#industrial-professions
1 messages · Page 9 of 1
is that what the ship is telling you? it can sometimes bug out and tell you that but you still have QT in there, I've only had it once actually turn it into Inert for me
It took me 3 hours to get there, and the station was not there
Post screenshot
I will do that
@wary maple nah I was being silly I got 90% mix of Diamonds and Borase however I'm not getting a drop down on thr trading console to sell
When setting a route to a station now, there are two hops--one to the L1 (or whatever) point itself, and again to the station itself. If you don't have a route set, it might try to target the L1-A point instead, which can be frustrating
The refinery selling stations are largely broken this patch. Need to refine.
I can setup a work order though so I'll do the cheapest and sell tomorrow 👍
Cheapest/best yield is Dinyx Solventation, but it'll take a couple days
Says who? They aren't all the same. 😊
On the final jump to the station zoom in the Star map look for the space station shape select to that shape. Its changed to combat piracy. You now 2 to 3 paths to the station.
Have...
Or just set your route to the station itself from the start
It wouldn't be nearly so obnoxious if there wasn't the L1-A point right next to the station which sometimes gets selected instead
hehe, yeah it can be a pain to select them sometimes
I can't do that the shapes overlap and can't get the jump icon to stay present.
I've never had trouble setting my route (in the map) to the station before heading there
Two straight in jumps like before?
Yep--I set route to teh station itself, first jump lands me 30k away, second jump lands me at the station
Have got a new issue. Expired rentals are still a problem apparently, have an expired connie cluttering up my arc L1 refinery terminal, and they don't show numbers to indicate which one it is
wasn’t this an issue in the last patch too?
i remember having like 6 harbingers and 13 pisces, and the loadouts got all mixed up
like my original harbinger was number 5 back then
A character reset should clear them
They didn't show up in the refinery though, now they do, and that's the problem
Was already reported here at https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-45831 but because Issue Council is stupid that one expired
The best workaround right now is to go to the admin console in the galleria and fill the old ones with scrap so they're not eligible for refinery delivery
It's also definitely not "critical."
Not really, the only way to make good money trading is with a C2 or Caterpillar
I'll stick to mining until I get the c2 then
OK this is just dumb. Basically twice now I've restored my ship which is now a smoldering hulk with glowing legs I guess due to my Quant having gone critical after the 30K.
imma try Lyria next not done any mining planetside (except Roc ofc)
Are you landing? Don't land. Just get impounded
Also upvote https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-39766
1st time yes got horrible lag and suddenly red alarm. I landed and tried to quickly store. Thought I'd made it but when to the refinery and empty. 2nd time coming back with a sweet haul 30K. Waited 15mins to allow it to fix itself. Restore ship same. I've nuked the ship not paying 22K for repairing a borked ship again.
Going to go back to Bex mining until I work out if its going to be stable or not.
If you 30k with a good load, all you need to do is wait for the ship to show as "retrieve" instead of "claim" in the ASOP, then retrieve it and immediately re-store it
then just head to the refinery
I always impound, never land, and I have yet to hit an issue with quant going critical
I tried that, there's not an option to buy anything onto it
Very odd, for me it will only show up in the Refinery terminal if it also shows up in Admin
Now un-scannable rocks. Think I'm done today.
Get out of seat, get back in seat
Fixes unscannables for me
Really should be this hard though should it?
"mining too easy" says CIG. "let's make it harder" they say. Ergo...unscannable rocks, quant randomly blowing up
!tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
I'd recommend going to one of the HDMS mining outposts (e.g., bezdek), buying all the laranite they have, filling the rest with titanium, then going and selling at Lorville
You'll make 125k per trip on just Titanium, any Laranite you picked up is a bonus
Nice
I need to use most or part of my Cutty black for refined goods to the tdd desk. But I have a 2 scu box there. What should I do with the crate to not lose it?
Can you pick up the crate?
Yes with a tractor beam have not tried handheld yet.
If it's not contributing to your SCU Space, move it next to a door or one of the seats.
Yea I could move it to a corner area then load one refined job and see what happens. These are smaller loads.
Note that quantanium doesn't show up as real boxes in your hold, so if it's quant you might be fine
Thanks Chris, no; it's the other refined minerals.
Sometimes quant does show up. But not all of it lol. I had 670scu in my c2. And it showed about 10 boxes in the hold
did you have anything other than quant in that load?
Chris: There is no Quant just the other crate's materials.
That second question was for DeathbyLuck
had better luck on Lyria 🙂
Nope, was all quant. I've noticed it with multiple loads
anyone got a handy list of prices for cave stuff like dolivine, heart of the woods, revenant pod, etc... can't find any
!tradetools , at the top go to Trading, select Commodities
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Wow, who was it? Did they try to pirate you or just go for the kill?
Thanks, looks like I'm making a table/cheatsheet myself
Will be alot more pirates practising Interdiction for 3.18
I had my chat closed they asked for 50k but I didn't see it and thought they were an NPC tbh and turned to fight lol
I blank the name as I think it only fair not to name names
No hard feelings to the player tho, it's good to have these interactions and see how it all plays out
I've been pirated a couple times but they've normally requested around 50K which I find reasonable. Bummer you had chat closed though
Most I was asked for was $100k but I haggled lmao
he he as I say my first time getting stopped by a player I'll open chat next time, I don't mind it's all part of the game tbh
Yep also part of the risk you take going without a scout/escort. They need a better chat setup for encounters like this
how much does 721 cSCU of laranite sell for
im trying to understand the the rates of SCU and stuff
Each price listed there is per individual unit, not SCU
Can't they just hail your ship and use voice?
50k is indeed very reasonable for a full Prospector imo
next time stall and ping me, ill come with an arrow
so cSCU is the units?
Yeah you should be able to ping a ship. I had a quick look to see if they were a bounty target so I could get revenge lol.
Some do but most people use chat instead. If you have global chat off you miss it. A direct chat window with over ride would be good
Similar to hailing but in chat form
Yes, 100 cSCU = 1 SCU
So take the 31 aUEC, and times it by your 721 to get how much it's worth. If it's refined that is.
The ore versions can only be sold at the ore terminals in the refineries, which is why they don't show anything if you have no ore. They're usually half that of the refined version.
its laranite from trading
is there a way to bookmark a spot in space to come back later?
