#industrial-professions
1 messages · Page 93 of 1
The old gems hadanite dolivine and the other are CAVE ONLY and do not spawn on surface
They can only be mined by hand held tool
For small rocks look on planets not in space
Mining is mostly scanning and thats just that
You can find new ROC mineables around Daymar, Aberdeen, Terminus still.
I'm sure I mined hadanite with the Roc and Aphorite too
You did last patch, but not this patch.
Tho you CAN mine them with a ROC if you can get the ROC down to them.
They are not surface deposits since 4.1
ROC can mine the same stuff you can mine with a hand tool, but their location often restricts access to them.
I am on lyria but I can't barely find anything I can mine
So unless you want to do the event this Geo is no use?
Caves all over have mineables inside them
And the GEO goes into caves, hence the jump jets
how do you find a cave?
Usually through missions like bounty ones, or Vaughn sends you to caves a lot.
That's why it's a starter
You cant mine much with it
Maybe yela belt but I doubt that, its rng so you just got a look around a bit more
Cave you wont get in with the golem
At least that explains why I can only find Baradom on the surface. If not for the bug at least that would be mineable.
You can find the cave locations on some websites with big maps
Forgot any of their names
but is it possible to scan for what I can mine so I ignore the other points?
Too much stuff in this game needs you to use tools outside of the game its exhausting tbh
The Golem has one of the strongest mining heads around specifically for single person sized rocks. They should be able to mine just about anything a single prospector can mine.
You can not guess rock mass by pinging signals
Have you seen its stats beside the power?
These?
You should be able to mine roughly 10 000 mass rocks with the Golem
If I remember correctly that the power is 3060
its the same power as the helix 1 which most people use on the prospector, no?
Yes indeed
But it has a built in -20% power
Or more
The other stats % matters a lot
maybe I was just being unlucky, I moved to a different area and it seems I can mine things now
i am considering getting the mole and the vulture in game
what upgrades should i get for both ships?
For Vulture, swap the Cinch and Abrade, and replace the other Cinch with an Abrade. For Mole, you'll want mining lasers and modules for them. There are multiple possible setups for Mole, both using passive and/or active modules.
ok, nvm, I don't understand why but I can't mine anything, is it because of the starter ship? I made a video
laser at 100% and it does not go up 😦
Too far away, see the slider on the left side of the hud, next to the blue throttle.
This is sever lag
The rock is not physical
Ah sorry
Yeah wayyyy to far form the rock
Quant is unstable, after mining that you'll want to get to a refinery and store the ship ASAP. Good find though. I also found a Quant rock first time out with my Golem, but too big.
is there any sort of website where i can see this information detailed or can you provide me a build for both ships?
is quant good? it was just luck lol
The best
Best minable
Hardest to mine
26K auec per scu
That rock is around 3.5 scu Quant after refine
Allways gotta learn
Dont feel bad for not knowing things
This chat is partially to help others
When you crack the rock
Scan each piece and wait before extracting
Try to mosty pick up quant sice corundum is no longer worth anything, around 300auec per scu
Man i do love ocassional calm and peaceful cargo hauling
When you do extract the rocks your ship will alert you of dangerous cargo
Do not panic you have at least 15min before the cargo blows up along with you and the ship
That is plenty time to go to a refinery and start a order
Once the ship is sotred the explosion timer stops
Indeed good time
Most of my cargo hauling has been calm and peaceful, but then I usually do a very short loop.
anyone been able to sell the new mineables and if so where?
is this good?
Planets side TDD and most likely ports above cities like everus etc
If you are going solo, 2 identical Helix 2 setups is redundant, you can only use one at a time. I have a Hofstede S2 on the right side, and often use that over the Helix II since it has a larger green zone.
idea is to have 3 people in the mole
I personally prefer passive modules to active, since active have a limited number of uses
Hofstede and helix are the most valuable heads
For multi-crew, it might be useful to setup one laser for filtering out inert material and use that as the extractor
With 3 pll all hofstede best imo
so 3 hofstede and with which modules?
My first mining order! I chose a random refinement method cause I don't know the difference between them yet, exciting times!
The dinyx solventation method is the cheapest of the high yield methods, but takes the longest.
ah so that is the tradeof, the cheapest it takes longer
good to know for next time
Speed, cost, and yield are the 3 variables
yield means that you lose some mineral?
You lose some in the refining process itself, how much you get out of refining depends on yield
Yield is how much of the ore refines to metal
Speed is speed
Cost speed related slow = cheap
Ferron exchange or solavtion is best
And while you can pick and choose what to refine, I personally refine everything I can. Every little bit helps.
and can I move the ship while it is refining?
I guess yes since the ore is moved to the refinery
In some cases, it can be useful to pick methods that are quicker, like when a new patch is near or when you want to get the refined ores by a certain deadline.
Once the job is started, the mining bags are empty. You can go mine more.
nice
Part of the idea of the Mole, is that it carries 3 sets of bags, and once a set is full you could remove them, put them in a cargo ship, and the cargo ship would take the bags to the refinery to refine. But multiple parts of that aren't implimented yet. Though the Mole now has 2 sets of not quite functional bags equipped, and one functional set.
Mole/Prospector bags are supposed to be expandable, which is why they are bags.
the golem one is removable too?
They are removable, but you can't refine the ore without the ship. You could have muiltiple sets of bags in another ship and swap them, then go back to the refinery and swap back, doing a job for each set of bags.
They don't exactly snap to grid perfectly though
Quick question for geo i need 1/8 SCU crates?
Geo has it's own specific boxes
I bought some Geo boxes at Crows, but they may be available at refineries or cargo decks
Gotta take it for a test mining run
saw this on reddit and it was posted earlier this year
looks good or nah?
just change from their arbor to a 2nd helix
That looks like a good multi-crew setup. The Hofstede setup is what I use on my Mole, but I use 2 C3s and a Focus III on my Helix II. I mine solo though.
Oh, wait, might want the Helix II with 2 C3s on the front turret, short range
Hofstede has a longer range, so I'd use that on one side
okay will do the change
Note it is possible to swap mining modules and heads around in the field, but in space it can be easy to lose them. Better done in gravity.
where is the best station to be buying these heads?
You may have to go to multiple stations. Here's a way to find them:
https://finder.cstone.space/
how it going industry crew
Also, both Golem pods (Drake Ore Pods) and ATLS Geo boxes (GEO Resource Pod) are available in stores at cargo decks and refineries.
The ATLS boxes were actually buyable on PTU before the GEO was officially revealed.
The Drake Ore Pods I been loving so far. Turned my C2 into an industrial warehouse now lol
C2 could hold a bunch of pods and the Golem itself. Might have to try that out.
I'm amazed nobody checked to see if the pods would snap to the grid right before releasing the Golem though.
if you dont get bummed out with some minables not scannable atm they have addressed it so hoping a fix sometime soon its been pretty good. Had 5 full Golem loads on it, only issue atm is having to go to refinery to hangar and back again to put each job down
oh no, we did. CIG just doesn't see it as a big issue I think lol
I meant people at CIG
its better than the bags that dont fall through
Like the designer
Honestly I think I know why. The Ore Pods are not cargo containers, but ship components, as that is why they can only be removed by unlocking ports. They probably have a universal way to snap ship components on the grid, which if you recall, ALL ship components always snap halfway through the grid
Not all do, I moved some parts around in a Cat and some snapped right
so if they want to fix the ore pods, they have to do that with all the ship parts and probably just don't have time
seems most stuff is sold at hur l2
maybe not all, but most I know
and the ships must be available in lorville as well
IIRC shields and QD snapped properly, mining head did not
one day hopefully x-x but the drake pods been better at it than the mining bags at least
Mole and Prospector are at Lorville. Golem and Geo are pledge only for now.
Yeah, drake pods are better then mole pods
as well as the ROC at Lorville too
you tried the GEO yet? been debating on going with the ROC or GEO so far. Heard many people loving the GEO for the manuvability though, which is my main issue with the ROC, just wondering how annoying the cargo moving will be lol
only thing Lorville doesn't have is Abrade salvage beams x-x and can't dock my Reclaimer at Everus for that
I've got a Geo, but haven't used it. First login, I was doing Very Hungry. Second login, there was crazy interaction delay and I stopped playing.
Abrades aren't that big, you can probably put them in a backpack or box. But they're also available at Crows at Orison
reclaimer down on Orison always be a chore though x-x although my main issue for the reclaimer now is at times the remote turret for the pilot loses its pips. Still haven't found a decent workaround for that yet, never happens the first time but usually the 2nd time I bring the ship, even if claimed, the issue comes. Thinking if I change out weapons it mignt fix it, but might try later on that
They also added the salvage ship tractor module to stores, so if you lose it, you can replace it
I'm based out of Orison, so that's where my Reclaimer is too
Lorville for me... one day I too will live in the Executive Zone in the city
Lorville's CBD is creepy as heck.
