#industrial-professions
1 messages · Page 89 of 1
thanks
If you still buy at these rates, you scan still make about 35k/SCU profit on the small tin/Ice mission
The issue is that if they've vastly decreased the restock at Magnus/Megumi/Ruin then you're not getting 500SCU, you're getting 5.
Sooo... time to start mining
hell yeah I did
Not u
where might I find data on refining costs? I have done faily minimal mining to date
Red monster does have some data sheats
For pyro and 4.0
No idea the only refinerys are checkmate, ruin, orbitury
Feron ore dynax station does not matter in pyro
I've been out mining with buddies like twice, and they told me "Just use Dymix Solventation" at the time
I didn't look into the cost of refining; is there somewhere I can find a cost/SCU or other metric of each refining method? Or does it vary by what you're refining?
It does tell u how much when u wanna start it but yeah its a % of what ur refining i bet
But yeah orbitury and from that u fly to vuur
depends on the value of the goods, and the speed. But super cheap for the stuff you need for supply or die, unless they changed it.
Ferron ore dynax best
mkay so if I've got a spreadsheet and I'm comparing profit/SCU, I don't need to consider a significant amount of refinig costs for mining vs the cost to buy the commodities (especially now that they're 20-30k/SCU)
why's that?
U get the moust out of it
not really. If I had to guess, a full prospector of tin is probably 2k to refine on the slow method, maybe 4x that on the fastest. Pretty insignificant relative to the mission payouts
U go for max profit
it's somewhat significant in normal gameplay when selling the stuff at the TDD, but it's a drop in the bucket in the supply or die event pay scheme
also, max appreciation for anyone who has a spreadsheet for gaming 😉
It does not matter tin is now 30k more expancive then quantanizm and the ghance that they change it is low
I've been updating it throughout the day. This is the old version before the commodity patch
Small Pyro is still about 35k/SCU, but the commodity spawn rate at Magnus/Ruin has been dramatically dropped so buying does not seem feasible anymore
Can the atls only pull things? If not, how do i push?
Argo atls i buggy as hell
Killed me 5times and bugged my hangar on tje shard forever for a whole day
why you recommend gold at daymar when you have more afaik at calliope ?
is there a reason ?
Daymar is basic material gold
wdym ?
what's a good way to use Erkul for non-dps ships. I just bought a c2 Hercules and I want to know what are the components to look for
Was it a bug that i couldn’t push containers/anything with the atls? When i click, it automatically pulls stuff to me
Component HP
Signature
QD efficiency/speed/balance
tbh for a C2 I'd probably just do the QD
And your cross-section makes your mom look slim, so maybe stealth isn't too relevant either
TY! okay i'll have to look where the best QD is
The Taurus grid is 3SCU high
Can you fit 4SCU wit the upper box being "off-grid"?
Erebos qd
You can stack a 4th height down the center of the Taurus and boxes off grid around the catwalk above if pressed
I wouldn’t count on putting 6 scu in the back compartment, it’s terrible trying to get them back out. 4-5 max
I'm curious and searches didn't help, but does anyone know how much profit the people trying to do SoD by buying ice/tin would get for the large (228/228) mission?
Ohh so the missile racks impinge, and you get an extra 14x2x1, not 14x4x1?
And yeah I noticed 1s and 2s fit nicely around the catwalk
Ok
intel has value of its own
BUT
You can find MrKraken's infographic for SoD and use a site like UEXcorp to find out how much the commodities buy for
it's not hard to build the spreadsheet at that point
I gotta drive home, good luck 👍
I'm not actually planning to do it that way, I was just curious. I've done one run before the price change. It also so happens I accidently overbought Tin when I had a chance, and have enough ice for a second run I think, plus a couple runs worth of copper I think. (I didn't mean to buy a second run worth, I bought one because it just happened to be available.)
I will be buying a Mole with the money I've already made.
How are we suppose to do these missions when all the cargo boxes that I have refined are broken and stuck to the cargo grid of the ships it's happened to me each time with different ships?
I was going to ask the same thing.Did you find any workaround for it yet?
I did not this is wild and stuck a deal breaker can't even do these missions
Let me ask when it happen to you did you have something else in you're cargo hold and how man refinery did you store in the same ship at 1 time?
My next step is i'm going to soft death the ship
I had nothing else in my cargo. I collected 2 refinery of corrundum in my taurus which is about 161 scu.
When I only loaded one refining job the last time it was fine I wonder if it's happening when you do multiple at a time
Just found out that it's happening to other people too.So look like I'm gonna wait for cig to fix it
Pyro. Yes.
Can I find it at stanton gateway asteroid field? Cause I was scanning and nothing was popping up
I have no idea. Only real source of uptodate info for mining, is by trying stuff.
Stanton Gateway is probably one of the more dangerous places to work imho. Try one of the asteroid clusters that doesn't mention a base in its description
Mole or Prospector for solo tin mining and which mining heads? Thanks
prospector with mole bags
how do i get Mole bags, just form another Mole? Can't buys them?
I think you can buy them at a cargo bay
do they stay after reclaiming/Storiging etc
Storing yes
Claiming no
and do you need to manually exchange those or can you apply them from the usual vehicle tab like any other module?
Does that hold as much as a mole
The argo is bugged ur lucky that ur alive
Prospector holds 7scu i belive
Mole is 12scu per bag
i asked this earlier but i want to ask again, just in case since this is so frustrating to me...
is there really no way to send the load to a station? does it really HAVE to go to a ship? just so i can call said ship out and manuallly move it all
:/ sad life
so much extra work, what if u have a mole but no cargo ship to unload into ?
Though if you don't have a cargo ship you're kinda boned anyway
You'll have refined ores but no way to transport them 
true, but i know some ppl who have only fighters
but they dont mine either
just bounties
If you don't have a cargo ship you either rent one or don't refine and sell directly to the refinery
darn, for this mission with the needing to refine the tin that would just require renting i gues
i do have a c2 so its not terrible..
Also I just retreived refined ore to my Zeus CL and can tractor them around okay
A couple people were talking about a bug which locks it to the cargo grid earlier
that bug is particularly related to autoload, from commodity shop purchases
Aye, they were saying they experienced it with the refinery though
oh thats unlucky, guess it can happen to all, think it must just be less with refinery
cuz its happened to me on 80% of my commodity shop auto loads this patch, but none of my refinery jobs
Same, I assumed it was something introduced in this hotfix but idk
can you find ice only on clusters or also for example on terminus rings?
so whats the recommended mining head for the prospector?
Definitely Helix if you're looking for the bigger rocks.
Hofstede for the ease of use.
Klein works decently too
ooh nice, thank you
Mine in pyro, you can sell many things at the stations with the refineries
guys, i got full ice in my c2 but cant hold them with tractor, its getting bugged. how can i fix it? (like its holding and releasing the boxes 10 times per second nonstop)
i heard latest hotfix introduced this bug
but i bought the cargo before hotfix
its still bugged like hell
is there any solution?
🤷♂️
:(
best planet for mining ice ?
hi
if i want to hand in stuff for the small resupply, tin/ice that i've mined, I'm guessing theres no way to spit what the refinery dumps on me? I don't really want to dump 16SCU when 6 would do?
I guess I need something like a nomad? as that can't take the bigger boxes? so it would have to be smaller ones?
When you submit the contract, excess will now be split off to your inventory. So if you put on a 16scu crate when you need 6scu,the remaining 10 will go to inventory
rent a cutles black
awesome, so i've just been overthinking it
So I got a C2, yay! but have just unknowingly wasted 50K in loading fees for failed attempts to load some crates in at the commodity shop in Seraphim...I have seen yt vids of this process so thought it worked but it looks like it doesn't? Can anyone confirm? I thought I could purchase 640 scu's worth of waste in 32 scu crates (20x) as the c2 has that capacity but it fails....
anyone has an list for evry refine mthod ?
So I was wondering is it possible (and profitable) to salvage its own ships? For example how much would I do from salvaging my own c2 with my reclaimer?
fly your c2 out to a discrete location, backspace to your station and fly your reclaimer to your body and scrape your c2
hi
but is it more profitable than doing salvage missions/panels?
Also is it me or the c2 gets destroyed pretty often once called from the asop
not sure dont have a c2 but panels are fine for rmc and if you can find abandoned ships for cm
Is there any word on them fixing this cargo grid locking thing these priority missions cannot be completed by miners with this major bug
I get about 31 RMC scu from the C2.
and is that a lot (revenew over time)? I'm pretty new to salvaging
Is that where you can't pickup the cargo once it's put down on the grid?
The price for RMC at Orison is about 10.5 k per scu so basically over 300k.
to upgrade your hauling rank, does it make more sense to do many quick ones or fewer but large ones? Does the ranking system take into consideration the payout size or stuff like that?
