#industrial-professions
1 messages Β· Page 83 of 1
If not, get a large backpack, transfer the ores from ROC to it, and from backpack to container
Check pins. Not up to date for Pyro minerals, but gems and Stanton are still accurate
is the rocks on Planets Bugged in Pyro the same as Crusader? Bored to hell with asteroids
Hey, which scaper module is your guys's favorite for the Vulture in 4.0?
everyone uses abrade
Any reason for that?
Since Cinch has a way higher speed multiplier, and higher efficiency?
you could also use abrade, but i think abrade is better, there is also abrade
Pretty sure most people would rather be quick and move on
You donβt lose enough from using abrade
There is infinite amount of panels and wrekcs, why would you want to bee efficient when you can be fast
Ok but Cinch has 0.6x speed multiplier vs 0.15 on abrade. So... why abrade? π€
clinch fills at 0.2 scu/s where abrades does 0.4 scu/s on avaraage
I donβt even notice the speed difference to be honest
ah ok, fair enough. I'll go get abrades then. Thanks π
Try stuff out, but if you have scraped over 100 scu you will know
I sometimes use Trawler, but for some reason it's actually slower than abrades
Well if the difference is that huge then I definitely trust you guys, I just earned enough credits to buy my first Vulture so I'm totally clueless about this entire game loop
So, just trying to learn
Trawler on a reclaimer works good with a bigger ship, but on a vulture I would go for abrade
So this is more or less how you guys would set it up then? I'm not sure where I should place the tractor beam and where I should place the Abrades. A youtube video I'm watching shows the guy placing the tractor beam at the bottom of the list while it comes at the top as standard
Slower and less efficient, but covers more area
Only really good for the BULK salvage, i.e. reclaimer grinding or contract farming
I'm pretty new to cargo hauling/trading stuff like that. I have a Drake Caterpillar and a Polaris. Neither of these ships are showing up as available inventories when I'm buying commodities. I always gotta load the stuff manually. Am I doing something wrong? Loading 500+ SCU of 16-24 crates is quite a lot.
Personally, I unequip everything but the tractor beam and abrade modules
The tractor beam is worth keeping, in case you bump your salvage by accident, or even shooting it can cause a little bit of movement
The order/placement doesn't really matter, it all works the same
It might only work if the ship is stored at the location? So it might not work at small outposts etc.
I've stored my ships when I try it too. I mainly pick up med supplies from like Terra Gateway and stuff like that.
I think autoloading is just bugged, unfortunately... your ship needs to be stored at the location for sure, but sometimes the inventory menu is bugged and you might have to select your players name instead of the ship name. At least that's worked for me.
Okay, unfortunately I have about 1 million of medical supplies just sitting for me waiting to load up into my ship and I will probably just have to sell it and try to autoload back into my ship.
Yep, time to run cargo the way it was meant to be run.
Otherwise you end up like me - jinxed myself earlier - stuck in commencing cargo transfer.
IIRC there was one planet on Pyro that had a lot of really good gems for ROC mining, what was it again?
im abt to go buy a ROC and try mining
OK Prospector miners DO NOT upgrade bags to the mole bags IF ur ship falls thru the hangar floor when u request it it reverts back to 32 scu and even replaces modules to an earlier set, AND YES i did save ship correctly Before u ask :p
Also Mining on Planets in a Prospector is possible and rocks are not Bugged If u done Scan EVER in Mining mode the rocks are fine, ( sometime u need to wait 10 seconds for the game to realise ur there lol
anyone know how to bed log in the vulture? I thought I saw the button for a second (on the right side) but can't seem to find it again.
should be off to your right side
"Its hard work son"
Rule of thumb, if the price at an outpost is too good, and the supply is too high, it's because there is not a single outpost with working cargo elevators on all availible shards.
I had to vent some of my frustration, i'v been server hoping for 3 hours
I think i won't outpost trade till next update...
Unequip your chest armor, then lie down.
The button is to the far right, bottom. Hold f to get the menu and then logout.
I use abrade but running back and forth between the asteroids and a station is much slower and using a reclaimer and targeting the larger ships
will your armor still be there in your ship when you reload if you take it off?
If you put it in the inventory under the bed, yes
me omw to annoy a ganker into sending me 2k auec for the ROC he blew up
I think it's Ignis at Pyro 5 that has all the Hadanite. I set up shop at the Rats Nest station. The next closest station is Gaslight. Fuego nearby has better scenery but less Hadanite. Good luck.
THERE IS STORAGE UNDER THE BED!?
i thoguht i looked everywhere for in-ship storage
can you not rent a vulture in game anymore/
correct, you can't rent a vulture anymore https://uexcorp.space/vehicles/home/list/in_game_rent/
When lying in bed look to your right and you'll see the get up button. Right click it and select log out.
can anyone help me understand how to read this?
i understand price per scu, the size limit they will take, and location but how can i tell what place takes a lot of scu at once?
5 or 6 hours of mining in a mole and after paying for consumables like sabir and refining fees I've prob made 600k. Does this seem low for the effort?
Rent a Hull A + a Max Lift, go to Baijini or Seraphim, accept those 6x50k 1 SCU contracts. That's 300k for maximum 30min of loading/unloading, 600k/hour.
If you need money, don't think there is anything else safer (and yes these work now 100% in 4.0.0). If you want to have fun, then do what you enjoy.
kinda, hauling and trading can get you 600k or more per hour
My point exactly.. they need to do something for mining. It's a decent gameplay loop but the profits are not there. I was hoping someone would say they are killing it mining.
Might have to trade in the Mole
Don't grind for money, just do a variety of things for fun , a little a day
And you'll have more money eventually.
I HAVE FOUND A MOTHERLOAD

Its a rented mole
Can i somehow get it open?
Maybe someone can bring me the equipment
If i backspace
Does the rock stay?
it should stay, as for rented stuf you can usually work around that restriction by manually installing stuff instead of using vlm
iirc alt + k to unlock ports so you can put stuff into the slots or yank stuff out of them
what modules would i need?
Not really anything durable, you'll only be able to equip mining heads, no module, and without them, you'll still be restricted to very limited rocks
Klein is good enough without modules, and only has one slot anyway.
modules are now not swappable?
With tractor beam ?
I was dead certain they never been 
Which I didn't see as a bad thing, cause if something goes bad with modules equipped with tractor beam, consequences are gonna be bad
But hey, at least there's that
So Helix II and Hofstede-S2 it is 
a sabir and boremax would be helpful to have aswell just to put right on the rock for that extra bit of help
is kinda annoying to tune them tho with big crossed out f prompt in the way
theres also sometimes no place hologram so just kinda click and let go in random spots on the asteroids, few days ago i had one place on nothing and it still counted and worked on the rock 
is there any info on the mining gadgets, for if its gonna help breaking a rock r if its still gonna be impossible etc
theres some info in the pins
Is it possible to swap out the laser head on a rental prospector?
I unlock the ports, but I can't actually remove a new laser head from inventory
What do I need to lower more in a rock resistance r instability?
Depends how easy it is to crack. If you have enough laser power then reduce some stability to make it easier to stay in the green zone
Well this is way too buggy. I'm done till 4.01
well, im pretty frusterated... Went mining for like 2 hours today with my kids and ended up losing a MOLE full of ore twice (and it took almost an hour to get everyone into the game, and we even had one hold with like 15 SCU quant and 40SCU gold. Server issues made us late to deliver the quant and it blew up in the station on the pad)
Later decided to at least make up the cost of the mole rental by salvaging in my vulture... I have been hoarding all my RMC in the station near where I have been salvaging. So I decided since the server had been stable for like an hour or two (got another 2 vulture loads into the local station) that I was going to sell all the RMC I had been building up (I was up to around 120SCU RMC + some random stuff I had salvaged from wrecks I had paid for)... and then the moment I brought the cargo up the lift the game/server crashed. Everything on the lift was gone when I reconnected (put me into a new server for some reason).
