#industrial-professions

1 messages · Page 61 of 1

graceful kiln
#

no more or less than you could solo any other cargo ship (that is laid out with a single large bay)

#

I do think it'll be a flat upgrade to the C2 though, in every way except how it flies

knotty dove
#

yes as long as you dont get into comabat

graceful kiln
#

big, rectangular bay makes for easy organizing, and the open roof plus traversing tractor beams make for good utility

visual night
#

Maker's and Dunboro both have bugged terminals since 3.23

dry crow
#

whats good to haul that isnt illegal?

#

i was thinking gold but it seems alot of places keep it in limited supply

olive gull
drifting vessel
#

yeah my orders just disappeared into nothingness, is mining fully broken?

leaden monolith
#

Thanks for the replies @knotty dove and @graceful kiln . Now I just need to make up my mind it I want to go bigger or if I'm happy where I am.

knotty dove
#

Personaly Ironclad is better value than C2 if we look at how much SCU per dollar you get

north oyster
#

Trade is going good, encourage those looking to strengthen their wallet, trade is back on the menu

#

C2 flies, ironclad only a jpg

north oyster
knotty dove
dry crow
#

would trade rmco but its not working

north oyster
#

You can try gold from SCD-1 on Daymar

knotty dove
north oyster
#

It is limited but even a small amount is good

leaden monolith
# north oyster C2 flies, ironclad only a jpg

I believe the C2 is the loaner anyway. The issue is the C2 I have I CCU'd to from my original game package. So If I don't like the Ironclad melting it would mean having to buy a new package plus another ship.

graceful kiln
dry crow
graceful kiln
#

you can even wait until you've had a chance to mess around with someone else's Ironclad ingame before you apply it

leaden monolith
#

Well I don't mind the Cat. Why I didn't think about not applying the CCU I can only attribute to a Senior Moment.

cloud eagle
#

Hey y'all, would this be a good place to post a dev suggestion about how I think a "fair" pirate loop could work? Not sure where else to post.. seems to be no dedicated suggestions channel.

graceful kiln
#

if you're trying to post it so the Devs see it, you're probably better off posting it on Spectrum

#

this is the community discord after all, not where CIG comes to look for feedback

cloud eagle
#

@graceful kiln thanks so much for that reply! 🙏🏻

I'll see if I can find that discord, cheers.

graceful kiln
#

its not a discord, it's the offiicial 'forums' if you will, called Spectrum

#

you can find it in the Apps dropdown of the RSI site

oblique harness
#

How does one get to jumptown / ravens roost ? I

graceful kiln
#

without a mission taking you to those places, you can get there by flying certain headings from other POIs for a set distance, but it's a bit of a pain. When JT isn't on, folks will take box missions and then drop a box off at that location, so it's marked for them on the map, heh

dry crow
#

what upgrades are best for the c1 for hauling?

slate spruce
#

QD, either military or civilian, class 1. Nothing else matters.

cloud eagle
river cove
#

so were to look for trading or cargo? what website is the most accurate with trade or cargo routes and materials?

half roost
#

!tradetools

wary tuskBOT
#

One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.

clever elk
#

Can i do a cargo run with anyone im trying to see how it goes

woeful star
#

Is there a “network” or group of cargo runners? A social group?

graceful kiln
#

this is the closest you'll get

#

there's no real need to right now. It ain't exactly in depth game mechanics here

covert drum
#

guys, where is the gold? last 3 runs i get only like 10 scu

#

always out of stock

slate spruce
#

It's the most profitable armistice-protected commodity. Everybody wants to trade it. And outpost stockpiles are shared among server shards, so even if you don't see anyone it doesn't mean they're not shopping at other universes.

covert drum
#

ah its shared , so server hoping won't work?

slate spruce
#

Yep

#

That's why so many people recommend beryl, even though it's less profitable, the stockpiles are almost endless.

karmic ermine
#

lf anyone willing to join me on cargo runs NA

mild violet
#

Because apparently you can't shoot in armistice zone but enemy are perfectly capable of shooting inside of it

#

Not inside as they are outside but shooting from outside inside the armistice zone

#

I had full load of some cargo and got blown up like this 😁

slate spruce
#

I was so far lucky to only meet other players, who tried shooting a volley of rockets on me inside. Where was it btw? I think I only ever heard of npcs attacking like this on Hurston.

mild violet
#

Bezdek station?

#

Not sure

#

Some people told me it's because someone took bounty hunter contract and then didn't arrive, and the npc was in aggro range so it came to the station to attack me

slate spruce
#

Yeah, iirc Bezdek has enemy npc spawnpoint too close, so they come for a visit 😀

uncut crater
#

Getting griefed by players isn't effective enough so now we also get griefed by NPC? is that how it works? 😂

mild violet
#

I will just stick to drug smuggling

#

Outpost54 to Devlin is free money

slate spruce
#

Lazy players just spawn NPCs to do their dirty work and then just collect the crates...

mild violet
#

And no risk of fine / prison because you can buy those drugs that are class C and microtech doesn't prosecute those

#

Etam and neon

#

Funny that if I am not mistaken etam is equivalent to cocaine? And that's legal 👀😁

#

Nevermind, description looks like a mix of weed and cocaine

#

Anyway, it's not armistice so there is some risk but I did like 10 runs and never had a problem.

#

Last time I met a C2 (I think) at Devlin

#

Idk what he was doing there, I doubt he was able to buy such an amount to make it better trade than just buying rmc or gold/ beryl / anything else with decent margin and price

slate spruce
uncut crater
#

microtech is silicon valley

#

we're just missing the tech bros

mild violet
#

I found this comment about NPCs

Admittedly comical that the devs have stated basically "Yea, we made the AI like Terminators, insanely powerful, figuring that the current poor server performance would balance them out. We'll tone them down once we get servers fixed."

uncut crater
#

Everything is "eventually" with CIG

#

But yeah, they're overtuned. Been that way for a long time.

lime vessel
#

Where can i sell stolen cargo ? salvage yards ? Orison don´t let me sell.

mild violet
#

So outposts where you would sell drugs

lime vessel
mild violet
#

Also what is the cargo

#

Rmc?

#

I set the filter as stolen

#

So it should be these

lime vessel
lime vessel
mild violet
#

Had my ship fly away once because I didn't know you have to turn off the engine

lime vessel
mild violet
#

Good luck

#

Hopefully you remember me and leave my DUR alone 👀

lime vessel
lime vessel
mild violet
#

Sorry for late reply, but I would just try clicking around and hopefully it would work

#

It doesn't say "cannot sell" so that's a good sign!

mild violet
#

Maybe try this?

#

I really don't know, didn't encounter this yet

amber garden
#

If you make three lefts you can get a right

mild violet
#

😭👀

lime vessel
amber garden
mild violet
#

Great! Good luck finding more "abandoned" ships 😁

#

I saw C2 yesterday with open ramp that looked abandoned but I had my own business going on

knotty dove
#

cannot wait to see how will freight elevators and cargo hauling missions change cargo gameplay

mild violet
#

and that will be amazing for me

#

having an edge if you try to find actual info and so on

#

i would think later "data" as in price of commodities will be a way to make money as well

#

and ingame 😄

amber garden
#

Even EVE online still requires divine intervention to fix the market and afaik they've still been having issues with supply and inflation

limpid sluice
#

Dynamic doesnt necessarily mean player driven. It would certainly be nice if the economy wasn't just based around a few top commodities.

burnt crane
#

is duping really fixed?

#

RMC demand is still down the shitter lmao

visual night
#

there's still a lot of supply, since it's the most direct profitable cargo and salvage output

burnt crane
#

hm

#

still really annoying

limpid sluice
#

RMC really shouldn't be as readily available as it is for cargo purchase kirbybruh

near swallow
amber garden
mild violet
#

and then I got instablownup when I reached high altitude and wanted to quantum (I am 99 % sure I was out of its range 😄 )

near swallow
mild violet
#

hm, okay

near swallow
#

And keep your shields up

mild violet
#

but i am a pacifist :'((((

#

but somehow NPC doesnt respect that

#

🥲

burnt crane
near swallow
#

You could try going to a landing zone, go straight to storage, load up as quick as you can, and then run. Problem is the NPC may follow, unless you can get up to speed quick enough in nav mode to outrun it before it takes you out. (How long it would take to take you out would depend on your ship.) Also, 3.23.2 is likely to change a lot of stuff with respect to commodity trading.

When in armistice though, your ship is supposed to be protected from damage. That it's not would be a bug.

#

Hard armistice that is.

#

The idea, in 3.23.2, is that big ships like the C2 would be going to places with hangars in order to load up, not remote outposts with landing pads. So there could be major commodity changes coming.

burnt crane
#

cant wait to actually use my Hull-C

near swallow
#

While they might try fixing some of the bugs, a lot of the 3.23.2 changes may not affect the Hull-C.

civic epoch
#

I encounter the Cutlass Black NPC almost every trip to HDMS-Ryder - I drive a Caterpillar, which is much, much slower than the C2. Just be certain to leave your power/shields on and set to max when you go out to sell. The atmosphere is so thin and low to the ground that you can point 86-90 degrees up while hovering above the landing pad, and hit the boost while in nav/qtm. Even in a Cat, it only takes about 5-10 seconds to get out of atmosphere and lined up on a random QT marker to jump away. No need to stay and fight. No need to fly away slowly with shields on. Just put the nose in the air, pointed at a red circle and punch it. Once it turns blue, blip away.

#

If that NPC is damaging your ship while it is on the ground, just remember you can refuel/repair with shields/power/engines on. Just fix it and go 🙂

limpid sluice
#

They typically spawn near wrecks, unmarked ninetails outposts and salvage yards. I know there's some locations (like shubin on daymar) where there's a ninetails outpost in throwing distance of an actual outpost, so you'll get hit pretty much every time. Sounds like HDMS Ryder is in the same situation

burnt crane
#

it's such a cool ship and i have not used it once so far

#

people, it's a cutty black not an idris

#

dont be afraid of it lol

civic epoch
#

Yeah. Personally, I find it to be enjoyable. It breaks up the monotony of making generic cargo runs. It's even more fun when I'm able to throw folks into the turrets on the Cat. Who would ever think that the caterpillar could be such a formidable weapon. The most we have had was 5 NPC ships come in. That was more entertaining.

near swallow
burnt crane
limpid sluice
#

NPC Cutty black can throw hands, don't knock it

near swallow
# civic epoch I encounter the Cutlass Black NPC almost every trip to HDMS-Ryder - I drive a Ca...

