#Halo 4 Perdition

4 messages · Page 1 of 1 (latest)

oblique moth
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The Halo 4 Perdition level set up in blender
Thanks to @remote mortar for updating reclaimer to support the 2 uv maps that the level uses for decals n stuff

eager bay
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Hey, so I opened the file in Blender to see the Perdition map, but there are zero textures in the map. Yes, I had viewport shading on

oblique moth
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if it was all white, you have to wait for the texture to load in

viscid hatch