So now im down to 100k and think well, I guess I will at least just directly take my vulture loads to sell each time instead of hoarding up for faster salvage... And then the game crashed again and now I am in the hospital in Orison and am constantly crashing unable to even get out of there now.
I guess its time to take a break until 4.0.1. Thanks for listening to my venting.
in 4.0 can I not purchase cargo at a station and have it be loaded directly in my ship? Do I have to use the freight elevator even for bought cargo now? First time doing this in a very long time so checking it isn't a bug or something?
there should be autoloading option
not aware how exacttly it works, just know it take time and money
Yeah, I think it's just 4 glitching, depending on the ship I get options to purchase against their "grid", or dont, even though they all have cargo space, I need to step away until 4.01 is in preview anyway if I want to avoid unnecessary risk π
how do i activate my roc beam
you can autoload cargo if you buy the cargo
Autoloading Commodity simple guide.
- STORE your ship.
- Go to commodity terminal. select your ship. NOTE: drop down bar is bugged. go through all the options until you know you have your ship (the scu cargo count, like C2 will have 696, taurus 174 scu etc).
- buy your cargo. it will tell you autoloading timing & cost etc.
- go back to ASOP terminal, you can check loading timings left in the terminal. once it counts down to 0, bring out your ship and the cargo should be loaded. NOTE: many people complain the server ate the money but no cargo loaded, as someone who has been doing c2 runs all these time, never happened a single time to me.
Auto Unloading commodity simple guide.
- Fly to your location, call a hangar, land and STORE your ship.
- Go to commodity terminal. select your ship. NOTE: drop down bar is bugged. go through all the options until you know you have your ship (the scu cargo count, like C2 will have 696, taurus 174 scu etc).
- Sell your cargo. it will tell you auto unloading timing & cost etc.
- go back to ASOP terminal, you can check loading timings left in the terminal. once it counts down to 0, bring out your ship and the cargo should be unloaded.
^ above does NOT apply to hauling MISSIONS. only bought commodities
Basically what I'm doing too. It's difficult to keep testing when they don't fix things quickly
You can, but it doesn't always work
I've not tried it in 40, but in 3.24 it would break sometime
Stuck on processing order
would any1 be able to help me out getting some mole mining bags, i tried buying them from the shops but they get stuck in the freight elevator
Rent a MOLE or, if you unlocked them, get a MOLE salvage contract
just used my store credit and bought one π
what is the best place to sell med supp with a hull c?
im doing a mercanery mission rn. and i need to get inside an asteroid hangar but i dont see a way to open the door. how do i open it?
uexcorp.space
it gives great data around buying, selling, and trade routes
i just used that site
said to sell at HUR-L1
but that station doesn't have a cargo deck for the Hull C
a Lagrange point not having a docking port/cargo deck?
That doesn't sound right
go check yourself
ohhhh
it's a refinery station, i dont think those have cargo decks
What this joke cant do anything this is here constantly
ARC-L4 and HUR-L4 have the next best rates apparently
I'm not a huge trader, even less so with the Hull C
This is sooooo annoying
anyone getting this issue above im currenty screwed
Nothing to be done. Try again later
ok cheers another SC game day ruined π€
Yep, play at own risk. Just something you have to get used to in alpha
Does anyone know if there's a workaround when a box gets stuck like this and won't get picked up in a Vulture?
I can move all the other boxes around and attach to cargo grid etc so I'm pretty sure it's not a server problem
dont think there's a solution
you have to claim a new vulture
it appears to have been made inside the wall of the vulture
were you making the crates while in quantum or something?
mainly because it appears to be a displacement issue, usually happens when there's moving objects and servers are unable to identify the exact location of items/ships causing a mismatch
ayyy!
it finally happened!
Gate campers ganked me with 1.7 mil worth in my hold
No attempt at communication or ransom
Obviously, i SD'd. Wouldn't let them soft me to take my cargo, but i doubt they cared
hey whats teh best place to sell slam? at stanton
Much more up to date and has more data imo
Both are good tho
UEX easier to compare routes, with distances etc. i like SC tools for shops & suggestions for routes
however i've realised it's folly to chase routes. i now have a preferred route for my C2, dont care what the UEX/ SC tools says
especially considering stanton routes are about the same profit per run anyway. chasing routes usually has issues with inventory
what can you do when your ship full of cargo is under the pad and the terminal doesnt sugger to store but claim ?
Try to spawn other ship. It might store your underpad ship and spawn new one
last time i tried it didn't work, will try again thanks
yup
"destroyed"
does mining have too much issue rn to be bothered ?
try calling in a different size ship in another hangar
i face that problem like e.g if im in a large hangar but i call my taurus
it will sometimes call its own medium hangar instead of coming up in the large hangar that im in
so always try to call ship from lobby ASOP not hangar ASOP
Yes
FYI we use the same data, just aggregated differently π
People are free to prefer one site or the other of course.
for rush salvage job, do some ppl wait until it refreshes to get there first
You usually have plenty of time. But you can get in the vicinity first if you don't want to risk it π
i did unverified 120k and verified 80k nothing was there but players O_O
In my experience nah
Usually I roc mine for gems or do asteroids in a prospector, could just be server shitting itself and throwing a fit
Both have trade-offs tho
Gems afaik are only sold at outposts but you can sell immediately and it's dead easy to understand,
asteroids are a whole other thing but basic gist is there's alot more stuff to get complex about with gadgets modules and so on with the extra refine time
If you do decide to give roc mining a go test your lucky on daymar with hadanite of crusader server isn't whining and if it is head to pyro with the list I replied to
I know of the gameplay, just want to do something else than bounty, and asking if it's bug free
"kinda"
Ah in that case yeah it mostly bug free aside from the classic ore bags and freight elevators and some others I probably haven't experienced
never heard of the unknow ore bags bug ?
Nah never heard of that one, only one I know of is the big with trying to call ore bags up from freight and they clip and fall through
it was a genuine question as I never heard of it ^^
Hello cool people. I am looking for the picture fo distances that shows where to drop from QT to access the "secret" asteroid belts
There's that with distances from Stanton.
Qt between ArcCorp and Hurston and look at your distance from Stanton star.
Thank you very much my friend β€οΈ
the images for distances posted is in KM but just cut it off until it's down to the first 3 digits and you can convert it to GM so 19,5000,000 shuld be 19.5GM if i had enough zeros
13.5GM from hurston to arccorp and 9.5GM from arccorp to hurston is pretty reliable iirc for a belt
okay so, if you still salvaging on panels, ya slow
jeezus christ so many faster plaes to fill up
A lot of random outposts on pyro have lots of ships sitting there
Ripe for the scraping
I still prefer panels, as they are so much safer. Plus, you can scrape in NAV mode, so your QT drive is spooled and ready for a quick getaway
scrapping player ships is alot more fun than the random panels floating in space
this, expecialy when they shoot back
You're not winning a fight in a Vulture lol
Unless your opponent is a bumbling fool, the Vulture stands zero chance of taking anything on and winning
Base of operations for Cornerstone.
I havent had anyone attack me WHILE scraping
I had people attack me just because I showed up at a Bunker, but that was just some random Jerk
Oh yeah that happens a lot lol
One time I was scraping, someone came up to me, scanned, and then was just chill
I had nothing printed yet so he just wiggled wings and left. Nice exchange tbh
And honestly, I'd take a gamble to being shot down at this point
looking for panels and scraping them is incredibly dull, tedious and tbh not really fast
2 Medium ships is all you need to be full in a Vulture. And the Distribution centers have PLENTY of them. Even if you have to break in to deactivate shields youre still faster
So right now you have cargo hauling, mining, and scavenging, correct? Do people typically focus on one? If so, is it just a preference thing, or is there like a pretty well-defined criteria for making the choice between these?