I call it the Sith Temple usually
I'm at Orison mostly because of Aeroview hangars though.
Also, I don't know for sure, but I suspect that there can be some issues with handheld tractor beams in Self-Land hangars that don't exist in Aeroview. Needs more testing though.
so far haven't had any issues with my tractor beam in the hangar so far
where can i get laser heads for Roc/Geo?
Refinery decks
GEO should be bespoke, but the ROC laser heads I found at Lorville or any refinery deck to be easier
i can remove the geos beam
also I wasn't able to add the Hofstede S0 laser to the ROC sadly :( helix works fine though
doesn't mean you can attach though a new one, although it probably is a bug since they do express its bespoke
What the heck, UIF has an entry for "MPUV Mining Laser"
That might be the Arbor MHV Mining Laser?
well looking at it it does say Mining Arm in the string text
so perhaps its the arm the laser is on?
MPUV mining ships don't exist yet
you can swap
well then their GEO page was wrong xD
must of been difference between devs and marketing
Classic
never stop seeing it lol
I know, could be signs to come though, although I just think its the arm of the Prospector since its labeled as MISC, or its not in use yet
but that really makes me want to try the GEO then if the laser can be changed.
The MISC part is probably just there because it's a copy of another one. The Geo boxes used to be called Argo Ore Pods or something like that.
I swear if they give us a mining ship between the Prospector and MOLE x-x after we all went for the GOlem lol
An MPUV-M might be interesting, but would probably not hold a lot. Like Golem.
if we are, probably be Workers Week
MPUV's are smaller then the Golem
you never know with CIG magic though
find it hard be something smaller than the Golem atm
I actually CCU'd one of two LTI MPUV-T's into my Golem
I did one of my Fury lol
Anybody got any tips for not being able to touch any cargo with the ATLS until I get out and I have to touch every single box with the hand tractor beam... Was doing a cargo mission landed my ship full of cargo and I couldn't touch a single box with the ATLS until I touched it with the hand tractor being first
usually I turn off the power to the ship to help with that, or shields
it was one of them
vulture hopper losing contents across shards is still not fixed 
should the golem be able to mine asteroids? i was 2 inches away from one and nothing was happening 😦
then again the scan just said "unknown" all the time as well
In Self-Land hangars, I've had issues trying to use a tractor beam on boxes inside a Cat from outside, but didn't have the same issue from inside the Cat. Not sure if that info helps.
You want to be in mining mode not scan mode. m
well the mining beam was out and blazing away
isnt that mining mode?
And Golem won't be able to mine every asteroid
Rocks (asteroid or not) come in all different sizes. From those small enough to extract without doing anything else, to those that would require one or more multi-crew Moles to mine.
ok guess i will try again... i flew into one and blew up anyway... lol
I know hand mining is bugged, is prospector/mole mining fine?
I extracted a couple asteroids when I tested my Golem out earlier, but there was crazy interaction delay so I stopped playing.
For best results, might be best to avoid Daymar/Aberdeen for mining. Not sure about ground mining, there's apparently a bug, but asteroid mining seems functional.
One thing I noticed in 4.0.2 that may happen in 4.1, is that some rocks weren't scannable in mining mode at first, waiting a bit would fix that.
If you're close to a rock and it doesn't flash blue when not aimed right at it and pinging, then it might not scan in mining mode until it does flash blue while pinging. If aimed right at it, it won't flash blue.
Gotcha. I'll give that a try, thanks! New to mining but not new to star citizen
Mining's had it's ups and downs. And refineries have a known bug that can cause them to break, so that you can't load ore onto your ship. But they may not break for a while.
Yeah I did some mining right before 4.1, had three prospector loads and couldn't collect any of it
I was lucky, I region hopped and was able to collect the last loads I needed in order to do an SoD run.
Didn't finish the event fully, but I made a bunch of money
And I don't care about the skins
But there's a new mining ship. Shirley they fixed mining!
Golem King
I just wish we had collection missions for other goods like ores and such
literally was the fun part with SoD
Bring x ore to refinery mission, reward 10% more than selling
All the low in trash that's not worth refining
anyone having luck with the mining? all the rocks at Fuego are unable to be scanned or mined
Yeah it's a known issue sadly, I wasn't able to find anything I could mine in my new Geo, I tried to mine a grazer but it wasn't impressed
Hopefully they can hotfix it because it's a bit embarrassing to launch a mining update that fundamentally doesn't work lol
yeah was hoping for a CIG post on it considering the title has mining in it but ig atlease the event works huh
Yes they've acknowledged it on spectrum and are investigating
The render node doesn't spawn an entity
awsome ty only place i used my geo and worked 100% of the time was kudre ore
Is that in the cave? I'm going to go caving tomorrow
yes the cave its the one that allows almost eery ship in
Hello peeps, im tired of bounty hunting, what are your recommendations for someone who is starting at mining?
is there a weight limit for scraping too? I got a starfarer contract, and pointing scrapers at it says "vehicle hull: surface invalid", since when is hull invalid surface?
why can't I scrape this one? 
Any tips on where to find quant in pyro?
does the ship have its shields on?
nope
it was a salvage contract
I gave up on it already
besides the vulture says something like "power is on" when, well, power is on
I see, only thing I could think is that it thought it was using the tractor beam although it clearly shows it with the abrades online
or not enough power in the abrades then. Only had that issue with the other ships's shields mostly
The only thing I can think of is that you were aiming at a part of the ship that wasn't scrappable
Some ships have parts we can't scrape
yeah, trust me I didn't just aim at one point and decide to ask here based on just that 😆
it's been a issue i think the last few patches, ik it happened in 3.24.3 cause some spots i couldnt scape but if i angled my ship another way it would magically start scraping those parts
Do commoditiy prices change dynamically?
https://uexcorp.space/commodities/info/name/beradom/tab/overview/
normally they do, i dont know about other commodity sell prices but say a18 has a demand of 5000 rmc the closer to filling that demand the lower the pay drops so it would go from 15k to around 14k per scu
new minable locations anyone?
I theory I think they're supposed to vary a little bit, but it's not caused by supply/demand rules, I think it's random. And not all would change. Processed Food for example is one I think would change every so often, and you'd get a little notice in the Journal with current prices. Beradom however is brand new and is of a type that I think is not likely to change much.
looking for anything specific to the new stuff and where to find it
Eventually there's supposed to be a fully dynamic economy, but that's not in yet.
a dynamic economy would be sweet and give me reason to hold onto things
not sure about the other new mineables but on daymar i saw some beradom on the surface and glaciosite in a cave by kudre ore (not kudre ore (closed))
Got it thank you!
I believe i have found a fix for the Geo pod being stuck at 0.10 and unable to consume anymore gems
unsure if its been shared/found already
incase it has not been shared or found
if you take the pod out of the geo and store it in a scu box (i used a 1scu stor all box) and then placed it back into my hands and the geo
Caterpillar has elevators now instead of doors? Did they touch anything else on the ship?
cant seem to mine any planetary ore or gems
Me either
what is the biggest mining ship that fits in the hangar bay of a Polaris?
i think prospector, havent seen any polari with moles in the hangar bay, always the good ol bag swap trick tho
im giving it a shot now
What would the industry bros recommend for loadout on the Golem mining laser
Is there ANYWHERE outside the bullshit pvp zones that GEO mining works?
when is ground mining gonna be unfucked....
What does resistance in mining actually do?
Like whats the point of a laser with more power but also adds resistance?
