#Add back Legacy UI as an option in game settings

369 messages · Page 1 of 1 (latest)

limber rune
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Self explanatory; add an option that toggles the legacy UI back in the settings. The reasoning for this is that a lot of players (myself included) aren't fans of this new UI. It looks too bloated, clunky, and is way too confusing. Simply add the legacy UI back as an option for those of us who want to use it, and for those who don't, they can use the new UI.

light shadow
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and option for lighting too ngl

inner wren
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Denied multiple times throughout the past

light shadow
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i can see where it would have its strong points

light shadow
inner wren
inner wren
light shadow
distant sage
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Just curious, what are the negative points of the current UI? i personally like it except the main menu buttons because you need to hover over them before.

light shadow
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you can barely see your plane anymore cuz it isnt just in the bottom corner anymore

light shadow
distant sage
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on the bottom

light shadow
distant sage
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lol i just noticed your the one making the aeronautica youtube videos xD, nice content!

light shadow
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well i also dont like the new rgb ES colors

light shadow
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but yea this update is just

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idk

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the lighting and UI are really throwing me off

inner wren
light shadow
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the last UI changes ive really liked

limber rune
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yea

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the last UI was actually good

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flight UI was goated

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but this is not it bruh

strong blaze
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I like the new UI, thpugh I’ve only seen screenshots bcs im in a boat job

high compass
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in all seriousness

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doing all this is easier said than done

light shadow
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i liked how aero looked

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it was nice and robloxy, just how i like my roblox games

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it looked too contrasted for me and i aint a fan

inner wren
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Make aero great again

light shadow
steel garden
light shadow
karmic ginkgo
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bring back old UI

humble mural
light shadow
karmic ginkgo
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new one lags my game

steel garden
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everyone said the same exact thing about the last UI change and now everyone wants that one back

light shadow
atomic pivot
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on golly gee

limber rune
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bring our goat back

limber rune
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it was barely diff

light shadow
limber rune
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this one is completely different

atomic pivot
limber rune
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it completely flips everything

steel garden
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i hate change.

limber rune
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we dont like it

karmic ginkgo
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for me its a real problem. when i switch between mods my fps drops to 10 or smh

limber rune
light shadow
limber rune
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this is just too clunky

karmic ginkgo
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#bring_back_old_UI

tardy kernel
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the loading screens suck imo, last ui felt snappier

high compass
karmic ginkgo
steel garden
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i do agree that the button animations are a bit janky atm

tardy kernel
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now everything is a slow hover/click. I may get used to it but it's still way more click to do stuff

steel garden
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fly is aware and it will be tweaked

high compass
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the new UI is genuinely okay

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a bit wonky in some places but its like. useable

light shadow
steel garden
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things will get better with time gentlemen!

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be patient!

light shadow
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now about the lighting rose2

karmic ginkgo
high compass
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new lighting is better imo

steel garden
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lighting is goated

humble mural
steel garden
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cope. maybe.

light shadow
steel garden
high compass
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see this

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this is what night should look like

light shadow
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just how i like my video games

tardy kernel
steel garden
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part of it is that old airpors atm dont have nearly as many lights

karmic ginkgo
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i will say swear words if yall didn't fix MI-8 rotor rotation

light shadow
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your talking to the guy who plays minecraft with fullbright on so the darkness really is an issue

steel garden
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so updated airports will have much more lighting

karmic ginkgo
steel garden
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cuz i agree airports are a little too dark atm

humble mural
minor matrix
light shadow
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and my second main gripe as well is that it just looks too contrasted

high compass
steel garden
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certain

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airports...

light shadow
steel garden
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if you guys dont like this change

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next update will be your end.. ..

light shadow
steel garden
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god help us..

limber rune
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its like imagine if i came to your car

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i smashed all the instruments

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and replaced them with another

minor matrix
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new night lighting is perfect and actually realistic idk why people are mad about it

limber rune
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and just went

karmic ginkgo
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i will swear if its still wrong

light shadow
limber rune
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"yea just get used to new controls"

steel garden
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its wrong

limber rune
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i just dont like the new ui period

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even if i was a new player

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i wouldnt like it

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i compared it to my friend

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who has not played this game

high compass
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genuinely its not that fucking hard to use it

limber rune
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and he said the old UI is much simpler