First time I encountered that NPC Cutlass I was flying my Cat as well. But instead of trying to fight it with my Cat, I pulled out an ILW rental Nova, and Fury MX. (Think that's the one, the missile boat.) But it was fixated on my Cat so it would not follow me out of Armistice, and would fire at the Cat every time it came out of Armistice for a moment. (My Cat was loaded up at the time.)

These days, I don't load up until after taking the ship out if I go there.

limpid sluice
#

^^this. If you suspect hostile NPCs will spawn, circle and wait for them to spawn and deal with em

near swallow
#

I'm still not totally sure if the NPC spawn trigger is time based or based on something like approaching the trade terminal.

#

But it did not happen in 3.22 at all.

burnt crane
civic epoch
#

Meh. I just land even if they are there. They barely scratch the paint through the shields while on the ground, and not there long enough to do any real damage. Plus, for some reason their aim is much worse than even my crappy aim.

limpid sluice
#

A lot of the ships did spawn in 3.22, but were neutral and wouldn't attack. You'd see them near wrecks and salvage yards all the time

near swallow
civic epoch
limpid sluice
#

Fair enough, im not out that way so I don't know the area anyways

burnt crane
#

that thing was pretty loud too

near swallow
burnt crane
#

literally that willam dafoe meme

limpid sluice
#

I've had them both circle me and couldn't hit the side of a barn, and circle me with damn near pinpoint accuracy depending on whether I'm in a quiet or busy server. Not as bad as 3.22, but still noticeable

civic epoch
# burnt crane it's such a cool ship and i have not used it once so far

To be fair, the Hull-C does work. It's just a royal pain in the <insert word of choice> to use. Couple of rules that help have some success. (1) Only spawn it on the ground, unloaded. (I use Lorville). (2) Never dock at a station. Always just park close to a Pad and eva to the station to buy/sell. Only failures I have encountered have been related to docking ports. Also, if your game crashes while junk is on the spindles, when you call it back it will generally put the ship on a docking tube. In that case, I've had to claim the ship and lose all cargo since there's no good way to get on. (at least in 3.22). EVA to the hatches on the ship just found me clipping through various parts of the ship. I lost my Hull-C during the last patch, and almost have enough earned to get another.

burnt crane
#

as of 23

civic epoch
#

Oh man. That does suck.

#

I'm just a couple of M away from grabbing another one. If they are not spawning with this patch, then that is a different story altogether.

burnt crane
#

yeah the only chances i had was spawning in a docking port

#

and trying to un-wedge it once i pressed to undock

dark hornet
#

i just lost 3M

#

im starting to hate this game

amber garden
shrewd pasture
#

for the Hull-C...is medical supplies a trap? looking at the trade tools it seems the selling stations only take like 15SCU at a time.

visual night
feral crane
#

Is rappel the best for RMC or does pickers/dunboro work just as well?

visual night
#

Dunboro and Maker's are bugged, the others are fine

feral crane
#

Ah alright

civic epoch
manic plinth
#

just started late night and lost everything lol. death markers not showing up for me

dark hornet
shrewd pasture
#

Seems like distilled spirits is a trap too...anything that a hull-c trades that is better than just using a c2 for Beryl?

feral crane
#

How long does it take for Hurston to gain demand for RMC?

amber garden
graceful kiln
#

A18 is where you go to sell RMC

#

not worth the time waiting

amber garden
#

Then how the fuck you'd lose 3mil?

#

Each load is 1.6 down, 1.9 back

dark hornet
#

server disconnected

#

2 times

#

now 3

#
  • a bug
amber garden
#

That's odd; thought there was 30k protections nowadays

dark hornet
#

1 time for a bug

#

1 time for server error and when server worked i exploded

#

1 time give me a server disconnected

amber garden
#

that's rough buddy

limpid sluice
onyx mauve
#

Hey quick question what ship currently in game that you can get with Aeuc can fit a vulture and plenty of cargo space that you can run solo

#

I Wanna be able to salvage for a while before needing to fly back to sell

limpid sluice
onyx mauve
#

Ooh that's a lot of money

visual night
onyx mauve
#

Amd it stays there?!?!

visual night
#

The Vulture can squeeze in if you angle, but took too long hopping between panel groups. The hangar doors had gravity even when closed, so I could park and fly to the next set. No other ship can squeeze in the Vulture.

The Carrack might have a section with gravity to do something similar

#

You cannot QT with the Vulture parked outside, but it stayed there flying Nav mode. I had to retrieve the Vulture at an L station and fly from there out to the panels

open surge
#

If a server 30k's (Not Server Error. My whole group just 30k'd) does all your cargo go?

#

Like there's no 30k recovery anymore?

woeful star
#

What're the best components for the Cat?

olive gull
# open surge Like there's no 30k recovery anymore?

the thing is that CIG 'fixed' the old 30ks fron Server side, nowadays you get the "Server Error, wait.." and after a while you reconnect w/o losing anything. The 30k errors nowadays are mostly client side, and CIG may have (im not sure) disabled the recovery for those.

woeful star
#

i cant seem to buy rmc?

woeful star
#

Got it

marble ruin
#

Is the MPUV group of ships going to become useful in 3.23.2? I'm trying to work out where they fit or will they more have a place when ships like the Hull D and the orion come into the game?

clever iron
#

I was hoping to use mine for my Ironclad when it eventually comes out. Will likely be useful for ships like Caterpillar, Hull A/C, etc for now. I can also imagine a usage for other ships like the C2 if you use to bring from elevator to next to ship, and someone inside the ship sorts them w/ tractor tool

amber garden
#

MPUV T seems to potentially be into an area like a mobile crane, the MPUV P won't really have a use for a long while and the MPUV C is probably same

#

If they suddenly add a small forklift like tractor vehicle then the situation would change

clever iron
#

If they add a forklift i'm ditching the MPUVs and getting my forklift certification

near swallow
small fiber
#

so i've been told dunboro and picker's field are bugged, what trading routes would you guys recommend? or what do i put into sc-trade.tools? i have a carrack, hull c and cutlass black

vestal ravine
small fiber
vestal ravine
#

It's a three box delivery mission so pay not that good but better looting at Ravens. Carrack can run regular trade routes try Beryl.

amber garden
#

Beryl sites are known to pirates so they may be laying in wait to try and smack ya

limpid sluice
#

Every site and commodity is known to pirates lol. All the information is readily available, and nothing really changes in game. It just comes down to whether you're worth pirating and/or being in the wrong place at the wrong time

spare cloud
#

But you edited your message after I answered

small fiber
#

my bad then

vestal ravine
small fiber
spare cloud
#

Picker's fine yeah

amber garden
#

The existence of SM013 is known, the actual usage of it is not. However SM018 and SM022 (iirc) is

limpid sluice
#

No idea what you're trying to say there

olive gull
limpid sluice
#

Best guess is that you mean to say the location is know but no one knows what they sell? But that wouldn't make sense because you can see what they sell? So I dunno

amber garden
#

Beryl is known as good

#

Pirates thus may hide at good

#

And I swear it was 18 that had Beryl, not 13

#

I remember landing at one and it didn't have it so I went to the other

#

I'm just trying to advise caution because it's probably not unknown if it's a good supply of the stuff

limpid sluice
#

Beryl is generally considered safer, but i get what youre saying now

near swallow
#

The money that pirates could get by hijacking a Beryl load pales in comparison to what they could get for RMC. Beryl is also available at more locations, so would be a bit harder for PC pirates to intercept. (Especially right now with some RMC locations bugged.) So I have never encountered a PC pirate hauling Beryl, just NPC Cutty Blacks that showed up with 3.23. (And while NPC interdictions can happen anytime, anywhere, I've yet to be interdicted when I had cargo.) So right now it would make sense for pirates to concentrate more on RMC. Gold might be another possibility, but (in my experience) there are supply issues.

3.23.2 might cause a major shakeup invalidating much of this info though, depending on how much of a commodity rework it has.

lavish oak
#

how often do the TDD refresh their demands?

spare cloud
#

Every five minutes or so

uncut crater
#

Hello, daily reminder Hull C broken asf

warm totem
#

you got that right, one of my friends is refusing to play again until they fix it

#

honestly they need to fix what they got before adding in more stuff - everyone knows it would be the best quality of life upgrade they could do at this point. Sure I want 3.23.2 - but lets get stuff fixed!

#

maybe they would sell more if they worked? Maybe?

rain mauve
#

How much do y’all earn on each trip for the xenothreat cargo?

spare cloud
rain mauve
#

That’s good to hear cos I don’t think you can transport zeta and Diluthermex together anyway

spare cloud
#

You can

rain mauve
#

Plus I’ve seen trolls that run around shooting the dilutherimex

#

Oh nvm it’s zeta and acriliplex that don’t go together

spare cloud
#

You have 24 minutes before zeta blows up when you start moving it.
Fill your ship starting with AcriliPlex and Diluthermex, and end with the Zeta Prolanide.
24 minutes is more than enough to do the trip without QTing, it's only 600km

spare cloud
#

You can take all three.
No QT and time limited together isn't an issue

rain mauve
#

That’s the exact image I check in my camera roll lmao

rain mauve
spare cloud
#

Sure can

rain mauve
#

Is there any way to move the large crates they come in or do I have to manually remove them

#

Cos something tells me I’m going to smack the blue stuff into my cargo grid before it snaps in

spare cloud
#

Dilu and Acri can come in large 1-2 SCU boxes or ⅛SCU boxes that are all ready to go as is.
Zeta only comes in ⅛ boxes stuffed in larger boxes and you have to remove it from those first

#

I use a MSR, it's great.

#

Still wish it had a shield for its size

rain mauve
#

Lmao

spare cloud
#

Give it the S3 it deserves

rain mauve
#

I remember the good old days when ships had multiple shields hahhhhh

mental marsh
#

Im new, i hate the syulen. I want to buy the best solo cargo and mining ship. Is it the c2 or something else? I want to land on planets also

somber bay
#

The c2 is not a mining ship

#

There are no cargo and mining ships

#

C2 is currently the upper end of surface landing cargo ships

mental marsh
#

I see. Would you say mole for mining and c2 cargo then?

