#industrial-professions
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The margins at NQA terminals are really bad, and I'd argue Grim Hex is more dangerous than any salvage yard
But totally valid way to do it
They aren't that bad honestly
Compare to the risk of losing 100%
But less exciting lol
Why I do it ๐
i spent 1.3 mil on cargo and the ship was laned at hms ryder when the server 30k what happenes to the money and the cargo?
I just bought a load of Beryl for my Taurus when a MSR flew in. He target locked me but landed on the pad. I stayed on the pad being suspicious a few minutes later a Arrow showed up and began close flight movements by and on me trying to trigger a crime stat. I had to get airborne and this cat and mouse game went on for 20 minutes before they left the scene. A bit stressful but I survived!! On MT SMO - 22.
Congrats for surviving! Especially on a Taurus!
Wait few hours, relog in, and your ship should be at homeport. Cargo can be tricky lately. Maybe you'll get it back immediately, maybe you'll have to store your ship back at the spaceport where it returned, maybe you'll fix the cargo by storing your ship in some other hangar (orbital or Lagrange station), or worst case scenario, cargo is lost.
Few hours? Should only be 30min right?
Yes but no. Ideally 30 mins would be outer timeframe, but with CIG, anything is possible, so I usually take 30k as a sign to wrap up SC session for that day.
thanks man praying that it doesent get lost
Can you clarify what the arrow was doing to try and trigger a CS? As in he was trying to make you get a CS? Perhaps by "accitently" hitting him?
Exactly. He kept pushing my ship closer and closer to the edge of the armistice zone and how he did that without getting a CS I have no idea. But I slowly pushed him back also and just kept my cool and they left later. If you have cargo you have more to gain than the pirate does if you win the time spent battle. That is my opinion.
Skill issue, don't get pushed
That falls into the griefing category imo
Basically pad ramming light
Exploiting game mechanics to do something they're not intended to do
And something you can't really stop them from doing.
Ironically it would be better in this case if it were full pvp and you could just fight it out
Same with people using armistice to sneak into your ship
The fact that it is a pvp video game doesn't really matter. Griefers find a way to annoy other people so long as there is a way to interact.
Seems to be a common human instinct to inflict displeasure on others from the safety of your computer
Oh I 100% agree, but in my experience the community and CIG mindset is "get fkd" so if being greifed is something that's a problem for people I want to help make sure that they know it won't get better.
The sandcastle kickers and CIGs acceptance of them is IMO what's going to kill this game. Sadly
That's fair
Hard to ban backers, asking for legal trouble
And they're exactly the kind of people to try and pull legal bullshit
I had a friend growing up that was a huge griefer and troll at every turn. Seemed fine day to day but give him the chance to fuck over another human being and he would go wild
Yep, hopefully CIG recognizes this and sets up a system where greifers are shard matched with other greifers but as saving inventory is a huge accomplishment I have little hope. The last month plus of just garbage player interactions have convinced me to cash out my CCU chains and stop pledging until there is a clear direction on how CIG is going to deal with people setting out just to fuck up others time.
What are you talking about 
Backers have been banned plenty of times and all it takes is screenshots or video recordings.
I've even had one banned.
Also, I'm a backer and wouldn't take legal action even at a $1000 in. Most backers recognize the system is owned by a private company that can permit or deny whomever they choose.
It's digital goods and has less laws surrounding it. Also, you're not buying access to their system. Only a copy of their game and the digital items. Once received, the transaction is legally fulfilled and complete.
I agree, griefers and hackers suck but lets keep the generalizations out of the picture to ensure we correctly respond to and take them out without harrassing or making legitimate and kind players collateral.
Sorry, cash out my CCU chains as in close them as is/melt for credits and just upgrade what I can with creds. I was short at least $150-$200 in wbs/new money for the fleet I was thinking of over the next IAE/ILW/ Misc sales. Rather spend that on a TOBII at this point. Someone in the main channel called this an extraction shooter masquerading as a space sim the other day and it's been hard to unsee.
Think I'll be like $5 short for closing with a Titan/Vulture/Taurus which is a pretty respectable setup.
I have new cheat sheets in Word 97 for the Beryl and Gold trade sites and even one for the 4 "Special Loot Sites" which can have good guns if it's a fresh spawn. Just let me know if you are interested!!
got a few rail guns for sale
!fit
has anyone got any good trade routes?
im using a c2
or is it still just cram as much of the most expensive thing in your ship
Trix, be a little wary right now as "pirating" (maybe 10% actual legit pirating / 90% db greifers) has become quite popular. If anyone recommends the gold/beryl (which is I think currently the most lucrative) - the gold supply sites are getting spicey as heck
That, and with the current state of the game, be aware of the risks should you decide to spend everything you have on a single load
Shit were you just on the same server as I was? Someone complained about some areshole going AFK at a terminal
Someone had posted this earlier - some good options. Noting that the Micro SMO-18 is hella dangerous
ill try beryl when im next on thank you
That's where I was just watching - an absolute gong show but fun to practice stealth and other techniques...
Good luck and happy cargo hauling!
Wow this is gold thanks

Speaking of gold Hosecko, be very careful when heading to locations to pick up gold..."Pirating" is at an all time high and the gold supply locations are very active. MT SMO-18 in particular. Bring a friend (or two), watch for griefers trying to enter your ship / jump on your elevator, or to try and push your ship to make you get a CS. Also watch if comm arrays are down - another good sign that some peeps may by up to no good
how many boxes is 40scu is that 40 boxes or something else.
What I have been told is that all of this is legitimate gameplay and if you want a PVE game wait for Starfeild.
Fark starfield. No online multiplayer in that makes it so pointless to me hey .. gotta just battle these pirates .. or if ya cant beat em join em
Cheers for the heads up .. im literally brand new to SC so got no idea ehat to do anyways.. will slowly figure it out and will find friends to survive .. be some good fights then
I love this game, 30k it saved my ship but not my cargo
one of the only runs where i was like lets gamble and do it all ๐
I TAKE IT BACK ITS IN MY SHIP
i just needed tk retrieve it then store it
Generally speaking yes in terms of ship that have "cargo" space. Like the C2 has 696 SCU and when you buy trade goods via space magic there will be 696 crates in the ship at full purchase. Crazy to think of really. Then there are game "storage" containers that can hold supplies like armor and guns.
You are correct - that's why I put pirating in quotes. Some players are legitimately (within the confines of the current game mechanics) trying to be pirates as this is a legitimate game loop, although still missing a lot. Aaand, there are lots of players that are exploiting the missing game mechanics to "pirate" / borderline grief because they got nothing else better to do. They are usually the first ones to say "ITS NOT ILLEGAL" or "I AM DOING NOTHING WRONG", at the same time wiping off the orange cheeto dust from their hands and face.
It is also fair to note that you see a lot of (new) players come in with a C2, spend all their cash trying to make a quick easy buck without considering that there may actually be pirates as this is a PVP game...Sometimes they get away with it, sometimes they dont :p
Can someone give me tips to be more efficient with trade running in the C2? I use a route on the same planet, and I can make one run in 15-20 minutes. However, my friend travels between planets about 20 million miles away, takes a tram to get to the TDD, and still finishes the run in 10 minutes. Does anyone know what I'm doing wrong? I always hold shift while running, which makes me faster. I also use an undersuit and helmet only instead of using my armor since I will nbe lighter and able to run faster. I use the elevator to get out of the c2. Is there an even more efficient way to do this?
Don't get pirated
dude, I never got pirated
I just want to be able to the run faster
my friend can cover more distance in the same ship with same components but in less time
he is able to cover 20 million mile run in 10 minutes
did you upgrade quantum drive?
unfortunately for you, your friend is build different im afraid
or maybe he has a better gaming chair
if you know what I mean ๐
How long does it take until restock?
10-15 minutes Iโve heard.
is 275auec the best price for selling 1 hadanite?
I keep seeing it say 275k but Iโm not sure how to get that price
There is only the one price make sure the color of the gem matches the Hadanite.
I found out the cause, i saw 1000 hadanite = 1 scu = 275k
1min per SCU
whats your guys' favorite material to trade?
Varying degrees of Gold, Diamonds, Laranite, Meds and Beryl. What ship do you have?
Gold gives me 135k a run
Okay that's pretty good. Try Beryl microtech to orison. Big bonus.
why is there a big bonus for that?
No idea really aside from distance but I am thankful they offer such opportunities... But in my C2 I cleared $323,000.00.
If you want we can team up on a Drug run more dangerous but bigger profits.
yes for sure
i only have a connie
im 600k short of buying a freelancer max tho since the connie is rented
Just lmk when you're free , I got 1h before I go
ok thanks later today for sure on my end.
Gonna go at my first cargo run, have the avenger titan or would it be better to rent a ship?
You can only really run drugs in the titan. Best you can make legally with 8scu is like 5k. Pretty good for drug running though, you just have to have the money
Depends on cargo. You could try running drugs. But youโll want somthing bigger to move bulk cargo.
Is a 9642mass rock with 22.45% quant good? If so, how do I sell the location? Assumed itโs okay to ask here as I want to sell the location so thatโs classed as trading?๐
Just post in global and ask if anyone wants it. You can ask in the mining chat what it's worth.
