#industrial-professions
1 messages · Page 86 of 1
Contact station-cargo and go into box
There is a singular 9 Tails mission for like 300k that can have high volumes of valuable cargo. In Pyro.
! did and 2 things happened to me.
#1 They wanted my ship to be stationary
#2 Timer shower up after a lot of tries, but the timer was stuck / frozen and the box disappeared (that is until I moved again and had to rince and repeat the process)
0/4k SCU got loaded and now my ship got stored?
where can i see it?
I think it's best found near Gaslight.
1st remember Hull C is very broken ship.2nd stationary bug can be solved by moving ship inside the box and then stoping and second issue is known issue with hullc hauling. Trading usualy works
Well good to know that some things never change 
When my ship got impounded from the magic space box for cargo.
I managed to get back onto the station and retrieve my ship, but since the Hull C had it's spindle extended it was sent to the Docking Collar.
Now the good old thing came back to haunt me once more and it was the horror of the Black Screen when you enter onboard the Hull C from a docking collar when docked to a station for some reason.
And my game crashed.
Here's something else that may be important: https://youtu.be/-UjYkpTB64U?si=0VuxCPsLJkffW-0e
Unbelievable! You must be parallel to the lines in the cargo grid box! -- Watch live at https://www.twitch.tv/oldmanobserver
I also got shard locked
But I hate being in the center of the box, but the parallel portion is just something I have always done.
We get so little time to flee for our dear lives from them spaces before we get impounded, as if we were flying an empty M50 and not a fully loaded Hull C 
time is fine if you move loaded Hull C as soon as you can
Well you don't usually have plenty of seconds to spare, Just like with undocking from the docking collar, there's some wiggle room for sure, but not much at that.
never got inpounded
it got stored, but 2 out 2 attempts black screen while trying to return to the Hull C while it is docked to the station, I get past the doors and then poff works like a clockwork
Just had a long eva from the docking collar to the external landing pad
ship got stored äll of them times
is there a workaround for this (the only one I can think of right now would be to get to another station and claim said ship there to fly back to the station with the hull C retracted and extend it once more and all that good fun stuff)
The Hull C and the Argo Mole makes me think that I should have gone with the easiest cash cow in the game salvaging with the reclaimer 
Well then there's the CIG special and favourite, Combat, pew pew my way to fortunes like intended 
now I got placed 1.1 MM away from said space station from my last black screen while I tried to board my Hull C from a docking collar 
I ain't going to eva that distance 
you guys have a fix when you don't see the distance markers when scanning in mole ?
can't say that I have, the most bugged experience for me has been to scan what's in them asteroids.
Can't say that I have yet to experience them distance markers disappear on me, other than when they are scanned at a distance as unkown and have a value to them (that fades away and have to be re scanned)
magic space box gone / disappeared, saying "Commening Cargo Transfer" but is stuck at 00:00 and nothing happens so far
conclusion, Hull C magic space box ain't working for me, I am as dead center as one can be in that magic space box and just stuck at "Commening Cargo Transfer" while being stuck at 00:00
no progress no nothing
even my comms are glitching out, I am not even touching that stuff and it acts up
I have in the past managed to haul cargo successfully with the Hull C
So I know that it can work and has worked to some extent, but I have honestly experienced way more hardship with the Hull C than anything, the same with Cargo Hauling contracts.
To me it only gives me the impression of "frick Cargo Hauling and Mining" if you want to make it in this game finansially just heckin go salvagin with the reclaimer or heck stuff up with pew pew 
I have requested the magic space box a several times and the timer is stuck at 00:00 with the commencing cargo transfer.
heck I have been in them boxes for so long like this in this state that the box at the end threatened to impound my ship 
all I keep getting is the "Comms Channel Established" over and over and over again and again and again 
and now the ship disappeared once more
I'll give up cargo hauling beyond member rank, it's not working for me in any capacity, I have dealt with the Hull C for a while now
the way to avoid this bug is not scanning while in turret, but I'm too dumb for this
How do you manage to access any turrets from the pilot seat and scan? (the scanning part I get)
We are talking about that tiny little ship called the "MISC Hull C" (at least that's the one I try to use for these things right 
The message I answered was about the mole
ah sorry, my bad
But does the scanning involve figuring out what's in them rocks or just the tab scanning?
because if I have a few onboard my ship they would beyond a shadow of a doubt spam scan to their hearts content if that's the case 
still solo in the Mole don't give the pilots access to any of them 3 mining turrets onboard (unless I have missed something major and crucial)?
no just the tab scanning
don't know if it mess up when multi crew, but solo, a fix I found is turning off the turrets
no but you can jump the ladder behind pilot seat
and you can scan asteroides to see the content in pilot seat
Ah, well it sure is good to know if one would accidentally mess up with the tab scan while in a turret o7
So far multicrew scanning hasen't affected me, so I hope it stays that way?
I can scan the contents from the pilot seat, thankfully. So there's a lil less running around and climbing the ladders that we love so much in star citizen
i just run Hull C trade run can earn 1mil per run if im Lucky on supply/demand
That's where I have had success as well in the past up until I gave them cargo hauling contracts a go. That's where I am at a loss.
But yes investing x amount on commodities and then go to place B that hopefully buys it from you for a profit would absolutely be quite the investment with a Hull C.
yeah its 6-7mil investmen/risk
Yeah, I have done it before 
Also how I have lost a wast majority of my income / money / aecu 
Well... have anyone ever died of going down the ladder of a vulture from the cockpit to the fabricator / cargo?
At least I just managed to do that somehow?
i find it quickers to fall down by walking backwards youdont take damage
I slide down sideways no issues yet.
I’ve TRIED to climb the ladder and usually end up jumping down the hole.
but I had full healt, the ship was standing still and I walked backwards, started to climb down the ladder and slid down to then die at the bottom xD
I am talking about the indoor ladder next to the cargo fabricator owo
Only up to connies
can I scrape larger ships
Thats chill as long as I can scrape thats where the real money is at
is stillero and riccite more worth mining with prospector or scraping ships with vulture?
i know one takes 4 days to refine but still
Reclaimer should be capable of fracturing it and disintegrating it.
But that wouldn't be the right seat. It's the claw seat
Vulture can fracture up to MSR (size 4)
Amyone having issue with fortune scraping but not creating SCUs?
"CARGO TRANSFER FAILED". This is a new one!
Is there a way to track which refinery has work orders? I forget which ones between the MIC, ARC, and CRU refineries where my work orders are
To the moon
3rd party apps, where you enter your refinery orders as you make them. To better keep track of them.
Now it's too late for your already made order
ok, How do them Hull C cargo hauling missions really honestly actually work?
#1 get your Hull C
#2 Get a cargo hauling contract
#3 Magic Space Box // "Cargo / right alt + N"
#4 Being stuck at "Commencing Cargo Transfer" with a timer stuck at 00:00
This is how far I manage to get me one of these, tried several different servers / shards, stations, both in Pyro and Stanton.
Am I missing something, am I forgetting something or what can it even be to begin with?
If you just pay fortunes yourself to fill a Hull C, basic easy, can't frick it up, just go to a commodittity kiosk, then the magic space box rinse and repeat in reverse at another station, poff.. 
but these cargo hauling missions makes me wanna stuff a frickin aurora with 4k of whatever and do this...
Just to add, I've tried to align myself in all directions, parallel to them lines as dead center as I can (even if heckin free commodititties didn't need it).
Is it the servers that are borked and are cooked or am I missing something crucial?
How can I load cargo missions onto my Hull-C at mining stations?
You cant frick it up but these servers will
You can store the vulture in it? Nice one if it's the case.
Yup, I think if the ship fits between the central gantry and the landing gear fin it will hang with you. Follows in QT and everything
Used to get a notice when you log on, you're order is compete at X
is the hull c safe to play yet or will it still yeet my cargo to the void randomly?
What ship, the Hull C? I can't tell what's going on...
The picture shows at least a StareFarer that seems to be able to pull along a Vulture for the ride, so if something seems to fit between them fuel storage tanks and "land" onto the
farer against the walkway, seems to be safe to bring along? 
Could the Hull C do the same thing, or does it have to have gravity like the
farer catwalk? 
That's really interesting but I will be using a Polaris to cart the Vulture along. I like scraping the Starfarer for sure but don't have explicit plans to buy it.
Prospector says it full when it isnt any fix?
has the srv any cargo space and if so, where and how to access it? owo
Saving up to buy the Taurus in-game. Looking for something to haul cargo that is manageable solo and also can carry a Nursa. Any reason I should buy another ship and save up more?
oh never mind, just found the button xD (new ship for me and all)
It's a Starfarer with the fuel pods removed, there is a localised gravity well in their place that you can use to land ships on it that will stick to the Farer to allow it to act as a carrier
Question, how much is the selling price of one RMC SCU atm?
Depends where you go, but Orison is ~11k per
Thanks!!
Is there any reason to run a tractor on the fortune?
Oh wait nvm, erkul wont let me replace the tractor with a head
wait the game lets me
Should I just run an abrade and sinch? or abrade and the big one? Any reason for tractor beam?
Abrade and Tractor. Tractor is useful for repositioning the ship you are scraping (when it works)
I currently run the tractor combined with abrade combo. So far, so good
How much cargo have you guys been able to stuff in the back? I just got 15/16 boxes in. I couldn't double stack any except two in the main cabin
4 on the elevator, 3 rght behind the door, 5 in the front with two stacked, and then a few in the center hallways
Can you off-grid 32's on a Corsair?
Or will it freak out when you quantum and the door closes?