#

Also thanks

somber bay
#

It really depends

#

I personally don’t like using the MOLE solo

#

And with upcoming cargo changes you may not want to use the c2 solo

#

Will you be playing alone or with a group generally

mental marsh
#

Alone

#

With joysticks if it matters

somber bay
#

For solo mining I like the prospector

#

Currently hauling works the same on all size ships, but in 3.23.2 you will need to pay for automatic loading at station and cities, and automated loading won’t even be possible at outposts

#

You would probably want a smaller ship for solo

#

Like the c1, or freelancer

#

Or even the Taurus but that could still be a lot solo

mental marsh
#

Ill look them up. Thank you so much

near swallow
#

From what they have said, the larger cargo ships are expected to use auto-loading, so if they do things right there should still be profit to be had for them, and the smaller outposts will be meant for smaller ships, so will probably have lower commodity capacities. That would mean a pretty big change in commodity trading, where right now the small outposts without armistice are the ones with the most valuable cargo.

mental marsh
#

Will large cargo trading affect cities? Say if a lot is pirated will it affect prices and maybe amenities?

near swallow
#

Dynamic pricing is part of the Quantum economy they plan to do in the future, not with 3.23.2 though.

mental marsh
#

Im excited. I plan to master cargo and mining this summer

near swallow
#

As is, there's not really much to "master" with regard to cargo, but of course 3.23.2 will be changing that.

#

One thing to keep in mind though, is that the game is not finished so all the systems may be subject to changes, so for example there could be changes to how mining is done in the future.

mental marsh
#

I definitely feel that. 5 days in and ive managed to get stuck or server crash every time lol.

hollow sedge
#

3.23.2 and 4.0 are going to change the cargo meta either way

warm totem
rain mauve
#

Is the xt cargo mission active for all phases or does it get disabled?

rain mauve
#

Some troll tried to get me with diluthermex in my cockpit lmao

olive gull
woeful star
#

are these real time?

rugged palm
#

I think they’re just a looping element not indicative of actual data?

slate spruce
#

Just a texture, no real data. Btw is this unvarodite already reported/banned?

spare cloud
warm totem
#

Sorry but to me this applies perfectly to this channel as I am not submitting or reporting - I am bringing the IC report to the attention of those in this channel who would be most affected by it but may not know it has been reported or even familiar with the IC or bug-hunt channels which cover the entire scope of Star Citizen. I will try to follow the guidelines as much as possible, but this seemed like a grey area in which this fit - clearly it doesn't as it appears the link to the IC was removed. It seems counter intuitive to not be able to point out IC related items in the per category basis but rules is rules and I will abide by them. Thank you, regardless for your service to the forum - Cheers

near swallow
#

The downside of "dedicated" channels for IC stuff, is that I doubt most people would bother looking at them here. I know I don't. I do look for ICs about bugs I've experienced on the website though.

The last time I looked at the discord stuff I couldn't make heads or tails of it, and from what I remember it seemed more about getting some sort of status or points then about getting issues fixed. So, not being able to link IC reports in areas where they could be seen by people that might actually experience them might do more harm then good in my opinion. But it is what it is.

hollow sedge
#

Freelancer Max advertises 120 SCU, how many more can you squeeze in off the grid?

sudden pivot
#

What is the place called on microteck that allows you to pick up RMC?

#

its some outpost

coarse ember
#

dunboro but its broken rn, pickers field and rappel are the only working ones i think rn

vestal ravine
visual night
sudden pivot
mild violet
#

damn, just running around, looking for anyone who wants medical supplies

#

seems everyone is healthy right now

#

next I will buy alcohol and whole Stanton will go sober just to make fun of me

woeful star
#

can you not bed log in the Cat?

fickle zinc
#

I found a soft deathed ship, I took 2 guns off of it and put them in the back of me cutter, but weapon shop don't show the guns to sell
Is it a bug?

somber bay
#

it is not a bug

#

unfortunately theres not currently a good way to salvage guns

#

and sell them

fickle zinc
violet heart
#

quick, what cargo do i priorize when looting ships

#

so i dont waste time and storage

#

for most profit

olive gull
violet heart
#

what drug names am i looking for

olive gull
#

Maze or Widow, there is another one who's name has serial letters, always forget

violet heart
#

what about distillled spirits?

#

@olive gull

olive gull
violet heart
#

okay

#

thanks bro

violet heart
#

@olive gull can i sell slam and distilled spirits anywhere or is it considered illegal drugs

#

also where to sell quant?

violet heart
#

if theres a couple ships at breakers yard should i just try the next place to sell?

#

not worth the risk?

violet heart
#

while i was selling i got ambushed by 4 AI ships just lazering my ship lol... good thing i put full power to shields when i left it... barely took it down to 3/4s

warm totem
# mild violet damn, just running around, looking for anyone who wants medical supplies

area 18 shoudl buy them. I would use this page: https://uexcorp.space/commodities/info/name/medical-supplies/tab/locations_buying/ then in the calculated demand SCU section sort by MAX which will show you the locations that will buy the most and are most likely to buy what you've got as well as show you the current price last reported. This is to me, the easiest way to determine where I will go and who I will sell to for just about anything. Sctrade tools is another good resource, I just prefer this one for the method I prefer to determine my course of action

versed inlet
#

can someone tell me the website that tells you about cargo, and which stations to fly to? not the SC Trade Tools website...

spare cloud
#

There's like two different links on this discord that I don't even need to scroll to see

versed inlet
#

I asked as SC trade tools is not the site I'm looking for. thank you for your help

spare cloud
#

Yeah, I still do not need to scroll to see a link for an other site

amber garden
#

It didn't embed but it's blue

rain mauve
#

Where fan I sell quantum on orison?

#

Trade tools says I can but it’s not in the commodity shop on the providence pkatform

limpid sluice
rain mauve
#

Thanks

#

I spent ages running up and down providence

#

Then a little longer on cloud view till I remembered it’s right on the middle of the stratus building hahhhhh

limpid sluice
#

It be like that

mild violet
mild violet
#

I guess I would have to register and get some add-on?

#

So it would automatically pull prices and inventory of different stations

limpid sluice
olive gull
#

its simple to use, just Hit F3 key when you are browsing a Console

near swallow
amber garden
near swallow
#

SC doesn't really have an API for apps to pull info from the game. That said, for now the commodity market is not very dynamic. Prices don't really change much, just quantities in stock at source and destination. And what SC Trade Tools and maybe UEXCorp can show is the capacity of a source and the average amount in stock, based on user data.

cinder carbon
#

I bam boozled myself and bought a full hull c of medical supplies, when no station with a cargo floor buys medical supplies 😭

civic epoch
#

Ouch

#

Think Pyro and Magnus gateway does buy.

wide adder
warm totem
#

but yeah - it should not be a thing to nerf yourself like that!

amber garden
#

to be fair Medical Supplies seem to be a bit of a trap card cargo

#

I grabbed a C2 of it and only then realized the "good selling" points wanted it at 10-50 at a time

#

So I dumped it for about cost at iirc A18

gaunt warren
#

Any cargo route that makes a lot of profit? without counting the RMCO

amber garden
warm totem
gaunt warren
#

I'm doing rmco but of course there are trips that I go on empty, and it was to earn something extra between empty trips

warm totem
#

find a low population server and run some beryl would be my advice! watch your surroundings, but a lo pop would help alot

amber garden
#

Or if you see people whining about dying to players while doing XT

wooden kraken
#

How long do you have on the Zeta-Prolanide before it explodes?

spare cloud
#

24 minutes exactly

#

There's a screen on the box with the timer

rigid mortar
#

I am new here so please tell me if I am at the right place at this channel:

I try to sell stuff at makers point but I can't select my ship. Is there a workaround or is it bugged?

spare cloud
rigid mortar
#

I try to use this site to do some commodities:
https://sc-trade.tools/home

But if I look there and get a route to buy and sell. Most times at the selling Point they say they dont buy it.

Are there better websites?

SC Trade Tools

Star Citizen trade routes

#

or they say they can't buy it

spare cloud
rigid mortar
#

I am at Lorville administration. Do I need to go somewhere else in Lorville?

spare cloud
#

I'm guessing you wanna sell RMC

#

Admin office don't buy that, you need to go to the TDD, located in the CBD at Lorville

#

map_lorville

wary tuskBOT
#

Lorville City Map

rigid mortar
#

Thank you. :3

inner horizon
#

Does the Hull C trade route from Pyro JP to either JP still work?

spare cloud
dusty widget
#

I am a new player and I want to get into trading special cargo, how do I start?

short cedar
#

how do i move a physicalized ship weapon from my ships cargo bay to a stations inventory?

cinder lantern
#

While you are in your ship you open inventory and drag it to station inventory

pastel rune
#

I was having issues with this as well for ship weapons specifically. I was able to just sell them out of the ship like you would do cargo (if that's what you're trying to do)

visual night
#

The other option is bounty hunting, which at higher levels can have valuable cargo and no upfront cost (besides having ships that can handle it)

finite pelican
#

noobish question, can a rando steal cargo from my hull a?

neat light
#

if I have a bunch of armor sets in a local inventory at Shubin, will I lose that inventory if there is another soft reset?

knotty dove
turbid agate
#

what route shold i take and what cargo should i run with a c2?

#

@spare cloud do you know anything abt good cargo runs?

knotty dove
turbid agate
knotty dove
#

Rappel, pickers, makers point basicaly settelments and you sell at TDD

turbid agate
#

reply or ping me when answer

#

@knotty dove

knotty dove
turbid agate
knotty dove
#

3000-4000aUEC per SCU profit and 9-10mil to fill C2

#

@turbid agate but you will spend some time selling it since quite a few players are trading in it so demand is bad

turbid agate
#

oof, i have like 200k

knotty dove
#

3.24 gonna bring in cargo missions so it will be easier to start. All great commodities have high buying price

turbid agate
turbid agate
knotty dove
#

You could start with scrap runs but thats 20k-30k profit per run with full C2

turbid agate
#

thats too low for me, ill probably just do some bounties for cargo or something else

knotty dove
#

I use this site for cargo runs

median cairn
#

Those trade sites seem to list SLAM trading from Jumptown as a high profit route. Is that even relevant? I thought the JT event had to be active for the terminals to buy things works

spare cloud
#

Drug routes are good, but meant for low volume.
You will never be able to buy more than 20 SCU of a Class A drug

#

JT max inventory is 20 SLAM, 20 WiDoW, 84 Altruciatoxin

median cairn
spare cloud
#

TPF, 85km heading 340°

median cairn
knotty dove
#

3.24 gonna be so fun people loading their ships

teal sundial
#

Does the Cargo variant of the Cyclone have a working snap cargo grid? Need something to hold a 1SCU crate for hostile bunkers but Ursa is horendious for it

cunning flicker
#

Wait are we also going to have to UNLOAD cargo when selling in 3.24?