Also, would it be better to increase laser power, or decrease resistance, or?
every mining guide just says "Equip this and this and go mine" when I wanna know about the actual stats themselves
as far as I know how it works. resistance just means how much of the power can actually get into the rock and raise the progress. If it has higher resistance, it usually fights against you harder to raise the progress meter than if it was lower
Pretty much simplified it by alot xD guessing you asking this for the Golem laser I presume since it does give an increase resistance?
the hard part with that is there is no modules for your laser to really reduce resistance besides the surge and other on-use modules, other than the Sabir gadget which most people recommended for the high resistance rocks we used with the Helix
Yeah no passive ones
So far I been running with two Reiger-C3s though and thats been doing a great job... the only issue then is the high instability you would get as well, which you could fight with the Boremax gadget I believe.... although I just been going cold turkey with no gadget xD
darn, I dont like using the active ones
thats what I usually do
ye, same since you usually run out of juice on them at the worst times lol
I wasnt sure if resistance would mess with that tho
so far it hasnt for me, and I been breaking rocks that still say Impossible all the time which suprised me
rocks that I would know I could get through with a Prospector
probably, causes the meter to really go crazy, going in at 20% would do a little bit, turn off the laser then turn it on, and it just maxes it out in critical as my heart sounds racing lol
but I do enjoy the little boost in the Charge window that you get by default with the Pitman laser for sure
usually with the Helix I would do a Reiger and a Focus III, so its been nice having the more power now
So just to double check, its not like laser power VS rock resistance?
as far as I know, it isn't. Just means how much the power is fighting to make the fracture bar go up
I might drop the Reiger entirely then, hmm
now all I want is for them to let us refine any bags we have on ships, even if they are not on a mining ship. Its such a pain running from refinery to hangar to change the bags each time im dropping off a job
why dropping the Reiger?
unless you going for simple minables and not so much the very big rocks I guess. You still need power for the large bois
you could, although the Pitman does have a default inert filter as well
Thats increasing inert materials i think
Is the Geo even worth it for mining. Is it profitable or will it take you ages to make money, but Im taking multiple extra boxes In my ship
what armor should i buy for heat and cold resist? when im using the geo im overheating costantly
so doing the Fox Well missions gives you the mission for the ORBAL mission?
Mining working now or just ghost rocks ?
Is the best loop for Member rank hauling still Tressler to NB and the DCs? This guide suggests it is https://www.reddit.com/r/starcitizen/s/dFi99k8yjV
@hollow sedge yep, I didn't find anything better
that (along with the rookie stack) is the only 6 mission loops in the hauling career, mostly thereafter are 3 stack at bast
Yeah I didn't fancy the 1 SCU horror any more, need a break from that 😂
yeah that's a night mare lol. I'm testing the Cat changes with a 320scu (x16) from Pyro gateway to Everus now
is that on Member or Experienced?
experienced - I love the new doors it's just a shame they're not 2 stage
I'm up to Senior but the missions are much longer, always 3 drops so you have to be in the mood to do a 1hr job
this mission is nice actually, it's 20x 16 so no small boxes to mess around with, 5 in each of the 4 side holds. simples
much nicer to load you don't get tether breakage due to the doors anymore.
There is an identical set of Member missions on Hurston as well, it's where I pushed Experienced at
They all go to Farnesway, Sekura Sun Magnolia, Casadillo and Teasa. Some only do three of the above. Easy work in a Cat
just got my Cat back so I'm looking forward to seeing these new door mechanics 🤩
When does the Hawthorne missions reset?
Would have been great if there was at least two features to have it open on the floor or halfway icing on the cake would have been the actual cargo grids going down to the floor which would also allow for vehicles to get loaded in
yeah I miss the platforms, either 2 stage operation or the botton the ramp itself just raises/lowers the platform. seems simple enough but maybe it's a complicated setup (could be using normal ramp open/close) 2014 tech lol
the most valuable materials will be at the align and mine sites but require teamwork to do, all i've found so far on planet surfaces are the Beradom (not sure what they're worth and couldn't mine it anyway due to ghost mineables bug) Caves are probably your best bet for now, try to find the hand mineables like janalite.
are there unmarked caves or do i just go to the ones that have qt points?
are there caves with QT points? 
you're going to have to use a third party tool to help find the caves since the missions (like investigations) are no longer available,. honestly we need mining missions that take us to caves, etc.
kudra ore (daymar) has a QT point but might be busy as it's the one one I know of
scanning tools to help locate caves would be good, sometimes if you're lucky and ping nearby a cave you might get a hit on the mineables but it's like a needle in a haystack type of luck lol
This can't be right can it 😂
What am I seeing?
Uexcorp.space showing the top returns on commodities in the game. 8000% return is a bit insane. I think it's just old data but was wondering if anyone had checked it out
That does look odd. I've not checked out trading loops in 4.1 yet I only checked to see if copper was back to the old price and it is.
Above suggests to me that the buy price has reverted but sell price has not. Probably just the data being weird, it's all user generated so probably mixing old and new data causing some crazy readouts
selll sell sell lol
Definitely worth a little look
Hello,
I'm currently looking for a cargo ship (freight and trading routes).
I'm primarily interested in the style of the ship, not too big and pretty (this is all subjective).
From what I've seen, the RAFT or the Zeus CL catch my eye.
(I find the Freelancer Max not very pretty and the Taurus too big).
So I'm looking for which of these two is better and see if you have any opinions of your own?
The RAFT looks interesting for trading routes, quick enough to load, not a headache for crates 3 of 32 and we're not talking about it anymore, it's easy to play on its own, but for freight missions it's much more limited by its available space.
The Zeus looks like a headache for crate storage, not to mention the time it takes to load it (compared to the RAFT)? Especially with the tractor beam being so non-functional, you might as well get a multi-tool? But multi-crew gameplay is coming soon with engineering, solo the Zeus can still be managed? But he have better storage
I'd be happy to hear from you if you have any opinions on these two, or perhaps another ship I haven't seen with a reasonable size.
I have determined janalite has to be a lore item and not in game. I’ve checked probably close to 100-125 caves in like 20 different servers over a period of 10-20 hours and zilch.
The Zeus isn’t hard to use. It does take some planning for hauling, but the tractor beam is useful on it. I sometimes fly from the copilot seat where I can enter the remote turret for it, and doing that is pretty cool, as I can actually start grabbing cargo I may find and if it’s hostile area and I just quickly tap Y and buzz out of there
Imo RAFT is a wayyy better choice
Its flight handling is a bit bad but the ease to manage its cargo surpasses any issue imo
I've seen videos of people trying to use the tracktor beam, but it didn't seem very practical given its position.
Maybe certainly a question of habit and practice
And idk if they finally made the raft tractor beam work but it has a really well placed one above its cargo
I’ve thought about a raft for myself. Have they fixed the issue where you can only load like one small box on each section, or can you now load everything wherever on it
In last patch I had not encountered any issues in loading it
I know at one time you couldn’t load like more than one 8 SCU box per rack if you were moving smaller amounts
Yeah but the thing to have 3 grid of 32 but can load any sice on it, this is intended ?
like this :
Or in the future that will be nerfed to only 32 ?
You cant put things on top of the 4 SCU crates ?
It used to not be able to do this.
This is a screen form a video
No the reft is intended to stay as 96 SCU
So they might have reverted it to
He’s asking if it’ll only be able to move 32scu size boxes
That happened to me once and just store and retrieve fixed the box snapping on top of a 4SCU crate
No you can load any size box
I did runs with only loading 1 2 4 scu boxes
They look like they float but they work
Actually you can put any size up to 32, but is this intentional or is it likely to change that has only 32
And sorry for confusion I tried doing 3 things at once
This i have no idea on tbh
Would be really dum if they limited it to 32 only
So okay the raft for the speed loading but not the best for fly
Or Zeus for space and maneuverability but slow loading
Loading the Zeus with its tractor beam only works well up to 8SCU boxes
Bigger ones you have to load manually most of the time
Its flight is much more graceful
But most of the time flying is a short activity and cargo management is the longer time consuming activity
Speeding up cargo management is much nicer imo
Also a cool ship is the starlancer max
Recently bought it in game and man it's a potato looking one but it's cool and has nice cargo space
yeah and maybe soon the tractor beam on the RAFT
Yeah but too big for me 🥴
Are Courier missions back?
And is it possible to get the stationary racks that hold the 1/8 boxes you can find on static ships?
I love the RAFT. Really really enjoyable ship to fly (it's difficult) and it has a great vibe, perfect for starting out commodity trading. Doing contracts is a bit more work so if you want to lean that way maybe look at something else but it is absolutely achievable with the RAFT.
But if you want to start trading you will spend less time loading than pretty much any other ship bigger or smaller. More time spent flying and planning routes which is the fun part.
This is a much well worded and I fully agree
I see, thx a lot ! for all of you !
A little scary if you tell me is hard to fly with, but that will be the fun to learn
It's really fun imo, taught me a lot about flying in the game and feels like a freighter should.
Noted, I will wait the servers to be back and stable to farm more salvage and got the ship !
For the trading routes, one website is better than the other one, or is the same in global ?
oh it def exists, it's just that cave gems tend to spawn in the same spot nearly every time so if you know where jalanite is after a server restart you can beeline it and grab it all on top of it already being rare 
iirc jalanite is specific to sand caves tho i remeber someone saying they found some on one of the other moons around hurston
I think SC Trade Tools pulls data from uexcorp. If you are new to trading then SCTT is easier to parse but do learn to use uexcorp as it gives a lot more information
Okay ! Thx!
Any Golem owners that cab suggest good modules for it?