Rep doubles each rank but the missions size, etc makes no difference so it's best to do missions of your current rank to maximise
anyone know where i can go to get salvage list for the misc fortune or Vulture?
i wanna know what i can eat with em
Anything up to size 4
was really hopin for a list, im not really all to good at remembering
MSR is the biggest S4 ship.
guess ill just need to make one -_-
no clue what that is nor size comparison to any of the salvage mission ship
i know nough to keep away from 50k
thanks anyways
You can make size comparisons on hangar.link or spviewer.eu
Or just check erkul.games, sort ship list by size and look at that
if i send 76scu of ice raw into refinery and use feron ore dynax how much would i get out of it ?
It will tell you when you do it
is the cargo stuck fixed or shall i leave trying to to play today?
Hasn't worked yet for me, havnt even heard anything from CIG about it yet. I just been stealing the goods now till the refineries work
So it seems like cargo sticking to the grid is a whole issue rn right?
I heard that the reclaimer is bugged and only prints 1 scu containers. Can anyone here confirm?
last patch was fine, haven't used it this patch yet
might've broken in the hotfix
I think I found the work around for cargo boxes getting stuck to the grid of the ship that is used to collect completed refinery jobs only do 1 at a time seems to not bug out
Just tried a single order and it didn't work
I've been advised to blow up ships and take it out lmao
What's the best way to use a reclaimer? Nowadays
claw
Anyone looking to make upwards of 250,000+ aUEC per hour as a contracted loader/unloader of my C2?
If so, DM with you IGN and we can make this happen
One told me that it works on ships you have manually stored
Please use #looking-for-session instead
WHy aren't completed refinery jobs sent to the cargo freight of the station?
Because refineries have yet to be reworked to support freight elevators
Use a tractor beam of a vehicle (Cutty Black, Nomad, MPUV etc.) to remove them from the grid. It should unlock the boxes.
I just read this, I can't confirm it
What's the best way to empty a reclaimer? The butt's elevator is just to small for 8 and 16SCUs cargo
Print it all in 4 SCU boxes and throw them out through the butt elevator. Simplest way, avoiding the main elevator, which is the biggest pain IMO
Looking for rarest ore. Janalite? Any tips for locating and exploring caves safely?
I'm thinking my C2/Connie loaded with a mule or something bounty ships will ignore? Idk if a cargo box would be worthwhile?
Hopefully my ship isn't destroyed and I can walk inside? Or maybe fury would be enough and let me explore more caves?
Afaik Janalite only spawns in Daymar's sand caves
You won't find enough Janalite for a cargo box, but Hadanite and Dolivine, sure.
Good to have one
You'll need one to easily unload the gems into selling location anyway
I saw a reddit mention another location but daymar is my first target.
A little curious if infiltrate prison and go deep in caves triggers any new ores ..
Fury is too big to explore caves with. A Pulse would do 
Prison only has Hadanite, Aphorite and Dolivine
And it's not Daymar 
I would have though that Janalite would be available somewhere else than Daymar with 4.0, but so far I haven't heard about anyone finding it anywhere else.
Tho not many people look for Janalite, so that'd explain it tbf. It's so rare
I'm planning to mine Copper and Corrundum for the event. I've seen people say there are certain bugs for the refinery? can any drop some tips pleae
please
Sounds like it appears in Any sand caves
Check this #bug-hunt-chat message
Sounds good
better than Daymar only shits
So Connie pulse and back pack should suffice gear wise? Would pulse ping the ore?
Sadly not atls
You mean the deathtrap from ARGO? 😂
Yep
It should be able to yeah
I don't need boxes to get killed by the ATLS
Try with something else than the ATLS, an actual ship's tractor beam.
Or just check the workaround I shared just above
Which so far has proved to be working
My strategy is to just not play for a while
Heads up, just like the fuel bug stuff you salvage on one DGS might not transfer to another, I took two salvage missions and headed back to station and none of the material was saved in the buffer, best to print your boxes on site before you head back
Tried storing and recalling the ship, didn't help
has salvaging been nerfed across the board? seems really low returns, I took a Vulture mission, 20k buy in and only gor 3scu RMC and 6scu CM, which I lost anyway due to the above but seems really low?
I know panels got nerfed, I found it's 2.5 large panels to full the buffer now which isn;t too bad really
Hey guys, I'm going to go mining Igneous rocks with a prospector. I have a Hofstede head, what module should I use?
was thinking Rieger C3, but unsure
Surge is great 
Thanks man! Will check it out :)
Coupled with Sabir gadget if rock is real hard, or Optimax if it's a fairly simple one. That cluster bonus is good 
What is the cluseter bonus?
When the rock is cracked, ores are better grouped together, more chances of rocks only made of one ore.
ohhh. I always wondered what that did. That is handy
Anyone have an erkul suggestion for equipping the MOLE and/or a good resource for understanding mining? I am going to crew the MOLE and I'm willing to purchase a Prospector to solo if it's easier that way instead of kitting the MOLE for either/or.
Look at regolith.rocks to make mining loadouts 👍
And you can use the chart below to have an idea of what that means and what you'll be able to do.
Thank you. Since I'm new to mining, is there any particular "thing" to look out for or be aware of when creating a new loadout? I have seen people mention "big rocks" and the MOLE being able to break them, so I want to make sure I'm well equipped and I didn't miss a key aspect.
I'll definitely take a look. I'm hoping to buy the gear needed today and give it a whirl.
Also, in your opinion, would having both a MOLE and Prospector be redundant? One for crew, one for solo?
MOLE is more capable, even solo. But it can be a hassle if you're easily pained by all the running around.
So having a Prospector is good for that. Else, just a MOLE is good
o7 I'll stick with just the MOLE for now. Much appreciated!
hey there, i am looking to go mining in Pyro with the MOLE, is there a chart where i can see what asteroids have what en what the most valuable thing to mine is ?
what mining heads should i put on my mole
dont buy the missions, jsut do panels
Need cmats
oh, theres salvage in pyro that pays ye and aint illgel for CFP
I've done the panels already and stashed the RMC
or alteast i think there is
I'm hostile with CFP lol
You don't get a choice as soon as you do one supply or die the other goes hostile
I did HH with my alt as my main is CFP
I've been cleaning up abandoned ships otherwise, it's fairly decent
Scroll up 4 messages
idk what it is saying
How much do yall usually make from a couple prospector mining runs(not for supply or die)
what deposits have tin in them?
I've got maybe a dozen hours of salvage under my belt, but it's entirely panel scraping because that's what makes decent money
With SoD I obviously need to collect CMs too, which I've never done before
I took one of the 1000aUEC Arrow missions, scraped it, got into fracture mode and managed to break it, but for the life of me I've got no idea how to suck up the fractured parts for CM.
How do?
Right alt + S to munch after fracture
Thanks man.
Do you know what the keybind is called so I can bind it to my sticks?
Not off hand sorry
Yeah no worries, I'm not at my desk anyway; I'll figure it out tonight.
For any keybind if you know what keys it's using, you can just try to bind anything to it and it'll show the full list of what's already bound to that key.
For stuff with a modifier like here, only the actual key counts. So if you try to bind something to S, it'll show you everything bound to it, including that.
Yeah I've done basically zero messing with KB/M rebinding, so I didn't know about that; and you can't bind modifier+joystick button.
I did that doesn't work
The only thing I have been told is you want to manually store the ship you are going to use to put the cargo into then it won't bug out
ARGO tractor
MPV
i'll do another video on it
Yes, this seems to work good so far.
just sucks I have been mining for these missions for days and now My M2 has a shit ton of cargo in there I can't do anything with
It's becoming just a good habit to stow your ship before leaving your hangar
Why are the ships just being stowed the min. we leave a hanger I thought they were suppose to persist
Also we shouldn't be putting refined jobs in a ship should go to the Freight cargo
Excellent question; I think they said "Yeah our asset cleanup is a bit agressive right now, oops"
Just got myself a prospector, what should I equip it with head wise/other stuff?
It's a new feature added in .1 probably as a dirty workaround for ships getting stuck in hangar doors and falling through the floor
Something they didn't get round to implementing at the time of the cargo changes, likely on backlog until the next mining refactor
though that's still happening too
Hofstead for ease of use or helix for the tougher rocks. As for modules I'm not sure what's best these days but I'm sure it was discussed today if you scroll up...
this feels like it should be really quick to implement though; it's kinda frustrating
It's probably more complex than we realise, small changes can affect a lot of systems
My feeling is that the pressure of citizencon and getting 4.0 out the door last year meant a lot of things were backlogged
Sure, but it seems like it should be easy; simply add the station storage to the list of locations it can deliver to, same as shop terminals.
I'm sure there's some legacy function that makes it really hard and they have to finish mining refactor to do it
But like...