Basically, I'm looking for an option that doesn't just resolve to military birds doing fighting things all the time.
What's your question? Some people I know have enough ships to be effective at multiple non-combat money-making activities in game, such as mining or switching to salvage.
Personally, I like hauling but don't spend time mining or salvaging unless that's what my group is doing. I think mining is a bit more fun than salvaging but I prefer the tedium and boredom of hauling over the other two myself.
Some folks do everything. Some don't.
Cracking a rock is way more exciting than power washing. But, again, just my preference: I'd rather tractor beam boxes around and fly places for some reason.
You essentially answered my question, but I'll rephrase it in case it affords more responses to inform me.
What I'm asking is if it's it's all just arbitrary or if there's a clear "Do X if you'd like to risk spicy encounters" or "do Y if you want to maximize profits" or "do Z if you want to make friends, since you'll benefit from help."
Nah, if you want meta knowledge the best thing to do is actually engage in the professions you enjoy, and learn where to avoid. There is no clear cut answer that will textbook explain to you what you'll enjoy or where you will encounter others. pvp sandbox etc
For instance some people salvage in hostile environments and it's usually fine. Mining, same. Others prefer to go out of their way to avoid it.
I'm fleet planning and only have military style ships at present. I have to build up the creds to buy and try right now. Besides, I'm seeking communal input, not for you decide for me.
It's just too open ended a question, basically.
You can try most of them with a cheap rental and get the gist of the experience
ROC mining, prospector, cargo, the only one that's a pain is the Vulture because iirc there's no rental
May have changed though
OK, thank you.
What is your fleet currently?
Renting a ROC for 5k and doing some mining can be pretty chill and gives a nice intro to mining
At present, a Aurora, Sabre, and Warden. I have pathways to change things around quite a bit, as I want to break away from the military focus.
My more immediate plans are to shift to a P-72 for fun, a Gladius for single fighter action, a Perseus for team action, and a Constellation.... Taurus? Maybe? I'm trying to sort that out and decide what else to pick up.
My intro into mining was some Klescher adventure 
I'll definitely take this advice and give it a try.
The Taurus is a GOAT and a great pick for multiple jobs
Right now I'm for sure grabbing a Connie, but I'm currently toying with which variant. I'm leaning towards the Taurus and grabbing a second in-game later. After that, I'm considering a miner or salvage.
Taurus just has such big advantages right now, and few drawbacks
Prospector is very cheap and strong if you end up enjoying the mining loop. It's rough right now due to bugs, like all professions.
Mostly the delivery of the refined goods
Yeah, I don't feel like the lower turret is a loss, but a net gain with the tractor beam. The S1 missiles aren't a big deal to me. The only letdown for me personally is no dedicated dock for the P-72 I want to add back to my lineup.
I love having a snub, but the cargo tractor and big sled are so useful.
The Prospector is on my list. Even if I have some friends to go out with, I like the idea of having a miner/salvage ship and a hauler to hold onto the extra production the base ships can't carry.
Yeah, and 2 prospectors can be a nice team up.
So I'm probably looking at a Prospector and Vulture. But as you said, rent and try before buying. I'm not convinced I need to pledge them just yet.
Once CIG finally gets exploration loops truly in, I'll look into something there. That's probably the one I'd prefer to pledge for the most - something like an Aquila - but I no longer have interest in holding onto ships for what they might do and what I think their gameplay might be. For example: MSR data running.
You can also try the PTU which will give you 15M aUEC to "test" with.
As far as making money in SC, it seems like mining and salvage will be the best ways to quickly and peacefully make money. So there's an argument there that you'd want either a Prospector or a Vulture, depending on what kind of gameplay you like, and then you can buy your combat ships later after making millions.
"Sell your fighters."
This sounds optimal to me.
If you can afford two ships, one for resource gathering, the other for transporting goods you produce.
Thanks! I've got the PTU setup and I'll hop in there today and leverage that opportunity.
Way, way back at the beginning of SC, I purchased the combat ships while LTI fountains overflowed because I wanted to be sure that I could get those ships back no matter what after losing them, slightly reducing personal costs as time went on. As things have shaped over time, I recognize I need less than I thought and can leverage what I have to obtain some LTI for money makers, securing cash flow forever.
I'm just quoting the Inforunners' main advice, which I partially agree with. I still own a Hornet.
not fast? where are you scraping?
the RAB points are a gold mine
i easily get full on like 3 panel clusters
Distribuition Centers. 2 medium ships from the top and you can go
much easier to do than those little itty bitty panels
i meant where were you scraping panels
oh in a belt I got myself into
try the RAB points in Pyro... they're full
Ive just come across an absurd amount of Quant in Stanton, but id need help to break the rocks, likely a 2 Mole plus op, is anyone available? Ill also consider selling the location as an alternative.
Is it possible to auto-unload commodities into your local storage? Like, you can auto-load at commodity terminal and auto-sell there, but can you auto-unload into storage instead selling?
If it is i havent found the way
so I decided to try salvage in Pyro... Wondering if anyone knows things...
- I can get local missions from the people who own the station I am currently in. I did a few but never got better missions. I don't see the name (Rough and Ready) in my rep view. Can you get rep with them? Or do I need to focus on Headhunters / CfP?
- I tried to sell all my panel salvage at Patch City but it ran out of demand with only like 1/2 my cargo hold. Is that normal? Is there a better station for selling RMC in Pyro?
I sold mine at Ruin Station it paid a bit less but I didn't have any issues selling, the small stations seem to have low demand.
You can also salvage panels in the Terminus ring which is nearby.
Many missions in Pyro, such as hauling have no follow in missions so I guess Salvage ops are the same, missions are very much still WIP
Made 15m and at the same time watched 24 episodes of blue bloods.... This SC life is so hard π
Well done
Yes blue bloods is great series π
how do i unload commoditys in a docked ship?
same thing for docked ship
actually not really same
for hull C, you dock so that you can get to the commodity terminal to sell
but you technically dont need to dock
you can eva near a pad for faster access to commodity terminal
after you sell the cargo (make sure to select hull C) it will ask you to unload. you then go to your ship, look at the MFD for communications, there should be a Cargo ATC
call cargo ATC, will give you a green box to fly to. fly in, stop, it will automatically unload
thats for hull C
no idea for polaris
Can you autounload cargo that you loot somewhere ?
Or auto unload vulture and than auto load all those 1SCU boxes to some transport ship ?
yes. e.g i looted 100 scu of eggs from some missions. i can store my ship and sell directly inside the admin terminals. however this changes every so often, sometimes you can sell and it auto unload, other time it may sell and ask you to manual send down the freight elevator. really changes time to time.
safer to manual unload and send down, that definitely works instead of being at the whims of the server/cig
no, you cannot autoload local inventory items. only from commodity terminals.
so you cannot auto unload a vulture into Local storage. doesnt work that way. must manual send down
you also cannot auto load local storage, say you have 10 scu of rmc stored in seraphim. you must manually call it up and load onto a ship.
autoloading functions only works for commodity terminals and not storage terminals
Sad
Woud be nice if we coud atleast change container sizes when it is stored
So I coud unload all the 1scu and convert it to few like 8SCU ones
used to be possible, quite a few videos from last patch showing people doing it
i can confirm its not working atm
in4.0 i have personally tested trying to stack 1scu of those hauling missions commodities into self-bought 8scu boxes
it doesnt go in
i've tried in both freight elevator terminals & local storage terminals. not working anymore
Did you try with not a hauling mision cargo ?
yes i tried in hauling missions cargo
thats the only reason you want to stack the commodities, besides vultures RMC i guess
if your doing commodity trading you have already chosen your own SCU sizes to trade in
I did loot some slam and egss but it is in smaler containers and the statin i go to does buy only one of those
thats different. thats just high inventory. the station/outpost is full on those and refuses to buy
inventory is a massive issue now for trading / selling drugs
ah like outposts refuses to take 16/24/32scu of slam
So I need to transport it somewhere else later
you need to sell those in grimhex / cru l1
yeah scrapyards only take 1,2,4,8 scu sizes of slam
In pyro
The station takes up to 40 SCU of slam but does not wan the egs in any quantity
you need to verify. theres only 1 place in pyro taking eggs
But I need to pick up next loot
And either I do unload the ship there
Or do like 160GM jump to sell some egs before going for more loot again
welcome to star citizen, where your time isnt respected / valued.
in the name of "realism"
In name of realism I coud stack all those egs I unload in new 32SCU boxes and transport it lalter at once xd
Does some faster metod for manual loading exist ?