Can anyone recommend the golem over the other miners or not? I want to get into mining more and seeing how the golem is cheap im wondering if it will pay for a new ship with time
I just want to mine rocks damnit😭
Do mole or prospector have ability to dump minerals in a polaris and keep going (mining)?
@snow spade I have a Raft in game and I used to have a Zeus. The emphasis there on USED TO HAVE. It really is a big pain in the backside to load.
The Raft looks like a Cargo ship (It is Argo after all), it has a great internal layout and it is super quick and easy to load and unload. Its' only downside is its' handling. It wallows around like a drunken walrus on land. However it doesn't take long to understand its' handling and then it's no longer an issue.
Thank you so much for your feedback! So yes, the RAFT is really more interesting. Less SCU, but if it allows you to load faster and therefore make trade routes faster, it's all good.
Once again, you're all speaking about flying is hard, it's a bit scary, but we'll see.
I had a Corsair in the past before a wipe, and I found it complicated to drive. If this is the same or even worse, it's going to take a long time to get used to it.
quick question to clear things up, mining laser is staying yeah?
how do you get to aarons halo?
Have a look at this
Base of operations for Cornerstone.
appreciate it ty
Does anyone know a workaround for when the ATLS tractor beam just stops being able to grab anything? Defeats the point of using it
Did you try getting really close to the objects? Is this in a freight elevator in your hangar?
How's the golem and geo been performing for people so far
Can’t seem to mine anything in golem at the moment. Might be due to the server issues. Plus I still can’t figure out where or how to sell what tiny amounts I did get last night 🤷🏼😳
havn't taken the golem out yet but the Geo has some cool, features like the jump pack but I didn't find any working mineables (all ghosted) I was going to go cave hunting today but I saw that if you destroy the geo you get a CS5 (from reddit) so yeah, no thanks that can stay in the hangar for now
yeah getting really close worked about 25% of the time (i'm doing multi-drop hauling contracts at stations) but it just continues to be hugely frustrating
how do you sell dolvine now? can you sell it at admin right from your backpack or do you have to mess around with freight elevators?
I’m trying to mine in the golem and I don’t know how, I’m in fracture mode but it’s not showing a charge limit or optimal range and it’s doing nothing
so far i love the geo, half power and you can just fire for a second and wait
Sold from station inventory at Everus, not that is was worth it lol, 34 units got me a cool 5k 😄
guess it paid for the fuel
Have they fixed the GEO sized rocks not being mineable yet?
i tried all the crusader moons yesterday and you can find plenty of rocks but none were mineable
There's a hotfix in the works but we await details
I.e, we don't yet know what issues it will address the patch only dropped Thursday and it's the weekend so if we do get anything it's probably only going to be backend fixes
did some first mining with the geo
nearly 40cScu of beradom
37.1cScu to be exact
around 0.371Scu
for 20 min work
64k
your finding mineable rocks?
yea
just gotta look at the signature
look for 620, 1.240, 1.860, 2.480 and etc
if i had mined the same amount of hadanite my payout would be 221k
2 things, is there any contracts higher than a 50k entry fee also, has selling from the ship directly become a thing yet because I still cannot get my ships inventory to show at all when I'm trying to sell
How many boxes was that? Did you have to change many? When you sell do you keep the box?
1 box hold 10cScu
So 3 and a bit. Cool
Selling cargo or ore?
Does autoloading work and how do I do it?
Not with cargo from hauling contracts ||(except with the Hull-C)||
Autoloading is available on the trading terminal, when you buy or sell directly into/from your ship's inventory.
Ship has to be stored.
Perfect thanks would you recommend the HULL C or C2 for someone looking to get into hauling curently have a Star runner and Golem
i wouldnt recommend hull c, most of the time the docking is broke at stations with the spindles out 
Been using the Hull-C without issues since yesterday. Surprisingly.
Hmm Ok
Cargo, I go and salvage but can't use the auto unload
There's a bug where the ship you select in the terminal isn't the ship you want. Try clicking all the entries on the drop down menu until you see a picture of the ship in the background. Try all of them including your name
where did you search for them?
daymar surface
oooh alr, which ones are most valuable for othe geo?
isnt that just in caves tho?
Will do thanks, also do you know if there're any C2 or larger salvage contracts anymore. 50K aUEC for a retaliator is a lot
I've never seen one, I normally just scoot around outposts and munch on abandoned ships. You could always ask people doing Vaughn or bounties if they mind you following them to scrap their leftovers
there are regular caterpillars and hammerheads in unverified salvage
they even pay you to do them
Hey, I have a couple of mining related questions;
- Would people recommend the Roc-DS over the Roc? And which mining laser would you recommend for either?
- Where do you find Jalcium, Soldynium, and Carinite?
Take the normal roc
dont bother with the DS
for minging laser
S0 Hofstede
looks best...
The ROC DS is a two seater with a seat to drive and one to mine. ROC does both from one seat. No reason for the DS
DS has a much bigger storage, but you can just empty the ROC storage into a storage container and keep going
Okay bet, thank you
or buy more ROC pods from cargo and refinery decks
You recommend leaving the Roc just as standard (adding on the 2 extra modules) or would you recommend making changes to the coolers etc?
No reason to edit any S0 comps
Okay cool. Focus III and Rieger-C3 still good choices?
Or do you have personal recommendations dependent on certain factors?
I'm just getting into mining. Had a lot of fun going for Ice and Tin but want to get more into it for Align and Mine and the future
I do not know the new ROC mining so 🤷
Rieger C3 + Focus is always good, but can't recommend anything specific for specific cases
No worries. Thank you 🙂
Does anyone know where the 3 new minerals are for Wikelo? I'm pretty sure the Carinite is in the Hathor mine but I'm not sure where to find the other 2
And there's not a lot of data on the websites I tend to look at
I believe all three are Hathor
Okay cool. Thanks again 🙂
is hadenite only in caves now?
dunno
how profitable is salvaging?
Been looking to upgrade my package to the vulture but wanna know what it is like, obviously i will do this when the servers arent in a fucking meltdown
1scu of cmat is around 2k and 1scu of rmc is 10k
vulture holds around 38scu of rmc tetris
a payout of nearly 400k per run
second unverified salvage contract in a row, timer starts running as soon as I accept the contract, before I even reach the location 
i might have to do it then lol
why is there a timer tho, not much i can find abt it
so theirs a bit of pressure then, seems fun
there's usually plenty of time for the smaller ones, the big ones are bit tighter
but the best thing is there's no penalty for failing these contracts
so scrape as much as you can, then drop it and move on to the next
anybody else have like rocks that just dont exist
Yeah it's a known issue.
i hpe they fix that soon cause its really anoying looking for them for a long time and then they dont even exist
Gotta love it when the content of the content driven update doesn't work lol
Is it worth mining in pyro? And If it is what am I looking to get/do there?
i think itd be better to upgrade my roc pledge to the golem. you think so?
Dude, I hate Erkul
Shows 2 empty slots to go on the S0 Helix
Can't fit any modules onto the S0 Helix
I can't even get that far. Day 1 hangar door stuck. Day 1, 30k. Can't log in. Day 3, fell through world getting out of ship
SNAFU
What would be the best mining head for the GEO?
Aren't they bespoke?
How many are having trouble mining things like Glacosite?
I'm hearing chatter that some are and some aren't able to do it
And is it just affecting new minerals or are old ones like hadanite not mineable either?
You can remove it
But roc s0 aren't compatible
Either it's not supposed to be unequipped OR it's buggy that the s0 aren't equipable
hey guys, whats the best to mine on aberdeen rn?
If aberdeen is best still for roc mining
if not, where and what?
I don't even know if mining is working right now
Some people have said it is, others say it isn't
But no one in here has said anything
I think I might have a workaround for the disappearing hopper materials for the Vulture
after several disappearances in a row, once I started doing this thing, I've had two faultless salvage sessions in a row
basically, when you engage QT, you can immediately switch back to salvaging mode; it will not cancel your QT, but the hopper contents will be rendered in the HUD, and it might be enough to stabilize it so it doesn't disappear across shards I guess?
getting started as a mole miner, whats the best place to mine? what to target? what refinery process? and where to sell XD
I've been thinking about getting a reclaimer but I'd like to know if you can still just go into any reclaimer you find through that airlock that I keep reading about. Have they fixed it yet?
Right now, asteroids at Lagrange point stations. Ground rocks are bugged.
Mine whatever you can. Most people use the dinyx solventation method because it's the cheapest high yield one. But you can use any you want.
@near swallow thanks a ton, stanton or pyro?
Question: anyone point me to a easy to read resource to see what minerals are the best to mine right now (non pvp/event wise)?
