage for hauling. Also, the C2 can actually do heavier combat than the Asgard it just handles poorly for the smaller stuff.
I always say that, nobody listens...
"It's got a big grid!1!1"
No, it has a vehicle bay, with two grids, a high ramp, no isolatives, and no on board cargo facilitations like tractor beams or racks...
It's as much a cargo hauler as a mail truck... it can do it, but that isn't the point
Why are the C2 and M2 bays different?
just because
To be fair though, we don't have cargo vessels in SC. We have awkward combat vessels with room for cargo. None of the cargo ships were designed by an industrial logistician, and it painfully shows
One is taller, but offers no benefits beyond cargo, as there are no vehicles tall enough to need that kind of height
Raft and Hull series is okay ish. Definitely a clear attempt to make a space hauler and not a combat container that hauls cargo
For anything worth money, there's the Prowler Utility. 😎
Garbage ass combat ship... I don't get what it's supposed to steal from, RAFT and Hull B?
It isn't supposed to steal from anything, primarily. CIG showed it doing that because it's actual primary game loop kinda depends on people not knowing about it.
It's a high value commodity hauler. And the highest value stuff is in Pyro, where all the elevators are exposed, there's no consequences for pirates, and the distances are large enough for bad things to happen.
Meh, I'd prefer something more akin to the MSR
Sure, but the Prowler is tailor made for the loop. I like the MSR as well, but it has major, even critical issues. The worst is that it only has 1 entry/exit.
It does suffer from bad design. But armored cargo, decent protection, data racks, and scanless cargo should be the norm for high value trading
Agreed, and I'm extremely excited for the MSR to receive a rework that hones in on those elements. I'm really looking forward to a future MSR.
But what the MSR will focus on, the Prowler Utility does differently. You don't need lots of armor if no one knows you're there. Stealth is an incredible asset.
Stealth gameplay gives me anxiety. Do they see me? Wait, is that getting closer on purpose?! I hear gunfire, crap I hope that isn't me!
I'd prefer to know I'm in danger and able to fight back. Just a personal preference
I couldn't agree more! Personally, what you described is what I absolutely love about the Prowler! It's exhilarating. The good news is that we do have the mechanics already in game that genuinely help us to know if we're spotted. It's also an absolute blast using stealth ships as scouts.
But what you described as being preference is why I'm also excited about the MSR and part of why I'm looking forward to pledging for both ships. I'm really curious about data running and very much so hoping that they lean into the MSR being the fast, non-stealth option to the Prowler.
Fair, yeah, I can't enjoy the Ute, but, that's just me. I have plenty of ships for my playstyle coming out
Anyone know how to fix bugged SCU containers?
My tractor beam is like glitching out trying to connect to one and not able to move it
hull C question, Can i accept 2 contracts from the same station at the same time or is it bugged?
Idk if that works or not, havent tried it. Even if that does work, I have yet to see a hull C contract that is less than 2500SCU, meaning you wouldn't be able to haul 2 at the same time, even if it would load both
With the current state of Salvage missions, How do Risky Salvage mission fair against their legal counter parts, 20k missions give seemingly smaller ship sizes than 25k Risky ones, but what about the Cargo that could spawn, I know CIG nerfed their spawn rates a few months ago, but is the cargo improved for Risky missions or the same as Legal missions.
Most people I know who salvage level up certain missions so that they finish it and come back to salvage alot of big ships
That works, kinda.
There's one major issue with this, it's that game starts the auto loading with the smallest boxes, which results in not being able to stack larger boxes on top of it, and in the end, not getting all the boxes for your contract.
If you do the rookie/junior/member Hull-C contracts, you basically won't care at all cause you got so much room for the little cargo these have you carry.
With 2k+ contracts, it's an other story.
Even tho you have a 4608 grid, there's a good chance you won't be able to have a full 2k + 2k load.
Wait, we can do the rookie, junior, member contracts with an Hull C ?
Any contract that's to/from LEO and Gateway stations
LEO ?
Oh god thank you so much 😮
is there anything i can do with gems and ore besides refine and sell them?
No
Some gems like Carinite is used to exhange them to Wikelo for things, but there are just a few gems for that,
gotcha
thankya
hauling ass baby
do they get stuck under other boxes for unloading or if the destination is right the unloading works?
Hey folks. New to this mining thing. When I have finished refinery jobs can I auto load to a ship in storage? Or do I have to manually load?
And when I sell can I just sell from ship or do I have to unload to fe
👋 I know you
Oh hai haha. Didn't expect to see you here
Yes you can auto load into ship and you can sell from ship
Sweet ty
There’s a drop down at the refinery job terminal to select ship if it’s stored
Ah amazing ok, and when i get to an area with a TDD, i can just store ship then sell?
Yeah, but I highly advise against.
What would be the reason for advising against it?
Oh, why so? In case the docking process bugs or something?
I just did it and seemed to work ok
High tendency to bug and delete your cargo without paying you
Gotcha ok, ty
Is there any way to check live commodity prices without visiting each location?
