#Halo Wars 2 Banished Vehicle Pack

55 messages · Page 1 of 1 (latest)

weak crater
quiet hedge
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Awesome work man. Been looking forward to these and your building packs

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Wish they keep some of this aesthetic for the banished in infinite

weak crater
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You're welcome. Just glad I can contribute in some way to the community.

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Yeah I agree on the aesthetic.

dusty snow
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is it just shaders doing most of the work or more of a retexture kinda deal

weak crater
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@quasi kindle Here you go!

weak crater
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Having said that, if I were to put the original textures next to the upscales, there would be a noticeable difference in detail. The originals make the vehicles look more like artsy blobs, whereas the new ones bring out a lot of hidden detail that was already there. Scuffs, scratches, dents, chipped paint, etc.

weak crater
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So apparently I missed one because it was hiding in a different folder, so I'm working on it now.

weak crater
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The Banished Goblin has been added to the pack. It was buried inside the Grunt folder.

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Made some customizations to the glass, make it look frosted as if it's cold inside. If you don't like the effect, it can be turned off by reducing the Roughness slider on the Glass BSDF to 0. And if you don't want the glass look, you can just remove the shader altogether.

quasi kindle
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Looks great

obsidian apex
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I love the pack, but if a suggestion can be made, I'd name the materials, it's a good way to organise the model so you don't have the name of "Material.069"

craggy gale
obsidian apex
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That is completely ok

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I'm impressed by the amount of work put in there

ripe raft
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wow, this is absolutely stunning! you actually got them to look amazing!! awesome job man fr

mild sandal
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amazing work!

mild sandal
weak crater
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Thanks!

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Shame I couldn't get the rest of the variants for a truly complete collection, but I'm happy with what was available in the files.

glossy compass
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hmm weird when i download the scarab it says virus detcted and stops it

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wont let me override

glossy compass
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nvm got it to work

quasi kindle
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But the phantom design was almost exactly the same as HW2?

mild sandal
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I meant banshee lol, was a long day at work yesterday so my brain was a bit fried

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HW2's banshee looked so much better imo

weak crater
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Oh for sure. Infinites Banshee is literally just a Reach Banshee essentially with armor plating bolted onto it. The HW2 design is more original and has the design of the H3 Banshee as a base.

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There's definitely something to be said about Infinites designs being... simpler.

weak crater
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I've never really understood the hate the Infinite Phantom gets because it is basically identical to the Wars 2 Phantom. The main difference to me seems to be that the Infinite Phantom is missing those glowing pods on the front. That's it. I think what throws people off more is how it moves because it definitely looks stiff when it's flying through the air. Like it's traveling on a rail.

quasi kindle
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Ah, I see

naive dock
weak crater
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The Infinite Wraith once I stripped the armor off looks like a hybrid of the OG design and the Halo 5 design, but mostly the OG design.

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But overall I also prefer the HW2 design

naive dock
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I found four files that I cannot delete because it said they're corrupted

weak crater
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o_o

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Weird, everything was fine when I uploaded them.

naive dock
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It was the blister back, Phantom, the reaver, and spirit

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Correction make that 5 Wraith is also corrupted even tho its icon said it has stuff it doesn't

weak crater
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Is it the Blend that is corrupted?

naive dock
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I honestly can't describe why
But I've checked the others are working but this one is for some reason isn't

weak crater
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Just downloaded the Reaver from my MEGA and tried it. It worked fine for me, and the whole folder deleted without a problem.

naive dock
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Probably something wrong with my end

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But don't worry I fixed it

quasi kindle
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Everything works fine for me

tough notch
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Hi, do you know if I can use those textures in 3Dmax? I'm trying but they don't look the same as the blender

weak crater
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All the textures should work in Max, however to get the models to look correct you need the shader, which is Blender specific.

weak crater
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Apparently at some point the link disappeared, so here it is again.