Use a box from a delivery mission or the probe from a research mission.
You won't be able to QT back to it directly, but it'll show on your HUD if you're tracking the mission and you can find it that way
so i just take a delivery mission cancel it and then use the box or keep the mission pending?
Keep the mission so you don't lose the box marker
Yep, the marker only shows up as long as the mission is active, which also means when you log out you'd need to get a new box
I wish they had real tracking devices though, that would be neat. Make a UI like the mining gadgets have to allow you to tune the device to a specific frequency, and then you need something to allow you to track that frequency
Hi, I am at the refinery and wanted to refine quant, but at the terminal I can't chose my Prospector. At the Ore selling terminal it says that I have 100% inert materials. I had plenty of time left when I stored my ship and the landing was no problem as always. Anybody has an idea what I can do? I can't even sell the inert materials...
try server hopping and going back to the terminal
tried a second time now, still inert
Don't land, just impound. Stuff often goes inert when landing
If you don't know how to impound: Just hover close to a closed hangar door without contacting ATC. It should take about a minute to do fully.
Okay I think i will go the passive route for mining modules, that way i can drink more coffee while i mine (passive sounds like less work) :3
Quick Q.
If i just change my mining head to a lancet on my prospector and nothing else, what is the max rock mass i can break? without any other modules.
I wonder if there is a calculator/spreadsheet where you can add whatever modules/heads and calculates all the possible stats
about 5600 with nothing else
You can go as high as 6100-6200 with just yourself and no consumables, but I wouldn't recommend it. It takes ages, literal ages.
thanks mate. i was using the stock mining head and could not break above 5,000 so i assume stock can only break around 4,500 max?
oh fully stock prospector can break 6,000?
I used Helix for that, but with enough coercion you probably could :V
But like I said: aaaaaages
Lancet can break up to 5600 or so with reasonable speed on its own, no consumables. I've done this on Asteroids myself.
if you plan to go surface-side, like Lyria and go for Quant rocks, you're better off stocking surges/etc. as well, since you're more than likely going to get the best quant rocks in 7100+ Mass
Your mining head doesn't reset if you claim from one station to another btw. Just the modules get taken off
What the best location to mine
With a rented propector
Halo. You won't usually get high mass rocks
K
Is it harder without the lancet?
Lancet gives a whopping 40-45% optimal window increase iirc
And instability -70%, which is basically required for quant
You could bring some gadgets and a Brandt module
And roughly get the stats of a lancet
Resistance might not be an issue actually
If you're in "Optimal" Distance from the rock, Resistance is almost never an issue. Your charge also won't fluctuate like it would in sufficient either.
There are gadgets that increase the optimal window
A rented prospector isn't that bad with them
I might not even need to pledge it next wipe
Hell yeah
ye the first rock i ever tried to mine was 6,000+ and the bar was barely moving up so i gavce up on that rock ahaha
thx
i fcuking love this game
Rocks also have "Weak Spots." But finding them requires you to move around the rock while still mining.
pledged in 2013, played arena commander twice in 2016, and just this week got into it. mining is actually fun as
ah did not know, i watched a few videos on mining but they never mentioned.. i might need to watch more
Aaand discord is going slow, but reddit isn't. Thanks ISP or Discord.
Weak Spots usually can't make up for lack of power/etc. on higher mass rocks.
Also, there's no difference in stats between Size 1 (Prospector) and Size 2 (Mole) Mining Heads, besides Distance/Range/Reach
Does two rented prospectors help with quantum mining
I don't know exactly how it works, as I've only watched tutorials do it solo, even on the Mole, which has three lasers on its own.
Oof
where should i mine
No, you won't have the instability reduction
prospector
It is technically possible to mine Quant with a rented Prospector using gadgets, but it's a massive PITA and not worth the time and effort compared to just ROC mining. Plus, you don't always get the gadgets back
The two prospectors combined will give you enough power to break a rock but you have to be extra careful with the green window cause its really high instability particularly with quantainium rocks
Grinding the 2 mil can take a while with rock mining
And it's tidious
I started storing the gems as soon as I was done extracting
I won't lose all of my progress with a 30k
It is also a massive PITA
The roc needs the 30k protection, I don't get it why it doesn't
Might as well just mine 2nd tier minerals on prospector
I've never tried that
You dont have to worry about it exploding in tour ship and the contents are 30 k protected
If youre going for quantanium mine lyria,
looking for bex, tar, generally any hightier materials besides quantanium
In arcorp
Also microtech moons suppsedly have lots quantanium
But weather there is rough
Winds could slam you against mountains
Dunno bout 2nd tier stuffs tho, Ive only targetted quant
what's 30k about?
goes to google it..
When the server crashes
I see, reading on it now too
I got a server disconnect yesterday while playing but didnt note the error code.. luckily i stored my ores into the refinery beforehand
It makes roc mining particularly miserable
roc is with the car thing
Yes
Greycat ROC
oh that might fit in my starfarer
Wuh?
i got the nomad as a loaner for something, yet to try it
thats the one with the outside cargo at the back
It's a cutlass, but in the form of a pick up truck
Cutty is capable of protecting its cargo
I prefer doing bounties
Oh ok
That's gonna be the early game ship
And when I don't feel like it, roc minimg
It's much faster in that
Needs a quick load offload option for ROC so you can store contents in ship
We need a god damn transfer all button
I was thinking of making a script that does that automatically
I'm afraid that easy anticheat could ban me for that tho
@cobalt rivet 
Technically it's a catchall error for "You ain't connected no more", but yeah, it's generally a server went kaput.
Be careful with the nomad, currently when in atmosphere above 300m/s it will actively try to kill you
That will allegedly be fixed soon, and at that point yeah it'll be a good little ROC carrier
Also the nomad loaner is probably for a Reliant of some kind
alrighty then maybe i will not give it a try 😂
ye i have reliant kore
As long as you stay below 300m/s you're fine, and above that it just gets... Exciting
I was hoping for the hull b to be ready in PU to transport my cargo but the Hull A will have to do.. other option is starfarer
Need to constantly apply nose up pressure
The Hull B sounds really good to me, I just wish the loaner was more sensible than just a Hull A... Should get Taurus, or at least a MAX
Ive never had a problem with my nomad, wdym by "actively try to kill you"
I have a Nomad as one of my pledge ships but the size 1 Quantum Drive kinda sucks & so does the dipping nose in atmo. Gonna upgrade it to a Freelancer
so today I learned there's a back door on a prospector, but all it does is lower a weird little thing. No idea what it does. anyone know?