Any decent trade routes for an MSR? I keep getting ganked at SMO-18 and now I'm back to square 1
I would suggest trying the moons around Hurston with Beryl and other and even Crusader moons. MT is pretty hot with pirates.
unless u have security, trading gold is just giving your credits to pirates
SMO-18 is a veritable ship graveyard from all of the ships attacked, rammed, and destroyed
I'll try and see if the CRU gold route is any good
In an MSR I'd be running drugs with risky salvage. If you want safety stay away from gold; only ~~four ~~ two sites sell it so it's easy to pirate
If you want Beryl HDMS Ryder has slightly worse prices but is pretty safe
How long for slam to spawn the orphane
Max 50 + 1/min
Keep in mind the server ticks ~10 mins IIRC
I thought only 2 sites sold gold?
You're right! I stand corrected
darn was hoping there was a couple lesser known placed ๐คฃ
Anyone got good cargo ship recommendations?
Preferably something cheap to make mining easier
Freelancer is cheap to rent
๐ฆ orison hangar took my Cat and a full load of Beryl last night ... 1.2mil vapourised
hauling getting hard these days between instability, bugs, pirates and "pirates"
Does it seem there are more of them as of 3.19.1 or something? I did a bunch of hauling in 3.19 but not much yet in 3.19.1.
join the pirates side and run cargo for the with no cost to you and you still receive a cut of the profits plus protection
Gold only being at 2 locations makes it very easy to pirate cargo ships coming and going from their purchase locations so a lot of pirates are capitalizing on the profits
although we still have to steal the ship (or soft kill without destroying half the cargo) and completely load and unload all cargo from one ship to another. and if its a full c2 it can be tricky loading from 1 c2 to the other without hitting the ramps and blowing up everything and half the cargo. Plus it can take hours loading and unloading the ships. On top of all that if you get robbed you can just wait at grimhex until the cargo arrives because thats where the stolen cargo would be sold anyways.
I've wanted to hire someone with an up-front retainer and not have them right with me; I give them 100k to stay vaguely in my area and do their own thing, but come running if needed.
I was out last night at Daymar with my C2. I visited Bountiful Harvest saw a Titan there and left the site for SCD-1 and picked up 66 Gold and enough of the other trade items to make a nice profit. But did not get harrassed in any way. I did have a problem on MT at a Beryl site an Arrow pirate kept nudging my ship but they finally left after 15 minutes. Just be careful.
see the problem is.. anyone wanting to do security type work is not doing it because they want the money (although they also don't want to do it for free). They are doing it for the action, of which you can not really guarantee there will be any.
Which is what @Inspection_Wrong was saying as well
yeah i lost 3.5 mil last night to pirates because i chose to do it solo and paid the price but i defended them long enough that they quit coming back and then we 30k so nobody got the money.... with the ramming in safe zones i do dislike. We do it to crack open the ships because its allowed currenty but ships shouldnt take damage in safe zones period
even more reason to be on the pirates side. most of the time we let our cargo runners run their gold and kill any other pirates messing with them just for the pvp. but if we steal cargo and need the cargo runners to meet up to move cargo we all get a cut or let whoever needs the money have the profits
i agree it is a moral decision
but there are far more "good guys" than bad guys in the verse.
i mean its open world pvp
at some point you have to be bad sometimes
id also say if youre a bad combat pilot you stay a good guy
less buy in would be perfect
if pirates can make grim hex numbers when they sell but have to spend time moving cargo. cargo runners should be able to buy in at like 3000-4000 per scu of gold
grimhex is 6704 per scu minus the moving fee from ship to ship would equal to making a 4k profit per scu if bought at 3500 and sold at 7500
I don't trade gold.. and it's good for me when everyone else is trying to do so because then the commodities I do trade are more available
Is doing gold trading runs more profitable? I only really see videos that say you get the most money from Beryl. Whats the deal?
Very low restock rate and alot of pirates ( i have about 1 pirate every 4 trading runs)
but maybe im just very unlucky with the pirates
I see, thanks for the responses
u can scan the ship before you open it up and see exactly
once u looted them, u will probably have to wait until you take them to TDD
usually its Bex, Taranite, gold, laranite
for the legal ones anyway
illegal may be different vice boxes
is their a tdd at grim?
no idea I dont go to grim
but I suspect not
they have NQA terms that I think will pay u less
Wonder if there will be an advantage to bigger SCU containers where they'll be able to hold more content. IE: an 8 SCU container could hold 9-10 SCUs of stuff etc.
If I would guess it'd be like IRL... much faster to transfer a whole shipping container full of a good then move each box one at a time.
Yes, of course, but that's not what I'm talking about.
Can someone tell me which material is the valuable to do trade in star cotizen
Gold is the most profitable but extremely risky since pirates are on those routes
I think beryl and then laranite are next? I forget
Good for high volume
I'm encountering a wierd bug with the C2 at Orison
When I step on the elevator to board in the hangar I clip down through the building. Happen to anyone else?
usually when that happens on my ships (not the c2 specifically) its because I forgot to put the gear down and the elevator is literally clipping into the floor
Wait a few secs when it came down.
The elevator of the Herc always teleports around randomly when entering the second it came down.
Just SC things
This was a freshly retrieved ship in the hangar as I was leaving.
Also, I think we were in the same shard last night!
Gotcha. Haven't had it happen with any other ship in any other location. I'll see if I can replicate it
it's always amazing the strange things that can happen when you call a ship. I've had them blow up before I get to the hangar, get impounded, it's just nutty and I think some of it may be related to the lack of cleanup when something goes wrong in a hangar. The server knows you're still in the hangar, it has those zones mapped out, so it should not persist for more than a minute or two. That way someone's explosion or crash and burn doesn't cause issues for many more after
one time I had a crashed ship in a hangar cause me and at least 3 others to have ship explosions on exit (we were all EVAing to recoup inv boxes)
anyway to see my bank transfer ig? Want to see how much Iโve made today
No, you have to track it yourself elsewhere
Is therw some trick to buying cargo at a outpost? My ship doesnt show up as an inventory.
Are you on the pad? And did you select it from the drop down menu?
Anyone know where I can sell pirated cargo? I've gone to tdds, scrapyards, and gh in multiple ships with multiple different accounts. It always says "cannot sell"
i dont think u will find a sympathetic audience here
Hey y'all, kinda new at this game, and I got 2 mil from a friend of mine, and to be honest idk what to do with it. I like cargo hauling so far, but I only used the free fly ships. What are like the best cargo haulers for under 2 million or should I save up for the Taurus?
Save up for the Taurus, it's a great ship all around. Nothing cheaper is really worth it if you want to do hauling
Anyone got a set of SPK Boss armour 4 sale? (auec) Been tryna solo it, had a few too many visits to klescher.
Okay, thank you!
This channel isn't for this kind of "trading". #market-street is what you're looking for.
Also just do CRU bunkers to have this armor set.
can anyone explain the steps to me please on how to get permanent mole bags on my prospector? think its time to get bigger storage ๐
That's a thing for #rock-and-stone or #helpdesk .
my bad, i misclicked the wrong channel sorry XD
are there any hidden drug terminals left or do they all have beacons now?
I'm still teying to figure out why my ship doesnr show at a outpost to buy cargo
Feature or bug?
Even after relog? What ship/outpost? Sounds like a bug, maybe try claiming the ship or going to a different location
Yeah base ship. Aurora mr
It has no cargo space
I can buy cargo at stations. It has 3 scu
Tried rhat already
Hasnt helped. Been trying rhis for days
Have you tried to destroy/claim your ship ?
Yes
ยฏ_(ใ)_/ยฏ
Exactly
No point doing cargo haul with an aurora anyway.
I know no fix to that bug, sorry. Better move on
Do box missions instead, you'll probably make more profit and you don't have to buy the cargo. You can grind your rep up to get 45k missions
Box?
Deliveries
Ah yeah. Ive done a few
I was just trying this to test it. Guess its bugged in some way
I do recommend not having more than one or two boxes in the aurora at a time, things get real messy between getting in and out of the ship and things bouncing around
Just gotta be careful when you place the boxes in the aurora. I used to carry 3+ boxes without any issue when I had one
nice, did drop or place work better? I found that I had boxes clipping and dropping out of the ship when I personally used place
Place worked best for me
Place yeah
Where would one buy a freelancer from and how much are they?:)
Thank you ๐
Thank you, not sure which one to get yet, it will be for refined goods hauling for now and maybe hauling contracts later on
The max is a fun ship to. Reminds me of an actual airplane with the cockpit view
Out of curiosity does anyone know where sites like uexcorp and sc trade tools get their pricing info?
Just seems like they'd have a source other than someone sitting in game tracking that stuff at all times
I think they read the game files. But I could also be talking out of my ass
Thatโs perfect! Thank you so much!!!โ๐๐๐๐ป
For hauling, the bigger the ship is, the bigger the profits are, but also the risks. C2 is the king. Anything smaller than Freelancer MAX would be unprofitable. MAX is perfect to get you into this gameloop
30k isn't really a threat, 30k protection is working ok. I'm more afraid of non working trading terminals, not letting you sell, or letting you buy without loading your ship.
Iโll go for the max ๐ going to head over to the place to buy it now ๐ thank you ๐๐ป
Get yourself a XL-1 QT drive with it ๐
Or Port Tressler's Platinum Bay
can someone teach me good cargo runs?
