#Total heli control rework

509 messages · Page 1 of 1 (latest)

zealous pulsar
faint pewter
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huh

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well i had to point it out either way

zealous pulsar
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literally #rejected-suggestions message

faint pewter
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or even 2

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yk the bullshit's been going for quite a while now dont u think?

zealous pulsar
faint pewter
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no

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instead of just saying "skill issue skill issue"

small hatch
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#rejected-suggestions

faint pewter
zealous pulsar
small hatch
small hatch
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if you try to force them down to land, you crash

faint pewter
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most players find it hard to fly helis

small hatch
zealous pulsar
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its quite easy once you get the hang of it

faint pewter
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this is nothing close to irl

small hatch
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because helis aren’t very good for WP making

faint pewter
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does it mean they have to be hard as hell to master

small hatch
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The biggest tip is to use control mode 4, it makes flying them super easy

faint pewter
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this is nonsense believe me

faint pewter
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we dont even have to get to this point tbh

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literally the tail produces no air drag

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and the controls are delayed

small hatch
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just try it

faint pewter
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i doubt that

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either way im not deleting this suggestion

small hatch
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I used it to practice the heli community race that took back a while ago, where you flew 45 mins across the map and had one shot to land on a helipad to get an event plane

With enough practice it becomes second nature

cedar roost
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those are already sorta addressed

faint pewter
faint pewter
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hyper

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fix the helis once and for all

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the nonsense's been going on for quite a while

cedar roost
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ok just ignore what i said

faint pewter
cedar roost
faint pewter
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should i delete this suggestion?

zealous pulsar
faint pewter
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ok

cedar roost
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i dont want to say rework but we trying

faint pewter
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the tail produces no airdrag

cedar roost
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yes i get it

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5th time you are mentioning

small hatch
faint pewter
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plus the speed imbalance

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or how can i explain it in simple words

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when pulling the nose up the aircraft accellerates backwards as it would forward

jaunty zephyr
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@faint pewter uhm

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Idk if you deleted it but the original message is gone

still vector
zealous shard
small hatch
faint pewter
jaunty zephyr
faint pewter
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Ok

timber oxide
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Heli controls rn arent even half ass to use

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Realistic? Kinda off but it's not horrid to fly

errant basin
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It kinda defeats the 'walled garden' appeal of the aero community trolley

errant basin
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and suggestion dwellers mock the suggestion by spamming clueless

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and yet this one is getting an approval from Hyperant himself, much to the shock & probably dismay of the lieks of Riogri, Dank & some other people shutting down suggestions this subjectively 'dumb'

topaz reef
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the discussion came up earlier in another unrelated suggestion (i think this is what spawned this post actually)
and fly came up saying "oh yea, we're already doing that for next update"

small hatch
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Hyper didn’t approve this suggestion

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Believe he said he’s buffing the control responsiveness

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Which is exactly what helicopters need

errant basin
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Also wdym responsiveness? The sensitivity or the latency (delay) between input (key/mouse) & output (maneuver)?

graceful jasper
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newbies will suggest dumb shit

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not out of malice but because they genuinely care and want to see cool things in the games future

errant basin
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Sometimes i see suggestions of things that i honestly wish to be ingame only to see clueless being reacted most of the time

faint pewter
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yes

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but more importantly

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6th time

timber oxide
# faint pewter

Man i had to go back read from the start to try to get what this meant because the original suggestion was deleted

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Anyways I don't think it's really possible to have different accelerations based off aircraft directions

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Aeronautica as is isn't super realistic anyways

topaz reef
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like i genuinely don't know

timber oxide
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He wants helicopters to accelerate slower when moving backwards

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It's realistic i guess? But i couldn't see it being implemented into aero

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The only thing i have against helis and vtols rn in aero is that their fuel consumption needs to be reworked so that collective =/= throttle

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They shouldn't have more range than props because of how collective works ingame Skrolled

topaz reef
faint pewter
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and read

faint pewter
topaz reef
timber oxide
faint pewter
faint pewter
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the tail

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produces no air drag

timber oxide
faint pewter
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in aeronautica

topaz reef
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i understand you keep talking about "tail drag"
but i have no idea what it is or how it is supposed to affect the flight mechanics

faint pewter
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do you thin

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that helicopters in aero

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are realistic?