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simply put

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adding it as an option

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would satisfy both

karmic ginkgo
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SCALLYWAGS

limber rune
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those who want the new one can use it

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people who want the old one can swap to it

karmic ginkgo
limber rune
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its not that hard to code that

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it would take probably about like 15 mins of work

high compass
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you also have to consider the game literally runs on spaghetti code

minor matrix
light shadow
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wrong reply

limber rune
limber rune
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its literally just a ui swap

minor matrix
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New UI is sleak, and if you think its bad

point yourself to Asobo's disasterous MSFS 2024 UI

light shadow
limber rune
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its made to look pretty

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but sucks to use

light shadow
high compass
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no it really doesnt

light shadow
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visually its stunning

limber rune
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i dont care about how pretty a UI is

minor matrix
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i can use it just fine Shrug

distant sage
limber rune
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i want a simple ui

limber rune
distant sage
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the hovering thingy in the main menu is annoying as hell. I like the desing tho

limber rune
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this is literally

high compass
limber rune
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game design 101

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UX above all

distant sage
high compass
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hover over the big buttons on the left side of the screen

high compass
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thats basically it

light shadow
limber rune
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hovering over an option is really just awful design

distant sage
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sometimes it doesnt work

limber rune
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i want a big nice button like i had before

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available to me without hovering

limber rune
distant sage
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I like most of the new UIs aswell. The Main menu is a bit overloaded imo.

limber rune
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like i genuinely love this game i just dont like it when they change something i like for no reason and its worse

humble mural
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You know, I'm getting a lot of deja vu since the last UI update a lot of people hated it.

high compass
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its literally just taking like one second away of time that you had before whats the big deal

limber rune
limber rune
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the last UI barely changed anything

distant sage
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ITS INCONVENIENT

limber rune
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this completely changes everything

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the job setting is also way diff now

distant sage
limber rune
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jobs were previously displayed from worst to best

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best jobs went down

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now theyre opposite

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and they have these weird icons

high compass
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you have buttons for that

light shadow
limber rune
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its the least changed

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the hangar view tho

tardy kernel
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maintenance being in the hangar is theoretically correct, but functionally require so many more clicks now

limber rune
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and the main one

humble mural
limber rune
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is complete dookie

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im sorry but it is

limber rune
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the hangar is just dookie

limber rune
high compass
limber rune
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its actually really good

light shadow
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hangar view kills me inside

distant sage
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They will probably polish it right?

high compass
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that one can be improved yes

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actually

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the more i think about it,

light shadow
limber rune
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flight UI lets you know when youll stall

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its so good

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i fucking love it

high compass
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no there isnt really space for the hangar

limber rune
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but i hate the hangar ui

light shadow
limber rune
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key example

high compass
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sad

minor matrix
limber rune
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look at how much the ui obstructs the view of my plane

distant sage
limber rune
light shadow
minor matrix
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unless it warns you of an impending stall such as an AIRSPEED LOW warning

light shadow
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we want to see what we used to see

limber rune
light shadow
high compass
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in my opinion

distant sage
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This was the case before too. This could be fixed by just moving the camera or smt

high compass
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the biggest problem with this

limber rune
high compass
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is that these are part of it

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which therefore leads to it getting hidden with everything else

high compass
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massive inconvenience imo

humble mural
limber rune
high compass
limber rune
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see the red gradient on the side?

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thats the dead zone

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it grows and retracts

minor matrix
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thats always existed-

limber rune
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if you reach the red zone you start stalling

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nope

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it didnt before

minor matrix
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yes it has

limber rune
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itd just turn yellow or orange

high compass
karmic ginkgo
limber rune
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nope

high compass
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from memory

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hold on

limber rune
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this wasnt there on day 1

karmic ginkgo
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now i'm stuck on black screen

limber rune
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on day 1 it was way diff

karmic ginkgo
humble mural
limber rune
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better statement

light shadow
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i expected that lwk

minor matrix
limber rune
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i was refrencing it as a positive UI change

high compass
light shadow
minor matrix
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i thought you were on about just UNDER where it says STALL STALL STALL