You use uexcorp.space and account for a possible 1-5% price difference
The one thing you really can't know without visiting is stock
Price is always roughly what the site says
fair enough ty
Can a ROC fit into a Cutty Black?
Yes
Anymore room for SCU Storage or would that not be viable?
It's fine
Alright than.
Is the MOLE the best mining ship?
No, there is no "best"
Each ship it's own strength and weakness depending on your preferences
Is there one for long periods of mining without the need to head back up to a station constantly?
Not without cost. Mole has more storage but has more problems. Some people are fine with that some people have no issue with making multiple trips. .
In any case to make any kind of money multiple trips is inevitable
Again it's a matter of preference. If your gonna make money mining my suggestion is to not be singulary focused on maxing out SCU capacity
Bigger is not always better
C2 and the golem is fun.
Ahhh ok
Mole is more time efficient, as a solo i use 3 diferent set ups for each miming arm. Mid max power to crack big/ high res stones,
Right- lower power to break smaller stones,break aways from a big stone.
Left - to suck up the rocks, with inert materials reduction etc.
This with the higher capacity and space for a 1 or 2 scu box for extra parts/gadgets will make mining especially efficient. I do like to do halo ring mining, so the travel time is a big factor.
Now a days with ship beacons, you can double it up with a C2 and just fill it with bags and just change bags in deep space and acumulate a lot of resources.
Thats up for debate, esp if you focus on ground mining with the golem and a hauler.
Solo Mole works for some but not all. Its cumbersome and slow.
Like I said, a matter of preference
If you were talking about a prospector i would agree. If its a golem, i cant really agree, especially as the prospector capacity can be increased.
16 SCU isnt a substantial difference. Not to mention the golems bags are far easier to stack and organize. They can be moved in far greater numbers quickly and efficiently
Is the fact that the golem can't change mining heads not a huge hinderance?
or did I misunderstand how the golem works?
It's a worse head, but if you got a C2/Asgard to act as motherboard, it's much more efficient than the Prospector on the long run.
does it fit in an asgard?
There's no need to, it's practically as good as a helix and you had two active or passive modules on it. It's not going to get as much power as a mole so you're limited in size/scope but a prospector ain't going to out power it
to be honest the biggest selling point for me is not having to own a misc ship anymore..
the prospector was meant to have some sort of filtration system iirc as it's benefit. Idk if that is still a thing or really relevant with the direciton they are taking mining
The thing I absolutely love about it is how you can load so much more onto haulers with it.
If you stack your bags one way when they're empty you can stack them the opposite when they're full so you know exactly what's what
from what I've read they are moving towards single ore rocks
You're left guessing with mole bags
Even if the prospector was 200% better than the golem, I would still use a golem for scooping just for easier bag management
Thats lazy if they do.
Ive been playing with the optimax gadget more to try and get better split percentages
I can't find where I read this so it might have been a fever dream but I have a distinct memory of reading something about them looking to do "fields" of single ore rocks. Maybe that will be in addition to exisiting stuff or maybe I'm just talking nonsense. 😛
It would be nice but I enjoy torturing myself looking for good rocks. 
It creates an interesting dynamic. At first glance, I think it would eliminate all appeal of current type rocks, because why would you, right?
On the other hand if the fields are super popular it will also attract piracy so...
Yeah specific locations would be a bad idea
Maybe offer both in, have single type rocks and riskier areas while safe area you have to work a little harder
Yeah that's what I'm thinking
Risk versus reward
I forget what moon i was on recently but the winds were so bad I had to land in order to break this big rock. 
Euterpe
Not my favorite moon lol
I like Calliope, but only because I'm something of a deadbeat💀
hey guys its taking me forever to level my covalex rep from member to experienced and tips?? I grinded for 9 hours straight yesterday and got half way there
are you doing member missions?
that sounds like a terrible route
it takes a long time to complete but I only see 1 other mission besides this one and that one takes even longer
what ship are you flying?
taurus
ok yeah it will take longer with a taurus tbf. I would honestly rent a raft and see if you can stack some missions going between Baijani and A18 or Seraphim and Orison
Raft isn't a huge upgrade but it's far faster than taurus to load and offload and has a bit bigger capacity.
you can blitz through member with a c2 tho
I see
the problem usually is the hangars
theres always a queue
which sucks and I cant do shit about it
so I guess ill have to force through it
Oh I like calliope also 
can i unload a hull c at Grim hex?
No
hello i’m new to mining and im wondering if i wanted to use one of those cars for mining instead of a mining ship is there any benefit to that? like certain rocks to small or delicate to be mined with a ship? if so which is the best one to mine and is it even worth it or should i stick to mining with ships?
These cars for mining can just mine Crystal/Gems not rocks, meanwhile mining ships can mine rocks which have ores. So totally different things.
I wouldn't say one is better than the other because if you are lucky you can get pretty valuable Crystals/Gems (Pure Carinite) but usually without hitting a jackpot ship mining has a more stable income.