That's meant to be something with the filtration or cargo jettison I believe.
Poop chute
Pitches nose down constantly
ah yeah
As in, tries to drive you into the ground. Took your hands off the stick for ten seconds? Have fun being dead
Yeah. It's meant to be able to filter some of the stuff you've collected, get rid of inert material.
O_o wow id no idea either
Only ship I've flown that does that
neat
yeah, its annoying
The Cutty Black used to have the dipping nose problem too but they patched it & forgot to do it on the Nomad
i found it by accident when I used a hotkey to "open exterior"
AFAIK that functionality got switched to the mining modules with the FLTR series rather than being part of the ship
which is a bit unfortunate
The 100 series, and the Gladius also have little openings on the exterior.
though tbh I could probably run that since 80%+ of the rocks I get end up not requiring module use
Oh that's annoying. It makes more sense for the ship to be able to do that.
also took me longer than I'd like to admit to find out how to access the Mustang's stowage
That's essentially brand new, or newly implemented anyway, so you can be excused there 🙂
oh? fair enough
I came back to the game after over a year of not playing it about a week or so before the wipe
It was just added this patch I believe. Something that had been missing from the ship for years.
ahhh
me and my friends call that spot "the coffin"
I still need to get a friend on to sit in the coffin and see if i can take them places
Now I can't say the Hawk is the only ship with a butt hold anymore.
The hawk has a butt hold?
i first saw that prospector poop chute and though "EXTERNAL CARGO!?"
thought it'd act as an inventory for some reason
since the prosp stowage is pretty tiny
And it's cargo capacity is entirely taken up by the mining bags. It can't carry anything else.
I've also noticed overlap
Ill show it off in a moment
saw some hadonite so i stopped and popped it to pocket it
oh ffs
vehicle specific ring of death
so I guess I'm not showing a damn thing off
My prospector is missing the bags lmao
man the inventory system needs an overhaul
just can't access my prospector's stowage because the inventory system blows
Yep! It's a bed, too, so you can log off from it
@ivory gust do you know if I can jettison cargo from my prospector?
No idea sorry
Besides quant. i know you can jettison those
I've heard you can't jettison anything other than quant
can only Jettison when you have Quant that's about to explode
which makes it almost useless a function tbh
trying to show off the overlap i've noticed on prospectors
but keep getting ring of death
I JUST relogged
I moved 4 items over
i mean, the purpose is to save the ship if you won't be able to store it in time
but in the current version of the game there's no point to save the ship
modules only i guess
Nothing in storage
Only hadonite in storage
I extracted nothing with the laser
it is such a small amount taken up that any filtr module would remove enough actual inert to make up for any space used, but yeah this is a thing
by the way.......... is it possible to change the color of the white lines/text on the prospector hud? Or am I just screwed?
white on lyria is....... unpleasant
mine on the night side :4head:
Mine in the twilight/daybreak.
the flashlight, which is frankly way too bright up close and causes the same issue as day
and sure I could aim for a twilight/daybreak spot on the moon, but when i find a rock worth mining is not always within my control
I wish I would always fly down to a 4500 20-30%
does harvesting more quant increase the stability?
cause I just had my timer jump back two minutes
how much quant did you have before, and how full did your hold go when it reset?
or rather, when it jumped
low amount, grabbed a second rock
so probably doubled the q
so it averages out. didn't know that
I could have stayed to mine more then, but I'm not risking a lowest-number-counts situation
like how low--I'd heard that the timer isn't supposed to start until you have a certain amount (like 4?) in your hold
like sub 8scu of mixed
probably at least 4
i decided I wasn't satisfied and tried to find another OK rock
not even gonna risk landing, calling valet this time at least
huh, I've twice now had a weird bug where the quant detonates while it's either stored or transferring
even with valet parking?
nah not this time
I wanted to test something and it was a mediocre load
I pulled it out and went to mess with ship inv
left one hadonite in the stowage and went to re-store it. When I hopped out of ship it was on orange alarm
stored it, went to refinery, no Q (I checked after the Valet situation, it had ~800)
anyway gonna still test and see if selling/refining what's in it removes the item in the stowage since it counts as a bit of inert to the mining cargo
it does not eat the stowage material regardless of if it shows on the mining laser
does anything happen if multiple gadgets are put on the same rock?
they stack
Sometimes messing around is Star Citizen Yields the best results. Mining Gadgets have changed the game! Excited to see what else we can use these for to break or blow up!
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oh
man I am unhappy with the current implementation of surge modules
just +40% to current charged amount
I agree, it's rather frustrating to use
I wish it were like +40% to power for however long
a little low? wasted use
and do we have any indicator of % on our bar? hell no
and since I use lancet like any sane Q miner, some rocks just aren't worth the hassle
with two surges and a stampede you can theoretically break up to like 7500 or 8k though
yep
I was on a 7.3ish rock just now
it got like 80% charged and slipped out
I had stampede goin
obvious answer is to 3d print a template that's exactly 40% for your screen size and hold it up to the screen
lol
nah but I agree
though if it were a 40% power increase for set time, it's just strictly the best passive ever, and mandatory on a lancet
with that alone you can crack anything
I'd also love for Torrent modules to get a buff to make them usable
4% for a torrent 3? are you on crack? lol
4% on a lancet is a joke
does that waveshift thing still work?