#

Like if i go to a salvage yard to sell weevil eggs im going to have to physically unload them and THEN sell them?

visual night
#

Brio's has what appears to be a freight elevator outside

knotty dove
cunning flicker
#

That seems riskh

spark crest
#

with the 3.24 cargo update coming, is there anything said of a reework of the freelancer since you can't rly get the crates in the docking part in and out of the ship when loading and unloading

vast needle
#

!tradetools

wary tuskBOT
#

One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.

near swallow
#

Autoloading as I understand it will be an option at locations with hangars. Which won't include Brios. But whether or not you'd even be selling Weevil eggs there in 3.24 is a big question.

sour spindle
quick narwhal
#

Is docking working?

vital juniper
#

What filters should I use on UEXcorp routes for the Hull C?

quick narwhal
vital juniper
#

A friend want sto try it out

#

Trying to tell him to wait for the cargo changes

#

Doesn't seem to believe me

quick narwhal
topaz gorge
#

I think docking works fine as long as you don't store ship

vital juniper
#

If you plan on getting a concept ship

#

I dont think it working is what you focus on lol

quick narwhal
topaz gorge
#

But everytime I've tried to dock recently orbital docking ports are clogged with hull c's clipping into them.

#

Merchantman comes with a hull c and c2 loaner.

warm totem
fair cloak
#

I don't tend to dock the Hull C.
I prefer to get near a pad and spacewalk inside

warm totem
#

sucks cuz alot of people wanna play the loop

#

between that and nerfing the railgun - they messed up this patch -not that it cant be fixed, I just wonder why they keep advancing without fixing the main game play in game RN - cargo & trading is really hit N miss without the economy being an actual thing other than player forced issues

#
  • I know nag, nag but come on guys make the game great again...lol
median cairn
#

has anyone ever had crates stuck on a Vultures cargo grid? they snapped to grid but now I'm landed I can't move them anywhere - trying to transfer them to a cargo ship

knotty dove
median cairn
#

i unlocked the doors, but the small amount I could transfer to my ship is now showing up as "stolen" at the TDD, so now im heading to grim hex to try sell it

coarse ember
#

heads up about grim and other no questions asked terminals, gotta click on the border of the cargo in ui then it should let you sell

median cairn
rain mauve
#

I was just thinking about this cargo rework, maybe CIG should consider introducing a sort of market price interface for all the cargo goods, so cargo runners can then go out and buy up whatever they want to invest in, put it in their hangar and then keep an eye on the prices over the long term, instead of having to constantly haul all of your investment to make like a %40 return, maybe even give players a way to manufacture now

knotty dove
quick narwhal
rain mauve
quick narwhal
mental wave
warm totem
#

does anyone know why alot of the commodities are ONLY sellable one at a time? Is this by design? it doesn't make sense that some items work and some do not - whats the issue here? It doesn't seem to be a coding issue when some work and some dont

mental wave
#

well ONLY is far fetched, as this only happens to me 1 in every 20 attempts

sage mountain
#

How useful do you think the mpuv cargo will be when freight comes online?

manic bolt
#

Whelp I scrapped my BMM for ironclad tho will likely come out before BMM anyway. Still a neat looking cargo hauler

north oyster
#

Ironclad is basically a space going self propelled barge (CCU secured)

knotty dove
#

but its alternative to my flying artpiece

pastel flame
wild nest
#

Just bought a caterpillar today...any tips on how to make some decent change with it

coarse ember
#

depending on ow much risk you're willing to take theres rmc a few drug spots where you could grab some to fill a bit more cargo or more safer ones like beryl, also this hepful tool

#

!tradetools

wary tuskBOT
#

One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.

pastel anvil
#

It's so frustrating that CIG makes cargo-focused ships (e.g., RAFT, Hull A) some of, if not the, slowest in the game in atmo. Boosting in NAV mode is slower than nearly every fighter in SCM. It's absurd.

quick narwhal
pastel anvil
quick narwhal
#

I get that but they should all be slow as hell. The Idris is ridiculous

pastel anvil
#

That's what I mean: they are so slow that they cannot even boost in NAV faster than cruising speed for fighters in SCM.

#

A Vanguard is nearly twice the mass of the Hull A but can go over twice as fast. LOL

knotty dove
near swallow
# quick narwhal I get that but they should all be slow as hell. The Idris is ridiculous

If a cargo ship can't go faster in Nav mode in atmosphere then a fighter can in SCM mode, then that means the cargo ship has no chance of running away from a fight and little to no chance at winning a fight, meaning cargo ships in atmosphere are little more then targets for pirates. And where are the distribution centers that will have the new cargo missions in 3.24? On planets with atmosphere.

amber garden
#

Okay but... the Hull A and Raft and such... aren't designed to be smuggler craft. They're more for friendly skies, with only customs craft to worry about, and even then they're not gonna be shooting

#

If ya need a craft to go faster than fighters, then there are ships that are designed more for smuggling and they mentioned the premier one; MSR

#

It's like being annoyed at box truck/lorry for it's inability to outspeed a police cruiser

leaden monolith
#

You don't get pirated exclusively while smuggling. I don't see any point in making any cargo hauler/carrier totally vulnerable. IMO every cargo ship should have some form of defense that will give it a "chance" of escaping.

wild nest
#

Caterpillar for the win then.

near swallow
# amber garden Okay but... the Hull A and Raft and such... aren't designed to be smuggler craft...

There are no "friendly" skies in SC. You can end up in combat almost everywhere, regardless what you may or may not be carrying or what ship you are flying. And right now there is almost nothing to deter people who want to fly around and just murder other characters for no real reason. While smaller ships may not be as attractive to pirates, griefers won't care what ship you're flying or if you have cargo.

amber garden
# near swallow There are no "friendly" skies in SC. You can end up in combat almost everywhere,...

Aye, and that's probably still going to be an issue. My point being, that those ships are not and likely will not be built with the thought that they'd have to handle a determined attacker. The only things that might are larger ships, and even they are mere prey without gunners.

If you truly worry about such attacks to a degree the role of a Blockade Runner or Smuggler is what ya envision.

Of which there is really one, the MSR.

#

If you wish to bitch about the fact current pirates are just murderhobos (which I agree with that assessment) then do say that you are. But trying to make the square peg fit the round hole ain't what I expect CIG to do, especially when we still have just the flour

#

also they still didn't add weight;

It may be the cargo ships are only so slow because they're always considered "loaded"

Unless I'm wrong which is a high likelihood. I don't follow SC News closely and patches have passed me by regularly

pastel anvil
pastel anvil
# amber garden also they still didn't add weight; It may be the cargo ships are only so slow b...

Why aren't the other ships like the MSR, C1, Herc, Freelancer, Cutty, Hammerhead, etc. flying like they are loaded? Why only the pure cargo ships? If we compare the Hull A and the C1, for example, both of which carry 64 SCU, why does the Hull A fly "loaded" all the time and can't get past 120 m/s in boosted NAV at microTech while the C1 can go 250+ m/s? Why would I ever fly a Hull A in that scenario?

leaden monolith
amber garden
amber garden
#

And to be blunt, ye why would you fly a Hull A?

#

It's a very cheap but nice shuttle for hauling some large containers. Same as the Raft. It ain't a dedicated long distance hauler

#

Again, if you are finding that shields, speeds, and survivability are for more helpful than cost and efficiency for a ship, go higher for the smuggling Mercury Star Runner or this Spirit (which I forgot existed). Hell, the Connie's might be up your alley

#

Unless you do just wanna shout at heavens because of shit pissing you off, which I can respect if ya atleast own up to that's what you're doing

#

I can and do bitch about stupid stuff this game does as well, especially with cargo. I'm debating on trying out the UEX site instead because SC Trade Tools seemed to burn me a bit

leaden monolith
#

Not everything is about long distance hauling and min maxing time and profit.
I've never flown a HULL A but I do enjoy flying the Raft, popping in and out of smaller outposts, picking up cargo and selling it without the need to go to a big city every load.
I find this game play loop a nice change from flying my large cargo ship to point A to pick up a high value commodity, flying to point B to sell at the best price and rinsing and repeating the whole process.
As I said earlier I think that every cargo ship should have some form of defense that gives it a "chance" to escape.

pastel anvil
silent ivy
#

when they put MM in they gave MOST ships a generic flight profile fitting a particular class of ship

#

its a temporary solution until they tune each ship performance in and out of atmo

#

youll notice many ships from different manufacturers share the same pitch and yaw etc on Erkul

#

like connies and the corsair have the exact same values

pastel anvil
pastel anvil
silent ivy
#

oh i agree

#

theres little incentive to own/fly a dedicated hauler right now outside sheer volume moves

#

its just in a weird state and needs to be addressed, sooner the better

#

also, im saying this as someone who is more likely to prey on traders than trade myself

pastel anvil
#

Although the RAFT and Hull A are much more cool craft in which to haul, so there is that.

silent ivy
#

make it a more enjoyable loop and i might change my mind and jump on the bandwagon lol

#

i have a RAFT i bought some time ago with auec, i love the look of argo stuff and it seems cozy, but the volume AND flight performance really give me no incentive to use it

#

oh and i cant even manually load it so using it as an alternative to loading stolen goods is impossible

amber garden
#

You pay for more, you get more

#

These cheap and cheerful little haulers are probably intended to be little more than prey if a Pirate comes because... they're not really meant to be in Pirate skies

silent ivy
#

its no more complicated than they fly like ass

amber garden
#

It's a rinky dink hauler

silent ivy
#

and not a realistic, im in a dopey industrial craft on a budget, kind of ass

amber garden
#

Not every ship is a tuned Millenium Falcon

pastel anvil
silent ivy
#

hell even the MSR flies like a rock

#

and its literally a blockade runner

amber garden
#

You were complaining about being hit by AI pirates no?

#

Pirates shooting at you in Armistice?

#

A ship for avoiding them is not the Hull

pastel anvil
#

Got it. Don't use it anywhere. Thanks.

amber garden
#

If that's what ya take from it you're entitled to

pastel anvil
#

If you're calling SM0-10, or any of the other mining facilities in Stanton as pirate filled skies, cool. You seem to be arguing that the RAFT and Hull A should only be used to go directly from LEO to landing zones with a TDD. Okay.

amber garden
#

I have yet to be interdicted on landing, nor take off by any player or AI

#

If you see every landing zone as having those AI then yeah you shouldn't fly a shuttle into the jaws of an alligator

pastel anvil
#

Go search Spectrum or Reddit - or even this very channel - for folks talking about AI Cuttys spawning at a lot of locations and shooting their ships in armistice while they order cargo. There are also folks who do get attacked by players while trying to do Astatine from a mining facility somewhere. I don't know why you're being obtuse about this.

