#change to aircraft conversion

89 messages · Page 1 of 1 (latest)

mighty pond
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I think that being forced to fly an aircraft that is often undesirable, unfun or just really bad Skrolled is kinda lame and it detracts from the experience of aero, kind of like training, i propose a wp conversion instead, where the longer you fly the aircraft for, the cheaper it will be to convert (up to a point of course), but if you simply want to own the aircraft and don't care about flying it, you can experite it by paying a much higher price up-front

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and BEFORE YOU ASK

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yes

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the f-16XL will cost like 16 million wp to convert toosilly
(joking of course but the cost will be ludicrously high, so that it's actually worth it to fly the aircraft over converting it immediately, while not being forced to do it)

terse elbow
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I think flying an aircraft for a while to convert it is fun

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It's like giving that pilot enough experience to fly an upgraded or just different version

rough crystal
fringe saddle
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you can just pay someone to fly the required time

tepid quest
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i think more types of obtaining aircraft is better for gameplay

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also encourages people to fly different kinds of planes

mighty pond
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again, it's not 'encouraging' if you're forced to do it pooo

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it's 'encouraging' if you let them do it, but still have an alternative way

pine sigil
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it seems you'd be forced to do it either way, just one way will require money the player will probably just want to spend on something else, and therefore not on the conversion

mighty pond
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and get a reduced price

indigo nymph
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i see your idea here

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but i don't think it should work like this

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i think the current method is fine

compact zodiac
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IMO it would be more fun if it was distance-based instead of time based, which would incentivize the use of said aircraft for jobs instead of slow afk flights

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as for wp-based… why not just trade for it at that point

mighty pond
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im one of the few that agree with this

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because I feel like 60 minutes is just too much to convert my helicopter into a military variant

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flying helicopters that have barely 4 capacity and goes like slightly above 100 knots is boring

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im talking about these things which dont have too much gameplay with it in the original version

fringe saddle
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nono it’s kinda awful in a helicopter

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because they focus more on short range flights

fringe saddle
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its like a few oil rig jobs

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ull be fine

pastel badge
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I am not going to do 90 jobs to oil rigs

fringe saddle
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its not 90 bro

pastel badge
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there’s 2 variants that it can convert into

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but some specific vehicles are just uh not fun to fly in

compact zodiac
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Slower vehicles make shorter flights take longer

pastel badge
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I think that it’s the opposite because doing short flights make me give up faster

compact zodiac
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wha

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oh i thought you meant UPSkrolled

unborn mirage
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with no stops

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afk

terse elbow
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It's always been like this and it has never been much of a problem

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A friend once wanted to get all SaR variants of the various helis and just started flying them to do it

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And as for hekicopters, if you have an helicopter with as much range as the aw139 (which is not a lot) you can start at tomfoolery, rise to service ceiling and afk for 2 hours until you get to petroil rig 1

maiden bane
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I think you Guys need to see Aero more as a Game Board

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Which needs Patience, i mean it took me idk i think 210min was the conversion time to get the 2707-300

pine sigil
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and if it really does get to be too much you can always save and come back or start fresh later from that save without crashing

maiden bane
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Yeah

terse elbow
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It's like a beginner saying that having to get a certain amount of minutes in a plane to get a licence is bad

fringe saddle
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idk bro having to fly the exact same aircraft for hours does get a little tedious after a while depending on the type

cyan pumice
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sea widow is justified but 2703 and a330mrtt are too high

pine sigil
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the game seems to be built on the assumption that players will either have the time to play that long, or the interest and money to want to just buy a given thing from someone else

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i don’t think either are necessarily true on a large scale in the playerbase

pine sigil
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the conversion limits seem to imply the developers assume players will just set up AFK flights to grind the conversion flight time, or that the same player will be willing to spend their WP and money buying it from someone who already has

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in the former case, the assumption does not account for players who either don’t have that time or the interest, which seems to be the majority of this particular server, since lower conversion times for airplanes are generally a popular concept

terse elbow
pine sigil
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in the latter case, it assumes the player firstly has the WP, and secondly the desire to spend it on an airplane they technically already have; thirdly, it assumes the player isn’t saving their WP for something else that could be entirely unrelated

terse elbow
pine sigil
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exactly! that’s why conversion time needs to be looked at across the board

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most people do not have the time or interest to put into the requirements for most conversions

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it’s also why such conversions are rather expensive on the player market

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that to me indicates a wider indifference to the set conversion limits at the very least

terse elbow
terse elbow
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afterall someone spent some hours of his life converting it

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the least you could do is pay the service

pine sigil
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or

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just

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do it

terse elbow
pine sigil
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and that’s the problem

terse elbow
pine sigil
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by the time you’ve spent the money buying the (probably too expensive) conversion that someone “spent a lot of time on” you’ve also lost out on getting the SAME amount of money + UP time from just doing it yourself

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the Tristar KC.1 for example probably could have its conversion time reduced by a quarter

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unless it’s 150 minutes like my memory is trying to convince me it is

terse elbow
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there's someone that takes the first route, someone that takes the second, and someone that does the service itself swag_2

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And... I don't see much of an issue with this tbh