Optimum can get you a bit more time if you slip out of the green while using Stampede on the larger rocks
I was using one of those as well
I panic activated it again as I slipped out but it slipped faster as it was out of the window and the charge rate was a bit slower
for me I aim to just hit a bit of red with the 2nd surge then hit stampede as soon as it falls into the top of the green
I'm pretty bad with eyeballing the 40% so I should probably swap to passive modules and carry around some extra gadgets
if my 2nd surge only hits say halfway into the green, it won't be enough time for the larger rocks
more economic risk though
and gadgets
luckily if I do go for the larger rocks solo I'm in a Mole so I have 3 mining lasers fitted with Surge/Stampede to have another attempt
how is a mole for getting trips home anyway?
slow
figured
my main reasons for not reaching for one is that, while I could break anything with it, it's so damn slow to get home it might not be worth it
also searching would take forever
I normally only use it for multicrew sessions but can be fun for the solo challenge
challenge?
trying to do the big rocks solo
ah , yeah
& actually being able to scoop it all up
pointless doing it in a Prospector when you're limited to 32scu
true with that cargo space
better off with 5T mass & save yourself the headache
what was it, 96k, 50 mass is 1 cargo, so you could fit more than half of the largest rocks
so unless they break like shit, you can just eat all the Q rocks and go
well
apparently armistace zone is more of a suggestion? Just had my ship blown up at a station
for stations, correct
kindof absurd
agreed
in the future there will be no Armistice zones so will make things more consistent
once they've turned red you can fight back
that will definitely fail
Only if they allow us to directly QT to Refinery Stations from any distance
there's no way in hell these devs can remove armistice zones and the game doesn't collapse
it's almost like the developers don't understand that there are people out there who just want others to suffer
winder
my prospector glitch lost it's guns
and never came back, I never bothered to buy more cause it's a prospector
also the frames dropped massively due to the combat with a station involvd
I think it's silly your weapons magically can't fire when you enter an invisible perimeter
fair, remove the autodisabled weapons
instead just make the turrets indestructible
and when you start to fire, boom
destroyed
and I think it's silly that toxic players can just murder others with basically no consequences
and stations should be better equipped to fight back
It's meant to be a strict enforcement area of discharging weapons, rather than disallowing you to fire
honestly I've said it before and I'll say it again
this game will fail to make a heavy actual pvp influence
pvp in this game will only ever be for fun
piracy will never be in a remotely balanced state
*for making others suffer
and may even kill the game if they try to force it
I really don't care if I have to spend all my "Lives" when DoASM comes and have to go past camping PK Trolls. I'd rather do that and let the servers collect data on it to see how bad it is
huh, surprised the ship is still alive around the station
it's pretty rough trying to play with a CS now that server have 100 players. should try it some time
I'd rather not :V
you get alot of attention from the Bounty Hunters
the gameplay was not ready to get bumped to 100+ imo
yeah there's just some random dude hovering outside turret range at a station lol
I'm guessing that's why I see so many turrets not on the jutting out bit in front of hangars at every station I go to :V
station defence in general needs a buff. you can just side strafe in a light fighter and avoid everything
That's already planned. They said NPCs will also fight to defend stations after a while. Stronger ones after more time.
Prison also needs to be more than just a slap on the wrist
Kill someone? Prison for ten years minimum, and even then only a possibility of parole
What's even the time scale in Star citizen?
I mean ten years.
There's two clocks when you open up the console and turn on info
yeah apparently a dude is just in a gladius attacking everyone at a station demanding money. Surprising this can go on for any amount of time
One for real time, and one for server (lore) time
Years in lore progress 1:1 with our years
which is why we're currently in 2952 and last year was 2951
Well, that will definitely curb people from killing others if they got an actual real life prison sentence
god station turrets lag hard
we just need the other systems in so you have options for lawless, low sec & high sec. right now everyone is just crammed in Stanton.
Pyro will be brutal for solo players
Sol is probably high security because it's the seat of UEE
Pyro is also like 2-4x bigger than Stanton
Plus its star has an environmental effect
can your guns just be disabled?
If you get hit by distortion weapons, yes
There's also a key I think to disable any sub-system
Also if your wings get chopped off, and they were where your guns were, they also won't be usable
the shield menu showed no ship damage at the time so not sure
but yeah they should really make station turrets indestructible
what guns? some guns overheat
I agree with this
causes huge lag when so many turrets all pop into existence at once, all target one enemy, and all fire at the exact same time
unmodified mustang
the inability to shoot was for at least 4 minutes
yeah, glitched then
sorry wrong channel i know but occurred at the tail end of a mining trip
great timing lol
did you have your power set so weapons had 0?
Also, which mustang
mmk, then it was a glitch. Since the only other way besides pressing a key/power, is EM Damage
what did the guns look like? white outline but no charge, or red outline?
looked full
ready to fire
got blown up cause, turns out a mustang that cant' shoot isn't doing anything to a gladius other than trying to ram it lol
there's also a relatively rare bug where you need to power cycle your weapons to get them to shoot
press P twice
the ship has gone boom
just claimed and spawned it in. This isn't normal
why are you hiding mustang?
do you not want to go on a suicide attack at the random troll?

you know how ships do a little jump when you step close to them?
I walked toward it and it warped to the center of pad
Sometimes my prospector dances
I think it also whispered in my ear "nothing personnel kid"
Mustang Alpha unfortunately doesn't come with guns on all it's hardpoints stock. have to buy them and fit
huh
that really shouldn't be a thing on starter ships imo
yeah it's really crap to have that on starter ships especially. some people wouldn't even realise it's happening & just assume they have 2 guns
hey guys with the maneuverability of the hercs for cargo running and the size of the scus why would anyone use a caterpillar?
thanks, i realize this whole topic isn't actually channel topical
Caterpillar is an actual Freight ship iirc, so when cargo refactor comes, it will likely get a tractor beam or two like most freights I believe will be getting.
C2 isn't
have to wait & see in 3.18 how long it takes to load a C2 vs Cat
At this point, yeah, the only reason to use a Caterpillar overt a C2 is because you like the looks of it.
Mm
C2 is much easier to access all the component modules, once that comes out too
ok tks mate
well shit
From what I understand, the "Pods" of the Cat will be able to be dislodged or something, kind of like the RAFT
tell me that three days after i bought a caterpillar
Nah, not like the RAFT, but they're supposed to be modular so you can change the number and type of pods
an i just googlerd SC mod cat
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thats clever
That's also not official
Probably will still be easier to load than the C2, since the pods aren't as big as the length of the C2
dont know how true it is as it isnt an SC website
the pilot cabin will be able to detach and fly off on it's own too which could be cool to leave the main body to be loaded up in the Cat
The Caterpillar's loading advantage should come from its tractor beam
You could have a module for prospector refingin
Nah, there will be special refinery ships
thats why i grabbed an orion
Good luck soloing that
the Expanse is the refining ship
why do i need to solo it?