Stanton. Pyro has asteroid clusters, which may be fine. Ground minables may be bugged in Pyro too, I haven't tested that.
Me and USEXcorp are speaking 2 different languages
thanks a ton! I'll try that!
Don't think there are any that are up to date. There are old mining cheat sheets pinned here that should work for ship mining in Stanton though.
And Align and Mine isn't an event, it's here to stay.
Well still not friendly for solo players
True
Asteroid mining is the most reliable way to mine right now, outside of Align and Mine.
Well with the mining event over, just looking for a name of a solid mineral to mine. I can figure out the location
If you go mining around an L1 or maybe L2 station, then you have quick drop off at the refinery and can go back out and mine more.
hate to see this Mole mothball in a hanger after the work/money that went into it
I would just go out and mine anything you can
Well the last time I was into mining was pre-changes and use to hang out at L1 stations
My thing is I hate the randomness of "just hunting". I like being effecient time/effort/payoff
Well, there are the old mining charts pinned here
But that data got moved server side, so now RedMonster and others can't datamine it.
Pinned messages
Ahh ok sorry, I am Discord knowledgeable, had to find them
which I did 🙂
wow 3.22 cheat sheets... oi
Bexalite and Haddanite. Thanks for the help!
Pyro has other stuff too though
Including unique ores
Quant is still the best thing to mine though
Can ya suggest a pyro ore or 2?
I know Pyro has Tin, Pressurized Ice, Riccite, and something that starts with an S
I don't know what they're all worth though
Oh, there's also silicon
Stileron
Was just looking at the item list on the main page: https://uexcorp.space/
I meant to the exact page for looking up ores
Again thanks for the info have a good night 🙂
That's the actual page I was on. There's a large list of commodities at the top, with text in gray/red/blue, and I went looking through that.
This is interesting though, haven't actually been here before: https://uexcorp.space/mining/pricing
Not really sure what places even buy it. UEX wouldn't be any help right now because the patch is so new, they don't have enough data on it to know what you can sell where and for how much.
That said, 5k sounds like Hull C levels, so probably a station
Somewhere there was a Hull C trade chart, but it never got pinned here
Not sure how up to date it is
@spare cloud sorry for the ping but i've seen you've been using the Hull C recently, any tips?
Is anyone having issues with Roc mining or knows how to actually roc mine at the moment because I can't mine a thing at all
Surface mining hasnt worked for me since patch, ive had to stick to asteroid mining.
Decent money in asteroid mining?
People are saying that surface mining works for them
Some are saying they wait for a few minutes
I waited for awhile, i still fly randomly to check if mine works or not
and tbh idk im still new, havent even made a refinery order yet lol learning what ore to ignore
i know like 30 mins of being picky and selling raw was 110k for my haul, but im trying to figure out refining
and whats worth refining
hear it doubles it
anyone know why i cant claim this work order? i have a cutlass and a rented mole/prospector
From the picture it doesn't look like your Cutty Black is stored at that station. It says it's 1.9Gm away.
yeah just noticed its being wonky, in a never ending claim cycle on it and retreviing
can it be swapped to my prospector if i park it here also?
Prospector can't carry refined ores
iS THE prowler broken I can't use the latter to the top floor?
You could rent a Cutty Black at the refinery store
im about to have to mine just keeps going to a vanishing hanger and goign to claim again lol
For a Mole, I normally use a Freelancer MAX because smaller ships can't hold a full Mole load. But that load isn't too big.
is it worth refining everything ig et from astroids as a noobie?
i noticed platinum and titanium didnt sell for much so i skipped them, idk if worth refining
I personally grab and refine everything. Every little bit helps, and anything you toss away is just wasted.
Well, 100% inert I'll skip. :b
Awesome then. I rented Mole cause i thought it could break the bigger gold asteroids but nope 😦
Mole can handle bigger asteroids, but there are some too big even for a solo Mole
Multi-crew can help, but so can owning a Mole so you can install mining modules
Stock Mole isn't the best, but it beats Prospector
i started like 3 or 4 days ago and got tired of package delivery, hoping to do this for enough for a Vulture to try salvaging
@dreamy plover
https://regolith.rocks/survey/rock_class
A) https://sc-trade.tools/best-buyer or B) https://uexcorp.space/mining/pricing
In theory you could do salvage with a multi-tool, salvage attachment, and a bunch of Cambio-SRT Lite canisters, however almost nobody does that. I'm also not sure if the larger Cambio-SRT salvage tool works properly, last time I tried it, you couldn't sell the RMC.
Regolith will help you locate where the best places to mine certain things are, and SC Trade Tools and UEX will tell you commodity prices if you don't know any of these already. This will help you weed out what is worth and isn't worth mining
UEX is mostly useless at the moment, they don't have enough data on 4.1 yet.
They've got a fair amount tbf
Well, I take that back, it's useless for some stuff, not all
Also, even if it's useless right now, still good tools to have once the data does come in more and more
Hmm, weird, stuff is showing up now that didn't show up when I was looking at it a little while ago
Like an hour ago
At the time, it couldn't say where to buy/sell Tin for example. It just said no data. Now there's data.
Old data.
Mostly
once i put refined stuff in my cutlass can i just go back to that sell ore kiosk like if i wanted to do raw?
or not how it works lol
How does refining work when it comes to yield?
You can't sell refined ore there, you take it to TDD on a planet
Like if I have 3SCU of gold and I use Dynx Solvenation or whatever its called how much SCU of gold should I expect?
alrighty those pretty easy to find? ty
Does it round up or down too?
There are different methods with different yields, and also different refineries have modifiers to specific ores.
That buys the raw ore from your ship, best if you just want some quick cash
Regolith has a calculator: https://regolith.rocks/
Lets ignore modifiers for right now. If I bring 3SCU back and use Solvenation, which has a high yield, how much gold does that make?
oh so it does
Note that 1 SCU is 100 cSCU
Also, how much you actually get may vary depending on where you sell
Note that prices for some things (Tin/Ice/Copper/Corundum) may have changed since 4.0.2 (thanks to Supply or Die) and some of the old prices for those are still on UEX and maybe Regolith.
When i arrive at orrison with refined matierals do i have to unload them from my ship onto the elevator ?
Auto-unloading doesn't work very well in my experience, so I would unload manually
yeah isnt registering darn
That may be a different issue
The ship list at the kiosks is bugged, so you have to go through every ship to find the one that's actually pointing to your real ship
Last time I tried to sell stuff from my Caterpillar, I had to select my C8X. And then when selling the terminal locked up and I had to server hop before I could even do a manual sale after that.
That was the first time I'd tried auto-unloading in a long while. And I'm back to manual unloading.
had a super crappy 10k run from when i loaded up on garbage i didnt know so i wanted to see how much it would be on first refine
out of curosity lol
made it like 50k instead eh
just to see how it works lol
Ship mining is actually one of the more complicated game loops in SC, with multiple mining lasers to choose from and a wide variety of active and passive modules, plus gadgets. And that's not counting refining.
I do normal mining, soo mainly aiming for standard "high value" ore
Thats not it
Select your ship, then selected "Select Source" or whatever it is again
Guaranteed to be pointing at your ship
Tin, in theory, looks like one of the highest value ores on UEX because it's price was inflated for SoD, but that's old data
I'm talking gold, quantanium etc
Ores that are always high value.
Taranite and Bexalite are more valuable then Gold actually
yeah ik just making examples lmao
I currently am refining more taranite than gold
havent seen bexalite yet tho
But if you look at the mining price list on UEX, Tin is right below Quant
Because of SoD pricing
yeah
this works btw, go test it out.
Lot easier than selecting at random 
Regardless, the problem I had was after finding the ore I wanted to sell and then trying to sell it
Just got stuck on an endless busy circle
This new location to active the mining laser does that need a mission to do that with foxwell?
To sell ores and scrap metal , tdd or admin?
Do we only use refineries for mining or can salvage material be refined for more profit?
Only for mining.
the scrap "refining" is when your ship makes square out of it 😄
Confirmed not right
Whats the Point of the removable ore bags on the golem? Can i buy empty ones and switch them out?
Removable bags are a feature for gameplay that doesn’t really exist yet.
Whats the best place for mining quantanium atm?
Hey, is GNEISS worth anything?
The golem is small enough to fit inside ships and you can store extra bags. Like park 1 in a C2 and mine hundreds of SCU instead of a few dozen.
I want to mine quantanium, whats the best loadout for a mole? and any tips
Mole at home
Can you deploy the mining laser while the golem is inside the c2?
I follow some of the streamers who Mole Mine Quant. You can see their loadouts. They are Elguapoe and Risbo the Blade on YT.
hi im trying to get some crates out of the cutlass but the max lift keeps going from "detaching" to " no target".... any ideas?
