#industrial-professions
1 messages Β· Page 54 of 1
No
Risk is proportional to profit
Deal with it
Beryl form ita to lorville probably what you're looking for ig
Whats ITA?
A moon
So whats the risk 1?
Best route for hull C
That I can't help with
Hull C is in a bad place atm, often bugged, and its routes are not well documented TBH
Beryl sells better at Orison I think, and it's not as creepy as I find Lorville's CBD.
But Ita has close to unlimited stocks, and Lorville buys close to unlimited stocks
It's a 0 wait time route
whats a goods starter cargo ship
for pledge? the C1 spirit, for ingame credits? ....
yeah but the Freelancer isnt an Starter... that's why i hesitated
i would prefer not to spend irl money
C1 is a starter ?
yes
No
MAX is affordable, 2 mil aUEC.
It's right in the middle, not too big for drugs, not too small for lawful cargo, quite a good ship to get started with trading
Taurus ?
If you have that already it's great, you can use that 
You'll have better defense than with the MAX if needed, and more cargo
And β¨ tractor beam β¨
It's useless for now. For regular trading at least
But 3.23 will see a refactor of the cargo gameplay, and a tractor beam will be super handy
so should I just save up for m2 next?
I don't know is the MAX has one
If you're gonna save up for a Hercules to haul with, get the C2. M2 has less cargo space and only gains a chin turret in exchange of it. You need someone to man it
hmmmm
Pilot weapons are the same
anything between taurus and c2?
Not really.
There's the caterpillar, but it's just worse than the C2 on every point.
Except on the tractor beam, that will be great when cargo is reworked, but nothing to worry about now
There's the carrack too 
I really like how the cat looks
Yeah, looks good
Bad
External cargo, made basically just for 32 SCU boxes
Half the cargo of the Taurus too
but it has style
I think for in space only transport its fantastic
But planet side it struggles
Granted mine is stiock
I tried the raft recently. No tractor beam, slow, very narrow cargo options (just the 32s). The loading of containers manually is also not that smooth, you need to maneuver the huge containers to the "claws" with precision, the snap-on area isn't that big.
Eventually the Caterpillar is supposed to have swappable modules with different uses as well as a detachable command module. It also currently has 2 different tractor beams with 2 different operating stations. One on the command module. The lower section of the cargo doors are also supposed to function as elevators, but that doesn't work yet either. It is very slow though, at least in 3.22. How the Cat (or C2) will fly in 3.23 I don't know.
In theory the Cat has a lot of potential, but a lot of that depends on features that aren't working yet. It does work as a cargo hauler, and is I think the only flight ready ship of it's size category that is designed specifically to be a cargo hauler. (The C2 is meant less for cargo hauling and more for vehicles, or so people have said multiple times.) In the future, as long as auto-loading is available, then I guess the C2 will still be viable.
So is it just a pain in the ass to sell salvage anymore?
CM selling is fine, and can be done on stations. RMC is a better bet on Orison or Area18. Lorville and NB are flooded with RMC from trading
Oh i forgot about trading that. They should have known that would screw with salvage loop.
test...
Go to Question am I losing my mind or is the holiday meant for in space only use because Iβve crashed the thing two times trying to leave planet because itβs engines are not powerful enough to lift it and load or maybe Iβm just flying but then again, itβs not very easy to die going up launching is go up not go down
did you mean the Hull C by chance?
otherwise im not sure what "holiday" refers to
Sorry I use dictation a lot. I said HULL A may not be the whole sea, but she still takes forever to maneuver and fully loaded. Itβs a pain in the ass to fly.
Haven't flown the Hull A, not sure what it's like. The C is definitely meant for space station trading only though.
I think it's supposed to be for moving goods from LEO station to the city under it but we dont have those routes in game
Is there a way to collect weapons / modules from crashed wrecks and sell them?
Yes. You need a multitool with tractor beam, target the component and try moving it in different directions, until it detaches. You can then move it to your ship, leave it there, and sell it in a shop that sells these weapons/components.
Maybe in atmosphere it is supposed to use VTOL? Some ships are like that.
Apparently Hull C doesn't have VTOL
Do Zeta Prolanide missions actually have hostiles? I noticed a bunch of NPCs next to it 
I've never noticed any hostiles there. Just that the z-p is really hard to remove from its holding containers without glitching.
I noticed 4 neutral NPCs hanging around the area and generally being intimidating
Twice, not sure if same location or not
can i load up my cargo form a refinery order to my friends ship ?
Not directly - you need to take it out of refinery into a cargo ship you own. But if your friend has a larger ship, you can manually transfer the boxes from your ship to theirs after you've taken it out (you can rent a Cutlass Black at the refinery if you don't have any cargo ships)
yeah i was guessing that
With the Cargo update coming in a patch soon, you would be able to do this how you want to, though - the new update will allow you to call your station inventory (i.e. the boxes you've refined) into your friend's hangar and have his ship loaded from there.
Just not possible in the current live version π
ty β€οΈ
They always seem to hang around wreck sites, and once you show up, they seem to hover down low. Be wary of getting blown around from their jetwash
But they won't attack?
No, they're neutral. Other than an annoyance with the jet wash and being in the way, they won't bother you unless you attack or bump into them
I can't buy from Makers Point. I go to the commodities terminal and try to select my C2 as a source but it won't show up. The entire area has no landing pads. Any idea how to fix this?
Afaik, Makers Point is currently bugged, though its marked as fixed for the next patch i believe
Don't know much about Maker's Point, but it is possible that fix might not be in the next patch but in 3.23.x, when freight elevators come in. Because the freight elevator system and manual loading along with commodity rebalancing will amount to a major overhaul of the system.
How is trading going atm, last I played it had alot of stock to trade issues.
Any idea how hard it will be to solo a connie once engineering gameplay is added? I'm debating melting it for a zeus mkII CL when they are available again.
if solo, you will have to drop the pilot seat to go all the way to the tail of the ship (or wherever the components are) to tweak and fix them and then going back to the pilot sit, all that while other ships are shooting at you...
this engineering thing, altogh cool in paper, its not for the solo rangers
most combat ships have the components on the outside... !!!
that's why I'm looking at a smaller ship. I guess it will all depend on how frequently components will need to be handled while out
combat ships = fight till you eject π
There are still stock issues if you do the same thing as everyone else or low stock routes.
But there are a lot of available routes that shouldn't have any issue with stocks
Try making routes using !tradetools β¬οΈ
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
how shou;d i make money with a c2
Trading I guess ?
Most rewarding route is RMC, but it's also risky.
is rappel-a18 a good route for that
ive heard i should do drugs
whats that
why not?
Exactly what it sounds like. Infinite spawn of NPCs.
Any of the ground settlements which sells RMC is good, though as always be aware that they are not armistice zones and you're takingg a risk.
ok
Because drugs are meant for very low volume, anything bigger than 120 SCU will result is huge wait times.
ill take that risk and ivest everything frfr
Also don't spend more than 30 to 50% of your overall money on one run.
sad
idc tbh
i got friends with a few hundred mil each who let me work on their reclaimers for 10m an hour
so i think they lose money with that
also is 696 units for 10m good
Rappel has a habit of spawning over 200 NPCs for evict illegal occupant missions, you can get 400+ at once.
These NPCs tend to end up under the ground or inside structures. If you get close enough to Rappel when this bug is happening your FPS will becomes SPF and the server will chug.
oh
rip servers
i am the destroyer of servers
all the power is mine
ok so I bought a bunch of medical supplies cause the sc trader website said it was a good route and welp the places arent taking more than a couple at a time so im kinda stuck would it be worth to just log for now and give it a couple hours to see if the route clears up
It'll only ever buy a few at a time
whats a good 1 man ship for trying out some trade/hauling?
Freelancer MAX is a great ship to get started with hauling
what are the options for hauling atm? if i get the FLM and enjoy flying between stations?
Space only trading has very little choice and very low margins
It is meant for ships like the Hull C, but it's still hardly usable
what about surface to surface?
or space/surface?
trying to figure a game loop ill enjoy, so trying hauling/trading, mining or salvaging
outside of combat
for when im not in the mood for it π
The vast majority of trading is surface to surface
i dont mind that, i find landing and shit the fun parts
ive got a cutlass black atm, will that work much till i can get a proper hauler? or should i do something else to get the ship
I've done Beryl in my MAX before. For example SAL-5 to Orison. Now I have a Cat though and SAL-5 can't handle that volume.
