#Museum Bonus for Military/Experimental Vehicles

56 messages · Page 1 of 1 (latest)

rustic yoke
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Currently, many of the military/experimental aircraft that the devs like making (such as the YH-32 and XF5F) aren't being bought or used by the majority of the playerbase, and understandably so. Why put WP or UP into these vehicles when you'd be better served by an airliner or cargo plane? However, some of these military aircraft (like the SR-71) are great money-makers, often making more money than the best cargo planes and airliners. This is mostly due to surveillance, races, and PTS (the last one less so now that it's been nerfed).

However, Derail Valley recently released an update which added the DM1U - a railbus that's weak at hauling, but which can deliver parts to restore player-owned demonstrator locomotives that have various benefits (such as being able to be spawned anywhere and not having to pay emissions fees).

There could be a couple ways to add this bonus. I've included a table with three formulas (a flat 1% bonus, a flat 3% bonus for museum airports like Yoeshaw if the vehicles are kept there, and a price^0.55 bonus) on vehicles of various prices to show how the bonuses could work. This bonus would only apply to charter and cargo flights.

As for exceptions, I'm thinking that surveillance aircraft could be excluded from giving this bonus (as they make too much money too easily), and SSTs and corporate aircraft could be excluded from receiving this bonus (and possibly helis/VTOLs, as well, as they already get enough bonuses as it is). Boats likely also will have to be excluded (definitely from the flat bonuses, but the ^0.55 bonus might work with them).

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Museum Bonus for Military/Experimental Vehicles

mental forge
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this works except for the planes that dont have charter and cargo

rustic yoke
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I do think that more aircraft should get charter and cargo jobs if it'd be reasonable for them to have such jobs (and I might switch excluding SSTs to just excluding the Hypermach). However, most of the planes which don't get charter and cargo are the military/experimental aircraft.

lone spoke
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so basically multiplier for low income aircrafts deado

mental forge
rustic yoke
mental forge
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YH-32 and XF5F, two aircraft you mentioned, wouldnt benefit if only aircraft with charter and cargo got the bonus

lone spoke
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I just don't see how stuff like X-15 which literally has no use both IRL and in-game would earn any money rather than just being collector's item which is always was

rustic yoke
mental forge
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ok i admit i kinda skidded the suggestion

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youre saying if the aircraft were kept at a airport then aircraft doing charter/cargo would benefit?

lone spoke
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doesn't make sense but ight

rustic yoke
lone spoke
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recipe for horrible inflation

mental forge
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if you dont directly make money from it

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only if you just own it

lone spoke
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imagine someone with 100's of them, or any much more others experimental

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and bonus exponentially rising

mental forge
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this only benefits people who collect the aircraft and not actually fly them

lone spoke
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also does not motivates people to use them

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you still flying anything but them

mental forge
lone spoke
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but idea overall looks interesting

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maybe not exactly like that

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but there's something

mental forge
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not to mention the only people who would benefit the most are people who are already mega rich

lone spoke
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i wish i knew coding i'd added like dunno.... experimental flights jobs actually

lone spoke
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like job for X-15

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imagine "cross the waypoint on top speed" and the more closer your speed to top speed, the more you get

lone spoke
rustic yoke
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but then why would you fly (x military aircraft)

also does not motivates people to use them

recipe for horrible inflation

Yeah, those are all large problems that would be caused by this.

Perhaps instead of a consistent bonus, it could be an occassional museum job event that you get or something? That way, you could still fly in the military aircraft for various things, but they would occassionally benefit the civilian planes?

lone spoke
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hm

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i have slightly different idea

rustic yoke
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Go ahead.

lone spoke
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transport museum plane?

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like special job for those experimental planes

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it's still same cargo job, but you uh... plane itself is the cargo yk

rustic yoke
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OOOHHH I like that idea.

mental forge
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they dont actually say if youre carrying anything

lone spoke
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so you like moving experimental plane to the museum or airshow stand

mental forge
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either way yeah i like this

lone spoke
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and even if it does payment is like 1k cuz there's 1 capacity

mental forge
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yeah Skrolled

rustic yoke
mental forge
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planes with 1 capacity arent even meant to have those jobs that a bug

lone spoke
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Exactly

rustic yoke
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Perhaps the museum jobs could be a 2.25x multiplier on top of the regular formula, like corporate jobs? Since most experimental/military aircraft don't have high capacities, it wouldn't be that broken, IMO.

limber breach
dense crypt
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Why not just add testing jobs where u just test the plane like do a loop de loop or something or go to mach 3