This event gave me the idea: I was approaching an airport and saw a ship with helipad below me: i flew to him with my helicopter, but unfortunately, i couldn't land. So i would ask if you devs could add collisions(at least for the helipad) and a fuel tank(so the heli can refuel). This would bring way more player interaction to the game. Thanks for reading my already 3rd submission
#Ship collisions
79 messages · Page 1 of 1 (latest)
unfortunately this has been suggested tons of times before
and rejected
because collisions with moving vehicles are really janky
massive clueless moment
the helicopter would just push the boat under

from personal experience, correct, the helicopter just instantly sinks the boat
yes
maybe trying to land the biggest helicopter in the game on a tiny tanker wasn't the best idea?
but i doubt doing it the other way around would work
to be fair
boats have very shitty physics
one time a mod enabled collisions on her boat, i rammed it with a KM, picked it up like i put on a backpack and flew it all the way to shore
at some point Omega wanted to run an event of ship football
where two teams in aircraft would have to drag a ship with collisions on
under one of two bridges
ship collisions are so janky we play football with em


i remember one time, wasn't really an event
some random guy rammed the japanese carried and LITERALLY DRAGGED IT AWAY
romanian ass pilot
but frush had spawned a yamato, turned on collisions, and we dragged him from oskufloi to camp cygnus
we halved the travel time 
and then he gave us frushbucks 

what happened to frushbucks?
i think i cut down the boat guy's job time by like 6 hours

who'd have guessed 280 knots is better than 20
Huh
it's sure fun pushing a Nimitz with a albatross, but surely not in other cases
just sayin
helping people to shore with a KM is very fun
..getting your 17 hour boat job ended because some dumbass tried to land a V-12 on your Djahizi on the other hand

the carrierball event 

imagine freedom ship bowling

1 freedom ship as the ball, 10 supercarriers as the pins, you throw it using the mbr
(for those who dont know, someone spawned in an aircraft carrier in the middle of fiskar archipelago, and we had to move it to the shore with fighter jets)
aka japan ‘45 but you have to move that carrier instead of sinking it
I remember I bullied him with an Ekranoplan
What if there's a button to put the helicopter on the ship?
so it locks on to the ship without sinking it or moving it in this case
funnily enough
that's already been suggested as a part of a "ship resupply missions" thread a while ago
it was denied

That was me lol
i remember pushing a OHP frigate into kitesboro once
Bro, I was talking about this earlier today in an ingame server XD
back sometime before boats, i remember a dev spawned a boat, and he turned on collisions
i decided to run into him, and it pushed him like 50 miles off course
twas fun
Welp.
Not a good idea IMO because there would be a lot of trolls fucking up a lot of boat players' ship chains.
yeah i would move the ships a few nautical miles to make them go insane
boat chains were removed anyways
but it would still be used for trolling definitely
in that case, just do it neo warfare style, and have a hardpoint to click on like it were a carrier
that's what I kinda pointed out but apperently it was denied anyway
Calvin (P-105) is AFK: me when I sleep : - 3 hours ago
i remember mods activated collision to all our boats and we forced a boat onto shore
So that we can do South China Sea role play
