#Make the battleships turrets turn
28 messages · Page 1 of 1 (latest)
liking it cuz i' m sleep de[prived as hit and fuck yeah tureggss turnig
war thunder maval warafare
will probably need a remodel of sorts ig. rigging the turrent mechanism? assuming they are seperate objects
Tbh even though this is cool, i feel like this falls under the “animated landing gears” allowing front wheels to turn, wheels to spin, gears to tilt and have the tilt function for smooth double bogey landings. Sadly it would be alot of -work- i dont think the devs would deny this as its a good idea, i feel like they would deny it as theyd have to re-do every ship with turrets or every plane with animated gears. Its just alot to do especially when they have lord only knows what they already have planned and in the works.
we have other animated parts
3 things
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Turrets are to be separated from the main body, including the barrels, will give 4+(turret, barrel, x and y servo parts) parts instead of 1
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servo parts that lock onto player camera or cursor does not exist in the game files and are yet to be added, adding such would've been added for landing gear's turn
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floating point problems (see NWX tank turrets)
- lag but feasible
- lag and improbable
- improbable
this is far simpler and as a maker of battleships im all for this suggestion
This can result on control surfaces to be animatable
progresses...
no it cant
there are 600 planes and like 3 battleships
Future or remodels will
Excluding backstocked and warships
no
doesnt matter for <cruisers
Cant stop me if i found out how
If you forced me to not then ill backstock the vehicle
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Not drastically, only problem rn is that if too much servos serves same keybind it might break but if that was to be implemented I’m sure it’ll be looked into. But yes it still means revision/remodels
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Well if it ever gets for gears it could be repurposed for guns with loopholes
-#but it never will be
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not an issue when you have vehicle of a size of Empire State Building, floating point affects any plane much more severe and yet we still doing anims
Main problem is that servos works in only one direction back/front and that’s it
????
dont know dont care
Oh nice, i just assumed there were a lot of battle ship bc theres a lot of ships lol. Glad to hear its possible though!
What about just binding them to the cursor? Like how planes have it. Click and hold to point rather than having a keybind.
Especially since there are no mouse controls for boats
Exactly as how I mentioned it, there are no existing parts, and will be useless if you can’t fire them even if it means for aesthetics or film purposes, to be limited to a few amount of vehicles
what about flaps
Some modellers dont even know how to rig, only a select few