Can we find Carinite outside of the Hathor‘s hole? I‘m not sure about it
Nope
But you can bring a "mining car" aka ROCs to the hole.
I was trying to compare both minings, hathor is special yes, I shouldn't have bring it in question
It was just to be sure about it
Roc mining is pretty fun but not as valuable as ship mining.
There is a way if you get a XL hangar at GH by storing a reclaimer there and having someone else "crash" your hull c into the hangar. It will fall immediately after crossing the threshold... wouldn't recommend it.
It's a gimmicky way to get the Hull C into the hangar with really annoying steps and requiring 2 ppl.
ty
oh i see thank you so cars for crystals and gems not like the ship. i’ll try it today and see if i get lucky ty
had a failed cargo mission, fully loaded and i thought i may be able to sell it
Yes, Crystal/Gems "Ores" can of 2 sizes.
Small: Minable at hand with the multitool and ATLS GEO (Mainly in caves)
Big: Minable with ATLS GEO and ROC vehicles. (Or 3 players using multitool at the same time) (Usually on the surface of planets/moons)
Hathor Cave spawn both sizes of Crystal/Gems "ores" usually Carinite, JAcliym and Saldynium but usually there is another one random from the rest of the crytals.
Multitool with mining attachment*
Because the Hull C cargo missions are hauling super low value commodities in bulk, the "stolen" resale and time to unload the ship is worth less than just ditch ship, reclaim, do next mission. If you really want to try selling fly it to Pyro and dock at one of the stations with cargo and docking ports (orb, check, ruin) and they buy stolen cargo and auto-unload
Just remember you only get like 20% of cargo value from stolen stuff.
i crached it in the end
~1240 SCU in the Reclaimer. RAM IT IN
Are Hull-c still one of the best money maker for hauling? or is it too buggy for a consistent proft?
Hul C is still the most buggy ship of them all.
ah poop, i guess i'll take my savings elsewhere
Recently came back to the game to get back into mining and just wanted to check if i'm missing something when waiting for rock compositions to appear. Most of the time it takes like 20 seconds of just staring at a rock fragment before I get to see what is in it. Is this normal or a recent bug?
did you noticed that on other servers?
Yeah pretty much every time i've played i'm just sitting staring at rocks for ages waiting for compositions to appear
has any one noticed that some times contract destination changes when you accept one?
mainly magnus/pyro/terra contracts
yup
Yeah not a fan of that, especially when I'm just taking a small haul in the cutty cause I want to go to that specific destination and might as well get paid to do it and the game just routes me somewhere else entirely
I don't think it's a bug, but it does happen often. The best trick I've personally found is to do the Tab ping and that seems to get things moving faster. It's not instant, but it's better. There might be a trick to it that dedicated folks will know.
Ok thanks, will try that
This started to occur when they added logic to generate locations for the resource drive hauling missions (to spread players out) however the fact that it is happening on regular hauling missions is a bug, there's a confirmed IC up for it already, it can certainly be frustrating!
If I rent the mole, can I change the mining head and modules using a tractor beam? Also, If I make those changes and then store the rented ship does it remember the changed mining head and modules when it's next called?
Yes and yes.
But you'll lose them if they're not unequipped when the rental runs out and you log out.
Great, thanks so much for confirming
once you know how to use it, yeah it's generate solid income
what's the best ship and build for mining quant solo
#starcitizen #starcitizenguide #starcitizen2025 #elguapoe
Let me show you why I am hands down the best at mole and prospector mining in Star Citizen 4.0.2. This is the best prospector and mole loadout for mining in Star Citizen 4.0.2. Maybe someday you will be as good as me mining in the prospector or mole in Star Citizen 4.0.2 but today is not ...
Is there a way to empty the ore within a pod into a freight elevator? I am trying to find a way to extend trips without having to go to a refinery every 32 scu
unload the pods and load a new set. You can buy more pods at the refinery
I hail the pyro gateway cargo com link but nothing happens doesnt give me the cargo cube
Can I get someone to teach me ambush missions gold farming later tonight?
its not rocket science..
rise up the ambush missions till you get the $40k, the one spawning a RAFT,
The RAFT may have Gold in the cargo.
if you want bigger ships to spawn, rise up the missions further, you have to repeat them...i forgot the number.....
between 4-6 times before the next mission shows up
So just keep doing them until I get to orange then farm orange by claiming and abandon missions until I see a raft
Foxwell or headhunter idk what the difference is i started playing Saturday
I’m looking to get to the raft missions with my cutlass black I just got built out them rant a Taurus and use that for rafts if I’m understanding everything right
Just got the reclaimer to salvage with my wife and a friend. What's the best method for finding free salvage? I know the contracts exist but other than hitting the high traffic areas for player ships is there a good method ?
Hello guys!
Back in like 3.22 or something, you could pay like a 50k credit fee and be able to get a salvage contract for like a hammerhead or c2, then at some point they super changed the legal salvage contracts where a 20/50k contract is an avenger titan 
May I ask if they improved salvage since then? I haven't played since that change I think.