The best route is the one you make yourself. There are some tools like uexcorp.space and !tradetools to help you set one โฌ๏ธ
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
I've got Word 97 cheat sheets for Gold and Beryl...
Personally, I feel the advantages of the Taurus more than justify it's added cost.
With small to medium ships, I like doing drug runs.
Hmm, why is gold risky?
400i, 40 SCU, incredible drug runner. I would've said 1-39 SCU useless, 40-80 drug runner, 120-999 lawful
#star-citizen message
You almost never only buy at one place, you go to an outpost to an other, filling it up. Then go sell it all to the same place
Eh, I don't feel comfortable having one load of gold worth 4mils
I typically ran vice in a 315p, Cutlass Blue, or MSR. All very good flight-wise for the job
315p would make me ~100k/hr running mixed vice around Crusader and selling at Brio's
Cutty Blue and MSR are great for risky salvage depending on how much risk you want to take
MSR is great because you'll effectively never runout of room. Biggest run I've done is six Hammerheads. 704,380 profit on a 180k investment
How do you see what cargo is in your ship?
Any commodities terminal. It's also smart to scan the HHs when you get there
No I mean while I'm in it
Ah well. I'll just find out when I sell it. I think its mostly iron
Unfortunately a storm just took out my internet
Damnit lost my cargo in quantum space
What HH are you talking about?
Are you saying hammer head or something else?
Yes, a Hammerhead from the risky salvage missions. Sorry, I realize that I drifted into talking salvage moreso than hauling
Ahh I was just curious really.
I really like cargo but have been so busy this summer that I barely play. So I donโt now the routes or anything
What ship are you flying?
Lemme guess.. cargo isnโt 30K protected?
Cus my first ever cargo run worth 1.6m i take off.. start QT and i 30K
It is
Your ship will be sent to your primary residence. Go there and retrieve it. If it's showing claim, don't. Log out, log in later and retrieve.
Thanks a lot, someone in lobby helped me aswell with it. Did indeed work
Damn wish I had known that. Lost mine yesterday
any smugglers on here?
Haven't done it lately since it got so hot but it's a fun loop. Been meaning to learn the unmarked locations, especially around MT I think they're a lot safer since no one wants to fly 10 minutes to get there
Ye
Yeah, I wish they had kept it the way it was before where your ship and cargo could be returned to you at any station after a 30k, but I bet there was some reason they had to make that change because of PES.
I dabble
lf someone to teach me drug running, i fly an m2
there is !guide and #looking-for-session
Daymar 141 Beryl trade is the safest.
all pirates are exhausted
6 beryls are produced per minute
We waited for 2 hours and 40 minutes. Eventually, we went to sleep.
It takes an hour and a half to carry all the cargo of C2.
So we decided to auction off the soft death ship once the srv was implemented.
The starting price is 10,000 auec
Sorry, the starting price is 150,000 auec
-Buy from drug labs (Private Property, Nuen Waste Management, NT-999-XX, the Necropolis, Jumptown, The Orphanage and Raven's Roost)
-Three drug labs (Jumptown, The Orphanage and Raven's Roost) don't have quantum markers. Use verseguide to find manual navigation routes using OM markers
-Even better than buying at labs is 30k risky salvage missions with Hammerheads. They only spawn in Hurston and Crusader and you'll need to complete some salvage missions to unlock, but are 90-110k profit per contract and take ~10 minutes including flight time. Usually also have 1 SCU of quantanium aboard. There is a reasonable possiblity of hostile NPCs showing up, sometimes in as little as 5 minutes.
.
-Another good source of vice is Hammerheads from ERT bounties but you have to soft-death them to save the cargo. ERTs around ArcCorp often spawn two Hammerheads. Can include very rare commodities like Weevil Eggs. Ships with high gun DPS like the Drake Corsair or Constellation Andromeda recommended.
-Most profitable commodities per SCU from highest to lowest are: Maze, SLAM, WiDoW, E'tam and Neon
-Maze cannot be purchased, only found
-Sell at salvage yards, CRU-L4, CRU-L5 or Grim Hex. Salvage yards pay the best and take everything but are by far the most dangerous sell locations, especially Brio's Breaker Yard on Daymar. Grim Hex isn't much safer due to invisible asteroids and player traffic, and Grim Hex doesn't take SLAM. CRU-L4 and L5 are safe but only take particular drugs and (excluding Maze) pay much worse.
-Generally smugglers go for fast ships to avoid fights and escape with their cargo. My personal favorites are the Origin 315p, Drake Cutlass Blue, Origin 400i and the Crusader Mercury Star Runner.
Can I only sell cargo on a ship that has an scu grid? I am unable to sell at brios from my vanguard
Also my mustang alpha is classified as a โlight freightโ yet I canโt fit one of the boxes I get from HRTs inside it, what gives
the mustang alpha has a 4scu drop down cargo hold in at back of the ship
this is what it looks like lowered down
Isn't it 3 SCU ?
wiki says 4 scu website says 6
Wiki can't be trusted, RSI website neither
fleetyards says 4 scu
It is 4 SCU from game data
Both wiki and SPViewer show 4 SCU, and they are both extracted from game data
So 4scu ok ๐
Don't trust wiki anyway. Many many things are outdated. Best is to see for yourself or ask in here.
It is the nature of wiki and the amount of information on SC, wiki is only as accurate as more people editing it
Some info on the wiki is now directly linked to game data. If you see a game build version on the infobox, then the infobox data are mostly extracted directly from game data
But at the very least vehicle stats should be accurate, in game vehicles stats are from game data. If you see any inaccuracy, you can always edit it yourself or drop a message on the #wiki-editing channel and eventually someone will get to it
Yo! Can you use a mule in smuggling or is it worthless?
whats the best ship for cargo hauling that u can buy in game and not Stupid expensive i have 2 mill ish
[[freelancer max]]
2,181,000
Yup, free lancer max is the best around 2 mil. Best in game is the C2 at 4.9 mil.
Better would be the Taurus, then beyond that you're looking at the Caterpillar and C2 Hercules, like basstek mentioned
3.26 mil for 176 SCU
https://starcitizen.tools/Constellation_Taurus
The Constellation Taurus is the freighter variant of the large multi-crew Constellation series manufactured by Roberts Space Industries (RSI). It trades the side missile racks and the snub fighter for additional cargo space, a cargo release system for quick unloading, and a security hold reinforced with tech plating.
In my opinion, between the MAX and the Taurus the more cargo, better shielding and better battle chops the Taurus has is well worth the extra money.
If you don't want to spend too much money without being stupid, MAX better.
I mean, C2 is 50% more expensive than Taurus for 300% more cargo capacity
Not saying Taurus is stupid, it's just because they said they didn't want to spend "stupid amount of money".
I would always go for Taurus if I wanted to buy a Connie, best connie
True. I like both the taurus and the C2.
The Taurus even with the struts wins on handling and visibility though.
๐คฎ RSI struts
I agree, but the greater capacitor for the guns, the more displays and the better shields makes it much much more survivable than the MAX.
I honestly miss mine
Can do all sorts of off-meta routes because low restock rates aren't as much of an issue with 120scu
Unpopular but should be popular opinion.
The A2 deserves more cargo space than its allowed. Look at all the emptiness..... The bombs dont take up vertical space. Theyre so small compared to how much space there is.....
Thier argument is probably the extra mass of the A2's hull and the mass of the bombs. For example, a C5 Galaxy can only cary two M2 Tanks (last time I heard) even though there's a lot more room.
I would get that, except for the fact weight/mass seems to mean nothing right now when it comes to cargo as you can shove anything into a ship, and if it fits, it sits ๐
The ungodly lack of cargo space is the reason why I ahvent bought a C2,A2,M2. TOo much of a handicap for the A2 that doesnt feel justified
Mass is going to have meaning in the future though. We're going to hear some big whining from C2 and Cat owners when that happens.
Even though Starfield and SC are not games in the same league, I'm hoping that CIG will take some queues from SF so the modularity off SC ships will be much better than expected in a couple years when it might come out.
Right now ships always handle like they're fully loaded (supposedly). So if anything those ships would benefit. The C2 needs a huge handling nerf though so they'll still get plenty of chances to whine
I just cant get over how big a "nerf" the A2 gets and the reason claimed is solely the bombs.
Its not THAT much more than a Taurus
anyone have a c2 i can borow for cargo runs?
Iโm rather sure you can only sell in your own ship so that wouldnโt help you
Oh darn
You can take cargo from else where and sell it at no questions asked terminals but not in other peoples ships.
Thatโs one of the big things limiting team cargo and big operations for things industrial wise
I uses to despise that series until I got the Taurus now I love it.
Same! One of my favorite ships now, it's just so good for so many things. And even with the struts it still has a great cockpit view.
I guess this is semi related to salvage and mining too, but the idea of having a mining/salvage team generate cargo, and then schlepping it onto a cargo ship to do the sales (at TDD etc.) Wouldn't work then right? It'd be stolen?
I'm also thinking the mining scenario would have to be refined anyways. Could that cargo ship pilot run the refining order?
Thatโs exactly how it sucks. Itโd be stolen so youโd have to go to a no questions asked terminal and that cuts into profits.
