#Battlefield 6 - Haz Carter

13 messages · Page 1 of 1 (latest)

civic pulsar
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Full FK / Modified in game rig port of Haz Carter with all variations (Paratrooper and both Dagger variants)
Shaders and porting by @civic pulsar
Shaders are highly customisable and will stand for the basis for my future ports
Physbones were renamed, and corrected.

If anyone wants to take a crack at doing an IK rig then feel free.

flat fossil
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Are these the low-detail versions?

odd arrow
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i hunger for more assets

buoyant kayak
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ive been looking for this model forever

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@civic pulsar Keep up the great work

odd arrow
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@civic pulsar
I apologize if pinging annoys you but do you happen to have a weapon shader properly figured out?

i've used that 2042 one in that other post where CS and NMT are used but im trying to figure out if what the WO texture is and whats the proper set up for them in blender

civic pulsar
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It's just a weathering mask, pretty useless so I didn't waste time setting it up

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Used for dirt and other random effects.

odd arrow
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like its not an important texture
i see