And yeah, Expanse is the big boy
wat no...expanse is the same size as the prospector
yeah Expanse/Propsector combo will be the go for 2 person crews
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
Except the prospector can't take its cargo out
expanse will be slow as it is an All in ONe platform
That does match their vision of good multiplayer gameplay. Prospector dude actually mines and plays, Expanse dude sits there and waits for a refining timer
See also: ROC-DS
The Expanse is still just in concept, right? No teams assigned right now?
it's in .jpeg fantasy land
Not even a description 
Literally just a blank page: https://robertsspaceindustries.com/pledge/ships/expanse/Expanse
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
"Here's pictures of a ship, gib money pls"
woops sorry
Lmao
wait it doesn't even have any pictures...holo viewer works though
Nothing to be sorry about? It's CIG's fault
lmao x 2
Wat dis?
Not sure why they didn't even put that on its page
Large
holo viewer of the MSR is still the old pre-release version, lol
I guess the Expanse could be useful in Pyro where it'll be impossible to get back to a Station with Refinery
Not sure there even were refineries on the ARK Map. Though all of that isn't completely up to date anyway so...
goddamnit, i gotta make a trip back down to a planet just to buy a heavy torso armor so i can carry big backpack
why do refineries only sell medium and pembroke
and galleria also
Why you need pack pack
I'm a bit dumb you see
You only need the rucksack core torso frame, which can equip the backpack.
while I am looking for quant, curiosity gets the better of me and I look at small nodes for hadonite
That's why I mine in space
The rucksack is al ight backpack? it looks so big
Can the pembroke mount guns?
that's actually not how it works
guns are mounted to armor not backpack
just the visuals can attach them after the backpack on the side
it attaches to the backpack
as long as you have medium or heavy torso, you can mount two guns on your back
visually
with no backpack, it attaches to the armour
Backpack has its own mounts
Yes it does
how
yea it does - anoyed the shit out of me during the event
Light armor has 1 mount, light backpack has two
light backpack has two?
Ye
fair enough
yep
I've never been able to attach two SMGs to a rucksack at once
they nerfed heavy backpacks to only hold 2 now. used to be 3
i could only equip 2 and carry 1
Oh
testing right now, light armor has one slot, as we know..
and yes, the rucksack does allow for an extra gun
plus a small hip gun
and a utility unit
and a knife
Ammo slots canm hold ammo (wow ikr) and healing refills
until there's rocks that can't be mined with active modules I see no point in using the gadgets
eh, I have bad luck with the actives
and while surge is the only real reason people can break any rock, it's in a shit spot right now
as is, it is just an annoyance to try to use
wait till you try gadgets then
I have
they seemingly have very little impact with just one
but with a gadget I can't just slip out of the green zone and have wasted an entire charge of it
spent the time to land my ship, get out (making myself the easiest target ever), place it, get back in, break the rock only to have the gadget disappear lmao
there is on Lyria
I mine exclusively on lyria
no there isn't
gadget disappearing is based on overcharge
I have had many encounters over the year I've been playing
just don't overcharge
I have never had that happen
if someone is nearby you will know it before you ever exit your seat
and if you don't, they won't be able to see your human body, only the ship
it's hard af to see people without being close
so if it hasn't happened to you it must mean it's impossible for anyone else
good logic
no
more like it's such a rare occurrence that point isn't valid
and in any situation that occurs, you'd be at about the same risk in your ship
prospector don't win fights against much
easier to run when you're in the ship rather than on foot
yeah
Absolutely untrue. The one time I tried gadgets, I didn't overcharge at all and they disappeared.
at the very least that's what I was told
and the video you posted earlier with the roc vs rock said that
I figured if anyone knows how the gadget destruction works, it's the dudes that used over 60 of them at a time
I mean, maybe they're supposed to only disappear when it overcharges, but this is star citizen and there are bugs
Please let me know if this is stupid (I am new-ish to the PU):
I plan on mining a lot with my prospector and refine everything.. i plan on just doing refining jobs until i get to about 300~ SCU of refined ore.
Is it then silly to use my starfarer (296 cargo space) to transport it? I have a Hull B but its not in the PU yet and so they have given me a Hull A as a loaner which is my next biggest cargo ship (64 cargo) after the 'farer.
I guess I am worried if the farer is overkill and it will cost a lot of fuel etc.
she a big girl to pilot but i wouldnt mind using it
I don't see any reason why that wouldn't work
Have also apparently had a mining gadget disappear from my inventory without ever actually using it, so that's neat
Fuel efficiency is a non-problem right now
as long as your ship can sufficiently carry all of your stuff, you should be fine. Only consideration to prospector mining is that the smaller your transport ship is, the longer you'd have to spend hauling it to cities. That could lower your margin per hour considerably
Lyria apparently has ghost rocks now too?
yes, I've met a few now, nowhere near as bad as the Belt in my experience though
Find cluster, they're not real rocks, I get out of seat and back in, and suddenly there's no scan results at all in range
Keep scanning further on, find more results, they're all ghosts. Ugh
ive watched so many videos and tried so many things, but each time i try to mine a rock it explodes taking my ship with it. Is there something im missing?
thx mate appreciate it
Also make sure you don't hit an extractable (purple outline) chunk with the mining laser, only the extraction laser. Hitting it with the mining laser is a good way to make it go boom
Also note that the smaller chunks after the first fracture will take much less power than the original larger chunk
what is your mining setup?
also as for the ghost rocks, I've found remaining in the vicinity for about a minute or so TENDS to turn them into real rocks, I've tried this a few times recently to frequent success. No promises on it working all the time though
impact 1 head with focus and brandt
Will try that next time. Like I said, after this happened I had no scanner pings showing up anywhere in the area
Are you mining Quant?