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if yes

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i'd like to know what substance you're on

timber oxide
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Brother nothing in aero is realistic

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Not even the normal planes

faint pewter
timber oxide
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They can't even stall properly

timber oxide
faint pewter
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look i cant bother to even talk to you alr

topaz reef
topaz reef
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but like

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in which way do you think helicopter physics could be improved

topaz reef
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so like

faint pewter
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which will be buffed

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and tail existence

topaz reef
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make them respond quicker to controls ?

faint pewter
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not only that

timber oxide
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Wtf do you want the tail to do

topaz reef
faint pewter
timber oxide
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Do you want it to act like an airbrake when flaring or something???

faint pewter
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@timber oxide

faint pewter
timber oxide
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???

faint pewter
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are you looking for a debate or what?

timber oxide
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I don't get what you're asking for

faint pewter
timber oxide
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Like heli sensitivity and responsiveness i think i get from your suggestion? But I don't get what you want from the tail

faint pewter
timber oxide
topaz reef
faint pewter
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go ahead

topaz reef
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1 - not everyone here has a degree in aeronautical engineering

faint pewter
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it aint mean shit

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i aint got a degree in aeronautical engineering yet

topaz reef
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i'm not bullying you
i literally don't understand what you mean by "tail drag"

faint pewter
topaz reef
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and 2 - aeronautica doesn't simulate fluid flow

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we can't just "add drag" to the tail

faint pewter
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keeps nose in position

faint pewter
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allowing u to do shit like this

faint pewter
zealous shard
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mate its a lego game, i dont know what your expecting

topaz reef
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alr

zealous shard
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be glad your not using neo warfares helicopter physics where its just pressing a keybind

faint pewter
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MF

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i want helis

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to just be

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controllable

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okay?

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i dont want to fly a machine

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that does as it wishes

topaz reef
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i mean i guess they could do something like airships where yaw controls are much slower when you're in the air

topaz reef
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and

faint pewter
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pls no i dont want q and e

zealous shard
topaz reef
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they could do something like PSM aircraft, where if you yaw too far away from the direction of movement the aircraft goes kaboom swag_2

zealous shard
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just note the game uses neo warfare physics

faint pewter
topaz reef
faint pewter
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idk its been a long time since ive played neo warfare

zealous shard
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id say they arent as good in neo warfare as its just

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press t

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after engine start

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hold R until your in the air

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full throttle

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press T to exit vtol mode

topaz reef
faint pewter
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ew

topaz reef
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W and S to go forward and back

faint pewter
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ewww

topaz reef
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and two other keys to go up and down

faint pewter
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ok it means aero helis are better, but still hard as shit and i still wish for a rework or optimize it

topaz reef
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meanwhile helis in aero behave as if they were a giant propeller hat trolley

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you turn on engine, thingie goes up

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you tilt forward, thingie goes kinda up and kinda forward

faint pewter
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yeah so aero helis are still bad

topaz reef
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have you ever seen the roll bug trolley

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if you set the toggle to 0 and roll your helicopter upside down, it starts speeding up

topaz reef
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and for some reason helis don't have an overspeed

zealous shard
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how fast do you speed up

topaz reef
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so you can reach over mach 1 if your heli has a high service ceiling

topaz reef
zealous shard
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perfect

topaz reef
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i had made a bug report a while back

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but AFAIK it's still working

faint pewter
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Notice how here the heli doesnt get yeeted all the way back at 300+ km/h?

topaz reef
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also if you flip it back up and turn throttle up, you can recover from the meteorite swag

faint pewter
topaz reef
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aero helicopters hover with the aircraft model upright

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which may or may not align with the rotor

faint pewter
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my friend

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thats literally the aw139

topaz reef
faint pewter
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if u did this

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with a heli

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that doesnt have a tilted rotor