Cutlass isn't much
I'd rather earn money doing bounties or bunkers to get a Lancer MAX and then haul
Or ROC mining
That's a great option
recycled materials from dunboro to ar corop 1mil profit in hercules started with 3milion profit money (dont be me and look for rust building sign there and not searching the place for 30min π final money yesterday 4milion
That's nothing relevant for a begineer
more money i made than all patches combined it is something π
And that doesn't make it relevant
I just went and did a PI task lol that was weird. So how much is a FLM?
I have about 30k on me and i imagine thats not nearly enough?
Oh yeah not enough
A full load of beryl for example, with a MAX would be about 300k aUEC.
ahhh ok
And you need money on the side, cause you don't want to invest all of your money
Generally try not to invest more than 30% of your money on a single load.
ahh ok
Im considering buyiong a ship with IRL money (another package lol) would i be better with a miner or a hauler? if i wanted to make starting money outside of combat?
I know this isnt the mining chat but its a mix of both π
You don't need an other package if you have one already.
Just buy a standalone ship
You can ask in #ccu-and-fleet-advice 
yea thats what i mean π
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
So what Haulers are there available in the game atm?
Obvs the Taurus, C2, Cutty B, FL MAX. what else is there? Talking the more dedicated haulers.
Oh yes It is
does it go planetside?
Not with cargo rack deployed
always curious to how they land with the bottom storage in the pictures
It can only deck at stations when deployed
ahh so just space station
was thinking about ships to haul stuff down to planets from refineries π think the caterpillar is probs the biggest go to atm?
Hard to say with 3.23 coming really soon
A lot of flight profiles changed apparently
C2 is supposed to be the best hauler right now, but that's going to change afaik
Cannot remember all the number changes from the top of my mind
But erkul has all the new data mined stats
So you can already compare ships (at least in paper)
C2 is, and is going to stay the best hauler until the cargo refactor.
This is not coming in 3.23.0, but in an other 3.23 patch.
We'll have to load our ships ourselves, so ship tractor beams will be very convenient.
And C2 doesn't have one
With the refactor should also come new "cargo missions" that we don't know shit about
You can see pretty much all about it in [this video](#official-social-media message)
And here's [an additional Q&A](#sc-news message)
Ill take a butchers and a read π
If you are just planning to do one Mole load, refine it, and take it down to sell, a MAX would work. (That's with refining pretty much everything you can. If you're more picky about what you refine, you'll be able to use smaller ships and/or fit more loads into one ship.)
To fill a Cat or C2 you would need to do a whole bunch of Mole loads. And if you only have a Prospector, then a Cutty Black may work on a per load basis. Also, C1 should be available for sale in game once 3.23 drops. I've also used that for a single Mole load, though sometimes it's not quite big enough.
I've filled my Cat to like 70% or so once, with multiple Mole loads of ores done over the course of several days. (Usually like one or two loads a day.) In that case, the first load was refined using the slow, cheap, high yield method, the following loads were refined using methods that would be done at about the same time or earlier then that first load, so it was a mixed bag of methods, with multiple jobs running at once, and had a new patch dropped I would have lost all the in progress jobs.
Yea just a prospector as a MOLE really requires a group though doesn't it? I was looking at picking up something from the Hull series as i love the concept art for those π Yea the Cutty B works for a prospector but my aim was to bank a load in throughout a week or something then claim it all and do one big haul. I have considered filtering what i refine and only refine thre T1/2 materials but wasnt sure if that was going too fgar for a beginner lol
You can solo a MOLE. It's far less efficient than a crewed MOLE, but makes more than a Prospector, as it can have 96 SCU and can break bigger rocks
Mole can be used solo, but it means a lot of hopping between seats.
But it's a game of running around between pilot and mining seats
is it a lot of hastle? or not that bad and kinda worth it?
Not too hard. Can ask in #rock-and-stone if you want more details, but we said most of it. Running around the ship from seat to seat is pretty much it.
I can recommend adding this page to bookmarks if you're going into mining: https://redmonstergaming.com/mining-cheat-sheets/
so i tried using sctrade.tools to see which places had the best deal on a commodity but both of the places it reccomended were completely out of the resource. so is there any other way to find a commodity and where to sell it without having to visit every single mining facility?
There is nothing that can track real time availability of commodities.
Going there and seeing for yourself is the only way 
hey com, the last time i tried trading, was 3.18
there was always no big buy options, because stock was small/empty, to fill my cargo ships, did this get better, can i fill a carterpiller for atleast 50% if i can effort the commodietis?
sorry for my bad english
are there any missions that will get me valuable cargo?
There are a lot of commodities with enough stocks to fill your whole ship.
Beryl from Ita to Lorville is a great and safe route, that will never run out of stock.
Top level bounties are often filled with very valuable drugs you can sell in scrap yards. As well as a bit of Quantainium and RMC sometimes.
cool, thanks
so im thinking about buying several hull Cs and having people run them for me kinda like a convoy is that viable and would it work seeing as i have to finalize all the transactions
Scrap yards? What are scrapyards?
Long as they're in the party. My friend who has a Hull C said he doesn't actually have to store the Hull C's, as long as the Hull C is in PLEASE CONTACT ATC TO LAND range, he can just directly sell whatever is in the Hull C
Scrap yards, literally.
There's one per planet, 4 total.
Crusader's one is Brio's breaker yard, it's the most populated.
Well actually no.
Party or not, only ship owner can sell.
But it sounds cool tbh, it could work if you escort the hull C with a fast ship, just have the ppl flying them park it in the cargo area and only you land to reach to cargo terminal
Hard part is finding ppl for it 
The ship owner is on TDD terminal
party member brings the Hull C nearby
Yes
Works this way
Think I got confused with the "he" in your sentence, thinking "he" was kinkytorchick's friends and not yours.
That requires you to buy the train of Hull Cs instead of having a train of contractors with their own Hull Cs tho


well my trading journys are as alwys disapointment... now i have full cargo, but station want buy? what next?
ill try to deliver else where, but hm...
Are there cargo contracts? Ive not looked before lol
Not yet, waiting for 3.23.x
UPS mail man contracts for now.
Big volume cargo contract like Vlasta said will come in 3.23.X
is it the same with mining, i mean with selling ores? if i go out mini, could it happen, that the station doesnt buy it?
We have no idea what those contract will be like
Btw has someone who's seen 3.23.0 said anything about commodity price changes? Are they changing already, or waiting for the general cargo update?
Ores need to be sold in refinery directly, nowhere else
And they always buy
https://gallog.co/commodities - this might be a nice help to check max volumes that can be sold at given places (just account for the fact that they're counting in cSCU, so divide by 100)
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tools and connections you need to succeed!
that sounds much better...
Under normal circumstances it's better to refine and sell processed ore in TDD (they are empty 99,99% of time for refined ores), but given that 3.23 with cleanup of consumables and refinery jobs is approaching, direct sell is a safer bet atm.
I havenβt played in a couple months - how is the Hull C game play? Docking still broken? Loading and unloading still finicky?
Don't think things have gotten much better for the Hull C yet. And proper runs for it will probably require multiple systems. (I see the larger Hull ships being more of an intersystem hauler rather then intrasystem.)
Wait, does that mean i can sell to a space station (like port tressler) without landing on them? Does this also work with cities? Im flying a freelancer rn
IDK, he experimented with Hull C
This is a function specific to the Hull C (at present), it uses an external "cargo loading area" instead of a landing pad, since it cannot land while carrying cargo.
oh thats cool! thanks for letting me know π
There is a chance you might able to sell cargo from one of the external landing pads at a station, but I have not tried that. (Most stuff I haul I wouldn't be able to sell to a station.)
When do you think the Railen will be out?
not on 3.23, lets hope some news about it for the Alien Week in June
but 3.23 brings the San'Tok purchase available in game, Syulen too
anyone know how long until demand for rmc at microtech resets?
been waiting for ages
just not coming into demand
Shops refresh every 5 minutes or so but it takes a lot of refresh for a reset.
I'd recommend you simply avoid NB and Lorville
Try A18 and Orison instead
if i sell at a18 will i lose any profit?