Does anyone know if Salvage Panels respawn or are they always going to be floating around bald?
Yes.
Can fit 3x32 easily, with room more more smaller boxes
Nah, Taurus is currently the best soloable hauler.
(maybe we should stop telling people this. Too many Tauruses and CIG will nerf them like the Corsair... 🙃 )
the connies got buffed to corsair level and corsair got nerfed
connies had 2 s4 and 2 s5
i think
Yes
Hows 4.0.2 looking for hauling stability, contracts completion and elevator stability?
at the very least elevator (should include cargo elevators) and train / metro / subway / transit refactor so that they will have some sort of a way to reset and get back on track so it would work again? (only what I have heard so far)
Its degrades cuz of the login issues
What is the second or third best? If I want to be different lol
That's imho a tie between C1 and Zeus.
4x S5 hardpoints, with the lower ones having mandatory gimbals (thus decreasing weapon size by 1 - back in the day). The upper ones had gimbals in default setup too, but you could theoretically remove them and run 2 gimballed S4 and 2 ungimballed S5. But ungimballed guns on pre-MM slow-turning ship were pretty useless.
i pref the zeus over the C1 i flew both yesterday, but sadly zeus is not being sold atm
Yeah, it's about time they enabled in-game purchases of it (especially since there's a more recent ship in hauler category - Starlancer).
Personally - Zeus has bigger nominal cargo hold, but the third row of cargo is very tight + the cargo grid has width 5, which means it requires loading a lot of small containers. It has a very good secure second entrance (ladder). It's slower and less nimble than C1. Better view from cockpit for landing. Comparable tractor beams. More complicated ship layout. Longer claim time (sadly a factor, given the stability and frequency of "ship exploding for no reason" events). Meaningful spot for copilot.
So the top 3 in their class are the Taurus, Zeus, and C1? I can check online but can a C1 carry a Nursa?
Afaik not normally, but I remember somebody claimed they managed it with shooting off some parts and tractorbeaming it inside.
Not sure about whether the C1 has any height difference compared w/ the Zeus, but as @slate spruce mentioned people can get the RSI Nursa into the Zeus CL by shooting off all wheels, and then doing a store/retrieve which removes some bulky frame piece that allows it to fit inside via tractor beam. If you want a medbed specifically, its handy, but otherwise cumbersome as the C1 only has one entrance/exit, so you'd probably have to move the Nursa out of the way every time you wanted to board or exit the ship.
With the Zeus as a daily driver it has another entrance, so the cargo hold becomes a medical bay and you enter/exit the ship with the side entrance.
But the Zeus cannot be purchased in-game?
Yet
I did a bit of research online, trying to find comparables to the Taurus and there really doesn't seem to be anything. This is considering price point (UEC), cargo space, practicality, and additional aspects like HP and fire power. The only other ship I'm considering and since it's close to half the price is the Freelancer MAX. Less cargo space but can fit a Nursa and is simplistic.
Or I grind even more and save up for the Caterpillar.
Caterpillar has very solid industrial feel. Idk if they already fixed the top row cargo grid in the compartments (it's supposed to be 4x6, but it's actually 4x5, because of the catwalk railing)
You can still solo it, but it becomes cumbersome
I see. So, Taurus is manageable solo and Caterpillar is better with at least one other crew member?
This game makes you think pretty hard about which ships you want, which I like. I know there are some favorites out there but you can find a use case for almost every ship and nothing is truly wasted.
There's still a part of me that wants the RAFT but that's not versatile enough.
i'd say see if you can rent one for a day to try it out before you make a choice
I'm making use of Carrack for pretty much everything solo and the starefarer for combat 
The distances between pilot seat, tractor beam station, and cargo compartments are big. Plus the TB doesn't reach the inside of the ship. So (un)loading is best done by 2 people, one at TB and one doing the fine work on cargo grids.
Yeah that's a good idea, except any amount spent on renting is that much less towards any of these. I'm at $5.6M so, getting closer to a Taurus but if I go bigger then it's more of a grind lol.
I found an abandoned Carrack at an outpost the other day, so I took it and did at least one cargo run. It's such a sick ship.
most rent isnt that much
Which ship is this you're referring to?
I think I will rent something, at least the Caterpillar since I have yet to set foot in one.
I love doing cargo runs with that ship, but... it sure can be quite something to load up and such at times 
Yes! When I was trying to load 8 SCU boxes in there, it wasn't easy. Kind of a pain tbh lol. Thankfully someone came to help and saved a lot of time.
That's what I like about the Taurus, the cargo bay looks to be easy for loading.
I'm just kinda used to the Carracks cargo pods, even if they are kinda half done, but it beats the alternative where one had to make use of the catwalk and them lifts to get cargo in and out of them prior to 4.o 
Have had both the freelancer and constellation ships, very fun and wonderful in so many ways both of them 
I did upgrade from the freelancer for more combat proficiency to be a notch more versatile in the end. But it boils down to playstyle and preference 
C2 over cat anyday
tbh, I'm still trying to figure out cargo and why I would need/want a bigger ship to hold more. I know the more you can hold the more you deliver the more you make, but how does that equate into time spent loading more and unloading? Some contracts with small cargo hauls pay close to the same as the bigger ones. I also have yet to explore Commodities and if that's more profitable.
That being said, I would also be content with a Starfarer at 291 SCU of storage but also can refuel other ships, although that may not be a need right now? Ahhhh... too many options!
I've been working on hauling rep, and the C2 + ATLS does make the job very easy.
The Starfarer was a bit of a pain to load, mostly because the tail fuel pod booms keep the ramp way away from the elevator. The ATLS helped, though.
My ship purchases recommendation for a captain of industry player who isn't combat oriented starting w/ a super basic starter ship is: Cutter (pledge) to haul small stuff until you can afford to RENT the Taurus, use the Taurus to do hauling missions until you can BUY the Vulture, do Vulture salvaging for money until you can BUY the C2, do hauling missions until you can BUY the Taurus, then do whatever you want.
The issue for me is, the constent grind for more money and bigger ships. If I grind to $18.9 M, then what else is there around that price? Then it pushes me to grind higher which isn't bad, but at some point I want to buy something that will give me that boost in cargo hauling and make money faster.
Also, I don't want anything too big for solo gameplay and I do like getting ships you don't see frequently, if it's possible and aligns with my goals.
Have you ever encountered gameplay where people ran out of fuel and needed your help? Or rarely does it happen?
I had one person run out of fuel when I first started playing again, but I showed up with the tanks empty and not knowing how to actually let them dock 😅
Only people who are hardcore about "immersion" do this and that is just not the state of the game. It is exponentially easier to relog, claim ship, move on with your life.
I have the Cutlass Black which I've been using for hauling. (Terrapin Medic is my other ship and my fighter is the F7 Super Hornet MK 1).
Why would I want the Taurus if I have the C2?
I still like the idea of it, but have it upgraded it to a C2 currently.
Noted. Thank you, you saved me from considering the Starfarer then later regretting it lol.
Taurus will do high end combat missions that contain valuable cargo.
C2 can actually do those missions also, its just a lot more painful (as in slow and tedious).
I do like the Starfarer's industrial feel and actually getting to know how to get from place to place in it, it's pretty labyrinthine.
Caterpillar (if it's still relevant)
Salvaging is something I have yet to try myself. I've helped someone load cargo from their Fortune, that's about it.
Honestly, I am really hoping CIG includes updates to many of the older ships this year, like the 600i, which would be able to compete with the Taurus (though much more expensive) along with a Corsair competitor.
At the moment the 600i is viable, but you have to deal with off-grid cargo.
I sorta want a 600i, but I don't want to chain just past the Ironclad to get there 🤔
What's the issue with off-grid cargo? I've loaded the Cutty Black with some off-grid cargo and it was fine, but I've heard ships can explode because of this?
Hopefully the IC will get a price bump then I can try the 600i while still having an upgrade path.
Ships used to explode, but CIG removed collision damage from cargo now (mostly because of the ATLS), so you can safely load as much cargo as you want, but it starts to clip through the ship and sometimes just disappears during QT.
Ah ok, noted.
600i is not really worth the cost at the moment unless you just really want a ship with a great view from the pilot seat (and the captain's quarters too).
Using any constellation / corsair / starfarerer / starlancer / hercules is probably a more "functional" experience.
Though the starfarer has a pretty disastrous interior that is like traversing a maze to get around.
I'll check out some more YT vids on the mentioned ships and continue to grind some UEC. Cargo is my preferred industrial method of earnings then maybe mining since you can explore cool spots.
It's uh defensible!
I’ll hit you up next time I take my reclaimer out if you want to learn Salvage and split the profits
You ever need another reclaimer hand, let me know. Always down.
Yela belt.
Look up a Ytb guide for panel salvaging
I am there but all i get is rocks with arrows pointing at them. Shall i just keep on looking? 🙄
Ok i found some!
anyone lose refinery contracts from the new update?
so my first panel salvaging. salvaging itself wasnt so hard but then i go to orison just to see i cant get my multitool to work(?!?!?!) and then to seraphim to buy the bigger one and unload to elevator just to see seraphim dont buy rmc and then load again and to orison. that all for 108k. well at least now i know how to do it. good to have options.
Does abandoning cargo contracts cause rep loss in 4.01? Do I still have to relog to clear it without rep loss?
@pastel flame - the hull C cargo missions aren't working so great after the downtime. Just bought my Hull C and still getting the 0:00 load time and no cargo loading at the initiating station.