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like the aw139

topaz reef
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in the video, at least from what i can tell, the helicopter lands with the rotor parallel to the ground

faint pewter
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would still not get yanked backwards at insane speed

faint pewter
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so thats one of the problems

topaz reef
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but IRL helicopter pilots toy with collective, throttle, cyclic

faint pewter
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second problem

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sometimes when ur flying right

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your heli takes some time to fully adjust the direction

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towards the nose

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something that the tail usually does

topaz reef
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what if the helis had a hover mode and flight mode, like VTOLS think

faint pewter
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im talking about flying forward

small hatch
faint pewter
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shush

topaz reef
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coz like
i've seen videos where helicopters handle more like fixed-wing aircraft than hovering vehicles

faint pewter
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yer mouth

small hatch
small hatch
cedar roost
topaz reef
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that is also true

faint pewter
small hatch
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If you crank it up then you will get flung

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again, an issue of having patience

faint pewter
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pretty sure this guy had no patience

small hatch
faint pewter
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plus that kind of manouever in aero would get you yeeted sideways

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you would crash into a building

small hatch
small hatch
# faint pewter

Notice how the helicopter is moving forward while landing so the pilot tilts backwards to make it come to a standstill

Doing that same action (at landing power) in aero provides the same result

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reminder that helicopter pilots like this have thousands of hours of professional training on how to properly land

faint pewter
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still ended up in this situation

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buff the brakes even

small hatch
# faint pewter

Your real life comparisons have all been “stunt” helicopters

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And you’re using a transport helicopter

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Try watching a larger helicopter try to land on a boat for example

cedar roost
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oh my lard you thrashed that poor helis landing gear

small hatch
# faint pewter
  • Not facing into the wind
  • your movements are too jerky and not smooth
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Try using camera mode 4

cedar roost
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although that video did give me an idea

faint pewter
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IS THIS A FUCKING SAILSHIP?

small hatch
faint pewter
faint pewter
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THIS IS AERONAUTICE WE DONT CARE ABOUT THE WIND!!!!!!!!! LETSGO

small hatch
small hatch
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hence why twin rotor helicopters don’t have a smaller tail rotor

cedar roost
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language barrier

small hatch
zealous shard
cedar roost
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i dont think he means literally the tail rotor but rather trying to explain when you expose more of the heli to the side you get more drag and hence you are supposed to slow down

zealous shard
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i do think wind matters

small hatch
cedar roost
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how it is rn isnt great

small hatch
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drag at landing speeds would likely be negligible

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Yea

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TrueSkrolled

faint pewter
small hatch
faint pewter
cedar roost
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7th time'

small hatch
faint pewter
zealous shard
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btw hyperant, completely unrelated but the winds physics in this game rock, i absolutely love flying into storms because of it

small hatch
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Because every action generates an equal and opposite reaction

The helicopter has a very strong tendency to want to spin around the rotor shaft

small hatch
faint pewter
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you can do the same spin at the opposite direction

small hatch
faint pewter
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it spins on itself

faint pewter
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would be quite useless

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especially when going forward

small hatch
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if anything, that maneuverability helps quite a bit to landing helicopters in aero

faint pewter
small hatch
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Ingame

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I think it does but dont quote me on it

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Keyword being high speed not collective

small hatch
# faint pewter yes

I believe it’s because the handling model is based on speed and not thrust level

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Like how if you go faster in a super maneuverable jet it turns worse

faint pewter
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obviously

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same thing

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thats what i was talking about

small hatch
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Changing the handling model would likely make landings even harder

graceful jasper
timber oxide
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Idk about yall but this is a game where aircraft respond to stalling by pitching upwards if you're diving to get out of the stall

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I think there's worse physics issues than

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Being able to spin your helicopter while going in another direction

faint pewter
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That deserves a fix aswell

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I was in my su-30 and i reached above 19.500m

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Then my plane started going up

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I was like "ok i guess we're being taken in space"

faint pewter
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Not into the wind

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What is it? a sailboat?

faint pewter
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Stalling above service ceiling now takes you to the stratosphere and then back down

faint pewter
zealous shard
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just wack it into full throttle and recover

timber oxide
faint pewter
zealous shard
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its such a simple manuever

timber oxide
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Yeah it's mostly an issue during zoom climbs