What's the best modules for a Drake Golem im new to mining
I can't decide if I want to get a golem for mining or rather get a Vulture again and get back to salvaging
got bored of cargo,
Maybe wait for RSI salvage starter
Not sure how it'll be tbh, or if it'll have a reason to be at all or not
reverese for me got bored of salvage and went back to cargo
Bounty cargo keeps it interesting
I actually moved to combat and FPS but want something for those chill days, but might just give Geo mining a go In my black and take extra boxes.
the geo feels great to mine with, but so far i always get hit with the 100% bug and nothing short of reclaiming the vehicle will fix it
but when they fix that, it will be my go-to for gem mining. its just so much faster to move from rock to rock
Is there a good place where i start to do hauling missions from or does it not make any difference
No, only what you extract from it
if youre stacking hauling missions, any of the planetary stations. everus, tressler, etc
Hauling missions go all over, but freight elevators at outposts have been buggy since they were introduced, missions to/from places with hangars are more reliable.
And don't abandon any bugged hauling mission. If it's partly complete, use the submit button in the mobi. If you can't do it at all, let it auto-fail when you log out.
okay, thanks!
yeah any delivery to a distribution center is what you want to stick to, and don't get multiple contracts for the same commodity. if you get a contract to deliver stims, don't take another contract for stims
Commodity type doesn't matter if you just stack missions going to the same location, but I understand that's harder to do at higher rep levels.
Area18 has a set of 6 YES 6, u can pickup with the same drop off and pickup point for 50k each, its like 300k a trip for 6 quests between benji point and the airport on a18
and they just always reset for another 6 after i do them
like 61 SKU to hold enough for the 6
I've done something similar at Orison. One going to Seraphim, a bunch going back to Orison. (August Dunlow)
I’m still needing to figure out the right modules for my Golem
I personally put on a Rieger C3 and a Focus III.
Yeah I have a FLTR-XL with Reiger. The charge window is horrible tho so thinking focus 3 myself
I like the FLTR with a decent optimal range cause I can cut so much inert out
Wherever I use C3s I also use a Focus III. Especially on the Mole with a Helix II and 2 C3s.
When Copper and Corundum was worth money I was going to town mining that getting full 48SCU loads in my prospector with 0 inert. Was absolutely GLORIOUS.
Gotcha
42 hours into degraded performance, maybe 4.1 should have stayed in PTU for longer
Hello guys! May i ask if legal salvage missions are profitable now? Last i played, a 50k contract would give you something like an avenger or something so you kinda lose money even if you scrape the hull and sell the weapons.
I remember when a 50k contract would give you a hammerhead or C2 
Not really no. Either do panels (incredibly boring) or mooch around outposts for abandoned ships
The new PAF outposts are scrappers dreams but be aware it can get very spicy so keep an eye on the radar and be ready to scoot
ah darn i was hoping they would have improved salvage or at least give the old contracts back maybe lessening the value but alas. I love the relaxing gameplay salvage brought especially when you're scraping the very large ships
but thanks for the info! 
What mass rocks can the rented moles m2 thingy break? im trying to farm yela astroid belt but seems everything impossible rating.
its much more recommended to mine planeside
on planets rocks spawn in cluster and their mass is better distributed to mine with all kinds of ships and equipment
and the MOLE's base loadout can mine around 12k to 8k mass rocks depending on resistances
usually closer to the lower limit
a Sabit gadget can help
it needs to be manually placed on the rock and turned on
it can reduce resistance by -40% additive if im not mistaken
illegal salvage is extremely safe though
and it typically pays you instead of the other way around
that said, I've never done any of the "risky" ones that you pay a fee for; can anyone tell me what's the point of those? those are pretty small ships, do they tend to have valuable cargo or something? why would you want to do those?
In pyro the headhunters have salvage missions that pay well. Their 50k mission give you 2 large ships to salvage
what's the time limit on those?
Many have unlimited and some send fighters to attack in 30 min intervals
its a gamble, could walk away with well more than what you paid for or bust
If you get the rep for headhunters, they are far better and much safer then any other salvage missions I have done. You do have to pay for them do. also if you make it to veteran rep you get multiple types of 50k missions all with large ships
are bags not bugged on freight elevators anymore or do i need to buy SCU boxes to make a bottom layer still?
previously, those ones you pay are legal salavge. 50K would give you capital/subcapital ships like a hammerhead or c2, and it took (as a solo player) maybe 45 mins to an hour to fully scrape, and succ the ship (it would take a bit more if i wanted to get it's cargo and weapons but those aren't worth the time most of the time)
sooo if you do everything, ytou can get from 1.8-2.5 million which is already pretty balanced IMO considering to make that time you had to get a reclaimer
Now 50k, as you said gives tiny ass fighters
hi why would my haulage pickup location not let me hail them? and they are red icons
More info, what your ship and destination?
hi its ok... seems it had no hail ability so i just landed and found the freight elevator
yeah, some outposts can't be hailed at all (they don't have any hangars), and some facilities that do have both hangars and landing pads will sometimes not respond to hails and you just have to use a landing pad
its quite nice to land with the rear end almost pointing exactly at the freight elevator 🙂
Anyone tried to fit a Golem Into a Taurus
it fits into a Cutter and a cutter is close to fitting inside a taurus
Golem ? Inside Cutter ??

sory i cant type
if you're looking at paying real-life money for it, you're probably looking at making roughly 0 an hour in real-life money
Dude, wheoever said they're able to surface mine has to be lying at this point
the new gems in pyro ar broken but in statnton i mined them just fine
I can't mine anything in stanton
Doesn't matter where I fly to, any gem rocks I come across can't be mined and I just phase through them
that only happened to me in pyro so idk
Are you gem mining now?
not now mined yestreday
the glacosyte?? the second tier one
I've found all 3 of the new gems and a cluster of Dolivine but I've been trying for days now
Shard switching, waiting for them to load in fully, all of it
Is anyone else struggling or is managing to find anything?
Has anyone had a bug with the GEO where you cant extract after you fill the first box? I swap out the box or ill pull the gems out of the original but i still cant extract. Does anyone know any workarounds?
i can't seem to hand mine anymore. is this jsut d sync lag or is there changes in 4.1 that won't let me use the small multi tooll to mine in small caves
any guides for the new ores? I'm looking for jaclium and saldynium
Mining nerds, when out and about, how picky are some of you for them rocks?
I've been doing some testing and trying
I have a hard time which ship is the best to use for Geo mining in terms of space, size and cargo
Cutlass Black is good but the back is sometimes giving me trouble
C1 is cool but it's pretty wide
I'm using the Zeus ES, I tractor the Geo in and out though
Yeah but I don't walk it in
Hutcho has been using the valk apparently
Don't have a valk since its 19mil
(How is it more than a c2)
Dropship tax

Dropships and Alien ships have weird prices
Nomad is also neat but weird to fly
Connies
Are too impractical tbh
But still viable
Caterpillar is funny with others
But not solo
There is space to store pods upstairs. The 600i would work too as it actually has a cargo rack up there too
Although I remember my SCU crates falling through it lol
Hey yall, can you find asteroids to mine in Stanton? Or do I need to fly the Golem to a moon or something?
... Idk how to mine really so... learning time tonight
Around any refinery station
So I warped to CRU-3 Near a mining station but was unable to find any asteroids and it looked like null space...
It has an asteroid symbol on the map so... idk.
So how does it work with salvaging now? Do I still have to go to the trading place to sell my scrap?
And am I better off going to Pyro to mine?
You can look in the yela asteroid belt
I'm selling at Orison TDD, UEX claims it has best price in Stanton; Pyro might have better prices
I just wish there was a more convenient way to sell because it takes long enough to scrap and then it takes so long to go and sell before you get back out and can get more
you don't need to sell on every trip
just store the stuff in station storage, and only sell once in a while
Okay so you could just load everything when you're in your hanger
Can't believe I didn't even think about that part
🫡
well, I didn't either, saw it in a YT video 😅
can someone help me w mining, in a golem currently in nav/min mode, i hit scan on a rock that earlier i scanned and located, but i get no outline around it when i hit scan close up, no rock info...am i bugged or missing a step, been a while since i played
anyone try the hull c this patch?