No
Whats the most profitable cargo route that isnt always out of stock?
RMC
Always has stock. Only issue is selling at NB or Lorville. Go to A18 or Orison instead
Where can i buy this?
See on !tradetools β¬οΈ
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Thanks
Problem with RMC is that pirates know it's the most profitable trade commodity too.
Is it a high probablility to die if i try to trade?
Somewhat high
It's not a netfix and chill operation. Wear headphones, be alert, scan, land close to terminal and only if alone, after buying just run for it, and don't qt directly between buy and sale locations.
I've never done RMC trading myself, I've stuck with Beryl which is safer but does not give you as much profit. Also costs a lot less, which is both a positive (easier to get into) and negative. (less profit overall)
lmao i legit just mute sc and just cargo run rmc with youtube/netflix
boring ash without it
It has already happened twice to me on Pickers that someone started shooting at me when I was loaded and leaving. Luckily the C2 is sturdy and I jumped out with only minor dmg.
Plus one quantum snare between mT and Arccorp, but I was flying Pisces atm, so I just f-ed off before they could react.
In contrast, transporting Beryl was normally pretty routine. Only tense trip was one time when someone took the local com array down, but it probably didn't have anything to do with me. (Especially considering my ship was parked at an LZ in hard armistice.) I took extra precautions on that run though.
Only interdictions (snares) I've encountered were done by NPCs, and I'll fight them off. Has yet to happen when I've actually got cargo though. (Last time I got interdicted, I was in my Hornet Mk2 after having just changed the weapon layout a bit. Taking them out was fun, even though the Hornet Mk2 seems like it has a small capacitor.)
RmC is nice, was clear yesterday, I lost all my cash tho yesterday due to a server crash π
never spend more than 50% of your money
specially on Cargo
Yea, you think I'd know that from playing eve π
I wouldn't have minded if I was attacked and lost ot but to a server crash, I have 9k left so should be able to make it back in my vulture
Idea: Doing long quantum jumps puts strain on the engineering stuff, so even if you're a lone hauler there is some engineering gameplay to do. Think it's likely?
@abstract galleon this is what hull c trading typically looks like right now, if that helps you at all?
Have not looked into the engineering AC stuff on EPTU, but it would not surprise me if CIG sets things up so that things are failing every 5-10 minutes or so, regardless what you are or aren't doing. Just to give engineers something to do on otherwise uneventful trips.
Sounds fun
Looking for someone with Hull C to make 6M ish trade route 50/50 split of profits
Ask in #looking-for-session
ook
Hey question what are you selling, I just bought and then sold diamond but I think I either didnt get profit or barley did
try with RMC
How much you think I can make with the Constellation andromeda
use this tool, will let you select the ship and the credits inversion !tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
oh wait, u already have it xD
it tells u what and where to get
What page is that on
and so basically If I buy 96 SCU to fill the ship at stanton for 243k and then sell it at hurston I will make about a mil?
( im still new sorry for being a little slow )
for initial investment I just put however much I can spend
try to avoid Microtec or Lorville for selling. Go to A18 or Orison instead
ok
What anime you watching?
currently, this one:
How much can you make gathering ERT cargo these days? I'm working on leveling my bounty hunting to unlock ERTs. seems a risk free fun way of making millions quickly besides salvage atm
Up to 4-6 mils in a single ERT if you find a lucky 890J
I saw like 4 months ago it was a lot more profitable. IMO I think bounties should stay more popular so pirates gravitate towards them and not cargo runners or salvagers
Wouldn't make a lot of sense for pirates to play around bounty hunters when they could attack industrial players
"I think murderers should attack trained police officers and not average people they chose for they weaknesses"
Do people have any issues with pirates? I've been attacked once while traveling to jump town and they all lost anyways π
At least all the random C2s I've murdered the past week 
I've considered it just to experience all aspects of the game but not sure I'd my ghost will cut it π
My F8C is struggling to kill Hercules before they reached QT altitude and fly away. So F7C alone won't do
Inferno would kill them in no time, but I want to keep flying my F8
And I can better defend myself from bounty hunters
I've been looking at inferno, wondering if it's worth swapping my ghost to one but not sure,
I personally wouldn't for this specific gameplay
For PvE yeah, Inferno is incredible
I've heard it's great for PVE,
I'd rather somthing that well rounded for both pvp/pve but the inferno does look lovely
There's not really a thing that's good for both PvP and PvE, but we can tell you more about it in #flight-combat-racing if you want
why avoid these 2? Just curios
Close by so most people will go there to sell
Which means lots of waiting time to sell cause they're always full on stocks
Can someone explain how this is any diferent from cargo hauling we're alreayd doing?
the diff is that we didn't had a mission for it before, is useful for newbies: "Go there and bring this.." easy enough, question remain is: will it be the best option? i mean, profitable?
Same thing but cargo is likely not yours, so you don't have to invest crazy money, but you also have to load cargo in the ship yourself
I mean we still have cargo hauling to its purest extent of going to get boxes and deliver them somewhere, and we also had the cargo hauling of buying yout entire cargo worth of crap and selling it somewhere else...
But yeah having missions for the second part of it is nice.
Ok..What I cannot wait for, is the possiblity to put shit in the station inventory or something similar...
Like when you have your cargo full and printer full, it sucks to run to sell, run back, make box, box them, run back to sell, run back to ship. Wish I could box them all and store them in my hangar and then sell from it
yeah I know it wont be there..I dont think what I want is gonna at all either
When the freight elevators are in, I think you have to unload to them before selling, otherwise it's just majic unloading, which you would pay extra and wait for so npcs do it for you. So unloading, printing, unloading the rest is the idea.
That will be honestly a great vulture QoL improvement
vulture is salvage
why do people always discuss salvage ship and mining stuff in here
Bcs those are closely related. Both salvage and mining effectively produce cargo. With freight elevators the way its delivered to final destination will change significantly.
After 2 days of cargo running:
now pray 3.23 doesnt comes with a money wipe π
hopefully not
but 30m in 2 days is impresive, GZ
yeah
RMC running is crazy
Hurs to A18 is so good 1.7M each time
and demand is always good
just found out you cant sell recycled material composite to new babbage
guess who also found out you can mysteriously teleport ontop of a tram and get killed by it
You can sell RMC at NB's TDD, as long as it's not full.
New cabbage is one of the best, the terminals are so close together
Lorville you gotta take the train
what were you running?
Rmc he said
What is the best way to run RMC without getting pirated?
Fly away if you see any ship.
Look at what ships are there if there's combat don't land,
I've done a few runs now and there's not been anyone there
i got the carrack such a good ship
also you'll need to have 7.4mill to get 1.7M per run
it's worth it
I buy at hurs and sell at A18
faster then Microtech to Arcorp
7.6Mill*
Wipe rumors active, may affect the C2
Mixed feelings on a wipe.. on one hand, I've only had my carrack for 2 days.. on the other hand.. want.. endless.. progress
It needs to happen.. I'll just grind it again! Pledging a vulture was a clutch move for sure
They're wiping aUEC.
I don't think anyone really knows for sure do they?
Just money
Announced this hour
Oh neat! Thanks for the leak then! I'm essentially broke after the carrack anyway lol bring it on!
alr ima buy another ship then
Then another rumor the C2 capacity reduced by 200 scu...
The C2 is more useful overall.
The wipe isn't going to affect the cargo capacity of a ship, can you tell me where you got the info about the C2 getting an almost 30% capacity nerf?
I think that they will also include a wipe of all in-game purchased ships (maybe, they used the word "rentals")
I'll go buy a couple of extra ships just in case they don't wipe the in-game ships, but thinking they will
!wipe β¬οΈ
β’ Confirmed aUEC and ship RENTAL (NOT PURCHASED) wipe in 3.23 (Seems like everything else will carry over unless CIG clarifies and adds onto it later)
β’ Things may change as we get closer to 3.23 release
I do think they shouldn't even have mentioned "rental ships" as they're already part of what's always wiped, with ammunitions, refinery orders and other consumables
Exactly right ? Why add it
Okay, now to go on a buying spree
One other thing that I think is odd, they talked about not being able to change your home location with 3.23.x, yet every patch I've had to select a home location. So maybe they're too busy working on the game to play it much?
Not counting hotfixes.