Getting all the audio queues to check my position and such
Stupid question, but is the constellation Taurus the only variant where you can access the cargo bay from inside the ship? I know the Phoenix variant is entirely enclosed with no access but I dunno about the others like Andromeda etc
All variants you can access the cargo bay from inside the ship including the Phoenix which has a floor panel that opens up to get there.
But the andromeda/aquilla are just like the Taurus
I tried to access the demo ship through the cargo bay and I was trapped in there with no way out except lowering the cargo bay again
So it was open, just needed to open a hatch?
Yeah, there's a hatch that goes to a ladder which gets into the cargo / vehicle bay.
Its been a while since I was using a phoenix
But that I do recall.
Kk thx, I'll look again.
Another stupid question. Does that mean I can get a diff variant and still load more cargo in to match the Taurus? It just won't snap?
The cargo elevator is the same size no?
No, the cargo bay is physically smaller on all other variants and other variants have room for a detachable snub instead of the extra cargo
The taurus has an elongated bay and is actually a touch longer than the other ships too.
How do you get the cargo in there?
I assume you're talking about the smugglers room in the back where the snub is?
It's just got a small door
Kinda finicky to get stuff thru the door and bigger stuff won't fit
Nope, not talking about that at all. The Taurus main cargo bay is physically bigger than all other variants.
Ah ok
That little room only holds 8SCU I believe, and you just have to tractor 4SCU or smaller boxes through the clunky space.
Gross
In the Taurus you can fit a 32SCU box side by side, and then another 24SCU side by side in front of those.
Then you can also put another 32SCU on top of the 32s in the middle of them off grid.
Those are the actual RSI ship grids.
Do you by chance know how to get the tractor turret on the spirit c1 to go back down? It starts hanging under the tail but won't let you remotely access it from the copilot seat till after you "deploy" it, which moves it topside of the ship which is the most useless place to have a tractor turret and I can't get it to swing back under the tail to unload the cargo
Try the S button
All that info is in the Pins
is it possible to permanently keep the argo bags on the prospector? I read it has to be done like with the f7c turret but when i i did that and tested with a claim, the bags disappeared.
only thing i didnt follow with the guide was shooting off the brackets holding the bags
anyone had any success?
I have not tried this in person but I seem to remember "claiming" that ship causes the loss of the upgraded ore bags.
Ships losing the manually replaced components is afaik a bug and should've been already fixed. The "install bags, store, remove component, save, return component, save" method should work.
Bugs aside, one thing to keep in mind, if you are getting Mole bags from another player, you'll lose them when the next patch hits. You don't "own" them so they won't be stored in your LTP data. That'll be different once you can buy Mole bags and actually have them delivered right by a freight elevator, then you can buy your own and just have to re-equip each patch.
i bought the bags from cru-l1 but they arent staying on when i reclaim the ship
i did the "install bags, remove, component, save, readd component, save" method
That would be a bug, and I'm amazed you could actually get bought bags out of the elevator.
just buy 30 1scu crates from the commodity
Oh, yeah, that
the bags appear above it and you just tractor it on
Forgot about that, 'cause I didn't really want to mess with that
i havent had any issues with it so far. just to make sure, does the method (if it wasnt a bug) stay on permanently?
or everytime you blow up you gotta put new bags on?
Normally the bags should stick around through claims until the next patch. That's how people used to make Murder Hornets I guess, putting F7A parts from NPC ships onto player owned F7Cs.
reminds me i need to check my f7c
When the next patch hits, ships will get reset to default loadout, and you'll have to put the bags on again after delivering them.
i just chose a bad time to try mining i guess xD
any tips for prospector beams? so far i see helix with a reiger c3 or impact with a brandt and reiger
No idea how long it'll be before the next patch drops, but at least you should still have the bags in your inventory after the patch. Whether you'll have to do the 30 1 SCU box trick or not, we don't know
That sucks bro 😦 That's one I've run into as well. Do your comms chirp a few times now and then?
Is there any benefit to mining in pyro over Stanton
oh nvm that doesn't have pyro locations like I thought it did
Jesus where did you find that. That’s pretty cool
but I think overall Pyro might have better spawn rates for rarer minerals but maybe they need more testing
I just don’t wanna lug all my shit there and get Merced the second I land
Then don't bother with pyro
The game is buggy enough as it is. No reason to deal with pvp if you don't want to, you can get away with mining just in stanton fine
Yeah huge benefits. One of the biggest ones is Ruin station for instance refines and buys Taranite and some other minerals. It's in the belt right outside the station.
Ignis is the best roc mining in the verse, but selling after is a bit of a trip.
How much is "730" "Quantity" in SCU for something like Titanium?
How far? I picked up the Corsair just before the nerfs and now it’s my daily so I should have enough qt for it
@pastel flame They don't just chirp. I sat there long enough for the female voice to alert me "starting cargo tranfer", "something is blocking the transfer" and they often overlap
This was all at everus harbor. Then I did 7 hull c missions between gateway stations in a row in under 2 hours for over 2 mil
Does anyone here own and use a Hull-C, and able to tell me if its a good investment, and what kind of money/stuff you make/do with it?
No problem for the Corsair
Mostly just risky at the jump gate
Ah yes
Just have to cross our fingers
Nice you got some to work after that
Part of what I like about the Hull C is the ponderous, heavy nature of flying it. But that works directly against the fun when there's so many bugs. Good people are still pushing through to give the data, lol
I quite literally posted directly above about making 2mil in 2hrs with the hull C doing hauling missions.
It's a niche hauler at the moment with the limit of only being able to successfully trade one commodity or one hauling mission at a time.
thats actually crazy 😭 talk about not seeing whats right in front of your eyes 💀
what kinda rep do you have if you make that kinda money doing one-by-one missions, and how big are those missions- like how much do they pay?
I'm at experienced rep
One of the missions pays 698k, but it never fully loads so you have to submit a partial (like 95%) load which pays about 600k
dayummm, thanks for putting me on and helping out 🙏 so its definitely worth the 16 mill investment then?
It is the more chill hauling vibe, but you can make good or similar income with a C2 and ATLS.
@pastel flame - Yeah, looks as though EH is totally broken for my Hull C efforts. I can definitely trade at all the gate stations, but just tried delivery to EH and no dice there either.
i found a little under 500 SCU of Quantanium in the Terminus belt tonight. 405 units once fully refined.
9.2m in just refined Quantanium alone. after every other material is sold I'm looking at 10.5 to 11m in materials sold.
How long did it take to mine it all?
And refine?
Oh god... uh... well, I started at around 5pm EST and just finished, so... 6 hours i guess?
Refining i did the Ferron Exchange. High yield, low cost, moderate processing time.
So... each trip yielded mats that will take around 11 hours to refine. which is fine because i have work tomorrow haha
effectively 1.8m/hr night. Not bad tbh.
I spent like 300k refining as well.
is refining worth? i feel like i've heard that it isn't
I've never found so much Quantanium in one night though. that was unreal. Normally I'm lucky if I find one rock at all
You can sell the ore directly if you want.
i mean i know i can, im just unsure if it's better to just keep running ores or refine
For something like Quant I would probably refine
I don't mind waiting
The one batch was ~950 units of raw Quant, 600 units of raw Taranite, and other lesser valuable mats. If i sold it to the terminal to sell ore, it was worth about 142k.
Refining just the quant and the Taranite cost about 18k, took 9 hours, and will yield 9 SCU of Quantanium and 6 SCU of Taranite, or around 240k.
Didn't have a reference for how long it takes till now so thank you
its important to mention that mining jobs aren't consecutive. They run simultaneously.
Meaning you don't need to finish one order to begin processing another. They can all process at once.
there's no limit to the amount that you can run at once right
thinking I'll buy the Argo Mole in game with my fortune.
If 43 jobs doesn't cap it idk what does lol
But i honestly don't know.
For salvaging, what locations have you found more successful finding panels / ships to salvage - asteroid belts (Yela/Aaron Halo) or refineries (CRU, MIC, etc.) ?
Tried both and I like both. Just curious how other salvagers have been doing
If your ship starts to give errors autoloading/unloading then blow it up. Changing servers didnt help but that fixed it ...
is quant mining dead? are you supposed to try and target quant or is there something else
I do the unverified contracts around Yela, easy way to fill up on salvage and get a bit of money for each one completed

its quite nice
25k for a valkerie cleanup
fills the buffer easily
mining bags in elevators
and splitting and merging cargo
hello fellow industrialists, please tell me where would i find the most salvage ships full of delicious rmc (not a pirate btw)
I would say pyro, heck salvage jsut came to me 
stanton still has the illegal salvage hammerhead mission
i prefer valkerie
it can fill up a vulture completely
hammerhead needs multiple trips
Can you store rmc in a planet inventory indefinitely? Like if they're not buying right now just stack it up until they are?
Just sold 35scu of rmc at orison for just under 370k says now they have a medium inventory
you can store many scu crates in a station inventory
the inventory is just how much they are able to buy the rmc
Yeah I know that part. I just mean if I store 35 there, then leave and come back what I had there will still be there?
yes
From a yt video as well it says orison and grim are the best places to sell rmc. Is that still true?
hey, is it necessary to swap the bags on the prospector? are the stock bags functionally bugged, or do they just look like they fall through the lift floor? (or is that still a/the problem with them?)
The prospector bags give a total of 24scu space
Mole give 48scu space
oooh got it. do you have to pull the bags before you set up at the refinery? or just store the ship?
32SCU for prosp bags
8 SCUs per bag with MISC ones. 12 SCUs with ARGO bags.
Just store the ship
so i asked earlier, didn't get an answer, but i feel like i've been hearing that quant mining's dead?
is that true? what is the mining strat nowadays since i've been out of the loop
Can the avenger fit 2 8 scu boxes?
