#Project: Rigging the 8th Cadian warmachine

81 messages · Page 1 of 1 (latest)

misty marten
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p.s: This is my first time doing this shit

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Project: Rigging the 8th Cadian warmachine

timid topaz
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Cadia Stands!

hard condor
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I was planning on rigging up some of these actually

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I can just toss over what I get too in my free time

wanton storm
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I was thinking about making flyable versions of these for VRC, but there is no cargobay in the Valkyrie. Though strangely the bomber only seen for 2 seconds dropping a bomb has a fully modeled cockpit and gunner positions.

safe needle
wanton storm
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Its funny to me the vehicle you see close up is less detailed than the flyover distant bomber

misty marten
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Report: putting the leman Russ production on hold and focusing my efforts on the Imperial Bane Blade.
BaneBlade: This will be a challenging one due to it being a static mesh and not having rigs I will have to dissemble the entire machine into key compartments so getting the rig phase it wont be a pain to work with.

Leman Russ: From last night reason why the leman russ is on hold for now is due to the factor of lack in resources of research to figure out how to get the tread and wheels to full function when the tank is on the move but manage to get the treads to function but will need further tweaks and additional assistance I could get it done soon as possible.
-End Report-

hard condor
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But so far so good, god speed

misty marten
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And no way in hell I am doing that

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All this stuff is for blender

hard condor
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it would make no difference, like i said just proly need a few bones around the tread and some shared weights and or 1 bone as the parent

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Squad does that for some of their treads

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It works

hard condor
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Then i dont understand da issue

misty marten
misty marten
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Bone

hard condor
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Uhhh not really, i just worked with their MTLB and a few other tracked vics from that game

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It looks like they just shift em forward a bit and at some point, smoothly reset their position to the OG state

misty marten
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Aha

hard condor
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so it looks like its looping

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at least thats what i THINK, but its what i see ig

misty marten
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Then that way you did I can't do

hard condor
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Yeah treads are a pain in the dick

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But man do they look sexy

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Hmm

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This is some of the way squad does it

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2 bones very close, 1 for the wheel and then 1 for the small portion of the tread

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around the wheel

misty marten
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Aha

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You have a manual for it

hard condor
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Okay looking at the Russ's bones now

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Yeah they have to like, animate each single tread piece moving forward a little bit and fucking repeat it

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thats insane

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But thats what im thinking , looking at all these bones

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I've only done something like that once, for a chainsword , animating each tooth to move enough and then back to its original position, but fast or smooth enough so you wouldn't notice

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There is prolly a better way, but thats my guess

misty marten
hard condor
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Ayup

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Thats animation life my guy

misty marten
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I am aware

hard condor
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Even for shit like vrc, gotta have that passion project

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God speed lol

misty marten
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There are better workflows out there

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And the one I did does work

hard condor
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Again, then i dont see the problem lmfao

Your gunna have to want it enough, and spend time to animate lolol

misty marten
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I rather fight a chaos titan

balmy kettle
signal haven
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I dont think that was going to work animating the textures
Cuz treads for what i remember are a lot of parts it would not look good taco what you are doing looks good using the line to animate its how most people do it and u can have more control

hard condor
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For squad it does, for this , hell no

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There are bones for each individual tread , there wouldn't be a point to animate the uvs

misty marten
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Reports:
Haven't got working on the models as yesterday was my birthday and I plan to do something during the week but will continue when there is an opening

misty marten
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Reports: Still the same from the last report just working on a render

wanton storm
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Tbf most animation recorders with interpolate frames, so if you do a starting frame at 0 and the ending frame the full tread movement, it should be fine.IT get's tricky if you animate suspension though

cerulean tide
cerulean tide
rancid lintel
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ed core

ornate locust
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Did this ever get finished? Just curious

misty marten
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On hold

ornate locust
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All good

toxic ermine
misty marten
icy steppe
misty marten
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I haven't touched the project in a long time but still have the models

icy steppe
misty marten
icy steppe
misty marten
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I don't have the file but I'll check my drive to see if I have still