If they can update without doing a character reset then you wonβt be able to change it
Hello new to the discord jumping back into SC. So I in-game purchased an Aurora CL so I could not take out my freelancer all the time. Am I missing something or is the CL cargo box just missing ? I would assume this is a common pledge starter ship.
you have to buy the container that will magnetically hold from the cargo
can get the containers at the cargo area of any station, same elevator that takes you to the Galery has an option for Cargo area
Aurora has an external grid that boxes stick to underneath the rear of the ship.
But. Not packages. I need to buy one of these storage boxes first right ?
yes, and perhaps the items you were looking for are in the ship's local inventory? you can acces it pressing I while standing in the ship, or whit a menu option at the entry point
Hand held packages or items you can store in inventory?
The 1/8 SCU packaged for hand-held delivery missions can be stored in your front cab.
If it's items you can store in your inventory like guns and stuff, you can either access them from the ship inventory or by attaching a store all crate to your grate and accessing the crate.
I somehow detracted my auroraβs rack assembly these boxes snap to. lol
Hey all, I'm coming back from 3.18 and I hear a fair bit of balancing has changed. Back then, a good way to make cash quick was in trading goods like gold. Is that still the case or has there been enough changes to the loops that there's a less boring while being equally lucrative method? (I haven't tried salvage yet and I'm not sure I want to go down that rabbit hole yet)
There's RMC now, that is more rewarding, faster, but also riskier
Buy point isn't in an armistice zone
RMC? What's that?
REcycled Materials
Oh! Recycled Material Composite. Gotcha. Yeah, that seems to have taken the top place in the loops.
Does it tend to be available?
look at !tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Thanks! I used to use it quite a bit.
Thanks for the tips. Is there a different gameplay loop that is more lucrative right now?
if you are on 3.22 the meta is Reclaimer Salvaging
It always is.
Just don't sell in Lorvile or NB
Is there anywhere besides Grim to sell recovered cargo (CM)? Picked up 640 scus from a GameRules and went to 3 different Ls before I gave up
Only a few Lagrange stations buy CM, but they're lawful places. The no questions asked terminals won't buy CM, so GH is the only place for stolen cargo
That's kinda what I thought, but a pirate in game called me an idiot for not knowing it could sell elsewhere. Unless they were talking about other cargo.
Even at Grim, I have to click outside the box to sell, so wasn't sure if that worked elsewhere
Also, I prefer "liberated cargo"
That pirate probably didn't think you were talking about "unregistered" CM.
Don't scrapyards buy CM?
Brio's did not, although it could have been no demand at the time I landed
Cannot sell, last category
He was auctioning off the ship for someone to unload, I assumed it was CM but I could have been wrong. He was a jerk about it so I didn't inquire further
Oh that's different
Got 2.400.000 to blow on ship as a noob . Only have my starter package CUTTER and a VULTURE . Wanted a cargo ship before the wipe. any advice?
Cargo?
Save 1.6mil more and get a C2? Or a Corsair for less cargo but more firepower, especially for 3.23
Get a C2 for cargo because it has 660 SCU
Wages go down and prices go up in 3.23 Capitalism
Rather than blowing 2.4 mil, keep working as hard as you can now and grab a Commoner 2 Starlifter before it becomes Bourgeoisie 2 Starlifter
Of course, there's always a possibility CIG does an oopsie and wiped everything clean

FYI C2 fit 640 total with 24 or 32 scu containers, the rest of the grid has to be filled with smaller sizes
Yea but if you buy from terminal they're all flush fit right
My burgeoning fleet really hopes this isn't the case, I won't be able to afford the 890 after 3.23
Yea but that's the point 
Commoners are not supposed to be able to afford the Nice Ships
Yeah true, trading you can fill it up vs taking bounty cargo gotta be more creative
tbf playing Tetris is like, one of the most awesome part of cargo
Nothing like seeing a job well done when you managed to fit the entire goddamn thing
Agreed, it's a nice break from action. As long as containers aren't falling through the hull when you move them
The best part of Salvage in Reclaimer isn't the Power Wash Simulator At Home
It's playing Tetris with 16 SCU blocks π€
I've definitely blown one up by trying to cram too much too quick, turned me off from being a box helper for a bit
Server issue
Yep it was probably below 5 sfps when it happened
Server is always dying, I just don't get how it can report "10fps" but nothing gets done
One moment server is like
Nyet! Box is fine!
next moment box is like:

So I own the vulture and Constellation Taurus⦠what else should I buy with 8 mil?
I want the reclaimer but might wallet wipe before I earn the 15 mil
So I want to buy something else insteadβ¦
you mean for cargo?
you can try caterpillar.... I guess?
or C2, but that's obvious
If you haven't gotten one, grab a C2 or one of the other Hercs.
They're all going up quite a bit.
I got myself an A2 just because
696 tf did you guys get 640 and 660 from
a2 is mainly just for bombing and hauling vehicles its not worth touching for cargo
696 total if trading at terminals. If you have uniform 16/24/32 scu boxes, there are slivers you can't fit the cargo
I got 640 from literally stuffing it full from a reclaimer and not having any more grid to snap
Honestly the crime of Reclaimer is it can't print 4 SCU boxes
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Beryl is the safe one. RMC the most rewarding and risky one
The fastest trade would be Hephaestanite from Baijini Point to Area 18. In a C2, that's about 250K profit in 20 minutes (from login to TDD). Hephaestanite gives you about the same margin as Beryl. If Baijini gets short, which it can, then Pyro Gateway has unlimited supply. Safe route, good coin
But like Walking said, Beryl is a solid
Ita->Orison (for Cat) and SAL-5 to Orison (MAX) Beryl runs are where the bulk of my money came from with respect to commodity trading.
The RMC runs I did were Dunboro->Orison but with indirect routing. I got lucky in that the only active ship I encountered doing that in my Cat was a C2 that I assume also came in for RMC and did not blow up my Cat. (One of my trips home actually got a bit of a shortcut in the form of a 30k, my ship got stored with cargo at Orison.)
why do people post salvage related things in cargo and trading
there is a salvage and mining section for a reason
Why is ERT cargo, or stolen player cargo, explicitly salvage and not cargo?
A C2 is relevant for trading but also manually packing cargo, if you care about cross functionality
you guys are talking about salvage and salvage functions including the issues of not being able to print certain size from a salvage ship for specific storage
hauling is its own game loop
salvage is a sep game loop
So this channel should be hauling and trading?
I don't own a reclaimer, I've just taken their cargo
I can honestly call hauling armor hauling weapons gaining and hauling mineral hauling everything under the sun
but heres the thing
there are actual defined game loops
mining isnt the hauling game loop even though you aquire minerals to haul
you guys are discussing printing and filling
Not asking about where to buy and sell stuff
My question started off about selling liberated cargo, a where to sell CM question. There was a tiny tangent about what reclaimers can do, relevant to that.
Seems a little much to be upset over but ok, no one will ever discuss salvage capabilities in this channel. It is spoken.
ask trading and hauling here. if you guys begin discussion about general salvage head to the salvage channel
Feel free to discuss it further π industry activities are closely related to cargo transfer (and will be even more after 3.23.x), it doesn't make sense to jump between channels. Having fun and getting help from the community is more important.
if you feel they should be combined id suggest it to mods
but tbh sep game loops
Imho they are different game loops with overlap. Stuff distinctly belonging to only one area should be discussed in that channel, stuff from the overlap is ok to be discussed in either of the channels.
Cargo is cargo
//
is there anywhere I can sell rmc except the major cities?
Requesting Emergency Refuelling Services
We good
Salvage yards, Grim or planets afaik (lowest to highest price)
CM is more flexible, Ls Bajini and cities take it. https://sc-trade.tools/commodities/Recycled Material Composite
I'm so looking forward to hauling missions. I hope we get missions with like 1k cargo that can be completed as a group. I wanna fly in a convoy of space truckers!
Going to have to wait for a bit though since those will be in 3.23.x not 3.23.0
You're not wrong, still looking forward to space truckin' !
"Back in my days we had roads to haul on, kids these days just hit the quantum drive and watch Netflix " 
i hit the QT and watch TikTok xD
I finished the whole of invincible season 2 while hauling
And then lost all the money because chris roberts said so
I lost about a billion in aUEC on one wipe a couple of years ago, so it's all good
Yeah let's face it a wipe needs to come though. (Reclaimer was broken) I mean iv only been playing since .22 released. And I have every ship in game bought w auec w best in slot parts and still have 600m in my bank. I mean I can make 20m a night in 3 hrs.