Just look how copy/paste IAE was, but I'm going a bit off piste now lol
It also depends on team availability, the devs responsible for that area might have been tied up on other things
Or they got joker carded; yeah
Janalite found first try. Just trying to navigate to it.
Daymar Cave under bounty lead me too it. Got 6 pieces. There any mining tricks for hand mining or does that only apply to larger rocks and ships?
Better yet there a way for me to record this location so I can return and check it later??
Not yet, other than using two or three points of reference and compus bearings/distances
Example 270 degrees for 17km from HDMS xxx
Can you put other cargo on the outside grid of the fortune?
Man I'm still debating wether I want go Prospector,Fortune or Vulture
Get the vulture if anything. The fortune is meh
The only thing that speaks to me with the fortune is the ease of access from the outside and the fact I already got a ccu to it
I kinda want to get into mining but I never really managed to?
I feel like it would be more fun long time since salvage can be quite ... mundane?
With the further nerfs to salvage the Vulture is the way to go, anything less than 2x abrade feels like it takes forever
I was running stock loadout 2x cinch earlier and I wanted to kill myself after 10 minutes
Does anyone have a commodity trading website that takes into account the Hull C and cargo loading docks?
5 pieces of the jana got me around 100k at seraphim. Kept 1 for research. Unless I can game the ore gen it doesn't seem worth it really to gather with contracts in competition...
Am I better off sitting on my refined goods until the sticking to cargo grid issue gets fixed? Or just chance it?
so far I haven't had sticky cargo if you claim your ship at the refinery you want to get. then get the cargo on the ship then retrieve it for the FIRST TIME!!! As long as you don't retrieve your freshly claimed ship until after the refinery jobs, it seems to be fine. Can test it out with a small job first if you want to make sure
Guys, Hull-c missions, please help me, the cargo lady keeps telling me there is a problem, then the problem is sorted, and then another problem, is it certain missions which are bugged?
bug, its currently not worth doing hauling missions with the hull c
too many bugs with it
Successfully collected refinery orders two times with this.
Hey guys, I’m a total newbie with the ambitious to start mining ice in Pyro. Any tips on where to look for it?
The outer areas of the system where it's colder
At least that's what the designers said but I wouldn't be surprised if you could mine it from the sun lol
Thank you
Deep in the ring of Pyro VI might be a good place to start, should be reasonably safe if you go far away from the nearest OM
Then it's just a quick hop to ruin station to refine
Thank you
since there was a new char selection and stuff did my previous refinery orders got voided?
Yep
are the bigger salvage locations worth their price?seeing as the arrow locations are 5k to be bought but dont really get you 5k worth of matherials
what is a surge and sabir
A module and a gadget
do the moles mining modules still randomly fall off sometimes and the windshield of the center turret scratch up to the point that its basically opaque?
i cant use gadgets
it took me 30 minutes to almost use one
my hands make it impossible to adjust it
Only if you salvo both rcm and cm, but i would also rip any guns, missiles, and components (if the ship lets you) be warned tho most if not all Stanton areas I've been to wont let me use my handhelds but the ships tractor beam works fine
personally id do the risky salvo missions as the just straight up pay you
It used to be much better -_-
i've only seen the pay this to get claim, and i do try to fully salvage, tho weapons did not feel worth the time to pull them in, and i used the ship beam to move the arrows out with me
you have to pay 5k for a arrow location but you only get like 4k worth of materials from them
do illegals or cfp salvaging
i'll leave salvage to later then
I tried doing Some hand mining, and I've got some Hadanite shards, where do I sell these and how? do I need to throw them onto my freight elevator?
What is CFP salvage? I've done a couple of R&R contracts but don't seem to go anywhere
Citizens for Pyro if I had to guess
That's as far as I'd gotten... More meant how to make them available and what they involve:)
Yea the ships used to be bigger per mission lvl but they nerfed it way to hard imo
But I think its temp due to SoD goin on since you can make back a stupid amount
Is this a good haul for 3 prospector runs?
I usually do not refine anything that isn't gold, taranite, quantanium and bexalite. As long as they haven't changed prices there's no point in refining/picking borase and laranite (and all the rest)
Oh, i was told borase was decent to take, I already know about the good ones. Titanium only there cause I had some
they might have changed some prices ehh haven't mined lately I used to mine a lot in 3.23/24
so i hear theres a bug with cargo getting stuck and that you need to follow steps to make sure it doesnt get stuck in grid, anyone know what steps so when i sell my ores i dont get screwed
I just filled up my prospector what do I now to process it at the refinery?
do I unload the bags
or store the ship?
Store the ship
Is there any good ROC mining spots around ARC?
or land on a pad and run inside to start the job. It doesn't have to be stored
where can I see different station's specializations in ore?
looking for a spot where Tin is good
the refinery terminal should tell you. I don't know if that data for Pyro is listed on any of the web sites
Has anyone run a mining loop where you swap your refinery bags for empties and have a buddy cargo haul to the refinery, so you can continue mining?
not possible, there's no way to refine without a mining ship. Maybe would be possible if he used a mole as the "cargo ship", but then why not just fill it up the normal way?
great i land at the place i need to drop off and i explode........
Mining bags a screwed due to them heavily clipping through storage grids in ships and the cargo elevator
So less you salvage or steal them and never properly store them ain't no way to actually acquire more bags
Be a good loop otherwise
Ah ok. I have yet to do any mining so I'm not familiar with the process. I'm still trying to figure out how to best kit the MOLE then mine for the event.
I was hoping that the RAFT could compliment the MOLE since they both carry 96 SCU. That would be fun.
Does the RAFT get around the clipping bags? No floor to clip through? Or do they just fall off like ripe plums
I haven't tried carrying bags with the RAFT, so I wouldn't know. But the RAFT is very easy to load larger SCU creates (8/16/32 are best).
Is it just me or did ice become rarer? Some very productive areas these last few days are turning up barren
Hey guys, does anyone know what planet I should be hanging around at for salvaging in vulture
Or any specific salvaging contracts to be looking out for to make good credits
I was doing the clean up missions around yela and they pay pretty well… but thought it give salvaging a go round pyro
Go to the refining station,
Claim your cargo ship (insurance claim)
send your refinery jobs to the cargo ship
retrieve your cargo ship
rinse and repeat for the next load
DO NOT retrieve your ship before you have sent the refinery job to it.
DO NOT fly your cargo ship to the station and store it.
I don't mine this patch but someone else I relayed this to has had success 3 times now. Individual results may vary
There is also talk of only doing one completed refinery job at a time
I heard as long as you store it before leaving your hangar it will not break the cargo boxes
Finally I'm repeating what someone else posted so no credit to me
Most people just get in the elevator and let the station autostore the ship.
Apparently not a good idea
Not speaking from experience
All I can say Patch is the person who has followed the above had issues when storing the ship. And individual results may vary after all it is SC 🙂
Apparently the games not even supposed to auto store it, it's a bug
My advice would be to try it with your smallest refinery job so if it doesn't work you haven't lost too much. Although any loss isn't good
When I run trading routes in my Raft I park it with its' arse towards the elevator. So easy to unload and load if you have stock in the local but if you have to go buy that ship storing bug is a big PITA
Do you run into issues unloading 1 SCU crates that are stacked on the RAFT? I've had an engine blow up twice because I couldn't get the SCU on the top layer off, so I moved the one below and then BOOM!
If you want risky salvo hang round Yela, Crusader
Most if not all risky contract from Stanton hang round yela , no clue for Pyro
damn mining ice in a mole it a pain its floats around lol
i cant sell my refined ore cause its stuck to the grid and it wont let me sell from the ship when its stored. any work around?
#industrial-professions message this has worked for me about 6 or 7 times so far
if after storing ur ship and recalling it its still stuck to the ship grid its gone, its bug that was fixed but seems to be back, IT SUCKS ive had it, only way to get rif of the cargo id blow ur ship up
but once it's on there i don't think theres a fix
thanks boys
so if i bring the ship and store it to get my ore it shouldnt happen?
instead of claiming it
here's a step by step by step instruction
I don't use the Raft for hauling contracts. I was talking about trading commodities. Sorry for any confusion. The smallest crate I will put on the Raft is 8scu. It just works so well with 32scu crates.
does the Mole work properly with crew now if there is a pilot in the pilot seaat?
What's the benefits of increasing extraction power?
Did they change what the Pioneer is going to do?
Will salvaging always be this disintegration seems they are settled on that functionality since they are building new ships around it I thought we would be using a laser and cutting apart ships then grinding the pieces has that gone out the window now
im salavaging a polaris and after about 50 SCU of scraping it just stopped working and now only says 0 cscu/s
is that intentional that it doesnt let you get that much from one ship
i got about 50 SCU so im wondering if thatsl ike a limit or somethin
and now the claw arm just says error..
what the heck happened lol..
Error?😂
is this not normal?