Either way, no matter where you go in Stanton, you're better served by not taking a ship specifically designed for cargo (e.g., Hull A, RAFT) and instead taking an Andromeda, for example. Or a Freelancer. Or a C1. Or even a Hammerhead. Even if you're going from Tressler to New Babbage, you'll make more trips due to sheer speed by taking a Hammerhead than a Hull A. That's all I'm saying.

silent ivy
#

oh i was doing an investigation mission, killed a reclaimer on approach, sky was clear for about 5 minutes

#

i was helping a new player in chat and suddenly 2 valks and a cutty appeared above me, middle of nowhere daymar

#

this is just today

amber garden
amber garden
limpid sluice
#

AI will spawn at wrecks, salvage yards and unmarked ninetails outposts, some of those outposts are very close to mining facilities

#

AI attacking in armistice, afaik is a bug and not intended

#

Some of the debate going on here is complicated because we're talking about an incomplete game

#

And in that regard, it's kinda pointless other than to vent your frustrations

#

Long term, I believe cargo hauling is going to be a team thing, im also pretty sure CIG at some point has directly or indirectly stated thats what theyre going for? Can't recall for sure. But things like hiring escorts, having actual crewed gunners, being in a convoy with other ships, i believe that's the intended gameplay

fair cloak
#

I saw in a 3.24 vid where the time taken to auto load a ship with cargo was the same using either a size 1 or 2 container.
Would like to know if there is a difference between a 64 size 1's and 1 size 64 though.

knotty dove
amber garden
knotty dove
# amber garden I'm going to need ya to source that info cause if true I'd rather fucking not bo...

Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping with promo code "SALTEMIKE" at https://manscaped.com/saltemike

The Patch Notes: https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-24-0-ptu-patch-notes

Answer the Call Podcast Channel is Coming! Sub Here ht...

▶ Play video
amber garden
#

Especially if loading a C2 full from a wreck is barely 15 minutes

knotty dove
#

ignore the timers since its first EVO build they will be balanced

amber garden
#

I really don't like his face

#

But that's still egregious

#

If it's about an hour or two I could see it being useful

#

Especially if it doesn't cost in aUEC or cost much; e.g. the refining types

knotty dove
amber garden
#

Then I will reuse my original statement

I'd rather not fucking bother

#

Only those that are using like 5 C2s will see improvement

knotty dove
amber garden
#

And I hate those pricks

austere hedge
#

Corsair will become an underrated cargo ship in this upcoming patch

near swallow
# amber garden I am not meaning to be obtuse, my experience said that AI has not been an issue....

I have regularly been attacked by an NPC Cutlass Black at HDMS Ryder, and have heard of the same thing happening at other places via in-game chat. After taking a look at Verseguide, it seems It may be because of a derelict outpost a little over 5km away. That said, it's one Cutty Black so it has not been a big issue even for a cargo ship, as long as I can lure it out of armistice.

The fact that NPC ships can seemingly fire on and damage ships that are in armistice is a bigger issue in my opinion. (I also don't think they should enjoy armistice protection, as they are hostile. When firing at my landed ship it's basically abusing armistice unintentionally, firing whenever it leaves and then going back into armistice making it difficult to take out unless you lure it away.)

amber garden
near swallow
#

What I worry about for the future is that DCs in 3.24 will be a new draw for pirates/griefers, which could turn 3.24 into the pirate update instead of cargo update. However there was mention of a lot of ship tuning being done in 3.24, so who knows if atmospheric performance will change. I think my Reclaimer of all things may actually be faster then my Cat in atmo, even though it's thrusters seem to have very small exhaust compared to the size of the thruster, while the Cat has nice some large thrusters that look like they could go on a rocket.

#

And of course, all our ships are slow compared to IRL rockets.

sharp swift
#

Are there any sites that have a working loop generator? UEX doesn't work for me, probably user error

stray vector
#

can you not sell a cargo if its not in demand/

#

?

leaden monolith
#

nope you have to wait for the refresh. Someone else hopefully will tell you the exact time but I think it's 10 mins. I rarely hang around waiting

near swallow
sharp swift
near swallow
#

RMC is the riskiest cargo to carry, and you'd need a lot more money then that to fill a Cat. With that kinda money, you could do runs with a Cutlass Black from HDMS Woodruff to Orison TDD doing Beryl. But even with Beryl you'd need a lot more money to fill a Cat.

sharp swift
#

Yeah I'm still snowballing my way up

near swallow
#

To do the aforementioned Picker's Field to Orison TDD RMC run, you'd need around 6.9 million auec.

#

With a Cat full

sharp swift
#

Doing hydrogen is what uex told me to do

#

With a 40k profit each run

olive gull
sharp swift
#

But back and forth (a to b) was boring, hoping to spice it up by doing something like a to b, b to c, c to a

#

Even a to b, then b to a not empty would feel more productive

near swallow
#

Best trade route I'm seeing for a Cat with a max investment of 100,000 is processed food from Bountiful Harvest to Everus Harbor at 43.4k.

#

Beryl, with a Cat and only about 100,000 auec, would only give about 18k profit.

#

Er, make that 21-25k depending on source location.

sharp swift
#

My tractor turret is acting funny, sometimes I can move fast and increase/decrease distance quickly, now it's like moving through molasses
is that something I did?

coarse ember
#

i dont think so but you could always try and see if there is some unknown speed control for it tho, try holding alt while moving your mouse scroll up or down then see if theres a difference, ik on mining tools at least that controls current power of the laser

fair cloak
#

Not sure how many saw this on Spectrum in regards to the question about box missions not working properly.....
but
CIG Chad McKinney@CIG_ChadMcKinney replied with the following...
The entire delivery mission system was re-written for 3.24, both to support the hauling missions for the cargo patch, but also to be better setup for server meshing.

winter lotus
#

Does any one know the best cargo ship to buy under 4mil? (my first cargo ship)

lime vessel
knotty dove
#

C2 owners crying over placeholder 5h autoload while Ironclad owners sweat

amber garden
#

Be interesting how long Hull C would load

#

If she can

#

NGL would be cool to watch a Hull C being loaded up while arriving at a station although I could 100% see them being griefed or harassed

spare cloud
coarse ember
#

Honestly I wouldn't mind unloading my own cargo, it's the loading part I'm concerned about lol

amber garden
#

Even though I still argue most people rn aren't pirates but murderhobos

fluid iris
#

My main concern too. I'm all for realism, but worried what's supposed to be a cargo update will just turn in to an pirate update. Seems like changes benefit them more than haulers.

#

I guess we'll see

amber garden
#

If they increase profit margins for cargo that could make the time and effort used worth, but I guess it'd be interesting to balance trader loading and unloading with the Salvagers looting

leaden monolith
#

I understand this will be balanced but why would anyone play a game loop where it's going to take you 5 hours just for one part of it? Imagine how much money you could make with a Vulture or Prospector in that time. Well mining does require a wait time for refining but you get my drift here.

mental wave
#

im pretty sure you can haul it in in a fraction of the time than autoloading , and it will be balanced most probably anyway

leaden monolith
#

I would hope so. Even so the time to self load would need to be pretty short in comparison. It can be very risky sitting at some locations waiting for the stock to refresh. I can foresee lots of potential issues with extended stays at an outpost but I assume the devs have also. For now we will just have to wait and see.

amber garden
#

If you hand load I'd expect 10-30min depending on size and how experienced you are with the cargo grids quirks

coarse ember
#

i imagine they wont remove the off grid cargo selling stuff so depending on crate sizes you could probably just throw em in loosely and organize them once you're in dead space or just outside armstice of a station

#

anything bigger than 8 scu tho i wouldnt throw in loosely otherwise thats just lost space that could've been used for more smaller cargo

fluid iris
#

Very curious to see how they balance this. I like the idea, but it's still a game and needs to be fun. The tedium has the potential to just kill the profession.

Profits are already kinda tight unless you do huge volumes. And now huge volumes might become problematic if the balance is off.

But it's all alpha so 🤷

pastel anvil
#

It also could spring other professions, such as partying and selling your goods to someone else, bring the goods up their freight elevator, and then they load their own cargo ship with your just sold goods. It's an ad hoc cargo profession.

Or maybe you're really good at moving cargo so you work as a cargo hand, charging more than the autoloading fee and doing it for someone in far less time.

If everything is massively convenient, there would be little reason to partner up.

subtle crow
#

Can I sell illegal stuff at Shady Glen Farms?

olive gull
#

try Brio's at Daymar

amber garden
fluid iris
pastel anvil
# fluid iris Yeah, sure, but all that will cut in to profits, which brings it back to the bal...

I'm paying folks right now to replace the fencing in my yard. I could do it and save money for sure (profit), but it would take a lot longer and likely not as well as they do it. This is the same situation: load it yourself to save time; pay for autoload and take a while; or pay just a bit more and cut loading time.

And yes, it will be interesting to see how it all plays out. My guess is that the loading times in Evo are a placeholder and not what will be in Live - kind of like torp speeds in PTU last patch.

pastel anvil
fluid iris
coarse ember
sharp swift
amber garden
#

It might equate to a low level bunker or bounty hunting routine that's fairly tuned

sharp swift
#

Yeah, other commodities need their time to shine occasionally. I'd like to see a fluctuation, maybe the ability to gamble on cheap mats now hoping the price goes up later. Like a stock market

amber garden
#

Or events (potentially caused by players) that make certain products immensely in demand

#

Like Orison sieges iirc, they shoot the medical and other supplies yp

sharp swift
#

Exactly! Lots of profit to be had during wars and conflict. Haggle the price of a massive shipment of food to ensure the troops' morale stays high.

misty rain
#

Is the makers point terminal still bugged?

fair cloak
#

Did anyone see if the Auto Load and Unload timers for 3.24 in the second Evo Patch had changed in regards to 32 x 1 SCU vs 1 x 32 SCU containers?

#

Did they change it for this patch?

coarse ember
#

As far as I've read from others the time it takes to auto load is still the same

Kinda sucks tho because some ships will be forced to use auto load like the carrack and it's sealed cargo bays unless you can somehow squeeze crates through the doorways

coarse ember
#

As annoying as it would've been I'd rather them take a extra year and just say "hey guys were gonna be spending more time this year on making ships compatible for future systems so you may not get as much for new stuff or in-game events" instead of a half baked system without consideration that not every ship has wide open cargo area that fits large/medium crates

olive gull
knotty dove
#

i mostly liked what i heard about hauling missions in SCL just rewards are to low

near swallow
# coarse ember As far as I've read from others the time it takes to auto load is still the same...