Sonething else than held tractor beams or ship mounted ones ?
ATLS
have they fixed atls killing you yet?
Is it right that you get the option to auto load/unload at any station / place that you can store you ship?
nope
?
unfortunate
iirc yes. Store the ship, the pick it as the buy/sell location. There'll be a loading time, and after that you can call it up and it should be full
Oh, what kind of situation ATLS kill?
Haunted by an ATLS π.. i have it, but i dont use it a lot so far..
.. and have to find more easy way to get ATLS inside hangar where you ship is already on..
hey guys I haven't been around for some time, so I'm not up to date on all the ships capabilities
my question is, will the Arrastra need to have a dedicated hauler ship or it can just carry it's own ore around?
It can carry its own ore around, and even refine it.
it does have storage
it is unclear where unrefined ore is stored tho and CIG never stated it
Gonna have to print boxes like salvage ships
guess it gonna be some internal storage like salvage "buffer" or something
Not many options TBH
I looked up a bit and couldn't find anything other than that it stores refined ore somewhere outside the ship
exact Arrastra mining operation process is a big mistery until CIG figure out ship refinery
yup, that 512 is external grid
I do wonder if refining will eat the bags or just empty them
I was just wondering if I can melt my package down and get something other than the constellation π
or I'm gonna "have to" keep it
You need a package at all time to keep access to the game if you're not concierge
you can see part of the storage space here
yeah I would just buyback the package imediately and upgrade it to something else
I never noticed that lol, good catch π
I can't wait to get my slaves, ermmm I mean friends to crew the ship and go mine π
I use double cinch's cause im lazy and haven't changed them for abrades on my vulture
well I tried both, I was a big fan of Abrade, but double cinch is more efficient and faster, even if the diameter is smaller
I have both on mine and sometimes I do Abrade with nice panels ships, some more complicated Cinch is pretty sweet
quick question found cargo is sold at Grim hex?
looking to buy a vulture, trying to buy it ingame and save my store credit. is there anything I would need to change on the vulture from stock? i havent salvaged since 3.20...i think
More efficient yes, but faster ? Not sure what kind of "fast" you're talking about
Abrade scrapper modules are very nice instead of Cinch.
You can grab stealth PP and coolers if you want to lower your emissions. Rest isn't really worth changing
well it cleans faster on the local zone, smaller than abrade, feels more satisfying
Ah yes, faster to 100% on its radius
yeah
For the same given area, it's much slower
Cinch feels tedious to me because of how small it is.
on some ships, some parts take ages to go, so I switch to Cinch, makes it faster
An advice for all traders: if you see cargo at outposts check if its bought commodity and not contracted i just earned 1mil by cleaning outpost of cargo
Thank you.
Anybody know some good guides for solo mining in 4.0?
I have zero idea what im doing when it comes to mining
If you need the basics look up Red Monster Mining. It's dated but the basics of mining etc are still good. Some of his stuff maybe pinned.
Thanks, will check him out. Do you know if its still possible to swap the mole bags onto the prospector?
how much would i need to crakc a 50k mass rock ?
not possible, however mole can be rented in several places in stanton 225k for 1 day

Damn, i pledged the mole the other day cause i knew it would get me both the prospector and the mole. Was sorta hoping i could still swap them out. Should i try and figure out how to run the mole solo or stick to the prospector?
Mole and prospector solo dont differ much, but i do recommend planetary mining for mole since you dont need to move much to see all the broken rocks
Bigger cargo and a better laser power from the start on the mole
One major difference is scanning
you cant just look at rocks in mining mode
Scanning them you need to look at the CARGO subcategory of the scanning MFD to see the minerals inside
like you can see here
Ah okay got ya. I'll give the mole a spin then π
Do you have recommendations on which mining heads i should run on the Mole?
Im running the stock one, mining heads and attachments especially are very much a personal choice
Imo best is to run power as high as you can
https://redmonstergaming.com/mining-cheat-sheets/
these info panels are mostly up to date, prices changed mainly nad that you can look up here
https://uexcorp.space/commodities:BEXA
With the first link you can see a comparison of all heads there are and modules and what not
any workarounds for the ghost rocks on surface or is it just a case of moving to the next batch?
afaik you just gotta move on
had this issue in my ROC
F :c
It's a frustrating one for sure
With unloading my mole to refine my ores, do i have to take the bags off and put them in the elavators?
No just go to the refinery and set up the refining job. The unloading is done automatically.
You can try shooting them with your ship weapons. That used to work not sure if it still does.
MAke sure you're in SCAN mode when you approach. IF they dont resolve after you fly through the middle, go find another patch of rocks. Once they resolve, you can usually fly to the first and have it resolve
Hey guys just joined a friend in a Polaris. What's the best trade route in pyro for a ship of this size?
recenty started savaging, I've ony done scraping of rando panells in asteroid clusters
Can those be fractured to turn into CMs?
nah you can only scrape em for rmc
ah, righto, that expains why I coudn't get it to work
I've heard it's polite to push stripped panells away from the cluster so they can be despawned, how do I do that with the tractor beam?
Whats the best place to sell RMC?
usually a18 afaik since it holds a larger amount than other tdd last i had bothered to check
Orison has a good price but is crashing for a lot of people rn
Grim Hex is convenient in terms of not having to go planetside to sell
Starlight is also a good option in Pyro, if you don't want to bother going planetisde.
Nice Iβll prob do that
Starlight
I had success today when doing rookie hauling missions around microtech. now im wondering if its even worth the extra time to go to multiple locations that some of the higher missions have. Now, due to having issues, very bad game freezes, whenever, planetside, salvaging probably isnt the best for me atm. I brought the vulture ingame today, so I have about 120k to my name. would it be easier to just do trading to make credits or try to do the higher tier hauling missions? Currently at junior rank.
With 120K I wouldn't recommend trading. Hauling missions would be good and look for the small planetary going to Distribution Centres. You can usually stack a couple going to the same place. Well you could stack more but with the game the way it is I stop at 2 but it's up to you.
dont do trading with 120k
continue doing the hauling missions to earn your starter $$ and ship
its also kinda not worth it to do higher tier hauling missions
if not for ATLS not working, for sure i would recommend ATLS + stacking single destination short trip
there's a total of 7 missions from Seraphim to Orison for example, that you can stack
small sized direct planetary hauling
for around 370k 1 trip
with ATLS it will take only 15mins to load, both ends. so you can make almost 400k with 1x round trip, with a decent sized ship like the C1
the distance basically just seraphim to orison
but now orison not working, you may have to go do hurston or microtech and stack the missiosn there
also since you have a vulture, go RMC salvaging,earn a guaranteed 300-400k/hr
later on if your bored and have some spare cash, do fresh food from Cellin Terramill farms to HDMS, those are the best trading commodities for under 100scu ships
PER HOUR?