About the increased prices on copper/coro, is that also when you sell the refined materials to vendors?
check uexcorp to see for each commodity who buys it and for how much
Ah, didnt know of that one
Just to confirm, can you stack mining gadget effects on a rock?
whats the best way to load/unload ore pods in cargo elevators and cargo grids in general?
is bug, im not sure how to fix that due to not havin it in a long while but try either stowing the ship or changing shards
i belive things were only added, that being it is now a mobile base as well
Any salvaging experts here right now? I'm looking for help with salvaging ships in Pyro. I was doing Headhunter salvaging contracts, the 8k metal scraps on planets, and the 1k fee Arrow ones. But as soon as I leveled up my rep rank with HH, the Arrow contracts stopped showing up, and I'm left with only the planet side hand salvaging ones that pay 8k. I was hoping I'd start getting bigger ships to scrape and munch. Should I not bother with salvaging in Pyro? I need to find big ships so I can do Supply or Die.
havent done salvo in pyro would like to know this outcome too
Anyone know the best refinery to refine Tin?
no location has been reported to have a bonus for tin, if any exist
Appreciate the resource, very useful!
Just did a small salvage supply run for the event. As soon as the contract completed, I got more headhunters salvaging contracts to populate my mobiglas!
No Tin so far on Fuego, but LOADS of Hadanite
So what's best to mine/refine right now (other than tin and ice)?
I know quantanium + T1 materials those are a constant
but should I go for copper and conundrum too?
Only if you plan on doing the supply or die missions, otherwise it's still just gold or quant
alr ty
I'm also looking at this site for minerals and locations and I see in the S tier two new ones, Stileron and Riccite that are only found in pyro
I guess those are still worth going for? (Haven't mined yet in 4.0)
do mole mining head modules still randomly fall off?
randomly? No. They will come off if you explode a rock too hard though.
Will there be a handheld scanner attachment for the multitool?
at least in 3.23 and 3.24, they randomly did that too when exploding a rock in the green zone
ahh. Not in my experience so far, although I have only done a few mining sessions so far in this patch.
that hasn't happened to me... yet
and with modules for 60k aUEC that always cost me alot of money
the modules didnt actually get destroyed, they just fell off without warning
if you noticed right away you could pick them up again given they hadnt drifted off into space yet
Anyone want 2mils worth of Quant?
So for fortune is the abrade still the go to?
Should be, the Cinch gives more materials but not enough to be worth the extra time it takes
yeah, by numer the small size, but much higher speed and slightly higher efficiency seems like it might be like usable but yeah it did take forever to get 7scu of RMC lol
Yeah, and the Trawler have to much loss of efficiency and collecting speed to warrant its higher area
I think on both the Fortune and Vulture it is, I scraped a panel with 2x cinch and then 2x abrade the amount was like 4scu vs 4.5scu and the time taken was twice as long so not worth it
cinch only useful for drawing pictures - for the 2x time I'd expect a significantly higher yield else over all you're better off with faster scraping and hitting more panels/ships
Also what the go to size 1 QT drive these days?
it looks like atlas is a great balance of high speed, some efficiency, and a good cooldown time
I’m using a Drift (stealth) on my Avenger to try and keep my emissions down when using it but the Atlas makes sense if you’re not concerned about that.
What are some good locations to mine for a solo Mole?
I've been doing a run in Calliope and I've found some pretty nice rocks problem is there are winds and my ship is moved around
pain
h
Hey, how are you supposed to loaad the polaris cargo bay at a space station if you get kicked over to a docking port?
You can't, Stanton stations have maximum Large size hangars and docking ports with no external cargo facilities
Well you could use autoload for commodities when stored, that's it
The 3 main Pyro stations have an XL hangar but you have to store your ship first by the docking port and then call it to the hangar, the same applies at Orison btw
That's better than nothing I suppose
Wheres the best spot to find abandoned ships for fracturing/Disintegrating?
I've heard there's abandoned ships at pyro gateway
not sure though, there also are often ships near moon's bunkers
I found ships around the Pyro Stations and outposts but they get cleaned up a bit aggressively now, especially at stations. Best thing to do is the contracts in Stanton and haul the boxes to Pyro
Do Argo mining bags bought from refinery decks function when attached to a prospector, or do I have to get them off an actual MOLE? I know they're a pain in the ass to get out of freight elevators but I can handle that, just need to know if they work yet or not.
Is it possible to refund from removed ore bags yet?
I mean, can I have a buddy park his cargo ship full of bags, take a prospector or more or and fill it, come back to the cargo ship and swap the full bags for empties? Then once the cargo ship is full, fly it to a refinery and get more bags while the team keeps mining?
Forget that- with the latest modification, Copper/Corundum are selling at 10.5-11k at Orison and Lorville, which given their relative abundance, is FUCKING NUTS
You can fill up in copper/ corundum within a cluster or two, haul back to a refinery and cycle back
You can do that- theres a trick to get them from your storage into the elevator: https://youtu.be/9oxG9VlzN1o?si=R1H9f5ty-mYdUQap
Star Citizen Swapping from Standard ore bags to Mole ore bags
This way the Prospektor goes from 32 SCU to 48 SCU
This is for version 4.00
IF you claim your prospector, they revert back to MISC bags tho. Theres an IC report about that
Not quite the way you envision. You currently need to refine from a mining ship- and IIRC the only ship other than Mole/Prospector that can carry ore bags is the Raft.... so you could offload your full bags for empties, store them on the Raft, have him fly it back, then shove fulls onto another mining ship for refining. Its just easier-and faster- to shuttle back and refine it yourself. Use a pad if you want to save a little tim
Did that earlier but it showed 0 SCU in the HUD and refused to mine anything. Wasn't sure if it was the 'normal' 0SCU bug or if bags from a refinery deck didn't work.
and yea, couldn't get them to save to the loadout doing the usual VLM trick
Considering the massive mining/trading event they have going on, this is fuckin paaaainful 
Damn. O well. Ty for the reply
OTOH- cycle copper/corundum/tin fast- sell quick at a TDD and buy a mole quick 🙂
I had the 0 SCU bug when I stored my mole and it said it was "on the pad". I flew away from the station, requested a new pad and restored. Worked for me and my ship had its ore back
a prospector of Corundum/Copper will sell for about 300k a run
you can cycle through them fast- Clio has Corundum everywhere- CRU-L5 drops nothing but copper
Tin is even more ridonculus. Just for cash, I'd go to Pyro and make the run to Adir for tin. Even if you just sell it at a TDD, its 23k per scu at Checkmate.... more if you hunt ice.... but thats like printing money
for the MOLE can I eject my Cargo pods and used the collapsed pods to fill up more?
How long does it take to process ice into pressurized ice?
Its like a normal refining job... I dont think theres any special time. You lose alot tho.
I wish when we scan a rock even all the broken pieces it can scan all of them all at once
do any of the orbital platforms around planets in staton have refinerys
no, and even if you could there's no way to refine or sell the ore without it being attached to a mining ship
no, lagrange point stations only. Mostly just the L1/L2 stations, although I think some of the others do as well. Oh, and the gateway stations.
now the real question does the pyro gateway also autoload?
from the refinery? They all do. That's the only way to get material out of the refinery.
im talking about onto a ship
sure you can refine the ore and it put into the station invintory
no, you can't
rip
you can ONLY load it onto a ship from the refinery
hopefully at some point you have the option to load it to the station, but at the moment you cannot
so that would mean they removed the ability to cause it was set to be refined then sent to the station then loaded onto ships but why remove the ability to hold it in storage at a station? not everyone has a cargo ship along side a prospector
that was never an option
before the cargo patch last summer it was load to ship, because that was the only way to get it. And the never updated the mining loop to work with the freight elevators.
ill have to take your word, i feel like there was the ability but mining was a very short touch in the past for me.
Yeah, I wish there was. Especially in Pyro where you can sell a lot of your mined goods at the station where you refine them, you actually can mine, refine, and sell without a cargo ship. Except that you need it as an intermediate place to stick the cargo.
hopefully soon. It seems like such an easy thing to implement. But a programmer I am not. There may be some technical reason why it was skipped (the refineries being old code that were not easy to update for the freight elevators, maybe?) I don't know.
id image it simple enough to simply add the station as a destination point in the display lkike how you buy materials or parts for ships
I'm not quite understanding the lifts they did on the caterpillar it would have been great if the whole cargo section of it came down so you could load it in easy and the top it off is that all they worked on no components within the ship it's getting concerning that they do little at a time on Legacy ships😥
Grim hex gives you an XL hangar!
Guys need some clearence here , the mole seems to have 24 bags but only Uses 8 of them . Do i just have to take them off to Use the other ones or is that an not working Feature?