It can't fit one
Darn I really thought it was tall enough to hold the cubes
Guess it's just a bit shy
just wasted a bunch of time and credits try the bag trick. ruin isn't selling anything in 2scu boxes, so i bought 8scus instead. that doesn't work - they have to be 2scu i guess. bag fell thru
My groups approach is just head out to the halo and suck down rocks until the mole is full, if we find quant cool if not we target higher value stuff then process it all, usually 10+ orders then next day we haul it to sell and split profits
great start today, spent about 3mil getting a prospector, mining equip, bags (which i lost one of already) and a bunch of worthless potassium. still haven't left the hangar
yeah my gang did some mole fun yesterday by going to the mic L1 rocks
Once the Orion or Arrastra get released we will move to that and have 1 person as a dedicated hauler in a C2 or similar
but idk if that's a good spot for finding good rocks
i was trying to look at regolith for good stuff
Aaron Halo is worth the trip
i just don't know what good is lmao
I guess if the avenger could hold 16 scu the nomad would be even worse
Look on regolith market finder and check the price of each ore
Anything valued at like 3k per SCU is worth mining imo
well i mean i know the prices i just was talking about getting big rocks, since we're a mole crew
Aaron halo then is your best bet for big rocks
You can get lucky and fill up with 1 or 2 rocks of good stuff
Yeah, not sure the exact distance to drop out of QT though
mic L1 is right next to microtech right? so the pinned thing should work
long as it's in that range
You can directly check you distance to Stanton star on the star map, so you can stop in the Aaron halo from any location
what
sorry im a bit stupid and i don't exactly get that, is the halo just a perfect circle with the star at the center
Yes
ok
so somewhere around 20Gm to stanton star is a good spot to go mine
oh well i guess that's where the whole halo is lmao
Band 5 - 6 
can you jump TO the star? or do you need to do something else funny
Just jump to whatever you want, set route to the Star while in the middle of your jump, and watch your distance from the marker
ok i see
If jumping to Stanton itself isn't possible
Anyone in here use a polaris as a mothership for slavage and mining? How do you do it? Do you just take it to the halo park it and fly around in your slavage/mining ship? Does the marker last?
What's the state of mining right now?
why can't I put mining laser heads in an 4/8 SCU crate? Is there some trick? I just want to organize all my mining stuff in the station storage lol
what are you asking exactly? You can mine, refine, sell. Everything works. Some places are better than others. There are always small bugs like everything in SC 🙂
I mean is it a decent money maker still? When I played in 3.17 it was bounties or nothing. I've been renting a taurus and hauling cargo which has been fun. Just bought a vulture to play around with some salvaging, so is mining still decent?
I like having options
ya, I would say its comparable to most things if you are really optimizing. Def worth renting a mining ship and seeing if you like it.
its also possible I am not aware of the current meta for money making 🙂
Is the go to roc mining or belt mining?
roc is good, makes slightly less than ship mining I think but pretty close?
you can do moon/planet mining or belt mining. Depends on the ship setup you have. moons will have more rocks per cluster (3-8) and also has both big and small rocks. belt asteroids average slightly larger I feel like, and tend to be in groups of 1-3, i think there are some charts showing the average size of rocks for each moon/planet/belt/etc. If you are in a rented prospector I would recommend choosing the smallest rocks you can find
How do I mine rocks that are maked "impossible"? I've done it with some impossible rocks, but some I cannot mine.
I'm using the Prospector with Rieger C3 and the Sabir gadget all at once.
Is there anything more I can do to mine them?
Terminus Belt has become King
I did a 370k unrefined quant sale from ruin last night
I haven't even gone over to Pyro yet
Terminus is a fantastic area. took a little luck and around 6 hours of mining tho
The bugs lately frustrate me enough. I've been pk'd a couple times in Stanton I'd have to guess it's much more over there
One rock i had to make 2 trips for. It was a 70 SCU, 70% Quantanium rock.
Multiple chunks were 100% Quantanium.
I was honestly shocked, i got like 40 SCU from that rock alone.
I'm not sure where you're encountering PvPers in Stanton. I've only been killed in Stanton once by another player and that was entirely my fault, if I'm being honest.
Pyro is a different story.
Kill or be killed out there.
It was a few random times. One of them I got EMP'd and was in a rented taurus. I guess he thought I had goods on me even though I had just left a station
Got interdicted a couple times
It's not a daily thing. But it has happened
I've yet to be interdicted by a player. Once time i got interdicted but it seemed like it was a leftover aoe?
Because no one was there when i stopped. I spooled up and kept going.
Very strange.
But yeah, if you're in Pyro, keep your radar pulses regular, your head on a swivel, and you'll be fine tbh
Not at all tbh, Stanton esp Crusader is a murderhobo warzone.
Crusader is where they happen lol
I'm based out of crusader cause my plan was bounties when I came back and that's usually where I did the most last time
This time around though I'm having fun hauling and salvaging
I was interdicted 3 times around Yela in just 2 days in 0.1
They know it's an easy cash cow
Man i don't know where y'all finding the murder hobos
Stanton has been chill for me. I've been lucky i guess
That's the thing about anecdotes
they're ironic?
I equally never find trouble in Pyro short of Shepherds rest
I mean I've found trouble in both areas, but mostly when I've gone looking for it.
If I'm hanging in chill zones, i find chill people. I've heard people camp the jump gate but have yet to experience it.
I see it in chat daily though lol
Yeah i've seen 2 hostile jumpgates but avoid them whenever possible.
My next perm purchase might be a Gladius. Need to get back in fighting shape
They are not bad either, like 2.8 mil?
Gladius is a great ship. highly recommend.
That sounds about right. I had one back in 3.17 was my first full fighter
My pledge is a titan
I think back when I first played I went titan, gladius, arrow, f7c, Andromeda. That was my fleet when I stopped
@pastel flame I still have those clips you sent me from when you took me out on your scorps turret
An awesome time, I remember that as well and keep many great scorpius clips!!
It may be a long, winding, often disappointing path, but we shall be flying them in fleet battles someday 😛
It was fun. Was the first and only time I was on someone else's turret
Haha, nice. Pretty much the most fun turret in the game to be in.
I love that you can sell at Ruin as well. When / if they enable transfer directly from the refinery to warehouse, you could mine there without even owning a cargo ship.
same. Not counting around shepards rest, I have been griefed more times in Stanton than in Pyro in the last month (0 in Pyro, 1 in Stanton)
where's the best source of mining info for pyro? i'm trying to make my prospector cost back 😄
whats best to do to go get CM with the reclaimer, legal or illegal missions?
Terminus Asteroid belt is best location. Hop there and hope you get lucky like i did haha
I'm buying a Mole once I have the cash from all my ores.
Illegal by far, you get paid for the missions (13-23K) and the ships you salvage produce anywhere from 70-300+ CM for the larger ship contracts
and best place to get those contracts?
depends on the lasers afaik. sometimes you may be getting stopped by the mass of the rock, sometimes it's the resistance
Crusader is the best in my opinion, they will always be in the yela belt
right now im doing some mole mining with buds, but it's a rented mole and we're unable to crack some big rocks cause our lasers don't have enough power
thx man
Is it worth it to get a vulture?
If you like salvage then yes. you can make some easy money
Yeah the rented lasers on the Prospector and the Mole are awful and can't be changed because they're rented.
it is what it is but at least the mole lasers can actually mine some good rocks with our boys on hand
...the other sad part is the fact that only half our loads are the good stuff
we need money 
I mean yeah but the default mole lasers, like the Prospector's, can't be fine tuned.
If y'all wanna join me on a mole expedition at some point you'd be welcome.
I'm planning to buy one with currency later tonight.
How much an hour
Ranges with how efficient you are and the ships you are salvaging. my guess is 200k-600k per hour. which isnt terrible for a pretty laidback gameplay loop
K
I’m making almost 700k-1m an hour with box missions
fair. salvage has an "ease of gameplay appeal" in my eyes. its something you can throw on a youtube video or show and watch while doing most of the salvage work.
Yeah I need a second monitor before I do that
true lol
Honestly they need to nerf box missions
All it takes is 100k to make a ton of money
im sure they eventually will
Also the atls is so cheap
I think its like 70k ingame?
Yeah
Anyways is it worth it collecting Kopion horns?
no, a full crate of 1000 horns is worth like 44k.
Unless you feel like gathering 1000 horns. I mean, 44k isn't nothing... but for the effort it would take it sure feels like it haha
Anybody else having trouble finding interior at golden riviera?
i have been on 10+ servers and none have interior
whats the best thing to do money as a new player? lookinng for some advice
depends? I went with cargo hauling, now 1 mission gives me 700k 
Salvage and mining are both rather solid choices 
700k... damn
How many scu for 700k tho 👀
4.3k scu only 
and box missions you have to manually load youself right? So 4.3k SCU by hand?
thankfully cig has yet to implement working cargo elevators for them pads or outside of station and the Hull C with extended scaffolding can't fit in a large hangar let alone store scu boxes in it besides that them cargo lifts in the large one can only take just less than 900 scu at a time xD
i was flying mole with the gang and tried to use the scanner and for some reason the scanner was not showing ore pings
no matter the angle
is this a known bug or am i having a skill issue
i have a question, how come the smaller loads pay more for me. Im not exactly high rep but the loads with 4scu boxes pay 50k and the ones with 11scu pay 38k and have 2 drop off locations

Alright, I have a question... anyone else had cargo slowly vanish on you?