In my experience this patch mining in general is just screwed up and it's hit or miss
wow ya i dont see anything
Yeah that's what's been happening every single time I get into the geo and try to mine nothing scans even though I saw the rocks in my ship
I haven't done salvaging in quite a while I need to learn about this fracture and disintegration field
it's a bit pointless at the moment. fracturing gives you construction materials, which are a lot less profitable than RMC, so you don't really want to waste cargo space for it
it used to be very valuable for supply or die missions, but that event is over now
Okay so when we actually will use the construction materials that's when it will be useful
Maybe in 2030 😂
or introduce new contracts that need it
actually, it's not that pointless
disintegration gives you construction materials from fractured parts of the ship; fracturing just breaks down the ship
but there is a bug that will regenerate most of the RMC on the hull parts when you fracture the ship, so you can scrape it a second time 😏
Is there some reason you can't transfer the gems from the Geo to a large backpack and then into a 2scu crate? I don't see why you need to remove the storage containers and swap them.
@inland spire are there different salvage heads you can purchase?
there are salvage modules for the salvage heads
I don't think there are alternative units for the heads themselves
Okay so I need to look into the modules
I remember salvaging being much quicker than this
But like I said it's been a long time since I've done it
the modules offer tradeoffs between scrape radius, efficiency, and speed; general consensus seems to be that the abrade module is the meta, and the trawler module is useful when you're pressed for time (it's completes the scrape faster, but gives you less material)
Looks like I have 2 - Cinche, 1 - Tractor, and 1 - Abrade
cinch are the smallest diameter, but highest efficiency
will techically give you more material from each salvage, but will take the longest
each of your head has two modules, that you can switch between individually on the go
Yeah I'm starting to figure this out
the tractor is useful if you're salvaging panels; it's helpful if you can position your ship so the panels you haven't scraped are all in your field of vision, and then just use the tractor to rotate the panel you're working on so you don't lose sight of the others; otherwise it's easy to lose track of what you've already scraped
it's more or less useless when scraping ships, technically should work for smaller ships and for broken down parts, but in my experience there's some sort of a bug that resets the orientation of the bit you just rotated right after you release the tractor; also rotating ships is very slow for some reason (a lot slower than moving them sideways)
Yeah that's what I'm doing right now salvaging panels I just found about 15 of them floating together
Using the tractor beam pull them to me
also probably best loop right now is non-risky unverified salvage contracts; these give you bigger ships than verified contracts, the non-risky ones pay you instead of costing you a fee, and there are regular caterpillars and hammerheads - these are too big to fracture with the vulture, but the cat is almost enough to fill the hold with RMC, and the hammerhead has more RMC than you can fit
Finally got one box full 😂
Oh wait it's different than it used to be
You can fill up the ship and then move the boxes?
Yup, fill up the 13SCU in the hopper, then go downstairs and start printing & stacking the boxes
If you go off-grid and return to station with a full hopper, you can generally fit between 30-40SCU in total, depending on how creative you are with fitting boxes off-grid.
Oh my God this is so much better
I'm reliably fitting 39 SCU, haven't been able to get to 40
I find that unloading multiple times at a station, then loading up a cargo ship to take hundreds of 1SCU boxes to Orision, then having to unload htem all again is a total PITA and waste of time.
I prefer to take a slightly lower price, but sell at a close and convenient location - IIRC Grim Hex has a good price for RMC.
I generally only manage 35-37; sometimes a box is just a little bit not straight and I can't get the last 1-2 in
Orison takes all day.
What I enjoy is running a Vulture + Taurus as a team
Taurus takes VHRT bounties, takes the good loot off them
Vulture takes their hull
Vulture spits its boxes into the Taurus
https://i.imgur.com/lL9dBlT.jpeg i scanned this rock, no outline nothing, what am i doing wrong, it says obsidian deposit
how does it take all day? takes marginally longer than unloading at an orbital
Mining is absolutely dorked up right now
but i am supposed to see something right
imagine releasing golem for mining...cant even outline a rock lmao
Yeah there's a lot of people complaining about it they'll fix it
goint to try asia server
God damn it
I stored my ship so I could get fuel and when I brought it back up it was clipped into the floor full of scrap
And now my vulture is destroyed
All that time for nothing
"all day" is an exaggeration, true
My dialect is one of always understating or overstating, and that one slipped through the filter
Assuming we are scraping in thee Yela belt
Assuming a 36SCU load, you'll make 333,540aUEC by selling at GH
You'll make an extra 55,260aUEC at Orison TDD
Wait that's better than I thought
However, the extra time it takes to get down to Orison, and the time it takes to get to TDD on the bus, needs to be considered. Realistically, Vultures are fast to make money, so the question is whether you could collect 6SCU (55,260 / 9265) of RMC in that ~10mins.
I think you could, making GH more efficient
so I do like 4 or 5 full loads before I even head to TDD
you don't need to go every trip
That's fair, however then you've got the time cost of double-handling all the 1SCU boxes, which is another ~10mins for the ~150-180 boxes you've got
you don't double handle them
once you unload them, they're in station storage
you sell directly from there
ohh I see; I did it once as a double-handle at Seraphim to get them onto a zeus
Yeah I can see how that's not too bad
Now that I know you can load up the 13 SCU and then unload boxes and then get another 13 SCU and then go store it, I am totally going to do more salvage
so in addition to those 26 SCU you can fit in the hold, you can also carry 13 SCU more in the depot itself
it's a bit of a gamble, because there's a bug that occasionally resets your depot to zero when you switch shards (e.g. when you QT to port)
but that same bug occasionally fills your depot after you've emptied it 😏
reading that again, I think you're not aware that you can fit extra cargo off-grid in the hold
12 boxes on grid, 13 boxes off-grid, plus one box in the filler and 13 SCU more in the depot
Yeah no thanks...that's an if you don't blow up situation 😂
I've never blown up from that (so far)
I have in the past
I believe it depends on the ship and how you load it
But I like to keep it like it should be...on the grid
if you stuff boxes on a ramp and use the ramp to cram them in, yeah it might blow up
but in the vulture you're pretty much gently arranging them by hand
there's no force applied
the problem is that as I said the RMC you're carrying in the depot might decide to disappear
and you'll be left with just 13 SCU on the grid
up to you, of course, but I've never had issues with it
the boxes don't even clatter around much
Ok I will give it a shot next time
I need to go pick me up an Atlas drive so I don't have to fuel up so soon, especially with the refuel bug right now
depends on where you work, I don't really need all that much Q fuel at all
as I mentioned, I'm doing unverified contracts at Yela, unloading at Crusader; that's a very short trip and you can do lots of those on one tank
if you prefer panels, Crusader's orbit is right next to the Aaron Halo; slight problem is that the usual Halo charts don't have any useful routes for Crusader
but if you QT to Crusader's OM-(3, 4, 5 or 6) and aim for ARC-L3, then drop out at 13.7Gm to ARC-L3, you'll be in the Halo and just over 4Gm away from Crusader
the point of the OM starting point is so you're close to the orbital plane; Crusader is 15000km in diameter, and the Halo is only 5000km and very close, so if you're at OM-1 or OM-2 you'll just pass above or below the Halo and never find it
I just got a vulture today and watched some youtube videos, am i better off mining around astroids? or taking contracts? do they have rep and get better and worth it? or as a solo i should prolly just mine debris around astroids
I'd recommend unverified salvage contracts close to where you can sell RMC, uexcorp claims Orison TDD is the best price in Stanton atm, so contracts around Crusader tend to be all around Yela's asteroid belt
no idea about good locations in Pyro, haven't done much Pyro myself
Awesome, i did a first test run for the 288k for a sell to orison just floating around the belts
i guess ill keep that up over contracts then
and what do u mean unverified? like these? or just by finding them
up there above the list of contracts there's a switch that says "verified", when you flip it it shows "unverified" which are basically illegal 😏
AHHHHH
there are unverified contracts that don't ask for a fee but pay you instead, so they're not eating into your profits
i noticed it says Tar Pits Rep, do the contracts get better if i spam them?
there's a catch that you get a one-hour timer to finish those before cops show up at the salvage location
in my experience, the contracts don't improve
but there are regular contracts to salvate either a Caterpillar or a Hammerhead; the Caterpillar can almost fill the max 39 SCU the Vulture can fit, and the Hammerhead is more than you can fit
For anyone struggling with surface mining, it appears surface mining in Pyro is more reliable. Stanton has not worked at all for me but I'm able to Roc mine in Pyro
So the pro is just i can fill up right there, instead of running around looking for debris and lining it up and collecting it
yes
Cooolio ty 😄
also there's no penalty for failing the contracts
especially for the Caterpillars and the Hammerhead that's important, because they're too big for the Vulture to fracture, you can only scrape them
but because there's no penalty, you can just abandon them once they're stripped and move on to the next one
trying to figure out how to park my cargo ship out in the open near where i scrap solo to transfer crates and load up, but im not at that point yet lol need to do it regular for a bit
unless you have a buddy for the second ship, I think it will be way too much hassle to solo move two ships to every location
yeah was thinking of just loading cargo and leaving the vulture at the belt and claim later or something idk, ur probably right lol
good to know not to waste my time then messing with it lol
It's a lot better now than it used to be
just a tip, once you're full and go down to Orison to unload, don't go sell at the TDD on every trip as that takes forever
Use to you filled up 1 SCU and spit out a box
unload like 4-5 full loads, then sell all of it in one go instead
i was just thinking this after my first load
Now you can fill up 13 SCU and then spit out 1 SCU boxes
or as many as you like, you can collect boxes all week and then do one very big sale 😏
I took a hiatus fro m3.18 to 3.24.3
Since 3.24.3 I have had no issues with off-grid in Vulture or Zeus CL, both of which I have off-gridded extensively.