Even the raw mining example?
I hadn't heard that.
im trying to get into cargo hauling stuff, how would i go about that
Only mining ships can start mining jobs, so you'd need to load the mining bags into another mining ship to refine. Can't do it from a cargo ship
oh rip. Thansk for the answer
I'm sure there'll be some tweaks both ways when mass and other aspects of the flight model are finally implemented (in our decade old flight game lol)
any real cargo run make good money?
Yes. The answer to your next question depends on your input: !tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
As always. As Master Modes makes ships slower, I just hope that fight doesn't become as sluggish as it is in Elite Dangerous. I don't think it will. Then again SC did steal ED's power triangle. Come to think of it, ED ships also have combat vs non-combat mode switches. Hey, they also have two different levels of hyper speed travel like Master Modes. Not all exactly comparable, but it does make me go hmmmm ๐
I actually kind of like the frame shift drive from ED, at least for getting around planets. Quantum markers are nice for longer jumps though, so overall I'm cautiously optimistic about master modes. It's encouraging that they've just started to acknowledge racing too, because hopefully it means they'll leave enough speed in the combat mode that racing ships can still race
I like hyper travel in SC a lot, both frame shifting and super-cruise. The thing I don't like in ED is needless sluggishness of ED's real space flight. For instance In ED, in its FA-ON (Coupled) mode, the faster your ship is going in deep space, the harder it is to the turn nose of your ship as if there was thick atmosphere in space. SC's coupled mode does not have this artificial problem, which is just one reason it's far superior in real space slight. I hope CIG doesn't start putting artificial problems like that into their new flight model as they add things like Master Modes and cargo mass effects.
Lol that power triangle has been around since at least 1994 with TiE Fighter
Later today is anyone willing to help me with cargo Iโm trying to save for a c2 and I donโt even have enough for a full cargo haul
Let me see if I can help you earn some cash! I have a C2 and know a good route. DM me please. Thx
I recently got a Starlifter, but I'm fairly new to the game and wanna try cargo hauling. What are some good routes/how do I dodge the funni pirate guys
Avoid SMO 18 and gold. Hauling beryl is best with a C2, the buy locations are almost always fully stocked and empty of players. I like Smo-10 to new Babbage because it's a very short jump and you can land by the domes and go in the outer entrance which isuch faster than the space port.
sc-trade.tools for more routes
Okie! Thank you!
In 3.20.0, you'll be able to use the existing multi-tool attachment to move these containers. This will be the case until Vehicle Tractor Beams is released.
JakeAcappella-CIG Talking about 32 SCU Containers
Is there a good website for intra-player trading? looking to buy some cool armor.
SC tools keeps recommending me illegal goods or gold
And aren't those pretty dangerous?
Yup. Trade tools just shows you all the routes available and gives you some basic profit calculations. The highest number isn't always the best in game
How do I figure out what trades Iโm doing..?
Normally I use the tool to find the most profitable loop, and then do the 2nd or 3rd most profitable loop ๐
Use the filter to remove the illegal ones!
Why do ya do the 2nd or 3rd?
E.G the Laranite trade.
I have a C2, I can only fill with maybe 50-100 SCU if laranite, donโt want to wait.
I do the second one, to try and fill the rest, if thst doesnโt work, the 3rd.
There is more supply of the second and 3rd most profitable as everyone tries to do the 1st ๐
For me itโs not about profit
Itโs about doing stuff
I donโt wanna sit around waiting for the refresh
Are beryl runs worth it if I have a freelancer?
Any lawful cargo haul isn't worth your time with less than 120 SCU (Freelancer MAX)
So I should keep doing drug runs
Yeah
And buy a Hercules when I have the money
I tend to do beryl MT -> Orison
But drugs 100% till you get enough
Should I upgrade anything on Hercules aside from the QD?
Shields. 2x FR-86 IIRC
Do I need a bigger power plant to support those?
No, you can eve ndownsize to a JS-500
Huh, neat. I noticed that my shields seemed hella slow to charge with the base one
Nothing to do with powerplant. S3 shields just are "slow" to recharge because they're huge. Actually, they recharge faster than S1 or S2 shields
Honestly I never bother.. itโs not a combat ship, and normally fast enough to escape before you die.. unless they have a QED
Better to spend money on other stuff
IMO
how much money should I have to get the hercules
not asking the price of the ship
but
like if I only have 5 mil and I buy the c2 I have 0 aUEC so
Price of the ship, 4.9M + a few components to make it good, 400k + First load, 1.5 to 2M. 6 to 7 mils in total
I would suggest to occasionally break up the routine of drug smuggling with other missions.
Not sure what you should do, keep going with a lancer, or buy a lancer MAX to run more drugs or lawful cargo
any suggestions on a cargo ship that is smaller and wont attract attention? The cheaper the better
if you want something that goes more under the radar, 315p
not really a cargo ship, but as soon as you move into things like hull A, they know what you are doing
unless you want to move to more multi purpose things like cutty, lancer taurus, but at a higher cost
I guess the nomad should be mentioned, but the cargo is kinda hanging out the trunk
good afternoon! Where do you sell weapons salvaged off of salvage missions? Also, I put them inside the bay of my Cutlass, and logged off. When I logged back on, I didn't see them. Do they go away in this scenario?
Dumper's depot or any place where you can buy ship weapons
am at dumper's. guess they vanished when I logged. is that normal? How do you store salvaged weapons to sell if this happens?
it should save if they're in your cargo hold when you hit the store button at an ASOP terminal
if you retrieve your ship it should be fine, but if you claimed a new one from a different station they'll disappear
no, I stored my ship when I landed. couldn't sell the salvage at TDD, so I logged and server jumped. when I logged back on, they were gone.
was it salvage or ship weapons?
like RCM salvage or ship weapons?
also, I guess that doesn't really matter since they disappeared which sucks. You can't sell salvaged weapons at the TDD though
Salvaged weapons will disappear when you store your ship unfortunately
oh there it is then
The number I came up with was 8.4m:
-4.92m for ship
-1.57m for Beryl load
-1.57m for another Beryl load when you lose one
-93,700 for a TS-2
-272,800 for 2x FR-86 shields
8,426,500 to be exact lol
Maybe, but you'll also make your money back pretty fast. You can rake in pretty close to 1m/hr with the C2 once you learn the ropes
Well you only NEED the ship and some money for cargo. You can upgrade components as you go, and if you get harassed by pirates just bedlog. If they can ruin your fun you can ruin theirs too.
salvaged weapons disappear when you CALL your ship. That is an important distinction because some of the weapons won't sell unless the ship is stored and if you store it, you need to sell them before calling it because that will cause them to go poof
the only scenario I didn't test with this was bedlogging with weapons on board
Can't complain about pirates when you're doing cargo runs fr
Part of the risks. A C2 of gold is good money if you didn't buy the gold ยฏ_(ใ)_/ยฏ
you need to buy ship - half of cargo gives you half of profit but it will be around of 200k anyway so 400k/h ๐
everything else you buy as it goes - TS-2 drive first
Its like that for real... I mean, cargo hauling would be very very boring if you don't have any risks... except a lower payment lol
ha - maybe for you ๐ There is nothing more annoying than idiot waiting outside of safer zone with bucanner or something like that just to blow your ship up "for fun".
I do not have problem with pirates that want to steal your cargo - but there is to many idiots that think they are good because they are fighting vs slow space truck.
simplest solution for that is to not trade gold ๐
Nahhh, I don't mean this kind of piracy lmao, You should at least follow a codex or sum...
I remeber being interdicted with my Mantis.... those guys blew me up for nothing xD
Quick question, if making runs from a mining facility to crusader, what is the best thing to buy from the facility?
Use SC-Trade tools
!tradetools โฌ๏ธ
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Ah, ty ty
or better yet - uexcorp space
New to this lol
use uexcorp - it is simple
What does initial investment mean? How much credits I can put towards cargo?
max half of your founds
most expensive run - full gold cargo with c2
95% chance you will be attacked by pirates ๐
this is 6 min run - you can do 5-6 /h
profits are similar but risk is muuuuch lower @inner summit
Interesting, cool!
Would you suggest stsrting with a smaller investment and building up? Since Im new
What's your ship ?
depends what ship you have - im starting with freelancer max
Cutlass black
drugs
Do drugs, not worth your time doing lawful cargo
yup
Gotchya, how does doing drugs vary from lawful cargo?
It's illegal ๐คท
you need to awoid scanning ๐
And you may not have a QT marker to reach your buy/sell point
Noted
buy - selling is on scrapyards
Thanks guys
have fun - if you need help just ask someone in game ๐
Without telling your location* Always better not to share your location when hauling
where do I see the risk?
experience - you can fly empty and watch for pirates - or fly some as free (or paid) cover to others - you will see where to find bad guys - 9/10 it will be at gold selling grounds (now there are only 2 in whole system)
First route suggested by sites = higher risks
because best value
because more traffic
because closer to interest points
gotchya, thank you
I absolutely can, they're stealing my money. You think real shipping companies go "oh good, pirates, making money was getting so boring!" Lmao no. I grind to buy things for me, not to fund someone else's quick buck. Luckily I have a ton of money right now so I don't really care if I get pirated, it's even kind of exciting, but if you're a broke trader I don't have any qualms about using exploits to escape when the game is so completely rigged against you. Maybe if they ever add reputation and severe consequences for piracy, but until then it's just schoolyard bullies stealing your lunch money. Hell even if you have someone come kill the pirates they just call another ship and are back in a few minutes. Fuck that noise, if your gameplay loop consists of being an asshole don't go crying when someone treats you like one.