From what I've heard, they may be worried more about basic stability right now then they are about tweaking numbers. Changing numbers doesn't matter much if it's not stable enough to do anything. Also, much as I'd like them to work on the Carrack, it's an Exploration ship in a game that doesn't yet have exploration gameplay, so it's probably not a high priority what with everything else going on. Lots of ships could use some work. Carrack is just one of them, Caterpillar is another.

limpid sluice
#

But we're finally seeing work with modules, so hopefully soon™. If I'm not mistaken, the Carracks cargo pods are considered modules?

near swallow
#

According to an old forum thread (2019) that references even older info, yes it's supposed to be modular.

#

Hmm. Submarine module. That would be interesting. Not sure if all the other modules listed would actually come out or not, but it's an interesting read.

limpid sluice
#

But yeah, hopefully they'll fix it soon. I know the caterpillar needs work too, and it was mentioned recently about being able to remove sections of it? I'm expecting that to come about when we get closer to ironclad release, whenever that will be

near swallow
#

The Caterpillar is supposed to have modules. Both the front module and the four cargo modules behind it are supposed to be swappable. The cargo doors are also supposed to function as elevators, but currently don't. And the command pod is supposed to be able to detach, which would be useful for manual loading as the command module has one of the tractor beams on it.

#

There's also a nonfunctional top hatch for EVA.

limpid sluice
#

Yeah jimdjudge

tall vigil
#

So with cargo hauling in 3.24, if you don't have a personalized hanger that will fit the ship you're using, you get assigned an instanced hanger. How long will you have to unload/load the ship before it is stored in this case? Is there a time limit?

slate spruce
#

Afaik there shouldn't be a limit, you can chill in your instanced hangar as long as you like, it's not blocking anything.

tall vigil
#

In 3.24, is it going to be possible to transfer items from a public instanced hanger to your personal hanger and vice versa? How will this be accomplished?

somber bay
#

Public hangars have freight elevators too

#

They connect to the same warehouse storage

small ledge
#

Is NT-999-XX a dangerous place to buy cargo

warm totem
#

NT-999-XXII is a Nine Tails-occupied underground bunker on Crusader's moon Yela. It is designated as a restricted area, and pilots approaching the location will be fired upon by the structure's rooftop turret. GO for it!

#

oh my bad...you said XX - yeah, totally diff - you'll be fine!

knotty dove
#

anyways starter mission shown in SCL that offers 4250 aUEC for hauling 105SCU of titanium should reward you 6250-7250aUEC still lower than trading 105SCU of titanium, but sound more fair price

brisk reef
#

This has probably been asked before but is rappel the only working settlement atm for buying RMC ?

#

Other places like maker's point, pickers field and dunboro don't show my ship when i land at them

visual night
brisk reef
#

Ok i'll try going back to pickers and give that a try

#

am i looking for something specific to see if the location is updated?

knotty dove
#

DO NOT CLICK LINK ABOVE MY POST

visual night
queen marsh
# brisk reef Ok i'll try going back to pickers and give that a try

#starcitizen #starcitizengameplay #starcitizenclips

Hello people of the Verse! Due to multiple comments about RMC, today we are exploring Derelict Outposts in Star Citizen, in order to trade some valuable Recycled Material Composite - RMC. We're going through multiple runs, visiting Picker's Field and Rappel on Hurston and Dunboro on Microtech...

▶ Play video
karmic wedge
#

Is there a list of places I can store a ship full of illegal cargo. I had half a taurus full of weavel eggs and landed at everus and as I got off the ship the scu containers disappeared and I got a crime stat. What places other the grim can I store a ship full at

karmic wedge
coarse ember
#

Cru l4 has a no questions asked terminal so should be able to store and sell there, my cargo was stolen RMC tho so not fully sure about drugs

olive gull
limpid sluice
#

if a player sells cargo to another player, is it going to show up as stolen? is there any way to not have it be considered stolen?

limpid sluice
olive gull
limpid sluice
#

pain, but good to know

merry prism
#

Yo what happened are the RMC trade terminals bugged? Ship doesnt show up? Are there any rememdies?

red lion
#

I’ve tried to watch as many vids as I could find but I don’t see much of an answer as to what size scu ship would actually make the cargo missions profitable/ time sink.
The example in SCL is 90scu for I think under 5k$.
Is the only way to be profitable to have MASSIVE scu ships?
Am I just stuck with no real HULL series ship availed to purchase?

amber garden
merry prism
sharp swift
#

Most stuff has very poor profit

red lion
somber bay
sharp swift
#

RMC and BERYL are the top

#

I'm doing hydrogen and food loops since I'm still poor lol

slate spruce
#

If you're willing to spend time with some planning tools, you can plan a nice Meds distribution route. Meds have ~380/scu profit with entry cost only 1550/scu. Supply is unlimited, consumption is limited, but most mining outposts accept up to 50. You don't waste time with travelling to TDD (unless you immediately fill the empty space with gold, diamonds, agricium or whatever the outpost sells)

karmic wedge
tardy umbra
#

most stations with NQA terminals should be easy enough (CRU-L4, CRU-L5, etc.)

amber oak
#

Anyway to store stuff on stations?

#

I mean containers

#

So, after getting weevil eggs, where do I go to sell them? Brios is crawling with pirates just waiting to attack/attacking people.

#

Are all places like that?

olive gull
#

or bed-log in space

near swallow
#

Security ships can show up elsewhere too. So best bet when you have illegal cargo is to book it for GH ASAP.

#

There are other salvage yards then Brios, and the search feature ought to help find them as I don't recall the names off hand.

amber oak
#

I don't want to spend 20 mins flying somewhere else for it to be camped too. I'll server hop and g it looks like I'm camped I'll smash into the floor to make sure no one gets the goods

near swallow
#

Cargo can survive the destruction of a ship BTW

karmic wedge
near swallow
karmic wedge
#

Oh ok. I will try again. I'm hoping with the new hanger system we are able to store illegal cargo.

near swallow
#

New hangar system won't get rid of the security ships. And they can show up on moons or even at OMs. Some people even have had security ships try to scan them while they were in combat. It's not that good a system.

#

Never seen a security ship hanging around a salvage yard though.

karmic wedge
#

I had one show up in a belt while I was salvaging

junior surge
#

For those who run caterpillar haulage, what defensive/offensive weapons do you have, what qt drive works best and what’s typically a good route for cargo?

near swallow
#

Think the only thing I had upgraded was the shields, which doesn't really matter now. While RMC runs bring in the most money, Beryl is safer. (At least right now, 3.24 may totally change things.) HDMS Woodruff to Orison is one example of a decent Beryl run for a Cat or C2. (For smaller ships there are better places to buy, but they don't have enough stock for the larger ships.) HDMS Ryder also works, but you'll likely have to take out/evade an NPC Cutlass Black from a nearby unmarked POI. Not that had as long as it's not within Armistice.

lusty cypress
#

For beryl, sm0-10 or 22 to NB is probs the best route, since its all on 1 planet and you can park your ship outside the commons for quicker selling.

near swallow
#

If you're based out there it may be alright, not as much profit per run, but shorter distance. Question is how easy it'll be to sell at NB. I'm not based out that way so it would be a long ways out there and a long ways back.

lusty cypress
#

being based anywhere doesn't really matter? especially the bigger ships that can run the military grade A QT drives. warping around 1 planet and not having to land at an airport and take a train is alot faster. also alot easier to do if you have multiple people flying a few of your ships.
its only 250auec less per scu profit selling at NB over orison, definitely worth it in my eyes.
I live in the crusader system, that doesn't have any impact over what or where i trade, it just adds 5 minutes of travel time getting from seraph or grim to the system.

#

SC trade tools is not showing accurate demand for beryl at NB but the HDMS-Woodruff -> orison route you suggested only makes 40k more than just selling at lorville, definitely not worth it given warping between planets adds significant time to your route, might as well buy from SM0-22/13/10 since it costs 100k less to buy from.
*(these are all numbers from Drake Cat trading since iamdaonetofly asked about it)

manic bolt
#

So in your guys opinion all these trade sites going to be null once the new cargo update comes?

I heard the entire thing is getting reworked

slate crater
#

Untill they get updated probably

knotty dove
lusty cypress
slate spruce
#

Afaik the scrapyards should have some small size freight elevators too.

slate spruce
#

Btw I often see people trading with a Caterpillar. I have both Cat and C2, I've tested them both, and I can't think of any practical reason why to use Cat (apart from purchase price). C2 has more powerful engines (faster takeoff/landing), the path to pilot seat is similarly long, the cargo space is bigger + it's one large area (so more versatile). The Cat has a tractor beam (which is atm quite useless), and it has Drake ship aesthetics, which is way better than Crusader. Am I missing something?

lusty cypress
#

it has a tractor beam on each size, despite its compartments, i find it easier to load. it has more turret firepower with more field of view (not that this is really that good of a pro). its mainly just the price to cargo bay ratio that the cat has going for it. obviously the c2 is where you want to eventually end up, but even then, there are bigger cargo haulers coming out that will make the c2 one day, obsolete in comparison but it'll still have its niche.

#

that being said i usually make other people fly it when im doing big cargo hauls, because in the end the c2 is just better

knotty dove
slate spruce
#

I have seen some sketches/proposals for the Cat compartments to be extendable outside of the ship, so you could do the loading with plenty of space around. That would make it interesting past 3.24, but currently it feels like a slow-flying brick. Which would be perfectly ok and logical for a dedicated freighter, if there wasn't an obviously superior/unbalanced ship next to it.

civic epoch
#

The C2 is currently better if all that you are concerned with is Min/Max. I own and fly both. I fly the Cat for probably 60-75% of the cargo hauling tasks. C2 for those 'urgent' jobs where time is of the essence. These make up maybe 10% of the runs, and always with heavy fighter escort. C2 Always has an MPUV-t in the hold as well, which helps make up for the lack of onboard tractor beams. Depending on my mood for the day, I also fly Hull-A, Raft, Freelancer Max and MSR. Just fly whatever gives you the most pleasure to fly. I do believe that with 3.24 smaller ships will be much more profitable if you don't have an experienced loading crew on hand to sling boxes. But, even 20 minutes on the ground at an outpost loading Beryl will be a risk if you are running solo.

leaden monolith
#

^^^^^ This. People play and enjoy games in a lot of different ways. When trading I also fly my Cat the majority of the time but (as per the above post) I will also fly my C2 or Raft or Taurus depending on my mood. Fly what you enjoy is my advice.

marble ruin
#

I'm quite tempted to get a Cat just because it gives off the most Canterbury vibes from the Expanse

lusty cypress
#

yeah, by far my favourite cargo hauler is the raft, on paper its a joke of a hauler, but it has soul and makes the experience so much more enjoyable. still waiting on a gold standard pass for those long awaited tractor turrets though.

olive gull
leaden monolith
#

I also really like the Raft. It's such a great layout and well Argo just do the industrial look so well. I voted for Argo to build what is now the Arrastra.

lusty cypress
slate spruce
#

I think I've done most of my trading in Taurus and MSR. And yeah, I got the Raft specifically before 3.23, waiting to use it when manual loading will finally be a thing. It's definitely a very nice experience to fly it (as with all Argo ships), although the engine power (especially noticeable when leaving the atmosphere) could be better.

north oyster
#

I've ended up using the C2 so much that it is more like my daily driver now. I'll eventually swith to mining/salvage but trade has finally show up in a stable manner and I can't look away from that.

manic bolt
#

So with jump town going a good distraction to do that high risk cargo ;33333333

uncut crater
# olive gull

they literally can't resist the gunfire pictures 😂

olive gull
#

not that you can do anything with 2 Size 1 peanut throwers..

uncut crater
#

it's just funny to me that literally every ship gets the same oblique guns-firing combat picture for marketing, regardless of what it's supposed to do

#

just CIG things

manic bolt
#

Star Citizen July Update - The Cargo Patch - New Sabre - Alpha 4.0 Is Next
Get NORDVPN Discount | https://nordvpn.com/boredgamer
Tobii Eye Tracker 5 | https://tobii.gg/boredgamer
Become a Channel Member | https://www.youtube.com/BoredGamerUK/join
Sign Up To Star Citizen & Get a Bonus | https://www.boredgamer.co.uk/enlist
Try Incogni 60% Off - Ta...