yeah ive figured that trick, but then when the brandt kicks in the power level plummets
yeah quant
for quant the current meta is lancet
I think only one youtuber is religiously impact
Definitely switch to a Lancet for Quant
I've tried both and swore off impact
the power is nice but that instability is awful
it would REQUIRE constant use of a module or gadget to function
and it gets worse on chunks
I would advise first swapping the head for a lancet like Chris said, lancet mh1, and after that for modules try surge+stampede if you want actives, and for passives probably whatever floats your boat except torrent
I've found a comfort zone in dropping one or two vaux c3s to remove what little instability remains after lancet smacks it down, but also have stopped that and did not notice a real difference
passive AND active modules are lost on ship destruction or reclaim in general, so keep that in mind
yeah ive dealt with that plenty
i currently cant claim any ship, i dont suppose any one is looking for a mining crew mate
well thanks ill definitely use these tips. Is there any passive you would reccomend?
uhh.. while most of it is whatever you want, except torrent or the extraction speed ones, I would say Focus 3 and Vaux 3 are worth considering the most
I am also relatively new though so my word is not gospel
Honestly I wouldn't use passives at this time. Too many bugs causing ships to get lost randomly and the passives are too expensive
Reiger's make the green zone bigger, Focus's lower resistance which helps with the low power of the Lancet
Lancet can mine anything up to ~5200 mass without modules, surge/stampede gets you higher than that
you can mine up to 7k if your fine with waiting and being 1.5 m away
yeah, even though I have a bit of a dislike of how the best in slot active for lancet is a bit awkward to use, i still have my default setup as:
Surge
Stampede
Optimum
with what geo?
mmm bought a lancet mining head but not appearing under utility in vehicle loadout
What's the use for a stampede module?
where did the lancet head go to?
you bought the Lancet MH1 not the MH2?
Lancet MH2 or MH1?
mh1
Finishes optimal range faster
the stampede increases the speed that the green zone charges up, it's for quickly cracking the rock while the meter is in the green after a surge is hit
if i go to refinery shop to sell, it appears
mh1 is the one you want for prospector
What inventory is it in? Move it to your local station inventory
so does any one know about this claiming bug thats happening
thats the thing i dunno aha
i cant claim any of my ships and im stranded
Press I to open your inventory and find it...
I assume you've reset the terminal
alright one last thing, at what % of quant is too low and i should just move on?
short answer: depends on the mass, but usually 15%+
it's all empty
i may have sent it to my prospect under destination..
Depends on mass. Use a calculator like https://sc-mining.app/ to determine what the yield will be
Retrieve Prospector, go stand in Prospector, move it to station local, then store Prospector and try again
you need to mone it to the station's inventory
does that mean it is in the cargo or ship inventory?
it is in your ship's inventory yes
to adjust loadout it needs to be in station inventory, and your ship needs to be stored
the destination should just be the local station
yes
thanks 🙂
so you will prob have to spawn your ship, go stand in it, move it to local, then store it
then you're good
For example, a 3000 mass rock with 15% isn't worth it, but an 8000 mass rock with 15% is
(assuming you're set up to break it)
easy enough i will do it now cheers
ye
thank you as well mate
will 2 reigers and a focus make me stand a good chance at not exploding?
with a lancet?
yeah
with a lancet, you pretty much gotta try to explode
impact is +10% instability, lancet is -75%
jeez
this will feel like the difference of a stormy ocean and a calm pond with a slight breeze
Just be very gentle on the laser power when going to the secondary chunks
you'll figure out the groove for em
lyrias still the go to? I dont want to deal with all the rocks not existing crap
Lyria still sometimes has rocks not existing :(
im seeing plenty of rocks just none that are quantanium
If you see it though, head to space and bedlog to switch servers
On Lyria, ping 360 or 180 to see the locations, then reduce angle to 2 degrees and ping directly at the results.
Any cluster (more than one white diamond) will be quant
yeah thats what im doing just never more then 1 diamond
Takes a while sometimes
Hey, so, I'm not quite getting the trade system at the moment--I know laranite and agricium are the most valuable, but I can only buy a tiny bit at a time anywhere. Am I missing something?
Nope, that's how it works. Fill the rest of your hold with titanium or sit around and wait for more to become available
jeez as i said that i manage to find a single quantanium rock
Ah, alright, thanks
Trying to understand better how player interdiction works, does the interdicting player need to be on the same A-B channel as the target? Foe example instead of going directly from point A-B would moving away from A and then cutting back in a V route reduce the chances of being interdictied, on the way to a Lagrange point for example?
Is astatine trading still the same as it was in 3.17.1?
Sorry if that makes zero sense! 🤣
Might wanna ask in #flight-combat-racing
Can do it was specifically to avoid being interdicted whilst trading or mining
With the increased pop I can see it being more regular
I assume the same principals apply.
Interdicting mining ships doesn't make much sense at the moment as you can't make money with it
It's just if you wanna do some PVP
Okay I can't for the life of me see how agricium or laranite could be more profitable than titanium
bc you can't sell it at the same places and waiting around for ages to build it up would be stupid when you could just do several more titanium runs and get 400k or whatever
It has a higher per unit price, availability is just shite
If they had the same availability, laranite and agricium would be a lot more profitable
made my first successful quant run, thanks guys
what ship do you have, @mellow nova?
Caterpillar
Do astatine trading, pays well in the cat
buy at shubin mining facility SMO-22 on microtech and sell at the NB TDD
so i might have done the wrong thing which is fine, no big deal im having fun regardless, but i thought you couldnt refine different minerals at once? did they change it recently?
you definitely can
first time mining quantanium, was in a rush so mined the first rock with a decent amount of quantanium and then was panicking on the way home
okay i must have misunderstood what they meant in the videos
That's alright. Everyone makes a mistake at least once.
You can, but you cannot have all of them refined
You must choose what you want to refine from a single load, the rest go to waste
So usually if theres even a slight amount of extra value for any, you should usually refine them along with quantainium
Right so say i have a full prospector load 49% quantanium, 49% granite and 2% diamond.. i can refine all 3 fine if given the option?
After they are refined i send them all a cargo ship and sell?
Like in the picture above
Yes.