Well, if it's only aUEC and everyone bought and splurged on ships, then it won't offer too good of a matrix for the CIG team to analyze the game economy. But that's just my speculation. I agree with you ... a full clean reset of the whole game, maybe less reputation, but even that would be good also.
Yeah but they don't need to do that this patch
I'd argue considering they're changing the flight model, having a lot of people using a wide variety of ships seems like a very good idea
i just upgraded to the hull c and realized its super slow in qt and reccomendations on what drives to run
I always opt for the TS-2 for size 3, Orison or CRU L5
this one seems the best option, reduces your jump from 9 to 3 mins
thanks
good point
Except I'm pretty sure ships are wiping too. They said rentals, but pretty sure anything not pledged w usd is considered a rental. Cause I mean honestly how you going to test when everyone already has everything. And by announcing auec wipe everyone is splurging on ship now. But watch come .23 we going to have just pledged ships.
Agreed
Agree, Ship Wipe is necessary to properly balance the economy, also they made A LOT of changes on ships
Hi guys, i got a question for y'all, are the 8SCU boxes destroyable? You see i'm in a bit of a pickle, i was putting away boxes in my reclaimer when one of them disappeared. I thought oh well on doesnt matter and went on with my business, that motherfucker had the nerve to spawn in the middle of the corridor and i cannot access the pilot room
Found an alternative way through the airlock, damn bastard
Lol
That is a wierd event, not sure how you solve that
for this, what would be the best route? i have never done cargo before. in a hull c with 2 million
would buying distilled spirits at terra mills hydrofarm then selling at seraphim station work?
Technically anything that gives you profit works
Just find the thing that gives you a big profit like a bigger difference between buy price and sell price
The website makes it easy
But for the most used stuff you'd probably have to wait because if people are selling it then every station is going to have a full inventory of it so you cant sell it and have to wait
So choose some lesser selling material to have a smoother sale
hull c didn't seem to work there (unless we did something wrong)
so we went to a station
then to another station and got around 300k for it
The Hull C is limited to trading at LEO stations and jump points (which SCTrade helpfully won't tell you; it just uses the ship selector to check cargo space).
This image shows the best commodities to trade along each route the Hull C can carry cargo on.
Awesome, thanks for sharing that π»
Im in New , trying to get all my "local" inventory loaded. I have a Mining laser I don't need. Where do I go to sell it?
It won't go in my ships invetory
New Babbage
If it's the basic Arbor, then afaik nobody buys that. Other types can be sold at places that sell them (Shubin mining in NB). The laser itself is iirc pretty big, maybe it just won't fit into smaller ships inventory
MH 1 Mining Laser
Shubin mining in NB Commons should be buying that
It's not in any of the inventory to sell
I just want to clear out all the garbage, and put everything into a central station.
You need the money for that laser? If not, equip it on a ship with no modules, fly offworld, unlock ports, go outside with tractor beam on multitool, remove the laser and yeet it to oblivion.
So after riding the NEW BABBAGE Tram for about 12 loops, I finally get on my ship with all the gear I wanted to keep. I barely get out the doors and some JACKWAGON slams me causing me to crash. The ship wasn't destroyed. I survived.
But now all that gear on the ship is still on that ship, because when I spawned a new one...
No gear inside my ship.
I'm currently just sitting inside the new Titan, and cannot get any baydoors or Pilots seats to open so I can switch it out.
Do I have to destroy the old ship to get all that gear back?
I'm getting really fed up trying to get to play, when this is always glitching
You'd have to find the old ship and unload the inventory. Claims create a "new" ship, only equipped components like ship weapons/QD come with the new one
I've the old ship, but I can't get any of the doors to open
Ahh yeah it's not your ship anymore, you can shoot the back hatch and force it open usually. If it's a titan
Can't shoot it because I'm still inside the no shoot range
Why did you take the tram this many time ? The city inventory can be accessed from everywhere around the center in a 20km radius or so. You could've just stand in your ship and click "Move all"
Also since you claimed a new Titan, you lost ownership of the last one. Destroy it, and it'll spawn a box with your loot inside.
It wasn't that simple. I relogged several flipping times, just trying to to get back to the spaceport after selling the stuff I didn't want.
I've tried shooting it and it won't fire, the only other thing I can think of is Kamakazi
And at this point I dint care if it works
Destroyed both ships, now to see if all that gears is pasted across the landscape or if I lost it all
Acquired a crimestat, yay me
That still doesn't help that I got slammed exiting the hanger from another ship, crashing, and not able to get into that ships inventory.
you cant get the inventory of anyone's ship but your own, perhaps you mean Cargo Area? if so, and you saw nothing then that ship had no cargo
Even after maneuvering the new ship so I could open the cargo
It was an Avenger Titan, supposedly I could shoot the door to getvit open, only problem is, there a no weapons that close to the hanger, even if I'm on the outside in -89Β° C
Arminstice Zones are a pain huh?, but they also protect you form others... Sometimes...
If you have not spent your aUEC, you may want to do that now
Still doesn't help me get all that cool XMAS LOGIN stuff I lost.
I've been in New Babbage trying to leave with that gear since 12pm EST. ITS now 1700
what's stoping ya?
"leave with gear" ... what mean
go to Menu and choos a different Server
oh, yeah, that was the stopper for 3.23 because of the entity graph issue
10 logins every server, still crap
if the stuff is attributed to your account, you should be good
that's exactly why i stopped playing on Live once the 3.23 EPTU opened, the gameplay at EPTU is so smoot that you believe you are on a different game
that may change when it goes live tho...
it literally is a different game in many aspects
but for now i only play the EPTU
figure
certainly is pretty cool to watch it evolve into what they have now
Nope, none of the Login is in the inventory, personal or ship
what are you looking for? the lost Xmas stuff?
And yes I logged put and back in again just for funzies
I even tried going out to where I Kamakazied both ships, nothing.
move on, nothing there to be found
c2 cargo is now 2.xx scus? less than 3 scu?? lol
i cant briong all my stuff to grim hex
whats the new trading meta
if by 'cargo' you mean the internal inventory, which is very different to the Cargo Grid, then yes, they severely nerfed the inventory of all ships
Buy an 8 scu crate (or 10), transfer everything into those and the upstairs storage
Yeah I'm trying to figure that out myself right now. I'm used to moving all my stuff in my C2 from my residence in Orison over to Grimhex where I like to base myself out of. Yet now I notice my C2 has 2.8 scu...
Where can you buy these 10 scu crates? Are they big enough to transport ship components? How do you spawn them ingame after buying? drag and drop from the inventory to the cargo grid or something? last time i played you had to blow your ship up that had a certain amount in its inventory to physically spawn in a large SCU crate like that.
Cargo deck of seraphim has them, only up to 8 scu. Not sure which ship weapons/components will fit
Seraphim is the old Port Olisar right?
Above Orison. I think any station above a planet port has a Cargo deck with them
But yes the container goes to station inventory, stand in your c2 cargo and drag from inventory to the drop icon. Then use a multi tool to snap to grid
no, Olistar doesnt exist anymore, Seraphin is its replacement
Thank you very much, sounds like a plan!
weird i gotta go all the way up there to move stuff from a big city like orison
watching a youtube video on the cargo changes now, looks like most of the stuff hasn't been implemented yet though.
Yeah there is a cargo center on Providence Platform, but at least in 3.22 there was only one crate you could buy. Don't think it had the 8 scu size
I may give that a look first then.
god i hope they're big enough for ship components and weapons, missiles/torpedoes etc, all my crap basically.