That's like a big evening's worth of work for me
I just do panels around the RAB points
yes. i mean if your new you get slower of course
but 300-400k/hr is doable from panels
if you do insurance fraud it will be faster
My biggest hurdle is panel spawning tbh
That's the biggest inconsistency with vulture salvaging
then do insurance fraud
get someone else to donate you a c2
you can full scrap a c2 withint 1.5hrs for 70scu of rmc. personal experience
and you dont need to go panel hunting
Hmm
Mayhaps a caterpillar would work?
But at the same time, I like the relaxed pace of Vulture scraping
It's very zen
caterpillar is a pain to salvage
How so?
just the way the ship is shaped, its hard to get into some spots, mainly in the back half of the ship
Ahhh I see
the flatter the ship the better, hammerheads and herc's are prime salvage
Gobbless those hammerhead missions around yela
I just wanna earn a Hull C in-game but I've heard it's still a portal to the unfathomable void
hull c was working, but recent hotfix broke it
my friend earned more than 70m doing hull c trades, he earning like 700-1m per run
Sadge
The spaghetti code must be insane
I wanna fly the space dick
Hello has quantanium been replaced by a better ore in pyro or is quant still on top?
Is grimhex the only decent option to sell SLAM?
for any boxes between 1 and 16SCU, its better to sell them at one of the 4 scrapyards in stanton. For 24 and 32SCU boxes, starlight has the best price out of the stations that buy slam, but according to UEXcorp also has the least amount of demand (cause everyone is trying to sell there). Grim has the second best price out of the stations, but still has pretty low demand for slam
seems like all the stations beside grimhex also have a very low capacity for slam, around 50SCU, whereas grim hex has a capacity of 1.2k SCU
so yeah, sell it at grim
that I dont know, sorry :/
I agree with what Anari said. I spent probably an hour in the Aaron belt for panels and only found 1 group. Only made off with 12 scu of rmc. Kinda happy I didn't pledge the vulture.
did ore prices change in 4.0 as well?
Now not industrial related, I do go kinda loot goblin when I do fps missions at distos. I grab so many snipers and custodians, i probably make another 20k+ depending on how much I "farmed". I did do hauling missions from PT to the greycat complex A distos. I would accept the fps mission there too. I would haul first and complete those missions, then go downstairs to kick butt and loot for a few missions. It's just now that I have the vulture, I don't know what I want to save money toward now. I have a nice amount of ships pledged. Like only ship I can think of wanting to work toward now would be a Hull C. But if they broke that with the hotfix, then not worth worrying about it. I've tried mining in the prospector and honestly it felt very boring. Not sure if roc mining would be more fun. I have the Taurus i could fit the roc in...just dont have a roc atm. Also if the Starlancer is going back on sale today, then I might pick that up. Kinda miss having it. I dislike the mailbox window for the cockpit and is a little slow in scm, but it has so much space.
I think greycat ROC is dirt cheap ingame, like 90k or something
when I did ROC mining I preferred a smaller ship so I could unload the ROC faster, cutlass was nice, spirit c1 wasn't bad either
I have a zeus but the entrance is so small. Darn it CIG. Lol. I love RSI and Anvil, but have started to like MISC the more I fly the Hull A.
you shouldn't have problems with Zeus though
im above pyro 4 and my ship just went limp
maybe its the ursa im thinking of.
I finally got into a prospector for the first time in over a year. I've only tried Cellin so far but the spawns seem severely nerfed, and most of the rocks that appear have markers but aren't minable. Any recommendations on where to go in Stanton to mine?
If marker looks like a downwards arrow it's ship mineable
If it's a rectangle with diagonal lines that's roc/hand mineables
I don't really have much for recommendations but usually ingot for Aarons halo just to see what's there or mine around arc l5
I saw many rocks (patches and singles) with the down arrow that would not highlight purple/yellow and did not scan, more than not. I'd say 90% were unminable and I server hopped about 5 times
I only tried Cellin so far. I thought I would ask here to see if others are seeing the same thing and if other moons might be better to try.
Could try popping one shot at the rocks then see if they register, sometimes a bit of percussive maintenance is needed
yes, that's my normal practice.. shoot first then scan
i havent tried vulture in 4.0
in 3.24 i did a lot tho, usually do in lagrange points, i dont do aaron belt
i fill my vulture 39scu easily enough in like H1A
or i just do insurance fraud, just get someone to donate me a c2 π
no need search for panels
1.5hrs to strip a C2 for 70 RMC
I always salvage in the belt. It's quick, no competition, and no people trying to kill you.
i cant seem to find the ships in the xenothreat missions in pyro. any idea how i can find them?
Untrue, plenty of panels in the belt.
CRU-L1 -> ARC L3, drop out at 11GM, scan for 2000 multiples
Aaron belt - thats the ring of asteroids in Stanton right?
correct
I wonder if Pyro has a similar belt
I think that would violate the goal of herding people into the murder hobo community
well you reply him and tell him he's wrong then π
i have yet to do any vulture 4.0
he's wrong π
filled up my vulture just yesterday to fill the cargo elevator to get argo bags up for my prospector, which is a good workaround btw
It's actually not bad
line the bottom of the elevator with crates or rmc boxes and you can get the argo bags up
do you mine there?
I've heard mining is good in pyro (from youtubers) but haven't tried it yet
Ignis has a lot of Hadanite for ROC miners, but ROC mining is boring as shit
yeah I agree... and the loading/unloading in a cutlass is a pita
Salvaging is pretty boring too though. I've literally nodded off more than once
did the ore prices go up or is it still kinda bad?
unless of course you find that big quant rock you can mine
Anyone know if Orison is stable enough to sell RMC at after the hotfix?
see thats a concern I have. sure it might be a money maker, idk havent mined in months, but it does get boring. I dont get bored with fps missions, but the grind gets annoying after awhile. I havent really got bored with doing trading or hauling. I will say though, at least with trading, I can select the box sizes. However the Hull a is amazing for rookie hauling missions from like station to planetside.
That's why I'm only hovering around at 1m aUEC. I'm not really grinding cuz grinding removes fun for me
This, i do casual trade run or 2 then log off im not in any hurry atm
I like the fps, but the rep grind is the issue. Now i havent done much for rep grind for cargo, but as its jus easier to do the rookie missions, then no sense on worrying about the higher missions for cargo. fps on the other hand, I feel it hurts when many missions were taken out. I want to play, but i dont want to grind and currently i have nothing to grind toward, ship wise.
I am slowly working towards connie taurus
it doesnt help 99% of my ships, I pledged. lol
im only doing trade runs atm
God yeah the rep grind sucks
At least with salvage the low rep contracts are quick
Are the higher rep salvage missions even worth it? paying like 1k for salvage rights to an Arrow kinda sucks
The contracts aren't horrible
You get your money's worth out of them
But panels are better money, if slightly slower
There's not really a wrong way to salvage
if you find abandoned ships around stations with no shields on you can scrape those too since they removed getting a CS for that a few updates ago iirc
how can you tell if a ships shields are down? last thing i want is the turrets to turn on me xD
if you enter the scraping/fracture mode at the top there should be 3 icos, one of em will be shield and it;ll say if its on or off, you can also scan the ship and scroll through the arts list to see whats on and what isnt
how much did they raise the price of hadanaite in 4.0?
it feels like it's a shitton more now
i think per gem is sells for 457 but 300 gems did me about 54k
damn they rly masde roc mining better
honestly was a great time to try roc mining for me, fresh patch no ships and a small amount of money to work with
eventually just bought one too so i didnt have to keep renting for 24h not knowing if i'll want to do it tomorrow or not to avoid paying extra
i just got 740k from selling em
i just bought a c1 and a roc so now i can just mine a few nodes and log off insteadt of flying back and worrying abt rent
rly makes the game more chill that way
as nice as it is to be able to rent stuff you'll always have that "how much time is left" thought at the back of your mind 
not only that but also the "i have to make profit" one and that rly ruins the game if it's not your day but you don't want to quit since you'll loose
yeah, something small like a roc i wouldnt be too bothered by assuming i have at least 100k already but if i'm renting a connie and dont even break even then it feels like it was pointless 
anyone ever use a tarus to haul around a roc?