But
They cannot be refined separately
So keep that in mind
If you leave any out of the process, poof
Okay cool.. just include them all
Usually, yeah
Thx for clarification
honestly if you're in the halo belt or on Lryia, once you've picked up all the qaunt, you'll have plenty of time you'll make it back with like 6-8 minutes left on the clock
The annoying thing is when you go back into the prospector the critical cargo sound is blaring for no reason so you have to enter mining mode and jettison an empty cargo hold to stop it
Ah thx for that tip
I mined on Lyria and stored the ship at arc l1 in 10ish minutes
Have a Lancet now, is going:
2 x focus III
1 x Rieger III
An ok idea? If i was not wanting active and only passive modules
I realise they kind of cancel each other out slightly but it ends up in positive still
try surge stampede and optimum instead. this allows you to crack bigger rocks safely. also brandt is worth noting
I can’t find that on any website
Just so you know, having two of the same passive module doesn't show it visually on the mining head, nor will it show up as having two of it on the HUD when in mining mode.
Anyone ever run the Mole solo? How is it?
Lots of running around to get back up to the pilot seat to slightly move the ship then back down to the mining laser
Size 2 lasers thankfully can be at slightly larger distance though. They have the same stats as their Size 1 versions otherwise.
Also, it eats Hydrogen Fuel like crazy. So only mine in space.
im looking for a mining crew to join today, i just got back into the game and already my prospector bugged XD, sadly it bugged with 32 scu of quantanium in it
Wym only in space? Don't you mine on moons?
The Mole was meant for space
The Hydrogen Fuel Capacity is low in comparison to how much it burns through it when even making minor adjustments
Lots of people have complained about it on the forums because they try to go to Lyria with it
how good is the ground miner compared to the prospector, and how much can you mine with it per trip?
Is it more profitable if you have 2+ ppl? Or would 2 prospectors be more profitable than a mole manned by 2 ppl?
Ground miners can't mine minerals, only gems.
oh ok
It does show on the UI.
orion is a joke when was the idea first posted to be made
I must've had a glitch, because I had three FLTR-XLs, and only one showed
Is it possible to run a prospector with 2 ppl?
One can stand behind the pilot and be a cheerleader.
i mean if your mining on a planet the second person can hop out and mine gems
The prospector is one person only. Whoever your buddy is would be your gadget deployer basically
Lmao the most important job in the game
Thx. Just trying to figure out how to maximize profitability with my buddy
theres a shitter too
If you're doing proper mining searches, you'll never have gems nearby. Since they appear within a certain range, while ores tend to appear outside a certain range
i dont know that XD
i started mining in the belt after being blown away on planets by the intense wind
before my prospector slipped into the transdiminsional void with 32 scu of quantanium
That's why you can impound instead of landing
Fighting those storms is kinda fun though. Makes my mining setup a lot more fun to use.
it didnt blow up though it just wouldnt stow now i cant claim it either
Chris Roberts: Nope.avi
i even went back to the hanger to check if it had exploded while i went into the elevator and it was fine
Once upon a time you'd have to go through several 30ks before you ever got into your ship.
Good times. Good times.
It's a general rule of thumb that impounding is always better if you have quant.
Hover in front of a closed hangar door without calling ATC
After about a minute, you'll get kicked to the station and your ship will be shoved into the station
oh thats good to know
You'll need to pay a feee to get it out, but it's the same as storing
a bit too late though as i cant access my ship at all
i mean a small fee is nothing a full load of quantanium is what 280k credits?
As long as you don't have to rent a cargo hauler? Yeah.
i mean i dont have one but with the 1 mil they gave everyone i am close to being able to buy one
i just got stopped since i cant access my prospector
You'll have to report a bug and not get it confirmed because no one has your bug 
Don't, lol
you will be good to go
Cutlass Black can be rented at the refinery
i did report it
sorry i hate the cutlass
i also hate the cutlass
The Andromeda costs 70k to rent a day :V

double the storage for double the price
has any progress on orion been made in the last 7 years?
the nomad is my baby
lets see if i can pull out my prospector now since i dont know any mining groups i can join
what does the multi tool cutter attachment do?
lets you mine gems
with the multitool
you get a backpack and go to a cave you can grab some gems
have them Scout for you so the Prospector has less time in-between rocks
Yeah I thought about that. May be the move
Scout/Defend
Could they scan rocks and get the composition from a "normal" ship? I haven't figured out how to do it without sitting at the laser yourself
good question, I've never been the scout as I own the miner and I've got the seat just how I like it 🙂 If it's anything like scouting when ROC mining you can get close in any ship and go into scanning mode by pressing V
I thought the mining attachment was for gems. there's an attachment i hadn't seen before called cutter
there will be lots of new stuff in the store kiosk. That's why the search is really handy
Search feature is goated
works for me, mileage may vary
doesnt do anything, oxycutter
30ks are great ctds suck
and why the hell is it showing claim
god please no
i had 200k worth of gems in it
oh no
Wait
If any mining groups want another body let me know
Wait a bit, sometimes up to 10 minutes
that's if the heartbeat did grab the snapshot
i was on my roc when the 30k dropped
oops, that won't work
that makes absolutely 0 sense
where i can find the good routes for make trading
what ship do you have?
c2
And I assume enough starting funds. Ok, you can make ok coin with trade but trade overall isn't in a good place in the game.
If you do a scrap run from TDD in Area18 to ARC-L1, that's about 28K aUEC profit without a ton of cash upfront
You can look at doing Titanium from Bezdek to Lorville CBD. Pick up what little laranite might be there first, then backfill with Titanium
You can use SC Trade Tools as a guide. But these tools will not show current pricing (nothing does), so just use it as a guide
Gold is also a good commodity to consider. Over in ArcCrop on lyria is either Humbolt or Lovecraft that offer supplies to buy and sell at the Area18 TDD. These are short runs with good margin
LOL, sorry, Loveridge
You make lovecraft on loveridge
The reason why they said that, is because the ground vehicles don't have cargo protection for 30ks right now.
I made that request in the vehicle question for developers, but it got only one upvote, LOL
Hopefully by the time the Cargo Refactor comes, we won't get as many 30ks. If we do, they might as well give cargo protection to ground vehicles
whats the biggest cargo ship you can rent?
It's not a cargo ship, but the Constellation Andromeda has 96 SCU.