I'm trying to sell my materials I mined last night and they keep giving me a cargo unload error. and they're slowly disappearing on me
I am wanting to be a miner and I am figuring out where to start what do I do as picking my start point
If you have no experience with mining at all, you can start by renting a ROC or Prospector and give it a first try like this.
Rental Prospector load out is very bad, so expect most good rocks to be hard/impossible to mine. So it's better to just have a first taste.
I would recommend sticking with ROC until you can buy a Prospector or MOLE.
I am at the pick primary residence
Your primary residence doesn't matter for specific game loops.
It's basically just the first place you'll spawn at.
You can change your spawn point anytime
I usually recommend something in Stanton cause Pyro isn't very noob friendly, but you're free to choose whatever you want
I only have the starting ship
You need 35k aUEC to rent a ROC + a ship to carry it, like the Nomad.
Money that you can get in just 1-3 contracts with your starter ship.
I had a very bad experience because I did not get my ship to fly so I rage quit and deleted the game
did you turn on the engines?
I did that mission 3x last night and each time it only unloaded 95% of the mission quota, so I had to submit the mission for like 605k instead
It's still one of the most reliable / consistent income options and i wonder if there's any bigger missions past experienced
Quick one I’ve been doing hauling for a solid few days and still stuck in junior rep what’s the best way to get more rep faster for hauling
Poor design
Hopefully they will make it more logical in the future, more cargo, more distance, more a money
Anyone know if there is a risk of 4.02 hitting PU in the next few days?
I have some refinery jobs stacking up but out of town this week on crappy hotel internet
im trying to take off guns of a soft death ship, but every time i try to drag them off it just picks up the ship. can you not unlock ports after a soft death?
im new to 4.0+, how do i sell construction materials out of a vulture now?
Land somewhere that buys it. Offload to freight elevator, send it down then find the commodities terminal and sell
any selling suggestions? Orison?
Maybe can check sc trade tools for good routes.
Pretty sure it won't be this week. Just hitting EVO the last two builds
anyone know where the commodity shop terminal is at Golden Riviera?
I do hauling missions, I do extra small rookie 7 contracts at the same time. I have half junior rank.
How to grow in rank faster? Do junior but less, or more rookies?
Ahhh okay, wasn’t sure if it was something I was doing
there are 3 more ranks above experienced ending with master and the have only grown with each rank, can't wait to need the Hull E for these 
Brother which mission is this? I need it
are caves still have minables to pick up as before, or no?
Anyone here have experience with the Hercules C2, is it a "moneymaker"? xD
Yes
It's one of the main cargo hauling end-game goals really
Once you have one you can do big hauls and not fiddle with weird cargo like Caterpillar or hull-c IMO
And it can defend itself well
I do prefer and fancy ships like the caterpillar more, well more like the Carrack, sure it's a notch more... advanced to fill'em up and such (one has to elevate the cargo onboard into the ship and in the Carrack things can get a tad tight.
The Hull C is just child's play, we never have to fill it up manually and nor do we have to unload it manually thanks to them "magic space boxes in space"
Compartmentalising, sectioning out cargo, like havin a cargo pod dedicated for a destination or the likes to just simplify things a lil.
Or one could just be a glutton for math and organise an entire C2's worth of cargo for ones destinations.
I could fill it up comfortably with ease 11 cargo haulin member rank contracts into the Carrack (and still had plenty of room to spare with each section dedicated to their destination)
I sell out of Orison just go t the TDD building. Fox Theatre Dead Head here love that song so very much!!
What Box Mission is this ones? I see only hauling missions what give about 50 - 100k per mission? 11 to 110 scu..

First them space boxes timers don't work (aren't reliable) they might not progress but the rest might do.
Now for the most terrifying part would be that when unloading, not all of the cargo gets accounted for.
It's like they take cargo from you but they don't count it in for the mission 
I also wish to trade in such manner in this game, oh look a 890 Jump for about 65 mil... nuh uh m8.. u get mighty 65 aues and that's it, thank you for the new ship 
I feel like them missions would give me havenly way more if I just accidentally swung by Grim Hex and sold the silly cargo that way instead at this point if game can't math or just do me dirty and don't count for the things it takes
Oh, Box Mission is totaly diffrend thing😱
Is anyone here maxed out on Covalex rep? I got to Expert and can take a few of the Small Cargo Local contracts at the same time, but pretty much everything else requires hauling hundreds or even thousands of SCU at a time. What ship aside from the Hull-C can even accomodate that? Or are you just expected to make multiple trips?
I guess I'm sort of wondering if I should even progress Covalex rep any further if I only have a Connie Taurus to work with
you could just always do the cargo hauling missions that work for you or do one a few times back and forth.
I am at the 3rd highest rank Experienced and also just recently unlocked them Hull C missions which I am trying to do... but there are a lot of silly servers out there that does make things.. challenging to say the very lest.
besides that cargo hauling missions have a hard time counting stuff when either giving or taking cargo.
I do have a Hull C and Carrack that I mostly run cargo missions with
I mean the Taurus is super efficient for the local small cargo missions. I usually take 3 contracts that have a pickup from Covalex Distribution on Microtech and then deliver to 4 different locations also on Microtech, so 4 total stops and only like ~70 SCU of Cargo for about 450k per run. The tractor beam makes that loading and unloading super fast, especially if you keep each location's "order" organized, but I just feel like once I break past Experienced level contracts I won't be able to use the Taurus for anything on the next rank
So essentially wondering if I should just switch to trading for money-making now that I have the capital to get started and still have a safety net for server issues/crashes/pirates
What do I do if the Commodity shop says "Failed Cargo Removal Failed"?
Its a bunch of refined ore, thats invisible in my Starlancer
Try storing and retrieving your SL a few times, see if the cargo appears inside of it
Check each time you retrieve it
But it has to be stored anyways for me to sell it at the commodity terminal, but ill try
I collected it yesterday and it was invisible ever since
Its shown in the commodity terminal, but cant sell it or see it physically
Right, probably should've done this when you collected it then
I'm pretty sure you're never selling this now
anyone found the same issue ?
Yea its full, indicated by "FULL" text in the left
yeah but I just delivered to a refinery
That's not it, it shows 0.00 / 0.00
Try storing and retrieving it.
Can also try poppinga bag off and back on, or claiming it
You need Hull C dedicated hauling missions unlocked first
At Experienced or Member level, don't remember
thanks! what the name of it?
Experienced
How do I equip abrade heads on my vulture
Members didn't get them unless they changed it?
and if i done the mission. how do i load hullc from hauling mission?
the magic space box by stations
just be in hull c, get hull c mission or (from space station 2 space station) mission, call for cargo services instead of hangar (right alt+N)
it loads and unloads for you automatically this way at your destinations
Through the !vlm ⬇️
and mission cargo is in Commosdity trade Terminal right
tried, it must be bugged out
Does it unequip after you save ?
o i see. no need to go inside the station, simply call cargo service and go into the box
but if i have multiple mission cargo. it will load everything on it?
nope, hell no, we ain't payin for their illegal special goods that they tell us is "a" but is anything but it...
not a single mined, salvaged, refined, or bought commodity works for any single haluing mission in this game
Just jump in a hull c, pick mission that takes you from a station to another station, call for cargo service and get that magic space box that renders any kind of tractor in the game useless and fly to your destination and call cargo service there to magically unload and load all the way from start to end
you just have to sit on that pilot chair, call stuff and pick missions in a hull c
Ive had the same bug, it shows 0.00/0.00 but it says full, its full
So I am grinding towards a Hull C and may have done something dumb, I melted my Connie for a Superhornet to get my last 4 million in bounties, but I haven’t finished grinding out covalex rep either. Can I get station to station hauling missions for the hull c at the lower rep to grind up to real hull c missions or do I need my Connie back?
Was for me, but he might have another bug since he just emptied it ig
Just FYI the Hull C cant land on planets, just in case you didnt know
making progress, now i need to get the same abrade module in slot 1
Yeah that’s why I may have boned myself
How do I get abrade in slot 1 for each arm?
its currently
Abrade
Abrade
Trawler
Trawler
Cross em
ATAT
Doubled boned.
Connie is much better to grind bounties with
Tried that. Turns out the correct config was TAAT
So it was changed 
The 50ks but I do all 6 at once
Anyone else hates that 90-150SCU hauling missions come im max 8SCU boxes?
is there any sort of hard and fast guide to what lasers you should be running on your mining ships
and modules and whatnot
i know it's like build for the situation and whatnot
Question for all the experienced cargo-haulers:
If you take multiple contracts, with multiple pickup locations, and multiple drop off locations, are there any tools that can help you plan the most effective route? Or do yall do that yourselves?
What I have in mind is a tool where you can type in the different collect and delivery locations, and it plans the most effective route for you to fly, based on distance between locations. I did consider coding something myself, except it would be extremely difficult to know the distances between all the locations 😅
hey guys. Anyone was able to do a cargo contract for 150k fee? can't find it after the update 😦
I just run Hofstede's + focus III modules personally, give up some laser power for massive green zones. Thats the easiest build imo
i think that's what i was looking at for a prospector build, this work for mole too?
I use it for my mole when crewed, I haven't done prospector mining in a long time so not sure whats best for that.
How much is a reclaimer?
I'm having a lot of fun out here pressure washing in the asteroids
Check in game prices on !erkul 👍 good tool
• Calculator • Shops • Ships • Weapons •
Is it still updated though? I've had a bit of out of date info on there
any fix for the duping bug with mining with a prospector i dont want to dupe i also dont wanna sit there and watch my ship explode for a stupid bug
I know, but I’ve been flying it for months and am a little bored, plus CIG has now eaten 8x size 5 attritions and I just can’t anymore
can you sell raw silicon? and is it worth it?