▶ Play video
uncut crater
#

so how's the cargo patch shaping up? I haven't really been paying much attention

#

phrased another way, how much whisky should I drink before reading 3.24 patch notes when it goes live

sharp swift
lusty cypress
#

It was a kit from a 3rd party website, you buy it or just the instructions for cheaper. Not sure on the legality of all of it or if im allowed to link the website, alot of people seem to make dif ships from lego

sharp swift
#

sent a DM

#

@lusty cypress

small ledge
#

Does anybody have any advice for me
I have 1.5 mill and nothing expect my starter ship (100i)
What I have done to do cargo hauling is renting a freelancer buy gold on SM0-18 (Microtech) and sell at new babbage

#

Is there a better way of making money cargo hauling with what I currently have

#

or not

knotty dove
small ledge
#

I went to dunboro

#

annd it won't let me buy cargo

#

my ship won't show up

#

in the terminal

knotty dove
#

Go to Rappel on Hurston becouse dunboro is bugged

small ledge
#

ohh

#

ok

#

thanks

knotty dove
#

Be careful everything goes there

lusty cypress
# small ledge thanks

for low SCU ships like freelancer, running drugs is less risk and higher proft (no one pvp pirates this)

manic bolt
#

I tried RMC and I could only fit 26scu which was 300k ish

Sold it at area 18 and barely made profit

spare cloud
civic epoch
amber garden
#

RMC has highest value possible to store so yeah the margin accelerates far harder than anything else

#

Problem is that most locations are buggy and it's an immensely valuable cargo, so ya lose one load and you're damn near back to start

uncut crater
#

in your defence, having RMC on the open trading market is kinda eh

lusty cypress
#

i have no clue why CIG has made RMC the best resource for commodity trading, all thats doing is making it harder for a completely different gameloop to sell.

#

just increase the buy price so profit margins are lower or reintroduce another good thats expensive with a similar profit margin

near swallow
# uncut crater in your defence, having RMC on the open trading market is kinda eh

3.24 may change things up with commodity rebalance, especially since large ships are intended to get commodities from larger places with hangars. But in reality the materials from scrapped cars get recycled and some of it may be used to make new cars. Considering where you buy it though, I've always figured the RMC sellers (lore wise) might be NPC pirates.

uncut crater
#

RMC can be a trade good just like everything else. The current economy system just can't handle it.

lusty cypress
# civic epoch Remember, it's a numbers game. RMC has one of the highest profit margins. You e...

RMC doesn't have a high profit margin, it has a very high cost along with high availability, allowing it to make the most possible profit for large quantity trading. Gold and basically all drugs have higher profit margins but much lower buy quantities, which makes cargo trading slightly less linear where more cargo is better. similar deal with beryl and diamond having higher return on investment for those without the capital to fund their cargo hauling or simply are willing to risk so much

uncut crater
#

I'm curious about security at outposts while loading/unloading.

near swallow
uncut crater
#

What about other people just tractoring my boxes away 😛

near swallow
#

Complain to CIG.

uncut crater
#

Yeah that's always a good use of my time lol

#

All you ever get out of that is "it's an alpha"

#

If you can just steal other people's cargo with impunity, I expect that to just be what people do.

near swallow
#

With 3.24, supposedly outposts will be intended for smaller ships and thus be of less interest to pirates.

uncut crater
#

Yeah I wouldn't hold my breath on that. Most pirates are so starved for content that they'll pirate your aurora if they see you.

amber garden
#

It's doubtful that they'll go the same way planetary ports do with armed guards at the landing pads but there may be defenses to forcefully stop repeat offenders

uncut crater
#

I doubt getting a crimestat will stop anyone from doing what they want 😛

slate spruce
#

I'm more afraid of the "summon cargo elevator, start loading, someone else comes, lowers the elevator and the cargo is now theirs" scenario on the outposts.

uncut crater
#

That's a thing?

#

Jesus

#

That would put a pin in cargo gameplay lol

amber garden
slate spruce
#

Afaik the evocati last test raised this (though yet unconfirmed)

uncut crater
amber garden
uncut crater
#

When was the last time they did anything useful

amber garden
#

Unknown but they do have some tinges of AI; them and the civilians react if you somehow have a gun or they detect something

uncut crater
#

Yeah and then they stay like that until the server dies

#

Anyway, very much an "eventually" situation if I have to rely on guards to do anything for me and my cargo lol

amber garden
#

Besides it's not like there isn't AI that can spawn and move to engage a player; bunkers do this regularly

limpid sluice
#

I've had a crimestat and been gunned down by AI guards in Orison, it does happen

#

The behaviour definitely exists, just buggy, as with everything in this game

olive gull
limpid sluice
#

Lol, definitely a bug, the Grim Hex one was at one point listed as a known issue. Can't be bothered to dig for it

limpid sluice
#

I'm assuming you mean RMC (Recycled Material Composite)? Pickers Field and Rappel I believe are the only two (working) sites to buy from. Grimhex is more of a sell location than a buy.

Also consult a trading site would help, either sc-trade.tools or uexcorp.space

#

Also, be wary, RMC is a high risk commodity to deal in. It's not recommended to invest your life savings in one load

#

Invest what you're willing to lose if it all goes tits up

full edge
#

Best cargo craft?

visual night
# full edge Best cargo craft?

Not really possible to answer. For the price and all around, probably a Taurus. If you want the fastest medium-ish cargo, MSR. Most firepower, Corsair. Most space and still able to land at outposts, C2. Most space available now, Hull-C

full edge
visual night
#

Hmmm I don't think I've flown either. Hull A is 16 SCU crates only, loaded outside. Kinda cool but limited. I've heard the Nomad is neat, can't fit huge crates but more flexible for small things like a Titan

#

Both would work for vice trading, but the Nomad would be better for looting cargo manually. Neither would be super profitable for other trading but you could

icy imp
#

I've had a box of aphorite appear on the floor of my c8r but I can't figure out how to sell it

#

sc trade tools says area18 will buy it, but it doesn't show up on the terminal at TDD. Is there another terminal I'm supposed to use?

visual night
#

You could check Admin but I'd think TDD is correct

icy imp
#

I don't understand admin office vs tdd, are they the same thing? Does each location only ever have one or the other?

#

like area 18 doesn't have an admin office as far as I can tell so do they serve the same purpose?

visual night
#

No, TDD is one place that can buy/sell. Admin office is a separate place, usually separated by a train

icy imp
#

but don't they both just buy and sell the same thing, they both just have a commodities terminal

visual night
#

Area18 admin is a separate building next door

#

They buy different things. RMC at TDD, CM at Admin. I thought minerals were all at TDD but I could be wrong

icy imp
visual night
icy imp
#

How are you supposed to know which you can sell where? Even sc trade tools doesn't specify what type of terminal you're looking for

visual night
#

UEX says TDD or admin specifically. Weirdly, I don't see aphorite as a commodity though

icy imp
#

That's ok it disappeared as mysteriously as it appeared

visual night
leaden monolith
#

I'm spitballing here but the C8R doesn't have a cargo grid. So maybe any trade terminal will not recognize the ship even if you have some cargo just sitting on the floor.
In Area18 when you come out of the TDD turn right, you'll see some doors ahead, go in and up the stairs. That's the admin office and it's terminals.
Some things are bought/sold by both but then there are differences. As an example if you can't sell all of your med supplies at the TDD quite often the admin office will still buy some.

near swallow
# icy imp That's ok it disappeared as mysteriously as it appeared

For future reference, Aphorite is a gem and would be sold at Admin terminals on stations or at planets. But Admin may go by different names on planets. On A18 it's at IO-North Tower. At New Babbage it's Planetary Services IIRC, and at Orison it's Municipal Services.

amber garden
#

It shouldn't be the issue

tawdry goblet
#

not sure where to ask, does anybody have a spare f8 ticket to share?

tawdry goblet
#

thank u

knotty dove
#

anyways expect commodity price changes with 3.24

idle dune
limpid sluice
#

Some sort of actually dynamic economy would be nice

sharp swift
#

An in-game market price listing would be nice to start

#

Like go to a kiosk, select an item and have a list of locations where you can sell that commodity with the price listed

karmic anchor
#

Didn't they say at least Quant demand while be based on the number of ships filling up at that station?

near swallow
sharp swift
#

For the level of realism they want to have, I have doubts that trade boards/websites wouldn't exist.

near swallow
#

They do exist, in the real world. Where they won't impact the performance of the game's servers.

sharp swift
#

Not super user friendly or intuitive, but that hasn't been a goal of theirs

near swallow
#

The websites aren't made by CIG, and don't have a way to pull data directly from the game. But they work.

sharp swift
#

I accept the game server stability reason while things are being dev'd out, but after 1.0 it would be a stretch

near swallow
#

1.0 is probably years away yet.

#

And trying to figure out good trade routes to use is most of the work that goes into the commodity trading game loop. Without that, there's not much left.

sharp swift
#

I don't disagree, I do love me some route planning

#

I don't think it's fun to buy cargo and find out some place doesn't buy it. There's gotta be some kind of middle ground there to have some kind of information available

#

Though I think the 'verse will be big enough eventually that maybe cargo hauling will be more serendipitous than planned

#

100 systems, right?

near swallow
#

Something like that, eventually.

limpid sluice
#

I can see major trade hubs, like city TDDs showing actual market prices at other major hub locations at some point. I think the smaller and lawless places will stay more lowkey

#

And hopefully the commodity price alerts will one day work again

north cloak
#

I have a taurus. Looking to try trading for the first time but idk what's sketchy and idk what's considered illegal.