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like it'd come up with a yellow warning box with "AIRSPEED LOW" or smth to warn you of an incoming stall

karmic ginkgo
distant sage
minor matrix
light shadow
karmic ginkgo
light shadow
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i just want my single color vro 💔

karmic ginkgo
minor matrix
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it's rainbow and cool

limber rune
karmic ginkgo
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SCALLYWAGS

limber rune
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but the devs really are insistent that they keep the new UI

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despite it being awful

minor matrix
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youll grow used to it-

limber rune
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i guess they really hate fun

limber rune
distant sage
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As long as the remove the hovering thingy, iam happy with it.

limber rune
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and its pretty annoying to have a dev come in and defend it

high compass
karmic ginkgo
limber rune
limber rune
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ive voiced my opinion in suggestions

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im just really dissapointed about the fact that the developers of a game i really love on roblox arent willing to listen to the playerbase

high compass
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youd be surprised

limber rune
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makes me appreciate studios like DE and arrowhead more

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those guys actually do shit when the audience requests it

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arrowhead and DE my glorious kings

steady spire
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works needed on hierarchy of buttons bro not just different colored buttons it took me a while to find the button to spawn the plane on free flight

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like how this scrap button is just beside these buttons

high compass
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there are

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options

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it doesnt immediately scrap the plane if you accidentally click it

limber rune
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awful placement

steady spire
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yes but still its not as same level as moving a plane

high compass
limber rune
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like really bad design

tardy kernel
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having a tiny loading screen for changing vehicles is actually crazy when it used to be instant before

tardy kernel
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makes it feel like starfield

limber rune
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a minimalist UI with many shortcuts and hotkeys is always the best UI

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this is the exact opposite

steady spire
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i also think the subtitles need to be abit transparent its giving information overload
the info mostly needed is just the aircraft name and the location tbh

high compass
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things sometimes dont load properly when instantly teleporting

limber rune
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this UI is basically the UCP of UI design

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best way i can put it

tardy kernel
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yes, but I would much rather have to load things a bit after I tp than sitting in a loading screen where I can't click anything for 10 secs. UI loaded first so you could immediately start doing what you came there for with the old UI

steady spire
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this is on the most bottom part 😭 its like most important info before going into a flight (needs to scroll to see on smaller screen)

minor matrix
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ok but would you want it to be a small button you can barely see in the top right of that bit

flint valve
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Current UI isn’t working on mobile I think

stuck elm
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try to make everyone happy
level: impossible
ona more serious note i think the new ui can be clunky at times but ive gotten used to it and i really enjoy

trim wave
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current UI looks good, but is so much less efficient (because everything requires a moving element to access) and also more performance heavy (for the same reason) that it needs significant revision to function as well as the previous UI

rain ridge
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i aint ever complained abt ui changes before but i liked the previous iteration :(((((
gotta do way too much clicking in this one

jovial mirage
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my main problem with the new UI is that the maintenance tab is no longer seperate so the hanger info takes up half the screen when i am applying livery/advanced cusomisation making it hard to see what i am doing

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also it takes longer to navigate and i believe it is broken on mobile

tardy kernel
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Yeh maintenance is horrible now

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The fuel on the main page needs to return

karmic ginkgo
sinful vigil
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#keepnewuiandlighting

(oh god I'm gonna get some hate)

sinful vigil
light shadow
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job section is great though

sinful vigil
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The old UI was alright

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But the new UI, despite being confusing, is actually better for me

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Everyone complained for a new UI but when it released everyone enter the old one back smh

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It's like that one Bloxburg update all over again where the map was changed

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Get used to it

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But yes it's still confusing

high compass
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honestly in regards to this suggestion

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i dont think having options for UIs is gonna work

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at best only the lighting could

sinful vigil
warm siren
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except maybe the night thing

sinful vigil
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Increase brightness if you cant see night tbf

warm siren
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i dont mind it myself

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but i have seen people complain

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that and the ui

trim wave
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also gives some more value into using ILS and other approaches

limber rune
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also the whole "hover over this non functional button to get to an actual button" is so ass

limber rune
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night vision is useful now

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and not an annoyance anymore

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UI is still ass and i stand by that

cobalt nexus
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it would be nice to have but if you look in the newer suggestion about legacy Ui as a setting it might happen or it might not happen ill put a pic under this for anyone who hasent looked in the newer one