Without a gadget has anyone confirmed what the largest size is for a crackable rock using a Golem?
I have not played with the Golem, but according to Erkul the laser is basically a Helix I (3150 power, two mod slots). So something like this for a Reiger plus focus combo, more if you used surge module(s).
Oh thats not bad at all. I thought it was gonna be quite a bit weaker.
oh wait, golum laser has a resitance adder, so it's going to be the same at 0 resistance, but fall off faster as resistance goes up
but it has a +40% optimal charge window, so you can probably skip the Focus module
Assuming that is true, and with the resistance modifier, it should look like this with two Reiger C3s
been watching some videos for Golem, seems like a cool little ship.. worth picking up at $55? and can the laser be switched out / upgraded?
I believe that the laser cannot be changed, but it does have two module slots
Can we refine The Ore out of the Golem boxes from the freight elevator or do they still need to be attached to it?
I assume it must still be on the ship. I have not heard of any updates to that system
Where is the best place in Stanton to mine and what should I be looking for?
@pearl juniper
Laser is bespoke to the golem, other words, no it will not come off
for $55 and still has 32scu of cargo... gotta have a fine print somewhere I guess. Its not game breaking

I just got the golem and geo for it's cheap LTI
Small ship so insurance won't be very high
Gonna upgrade em later for cap ships
yeah I just picked it up myself with a paint, gotta learn how to mine at some point. Last time I tried mining it was in one of the caves 4 years ago
Im more intrested in salvo, cant wait for reclaimer rework
Yea not much changed at all last I checked
Yall got sum new toys, ore/gems, and areas to play with
ironically I've heard they released new miners but the ores themselves are broken at the moment
Im waitin on the ironclad to come out and hopin to pair it with the vulture
Yea Lotta stuff goin sideways heard it was due to server overload
They screwed with salvo contracts too so im not playin much these days
I love the vulture, I just run hauling missions in my RAFT or C1 till I make enough and buy the vulture in game after each wipe. But I wanted to try mining as an alternative (enter the Golem)
Anyone got word if CIG reverted the salvo contracts to before the SoD event?
I want my big ships back for salvo
The vulture is beautiful but we need an intermediary between the vulture and reclaimer
Salvage contracts are @$$ , they put them in locked down zones where you can't pull weapons or components off, just RMC and sometimes if you break the ship you get a crime stat
I hope one comes out as a surprise next salvo update but atleast we get small/snub salvo ships next soon
I'd say Argo salvager makes sense but they already have the tow truck
Never had an issue with CS but I just want the ship size to match the contract value again
Argo would deff make sense because of the SRV
I'd like to see more alien industrial, something in Gatac between the Railen hauler and the Syulen (better than a Mustan or Aurora but worse than a Nomad)
Do larger hauling missions give more rep? Like if I take a Member- Medium hauling mission over a Member-Small hauling mission?
Alien miner would be cool
Hi, my co nomad doesn’t work when I want to unload the refined ores. Is this a bug?
Co nomad tractor beam doesn’t work
Just got back from my first Golem run. Ship flies great but the ore bags filled up from one cluster. Drinking not an issue really. So from like Cru L1 quick runs out and back seem okay. Otherwise double the size of the ore bags.
The problem here is the refinery crates
They do not want to be interacted by non player tractor beams
You sadly have to manually move each one with a hand held tool
You only need to nudge it a bit then the ship or atls beams will work
I had the same issue on 3 different ships
Thank you, but i think only maxlift could work on that big box. But I only have 300 uec left. I dont know what i can do
I have a small tractor beam, and it doesn't work
I searched what I can do and foudn maxlift, but finally found it cost 19k
this game is a little bit torturing..
You only need to touch it with the small one
Point at the box to highlight it
Then let it snap back go the cargo grid
Then the ships tractor should work
You can also safely fly about with cargo on your back
Take a small hauling mission that wants you to move little cargo that fits on your spare space on the nomad
That will let you make a bit of cash to buy the max lift
Even the smallest one says it’s heavy. I don’t know why. And I’ve exchanged that ship. Frustrated 
Ah then it might be a different thing
Store and retrieve the ship maybe this will help
If not store the ship and see if you can sell directly from it with auto unload
I also tried store and retrieve
To be honest, I’ve lost two ships of cargo. Don’t want to be more patient. After I stored the ship. Nothing showed on the terminal in TDD
But thank you very much
hi is there no way to "link" crates together? i had to move 7 scu in 3 boxes of 4, 2 and 1... why not just link them together with like small micro tractor beam devices then pick all 3 up in one go?
Nope not at this stage. (At least not for hauling missions)
For standard commodities or geo mining containers they can be stored in larger SCU crates, for example of you have 32scu of RMC that's in 1scu boxes you want to move you can transport them in 4x 8scu StoreAll boxes
ah ok thanks
wait, you can put SCU boxes in larger SCU boxes? 🤯
yes
aren't 1 SCU capacity boxes larger than 1 SCU externally?
what is the outpost elevator experience typically like for people atm? Are you finding them mostly working or mostly still broken?
Nope
i've done some calculations with the size of the geo pod
huh, good to know
well then again if we have backpacks that take up less volume themselves than the contents they can fit, why not
tangentially, every time I see a unit like "kilo micro SCU" I cringe in pain
what's wrong with just calling it "milliSCU"?
then there's https://starcitizen.tools
I'm pretty sure the game itself also gives things like backpack capacities as "53K µSCU"
either go full metric and call it "53 mSCU" or go with bushels per fortnight or something ffs 😖
oh really, they're just using the metric-standard magnitude prefixes in the exact same senses just by accident
And it can be easier to have everything as µ and Kµ so you can see what fits or not rather than having a backpack in 0.x SCU and med pens in 0.0125 mSCU and you can't easily represent yourself what it represents.
Kµ is kinda fucked up, but it helps having every lootable and inventory use the same prefix
One thing's sure, you shouldn't be using the wiki to check backpacks storage. Use Cstone instead
in real life people generally have no problem mixing and matching measurements in kilograms, grams and milligrams, this is a major selling point of the metric system over traditional systems
yeah I don't care about the backpack storage in this case, I was just looking for an easy example of this pet peeve of mine, as I can't fire up the game for a screenshot right now 😄
I suspect using mSCU (fractional if needed) for small things that go in backpacks, and full SCU for large things (e.g. commodities), should work just fine. going with µSCU just to avoid fractions seems to be the wrong decision that leads to abominations like "K µSCU"
alternatively they could just go with different units for small and large things, like in real life some commodities are measured in cubic metres (= SCU) and others in litres (= mSCU)
backpacks in particular fall into the "litre" category in real life
hi why do i get "internal error" on the freight elevator screen when trying to drop haulage off? is this a temp thing?
sometimes moving the boxes around or just trying again helps
a lot of odd things going on at the moment most likely related to the degradation
yeah i tried all 3 freight elevators.. all the same... i just ditched it and left
Yeah sometimes ya gotta just move on lol.
is it better to commodity than manual hauling? on this current time
Golem vs Prospector is Basicly this right ?
1.) Golem
- more nimble
- better default laser
- cheaper to buy
2.) Prospector
- upgradeable Mining Bags to double the SCU vs Golem (
6448 vs 32 SCU) - Toilet
- Bed
- Double the quantum range
- You can eat and drink inside your Ship
Did i miss something ?
Golem
CAN NOT change minig head
Base head is ok but requires mods to compensate
Prospector
Laser head swapable
Bags are not supposed to be clipped into each other idk if they fixed it
If you buy a prospector it is better
If you rent a prospector it is worse
ah sorry my bad, i meaned 48 SCU with Mole Bags, not 64 SCU
Mole bags still should not go on the prospector it is a exploit bu idk if they even plan on fixing it or slap a "it's a feature" on it
Le what
ah okay, good to know.
and i must say i love the base laser of the golem.
do you think this is a good combo for more compfort ?
Looks good tho I personally find larger green zone pointless
thank you very much Mr.Beaver. you was helpfull
trading forgot the word