Also... idk what's most commonly pirated lol

I checked the pins so I understand to use the website to plan a route but idk if it's showing me illegal or if the top choices are hotspots to get robbed/killed

#

any advice would be greatly appreciated

slate spruce
#

RMC is legal, most profitable, pirated.
Widow, etam, neon, altrucatoxin are ilegal, in short supply, profitable, barely pirated.
Gold is profitable, in short supply, not pirated, legal.
Beryl is ok-profit, legal, abundant, not pirated.

north cloak
#

what does "in short supply" mean in practicality?

slate spruce
#

You can usually buy ~100 scu max, and then it takes time to refresh. You need to switch between multiple purchasing places if you want to keep trading it.

north cloak
#

Well I guess that's not terrible considering I'm using a taurus

#

But i guess Beryl is probably my best bet for now considering I've never done it and probably going to be so slow pirates will have a field day lol

slate spruce
#

Beryl is a safe start, you can also try medical supplies (but there's a limit on the buyer side, TDD accepts max 500) or diamonds, both have better margin than beryl (when trading around one planet).

olive gull
#

or... just do Drugs.. just saying 😋

slate spruce
#

Always turn off engines, always close the ship when leaving it. You don't want it flying away with cargo you just purchased (piloted or not 😉)

#

And once you tried a basic trading run, try drugs, as Mystic says. I'd recommend around mT, I've never seen any pirates there, and I made enough money there to buy a taurus, using my cutlass drugvan.

olive gull
#

i binded the Toggle Engines to F6 key and Max Power to Shields to F7 key, so whenever i disembark its just a quick F6 + F7 combo

north cloak
#

It keeps saying failed to transfer cargo

#

I have my ship selected, cargo grid selected, and I'm trying to buy all 15 scu when I have 174 of cargo space

spare cloud
#

So 14

#

The place you're at have 14.5 in stock, but shows 15 and you can't buy the .5

north cloak
#

Oop that worked. Thanks. And usually these get more in 7-10 minutes right?

spare cloud
#

yeah

#

Sounds like you're buying drugs, and it's best not to last long here

#

Wouldn't recommended waiting here

north cloak
#

If i am... should I just load up on the other drugs?

Is there a solid chance the place I'm selling the main cargo will pay better for the other stuff too?

north cloak
spare cloud
#

Yeah, take everything you can, then leave

slate spruce
#

Best drug has profit margin ~2.6k, worst ~1.1k. Compare that with ~300 for beryl, and scoop the place clean.

north cloak
#

Yeah that wasn't a bad profit at all considering the money spent. However the place I bought from wasn't QT-able so that took way too long

#

ima try gold this time. depending on availability it might be more $/minute considering I can actually QT to the damn place

slate spruce
#

You can find two places on the planet that have this one in between, QT to one of them, select the other, start flying and terminate the QT early. Can cut down a lot from the flight time.

north cloak
#

Yeah i would if the server would let me. Last couple days it won't register me trying to stop it and I'll just go to my destination THEN power down lol

north cloak
#

Okay another noob question. How do I figure out where to sell on a planet? Like where the actual kiosk is.

The illegal shit wsa easy cuz they're tiny little areas with only 2-3 buildings and you can eventually find the terminal

#

The legal stuff... bro I'm in new babbage. Where do i even start looking? lmao

slate spruce
#

In the Commons, there are big signs pointing you to the Trade and Development District (TDD). When you get out of the train, go up to the large area with restaurants and ppl doing yoga, and then follow the signs to the shopping center (plaza). Walk straight across it (down and up small stairs, across glass floor), and you're there.

north cloak
#

Am I in the wrong place

slate spruce
#

Btw if you'd happen to buy drugs around mT, then Ravens roost doesn't have a quantum marker, but Necropolis and Outpost 54 do (although the stocks and prices aren't as good as at RR) 🙂

#

Is it Admin office or TDD? If it says Cannot sell, you're in the wrong place

north cloak
#

planetary services... whoops

#

not seeing any TDD signs

#

i'll keep looking

slate spruce
#

The plaza is like a circle with shops around it. TDD is right on the opposite side of the entrance from trains, planetary services are on the right of the entrance.

north cloak
#

Ah i found it

#

Thank you

north oyster
#

For those running trade, at the TDD as a precaution I would recommend first selling a few SCU of the cargo to make sure ship and server are synced. I lost a cargo of gold because of a fail at the kiosk. That resulted in lost cargo and no payment. There is an IC on this if you wish to contribute

sonic fiber
#

I guess nav mode doesn't work well on atmo because I just wrecked falling back to earth
Lost a whole load of liquor!

visual night
stray wolf
#

I need help deciding between Corsair & C2 for doing the VHRT / ERT missions.

Im leaning towards C2 because it also doubles as an amazing cargo runner. Is buying and selling cargo worth it?

untold rapids
#

thats where most of the money is

stray wolf
#

So you would reccomend C2?

untold rapids
#

probably still the corsair, the C2 is pretty clunky for what you'll be facing sometimes

amber garden
#

Corsair if you want to fight and hold a bit of cargo, Taurus if you want more cargo while still retaining some capabilities to fight, and Herc... I would not recommend taking into a fight

stray wolf
#

Thank you guys

sharp swift
#

is uexcorp acting up? my classic route isn't even showing up as viable

sharp swift
#

how dangerous is running TITA?

granite meteor
#

Not to mention you can dispose of any potential campers on sell sites with bombing runs

#

Better yet, get a Catterpillar, fit in some Furys and make yourself a menace

spare cloud
#

Just Fury. LX is racing variant, with no weapon

#

Cool vid tho

granite meteor
#

Can do

idle dune
red lion
#

Any thoughts on the how much SCU we talking for some of these cargo hauler missions?
Trying to decide on my cargo fleet

sharp swift
red lion
#

Debating how big I’m trynna get lol

sharp swift
#

I think a conny/corsair is a safe solo ship for sure. Depending on auto-loading speeds, you could probably do anything larger and just run two ships, staggering the legs

visual night
# red lion So like. C2 top tier, probs not a hull C?

For just doing contracts, which doesn't require capital. Taurus seems like it would handle mid and some high tier. Caterpillar or C2 is basically the next jump in capacity if there are 400+ SCU contracts.

Caterpillar tractors and the orientation of cargo bays might be easier than manually loading the C2, unless you can fit sideways. Taurus elevator is pretty accessible and also has a tractor. But capacity limits your profit for trading

#

Corsair has more than advertised capacity when manually loaded, and it can do a lot besides cargo. I've used it for Jumptown or bounties but not so much as a freighter

#

Hull-C if you want to risk bugs, and also no clue how it'll work with the new cargo system. Limits you to station trading which might be fine for contracts

untold rapids
shut flax
#

I think hull a is going to be beast mode for some cargo missions especially smaller sized cargo loads maybe riskier missions ones. As I assume there will be both missions requiring huge cargo ships for outerplanitary mission and some w smaller planet side to planet side. External cargo makes it easy to tractor beam cargo on.

#

Wish the hull b was a bigger variant of hull a. Ie similar Cargo platforms just bigger. And could land w cargo. And not another station to station ship you can't land w cargo only dock.

red lion
#

yeah been my thoughts too. But hull B really needs to just be in concept for like almost 1000 scu. At least to compete with a iron clad at 1500. at 3?? scu its alot but not enought be competitive in the market.

Literally my thoughts though. Hull A for planet side, C2 for in out of atmo, and Hull C for Station to station.

sharp swift
#

How often are you guys getting pirated? I know it's a possibility but is it rampant? I've been steering clear of RMC and vices (can't afford a full load anyway)

olive gull
visual night
#

I wouldn't say "no actual pirating." My C2 was stolen after I half filled it with RMC. He didn't make it out of atmo before I was back in the Inferno

#

I've also seen pirates selling location of downed ships. And there's some lazy toll booth pirates out there too

sharp swift
#

Do you think theyve been attracted to the JT and previous XT events?

visual night
#

A little bit, yes. I did a C2 of RMC but I had a buddy for air support. Most of the people who want to blow up ships just go to JT for almost guaranteed pvp

#

But as we were buying RMC, someone was apparently pirating at the other location. So it still happens, pirates have the same idea as a trader

limpid sluice
#

I'll admit, I'm an opportunistic pirate. If I catch someone being careless, I will engage in piracy

#

More often it's a reclaimer though, cargo runners aren't usually that careless

amber garden
#

It's fun to see someone else doing trading, had a Caterpillar land after I did when I was doing Beryl trading

knotty dove
amber garden
#

Eh, I wouldn't mind trying to do a couple runs of a C2 with loading

#

Past that I wouldn't be too fond

olive gull
knotty dove
olive gull
fluid iris
limpid sluice
north oyster
#

Evo test tonight with 3.24 might have some of the new cargo trading gameplay

#

Hopium set to max

fair cloak
#

It is in the 3.24 Evo Patch Notes

Gameplay
Cargo Hauling Missions
With the introduction of Freight Elevators, we have created a suite of legal missions where players are tasked to move cargo containers between locations. These new hauling missions will generate procedurally across the Stanton system, seeing the player transport goods back and forth to various Jump Points, LEOs, Lagrange Points, Landing Zones, Distribution Centers, and Outposts. These missions can be completed either through the freight elevators in the player’s personal persistent hangar or through the cargo loading areas (currently exclusive to Hull-C pilots).

knotty dove
#

now question is how Hull C works with cargo missions aka. can you just accept mission and contact station- cargo and go into box to load/unload?

fair cloak
#

Will probably have a timer of a few hours to load, and then the same to unload.

knotty dove
knotty dove
spare cloud
#

That sounds very much like begging for money

median cairn
#

is there any on-board ship computer screen or MFD that'll tell me how much cargo I have on board? like a manifest or inventory?

visual night
opal rover
#

but i can see how it could have been viewed as begging

tacit sedge
#

Does anyone know if they plan to make the hull c playable for 3.24?

coarse ember
#

maybe the day they fix docking bugs lol

warm totem
#

the notes say it is fixed you just aint seen it yet

coarse ember
#

y'know i thought you were joking cause the long joke of "oh they dont fix docking on ships" but apparently not

#

turns out they do touch docking stuff

stone saffron
#

Anyone have a golden ticket for sale?