Is there some way to mark like a particularly juicy set of plates to come back to it?
If delivery missions were available, you could take one, grab the box, then whenever you need to mark a spot, leave the box there as a marker.
I'm unsure if there's any mission of that kind, with mission's items like boxes that you can leave on spot, that are available atm
Hmm that's an idea for the future I guess. I just didn't know if I could pin something
There's no way to leave a marker other than mission's items
hi guys im thinking of buy a mole now and i want to do for the first time mining with someone, its more ez in that way
In my experience it mostly happens when storing the ship, try starting your refinery job from a landing pad.
oh i didnt know the refinary would see my ship on the landing pads Cool
anybody have an ore list for ship mining, like what's worth the most etc?
Store C2, autoload C2, wait for autoload timer, request C2, shows as destroyed when I arrive at the hangar 😅
Is it better to always request a ship from the hangar instead of the ASOP terminals in the concourse?
Better to pull from the hangar if the elevators let you got to an empty large hangar
Or if you have another large+ ship, pull that first, take the elevator, store, and pull out the c2
i have the opposite conclusion. i always try to request ship from the lobby ASOP rather than hangar asop
i've so many situations where the wrong ship arrive, or empty hangar, or floating ships, stuck in the floor ships, when calling from hangar ASOP
also it takes so long
having earned more than 50m doing nothing but C2 commodity trading runs, its way less risk for my money. and i have faced a grand total of 0 issues
I pulled from the asop terminal earlier and my vulture was vertical breakdancing lol
retreving ships from the lobby usually fricks up my ships like a vast majority of the time, either they stay down bellow the hangar pad that moves up and down or just clip halfway through the hangar floor and hen gets destroyed.
it works way better if I am there to stare at it (butt even then on thankfully rare occasions it can still happen).
So I never really ever dare to keep anything in any of my ships longer than I have to and am beyond thankful that the "death of a spaceship" isn't even remotely implemented yet 
The game itself terrifies me way more than any pirate and greifer ever have been able to, because I have lost so much to the game itself with them random shenanigans jumbled codes can provide with 
But I still see the progress, the improvements and god damn it, not a single game out there comes close to scratch that itch like this game manage to do and that alone keeps me hopeful for the future of this game that I wish to succeed 
Sure mining feels a notch sub par and over complicated compared to power wash sim salvage and pew pew combat easy money making stuff, especially when so many steps along the way mining can lose the money making stuff as if it was nothing 
Cargo hauling has always been a touchy subject regarding math, either one gets to much or to little, heck even missions don't always take account for all of the cargo 
But gradually everything is getting better and the best part about this game is the wonderful community and the helpful fellow citizens 
I really wanna get into mining, should i go for a prospector or not?
why not, give it a go, try it out, rent a prospector and get a feel for it
if you like several steppies for a goodd payout then heck yeah
ye i did but i can only mine shit rocks with a rented prospector, all the big rocks that got good stuff is "impossible"
well if you already have a feel for it and like it, why not give prospector a try, I personally usually end up solo flyin the Mole and flyin up and down them ladder
does the mole have a more powerful laser? 😄
so im guessing the prospectors laser cant be upgraded to a S2? and neither can the cargo right?
them mining pods can be upgraded from the misc prospector ones to the argo moles
but the size will always be locked if a ship has s1 then they are forced to keep it that way, but s2 can downgrade to s1
thanks for ur help! u know what they say, go big or go home right lol
no worries
Thanks for the replies, I think I'll just skip cargo for a while. It ate all my available funds anyway, and having my first attempt this patch immediately fail feels pretty bad.
it's so server dependant, have to call for box at least twice for it to appear, the message for the box is subpar and can't be relied on, but for me it kinda... just barely works in a very scuffed way.
never getting 100% of the job done, not even once, so that juicy "700k" usually translates to ~500k on a good day and way less if the server fells like it
I just managed to load up my Hull C in a scuffed way, tried to QT but it was borked, so I turned of the nav mode, powered off and left seat... to such an extent apparently that I left my ship and cargo
(the game just magically wisked it away)
I see the Hull C with bugged cargo, mission is gone, shit has them commodities and.. if I ever (without a single faliure) board that shit from a docking port with that sindle extended (wtih or without cargo on the grid) my game just automatically gets the black screen and I am forced to alt + f4 to be able to do anything again 

I feel like they should have already fixed the ram / landing gear issue with the C2 already, it's still the same for me as it has been?
What I try to do now is have another ship at the station im landing at. So ill land the C2 store it and then call the other ship (same size or smaller) from the hangar terminal. Go do my buy and auto load. Now when i come back i can go directly back to my large hangar store my ship thats holding my large hanger for me and call my C2 directly from the large hangar terminals. I find this avoids having my C2 cut in half most of the time.
Most of the time. 😅
I guess I won't improve my 100% failure rate if I don't try again sometime.
Just calling the ship from the hangar is way more safe than calling it from the lobby
Whenever I leave a ship in the hangar and go to sell/buy when I come back that ship has been stored. Doesn't matter if it's the one I landed in or one I called up.
Thanks for the suggestion though, it might help for next time.
My ship was auto stored when I tried leaving the hangar for sure.
What are the risks do unverified contracts compared to verified contracts?
verified arent illegal so you wont have security hounding you, unverified are illegal and give you a crimestat if you dont take down comm array so first security will hunt you in mission area then other players will pick it up 
pretty much just
verified = legal with no consequences
unverified = illegal with chance of getting killed and sent to prison cause you killed a security officer or blew one up in a ship
usually the smaller stuff like deliveries dont give you a cs, it's the killing part that does
if youre doing illegal salvage missions you should be fine tho, usually takes about 30 to a hour for security to show up
Any News on the Drake Caterpillar? Its not been available on the website?
Yeah I have found its better to use the in hanger ship selectors as well. I have found if you have a ship available for recall in that station, usually a hanger corresponding to the size of that ship will be in the elevator already.
I did consistently have a large hangar available at Pyro stations.
For unverified salvage just finish before the hour timer is up and you’re good. Sometimes pirates will be in the area too
CIG likes exploiting FOMO, so not all ships are available to buy in the pledge store at all times. The Cat is available to buy in game though.
so on a prospector if i Save the mole bags on it and crash it shouldnt i get the mole bags back?
It should. If you saved it through the VLM
VLM?
That's Vehicle Loadout Manager...
ok ive done the trick of saving it in hangar removing a gun and saving it again twice and still lost all back on a claim
does a reclaimer make money?
not by itself
Huh? Reclaimer prints money and you can solo it reliably.
I would've said that from a mining ship cause you need to refine ores and transport them (you don't even, you can sell unrefined for less), but Reclaimer ?? 
I do think the reclaimer gathers RMC slower than the vulture solo since you're scraping with one vs two heads, but you can stay in the field a lot longer collecting.
and its a bit boring scraping panels, minning has alittle more skil involved
Yeah I get bored very fast in a reclaimer and usually just start disintegrating ships for CM which makes about 500k every 45mins or so without the power washing monotony. Replaced instead with cargo tetris
any good haul between stanton and pyro ?
So I have little problem with selling cargo. Got 8 SCU box of E'tam at GH and when I try to sell it it says it'll pay me 0 AUEC and when I click "sell" it fails. Cargo is in demand, lets me move slider but amount won't change.
I know, I was more going for "you still have to go do stuff with it" but it landed short 😦
Ah yeah, bit short but I see it now 
!!! What you guys and gals do with all the money youre making ingame? !!!
have it deleted by bugs
Dont take hull c out? 🙄
Hull C uses auto loading without needing to be stored first
Park it in the big ass loading cube
Call cargo services, wait, cargo's loaded
anyone wanna do some cargo missions? i dont have a cargo ship but i would be glad to help someone if someone has got one
What exactly do I need to break these larger rocks
Despite having the larger ship and laser, there are some that are still impossible to break
thats when the inventory is full on the station, it will sell for 0 scu
no one will share their trading routes. because station inventory / volume is a thing with supply & demand. your better off experimenting yourself than asking 🙂 check sc tradetools / uex for some suggestion for routes
like i have my own preferred c2 routes that can only reliably feed 1 trader, im not sharing
once another trader starts doing the same route that route instantly become unsustainable, because inventory
Well put 👍
Free trading dies more every day. Its like cig wants to force everyone do them contracts. What kind of freedom is that? Do what we tell you to do or wait hours to sell your cargo for pocket change.... Cool
question
how do i go about selling roc mined gems
do i have to load stuff into 1scu crates?
or am i still able to do it the old way at places like the surface mining outposts
Yo are diamonds worth hauling they look good?
I see a lot of ppl complaining about panels that have already been stripped. How do we get rid of them once we strip them?
used to be you can shoot them
and they despawn
suggestion: check the inventory volume on the "SELLING" station
before going all in. in the event inventory high, you can do bed log to other servers to sell, or wait. or fly to another station that takes the diamonds
Maybe once basebuilding comes in we’ll have more than just the supply side of supply and demand
gonna forward this here since this is the best channel to ask the question lol
anyone got a clue?
never had a need for salvage missions, especially in pyro system of all places, hell salvages comes flying to you in abundance, I did get to munch in an all you can eat buffet with my vulture when I found myself a wrecked Polaris of all things 
always to many ships to salvage anyway for RMC 
but there are missions where one can hunt bounties and them carrying goods of interest 
yeah i wasnt exactly looking for RMC, i was wondering if this was a mission where there are a bunch of ships with cargo in them, or if its just your typical salvage mission 
I personally only know of bountys to provide ships with cargo, doubt them salvage contracts would have cargo but, hey only one way to find out and give'em a jolly try? 
yeah i considered it, but i came to the same conclusion as you lol, thanks for replying anyways! appreciate it 😄
I think the big salvage payout mission you are looking for is in Pyro near Gaslight station. The fee is around $300 K. and will talk about 9 Tails. The mission is server wide, I have seen it without any rep type but have not actually done the mission yet but the reward is about the highest in the game if you catch it just right.
thats a mercenary mission right, the Xenothreat one? I think it used to be around Pyro V, but heard it got removed with 4.0.1?
