#Cooperative Championship Strategy
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How to earn a lot of Reputation Points cheaply (or even without gold) with the StackMaster
_Attention:+ Before you use this system you should first play around 20-30 missions in which you only give away very little. The system recognizes the amounts given and you will play in a mission with players who also give smaller amounts.
Preparation:
Fields:
First you look at the number of fields. The number of fields is divided by four, as there are four different special seeds that are relevant for the CC. (Wildflowers, corn, rutabega, alfalfa) Then these special seeds are used for preparation, evenly distributed across the fields.
Example: For 8 fields, 2 special seeds of each variety, for 12 fields, 3 seeds of each variety, etc...
Humus is used to increase the yield in the fields. Premium humus gives +60% yield. Super humus gives +100% yield.
Eggs:
In the next missions you check whether the chicken coops are ready again.
When the chicken coops are ready, harvest all the chicken coops. The vacant stables will be restocked immediately. The mission is then immediately discarded and a new mission is started immediately.
If the chicken coops are not ready, you harvest a duck coop. The empty barn can be restocked immediately, but is no longer available for the running StackMaser due to the running time. The mission is then immediately discarded and a new mission is started immediately.
If neither chicken coops nor duck coops are ready, the mission is immediately discarded and a new mission is started immediately.
In the first mission you harvest all the chicken coops. The vacant stables will be restocked immediately. The mission is then immediately discarded and a new mission is started immediately.
Dung:
You harvest a goat pen in the mission. The free stable will be restocked immediately. The mission is then immediately discarded and a new mission is started immediately.
In the next mission you only harvest a goat stable again. The free stable will be restocked immediately. The mission is then immediately discarded and a new mission is started immediately.
If there are no more goat stables available, you harvest a donkey stable. The free barn can be restocked immediately, but is no longer available for the running StackMaster due to the running time. The mission is then immediately discarded and a new mission is started immediately.
You harvest the goat stables first, as they have a shorter lifespan than the donkeys, and so may be available again for manure missions at the end of the StackMaster's lifespan.
Mills/feed:
There are different ways:
Without using gold: you harvest the mill. The mill is then loaded with juice food or goldfish pellets. The mission is then immediately discarded and a new mission is started immediately.
With gold. This process is repeated as often as desired.
There are two ways to produce a lot of food: Goldfish pellets: Wildflowers and cabbage are needed on the main farm. Goldfish pellets provide a lot of food, but no XP. Dandelions, almonds and milk are needed on the gourmet farm, so it makes sense to shorten the production of feed on the main farm with gold.
Juice food: Rutabega are needed here. Juice food gives you less food and additional XP.
If there are no wildflowers, cabbages or rutabaga left, you can buy them from the farm administration for dollars.
In the garage, the PowerHouse, the StackMaster, the multi-farmer and the Earth Breaker should be developed as much as possible.
For the PowerHouse and the StackMaster, the cooldown time is reduced with each expansion level; both machines can be used more often.
With the Multifarmer, the additional Reputation Points increases with each expansion level; the highest expansion level gives an additional 85% Reputation Points.
With the tome, the number of certificates won increases with each expansion level; the highest expansion level gives an additional 85% of certificates. Certificates are required to start the farm machines.
This system can certainly be varied and adapted to your own needs.
The last mission when the StackMaster expires:
You play the last mission to the full, so you try to deliver as much of the requested goods as you can.
Helpful for all missions and more Reputation Points:
You should complete missions as quickly as possible and try to play as many missions as possible. However, the number of missions is limited to 100 missions at the same time.
The mass of missions will give more Reputation Points than if you only play 2 missions in an hour.
Even if there are only a few Reputation Points in a single mission, it is the mass of missions that brings success.
The last mission when the StackMaster expires:
You play the last mission to the full, so you try to deliver as much of the requested goods as you can.
Helpful for all missions and more Reputation Points:
You should complete missions as quickly as possible and try to play as many missions as possible. However, the number of missions is limited to 100 missions at the same time.
The mass of missions will give more Reputation Points than if you only play 2 missions in an hour.
Even if there are only a few Reputation Points in a single mission, it is the mass of missions that brings success.
In the garage, the PowerHouse, the StackMaster, the Multi-farmer and the Earth Breaker should be developed as much as possible.
For the PowerHouse and the StackMaster, the cooldown time is reduced with each expansion level; both machines can be used more often.
With the Multifarmer, the additional Reputation Points increases with each expansion level; the highest expansion level gives an additional 85% Reputation Points.
With the tome, the number of certificates won increases with each expansion level; the highest expansion level gives an additional 85% of certificates. Certificates are required to start the farm machines.
This system can certainly be varied and adapted to your own needs.
This is a translation. Do tell me of any errors,
thank u Rosy
Thank you Rosy- very helpful
hi! what does it mean when a mission is discarded?
If you discard a Mission you can no longer add to it.
Anything already added remains and counts towards the Mission
its when you shelve a mission right when you meet the number required?
Hi Rosy Starling! I have a question for you, I hope you help me. Does the level player influence any way the waiting time between one mission and another?
player level has no effect on who you match with
Great information, Thanks!
As ura says, level has no affect,
Play style is the biggest impact on who you match with and wait time.
Alright! Valuable information for me, Thank you Rosy Starling!
I have just tried this method but over half are coming back saying not active enough. I add a small amout and shelve, then go onto the next. What am I doing wrong, apart from wasting my time?
I am not getting scores for grass,wool, cream and odd others
I do get scores for all missions with this strategy.
Planification of Farm
This happens because you don't put enough products into a given mission. Even though the mission has been postponed, you still need to put in a certain minimum amount for it to be completed and not considered inactive.
For example, in wool, you apparently need over 60 to avoid it being counted as inactive.
Hang with it. Keep an eye on what you're not harvesting enough of and add an extra harvest the next mission it drops, etc. Once you get your mission drops coming fast then start tweaking your harvests.. win some...lose more. The more missions per hour the more points you'll score. 🙂 I was used to harvesting high scores per mission and it took me 4 CCs to get my mission drops coming fast. Now, I score double to triple what I used to playing on 2 and rarely 3 stacker runs a day. I use less gold, less resources, and I'm not doing missions all day. It really does work!
you need to submit the following minimum amounts for a mission to count as active:
milk/feed/dung = 20
dandelions = 40
wildflowers/grass/wool/cream/corn/alfalfa/rutabaga = 60
eggs = 62
apples = 84
jam = 90
cream puffs/apple turnovers = 200
thanks, very helpful
Most missions I can't even participate in because takes way longer than 30 minutes to harvest. I don't understand how a system like this is fair. I'm over level 100 you would think I could do this
Can the items of a mission be changed? Hope the question is in the right place
Questions go in #1043110625133477920 and suggestions go in #1304372054702821386 having first read #1304375265182482484
If your suggestion then reaches the criterion it will reported to GGS.
The vacant stables will be restocked immediately. What do you mean the vacant stables and fields will be restocked immediately? The stackmaster just lets you either pass a mission altogether, it doesn't restock your fields or stables. All you have to do is meet the minimum asked for then pass. Don't even use the stackmaster. I would start the other machines that boost the amounts produced by each type of asset. Then instead of using all your stables or fields or factories, each one produces more and you can reach the minimums faster.
It is believed that you should feed and sow fields before you end/abandon the given mission, so that you have eggs ready again in 13 minutes.