i've only used the cutty black for the roc but the cargo on the taurus looks like it would fit one with some room to spare, might be a tight fit but could probably squeeze two in
I hate getting in and out of the cutty... always end up wedged
connie seems like overkill to find little gems though π
yeah i had that issue a bunch, eventually just resorted to picking it up with tractor beam everytime and slowly sneidng it in instead of trying to drive it
also hell to get out unless you align it ahead of time so you can just reverse out
the valk was my favorite, but ridiculously overpriced
so far i havent really used much other than cutty black, its a decent all-rounder not good at anything in particular except exploring other peoples cargo i think
I might try it just for kicks, just got a connie for refinery cargo
about to repledge the starlancer max...where can i buy a roc? no reason to pledge the roc if its cheap ingame
its just the starlancer might be easier to pick up on radar
100k at lorvile
ok and where to roc mine?
Daymar sucked.. I hear aberdeen and sites in Pyro are good for hadanite
I haven't tried them yet
Ignis has loads of Hadanite rocks
hmm but for aberdeen, that special suit is recommended...Ignis?
trying to figure out a way to get some gear from orison thats in my inventory...landing shouldnt be an issue...its leaving orison xD
oh....yea i dont go to pyro unless im with a group
lol
Pyro's not that dangerous!
Avoid Chawla's Beach, Shepherd's Rest and the gate and you'll be absolutely fine
kinda hard with the gate when i need to go thru it xD
Fair
most/half of the time you'll be fine but on the other side of that coin at any time you could just get beamed at the gates the moment you pop through
It's like a 70/30 chance of not being camped
Hmm, have you checked sc-trade.tools? I think that site still works.
Look at that second route for methane maybe?
I've never used a Raft.
Ya, the best answer is: look it up on sc trade tools or uexcorp
We still work! π
it works just sometimes i find better results with manual commodity pricing than trusting their trade routes
With sc, nothing is an exact science unfortunately.
Love what you do for the community 
You can try the website with the location filter to only allow stations. That will give you a good idea of the routes out there.
terra gateway to Magnus getaway medical supplies are best i belive
I noticed that SCTradeTools is inaccurate with the 4.0 update.
I was told to go to Terra Gateway to get 174 SCU of Medical Supplies for 392,544.01 however in reality, (im there currently), only 100 SCU of Medical Supplies is actually 1.804M
Am I better off just sticking to hauling missions for now till SCTradeTools is updated? Or did i read this wrong?
Prices arent fixed anymore so if there is alot of medical supplies price will be lower
Or much higher in this case, it seems.
I also just figured out where i went wrong lol I had attempted to get 174 size 4 cargo boxes so it was way over the actual "SCU" of 174 I was aiming for, my bad lol. this is my first time looking at the cargo terminals since they made different sized cargo
Still prices arent fixed
I tried to put a helix 1 on my prospector, now the configuration won't save. I can't put anything on it and make it save. Anyone know of a work around? I tried manually installing one but when I went to retrieve it after saving successfully, I had to claim it and my mining laser and modules were gone...
and my argo bags are gone.. sweet.
Is there a spot that hadanite spawns on Aberdeen? Not sure what distance I'm looking for.
We use all the data we find and aggregate it to display expected values, so it's never real time.
That being said, the price discrepancy is huge. I'll see what's up.
Also note that people have to manually submit data now. With the thousands of listings across hundreds of locations, some places are not as up to date π’
There's no good way to gather data since they removed the baseline from the client.
I had to step away but wanted to say this is deeply appreciated by all.
I use the site a lot and should probably start adding to the logs
I think this was resolved: #industrial-professions message
hey no worries I found out that i selected the wrong size cargo and hence the shop in-game gave me a way less accurate cost than intended. sorry about the mistake
Wait, does the Zeus mk.ii CL not have 128 SCU of cargo on grid?
it says such on both the RSI website and starcitizen.tools
Hi ! anyone recrute for 200K salvage mission ?
if I needed to fly from the gateway to Ignis, where's a good place to stop to fuel? I don't think I have enough quantum.. it won't route
Any stations on the way?
Checkmate, Patch City, Rod's...
it does, you just have to play tetris on extreme difficulty to cram 128scu in it
It does. Check the pins
I couldn't fit 80 on grid before
If you're forced to use boxes of some size, you won't be using the full grid
The CL has a big grid, but it's not flexible
There's charts somewhere of the different cargo grids and their sneaky spots.
Weird. Not i can't select my Caterpillar, which is stored, as my destination in the shop
"Please select valid inventory" yadda yadda yadda
it... might just be patch city being a bitch?
yeah, i can't actually store it
gets stuck on "moving to storage"
nope, it's not working at Rod's Fuel & Supplies either
guh, i dont wanna load 500-smth scu manually
When your in the terminal select different ships if you have any there or if not select yourself. You're looking for a cargo grid that is the same size at the Cat. The list is borked but if you find the correct cargo grid size everything should work.
go through the dropdown list
the list is bugged. go through all options, including "Select Location"
you know you selected the right one based on cargo grid size
ahh
yeah, its the second "Anari6455" option for me
Do y'all bother to fit the containers perfectly or spam the 1SCUs when doing autoloading?
im gonna have an aneurysm
the ship is stuck
does this look like it's on pad?
i find it better to take the max scu sizes. there's perfect loads for various ships tho
cuz, that's a million of heph in there that i can't afford to replace
but overall will be the same in terms of loading time, if you go from biggest sizes to smallest
going full loads on 1scu usually way too long
like it will take over 20mins to full load a c2 with 1 scu boxes autoloading vs just doing 20x 32scu for 8mins
its 20 min for the 1SCU vs 16 for getting the perfect sizes
the Catty's weird geometry
then fill up rest with 2scu boxes for another 3mins total 11mins
try call another ship
or server swap to try
make sure to store ship
the things arent lost
call another size ship
dont claim
just server swap and come back to elevator
should still have that hangar up
so, i just exit to menu and rejoin?
yes, exit to menu, select another server
then dont go asop, go straight to hangar
should be able to still save the cargo
what if the hangar aint there?
dont claim. once you claim cargo is gone
then you lost the cargo
this is a beating the dead horse situation
if it works, you saved the cargo. if you didnt, at least you tried
aight, well ill try the menu trick
oh!
well, the ship's there
cargo aint
could it be stuck in loading limbo?
nah its gone from my experience
you can try storing ship and checking in asop again
but i've never managed to retrieve cargo
good. store ship and retrieve
do hauling misions work now or do they stil bug sometimes with not accepting cargo ?
still bugged sometimes, mostly server based
also bugs about giving much more cargo than required etc
both pyro and stanton ?
saved your credits. consultant fee - 50k π
no idea, i dont do much hauling missions, just responding to your question abt what people have shared in this discord
give me your IGN
i'll deadass wire it to you right now
i jest, if i do accept the fee im so getting banned from this discord lol
lmfao
i'd still do it, 50k is a small price for 1mil of cargo saved
the taurus is not viable to haul a roc around. Ignis indeed has hadanite. Found a patch in a few minutes, loaded my ROC onto the cargo bay, raise the bay and the roc falls through and gets smashed into the ground by the lift. ROC gone. StarCitizen wins again.
would have worked nice if not for the bug. easy to drive on and off
Try a Cutty Black, C1 Spirit or Zeus
hate squeezing that thing in a cutty. Are the zeus and c1 larger?