Did you get this figured out yet? I have only recently ROC mined in Pyro and a little in Stanton. In general you need to get the gems out of any container in the freight elevator and in the right side of the view. They should all be in one grouping and I think 50 is the maximum bundle. From there just go the TDD and see if you can sell.
nope didn't hear anything yet
I have left Pyro for now so do not know if it got removed, Sorry.
ah okay no worries
The worst issue I had with the gems was if they are in a backpack. In that case I had to drop them one by one onto the freight elevator floor and send them down. Was very time consuming.
Hey 🫡
Is there a hauling contracts list for +4.0 somewhere? I've reached Experienced rank and wonder what are the rewards for next ranks, Senior or Master 🧐
Senior all pay around 320-330k and are medium solar to 3 locations approximately 250-350scu. There's no local contracts. I've not seen anyone who's unlocked master because Senior is such a horrible grind. The missions take around an hour and it's 50 or so needed to progress
@scarlet fox
Ok thank you for reply!
And any "bigger" hullC contracts?
Just one, it pays 711k so not any better than the experienced one
There's 1 large that pays 200k as well, seems out of place lol
Got it, thanks!
If you make it to master please let me know! I got 2/3 of the way before the wipe
I'm at senior again but not started the grind
I just loaded my hull c with 4k cargo for one of them contracts... 0 out of 4k got registered but they sure did take all of it for themselves 
I want the reversed effect where I haul 0 cargo and they account for it as 4k 
Yes sure, I am halfway to Senior but Master is going to be a long task and I might alternate with some others gameplay loops a bit 🙂
Only trading works for me with hull C
them contracts usually kinda to some extent maybe work for me 
I earned 12mil with hull c trading without lossing any cargo
w8 til 402 with that Detatrine 
Nope its in Pyro and unless its really worth it i aint going into Pyro
Don't know if it would really be worth it 
It isnt. Lets face it sell/buy locations will be gank zones so unless you dont come with org its not worth it
no need to do all the hard work and pay for it, just sneak your way to the cargo lift or somethin and sell it yourself? 
(no clue how this buy / sell mechanic will work 
I think CIG is giving this numbers just to bait backers to bother with it
well... then there's the detail that datatrine happens to be explosive 
I needed 5h of gameplay to do Fight for Pyro phase 1 and 2 so id get ripper SMG, but this event does not have worthy rewards for me to bother
decent quick and easy pay for them phase missions tho 
Yeah CFP phase 1 was easy while phase 2 was painful
good thing phase 3 is rather easy 
If it works did 2 missions then i stopped getting the missions so i packed up all of my stuff and went home to NB
o7
Detachable gem box for the ROC in the works maybe 4.0.2???

I am trying to unload my cargo in one of them space boxes and instead of starting to unload it starts to impound my ship 
I didn't know they did impounding any more. Did it impound?
nuh I fled with my 4.3 k cargo xD
haha I don't blame you. I wouldn't want to chance it either
yeah I saw someone on a y2 vid testing it. Seems to work
TheCoreGameplay yt guy
what should i run on a vulture? trying to get a pricing estimate to know when i should stop roc mining
on a similar note is stock vulture still good?
I'd buy an abrade scraper so you have two, one on each turret. It goes faster
that's all I spent on mine, worked great
two abrades, a tractor, and a cinch you never use
ok
so turret 1, cinch abrade, turrent two abrade and tractor
you want the abrades in the middle so you switch them on at the same time
this is what i have on erkul but yeah i see i see
that should work
and that also looks really cheap so i can probably just get that going asap
well
asap being after i get the dang vulture
which is a small ways off
like three more roc trips
you're close. It's boring as hell but a steady 400k/run if you fill it up
i really just want to get out of roc mining as fast as i can and i want to do salvage because it's more immediate profit than mining, and i don't need the ship to haul refined ore
but the plan is that im gonna get the vulture, then either a prospector, freelancer MAX, or buccaneer
depending on what i wanna do
yep agreed there. If you go for panels in the halo, pretty safe too. I made runs from the halo, to terra mills to sell, made enough for a prospector
yep.. I went prospector then mole
i have a friend with a pledge mole
well, prospector, taurus then mole
so im letting that be my mining dip for now
the mole is awesome, my favorite ship
it's very nice with a crew
I'm making a fortune solo but company would be nice
How full were Terra Mills, did you have to wait?
My problem was finding a terra mills with a working elevator, I usually had to server hop. I don't know if they fixed that
they have the best prices in stanton though and keeps you out of orison
Yeah, that's why I'd expect them to be full. Now with the maintenance every few days the stuck elevators are reset, so it's less of an issue
not full at all and the best price
and you can pick up free armor and food while you're there
and more tractor hand tools you will ever use 😄
just brought in my first refinery load from my new mole, 1.7mil aUEC.
anyone else having any issue where the hull c only lets you buy 64 scu of cargo despite having a total capacity of over 4k
Shits been bugged since it came out sadly
I took 37 scu of RMC to Area 18 but only got $314K from it. Also this Vulture streamer has a new way of maximizing getting all those crates in the back end of the Vulture. I tried it and it seemed better than what I knew about before.
With the right lazers the Prospector can crack 50K rocks but it takes more skill points also.
you would have gotten 434k at terra mills
I always filled 3 rows in it then scraped till the collector was full again.. I forget if that's 37 but that sounds about right
As soon as I saw that amount I knew something was wrong lol. Oh well...Live and learn. I also got stiffed on two contract payments on hauling. But yesterday they paid okay.
unlock ports is alt-k right?
yeah meant right alt-k.. isn't working on my mole
Some ships it won't pop up the message. Mole might be one of them.
I know I had that problem a couple patches ago on either the mole or prospector, can't remember which
They do unlock, but with no visual indicator. So don't try again, or you will relock them
yep that was it, thank you!
man had to remove/reattach the modules and the helix 2 before the surge and stampede would work. Still couldn't budge this 58k rock
have a rieger 3 on and a sabir, no luck
is halo quant mining still viable, by the way?
I haven't actually tried the halo in 4.0 yet.. just cellen
i did a mole on a moon with friends but we didn't do quant
there's quant on cellin
oh yeah. That was the rock I was trying to crack, 38% quant. Next patch had a 7k rock I got with 28% quant
Pyro has some good Quant.
whats the best tips to start back up again lost 500k from hitting the floor too hard
Can you salvage at the weapon testing areas?
does it matter where you do the cargo missions, or is it all the same?
Protip: Actually get close to the cargo you want to detach from your ship. I didn't realize this until it was too late. But, you can thread the needle with the tractor beam, and target a 4 SCU container that has a bunch of 1 SCU boxes on top of it.
The 1 SCU Boxes just flew everywhere. Thanks, Hull A.
1 experienced contract made me "not eligible" for all cargo hauling contracts in stanton system... 
it's not my fault that I get 3k cargo of processed food to haul from a station to another... while the one that receives cargo only takes 16 scu out of 3k... and then threatens to impound my ship
pretty please with sprinkled sugar on top... fix these cargo hauling missions.. or just remove them?
them cargo boxes have never really worked out in them live servers.
just can't comprehend the decision of pushing out something to something that doesn't work most of the time?
I am tiered of filling out and adding contributions to these hull c and cargo box things over at the issue council 
never ever submit a mission if it doesn't show a high percentage of cargo delivered, better to just abandon as there's no penalty
also no point asking that here, this server isn't run by GIG 🙂
it's just far better for us to take these missions fill the hull c and sell it ourselves
just venting
I frickin love this gamme, have so for about a decade
They are fine as long as you accept it when a mission is a loss, it's only fail conditions that cost you massive rep loss.
you must have submitted that 16scu out of 3k?
just don't do that again 🙂
I want it to reg at their logs instead of wash it away
they need the data
besides they need to revisit them cargo boxes
I mean that's just punishing yourself, they already know the issue
Better way would be to contribute to the IC with screenshots including the QR code
done that so many times that my stuff is just "replicates" 
so I don't see the insentive to do so anymore 
Fair enough
well at least cargo lifts will work again in 402 so there's that at least...
I'll just move all of my future operations to pyro system..
funny enough with all them pvpers and griefers over there have still managed to treat me better than most in stanton system anyway 
after collecting my material from the refinery, how long does it take to show in my ship?
it usually goes pretty fast, like the walk from the refinery back to the hangar kinda fast for me? (doesn't it say how long it takes?) 
I mostly make use of my vulture more than my mole now a day
no i dont think it says
i had to retrieve my ship
store it
then retrieve again for it to show
wish there was a collect to warehouse
silly that it can only go to a ship
i have to unload everytime just to collect a bunch in warehouse
this, I agree with you on this, if only 
one day hopefully
you could be bold enough to wait a hot min for you to have about 4.6k cargo and transfer it over to a hull c? 
oh no no, i dont even have a hull c, im a cutlass pilot for now
based, cutlass is one heck of amighty fine and good base ship to have 
its a work horse for sure! Ive got my aurora pledge ship, and worked my way enough to buy a cutlass, renting a prospector, tryna make enough to buy my own and upgrade it, slowly but surely. i like the grind
it's a mighty fine and honorable grind, best of luck with the mining (thankfully we can finally stack modules for mining stuff once more)
thank u very much! 🙂
@rare garnet why not go salvaging?