I do have the same question, I done a session with friends bringing an hauler with us, if you manually detach the cargo under the mole you can see other cargo pod compressed under the main ones, we was not able to make them work though.
After we unloaded the main one the cargo count was 0/0 scu.
Anyone knows how to use the extra 16 pods?
Yeah well thats weird on the rsi side it says you have to jettison the cargo but i dont know if thats even a thing atm
I tried and the key bind simply does not work
Maybe its not a thing at the moment becourse ships like Expanse are not in the game
it would still make sense to haul the raw mats to a refinery
Is it right that hauling contracts for Red Wind Linehaul have all moved from Stanton to Pyro now?
a little confused on the resupply mission in pyro. I have ice and tin in the refinery, how do I do the turn-in? I can't find the mission marker in the station
i'm at checkmate
Just send it down in the freight elevator
so I have to unload it from the refinery, to a ship, then unload it from the ship to the elevator?
Yes
ah ok thank you very much
Hm...does mining pay?
26million for this contract
ROC miners beware: Daymar and Aberdeen will become very dangerous when Valakkar(Sand Worm) gets ingame😁
When
soon
WTF!
would you guys say 1 mil for 24scu of corundum is a fair value in this economy?
someone offered to pay
41.6k/scu? yeah that seems fair
double what it vendors for I believe
You could set your own price and be greedy
i could but
ramadan
how do you usually do trades like these? buyer pays first, then I deliver?
Zero idea, haven't done it myself, just seen people say they are setting their own price
I would assume upfront payment, maybe 70% upfront and 30% later?
as for how...party up and let them into your hangar and use the freight elevator?
yeah i made a party, just first time im ever selling something this way
you'd prob have to go in your largest hangar, call up your smallest ship, request ATC to open doors (but don't exit), and let the buyer in that way
do like this buyer pays half you call goods up player pays rest and he can store the goods
or if its bigger quantities do a process for smaller amounts multiple times
its just 24scu, so 3 8scu containers
one container at time so trust is build
yeah, good idea
ty ty
So I stored my Polaris at a station, but when I go to the commodities terminal I can't buy anything when it's set as the inventory location. Is that normal?
click other options until you see your ship model appear in the middle
yeah a bug
I think I got it now. Even when stored, it still takes time to load? It gave me a timer
yeah
yep, you used auto load feature
sometimes bugs out for me and doesnt give a timer, so i wait for a while just incase
Alright, good to know.
man i got tired of this supply or die event
I just want to get some quick credits
got 56mil out of it
he ended up just paying it all upfront
easy stuff
once again struggling to unload the starlancer 
how its easy?
oh that i usualy deal with 32SCU containers
yeah i got what i got from before the patch for copper and corundum
these things refuse to come out
once i can get ONE out, they all come out easily
which i finally managed now
Anyone found planets to mine Ice?
yela?
pressurized Ice?
absolutely no idea, yela is the ice moon
I thought it was a new resource 🤔
pressurized i assume is after you refine it?
Ice I guess, yeah xp
idk why im answering, someone knowledgable should answer sorry
Pyro only, space only
furthest from the sun
Thank you kindly :)
and appreciate you trying 😄
Loading 8 32 SCU boxes into SL MAX is for the brave
16scu is the max ive attempted 
6 32SCU are easy but 2 additional are on unsecured floor in rear bay and there is a glitch making loadin/unloading kinda dangerous
Oh jeez, I forgot that the gateway station towards earth exists...
nope
there is no gateway towards earth ingame atm
you mean magnus gateway?
nope
Im pretty sure Earth is in the Sol system
since Sol means Sun
there's no gateway to Sol rn
That's exactly what I mean
he might have mistaken Terra for earth
Ah makes sense
question do outpost freight elevators work?
they're supposed to. will they? flip a coin
if its heads, it wont work
and both sides of the coin are heads
if it somehow lands completely vertical, then it works
thats my experience with cargo elevators on outpost
yep
Sol is Hella close to vanduul too
Stanton>pyro>cano>davien>sol
yeah
and squadron 42 was taking place in Odin and Vega i think??
so if they already build those systems
maybe theyll make a connection from vega to sol
unless this is the official, unchangeable route map
This is very cool, thanks for sharing. Look how much of a nexus Pyro is!
Pyro was planned to be a Nexus for small crafts
But CIG moved away from jumppoint size restrictions
You think they will go back to that or nah? Either way I like that it is placed as an easy shortcut for so many routes
Dont think so
Cuz if you wanted from stanton to pyro
You would jump from
Stanton>terra>hadrian>castra>pyro

I don't get it 
There's nothing to get, it's just a version with no background
That I prefer over the one above
Imma save that one
Found an abandoned vulture and completed a small supply mission. Yeha
they kinda fixed it, the end box has a slight gap now so you can easily remove it (both in the back and sides) although it still sufferers from the phantom geometry on the vehicle area that yeets boxes around
you just admited biggest issue is still here: it still sufferers from the phantom geometry on the vehicle area that yeets boxes around
Yeah when I first read that I was thinking 8x 8scu boxes
The last 2 32s are a pain I did that during supply or die and it's LOLz to unload
How does outfitting the vulture work? i see everyone saying to use 2x abrade heads, but it comes stock with 2x cinch, 1x abrade and a tractor. Do i just replace 1 cinch then?
yeah replace 1 cinch, make sure the middle two of the 4 are abrade, I think it goes from top to bottom tractor, abrade, abrade, cinch (that way the main two will be abrade)
otherwise you could put both abrade on the same side and be like doh!
Thank you for the clarification!
can argo raft carry and deliver mining pods to refinery? or is it just a regular cargo ship?
just a regular cargo ship. only mining ships can deliver to the refinery (at the moment)
I have been suggesting people start refinery jobs from the pads to save time, but aparently that doesn't work in Pyro? I have been using hangars in Pyro for security reasons, but tried a pad today due a long queue and the refinery didn't see my ship. I don't know if it's a Pyro thing, or a "this patch" thing, I haven't tried in Stanton.
For mining should I continue to mine on cellin or should I mine in halo
Depends, what is your goal?
hmm i didnt know pad thing... but if it doesnt work in pyro still cant use it for ice
Money
@mild pumice what is the value of the tractor on a vulture? I just replaced mine to 2 cinch 2 abrades.
Pyro: tin & ice
It's handy if you bump a ship and need to stabilize it, that's all really.
well unless you wanna box boxes with it or something but not something I have ever used it for
I only ever use the cinch now for artistic creativity (the likes of a 4yr old I might add)
2 hours following regolith hopping around different high % locations for Ice and haven't found a single I-type asteroid or 1660 signature. wtf.
The Regolith site shows the various highest percentages of Pressurized Ice in Pyro. Based on that info here is where I'll be mining for the event: The RBA's of Sierra, Cook and Ultra. Also near Terminus CAJ-445. Good luck!!
found some prior artwork
@mild pumice The only ship I strip these days are 890's (endless supply over Microtech). My box B*tch has his own tractor on a cargo ship 😄
with the current copper/corundum prices is it better to mine -> refine -> sell them at TDD or to use them to complete the missions?
Complete missions then sell to players or vendor. At least that's what I'm doing because I want to do the quests
and get the paints
Tried that, found 0 anywhere, ice I easily found but tin is nowhere, I've tried all the planets and moons with high tin chance and nothing
Could've been picked over. Or something is wonky w/ the server since I was just mining and couldn't find anything in Stanton space. Had to hop servers to find stuff.
Tin isn't found in stanton
Only In pyro
Unless you buy it from magnus
Correct, I was mining for Corundrum, but just sharing the info that in the less lucrative system (where presumably there are less people) I was also not finding anything on my scans on one server so I had to hop
filled up my mole with tin relatively easily yesterday on Bloom surface
Good spots for Tin is on Bloom, Fuego, Pyro 4, and Adir...
I looked on pyro 4, Adir and Fuego with no luck, kept getting beryl with aluminum
where were you finding Ice? I found Tin at locations near Shepard's Rest near mountains, but not actually at SR or you might get PVP
The Regolith site shows the various highest percentages of Pressurized Ice in Pyro. Based on that info here is where I'll be mining for the event: The RBA's of Sierra, Cook and Ultra. Also near Terminus CAJ-445. Good luck!!
i just lost 3.5 million cause the damn cargo won't load
Near ruin station
There is a mining cargo work around if that was your issue
i was doing commodity trading
told the station to load it to my hull C, flew there, and it just said transfer complete while nothing is on my ship
and I lost all the cargo and money
stow it then call it back
:/ oof sorry to hear that then
Never trust the Hull C
Hull c is a gamble
Impressive tbh, it's only ever cost me money
I've done a few of the large hauling missions with it but had various issues with those too
Okay guys, I got started in mining for the first time. I was mining conundrum on eutrupe and making decent. Where are other hot locations/materials
Yes i have been using this, but what else is selling alot, that's not super hard to find?
you mean for SoD?