The doors are a bit tight, but the bays are MUCH larger
I'll see if you can rent them to try them out. I've never flown either
thank you for the tip on Ignis, looks like a great place to mine hadanite
I did it for 4 nights in a row... Filled 4 SCU
wow nice, that must have been a good payday. Which ship did you use?
C1 Spirit
No payday, Griefernet had the gate locked down and blew me up
oh damn, yeah I was thinking about that... getting it back to stanton might not be so easy.
and to be honest, ROC mining is mind-numbingly boring... So i've put it back in the hangar for my Vulture
watch a bar for 6 years, then spend another 6 vacuuming up the rocks
I dont' mind the mining so much but moving those rocks around is tedious. I've scraped about 8mil in aUEC since 4 released, needing something else to break the monotony π
I was doing vaughn missions for the cargo. I've been finding c2s and carricks full of drugs
thing is its very difficult to sell those drugs
inventory is a massive issue now
scrapyards take 60scu of slam 40scu of eggs.
I've been able to sell most things at CRU-L4
grimhex takes 1200scu of slam, but everyone's selling there
are you able to sell all?
grimhex is a pita. I keep getting torpedoed there
Pyro's got lots of good buy points
whats the inventory count for drugs at CRU-L4?
if the boxes are small, the big boxes I have ot take to grim
not as good as Stanton but good
no? theres 1 place that buys slam and another place 100gm away buying eggs
just 1-8 scu at L4
i've had plenty of places buying E'Tam, WiDoW and Altruciatoxin
thats what im saying, now there's a lot of issues with drug selling
inventory is massive problem
i did the xenothreat mission with a friend, filled his c2 fully, over 400scu of slam 200scu of eggs
takes us almost 4 days to sell
yikes
I'm not getting that much from vaughn missions but have been getting good hauls. Keeps me from going insane scraping panels in the halo
the aaron halo's Stanton-side right?
yep, nearly zero chance of getting ganked
been selling rmc at Terra mills
on cellin, it's a pretty reliable loop
just have to server hop to find a working elevator for terra mills
I tried doing a haul of fresh food from terra mills a little while ago, took me over 2 hours of server hopping to find one where the elevators worked
never going there again
I've been more lucky than that.. usually 2-5 hops
yeah, ive just been "chilling" in pyro
(dealing with bugs and making mediocre money)
I've got a route for the Caterpillar that I tested tonight, made 500k in a single round trip
I was pretty excited about Ignis and hadanite till my roc got smashed into the ground.
nice
do those auto-unload/load? you don't have to tractor those off manually do you?
I've been using auto-unload/load, but it takes like 30-40min to unload and reload
i've been thinking about seeing how much faster manually loading would be
those mech suit ATLs are pretty fast
that's what i was thinking, but it would be better with a 2-man op
yeah, definitely
1 using the ATLS to move from the elevator to the ship; second positioning the boxes correctly within the ship
remember, the caterpillar's cargo grid is fucked
(stolen from pins)
I didn't know that
the grid works fine, but the geometry of it is insane
as you can see, that is probably a colossal pain to load manually
yeah, not sure if that would be faster than auto load
I wanna give it a go with 2 people
could do it in order of the 1s, 24s, 2s, 16s, 4s
ok space caseoh
shrug
i did my dues
my pledge was a C1 / guardian
i used C1 ran freshfood until Taurus
then taurus mix of bounties / hauling to c2
i just don't like its design
now everyday my routine is log in on my c2 do a couple of runs for 1m then call it a night
it's ugly, space beluga
as opposed to the shoebox? π
i'm sorry, it's just horrifically ugly. And it's so good, it crushes the competition in every regard
it's so meta-defining as a hauler
anyway c2 696 autoloading is easy. 20x 32scu box + 28x 2SCU to fill up. 8mins + 3mins
it simply is the best
then selling its a fixed 9min23sec
i like to do it while watching shows or what not on my phone / tablets
hull C was the sickest btw
my friend pledged a merchantman got a hull c loaner
it takes 1min30sec to autoload 4k scu
its stupidly OP
ok yeah the Hull C is badass. If only it wasn't a portal into the unfathomable abyss
it was working, before the recent hotfixes
my friend made 70m
just hull c scrap trading
each trip 700-1m profit
imo they should rebalance the auto-loading, make it based on the SCU amount rather than the container amount
and he takes lesser time to trade than my damn c2
I think the Cat is the best hauler for its style. It's Drake and it looks and feels the part but definitely the C2 for straight hauling profits.
its stupid how the hull C 4k scu only takes 1min30sec to load vs a 696scu c2 taking 11min
the time difference is too much
its based on box amount, not on actual SCU amount
which they should change to be otherwise imo
even then hull c takes 128 box of 32scu ? c2 20x 32scu takes 8mins
its just unfair
Still, hauling is very good money
just time consuming aye. loading/unloading times
If you ever need "security" (me piggybacking off your profits) lmk
took me an hour for the 500k round trip i did tonight
its ok i only do space station routes on the c2. the ramps arent working, the ATLS not working
the ATLS is... fine?
ATLS is a killer
I used it a bit earlier and it seems to mostly work
too scared to get in it
iirc they fixed it in today's hotfix
they fixed prison elevator at least 3 times since 4.0
im still not going to prison
lol fair
my c2 earnings are decent i guess? you did 500k/hr
mine's around 800-900k
1 trip earns around 400k, loading 11mins unloading 9mins = 20mins, flight time only 3mins or so
That's an estimate, i'll try and get a proper benchmark tomorrow
doing Hephaestanite from Rod's Fuel 'N Supplies to Endgame, then Nitrogen from Endgame back to Rod's
Uexcorp and Trade Tools say it should be a bit under 450K profit
so it's not horrible
Its bossible to βstoreβ ATLS inside Starlancer MAX? Or do i have to use hangar?
you can store additional vehicles in vehicles
like store ATLS / Roc / Pulse / Dragonfly / Nursa inside various bigger ships no issues
if you claim it though, you lose bouth
anyone know for sure if the SRV can tow things through quantum in 4.0?
You should be able to, yes. Just not S5+ vehicles
I've only had one report of someone doing it since they made salvage/mining doable in NAV mode, but it worked for ships the right size.
ok cool, thank you
Question: If I were, for example, a Vulture pilot looking for easy RMC, what would stop me from salvaging abandoned ships at, say, a Distro?
oh thats alright, RMC is what I want anyway π
scraping will still mark you as hostile
!fit
what material do you get from fracturing ships with a reclaimer?
Construction materials
wagwan does mining work with the Mole
it does, same as prospector but you have bigger laser heads to work with and a few extra seats for crew to be on mining lasers too, planet mining seems busted but i cant confirm since i only do asteroid mining 
im about to buy one in game, Is it Helix, arbour and lancet as the main heads?
looking for one main head, one other head for good extraction, then one head for my mate sometimes
dunno off the top of my head but i vaugely remeber hofstead on center + 2x focus and then slapping helixes and some focus on the two side was a decent loadout, also i dont think the miing heads affect extraction, you just have to get as close as you can before it leaves the optimial area afaik
some have -30% inert
some have -40%
Ah
focus 3 modules? I feel like someone should make a definitive mole loadout for pinned messages
That would be helpful, mining stuff most of the time goes untouched by the devs too unless a bug happens and the mineables are brokey
I forget their name but someone here has their table of loadouts and rocks they could break with them
In Pyro are there station->station hauling missions once you get to higher rep with haulers?
I wouldn't mind doing some Pyro hauling, but dont wanna do outpost deliveries or pickups as they're not reliable enough.
Not to mention the outposts have a good chance of being populated with hostile players/gankers

Isn't sitting outside a pyro station in a hull c a bit of an easy target?
That's not pyro, it's just where my Hull C journey ended after 2 successful runs.