Makes me think of DayZ; in that game it's reasonably hard to run right back to a fight when you die, though people can cheese it with alts and whatnot. What's the ETA for a pirate to get back to a fight anywhere in Stanton? 5-7 minutes with an XL-1 drive?
Of course you could say the same thing about the cargo runner
Hire an escort, they're part of the game too.
Lol have you actually traded? The margins aren't good enough on anything to be able to hire an escort.
can sc trade tools have inaccurate pricing?
Also, if I bought cargo, slept in my ship and logged off, came back, would my cargo be in the ship still?
Yes and yes
What are you running? It's not hard to make 600k/hr+ running Beryl in a C2 or Cat. Saying that's not good enough money to shell out 200k for an escort is greedy
Not true. If you're running anything with high risk enough to have many pirate, you have enough for an escort
so there is a potential chance I could loose money during a route? (net -) Or would it just be how much of a profit Id make? (net +) or both?
In a very small number of circumstances you could lose money on the deal, but it would have to be something really silly like buying Beryl at highest price and selling at the CRU-L5 NQA terminal
Nah if it tell you that you gonna make 145700 aUEC you might make 139 800 or 144 000, not go negative money :S
will 32 SCU container be compatible with ordinary cargo grid? ๐ค
Don't pirate me and I won't Alt F4 lol.
I don't mind it as much "late game" when I have lots of money. I was pirated at SMO 18 the other day and played along, we had a standoff and eventually negotiated a deal and it was pretty fun. But it's awful for early game traders and newbs, especially because trading is a totally non combat loop otherwise, but then you can get jumped out of nowhere by a bunch of heavily armed thugs. Just bad game design, but hopefully it'll get better as the cargo system improves.
Drugs ๐ Get a C2 full of drugs
Can your ship fit a 32SC container?
If it can fit a 2x2x8 grid, I would imagine yes..
But if it was sayโฆ 32 made up with, 4x4x2 that might not work.. depends on the shapes of the containers
E.G. you could probably get those containers in a C2/M2 quite efficiently. But less so in a cat due to the weird bridge
After several times of digging information, I've found that the grid itself would be filled up by largest compatible size of container and rest of the space as the smalles but I'm not sure if it will also be applied to other Cargoships like C2.
Also.. why was it they made it so you canโt add cargo with a player on your shipโฆ itโs so annoying, even dead bodies and random items stop it
Probably, or well.. eventually
i was interdicted by pirates en route from MT to Orison in a C2. was in the middle of trying to negotiate and deal then 30K. beautiful. was never so pumped for a 30K. logged on the next day to home planet and went and sold the full load,
Doing a risky cargo run will carry that risk!
Early game traders who don't want as much risk could choose lower risk trade routes
tips for illegal cargo? Im considering trying it and it will be my first time
Do a small run and see what happens
I wrote a whole scrawl on it a little while back. Lemme check
-Buy from drug labs (Private Property, Nuen Waste Management, NT-999-XX, the Necropolis, Jumptown, The Orphanage and Raven's Roost)
-Three drug labs (Jumptown, The Orphanage and Raven's Roost) don't have quantum markers. Use verseguide to find manual navigation routes using OM markers
-Even better than buying at labs is 30k risky salvage missions with Hammerheads. They only spawn in Hurston and Crusader and you'll need to complete some salvage missions to unlock, but are 90-110k profit per contract and take ~10 minutes including flight time. Usually also have 1 SCU of quantanium aboard. There is a reasonable possiblity of hostile NPCs showing up, sometimes in as little as 5 minutes.
.
-Another good source of vice is Hammerheads from ERT bounties but you have to soft-death them to save the cargo. ERTs around ArcCorp often spawn two Hammerheads. Can include very rare commodities like Weevil Eggs. Ships with high gun DPS like the Drake Corsair or Constellation Andromeda recommended.
-Most profitable commodities per SCU from highest to lowest are: Maze, SLAM, WiDoW, E'tam and Neon
-Maze cannot be purchased, only found
-Sell at salvage yards, CRU-L4, CRU-L5 or Grim Hex. Salvage yards pay the best and take everything but are by far the most dangerous sell locations, especially Brio's Breaker Yard on Daymar. Grim Hex isn't much safer due to invisible asteroids and player traffic, and Grim Hex doesn't take SLAM. CRU-L4 and L5 are safe but only take particular drugs and (excluding Maze) pay much worse.
-Generally smugglers go for fast ships to avoid fights and escape with their cargo. My personal favorites are the Origin 315p, Drake Cutlass Blue, Origin 400i and the Crusader Mercury Star Runner.
Personally, I'd start with a small ship like a Nomad or 315p around Crusader since you have so many labs to choose from and you'll almost never risk more than 100-200k per haul
One last tip is always be prepared for FPS combat. Labs and salvage yards are super dangerous and I see dead bodies at them all the time so don't skimp on heavy armor, medpens and a good weapon
Also if you use a S1 ship make sure you have a Voyage or Atlas drive so you can make it to a secondary sell location if your original sell location is dangerous
You go to SM018 and complain about pirates ? Really ? You played, you lost. Fr that's like playing roulette and complaining about red color existing.
Glad you had a good interaction with a pirate btw
But really the greed of haulers who always want bigger margin is what makes this gameloop stupid. Lower your margin, hire escort and fight pirates
Classic capitalism haulers
Greed?? Bruh hauling is one of the lowest paying game loops unless you have a C2. If you have anything smaller than that you make barely anything unless you're running gold, laranite or drugs, so don't go pretending everyone can just safely haul beryl and make a 200k profit. Why is it that the only commodities that come close the the auec/hr of bounty hunting and bunkers are the ones that you can't do because some dickhead will steal every other load? It's bad game design and you can't try to victim blame the players
You're not making the job of a fighter. You're hauling with people fighting for you. Makes sense you don't make as much as the bounty hunters.
you cant - i bearly am able to fill Freelancer MAX with it - forget about full C2 ๐
Absolutely no reason to ever run more than that; even the FreeMAX is a lot. The risk begins to outweigh the time inefficiency
yeah - escort - 0 risk - 0 loses - 0 cost vs trader = 100% risk - possible (NOT ALWAYS) profit - can lose everything - and somehow you are making traders (not thief's, but traders) bad people?
And how do you count profits? 500k cargo -> 600k sell = 100K profit? So he should pay 100k for escort? Where is lost cargo? Where are costs? Where is spawn time? You see what you want to see and you are blind for reality ๐
i know ๐ He wrote about full C2 ๐ C2 is too slow for drugs for me ๐
Just backing you up ๐
It'd be fun to try filling one with a full escort group around it
i was online on last wipe - got MAX as a pledge - i was never so quick to jump in and do drug labs so quickly (all stock was full) - had biggest profit in this game in first 1.5h after wipe - later it was just snowball ๐
biggest luck ๐
Its not higher margin that cargo truckers want, its that for hiring even single seater light escort is likely to result in no margin, or flatout monetary loss.
Tis a fantasy at best.. unless there was a bug..
I did discover, you could, but they may have patched it cause I reported it to IC, also you canโt really sell that many drugs all at once ๐
Cargo hauling will potentially feel better when there are other things to pirate/make money off of.
Also when there's more punishment/risk/investment for pirating/dying
The current state is probably not very fun for the hauler unless you get lucky or have figured how to get around pirates
speed
My cat^
so im doing jumptown drugs and the console doesnt update regularly is this normal like on wiki it says slam and widow regens 2/min up to 20 scu.. which is 10 min but that is never the case
what am i doing wrong? do i have to stand next to the console the whole time
I thought JT was not active? I assume youโre just trying to buy them from a normal console?
Donโt use JT. Use any of these locations.
Jumptown doesnโt actually do anything when itโs not activatedโฆ itโs just a location until the game mode Stuartโs
But there is another normal vice terminal there you buy from. Try that...
Any space truckers need a turret gunner?
there is still a terminal u can buy drugs from in JT when it's not active
Is this new in the change they made?
I went there before that and it was dead and empty, a completely pointless endeavour
The terminal isn't by the maze dispenser it's over in the middle area, I think it's been there a while.
i don't know when it happened ... i've only been there recently but can sometimes easily fill a FMAX in one trip
how to get into cargo and chill vc? ๐
Anyone know how frequently the commodities restock?
Iโll have to try it.. went there once by accident and couldnโt find it, but I may have had a slow server which meant the terminal didnโt look like a terminal
Totally depends on the commodity and location.
Hi, what is your cargo ship and do you have a 500K to 1.5 million to buy the cargo?
Im working on getting a hull a, and by the time I get it I will have that much to buy cargo after I apply some upgrades and purchase some self- defense mechanisms xD
Okay great I had the Hull A and it is a cute little hauler the inside is fantastic so I hope you get some good use out of it over time. I offer a Vice cheat sheet as that is one of the main "cargo" opportunities you can try. The "Meta" routes feature Beryl and Gold. The third method involves various routes using the other trade goods. The open racks on the Hull A are good for Vulture salvaging RMC in space. If you want we can team up and I can show you some things.