Pyro: Tin & Ice
Stanton: Copper & Corundrum
Thanks
These are Quantanium tier until the end of SoD
What does SoD stand for ?
Supply or Die
Yeah, I think it'll last till the end of the month
You might also be able to sell the mats to other players at an inflated cost if it is still hard to buy them due to low stock
One more thing,, do you have to send your ship down in elevator or can I take the bags off and use the freight elevator?
Send the ship down. The refinery only recognizes mining ships
is there a workaround for not beeing able to uload refinery cargo?
Ah okay, I keep calling back up my prospector and it keeps coming uo in the ground smh
claim a ship, send ONE refinery job to it, send ship up, go to whereever
Calling from the hangar instead of lobby usually avoids that
ah, then im fucked then since i have two orders on mine
Once it's stuck, no. Supposedly it's caused by the ship being auto stored if you leave the hangar with it out.
So manually store and wait for it to go down before leaving
like seriously how is this not insta patched, its you know a core gamplay loop
yeah ill do that in the future
What am I missing here? I am using the strongest mining head with modules that should increase even further the power of the mining head and yet every single asteroid is marked as impossible?
Some rocks need multiple lasers on them, they are intended for group play
So which rock should I be looking for? I'm not noticing much of a difference between the types
You need to develop a sense of what mass*resistance your setup can manage
The challenge rating is not 100% accurate. You can get danger close to increase power at the risk of damage. You can also EVA out to attack gadgets onto the rocks to make them easier targets
That said, 43.7k is a huge rock for a solo
I've done 30k+ solo on a helix 2, and 15k~ w/ hofstede...so a duo could crack that
This just in: MMO game designed for multiple players
I mean, it is certainly as convoluted as a lot of MMOs are
how much tin u got? i got some ice. maybe we can make some quick money together
Do all mining modules stack?
is there a trick to get Prospector and Mole bags to not glitch/fall through the elevator?
no
In terms of salvage any good places for panel scrapping
I used to know places but not sure if they're still even there
Terminus belt
Yela Belt
Aaron belt but it's less convenient
Thanks
I can't seem to bring up my Atls and only that vehicle is there away to unbug this?
do it from the hangar, not the ASOP lobby
hey! i need to farm the arc L4 rocks. but where excatly is it. is it around the arc l4 station?
I am doing it from the hanger can't call it from the ASOP lobby nothing happens but I have no issues with anything else
Any known good ice locations in pyro?
Any gem miners around? Need some advice/assistance... 🙂
sc-tradetools says Hadanite is 399k (I'm presuming per SCU could be reading this wrong) at Seraphim Station
Mine 59% of a 2SCU Stor*All so I am presuming I have 1scu + extra
Get to Seraphim and sell to Admin (I don't think there is another place to sell ore at stations is there?)
Sell Max Amount for only 199k when I should have been getting 399k for 1scu + whatever for the extras
What is going wrong here? I am obviously reading sc-trade tools page wrong...
first time selling hadanite as finally they fixed ROC mining and it's all working now!
I would say 35k mass its doable. But depending on the composition. Gadgets are a must as they help a lot. But if you are playing on a Mole, i would sugest having one of the side mining arms ser up for smaller rocks, as the main one will be too strong.
A Sabir gadget would definitely help here, but not sure it'd be enough.
I normally take 2 Sabir and 2 optimax for mining. Sometimes i forget to pick them up lol.
I often forget 
I also run with Sabir and Optimax
Sabir is the best to help with tough rocks
Optimax is helpful too, but it's mostly for the Cluster bonus I use it
Same here. Especially for this event when i am trying to focus
I run Saber and sometimes if the rocks good enough I. Use that one module to split the rock more evenly
you can hand in more SCU than has been requested for a mission e.g. supply or die right?
example: it asks for 6 SCU, but you have 2 x 4 SCU containers
Yes. And usually you’ll receive the difference in your storage, you won’t lose that excess.
cheers, couldn't remember! 🙌
my first reclaimer run, 20scu RMC and 80scu CM - unloading it was the hardest part lol
I guess the salvage hold is useless since there's no grid anyway? And it's a pain sending the boxes through anyway
Unloading a reclaimer is always fun lol
it wasn't too bad but I think I will just print 8s next time instead of 16s
just a shame the cargo lift is so small, like be nice if there was a bigger lift in the salvage hold (unless I'm missing something)
Nope, I agree. It would be nice to have a bigger lift and doorways
To the lift
cool I had a bit more RMC than I though, brought it all to checkmate and was enough for 3 small contracts so 1.2 mil for my morning's work 🙂
I will be happy to show you some pointers on using the rear drop chute if you want. I use it every time no blow ups yet. Scrapped a M2 last night could only get 29 RMC off it with the Trawlers.
Is ice the same type of by-resource as tin that if it's not in one rock of a cluster it's not in any of the cluster?
Ice is pretty rare and has a numerical score of 1660 and multiples of that number. It is an I Type asteroid. Once you find one there is a lot of yield since it does not have a lot of by products.
I found tin rocks pretty wild having 0% instability and resistance
Yeah it seems RMC rate is quite low, tbh I might RMC with my vulture and just use the Reclaimer for munching. I think I could have got about 30scu off the HH I was scraping
Any reason to use the chute tho? I can just carry it straight to the lift?
Is ice more commonly found in asteroid clusters in space or on planet surfaces? I've been scanning around on Terminus, but haven't found any so far
You need to open all the ports from the pilots seat then I align the 16's horizontally to fit in that tight gap where the chute opening is. If they get twisted pull back out and get the box level again. It gets easier the further away from the chute you are. Leave some working space by the chute also. Park the rear of the Reclaimer as close as you can by the elevator. If the crates get locked up use VTOL to shake them loose to the floor.
The Regolith site shows the various highest percentages of Pressurized Ice in Pyro. Based on that info here is where I'll be mining for the event: The RBA's of Sierra, Cook and Ultra. Also near Terminus CAJ-445. Good luck!!
thanks I'll check it out, I need to orientate myself with the turrets as well since I got attacked by a couple of small fighters on the last claim, no biggy I could just jump away but would have been nice to shoot them down and munch them too lol. I need to bring my buddy along next time
I've been attacked a few times by smaller ships I just fly away and jump. The Eclipse or Tali can be deadly however.
The rewards for the copper/corundum contracts are:
Small (13scu/13scu) for 391k auec (15,038 auec per scu handed in)
Medium (94scu/94scu) for 3 Mil auec (15,957 auec per scu handed in)
Large (334scu/334scu) for 13 Mil auec (19,461 auec per scu handed in)
So it's worth 15k to 19k per scu, depending on which contract is being done. Decide from there what you wanna sell it for?
Felt that LMAO
Manual unloading is agony.
Desperation.
If you get 1 material for free somehow, it might be worth paying more. The math I did was just assuming equal worth of both
It wasn't too bad in the end, I do a lot of hauling missions so my mouse wheel is worn smooth lol
It's classic marketing 101. The demand for those two has pretty much skyrocketed so people don't mind slashing a little of their profit on the contract if it means they can get it done faster and start a new one.
It's likely possible that people buying said materials aren't buying all of it but rather a quantity they're missing.
Yeah some people have a lot of the other commodities left over from when it was cheap so just want to get the other at whatever cost to get the points.
I did a straight swap with someone here Tin vs Ice as we both had opposite stuff
I see
I had 512 ice so swapped 256 vs 256 Tin, banked me a cool 26mil plus change
I dumped them all out on the floor and used the ATLS to shunt them. I loaded them all into a Maxlancer and took them to Pyro, was enough for 3 contract so 1.2mil plus still have like 40cm left
I'm going to take the Vulture out and get some more RMC
20/80 was enough for a contract?
Huh...I remember the RMC CM contracts being a lot bigger.
Did you do multiple salvage runs or pile it off-grid in the Vulture?
When I salvage in the Vulture I usually fill the back about 20 boxes and 13 in the buffer
@zenith hearth so in the beginning there was a dedicated salvo door that would lower but it's functionality was discarded later and we were left with this mess of a ship that barely lets 8 and 16 scu through its doors
Hopefully it gets some love at some point, it's probably at the back of a very long conga line tho lol
My guess as well
They took something beautiful from us. Although I came late to the party so I never got to enjoy that freedom
Handful of patches ago the 8 an 16 crates were a smidge easier to get through
Dunno what happend
But yeah maybe if we make enough noise they'll revert it or better. I mean we are still waiting for the Droids
I can squeeze the 16 in the Slavo Hold but it is a tight squeeze
I was late too, this is all second hand info but trust worth if you look at the back of salvo processing
I spend more time rearranging it to fit it through lol
I think they are waiting on some ship parts first from other ship as well as ai to be in since they need to add that anyways
Ima just stick to 4scu annoying as it is
What's the deal with mining rocks not being scannable all the time? Is there a work around or do I just keep leaving them? I'll find one that works eventually but so far today I've had to pass up a few groups because they were not scannable
guys i thought they fixed the cargo stuck issue. but today my friend just picked her refined items to c2. and cargo was stucked inside grids again. we lost lots of refined ice. how can we fix or at least prevent this bug?