But yeah it would be
Plus the jump gate
I'm currently working my way through Member rep to try and unlock the Hull C missions
Has anyone tried changing mining heads on the prospector this patch? I took the default one off to put the hofstede on and now i cant get it to save. I hit save and it just removes it from the loadout. do i have to claim it to get it to work again?
Only happens with your prospector ? Every other change you make is saved ?
so the hull c is working?
not sure... I'll try a different change and see what happens
C2 or Cat for doing bounties and their looting?
You're gonna fight with the ship or just collect cargo after someone else does the fight ?
Anyway, C2.
fight with it
Yes but cargo only loads properly 2/3. That video is 1.4mil in cargo which won't transfer.
oh damn
unable to use multitool tractor beam when near station to grab cargo from salvage contracts, yes the attachment is equiped, thoughts?
Well, I'll keep running my Catty for now then
Try a ship tractor
They should reduce the automated load times though... Waiting 30-40 mins to load up is insane
I actually like manual loading anything but the Hull C
Once more tractors have the ATLS suregrip function it will be better
Even then, the suregrip is pretty janky sometimes
It is, but it's fast.
And the Catty's cargo layout is really weird
The Cat has a really rough situation and I hope they fix that a bit soon
A solid ship tractor turret would fix everything if it could place inside/out, at least for now.
But the current one is ass
Yeah... And change the cargo grid's dimensions
that does work yes, but what about when ur solo, in a vulture
Cuz it's just... Really messy
Vulture has a tractor beam
Dont worry Ironclad is coming
correctic but thats not going to tractor the cargo into the ship
Back up to it
You have a wide open rear cargo area
Or are you in atmo?
Soon (TM)
space. but i don't see why we can't just use the hand ones
Armistice doesn't allow you to draw tractors
i can draw it, just won't fire
Ya,i'd just back up to it in a vulture, then throw it on the grid once it's inside.
They disabled tractors in armistice cuz folks were griefing with it iirc
not being able to use them also prevents unloading the buffer
kind sounds like i just shouldn't do the contracts
Why not just tractor the ship out of armistice?
There's multiple ways around this problem
did that once
You're taking a starlight contract?
took 30 mins
Anyway, I sympathize, it all feels a bit undercooked for now.
feel like they should spawn the wrecks much further away, this alone would fix the issue
maybe even give them direct jump point
Yeah, more like going for panels - 40km ish
The upper pricy salvage contracts are pretty cool, though.
SC in a nutshell
i was doing 50ks, how much upper does it get?
200ish
think id rather do that in a group lmao
Yeah you pretty much have to,or be willing to leave a ton behind
sure the vul, couldn't fit it all
Plus there's usually combat
But the ships aren't just salvageable, like in the 50k ones, they are still servicable just red
Shoot em a couple times
Or drive them home and deal with it in the hangar!
Those shitass S1 repeaters are there for a reason
With a few friends to drop off it becomes a nice easy haul
i'd love to do one if anyone runs a group
Imagine having friends lolol
My regular friend is rebuilding her pc and my org is on hiatus
We did a lot at the start of 4.0 preview but the condition of the servers got pretty bad, so it's cooled off
That's why I am doing a little covalex grind
Hauling contracts?
Yeah
I wish they didn't all go planetside... PITA to deal with outposts/gankers
At least in pyro
Yeah I have only done a few in Pyro, just too much sandbox pvp only fun when the gang is on
Can any mole experts give me a current Mets loadout for two person mining on the mole. I always have a partner mining with me and everything I found is mainly for solo mole.
i have switched servers like 15 times. and yet i just cant get a server with a functioning elevator
cataerpiller vs starlancer for hauling contracts?
Is there any laser load out that would allow a solo mole operator to crack those big 100scu+ rocks? Or is that mandatory coop?
in theory cat, but in reality cat struggles HARD with 32scu boxes only its front bay can take them so if the boxes are coming big then starlancer.
What ? Front part is the worst for 32 SCU containers
You can easily fit 2x32 in every part other than front
weird i got them in but they refused to snap in the mid sections. janked until containers flew through the ship and the cockpit killing me on take off.
They don't snap yes, but they don't snap at the front either
had way less jank at the front sat pretty without snapping.
^ can a mod or something pin this info. disclaimer: not my chart, old channel before merger someone did the testing, i forgot who
then do your testing for mole and come back shrug this arent my chart
i stole it off someone

second this
Helix 2(reiger c3 x2, stampede), hofstede 2(fltrXL x2)
Klein 2(reiger c3)
Works well for all setups
do you leave the klein on
then swap to helix
i havent mined in a while
@pastel flame
Theoretical maximum solo is ~70k mass (Helix 2 + 3xSurge, and some mining gadgets to lower resistance). Depending on rock composition, that could be over 100 SCU. It would however be really tricky managing instability while pumping enough energy to the rock fast enough before the Surges burn out.
So in theory maybe in reality no.
Folks, are the freight elevators all broken for commodities trading around the verse?
(4.0)
hit and miss, some facilities yes, some facilities no, some days yes, some days no
When solo i use helix to break, hofstede to break smaller/hoover
Klein is for if you have another
Do you like gambling? If so, hauling is for you
gambling with the terminals or something else?
currently gambling in all regards
Is your ship going to not show up when you retrieve it forcing you to claim a now empty cargo hold?
Are you going to have to go half way across the system to an alternative port of sale?
Are you going to get snapped in half by desyncing hanger doors?
Are you going to get attacked by the newly enhanced pirate experience created by server meshing?
Are you going to stumble upon a port that takes only 16scu containers while you have 32 scu containers?
Lets fuck around and find out.
thanks π
yep... just lost 300k π
And I cannot equip the pyro
I am getting "blocking the elevator" bug... this my cargo is stuck.. cannot load
appreciate the help sir
Onward and upward o7
Is it considered "the polite thing to do" to bring elevators back up once youve delivered to mining outposts and such?
I was hauling and locked myself inside the armor locekr π¦ lost my cargo and the missions
I do and appreciate it when others do. When flying into an outpost, an open door is a good indicator it's working
I always look (pray) for an open door
Why my missions aren't showing in the space station elevator?
Is there a workaround
*houling missions
Can I get the cargo off the Hull-C into my warehouse at a station somehow?
Where can I learn more about what components I should put in my vulture and why? Is there a site for that?
Should I focus on Industrial components or expand to other categories?
The only real reason to change up components on the Vulture, is to use stealth components to be less visible while you are out scraping. They can reduce your signature significantly, but if you are not so concerned about that, no reason to change from default components. With the exception of the scraper modules themselves.
Ahh....so power and stuff wont make a difference?
Nope. You can change out the quantum drive for quicker jumps if you like, but not necessary.
Good to know. Thank you!
I've swapped out the QT drive to the Vulcan on mine
Normally, for Stanton, the Atlas is the best QT drive, being the fastest. However, I've been playing in Pyro recently, which is a much larger system. Thus, I've been using the Vulcan as it allows me the most range out of any other drive
How do people loot the military components? Do they disable the ship and then board and take them?
yall got any trade routes? stations only. im tired of outposts not working
welp
this is what i get for playing this broken piece of shit. i listen to yalls advice of just only doing commodoties from stations cuz then the autoload can just do it for me
but nonononono. chris roberts hates me specifically . cuz i was only allowed to buy 172x 1scu boxes. and i am not moving all those manually
i have done nothing but lose money the past week, and it genuinely pisses me off
Salvage heads are a good investment. i like double abrade
? why are you blaming us
sounds like you fked up the autoloading
chalk up as lesson learnt
Im not blaming any of you guys. Im just mad at the fact that i get fucked over at every turn
its star citizen
i have 0 issues trading thus far
i earned more than 30m just doing commodity trading
but im me
What are you doing differently
Whats the secret to get consistently working freight elevators