Id be up for that in the future, wont be home until later, but I need like another 500k to buy the hull a, upgrade it, and have money left for cargo
Relatively new, only been playing for about a week
I had been doing shipments in a cutlass black I rented
Can we set up a DM? I can't play until later in the day I'm in the CST zone USA.
so i started trading last night, it was going okay except i got a little confused. Is there a way for me to see what stations i sell to are full and which ones are not? and how often do they go back to needing more
Not in advance that I know about...generally go down buy what you can and if you want more wait 5-10 minutes for a restock...
Ok, 30k'd with 1.6mil in cargo. Got back in, my ship is in the home station stored. TDD says I have no cargo though.
Any steps or just out of 1.6mil?
Store, retrieve, store, retrieve again
Sometimes shows up the second time. Worked for me with a full Reclaimer last week
Will give it a shot!
I had to wait over a day one time. When you call it to the hanger check the cargo area for visual proof. Do not do anything else with the ship in the meantime. Our prayers are with you.
Retrieve / Store / Relog worked. The relog was an unnecessary step but I had other stuff to do before I could run back to TDD
Great news!!
All cargo accounted for and useable?
Yup, all 696 SCU.
where can you sell the drug boxes you get from salvage missions besides grim hex?
Salvage yards and NQA terminals
look what I got... :D
Is there a cheat sheet for cargo box colors?
if so does it include best areas to sell them?
i just found some random boxes and im just curious what they are
Yes and like a blue and maybe gray
cyan color is usually really good go to grim hex with a cutty or connie and you can sell it probs
if not i don't know
Yeah is there a way in game to see?
no clue
Hey, so i have 4 salvaged M6A guns in the back of my vulture. It seems theyre not showing up on the sell page in the area18 center mass, so where can i sell em? Or what do i have to do?
That's so good really love this little ship! Appreciate the scout work also.
In general the guns and other scavanged parts have to be taken to a shop that also sells them.
Yes, but it's pretty basic and best to scan the ship somehow or if you have ones that sell at a scrap yard and ones that sell at a TDD the terminals will pick them out for you.
Omg bro!!! Thank you!!!!
It's kinda fun collecting these crates. Have at it!!
Yeah im trying out smuggling in the cosair lol
I thought the tractor beam will tell you the name of the object when you use the multi tool readout (aim down sight)?
I was looking for this color box crate cargo salvage graphic (putting words in this so I can find it again using search)
Try ERTs sometime. A lot of the HHs spawn drugs and the Corsair is really good for soft death kills
They do!? I never thought to scan them. If I S9 torp one does that eliminate salvage and cargo?
Not all the time. Sometimes it stays
What are ERT's?
The final tier of PvE bounties.
Hard death will destroy a lot of cargo, and S9 usually hard kills
You also have to deal with the escorts so guns are usually the way to go
how often do the mining facilities restock?
Think I'm done with sc for a bit. Tired of going from elevator to elevator to trade
Yea I wish there was more flying than running, sitting in elevators and staring and a QD load screen
I'm hoping master modes means we can use the nav mode to get around planets and moons fast enough that it's viable to manually fly between stops. Right now even most of the flying is take off, switch on autopilot to clear the atmosphere, turn, and jump to your destination. Maybe 5 minutes of takeoff and landing is actually manual flight, the rest is just boring filler time.
Yes. No reason not to be able to do basic stuff from the cockpit. Just tired of land, elevator, tram, sell, tram, elevator etc
Out of curiosity, if you're bored with it, why keep doing it instead of moving on to a different game loop?
I even love a full Vulture load!
im trying to get into cargo runnning, whats a good ship to go with, nothing too expensive but i do have some money if need be
Depends on how big you want to go. The Freelancer Max and Taurus are good starter, mid sized ships to get into hauling. If you want smaller, something like the Hull A or base Freelancer. If you want to do FU hauling, Caterpillar or C2.
Go here, sort by cargo capacity, and find what fits your budget and cargo capacity desires.
The list below contains standalone vehicles that are (or were) available for pledge. Pledge vehicles help fund Star Citizen and Squadron 42's development.
What are these? Where do I sell them? Found them on a planet near a mining facility, so theyโre classed as stolen?
Update, terminal says itโs iron, update again canโt sell at TDD it has a red padlock, gone to crul4 and canโt sell it on the locker terminal..the heck do I sell this ๐
Scrapyard or GrimHex.
Is one crate, one Scu?
Yea
Dang so not worth it, 14scu of stolen iron I think ๐ probably wasnโt even lost, probably dumped ๐
who bought iron lol
Hi i am new to cargo pls can someone tell me a good route?
theres a crashed connie with a bunch of boxes of gold inside an armistice zone, is it useless? or is there a way to take this cargo. multi tool is not usable in armistice
If there's a landing pad and you can somehow manage to make it work from there. Multi tool tractor beams can be used on landing pads inside armistice zones.
whats the most profitable cargo?
The most pirated profitable cargo is gold. Use that link that was just posted three comments up to see routes and commodities.
Technically drugs, but gold and drugs are very high risk
True. Drugs are low volume, high pay, gold is high volume high pay.
As much volume as is available anyway.
I've found drug trading to be pretty profitable and low risk, if you do it right. Small ship like a 315p, even that you'll have difficulty filling with the good stuff due to low stock, only do it during off-peak gameplay hours. I did it like that for a couple weeks and never ran across another person. There are ways to make more money off drugs with illegal salvage missions.
Probably a stupid question but, is volume spread across all regions or just seperate volume for EU/NA
I've wondered that myself. All I've ever heard is that "stock is shared across all shards".
I'd argue that there are better cargo for pure profit than gold and drugs because supply doesn't exist, thus profit doesn't happen, therefore get something that has supply and can be transported very quickly for maximum profit. Getting like 500k every hour with gold because of how low the supply is vs getting 300k every 15 minutes with something else means, Gold is not the most profitable cargo.
Most people don't wait around for restock ticks, you grab what's there and then move down to the next best thing to fill up. Some people do try to stand around though, but those people are prime pirate targets and often get hit.
But you are right, there are some valuable commodities that aren't traded as much, so tend to have higher stocks. Diamonds being one, though that does get hit fairly regularly as well. Sometimes I can grab a few hundred scu of it at once, sometimes I get twenty.
As others have said, it comes down to what you mean by that.
Answering broadly, the highest value per SCU commodities are nerfed by availability and risk. Gasping Weevil Eggs, Janalite, Hadanite, Maze, etc.
What kind of ship do you have and what's your appetite for risk?
If you have a large ship like a C2 and want low risk, just run Beryl from Ita to Orison
C2 and high risk? Gold from its two locations or Beryl from MicroTech
Smaller ship has to be high risk -- either smuggling/risky salvage or gold
whats a good thing to grab with a taurus, lots of times gold isnt there but i dont know what to grab from the location that is in stock
Good thing about a Taurus is you can grab pretty much anything and still make a bit of profit. Diamonds, laranite, agricium or beryl is ideal, but even with aluminum you'll make like 10-15k, so at least better than low level missions.
im trying to save up in game money for a c2
Where can I find Maze at? Is it like missions or like slam where I can go buy some.
I found the Taurus beryl run Mt to Orison is right about 100k and the C2 454k. The latter is the best for me.
You can only loot Maze. I've seen it in 30k risky salvage, ERTs aboard the Hammerheads and Jumptown
Is it worth it?
Hell yeah
I mean don't go to Jumptown for the money
But 30k risky salvage or ERTs around ArcCorp can be great money
Okay, does it require a team? I hop on every now and then cuz idk many people that play so Iโm solo. Been doing slam runs and itโs okay but seems slow
how much was the most you made from cargo running
I think I make around 40-50k doing slam runs but depends on cargo
nice
Jumptown is usually a team effort, but solo rats do make their way out with some boxes occasionally
30k salvage definitely pays better than straight hauling Slam, widow, etc.
The trick is to only take Hammerheads
They have drugs almost 100% of the time
You pay 30k for the contract and make 120k each time. You have to fly back and forth between Hurston and Crusader a lot but I average 10 minutes per contract doing that
can you sell illegal good at large amounts or no?
At salvage yards yes
They have pretty high caps and it's all low-volume stuff
does mining count as cargo/trading? i have some questions about the prospector
Cargo is part of mining. Can't do maximum profit without it.
true. is there an optimal setup for the prospector?/ what mods should i get for it?
also, can the prospector break rocks over 10k mass?
For that kind of specific thing you're better off in #rock-and-stone
hi, sorry to ask will it fit, but I checked videos and will it fit guide (the bot command) and I still dont know. Will a 350r fit in a carrack? willitfit says it will fit in a 890j, but it doesnt say whether it will fit in a carrack.
Im not seeing anywhere where it does
according to the SC ship database, the 350r has a length of 2.7m and a beam of 1.7m and height of .8m. the Pisces, which fits in a carrack, has 12m, 10m, 3.2m respectively. maybe its so small, people assumed everyone would know that it does fit?
and if so, this is smaller than a m50, and should fit in a constallation series
those specs for the 350r are almost unbelievable (https://robertsspaceindustries.com/pledge/ships/origin-300/350r). according to those ship pages, the 350r would be 4x smaller than the razor
whats the best cargo run for the taurus?