Soo off grid. Gotcha.
I think I max out at 35 boxes in a Vulture, last couple take some wriggling.
too much effort beyond that.
@mild pumice are you salvaging right now?
yeah just munched this lol
yeah I don't do extra effort tbh
bugged the buffer reverted after QT back to base :/
ffs server meshing
What is the max that can fit in the vulture? 25 boxes plus 13 in buffer?
40 if you REALLY push it I think
Bug, not really a way to fix it, some people say shoot the rocks but that don't work for me, I just did asteroid mining instead
thank you @ripe grail
How "easy" is it to salvage solo in a Reclaimer?
easy enough, just a pain running around the ship
reasonably, but better with a crew
@mild pumice gimme a shout if you need crew, I'm free for a few hours.
I'm good thanks but appreciate the offer, no point continuing if it's going to bug out though
And with a Reclaimer, how quick can you salvage for the $3M or $13M contracts for the event?
Because the Vulture seems like it would take a while.
Vulture can get 200 SCU of salvage in about 2hours 30 if you have a constant supply of ships. the Construction materials are a pain in a vulture.
I would say 1 session with a small crew (1-2hrs) for the 3m and a half day or more to do the 13m
reclaimer is pretty quick to get the construction materials but the pain is unloading.
I'm surprised there's no medium salvage ship.
I hope its an Argo, I might upgrade my Vulture pledge if its decent.
going to lose out on my pirate skin on my Vulture sad noises
a Vulture can strip over 70 SCU of RMC off an 890j, so you'll need to strip 3 to get enough for the 13m mission.
That’s also if you can find 3 x 890j’s
easy peasy, I even get paid 90k for each instead of paying for it.
all PERFECTLY legal to boot!
Oh, is that because you have a high salvage rep?
Honestly, I'm a bit irked that we got the Fortune and now an RSI salvage starter announced, but no medium salvage or Reclaimer rework
No clue what that means, but I want that stick lol
Yeah, I was surprised as well.
Imagine me seeing all those salvage ships, all I'm waiting for is new mining ships ;-;
Isn’t mining in a decent place for ships?
Really need medium salvage and mining ships that are middle of the line in terms of cost...
Instead of fricking 32mil a piece.
Still also waiting for the MSR to actually be useful for something.
well there's two
Understandable, but at least the mole is decently usable. Imagine you had to spend 30 mins pulling all the ore out
ye I can definitely relate to that with my reclaimer
You'll have to, after it's refined.
@royal hamlet pm'ed you
Loading and unloading is pain.
MSR is a great little ship to offload the contents of my Vulture to 😄
Loading/unloading refined stuff isn't bad at all. Have you unloaded a reclaimer recently?
Yup.
Then you know it's nowhere near as easy
Also managed to fall through the unloading chute and get stuck inside a crate of RMC too.
So yay.

is it possible to autoload a ship from your own inventory, i have a couple of hundred 1 scu boxes from the vulture
good luck soldier
Good...luck is all I can say...
thats a no then lol, oh well its a chill session when i move it
Bruh you got know idea
anyone else have anm issue after you put boxes on the cargo grid of the reclaimer you can't move them again?
This ship is one bug after another lol
well at least you can sell them to TDD so wasn't a waste, 140k for little effort lol
pfff 160 to move 300 cargo doesnt seem worth it, i can do more lower rank quests with the same amount of drop offs that earn more... they really need to update the hauling job worth......
yeah it would be fine if all party members got the pay then you could do them as a crew.
The whole hauling setup needs a rework, it was good for proof of concept but too many things don't add up, once you get to Senior you can see it's really not worth grinding anymore plus it gets a pain to sift through hundreds of missions.
one should be paid per SCU x distance
thing is these will be on backlog now for years whilst they work on the events and other things
Just do the ones you enjoy, I still do little local loops but the high SCU ones are more trouble than they're worth tbh, well except the Hull C ones, when they work 700k is a nice pay day.
I will ocasionally do a Senior 3 drop haul, they pay 330k ish for 3 drops, they take around 1hr so as you say you can stack 6 of the small missions and do that quicker lol
theres like 8-9 90-100k missions with the same 4 drop off points that you can do within the same hour, just more box management
The reclaimer does need a rework, taking in account that 70% of the ship volume its used by the salvage system that was scrapped. And could have a bit more cargo, and making unloading easier, as its almost a nightmare to unload it.
Move a different box that's next to it, one of them is locking that one in place. Usually the one touching it
All the boxes were stuck 😐
Even ones not touching, as soon as one was placed it could not be moved again
I think maybe related to the other stuck cargo bug
I've updated the IC
how many refinery order do yall normally do before selling, my cargo ship is a taurus
when claiming refinery order the terminal showed my RAFT twice
i chose the first one and when i went back to retrieve the ship it had no cargo
is the cargo gone or is there some way to get it back ?
and if i see this again is there any way to know what ship should i click ?
Try storing and retrieving the ship again
On a trading terminal, you know which one to select because the picture of your ship appears, but on a refinery terminal I never heard about this before
okey will do
Are there bigger ships to salvage in pyro than in stanton?
same if you reach the risky ones, got the big ones on both sides
alr
I'm hoping with or after the vehicle mining, they increase sell prices for some ores, like I get t1 are common and all that but like rn it's more profitable to do cargo hauling or sell drugs, bounty hunting is the only thing less money wise rn
is the Fortune hopper 12 or 13?
Pretty sure it's 12 (I was wrong) doh
what are the best heads for the mole?
its 13
same as vulture
it can hold 12 outside
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It's 13
Not sure which is best but I see often Helix II, Hofstede and Impact (I imagine the 2's).
heads are really personal i run helix 2 on main and stock on sides
Here's a video with a suggestion: https://youtu.be/eBTuNGm_W-0?si=p9uQJwvfUT3_EruT
#starcitizen #starcitizenguide #starcitizen2025 #elguapoe
Let me show you why I am hands down the best at mole and prospector mining in Star Citizen 4.0.2. This is the best prospector and mole loadout for mining in Star Citizen 4.0.2. Maybe someday you will be as good as me mining in the prospector or mole in Star Citizen 4.0.2 but today is not ...
That's where I'm struggling to understand how it's personal vs practical. I've been looking into which heads to get and because I don't understand what goes into mining (resistence, etc) I'm still not sure what to take. Would there not be a preference based off larger rocks and smaller rocks, and having that flexibility?
More Mass = more power
More resistance % = that % less power
instability = power gets stacked in batches that are a little bigger or smaller, just the green bar filling in bursts, really high instability are really big bursts really hard to controll
Inert filtration = unimportatn/useless imo, just dont mine large batches of innert
did i miss anything of importance?
oh one more
window size = how much error you get for the bar to fill
the personal stuff comes in what you like
i do not care for stability since i do not mine quantanium and even when i do i can manage it
i care for power since solo mining i can crack 20k mass 30% resistance or around that
i dont care for optimal window size since i am patient and enjoy plaing with the power bar, my green zone is maybe 3% of the total
I run one helix 2 with two riegers C3 and a stampede
and 2 Hofsteed 2 with a Focus III + Torrent III and Torrent III + Rieger C3
so with that i run this setup and i enjoy it the most
First off, a big thank you @weak tinsel for this information and breaking it down.
if i were to mine with ppl i prolly would swap the other heads but i only use them to crack the smaller cracks that are 1500 mass or below since the helix is just too much work
Secondly, I've seen Impact 2 mentioned a few times. Any good/bad with that? Would having 1 x Helix 2, 1 x Hofstede 2, and 1 x Impact 2 cover most aspects? or same same but different?
What would you swap them to?
idk didnt really pay attention
i dont play with random ppl so i would just get the preference of my friend
if it was for me and there was a helix i would go for the hofstede since it has a -res bonus and other nicer
the third head just max out filtration of innert if i have a good crack with innert just to min max
Ok sweet. And what's all the other stuff like "Rieger C3" that connect to the heads?
head modules that modify a % value of the base head value or just add their %
https://redmonstergaming.com/mining-cheat-sheets/
site with spreadsheets for gear
and the ore data is ok but a lil outdated
modules and heads
form that site
a more up to date database regarding the ore location and distribution
https://regolith.rocks/
dont mind the AI graphics they have solid stuff and no one to do art
Ya I'm not looking for fancy art, just good information 🙂
This is awesome. Much appreciated!