Freelancer can be rented, has 66 SCU
And the Cutlass Black can be rented with 46 SCU
Pretty much your options. Since the Freelancer MAX cannot be rented, otherwise you'd take it.
thanks
I suppose the Roc miners can transfer the gems to their backpack every 2 stones or so. That's why amongst other things it takes me 3 plus hours to mine.
Better have a Large size backpack for that then
whats the best place on Aberdeen to find hadanite ?
On the Aberdeen part.
The items to mine are only localized to bodies, not specific places on those bodies.
was just asking, maybe some places like Anderson or Norgaard would have more hadanite then others..
😄
but thanks
Er... What? You sell the laranite and the titanium at the same place, the TDD terminal of a city
What exactly are you looking for that you can't find? Those commodities are on !tradetools
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Don't land when you get back to refinery, just get impounded to avoid that bug
Ya I was told of that earlier but thank you
Right now I'm waiting for support to get back to me to fix my shit
I disagree. Especially solo, the MOLE cannot effectively scan in space, and its larger hold is perfect for mining clusters on Lyria
Good thing size 2 lasers give you extra distance to mine from, or else that wouldn't be possible
Unless you like staring directly down at the rock
If you have several loads to haul, a Cutlass will be very frustrating since you'll only be able to haul one at a time. An Andromeda can take three at a time
!tradetools will tell you the income/min that each place gets and the max hold that each place has for each commodity. There is currently no way to track the current stock on hold without flying there in person
One-stop-shop for everything trade related in Star Citizen: best trade routes, best mining spots, etc.
Did you ever get your ship?
With the gems, I mean
You should try having a copilot in the mining turret on a mole doing your scanning for you. Wanna talk about needing communication lol.
We've made it work, but holy jesus
best ROC mining location?
aberdeen i believe although the temperature is a bit of a bitch
thx, yeah that's a hot place
@north oyster are you around to help someone with selling some refined ore?
@somber breach is having trouble with some completed orders. Delivers them to cutty, but then when they get to TDD/Lorville there's "nothing" in there?
Or if anyone else who's more familiar with the process is around.
Not quite my cup of tea. I'm a combat guy 😭
Did he deliver them to the right Cutlass? Previously rented ships stuck around as valid targets
oh good question. Not sure. @somber breach is there more than one cutlass listed in your delivery?
omg is there really two cutty
is there any way to see my current ship cargo contents:
:
uh oh...
the two cutty are full now with different cargo
Left side of TDD screenshots above shows that cutlass is mostly empty
i think Chris nailed it
Sweet. Well if they're both showing cargo, then the one you can actually pull should have stuff in it now
I recommend filling expired rental ships with scrap from the admin console in the galleria to prevent delivering refinery jobs to them in future
yeah, but how i can't know which one i can use? to avoid this trouble?
I know you're kinda out of aUEC, but I'd suggest buying something permanent if that issue is persisting at the moment
nice tip chris, thx.... I will now work towards a catterpillar dbozee but im a bit far from it yet heh
i will try to full my ented ships after rent period ends and before rent a new one
I'm still available to be part of a mining crew if any one is looking for people as my shit is fucked
dBozee and Chris thanks a lot for the help and fly safe!
If these duplicate rental ship load up problems persist you could fly one to a different planet.
ican't access the old buged ones, the rental expired
Ean: The Pembroke, Molokov and that cold weather suit backpack all can hold a LOT of gems. I wear one and store one in the ship's inventory as problems can happen with the ROC or even the ship.
Molokov is the actual heavy armor for combat?
Lol I loved the Pembroke for collecting presents 🎁 😄
Probably can only release it after Cargo Refactor
Right now it's... err, rumored, I guess? That Cargo Refactor (3.18) should be sooner than soon. IE: Less than another year.
i hope so because that is a long ago promise they made XD
I said after Cargo refactor
That could still be another 7 years
since that would still be after the Refactor
just trying to find something to do until my ticket to fix my prospector is responded to
honestly at this rate i wouldnt be surprised if the developers died before the game reached the point that im hoping it to
I mean, switching to Beta when we get proper AI, Schedules, Cargo, Phys. Storage, and everything would be a big step.
But I don't see beta happening until we get Pyro and can use a jump gate. Since Jump Gates are still a big mechanics we don't have.
if we get the the point where 99% of the bugs are removed it would be a miracle
Yes and it has pretty good cold weather protections also. The suit can be bought locally so I bought like 40 of them for Seige and everyday use.
40 armor sets? What did you do with them? Shove them into the non-functional armor lockers?
No just stored planet-side.
i stopped buying armor too easy to lose it
Have you tried a character reset?
i have 800k and it says if i reset ill have 5k
It's lying. !reset
• [FAQ](#📚┃help-faq message) • Perform a Reset (temporarily disabled) •
• Wait at least AN HOUR after reset. The official info on the reset page is OUTDATED.
• *TL;DR by design, you won't lose money, gear, ships, and reputation earned in-game.
The only thing you lose is consumables (ammo, medpens, etc). You need to re-customize your character, and everything you own gets moved to your newly chosen home location. Ships are reset to their default loadouts, but you get any upgraded modules in your local inventory so you can just re-apply them.
You keep ships, vehicles, money, and all items other than consumables.
Just make sure you wait 1-2 hours after the reset before logging in
oh i see
well
my prospectors imploded with 32 scu of quantanium because i didnt know i had to get it impounded instead of landing and stowing it properly
Hover right in front of a hangar without calling ATC.
Not all hangars do it, so if you're kissing the hangar door and you don't have an impound timer, go try a different door
oof
its too late now XD
How late tho
Yeah, for all its problems, that's one thing you don't have to worry about in the belt
i dont understand why landing and stowing my ship breaks it so i cant claim and and it counts as destroyed when i see its not
The quantanium in the hold messes with the station's scanning and storage processes
multimillion dollar game in the making for almost a decade >.<
It's an alpha
so is 7 days to die and they have less funding and fewer bugs XD
They're not fixing bugs since they're planning on re-writing all the code anyway
they need to prioritize a bit better
i just hope i see this game go into beta before i go into cardiac arrest
it had A PIXEL peaking out i fished for to crack then another pixel i fished for to collect
that was just a piece of a piece that was just underground
next personal item, shovel
actually please