On the way to Admin from the shuttle. It also did not have big tractors, although maybe that changed
do you need that bigger tractor beam to move the bigger scu containers?
i have plenty of those hand held multitool gadgets
I'm pretty sure the multi tool works, especially on the 8 scu size. Just shorter range and not as maneuverable
no you dont, multitool can handle everything, the big tracktor beam is really overpriced
cheers
have you trioed putting stuff like jump drives, shields, power plants? i have over 200 of those in total that need to be moved
Wow. it seems impossible to move Vehicle parts since C2's inventory got reduced and the biggest SCU box you can buy is a 8SCU box but for example a Durango Power Plant is 756000k uSCU. Anyone has any tips? I'm trying to move some goods to other planets to sell.
no not yet
@ me if it works if you think about it. lol. Gl man
oh ill definitely be trying to at some point, once i work up the patience and the energy to try playing agian.
read this on reddit:
"So all ships have their magic internal storage reduced and components have some weird storage size now. So canβt use containers to haul ship components yet ( tried the 8scu) for the small ship component but not the large or medium ones . I think 16 and 32 scu are the key but they are not in yet. So canβt move gear from ships like before. Now u gotta buy em install them on ship and fly them out"
"They reduced internal ship storage to almost not existing, because we are supposed to use the new freight elevators to pack modules and co. to big containers and then load them into the ship using the cargo grid. But then they removed freight elevators from 3.23 initial release and here we are."
so yeah it may just not be possible to move ship components in cargo/inventory, for the time being atleast. We might need 16/32SCU containers to do that, which they didn't release yet. I'll try later on none the less.
Yeah. This is a mess.
Seraphim was my home so moving all my stuff from Orison is going to be a nightmare. Last patch, 3 trips on the C2 would do the trick, now I can't even load one powerplant to the ship the size is too big.
I used to be able to move everything, including like... 10 different ship fits worth of modules, missiles and torpedoes in one c2 run
been a while since i last played though
If you're not trying to move hundreds of components around just to sell them, you could equip components onto ships in order to move them.
yeah thats the only real viable alternative
The real problem is that when they bumped freight elevators to 3.23.x, they didn't make it so you can drop components.
what do you mean drop components?
If you could drop them, then you could physically load them into a ship.
I mean drop them on the hangar floor.
And move around via tractor beam.
ah right
last time i tried looting physical ship weapons like that from wrecks, you'd never be able to actually store it anywhere in inventory
you could physically move them into your cargo but not store it in inventory
In theory, you could take a component from a wreck, put it into one of your own ships, then remove it via loadout manager.
I've also had a ship weapon get moved to local inventory after I abandoned it in a hangar. π
It was one I picked up from a moon but couldn't sell
theres a lot of weird stuff in this game i've seen but couldn't really explain
I hear that. I mean, at one point in 3.22 the game seemed to think I was an elevator.
you don't identify as a meat popsicle then
It was a crazy bug. I was trying to use an elevator but couldn't interact with the control panel. Then suddenly the game was moving me to another location, leaving the elevator behind. I couldn't see myself or do anything, and then I was in another elevator, and started the sequence again before being moved to another elevator.
better than the suicide booth's some elevators used to be i guess.
is anyone trading yet?
trading with 25k?? lol, no, not yet
Is there any way to sell armor in bulk?
cargo route for hull c?
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
isn't the HULL C orbit trading only?
Space trading only, yes. The image I sent shows most (all?) of the available trading points.
You can use filters in tradetools to only have space locations
anyone wanna tell me how sc-trade.tools works? where do I sell exactly? I guess that I buy at Rayari
but where to sell ?
wait I'm stupid xD
At the TDD in A18
read the message below π
Fact that you're stupid doesn't tell me you found the answer 
Fair enough π
Built my 20K aUEC to 300K this morning running quick small trades. Also sold a few QT engines that I had extra
i did a 10k cargo mission, was in no armistice zone but i got shot at so i died... tried to do a waste mission, got trespasssed and died... what am i doing wrong!! im new sry
also i couldnt shoot back in the no armistice zone so idk what the game wanted me to do
could use advice π
Hello, I just bought gold but nowhere to sell them? usually TDD buys them off me. same thing happen with CM and RMC when i try go sell them in their specific terminals. is this just a bug or me being dumb?
Some sort of glitch. I would store ship, log off, log in to a new region, see what happens.
Anyone know how much a single Kopian Horn sells for on average? Not an SCU, a single horn. And also nowhere is letting me sell the ones I've gathered.
I just bought cargo, on screen showing 45% loaded but when I retrieve ship, ship is empty
Even fly to destination and nothing there to sell
What to do
anyone know where i can offload these medical supplies in 23. I went on trade tools but every place i went to on the list said it wasnt sellable
Did it say Cannot sell or No demand ?
no demand
So they buy it.
But like in .22, they only buy very small volume.
You have to keep refreshing the terminal and sell small bits everytime
ahh okay got it
That's why medical supplies are meh
thanks i was in a groove too lol
can you sell sell construction materials at distro centers?
How does trading feel this patch for yall? I've been checking all the combat based missions and salvaging and by and large its either unchanged or just worse earnings.
At this time i lost money as cargo didnt load up on ship
So i did misson and will try again
Only store kiosk I've seen at a DC did not seem to be properly functional yet.
Right now it seems DCs are basically places for people on the wrong side of the law to go kill people, or something like that.
Selling Cargo at major ports still broken or are is it "ok"?
hi i just baught this game and i wanna get into cargo, how do i begin? sorry for the stupid question
i have a 300i which seems to have a cargo hold but dont know how this really works
Are Beryl runs the same in 3.23 or have they been nerfed too.
Yes, it's has 12 SCU duesn't it?
how do i check
Erkul.games
on website it says 8 cargo capacity
Oh, ok. That's not bad for a small ship. The only small ship with more is a Nomad.
i play alone so its ok that i have a small ship
its my first day playing lol i havent done much yet just made it to seraphim space station and made it my residence
been hauling rmc all day and almost at 3 mil to buy a srv since thats in-game now, did give some auec away to org for a location/item hunt tho
nooooo!! DO NOT waste your money on the SRV, i own one and planning to melt it because its one and only mission is now worthless
im waiting till Invictus to melt it
well then, Welcome to the Verse Cole ^_^
Where did you sell the RMC and CM? I just came all the way to Area 18 to sell it and I can't sell hardly any RMC and it's a crap price. Can't sell the CM at all.
when everybody has the same idea than you, then places get out of Stock or Demand, you gotta go elsewhere or wait for the demand to go up, no way to tell when
go to Orison
Can't sell CM there either.
SC Trade Tools was wrong I think. It said I should go to Area 18 to sell both.
a place that always takes everything you got is Grim Hex, however it has its dangers
ty the game looks and feels great... i just dont know what im doing lmao
If you request landing at GH and log out to the menu before landing will it still "land" your ship? Can't remember.
Any tricks to make the RMC power washing sim any more time efficient. It's really painful.
Salvage or just trading?
started off with salvage until i had about 500k then started trading
is cargo hauling any different now?
That's the same plan I had. Is hauling still as good? For instance are Beryl runs still as good?
Haven't tried Beryl only rmc so far but you can use this site, I think it updates a few times a day
https://uexcorp.space/commodities/info/name/beryl/
It's also available as a web app you can pin on your task bar for quick access
Is it more up-to-date than SC Trade Tools?
Not sure, just checked and it was updated 14 min ago, earlier it said it was updated 41 minutes ago
Never traded RMC, just salvaged it. It's it good and plentiful supply/demand?
Yeah, dunboro and pickers Field have a almost endless supply if I remember right but dunboro is a bit more risky I think
Rn it's heavy demand at a18
getting the RMC is easy enough sometime offloading isnt
Yeah, I imagine once everyone has their funds back up and both are better known for their commodities pirates may start showing up lol
It's more valuable than gold these days right?
im not sure i havent look at anything else yet
What qty you been moving so far?
10,696 auec at dunboro for RMC and for gold it's 5,913 at shubin scd-1 for cheapest buy prices rn
For RMC largest I've moved so far is 111scu
For gold seems a18 is in demand and for RMC same story
Tbh enjoyed the fresh update starting with salvage but now I think trading will be my main loop for a few weeks lol
Is salvaged RMC a different commodity than traded RMC?
That's wierd then a because I sold RMC at about 17k to 18k and this is saying it's much higher.
Odd, today at least on us servers I've been selling for a consistent 15.4k at a18 but nothing higher than that at other TDD
Maybe my calculations were wrong and it was that.
Orison has high demand for Beryl so I'm hoping it stays that way until I wake up later since I can just fly to smo-22 buy as much as I can afford then sell in half decent time with ts2 QD in my c2
SMO-10 and SMO-22 on 3.22 at least.