I am, on my way back to salvage heaven aka pyro to do some silly light cargo hauling to hot spots and scrape up a honest days work (~400k) for a single full vulture owo 
bit of a specific situation here but. I refined about 230 scu of ore and it got done. put it in my ship was not there. then i saw that its technically there but invisible so i flew to lorville to sell. turns out it was still not there. have I lost this 3 hours worth of work?

i figured, well what can you do its an alpha after all
still got one run in my freelancer i guess woooo 
I had invisible RMC that I could still sell, try to find the ship on the commodity screen and sell via autoload.
Remember there's a bug with the screen that you need to select whatever entry shows a 3d model of the ship you're selling from, not the actual ship in the drop-down menu
ok thankyou very much. so there's still hope 🫡
man its not even there on my freelancer
i have nothing 😫
@vast flint so it ain't physically in your ship?
well, i cant see it on my freelancer. and on that i didnt even move it out the station
so it might have mega glitched, just lost it on the way. or im gonna try that specific thing
but it not being on the freelancer gives me hope
i hear its a common glitch
this game is so weird, i just landed in lorville. got send to 15km in the air. couldnt fly or move. crashed, somehow didnt kill me. then i can fly again wth
make me a tester the game loves giving me weird glitches
If you try and put a box where it was on the grid, and you can't attach it to the grid you likely have something there bugged out. Try selling it at the terminal and if that doesn't work then to recover your cargo grid DESTROY the ship somehow (backspace and enjoy the fireworks)
so, i've just sold it for 500k which is nice. so basically, it put all the cargo in my atlas. idk why or how but it did. so my atlas had 230 scu of different matterials lol
Just a bug with the terminal, I'm sure it'll be sorted right quick... 
Glad you got your hard earned space bucks tho
I have not tried stacking surge or rieger modules (I hear you can now?), but here are the mass charts I made a few months ago for some of my favorite loadouts.
Mole with two Helix's and a Hofstede:
Prospector:
A 58k rock, depending on the resistance, you are looking at 2 people minimum in a mole, and maybe 3 required if it's a high resistance rock. (assuming you aren't stacking multiple surge modules on a single laser, which sounds to me like a good way to just blow the rock up in your face)
!fit
nice chart! Saving that one. I need to find a mining partner. I've been resisting due to the headache of figuring out fair splits for hauls.
I also imagine it takes very tight and coordinated teamwork to break one big rock without exploding it
Nice chart I was able to score a Mole today so this will help out!
yes, although what usually works well for me is to have one person be in charge of modulating power and the other just holds a stead power level. Usually that works. So the primary laser (usually the most powerful) comes on first and goes to full power. If that isn't enough to start charging the rock another laser comes on and increases power until you start to charge, and then holds that power level and the primary laser reduces power to modulate. usually that works 🙂 But yes, voice chat and having a group that you work well with is very helpful.
oh C2 ramps are fixed?
they where, but mine ain't
i opened it from the back and it didnt dance and the front one reaches the hangar now
Can you fit 10scu in the Avenger Titan? Yes you can 😄
although it annoys me they don't make this mission 4scu so other starters can do it as well.
Yeah, the cutter can haul way more than it's grid would suggest. I don't think I have had 14 in mine, but 12 for sure.
how do you call the atls and a ship into the same hangar? i have my atls out but now my connie wont come up
get the hangar, go there and call the atls first then the ship
we are supposed to get a hangar service for such later so that we can have the ship in the hangar and call stuff in for the ship
just don't have the atls on the hangar platform that goes up and down with stuff
i have the atls up, the connie just wont come up now
I think this area is like a restricted area, park it to one of the sides
Everything beyond the line into the hangar area, normally vehicles get impounded here but it might just be causing you an issue calling ships instead
ok i think its the asop terminal, not letting me call up anything
?
Should be safe there, still can't get your ship?
Damn, well at least you ruled out one problem.
What actually happens?
The server could just be dying
ding ding ding
Awesome.
how should i go about finding salvage
i heard that the halo is somewhere to check? but idk how that is rn
it's still decent to find scraps there, but I prefer salvage over at Pyro owo
What i do around Crusader is look at the unverified mission tab that has the ship's to salvage in 57 minutes. There is no cost just be ready to run.
I've been salvaging in the Terminus ring, out away from one of the OMs far enough to not see any other players, plenty of panels to scrape. Always fun dropping off at Ruin Station, especially when you get a long hangar queue lol.
why cant the atls target cargo on a ship grid?
Some ships get invisible barriers on the cargo bay (Caterpillar is an example)
It's a bug usually
same with the c2
and connie apparently
Hopefully not on the ironclad
Oof
just place the cargo where ever on the ship and it gets visible again
400i is another
Although that's about as useful for cargo as making a hot drink in a chocolate cup
hello guys
I have those crate stuck in a ghost ship.
and those scus are only visible via the admin, any one know how I could get them back ? I tried retrieve store and retrieving the taurus but doesnt show any crates
i got to try out salvage using a buddy's ship and wow is it supposed to be this slow
Yeah it's pretty slow, especially with the cinch scraper, abrades are quicker but don't expect miracles lol. That said, it shouldn't take more then like 10 minutes to fill the 13 scu buffer which you can sell for 10k/scu so not a bad income
Assuming you're in the Vulture. The fortune only has one salvage head so around 40% slower on average
the ship that i used for this demo was the fortune (the misc one if im misnaming it)
Do you have the default cinch scraper?
no it has an abrade
Well it could be worse then lol. But at least it's faster to create the boxes as it does this on the fly (if set to automatically print them) so makes up for the slower efficiency somewhat
A Vulture you will notice it with 2x abrade but you won't achieve 100% more since there's always some crossover (from the two heads)
The bad news is they made it slower again in 4.0.2 by the sounds of it (not tested myself yet)
it being salvage? or something else
cause at this rate i might just be a full time miner/hauler
doin bounties in my downtime
Yes the scrape rate or the yield which amounts to the same thing in the end
urgh
guess im still mining rocks
for my money
or i just do other stuff. i did want to get a bucc for bounties
I do a bit of salvage to break things up but it's no longer the best source of income. Not necessarily a bad things, keeps us engaged when the cash cow moves.
yeah i want to keep options so i don't have all my eggs in one basket and thats why i like industry in general
it's fun to salvage just
takes a long time
I find getting in the right range window and 90 degrees against the panel improves efficency. Also some parts of ships and the larger panels scrape a bit quicker too.
I dunno if there's different quality surfaces
It really feels like there is, I don't know if it's true though. Feels like certain parts of certain ships have really thick hulls
anyone know where i can sell med supplies from hull c
in today's thing i did i saw a 16000 in the halo and yeah there's some parts that are just full of stuff and other ones that just don't have anything
i am assuming that going for panels for that rmc is the main money maker for salvage but tbh i do wanna do some ship salvage sometimes...
I think I could manage a total of about 40 scu with the fabricator fully loaded as well.
but yeah 24 scu sounds about right to fit in to the vulture 
Yeah you can, check the pins on how to
thinking of using as a smol hauler for the station to planet missions
as well as scraping
pretty much what I am already doing over at pyro with my vulture 
Hopefully in the next few years we get a mid-sized 2 seater "Vulture" with the bigger cargo hold. This could be a popular seller in my book. Also going back up the ladder from the center MOLE turret I keep falling back down so have been jumping at the top. Is there a trick for a clean transition on this ladder?
don't know about up, but I usually just drop down 
I go backwards DOWN the ladder is great...
I don't usually take any kind of significant dmg from the fall and I usually have the med gun and med pens with with me anyway 
Argo salvager would be good, they could probably remodel the RAFT
Have it print out 8SCU boxes right to the cargo grid, maybe drop it to 64scu to allow space for the mechanisms
64scu buffer for a 128scu load
nah öet's have a origin salvage ship 
I think they should just increase the vulture size and have it make larger boxes . Then the fortune becomes entry level. Reclaimer large
is it just outdated information that trading makes more money than hauling, or is it just that you need a super high capacity ship to make it worthwhile trading? I feel like the time it takes the warehouse to load and unload my cargo at each station takes so long that I'd just make more money going back to Experienced-level hauling contracts
can anyone tell me why I can't sell those boxes?
These are Vices, did you try Grim Hex?
That's GH
Seems E'Tam is bugged, cause looted another batch and can't sell it either
didn't stack any boxes on elevator
I have a question for you guys, I am thinking about buying the Fortune or Vulture. Is it worth it, and can I make a bunch of money with it? I do plan on melting my Mustang Alpha to get the price dropped a tad.
Hey yall, so how do you make more money doing cargo? Lol
I have a cutlass black and have finally completed my first cargo mission (and finally made some money actually)
I see a lot of contacts that range from 20k-50k but it doesn't seem to depend on difficulty. And some cargo jobs only require like 9scu moved for 50k and others require like 100 scu for like 30k lol
Do any cargo jobs pay more than 50k? Or?
And what ships are required for the jobs moving like 100 scu?
We use a cat with 3 guys and do 6 jobs at a time
fortune is worse than vulture
yes you can make a ton of money with it
Thanks, ill start saving for the vulture in game
don't forget to put 2nd abrade on it when you buy it
did this chat replace the salvage chat?