Go to Trade Routes, plug in your info, and go from there.
"Best" is going to depend on you specifically, what you consider best for risk involved.
best is any risk most money
Use that site.
ok thank u
is anyone else having trouble with buying drugs?
it says there is stock. but normally where it says how much it costs per scu, there is a circle with a line through it.
That's not correct lmao. starcitizen.tools lists 27x17x8m which sounds more like it, it's about the size of a Titan. I think when they say it fits in an 890 it means on the top pad, that seems much too big for the carrack or 890 bay. The buccaneer is about the max I think and it's 15.25x17.75x5.5m
Careful with starcitizen.tools, since the site rework they have a lot of incorrect information. But you can't rely on the RSI site either. A 2.7m 350r is hilariously small.
Looks like they just dropped a decimal on the RSI site
A funny one on .tools right now is this. The dimensions of the Carrack. She W-I-D-E.
The sc.tools Carrack:
Looks normal to me
It's the version for the 32scu boxes.
Hull A or Freelancer ๐ค
Which Freelancer?
Assuming the base since it's closest in SCU capacity. You have the benefit of keeping your cargo internal instead of outside. It's far more combat capable if you need to do it. Two entrances. Multi-crew in the future. Has a turret. Will likely get heavily reworked down the road because it's so outdated and not up to spec with the current game. Also uses S2 components, the Hull A is a S1 ship.
Hull A for looks, Lancer for actual utility.
Thanks
Does somebody have a tips for some good trade routes cause when I want to do some gold somebody is always hogging de terminal so Iโm doing laranite right now from Arcorp
Thanks
Alternatively, UEXCorp too.
I put the top QT drive on it and it's really fast. (VK - 00?) And I put the laser repeaters on it. May do more not sure.
Hello. Can I DM you on some more ideas I have on cheat sheets?
Cheat sheets?
Yea it's specialized trading info I don't post on a open forum.
Thx .can i also have dm for trading
Anybody trying the hull-c?
I will send those later!!
Can you load Refined ores onto a Hull C ? then can you sell em, as it appears, you cant go where a TDD is, with the load ?
Don't think the PTU has been going long enough for anyone to test that yet.
dang looks like no loaner yet for anyone that owns the higher tier hull series, unless I'm glitched and it just dont show lol
All the Hulls have had loaners since they've been available for pledge.
If you're talking about the PTU, we don't get loaners in it.
PTU, was hoping since the D and E are gonna be so far out lol
Nah we don't get any loaners in the PTU.
So what do stations trade in now with the hull c? Any good additions?
Hull C is not in the PU yet. I don't see it buying full loads of Gold but that would be cool.
is there a mission to pick up to use the Hull C? If so where would it show? Personal or General tab?
Wanna post a screenshot of the hull c I havenโt seen one yet
this thread had a bunch of them, guessing we will have youtube walkthroughs within a day. https://www.reddit.com/r/starcitizen/comments/161mj7j/misc_hull_c/
There's a whole feedback thread on spectrum about the Hull C and how it works. Sounds like it needs a lot of work, and probably Pyro to come into play before it is worth the hassle.
Anyone in the ptu know what stations buy iron or buy copper I tried to sell it at orison but I guess they don't have a cargo deck for me to sell it
You need to select your ship in the left panel and sell on that side
If your ship isn't showing an inventory check that there's no obstruction on the cargo grid
also sometimes there are 2 C2s and you need too choose second to be able to sell (small bug)
how do I start with cargo and trading?
When you have small ship you can do drugs (high risk) or gold (very high risk), when you have C2 just trade beryl
I have a titan
do not use more than half of your founds as a cargo money
trade widow
?
what planet system is your home?
i did send you web link to places where you buy - you can sell at yunkyards
ok ty
if you do have founds rent something bigger
bigger ship is better for trade (at least 40 SCU) - if you have founds already
what's the best I can do rn with 8 slots
if you do have 100k or less use it to trade widow - if you have more just rent a ship - one run will give you more profit than cost of a ship
I have 200k
rent it - just for a day - what is left you can do as investment - 100k load will give you 130-135 pay out each run
My in demand tab on the left was not open and thatโs where you sell is in that in demand pull down bar. Figured that out once I got to area 18 to sell there. Learned something new. Thanks
Whatโs the best trade routes I can run with a freelancer MAX??
I did SMO 10 beryl max to orison in my c2 payed out good prob 400k
When I tried going to Orision it just said restricted area and didnโt give me a landing place at all
First time I went there I thought it was bigger because I did not know it was a landing spot Iโll send a pic of where the spaceport is from a space view I have it saved hold on
I assume itโs not the exact spot that says Orison?
Cuz flying there gave me the restricted area message
#star-citizen message
That will send you to the picture and that is the spaceport
That the view from the top of the city
Yeah it was confusing bc that was my first time heading to orison in forever just keep utilizing your tab to see
Easy to spot from the four flashing red lights
No other structure has them
Yeah that to
Ohhhhh okay!! Now that I can follow, 4 red lights xD
How can I find good trade routes? I tried to do this one I saw on youtube doing like these runs with beryl and it made me pretty much no money
im still new so im trying to figure all of this out lol
can do a check on beryl routes on https://sc-trade.tools/
or !uex
Mining Calculator, Trade, Prices, Risks, Profitability, Mass to SCU Converter, Ships List, SCU, Prices and more
Saving those links for later lol
Broadly speaking:
Microtech is high supply low demand
Crusader is low supply high demand
Hurston & ArcCorp are somewhere in the middle
The lowest prices for Beryl in bulk are SMO-10 & 22 on MT while highest sell prices are at Orison. The mines on Ita are an intermediate option where you make 100 aUEC/SCU less. Here are some run possibilites:
Profit over time -- SMO-10 to New Babbage, ~200k per load
Pure profit -- SMO-10 to Orison, ~400k per load
Safer profit over time -- HDMS Ryder to Lorville, ~275k per load
Safer pure profit -- HDMS Ryder to Orison, ~325k per load
Saving that entire thing aswell lol ^^
@formal estuary this is honestly all you need
You can come up with all kinds of secondary routes of your own
Thanks for the info! I think i may have messed up that beryl run somehow my first time doing it, I bought about 200k worth of beryl at smo 22 and then sold it at orison for about 213k, should i just try again? I originally thought it got nerfed or something
All take all the info I can get lol
Could be that someone just sold before you I think
I think that can make you earn less if someone just sold
ok cool thank you so much for the help
I could be wrong but I think Iโve heard something about if someone Seles before you it can impact how much you can sell for
213k profit? That would make sense
no 13k profit
wait sorry
no worries lol
here ill try again rn and ill check back
also is the constellation andromeda a good ship for these kinds of runs?
Okay on average you'd make about 50k from it. As Whiskey said demand affects the price
But 13k is pretty bad lol
50k seems pretty small for all that time tho
like how do people make so much money in this game lmao
Beryl is low margin, high volume. You make 50k from only 96 SCU. Imagine having 696 SCU
Unfortunately Andromeda is the largest cargo capacity you can rent
Probably not until you get something bigger. Endgame is getting a C2 for 4.9m
Then you really print money
Smaller capacity ship you want higher earnings per SCU, so typically drugs or gold
Which are both noticably more dangerous
What ship do you own?
I don't think Cargo is one of the "best ways" to make money personally until you get the larger cargo haulers
Honestly I just wanna be a space trucker lol, sure earning a lot would be nice but Iโm more down for the RP aspect which you kinda gotta do yourself until they implement more stuff
just finished, bought at smo 10 for i believe 213.3k and sold at orison for about 270k
Pretty good!
That's more like it ๐ธ
yeah, before it must have been cuz someone just sold there
What would be the next step up from hauling gold?
AFAIK gold already is the last step in cargo haul
Oh lol well then i guess i'm already on the last step of cargo hauling
Illicit goods technically have higher margins, but are extremely low stock, you can't bulk run them. But gold also has low stock due to demand.
In a way its 30k risky salvage
At least in terms of profit per SCU
is there anyone whth a freelancer max that can send me some good pictures of the interior, flight deck, galley, and both cargo holds, I need some reference photos for a project.
Why donโt you just you tube a tour?
are you able to get on rn? I can get a pledge of it and u check it out urself
well not rn actually in like 3 hours
im looking for a ship recccomendation, im looking for a solo ship with alot of cargo storage and perhaps even room for a mule vehicle. im not sure what pledge to get. thankyou
not too bothered about pvp combat capabilities
or even speed
Define "a lot" of cargo space.
Without going too crazy on pledge pricing, probably something like a Constellation Taurus.
Or Freelancer Max.
You can distinguish game loops: salvage, mining, trade, bunker, hunt, package, find/recover
Question is - what loops you would be able to do with ships you have.
I would cross out Hull A and took in Freelancer DUR or Freelancer MAX (muuuuuuch better / only 30$ more). or Taurus (not only you can load cargo to MAX and Taurus but also lots of other vehicles).
Vulture can do (in theory) more than salvage but in real life? Not so much.
Prospector - definitely cross that out - it is one job ship - do not buy it as a starter (unless you do not want to do anything else) - also you can rent prospector for cheap in game.
i started with Freelancer DUR (not with aurora - will always deny that) and upgraded it to MAX.