One last thing. I've seen that people carry little devices that they manually place on rocks to help crack. I suppose that's the just of it? And some carry different modules and/or heads in case they need to switch on the fly? Recommended?
you can now attach fresh modules to the head to replace the used ones
its again something i dont do but saves time that you would spend flying to a station to fit the module with the ship modding screen
the hand held ones are also on the red monster site
they are worth only when you have a realllly nice rock to crack and are missing a little power or it has a bit too much resistance
they cost 20k to i think 50k auec and are easily launched into outer space when the rock brakes since they detach
but if not launched they can be retrieved and reused
i fiddled with them for some time but find it not worth my time
they are a fun little thing to try out
for the funny part there is a video of a bunch of dudes cracking a 35k mass rock with the lil rover by using like a 100 of the modules and making the green zone 100% of the power bar
lol that would be cool to try. and expensive.
I'm also looking forward in using the ROC to mine in 4.1. It's nice to see that you'll have to use that to mine specific ore for ground vehicles. Helps change up the game loop.
imo its still going to be eh but its nice they are adding stuff
just hope it works
"just hope it works" should be an official CIG t-shirt lol
more like this
now here is example of broken
i poses one pisces
and one RAFT
already today i have voided a whole order since the RAFT doubled and i have no idea which one is the real one
Can you send another screenshot as-to what you're seeing? What do you mean by "doubled"?
well the ship is displayed twice in the Receive Order
and selecting one will void cargo and the other maybe will give it to the ships grid who knows
I don't understand what's the use of an Impact especially with the "hit big" modules of the Helix, just use the Helix. This is a solo loadout guide, so the purpose of combining lasers doesn't work here.
I'd replace it with a low power head and modules to lower inert materials. Hofstede with double FLTR-XL
and here is the its personall bit
Oh, I see. You're talking about commodities and auto-loading. Ya sorry, unfortunately I don't have the answer for you.
I don't think so.
I think both the Helix and Impact are oriented into breaking fat rocks, which makes little purpose on a solo loadout where you'll be using only one head at once.
The personal part is more my 2nd sentence, with the Hofstede FLTR choice
im doing that and it works for me
tho i dont use the impact but the non uses counterpart
Can I install modules onto a head and swap out the head only if/when I want to modify the MOLE for multi-crew or solo mining?
after swapping the head it will strip the mods so gotta redo it but you can swap it whenever you are at a station
no equipment is permanent
only exception is rentals they cannot be modified
so now there is once again 2 rafts and i have no idea which is real 
and also i need to relog cuz the terminal broke 
Looks to me there's one option, the white text. The greyed out "Argo RAFT" seems to be in the background but I could be wrong.
nah its just one more option in the menu and it only shows 2 ships and once
Judging by the fact the white text has the black background that covers the "Collect" button whereas the second one doesn't.
now thats funny 
do i need to char repair ?
everything is 2x
mole and pisces i own raft is rented
I would try another location or exiting the game then returning before a character repair, IMO. Just to see if it's the location that's bugged or session.
Greatly depends if you're running solo or crewed.
For a crewed one, having multiple very powerful lasers is interesting to crack rocks a solo couldn't do.
For a solo, other than the very much needed Helix, it's hard to say what's best, but I believe my loadout covers most things.
I'm running the Helix with 2 Rieger-C3 and a Surge. You can go with Rieger Stampede Surge for crazy power, I don't because I don't like using two modules at once.
On the sides I have a Hofstede with two Focus III to achieve the lowest power possible but I rarely ever crack rocks this weak. (You could go even lower power with Focus I).
And the other I use the most with the Helix, a Hofstede with FTLR-XL to crack most of what the Helix is too strong for, and lower the inert materials as much as possible.
Sabir and Optimax gadgets are also excellent to crack rocks more easily or get better cluster factor.
Good information as well. I definitely have enough info to go out and buy some components. Once I get started with mining I'll learn and understand better and can adjust accordingly.
Now for the real question, which paint is the coolest on the MOLE? The orange is cool, and looks great with the RAFT in orange.
Helix and Hofstede are in 95% of the loadouts if not 100, so start by grabbing that, and see how it goes before making your choice for the 3rd head and modules
I would still grab a Rieger C3 and Surge for the Helix, leave the 3rd slot free before making your choice too.
Carbon 
Orang best 
I might just grabbed a third module anyway and buy another one if I need. I would rather have it than not while I'm mining. I hate missing stuff.
I did purchase the February lovesense paint for the RAFT, so, I maybe should get the matching one for the MOLE? lol
I checked online and the carbon is only purchasible with the special edition ship. Or can you buy the paint on its own?
You can't 
I'm attempting to deliver one of the 6 tin and 6 ice contracts and this is what my screen looks like? wtf do I do
Confirm
That isn't very reassuring
I've done other hauling missions in the past and it just shows what I'm supposed to deliver - is this different because I can submit any size? How do I get the extra back?
Extra resources submitted will be reboxed and stored in the warehouse from what I've seen
The only Mole paint that's been available to buy, as far as I've seen, is the one that shows up for Coramor. And you just missed that, so may have to wait till next year to get it.
Yeah, it's scary at first but for these event missions it'll complete no problem. Contracted hauling missions though, usually those you want to see them in green since they provide you with the exact sizes and amounts.
Oddly enough there are no paints in the store, not even the others I've seen online in starcitizen.tools. Anyway, the orange is still 🔥 so I'll be fine with that.
Maybe there will be a St. Patty's day paint event....
The other paints, that were actual paints, were apparently in the Subscribers store once upon a time. But aren't anymore.
Ahhh... Gotcha.
It seems the Mole Talus is available in the incredibly expensive Legatus pack though.
Two days, two trips to Adir , two prospectorfulls with like 70% tin ore, and both times on arrival at Ruin I have 0/0SCU in my bags
Gotta claim the ship to be able to collect ore again
Both times I did stop at another station on the way back to refuel. I wonder if storing/retrieving the prosector glitched the ore bags
Does anyone know anything about this bug/issue?
Because it's a prospector, I have to wonder, are you running Mole bags?
I need friends so I can play this game. Solo flying is too quiet. I want to be mining rocks while 'jimmy' is telling us stories about the first time he picked a lady up at a bar, but she was actually an alien.
Also I am terrible at mining. I can never find the good rocks.
I am not, I'm using stock MISC bags
No idea then, had no issues on a mining trip in Pyro with my Mole. Though I didn't find all that much ice to mine.
I wonder if it's similar to the bug last patch where when you bring a ship up the elevator the cargo's gone, so you have to put it down and up again to fix.
I'll try tonight to refuel when I arrive at Gaslight, rather than when I'm leaving
For refueling only stops, you don't have to store the ship, you can just refuel and leave
Also, there is a keybind for mining ships to jettison your cargo
tried that on the weekend, immediately saw my qfuel drop from 99% to 28%, dropped outta quantum and went back to refuel properly
Are you saying that the % is wrong, and i've still got the fuel?
I haven't had that bug occur much, when it does though, yeah you want to store/retrieve
yeah that's why I've been just assuming it
You should be able to see your quantum fuel level by just switching in to NAV mode in the hangar
which was displaying at 99% unti I crossed a shard boundary
That may be a different bug
There's been issues syncing fuel across server boundaries since server meshing started
desync between shards is also why some people drop out of quantum randomly
yeah that one; it's fixed by storing/retrieving ships because it seems to force sync the fuel levels
When the refueling bug happened to me, my ship was saying it was not fully refueled, the fuel interface said it was. Before leaving.
That bug was not due to a server boundary
I've been having a similar issue with salvage, the hopper is empty when I get back to base, seems like the QT fuel bug the ship's state isn't persisting correctly between servers in the mesh.
I have materials from mining I put on my cat, that are stuck to the grid. Anything I can do?
Have you found any kind of workaround?
Is it cargo you auto loaded into the ship ? Either from a refinery or trading terminal ?
There isn't a way to unstuck this cargo, but you can prevent it for the future.
Mainly by not using auto load 
If you have no choice but to auto load like at a refinery, do so in a freshly claimed ship, and once you took the ship out, never let the game auto store it. Always store it yourself manually, and wait for it to be stored before leaving the hangar.
You may be able to auto unload the cargo when selling it, but you won't remove it manually
Tried to auto unloading, wouldn't work. When I click to claim the mining job.
It only gives me option to put it on the ship. I wouldn't mind loading it. But how do you do it?
For salvage you can print the boxes but that's not going to be any use for mining sadly. Hopefully they hotfix it soon. Fortunately it's not 100% issue but it can still burn and waste your efforts
Like I said, if it's stuff from a refinery, you can't manually load it. Refineries don't support freight elevators yet
Oh okay, so it just something that's gonna happen
Not if you always use a freshly claimed ship
Fresh is best. Sounds like some kind of subway ad
Gotcha


