You can use this with weight paints by
-> plugging the Density Factor into the Group input
-> go into modifiers
-> click on Input Attribute Toggle
-> select your weight paint vertex group
This will only scatter within the weight painted area
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You can use this with weight paints by
-> plugging the Density Factor into the Group input
-> go into modifiers
-> click on Input Attribute Toggle
-> select your weight paint vertex group
This will only scatter within the weight painted area
If you are going to scatter multiple different collections vertically connect the nodegroups.
Is there anything it can't scatter?
probably a spartan
Damn I still use old school particals for this, I old
what is this for? im lost
thats gud
camp hiroshima?
clan kid thing
If you add this setup into the node you can get a viewport proxie
damn