This is what UEX says for RMC. How do I read that? Don't understand the numbers.
The 23k and 24k don't seem right for the price anyway.
On mobile it seems a bit more readable instead of just bars and numbers
Well from the ss you sent the blue bar looks like inventory amount for the location so rappel is full and a18 TDD is little over half but not sure about the numbers
Looks to me like RMC is too much risk for the reward.
Yep, the Beryl run still works at the moment.
I have an issue with trading, trying to buy something from an outpost with my c1 but it says cargo transfer failed
am i doing something wrong?
weirdly enough i could do it 1scu at a time
does this 0 SCU under the seraphim station mean that they are not currently buying?
That's their estimated current inventory. Seraphim should buy, because they have zero astatine and in theory that makes it In Demand
is sc-trade or uex has more accurate info ?
alright thanks
I use both, if they agree you have better odds. Sometimes sc-trade has an inflated sell price, but I use it for illegal cargo and it's correct-ish
Most of the time you're really only looking at ballpark estimates anyway.
So far I'm fairly disappointed in the "economy rework" of this patch, since it didn't really touch a lot of the money making avenues (positively anyway) while making ships just silly expensive.
seems they have a working together agreement according to their web app
can you land a c2 at the domes of new babbage and still sell at terminals? I think i had some issues with it some patches ago, but not sure anymore
It should work
yes and no, you will wakeup in that station, but not your ship and cargo, game will say its at 'unknown' location, you have to store the ship from the hangaras terminals
some ships let you log out in space, if you have a bed on your ship
the thing is that CIG realized that people was preffering to buy ships in game instead from the pledge store, that's bad for bussines, by making ships stupidly expensive in game they force players to consider if wouldnt it be easier to just buy the ship with real cash, and many will do that, and that's good for the economy, their economy.
what
2 iq moment
is there any easier way to bulk sell things like weapons/armor/clothing instead of selling each individual item at the terminal because they dont stack?
Star Citizen is a paid F2P. The reason you can play is because the Legati (Whalus Walletus) have paid for the servers so far
In order to fund the 3rd yacht server costs, CIG needs to get money, that money is from selling stuff, and you can't sell stuff if people can get it easily in game
My friend bought F7C for $175. Not because he likes it (he does not, he prefers Scorpius) but purely because CIG says well you get upgraded for free to F7A
Did CIG every say anything about maybe removig the need to go to TDDs via public transport, sucks the joy out of selling cargo for me
Is it a bug that you can't buy anything at the distribution center terminals? Seems like they should distribute cargo...
i cant buy any cargo for a trade run at all because my cargo grid is "full"
But then this wouldn't be the best damn space walking sim ever.
how can i figure out what a best circular route for trading would be for me? I don't want to return empty
Maybe use this and pick the loop option: https://uexcorp.space/trade/routes
What is the notation to make the strikethrough effect on text?
I had this happen too and it's not because I have a vehicle an other obstructions on the grid. Had to claim the ship to fix it.
am i being the big dumb...i bought cargo at station and set it to go into my star runner but its not there when i take the ship out
but it took the cash
You didn't (insurance) claim that ship after you loaded the cargo right?
How long was it. There's a possibility it could be server lag. Hop to a different server by picking a friends server which you're not already on or changing regions.
Anybody know whatβs up with these terminals at pickersfield shows my ship is loaded with cargo but itβs empty
Yep, It's not specific to a terminal I'm afriad. I'm working trying to find a workaround for that, but haven't found one other than claiming you ship when it happens. Really anoying!
Yep
Thatβs the only solution for now
Which ship(s) you seeing it happen on?
Don't sell cargo from stored ships. If you do, call ship to pad, sell again.
You can sell the cargo twice then?
Sometimes!
Definitely going to science that one.
I believe theres a bug with cargo not being visible, but it is apparently there
We'll I've successfully sold the cargo, but it thinks it's still there so if you can sell it again that's .... bad? Yeah bad! π
CIG owes me one science test of this for all the claiming time I've waisted in the last couple days.
Well, as I said, I have a case in which I succesfully sell all of the cargo and then can't use the ship for cargo after that because the game still thinks the ship is full of cargo. Similar but not quite the same.
sciencing ...
I'm just mentioning it in general, because there's people coming in here about not seeing the cargo
Yep, good to know the possibly related bugs.
Are there pads to land on at Orison? Haven't seen them, but it would be cool.
How are we meant to transport QD's to large ships if they're only sold at stations and ship inventory is nerfed?
Can't get an Erebos into a ship, or my 2SCU crate.
Sorry for the late reply C2
What Iβve noticed is you buy 400Scu out of 696Scu for example then you sell the 400Scu I come back to pickers and it shows that the 400Scu is still there if I would buy the remaining 296Scu you can litterly see that the visible cargo containers stack on top of the invisible ones but when I sell it at TDD again it only shows 296Scu instead of the full load
Interesting details! Thanks. I was using a C2 also, so I'd like to know if other ships are doing the same. I assume they are.
They definitely want to time gate big money trading. So doubt they'll be changing that
They rely on user gathered info, join us and help keep it updated. There's an app, you just hit a key to screenshot the terminals you go to as you make your routes.
Another bug. The new system map's search completely stops working periodically.
Does the price of recycled materials change is diffrent capitals?
Yes RMC is worth more than rmc.
π
But seriously, I think at least initially that the prices were all the same except at GrimHex which is some lower I think.
so whats a good run to start'
so did all the cargo runs get killed? cant seem to find the store to buy scrap at any of the outposts
so, why would someone use the retaliator for cargo?
so rmc the thing to trade nowadays?
Yeah but there's no demand for it anywhere so you're not getting that much for it
Everyone's doing everything these days, if you check back in like a month after the big event concludes, activity had died down and trading should be easier again
is it difficult for a new player to get into cargo running and trading?
Yes, they raised the barrier of entry by a whole lot
You need capital to generate capital to get more capital to generate more capital
Generally speaking in order to start playing cargo, you need to play the other gameplay loops first
how much money would you say it would take to begin?
Cargo is, put simply, your retirement plan
i upgraded my edition to the c1 spirit and i heard its decent for this role
Not sure, depends on how big of a ship you want to start with
And what commodity you wanna trade in
(i baught it because it was pretty)
im unsure about all of it
i just baught it now i was doing delivery contracts etc and some bounty before
im 100% entry with a decent bit of auec and a upgrade to the c1 spirit so im just looking where to begin
am still currently figuring out the money making loop too
any advice is 100% appreciated lol
how much cash is reccomended
my base is always 100,000 before you start doing Cargo Trading
i have more than that so i should be okay
You can trade with any amount of money, but the less money, the less profit.
Most important thing is to not invest what you can't afford to lose
Yeah, thats why 100,000k is always my safety net. haha
Try not to invest more than 30% of your capital if you're not experienced
the c1s cargo capacity is 64 is this good?
profits would be low, but still okay for a starter
lets say Beryl, you make about 420 per SCU
so at 64 SCU, you can about 26k
what I mean is money isnt super hard as of yet
if I can make hundreds of millions to a billion in a single month for a game that will eventually never have wipes thatd be insane
albeit that draws into question LTI
and this insurance system
anyone ever used the MSR? is it any good
being able to keep ships forever
how will that work in the grand scheme of things :P everyone owning a capital ship and super ships
with no way to rlly lose them
in a persistent universe that never wipes
lol.. tbh.. there are going to be many people with Cap ships thinking they can solo it, and realizing they cant. There will also be any under utilized cap ships
like imainge 20 cap ships in the verse, but only one or two fully manned/equipped
the point is you can gain every ship forev with no fear of losing them
Yep. MSR is a thing of a love-hate relationship π t flies really nice, fast, has large fuel tank, decent cargo bay. Also shitty weapons and insane amount of doors to get in/out.
in a persistant live universe that is supposed to eventually have org game play as well? solidly implemented pos and other game loop/features
where people can keep things forever without issue
like will we be able to claim territory without people being able to fight for them?
weps not changeable ?