Got more ships, but MAX is most used by me to this day.
i got a mustang alpha when i first baught the game
yeah based on your ask, I think the Freelancer MAX or Constellation Taurus are great options
as well ๐
@fast bloom Cutless Black might seem oversubscribed but its in a good place in capability across multiple avenues. Its still a medium ship in performance so you wont struggle from a-to-b. Rent one in game to see how you feel about it.
Don't dump too much real money into it. Either Hull-A or the base model Freelancer if you can swing it.
looking to run cargo and new, anyone wanna team up?
@rich python
Max or Taurus. Pretty much same style of ship, Taurus has a better view in pilot seat but I like the max interior better.
what are some good routes to run in the c2?
With a ship that big I like to run Beryl
whats the best cargo where you can make a huge profit?
Gold but it's full of pirates so Beryl but it's not that good so drugs, but it's risky
Ok, is the cutlass black good for drugs?
Yes
what is the best drug called?
!tradetools โฌ๏ธ
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
I would suggest upgrading QD and shields before you embark on misandventures with cargo.
ok,also where is the no questions asked terminal?
better ask youtube, that'll show you better
hia :D are there any good trades from arc L1 to arcorp?
bro i went pass a rock in space, no where near it (cargo full to the brim with slam) and explodes out of nowhere
Welcome to StarcCitizen jank.
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Can you make substantial return trading with a cutty black with legal goods? Or is it so small only illegal goods are worth it?
2nd one, too small for lawful cargo
Is it worth renting a ship for lawful cargo, like a C2?
Biggest cargo you can rent is the Connie andro, 96 SCU. Better do drugs with this few space
What tools do you guys use to get up-to-date information on pricing?
This doesn't exist. Tradetool and uex.corp is the closest you'll have
But price are always close to reality
When trading illegal substances is buy price something that can fluctuate enough to not make a profit?
Unlikely, especially for drugs, since they are illicit, thus more desired.
I have never seen a negative price fluctuation but be sure to sell at the salvage yards.
Please can someone tell me the most likely places I will find cargo ships?
You can purchase cargo ships at Lorville or on A18. You can also rent a Cutlass or Freelancer from the cargo decks if you're just starting out with trading.
And connie andro
BUt where can I find other players with ships so I can join the crew?

#looking-for-session is the place to start.
(they'relookingforcargoshipstopiratethem)
Well, we don't know that for sure... do we?
ยฏ_(ใ)_/ยฏ
thank you
Did anyone here tested how profits looks from one trade trip in Hull C currently in PTU?
I think Ollie just released a vid about it.
Star Citizen 3.20 is absolutely filled with updates and the Hull C is the latest ship to come to Star Citizen, It's one of the best ships in the game. It's the biggest cargo ship and moving cargo with it can get you some really big profits. If you want to make easy money in star citizen, this might be the ship for you.
Become a Member: https:/...
So... that's one data point.
thx 
663k from one trip looks amazing ๐ค although lost of 9,9mil due to bug will launch my PC through the window XD
iirc he also said that with the stock drive his character was literally getting dehydrated and hungry on the flight. I don't know how long that was.
he start trim at 5:01, docked at 12:28 and soled his cargo at 19:03 - so i guess from taking ship out of hangar to reciving profit will take us around 20 min
so potentially 1,992 mil per hour of profit
In a C2, in my cargo runs if I go from micrtech to orison doing beryl I can make around 400k or more profit but when I stay on micro tech, I only make around 200-300k profit. I donโt know the times but which one is better or should take less time
Also, what is better to trade in higher amounts than beryl or gold?
I don't have numbers here (i'm in work) but from tests i remember it was better to do quicker runs than longer for more money, shorter have better aUEC/h ratio
May want to buy Diamond instead of beryl if you want to haul around microTech
Beryl best runs are around Cru
Ok, thanks
anyone interested in buying a stolen C2 full of beryl?
I've got the VK-00 Quantum Drive in my C2 and can get to Orison from MT in just under 10 minutes. The Beryl bonus you talk about here netted me $414,572.00 as a high mark. This is definately the best bonus I have ever seen trading and do this every so often to get a quick cash boost. There is a lot to do around Crusader and I do not mind the travel time. Just my 2 cents worth.
Also keeping in mind that the supply of the commodity will deplete as well so quicker runs could run out of supply more quickly leading to filling your hold with other commodities instead
VK-00 in C2 ? Orison MT 10 minutes ?
I assume you meant TS-2, that only needs 5:30 minutes to do Crusader<->mT but with time to walk/buy/sell it's more like 15 minutes between the buy point and sell point.
In terms of Berly though I have always been able to buy a full load.
Oops I forgot to mention specifically for gold
I will double check the jump drive and these big cities have a longer access time unless you park at the MT triple domes area which I never do. I like the other surface entrance spot better. The quick routes do have their place in the game for sure.
Alright so, I got a freight ship, how does now get stuff to put inside and deliver it somewhere? I basically just installed the game cause I'm thinking about getting it
No need to double check, VK-00 is a size 1 QT drive.
TS-2 is the fastest S3 available
Yeah, walking in the cities and taking the metro takes quite a lot of time
usually you head to a mining outpost or research station of some sort on a moon or planet
and you go to the storage unit (usually has an antennae (the red ones!) and there should be a commodity shop terminal
then you select your ship in the drop down and buy some stuff!
as for where to go, you can try here #industrial-professions message
I like doing low risk runs (low profit too of course) just to get a hang of the interfaces so I like distilled spirits/medical supplies
However you will burn out quicker doing short runs. I prefer lonnger but less runs, less effort, more pure profit
I need 5 mil for a c2 I want to test cargo
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Please use #๐คโbot_commands for yourself
It says in the channel description to type that sooo i just listened
#๐คโbot_commands was specifically made for this sooo
Better do it there anyway, that's the same for you
Nah he's got you there, you asked for people to read the rules and he did exactly what the rules said
I didn't say they're wrong. I said that's exactly what #๐คโbot_commands is made for and everyone better use this channel for commands.
Let's end this now please
Weird, the trade tools only show me that the most lucrative trade with the andromeda is buds growery and distilled spirits
What you looking for ? You probably selected wrong things in the filters
this is the filters
Your initial investment is very low
That's your issue. Set it to 600 000 or more
i don't even have that much. I have only 60K
Then you better not do hauling
How do you know a server refresh happened, apart from stock appearing?
And does stock refresh when you are "on the screen" or you need to go out/in?
Stock appearing
You can stay on the screen
Thank you!
Some users donโt think its worth doing cargo for 10-20k profit. But honestly if you can make the run in 10 min. Itโs the same as doing bunkers, at least in opinion.
Just calmer. I tried spending like 60k to get some illicit goods near crusader but they were out of stock
Ya distilled spirits or food stuff is almost always needed and easy.
You do need a C2 for food though. So stick with spirits in an andromeda.
If you combine spirits and doing a PVE bounty around crusader you can make some cash.
Except bunkers have tiers and it's 300k+ an hour if you max it
Low money hauling really is if you enjoy the career af
If you're looking for money that's not the way.
Thatโs if you are good at bunkers, or donโt get the shooting through a wall or aim bot NPCโs.
It seems when I do bunkers I tend to do 1-2 then get a glitch like falling through the elevator.
But everyone has their thing, just my opinion.
Unlucky. Less than 1/10 of my bunkers are glitched
Maybe you didn't learn how to avoid glitches yet ? idk
Funny that we play a โgameโ where we have to avoid glitches and bugs.
That's why it's alpha and that's also the only way you can play threw it
What ship are you in?
I may have a route for you that gives ok profit for cheap buyin
Andromeda
DMs
What in the world are gasping veevil eggs?
I got 2 scu's of it and dont know where to sell em?
That sounds like a Star Trek TNG episode.
Are they classed as agricultural?
It says "transport of insect of egg is banned in UEE" so IG not
But they're the same as drugs, ilegal
Is there anywhere where you can sell them or should I just try and find out
I think there's nothing to do with it
Best thing to do
I recall someone being able to sell them somewhere but I can't remember where, I'll look into it a bit
Some people say the scrap yards such as brio's might do it
if i have 1 scu in one ship and i want to transfer it to a different ship, is that possible?
I think if you own both ships, if you can get both ships up and about it should be ok?
ahh ok
i have .64SCU of quant in an avenger titan, can i make that a full SCU somehow? its taking a full slot thats the only reason im asking really
I have stuff in my ship and tryng to sell it at orison, but when I select my ship it doesn't show my cargo. My ship hasn't been stored, anyone know how to fix?
Nevermind just some terminals weren't working
It's possible an Admin Station would buy the eggs.
I thought you could sell those Gasping Weevil Eggs at Grim Hex?
Weren't they going for an insane price? I remember picking up a few before salvage got nerfed
They're worth a lot. At least 200k/scu IIRC. They're also illegal, so I'd check locations that typically take vice.
Now that I think about it my friend sold some at a salvage yard last time we did Wake of Disaster
Yeah there's a bunch of places you can sell them, just need to find the terminals.... can't remember the name, No Questions Asked?
anyone got a trading route I can do?
Pop in your ship and it'll give you a route that is good profit for the cargo size