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Something something SST gameplay ig

faint pewter
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i was in a su24

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Above 11000m

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I missed the leveling button and got taken up to 25,000m

timber oxide
timber oxide
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Due to game being slow i climb above the service ceiling

cedar roost
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ok i thought yall were talking about being in level flight and then just getting yeeted or something

timber oxide
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Plane decides to pitch up out of the stall recovery and i lose all my altitude and speed

zealous shard
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thats your upset recovery mnemonics, till we meet again i s'ppose

cedar roost
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moral of the story is dont climb at like 60 degrees doing mach 3 near the service ceiling ig

timber oxide
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More or less

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But it does get really annoying with the blackbird when a 5 degree climb ends up putting you into a stall anyways and you lose your speed

cedar roost
timber oxide
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Anyways uh

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Going back to helis

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Me personally I don't have an issue with helicopters other than their fuel efficiency not being accurate

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Since collateral is throttle for aero helis

timber oxide
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it's not

small hatch
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Likely

small hatch
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Likely because you aren’t going fast enough for your altitude

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You can stall at lower than ceiling obviouslySkrolled

timber oxide
timber oxide
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except your plane is still in a upwards motion sayy around halfway through your corrective measure

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now it decides that spaceflight is the way to go and goes above the flight ceiling

small hatch
timber oxide
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okay and it doesn't change the fact that planes do not stall into a upwards pitch

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except for a few exceptions

small hatch
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That is what’s happening

timber oxide
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typically planes won't go over their maximum flight ceiling, nor gain altitude in a stall dread

topaz reef
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@faint pewter check #dev-showcase

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tail drag shall exist

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kinda

faint pewter
topaz reef
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#dev-showcase message

faint pewter
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LETS FUCKING GOOOO

topaz reef
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Hyperant posted a showcase of the changed heli controls they had been working on

topaz reef
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i was asleep

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but yea those new controls look cool, if a little bit harder to control

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idk tho

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we'll see

faint pewter
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I was about to go to sleep

shadow moth
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Im join the discussion

faint pewter
shadow moth
shadow moth
faint pewter
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what do u want to discuss actually

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like the whole point was that heli control are bad

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and hyperant is fixing them in the next update

shadow moth
faint pewter
shadow moth
faint pewter
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what video

shadow moth
# faint pewter ??

wait, what control youre using for heli? mouse, keyboard, or joystick?

shadow moth
faint pewter
shadow moth
shadow moth
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@weary portal

weary portal
shadow moth
faint pewter
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hyper is improving helis next update

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aint no need to discuss no mo

shadow moth
# faint pewter ok and?

that message is not for you, I just joking with my friend zara, see our current message in #help-channel

shadow moth
shadow moth
graceful jasper
topaz reef
shadow moth
topaz reef
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k so i thought of one downside of this
usually when ESing helicopters i go back and forth over avalon

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so i often kinda just pitch up, and the aircraft goes backwards

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won't be able to do that now

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now you'll have to actually take your mouse and turn the heli

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literally 1984

timber oxide
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I mean you can still fly backwards

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Just at a slower speed

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And have an autoclicker or something keep your nose forward

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Camera 3 maybe

faint pewter
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that?

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yeah when u pitch up ur heli goes backwards really fast

topaz reef
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no funny backward flying

faint pewter
topaz reef
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yes it is

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party pooper

timber oxide
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Okay but with the new physics we can do shit like j hook landings easier i think

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Which is gonna be super rad

topaz reef
brave kelp
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When is this going to happen? I hate pitching down like a madman to move at normal speeds

topaz reef
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added as of 1.157.0

brave kelp
topaz reef
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W and S

brave kelp
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thats throttle aint it?

topaz reef
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kinda does both in aero Skrolled

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you only need it at 26% to hover

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and then tilt forward to move

brave kelp
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26% aint getting me nowhere

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Ill try it out now, I doubt its any good

brave kelp
topaz reef
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mb i forgot

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perhaps because y'all revived a semester-old post which has been deleted

brave kelp
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they need to add it