and it shouldn't
CIG stated they will stop selling ships once the game goes live. Whether they'll actually do it is a separate matter (I bet they won't), but if they do then ships should not be difficult to be obtained. We're promised space adventure, not space 9-to-5
They said they will
Then again CIG also said they will not sell land, only to turn around and sold land anyway
I gues, they should allow land to be sold but more like, you can lose the land if you dont defend it
Capital ships should not be expensive to get, capital ships should not be expensive to be maintained, their soft cap should be the fact that you need people to man them, that alone would prevent solo players from utilizing capital ships
Then again there are solo Legati so they said they'll implement some sort of AI crew
i hope u can get AI crew to unload/load cargo for you xD haha
Pilot has 2 S3 guns, compared to other medium freighters (Freelancer Max with 4 S3 guns, or Connie Taurus with 4 S5 guns) it's rather underarmed, unless you want to run with ppl sitting in turrets (which are again just 2 S3 guns each). Basically MSR is a gtfo ship, not intended to fight back. Imho best utilization of MSR is drug trading, the cargo bay has an ideal size to scoop everything from a single drug lab, and if you see anyone anywhere along the way, you avoid them.
are the constellations series ships ok to run solo or with 2 people cos i max have me and another person who play
they say the min crew is 3 on the specs on the website is all
Not sure about 3.23 with engineering gameplay, but in 3.22 it was perfectly viable. If you intend to only haul cargo, any ship is operable as a single person.
wish data was in the game so that the herald and msr had a bit more of a good reason to get
engineering is prob something for 4.0 or later
salvage seems like a fun gameplay loop atm but the vulture doesnt really seem very fun for if i braught a friend along
Is something wrong with the the Dunboro RMCO trading terminal?
My ship isn't showing up, making me unable to load it. Am I missing something?
Often happens at dunboro. Just bugged.
You can try getting your ship closer, or flying 20+km out and coming back.
Switching server region could help too
Understood. Will give that a go. Thank you
But the time it takes to go from port to terminal is constant, i feel like it should be possible to gatekeep big money trading in some other way. Hopefully they'll remove the requirement once and if they add the need to manually offload cargo. i've got exactly zero issues with having to move boxes, "walking and then waiting for a train"-simulator is making me want to gouge my eyes out.
Wow r18 actually filled up. Can sell rmco
So we are not able to carry ship components anymore in ship inventory correct?
is the constellation aquila good for trading?
If you're gonna get a connie, the Taurus is the cargo version, with double the cargo space.
ah I already got the aquila sometime ago
Taurus best Connie π
so i was gonna load some cargo but it says my ship is full (is not)
is there anyway to fix this issue?
Connie's got a glow up in general this patch, the 4 size 5s is killer.
Fr
#rock-and-stone message
Taurus is decent at it too, but you don't have the cargo capacity to properly capatilize on it, since you're looting 200-300 SCU's of lower value goods like tungsten to make that money
Are you running ballistics for solo ERTs? Saving up to get my Corsair back but I have a C2/A2, when I tried with Omnis it was a beating
There's a lot less valuable commodities since the 3.20.1 nerf. Taurus is more than enough to take all the sweet cargo. You don't care about shitty corundum, quartz and distilled spirits
We ran 2 infernos, 1 C2 last night and ended up with 700k each, was a little bit easier to keep rolling the dice for drugs/eggs
I haven't tried ballistics on it yet, I got a bit put off on how bad the infero felt against an ERT earlier in this patch since the time to kill was noticeably worse than last patch. I've just been running the omni's
Also Hercules flies like shit this patch
Ballistics are not worth trying if you're running ERTs solo with a cargo ship
Yeah that's what I figured, with only 2 the ammo capacity isn't good enough
It is awful to use it in atmo yeah. It's manageable in space and higher end shields feel much better this patch so you can kinda just tank the opening burst and then just sit on their tail where they can't really fire back.
I might try just rolling ERT/VHRT's constantly with a connie tauraus instead for a bit and just go for the quant and drugs.
I managed to find an A2 with 25 eggs on it Saturday. Instead of fighting everyone, I had a buddy wait in a C2, ejected from my fighter and boarded it. Killed the pilot, jumped away before the others could destroy me. That was faster than when I tested my Connie (Andromeda)
Nice, I've never found this much eggs in anything other than 890J since nerf
Yeah 890J is where I've found the most 32s in 3.22. right before 3.23 I found 40 scu for someone trying to buy a last minute ship
I think 890J is potentially the easiest of all to board and fly away, it can tank so much shield damage there's less risk. HH can crack pretty early if you're not quick and only has 1-6 eggs usually. A2 has good amounts but it was pretty banged up by the time I got it out
Do eggs only show up on ERT's?
No, but chances are the highest
I don't think I've ever seen them for VHRT, or maybe only 1-2 scu on a ship
Good to know, I was kind of favoring VHRT's since they had the better cargo ships, but if it's noticeably favoring ERT's for eggs and the like that sounds much more worthwhile. Have ya'll noticed cargo surviving much more reliably on ships after they full death as well?
is salvaging in the aaron halo/asteroid fields still good or are contracts better. I havent salvaged since around the vulture's release
I'll post a response in #rock-and-stone
where would be a good low-risk place be to buy beryl if I wanted to sell to NB? Just used up everything at SAL-5 in Lyria
I always soft kill so I don't really know.
If you're going for quant instead of eggs, VHRT probably works just as well, if you see M2/C2 pop up for companions
Gotcha. just sorta brainstorming how viable retaliator with a cargo module+ torp would be for ERT's once they give us modular tali
i find very safe to buy at SAL-5 on Lyria to sell at Orison
Ita -> Orison sometimes
Beryl trade i mean
I didn't know modular was coming to it until after 3.23, but happened to buy a retaliator before the wipe. I'm also really interested in seeing how it works for cargo, faster ttk but with some potential loss
I've hard killed some connies this patch, and it seems like their entire cargo is surviving the death. If that continues into the modular updates it might be a really good strat
yeah, issue is I got one more trip of inventory left at SAL-5, then I gotta find somewhere else to buy from probably
thank you - never seen this site before
theres supposed to be one but i've nevr found it due to entering builds and glitching through nto the center of the planet, depenind on what you're trying to trade i can check on uex whats cheapest buying point
So how is the cargo this patch?
Can the hull C load cargo from ground stations?
You'll basically be limited to the stations above the primary planets and the jump points
i think hull b will be able to land but idk when that is coming out
Yeah hull-b will be the biggest cargo ship that can land on a planet I believe
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
these are the routes that do pretty well with the Hull-C. I verified the feasibility of hydrogen, helium and degnous root yesterday, they're all pretty good money makers.
ngl kinda glad piracy hasnt hit hard quite yet, been trading rmc for days and so far no other person from one doing a mission and any cities
so i've been able to make a nice profit wthout a security pay
if i crashed my ship with cargo can i go retrieve it?
im new
or is it just destroyed with the ship and u have to go again
you can attempt to go back and get it. Who knows how much cargo will survive the crash though.
i was near dropoff in the city but there was no explosion lol and i randomly appeared in the part where u request ur ships to come back
i didnt hit anything either so i assumed i crashed or something lol
maybe bugged out
now i have to wait for expedite
anyone got a fix for when the tdd doesnt even see the cargo grid?
I've been trying to use sc trade tools but every route I find is almost depleted of stock somewhgere / won't buy my stock. Any ideas?
Have you looked into Beryl? I have always been able to load up on Beryl.
Most of my piracy has been killing Reclaimers going in to land at Grim, or hunting salvagers in the Yela belts. Itβs not worth hitting RMC traders (yet). Once more people have aUEC to fill their C2s, weβll switch over.
Which TDD are you selling at?
In case anyone was wondering you can load up an 8scu crate and sell it all at cargo services on live
Where should I buy / sell beryl?
ty
hey
so id like to become a cargo trader
is there a good group.. like underground trading guild?
i would like to be indicted
Anybody can confirm if Dunboro's Terminal is broken or Working?
Have you tried trading Vice? I have a site cheat sheet for Gold, Beryl and Vice. In Word 97 format.
honestly im new to trading so i havent tried much, no, just spending the next 5 centuries wwaiting for my distilled spirits to be sellable so I can buy something new
You in a Hull C?
C2
if your hull c doesnt spawn correctly can you eva to it?
where do i sell construcion materials?
i tried using that every location it says says cannot sell
is the location already full on the item you are trying to sell?
depending of the number of players using them, places can get out of Stock or Demmand for comodities, you can either wait the reset or Server Hop


